[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kJ80nFcbgr/springsettings.1096051.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7bb00a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1795 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1096051/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a5a240] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a5a240] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 549ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 624ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 705ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] cabinboy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1096051/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (240ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11910,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1096051/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528fd6b0,0x52f276a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d2777860ea88a0cdb30985944596f592 [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fine changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000f2a1b3c0,000000009033d890}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000063bb05d0,0000000081a828d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [520,26.1223145,2560]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6426,26.119873,2363]: 1 finished unit Engineer Commander [f=0000000] [0] Fine, team: 1, elo:2535, userid: 21871 [f=0000000] [0] DanWarior, team: 0, elo:2451, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [6200,26.1159515,2376]: 1 finished unit Amphbot Factory [f=0000021] [21] Event [616,26.1159515,2616]: 0 finished unit Gunship Plant [f=0000241] [241] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000255] [255] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000297] [297] Event [6164,26.1159515,2376]: 1 finished unit Duck [f=0000394] [394] Event [616,47.1159515,2616]: 0 finished unit Gnat [f=0000481] [481] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0000495] [495] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000751] [751] Event [6164,26.1159515,2376]: 1 finished unit Conch [f=0000848] [848] Event [616,47.1159515,2616]: 0 finished unit Gnat [f=0000852] [852] Event [440,26.1159515,2584]: 0 finished unit Solar Collector [f=0000993] [993] Event [6164,26.1159515,2376]: 1 finished unit Duck [f=0001238] [1238] Event [488,26.1159515,2456]: 0 finished unit Solar Collector [f=0001293] [1293] Event [6164,26.1159515,2376]: 1 finished unit Duck [f=0001327] [1327] Event [616,47.1159515,2616]: 0 finished unit Gnat [f=0001597] [1597] Event [616,47.1159515,2616]: 0 finished unit Gnat [f=0001755] [1755] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0001883] [1883] Event [616,47.1159515,2616]: 0 finished unit Gnat [f=0002100] [2100] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0002167] [2167] Event [616,47.1159515,2616]: 0 finished unit Gnat [f=0002326] [2326] Event [5083.76123,125.559204,2586.79395]: 0 lost unit Gnat [f=0002452] [2452] Event [616,47.1159515,2616]: 0 finished unit Gnat [f=0002613] [2613] Event [403.197449,23.117569,2705.40015]: 1 lost unit Duck [f=0002638] [2638] Event [4843.73877,37.266964,2658.08838]: 0 lost unit Gnat [f=0002734] [2734] Event [616,47.1159515,2616]: 0 finished unit Gnat [f=0002829] [2829] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0002990] [2990] Event [5007.18066,79.0145035,2578.32397]: 0 lost unit Gnat [f=0003149] [3149] Event [5054.66699,109.131348,2724.29077]: 0 lost unit Gnat [f=0003228] [3228] Event [4905.15918,105.650078,2665.43677]: 0 lost unit Gnat [f=0003432] [3432] Event [616,47.1159515,2616]: 0 finished unit Locust [f=0003440] [3440] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0003481] [3481] Event [5024,25.8444977,2544]: 1 finished unit Lotus [f=0004056] [4056] Event [616,47.1159515,2616]: 0 finished unit Locust [f=0004143] [4143] Event [4880,26.1159515,2784]: 1 finished unit Lotus [f=0004257] [4257] Event [4776,26.1159515,2616]: 1 finished unit Solar Collector [f=0004306] [4306] Event [616,47.1159515,2616]: 0 finished unit Gnat [f=0004414] [4414] Event [6164,26.1159515,2376]: 1 finished unit Archer [f=0004451] [4451] Event [4904,26.1159515,2680]: 1 finished unit Solar Collector [f=0004587] [4587] Event [616,47.1159515,2616]: 0 finished unit Gnat [f=0004630] [4630] Event [4936,26.1159515,2552]: 1 finished unit Solar Collector [f=0004946] [4946] Event [4968,27.9708862,2440]: 1 finished unit Solar Collector [f=0005147] [5147] Event [6074.62988,88.4523468,2241.26416]: 0 lost unit Gnat [f=0005213] [5213] Event [6000.86475,39.399704,2389.07104]: 0 lost unit Gnat [f=0005397] [5397] Event [5926.91064,108.595444,2297.04785]: 0 lost unit Gnat [f=0005431] [5431] Event [6164,26.1159515,2376]: 1 finished unit Archer [f=0005435] [5435] Event [6158.26221,26.1159515,2377.55347]: 1 lost unit Archer [f=0005594] [5594] Event [5874.17236,39.865387,2425.47949]: 0 lost unit Gnat [f=0005612] [5612] Event [4987.53857,26.1159515,2641.02051]: 1 finished unit Engineer Commander [f=0005628] [5628] Event [6041.72754,26.1159515,2461.04736]: 1 lost unit Duck [f=0005874] [5874] Event [6480,-5,1408]: 1 finished unit Lotus [f=0005919] [5919] Event [5920.11865,26.1159515,2454.24731]: 1 lost unit Archer [f=0005992] why do they have duck hp [f=0006138] [6138] Event [6164,26.1159515,2376]: 1 finished unit Archer [f=0006353] [6353] Event [6074.23193,48.0136833,2387.48535]: 0 lost unit Locust [f=0006386] [6386] Event [5888.31982,104.059967,2351.41772]: 0 lost unit Gnat [f=0006594] [6594] Event [6166.56787,128.173798,2581.96606]: 0 lost unit Locust [f=0006813] [6813] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0006901] [6901] Event [616,47.1159515,2616]: 0 finished unit Hercules [f=0007154] [7154] Event [5832,19.1757813,808]: 1 finished unit Solar Collector [f=0007418] [7418] Event [6164,26.1159515,2376]: 1 finished unit Archer [f=0007455] [7455] Event [5784,19.1757813,712]: 1 finished unit Solar Collector [f=0007546] [7546] Event [616,47.1159515,2616]: 0 finished unit Gnat [f=0007987] [7987] Event [5752,26.1159515,2424]: 1 finished unit Caretaker [f=0008050] [8050] Event [5556.98975,26.1159515,2496.60669]: 1 finished unit Engineer Commander [f=0008231] [8231] Event [5776,19.1757813,800]: 1 finished unit Lotus [f=0008336] [8336] Event [6164,26.1159515,2376]: 1 finished unit Conch [f=0008651] [8651] Event [6319.70508,26.1159515,2397.18115]: 1 lost unit Archer [f=0008693] [8693] Event [616,47.1159515,2616]: 0 finished unit Wasp [f=0008780] [8780] Event [6279.67432,26.1588535,2393.79565]: 1 lost unit Archer [f=0008871] [8871] Event [6176,26.1159515,2608]: 1 lost unit Lotus [f=0008873] [8873] Event [5680,19.1757813,736]: 1 finished unit Lotus [f=0009081] [9081] Event [616,47.1159515,2616]: 0 finished unit Gnat [f=0009109] [9109] Event [6164,26.1159515,2376]: 1 finished unit Archer [f=0009126] [9126] Event [6689.68506,25.9345798,2429.14209]: 0 lost unit Engineer Commander [f=0009134] [9134] Event [5768,26.1159515,2504]: 1 finished unit Caretaker [f=0009207] [9207] Event [undefined]: DanWarior resigned [f=0009207] game_message: DanWarior has been destroyed! [f=0009207] game_message: Fine wins! [f=0009207] Submitting stats [f=0009207] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009207] Part| Total Time|Time of the last 0.5s [f=0009207] Draw 10788.82ms 9.66% [f=0009207] Lua::Callins::Synced 3346.98ms 36.35% [f=0009207] Lua::Callins::Unsynced 13127.08ms 13.25% [f=0009207] Lua::CollectGarbage::Synced 233.48ms 0.20% [f=0009207] Lua::CollectGarbage::Unsynced 467.80ms 0.20% [f=0009207] Misc::Profiler::AddTime 39.18ms 0.00% [f=0009207] Sim 21288.30ms 81.37% [f=0009207] [9207] Received game_message: DanWarior has been destroyed! [f=0009207] [9207] Received game_message: Fine wins! [f=0009208] [9208] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009208] [9208] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009208] [9208] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009208] [9208] Game End Stats Values: 2,2155,2145,2145,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.33333349,5.33333349,5.33333349,90,80,80,90,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009208] [9208] Game End Stats Values: 3,2405,2385,2385,2405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.60000038,8.60000038,8.60000038,8.60000038,180,80,80,180,0,0,0,0,950,1030,1030,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009208] [9208] Game End Stats Values: 4,2565,2545,2545,2565,1.11204743,0,0,1.11204743,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2666664,8,8,10.2666664,1275,1275,1275,1275,9.07413673,9,9,9.07413673,270,240,240,270,0,0,0,0,1020,1030,1030,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009208] [9208] Game End Stats Values: 5,2655,2635,2635,2655,5.72681999,0,0,5.72681999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,8,8,12,1275,1275,1275,1275,9.30765247,9,9,9.30765247,360,240,240,360,0,0,0,0,1020,1120,1120,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009208] [9208] Game End Stats Values: 6,2835,2725,2725,2835,13.4000788,0,0,13.4000788,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,14.2666664,14.2666664,12,1275,1275,1275,1275,9.5115509,11.5333338,11.5333338,9.5115509,540,240,240,540,0,0,0,0,1020,1210,1210,1020,0,0,0,0,0,0.00201001,0.00201001,0,0,0,0,0 [f=0009208] [9208] Game End Stats Values: 7,2745,2645,2645,2745,20.9571686,0,0,20.9571686,0,0,0,0,0,0,0,0,0,0,0,0,80.0000305,263.208649,263.208649,80.0000305,0,0,0,0,12,5.5999999,5.5999999,12,1275,1275,1275,1275,9.50380611,11.6000004,11.6000004,9.50380611,450,160,160,450,80,90,90,80,1020,1210,1210,1020,180,80,80,180,0,0.00201001,0.00201001,0,263.208649,84.9094162,84.9094162,263.208649 [f=0009208] [9208] Game End Stats Values: 8,2655,2735,2735,2655,26.7043743,0,0,26.7043743,0,0,0,0,0,0,0,0,0,0,0,0,80.0000305,405.50354,405.50354,80.0000305,0,0,0,0,12,2,2,12,1275,1275,1275,1275,9.38314724,11.1999998,11.1999998,9.38314724,360,160,160,360,80,270,270,80,1020,1300,1300,1020,360,80,80,360,0,0.00201001,0.00201001,0,405.50354,99.8149414,99.8149414,405.50354 [f=0009208] [9208] Game End Stats Values: 9,2785,2915,2915,2785,35.3709221,0,0,35.3709221,0,0,0,0,0,0,0,0,0,0,0,0,80.0000305,564.826599,564.826599,80.0000305,0,90,90,0,12,7.5999999,7.5999999,12,1275,1275,1275,1275,9.57777023,15.333333,15.333333,9.57777023,490,160,160,490,80,360,360,80,1020,1390,1390,1020,450,80,80,450,0,0.00201001,0.00201001,0,564.826599,99.8149414,99.8149414,564.826599 [f=0009208] [9208] Game End Stats Values: 10,2785,2915,2915,2785,44.7762299,0,0,44.7762299,0,0,0,0,0,0,0,0,0,0,0,0,80.0000305,564.826599,564.826599,80.0000305,0,90,90,0,12,8,8,12,1275,1275,1275,1275,11.7603521,17,17,11.7603521,490,160,160,490,80,360,360,80,1020,1390,1390,1020,450,80,80,450,32.3999786,0.00201001,0.00201001,32.3999786,564.826599,99.8149414,99.8149414,564.826599 [f=0009208] [9208] Game End Stats Values: 11,3095,3345,3345,3095,51.746273,0,0,51.746273,0,0,0,0,0,0,0,0,0,6.90008545,6.90008545,0,80.0000305,564.826599,564.826599,80.0000305,0,180,180,0,12,15.4666662,15.4666662,12,1275,1275,1275,1275,9.46467018,17,17,9.46467018,800,360,360,800,80,360,360,80,1020,1530,1530,1020,450,80,80,450,32.3999786,0.00402002,0.00402002,32.3999786,564.826599,99.8149414,99.8149414,564.826599 [f=0009208] [9208] Game End Stats Values: 12,3185,3485,3485,3185,61.5662384,0.50827932,0.50827932,61.5662384,0,0,0,0,0,0,0,0,0,30.1664734,30.1664734,0,80.0000305,564.826599,564.826599,80.0000305,0,180,180,0,12,16.6666641,16.6666641,12,1275,1275,1275,1275,9.65466499,17.033884,17.033884,9.65466499,890,360,360,890,80,360,360,80,1020,1670,1670,1020,450,80,80,450,32.3999786,0.00502002,0.00502002,32.3999786,564.826599,99.8149414,99.8149414,564.826599 [f=0009208] [9208] Game End Stats Values: 13,2915,3485,3485,2915,72.0041046,1.19433117,1.19433117,72.0041046,0,0,0,0,0,0,0,0,0,173.101898,173.101898,0,319.413452,848.514526,848.514526,319.413452,0,180,180,0,12,15.8666668,15.8666668,12,1275,1275,1275,1275,9.695858,26.6724014,26.6724014,9.695858,620,360,360,620,80,540,540,80,1020,1670,1670,1020,720,80,80,720,32.3999786,156.004929,156.004929,32.3999786,848.514526,339.228149,339.228149,848.514526 [f=0009208] [9208] Game End Stats Values: 14,2825,3635,3635,2825,82.7901611,1.55725479,1.55725479,82.7901611,0,0,0,0,0,0,0,0,0,224.233521,224.233521,0,672.738831,981.142273,981.142273,672.738831,0,180,180,0,12,16,16,12,1275,1505,1505,1275,9.71907043,19.3975277,19.3975277,9.71907043,530,280,280,530,360,540,540,360,1020,1670,1670,1020,810,360,360,810,32.3999786,180.004562,180.004562,32.3999786,1016.8949,692.553528,692.553528,1016.8949 [f=0009208] [9208] Game End Stats Values: 15,2825,3725,3725,2825,93.9901276,9.14412785,9.14412785,93.9901276,0,0,0,0,0,0,0,0,0,328.822601,328.822601,0,960.245117,1109.02563,1109.02563,960.245117,0,270,270,0,12,16,16,12,1275,1505,1505,1275,9.74666405,17.5057926,17.5057926,9.74666405,530,280,280,530,560,540,540,560,1020,1670,1670,1020,810,560,560,810,32.3999786,180.004562,180.004562,32.3999786,1144.77832,980.059814,980.059814,1144.77832 [f=0009208] [9208] Game End Stats Values: 16,2295,3725,3725,2295,105.503662,10.0488558,10.0488558,105.503662,0,0,0,0,0,0,0,0,0,328.822601,328.822601,0,1072.96924,1419.18701,1419.18701,1072.96924,0,270,270,0,12,16,16,12,1275,1505,1505,1275,9.76756859,17.0603142,17.0603142,9.76756859,0,280,280,0,560,850,850,560,1020,1670,1670,1020,1340,560,560,1340,32.3999786,180.004562,180.004562,32.3999786,1454.9397,1094.80078,1094.80078,1454.9397 [f=0009208] [9208] Game End Stats Values: 17,3045,3885,3885,3045,122.143982,10.8528423,10.8528423,122.143982,0,0,0,0,0,0,0,0,0,328.822601,328.822601,0,1072.96924,1419.18701,1419.18701,1072.96924,0,270,270,0,10,16,16,10,2025,1505,1505,2025,9.10935497,18.5202675,18.5202675,9.10935497,0,280,280,0,560,850,850,560,1020,1830,1830,1020,1340,560,560,1340,32.3999786,180.004562,180.004562,32.3999786,1454.9397,1094.80078,1094.80078,1454.9397 [f=0009208] [9208] Game End Stats Values: 18,3135,4155,4155,3135,126.833656,12.2873011,12.2873011,126.833656,0,0,0,0,0,0,0,0,0,328.822601,328.822601,0,1072.96924,1419.18701,1419.18701,1072.96924,0,270,270,0,6,18.666666,18.666666,6,2025,1505,1505,2025,7.00153351,19.0956306,19.0956306,7.00153351,90,480,480,90,560,850,850,560,1020,1900,1900,1020,1350.33337,560,560,1350.33337,32.3999786,180.004562,180.004562,32.3999786,1454.9397,1094.80078,1094.80078,1454.9397 [f=0009208] [9208] Game End Stats Values: 19,3135,4735,4735,3135,126.833656,12.9078398,12.9078398,126.833656,0,0,0,0,0,0,0,0,0,328.822601,328.822601,0,1072.96924,1419.18701,1419.18701,1072.96924,0,270,270,0,6,20,20,6,2025,1905,1905,2025,6,20.0858154,20.0858154,6,90,480,480,90,560,850,850,560,1020,2080,2080,1020,1350.33337,560,560,1350.33337,32.3999786,198.337616,198.337616,32.3999786,1454.9397,1094.80078,1094.80078,1454.9397 [f=0009208] [9208] Game End Stats Values: 20,3135,4975,4975,3135,126.833656,15.3551073,15.3551073,126.833656,0,0,0,0,0,0,0,0,0,416.2341,416.2341,0,1218.5752,2573.46216,2573.46216,1218.5752,0,360,360,0,6,20,20,6,2025,1905,1905,2025,6,24.6742649,24.6742649,6,90,480,480,90,560,850,850,560,1020,2230,2230,1020,1350.33337,560,560,1350.33337,32.3999786,279.00412,279.00412,32.3999786,2609.21484,1240.40674,1240.40674,2609.21484 [f=0009208] [9208] Game End Stats Values: 21,2685,4665,4665,2685,135.143997,16.3806591,16.3806591,135.143997,0,0,0,0,0,0,0,0,0,427.179565,427.179565,0,1775.24646,3132.63525,3132.63525,1775.24646,0,450,450,0,10.3999996,20,20,10.3999996,1275,1905,1905,1275,8.7540226,22.3128166,22.3128166,8.7540226,90,80,80,90,1001.59998,850,850,1001.59998,1320,2230,2230,1320,2100.3335,1001.59998,1001.59998,2100.3335,32.3999786,337.339233,337.339233,32.3999786,3218.7168,1798.5791,1798.5791,3218.7168 [f=0009208] [9208] Game End Stats Values: 22,1500,5045,5045,1500,139.421921,16.7703323,16.7703323,139.421921,0,0,0,0,0,0,0,0,31.1739559,478.804016,478.804016,31.1739559,2119.24414,3422.37769,3422.37769,2119.24414,0,450,450,0,11.1428576,20,20,11.1428576,0,1905,1905,0,13.7880268,27.5794678,27.5794678,13.7880268,180,280,280,180,1001.59998,2125,2125,1001.59998,1320,2410,2410,1320,3375.3335,1001.59998,1001.59998,3375.3335,32.3999786,402.341217,402.341217,32.3999786,3508.45923,2142.5769,2142.5769,3508.45923 [f=0009302] [9302] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0009304] [9304] Event [5696,26.1159515,2496]: 1 finished unit Lotus [f=0009322] Player Fine left the game: normal quit [f=0009322] [9322] Event [undefined]: Fine quit [f=0009328] Spectator DanWarior left the game: normal quit [f=0009328] [9328] Event [undefined]: DanWarior quit [f=0009334] No clients connected, shutting down server [f=0009334] Server shutdown [f=0009334] [9334] all players disconnected [f=0009532] [9532] Event [6360,26.1159515,2440]: 1 finished unit Storage [f=0009820] [9820] Event [6164,26.1159515,2376]: 1 finished unit Archer [f=0010170] [10170] Event [6164,26.1159515,2376]: 1 finished unit Archer [f=0010795] [10795] Event [6164,26.1159515,2376]: 1 finished unit Archer [f=0011338] [11338] Event [6164,26.1159515,2376]: 1 finished unit Archer [f=0011685] [11685] Event [6164,26.1159515,2376]: 1 finished unit Archer [f=0011938] Autoquit sending quit command. [f=0011938] [QuitAction] user exited to system [f=0011938] [SpringApp::Kill][1] fromRun=1 [f=0011938] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011938] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011938] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011938] [ThreadPool::SetThreadCount][2] workers=0 [f=0011938] [SpringApp::Kill][2] [f=0011938] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011938] [Game::KillLua][3] dtor=0 luaUI=0x5325a430 [f=0011938] Start widgetHandler:Shutdown [f=0011938] Shutdown - SaveOrderList Complete [f=0011938] Writing last game win data [f=0011938] Shutdown - SaveConfigData Complete [f=0011938] Shutdown Widget - Save/Load API [f=0011938] Shutdown Widget - Chili Highlight [f=0011938] Shutdown Widget - Draw After Chili [f=0011938] Shutdown Widget - EPIC Menu [f=0011938] Shutdown Widget - Chili Widget Selector [f=0011938] Shutdown Widget - Chili Minimap [f=0011938] Shutdown Widget - Local Team Colors [f=0011938] Shutdown Widget - Display Keys 2 [f=0011938] Shutdown Widget - Save Game Menu [f=0011938] Shutdown Widget - Unit Icons [f=0011938] Shutdown Widget - Noises [f=0011938] Shutdown Widget - HealthBars [f=0011938] Shutdown Widget - Win Counter [f=0011938] Shutdown Widget - SpringRTS Replay Stats [f=0011938] Shutdown Widget - BuildETA [f=0011938] Shutdown Widget - Modular Comm Info [f=0011938] Shutdown Widget - Stereo3D [f=0011938] Shutdown Widget - Showeco and Grid Drawer [f=0011938] Shutdown Widget - Point Tracker [f=0011938] Shutdown Widget - Missile Silo Range [f=0011938] Shutdown Widget - MetalFeatures (new) [f=0011938] Shutdown Widget - MinimapEvents [f=0011938] Shutdown Widget - Local Widgets Config [f=0011938] Shutdown Widget - Highlight Geos [f=0011938] Shutdown Widget - Grab Input [f=0011938] Input grabbing is disabled! [f=0011938] Shutdown Widget - Defense Range Zero-K [f=0011938] Shutdown Widget - Darkening [f=0011938] Shutdown Widget - Context Menu [f=0011938] Shutdown Widget - Chili Spectator Panels [f=0011938] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011938] Shutdown Widget - Chili Nuke Warning [f=0011938] Shutdown Widget - Chili EndGame Window [f=0011938] Shutdown Widget - Chili Economy Panel Default [f=0011938] Shutdown Widget - CameraShake [f=0011938] Shutdown Widget - State Reverse and Latency [f=0011938] Shutdown Widget - Music Player v2 [f=0011938] Shutdown Widget - Attack AoE [f=0011938] Shutdown Widget - Map Edge Extension [f=0011938] Shutdown Widget - Selection Send [f=0011938] Shutdown Widget - LupsManager [f=0011938] Shutdown Widget - Newton Firezone [f=0011938] Shutdown Widget - Chili Pro Console [f=0011938] Shutdown Widget - Persistent Build Height [f=0011938] Shutdown Widget - Lasso Terraform GUI [f=0011938] Shutdown Widget - Lups [f=0011938] Shutdown Widget - Chili Framework [f=0011938] Shutdown Widget - Mex Placement Handler [f=0011938] Shutdown Widget - Chili Core Selector [f=0011938] Shutdown Widget - Custom Markers [f=0011938] Shutdown Widget - Select Keys [f=0011938] Shutdown Widget - Pause Screen [f=0011938] Shutdown Widget - Text To Speech Control [f=0011938] Shutdown Widget - Layout Handler [f=0011938] End widgetHandler:Shutdown [f=0011938] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={700815,76568993} {int,ext,rec}Allocs={10351904,0,0} {chunk,block}Bytes={76568993,0} [f=0011938] [Game::KillLua][1] dtor=0 luaGaia=0x52f276a0 [f=0011938] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={521154,65243310} {int,ext,rec}Allocs={10351905,0,0} {chunk,block}Bytes={65243310,0} [f=0011938] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={521154,65243310} {int,ext,rec}Allocs={10351905,0,0} {chunk,block}Bytes={65243310,0} [f=0011938] [Game::KillLua][2] dtor=0 luaRules=0x528fd6b0 [f=0011938] Start gadgetHandler:Shutdown [f=0011938] Shutdown - StartSetup [f=0011938] Shutdown - UnitMorph [f=0011938] Shutdown - Carrier Drones [f=0011938] Shutdown - LupsNanoSpray [f=0011938] Shutdown - Missile Silo Controller [f=0011938] Shutdown - Modular Comm Info [f=0011938] Shutdown - Terrain Texture Handler [f=0011938] Shutdown - UnitCloakShield [f=0011938] Shutdown - Starlight Handler [f=0011938] End gadgetHandler:Shutdown [f=0011938] Start gadgetHandler:Shutdown [f=0011938] Shutdown - Save/Load [f=0011938] Shutdown - Teleport Throw [f=0011938] Shutdown - UnitMorph [f=0011938] Shutdown - Modular Comm Info [f=0011938] Shutdown - Retreat Command [f=0011938] Shutdown - Shockwaves [f=0011938] Shutdown - UnitCloakShield [f=0011938] Shutdown - Lups Cloak FX [f=0011938] Shutdown - Lups [f=0011938] Shutdown - Lups Shield [f=0011938] End gadgetHandler:Shutdown [f=0011938] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10351937,0,0} {chunk,block}Bytes={0,0} [f=0011938] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10351937,0,0} {chunk,block}Bytes={0,0} [f=0011938] [Game::KillLua][4] dtor=0 [f=0011938] [Game::~CGame][1] [f=0011938] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011938] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011938] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011938] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011938] [Game::KillLua][4] dtor=1 [f=0011938] [Game::KillMisc][1] [f=0011938] [Game::KillMisc][2] [f=0011938] [Game::KillMisc][3] [f=0011938] [Game::KillRendering][1] [f=0011938] [3DOParser::Kill] allocated 1 pieces [f=0011938] [S3OParser::Kill] allocated 328 pieces [f=0011938] [AssParser::Kill] allocated 29 pieces [f=0011938] [Game::KillInterface][1] [f=0011938] [Game::KillInterface][2] [f=0011938] [Game::KillSimulation][1] [f=0011938] [Game::KillSimulation][2] [f=0011938] [CCollisionHandler] dis-/continuous tests: 14/503506 [f=0011938] [Game::KillSimulation][3] [f=0011938] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011938] [~CPathCache(28x20)] cacheHits=1 hitPercentage=7% numHashColls=0 maxCacheSize=3 [f=0011938] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011938] [~CPathCache(56x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011938] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011938] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011938] [LosHandler::Kill] raycast instance cache-{hits,misses}={1097,6447}; shared=0%; cached=14% [f=0011938] [Game::KillSimulation][4] [f=0011938] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011938] [Game::~CGame][2] [f=0011938] [Game::~CGame][3] [f=0011938] [SpringApp::Kill][3] [f=0011938] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 126595 bytes sent 89875 bytes recv'd [f=0011938] [SpringApp::Kill][4] font=0x44978aa0 [f=0011938] [SpringApp::Kill][5] [f=0011938] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x449fbb90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2235ms file="luaui/widgets/gui_chili_chat2_1.lua" indx=4615 inflSize=32kb readTime=34ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=33ms file="luarules/configs/customcmds.h.lua" indx=1244 inflSize=0kb readTime=21ms file="bitmaps/cc/pinknovaexplo.tga" indx=421 inflSize=64kb readTime=16ms file="bitmaps/gpl/sporetrail.tga" indx=479 inflSize=35kb readTime=15ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4790 inflSize=28kb readTime=13ms file="luaui/widgets/unit_terraform_draw.lua" indx=4791 inflSize=6kb readTime=12ms file="bitmaps/gpl/glow2.tga" indx=446 inflSize=256kb readTime=12ms file="luaui/images/alliedcursors.png" indx=3025 inflSize=2kb readTime=12ms file="objects3d/ametalextractorlvl1.s3o" indx=4854 inflSize=55kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 30917166 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x44b18820) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ccc760) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a498a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7bb00a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]