[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eTUTfqrdKr/springsettings.1096033.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbca00a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1793 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1096033/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466f72b0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466f72b0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 592ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 667ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 724ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Enderninjaz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1096033/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (187ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11908,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1096033/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530d0a00,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5a737860eb649743e0b995769a071acf [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bhaktivedanta changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={00000000d09ddf20,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000063baf8b0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [4611,262.001465,4426]: 0 finished unit Engineer Commander [f=-000001] [0] Event [831,262.000244,769]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2465, userid: 460566 [f=0000000] [0] bhaktivedanta, team: 1, elo:2194, userid: 6988 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4560,261.995605,4336]: 0 finished unit Tank Foundry [f=0000010] [10] Event [904,261.995605,816]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000270] [270] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000309] [309] Event [904,261.995605,825.599976]: 1 finished unit Glaive [f=0000423] [423] Event [904,261.995605,825.599976]: 1 finished unit Glaive [f=0000600] [600] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0000601] [601] Event [4560.04297,263.315613,4308]: 0 finished unit Kodachi [f=0000637] [637] Event [904,261.995605,825.599976]: 1 finished unit Glaive [f=0000764] [764] Event [4872,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0000939] [939] Event [4792,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0001015] [1015] Event [904,261.995605,825.599976]: 1 finished unit Conjurer [f=0001143] [1143] Event [4712,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0001166] [1166] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001282] [1282] Event [328,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0001357] [1357] Event [4632,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0001397] [1397] Event [392,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0001466] [1466] Event [4552,261.995605,4440]: 0 finished unit Wind/Tidal Generator [f=0001546] [1546] Event [2916.36499,54.012207,3944.03247]: 1 lost unit Glaive [f=0001584] [1584] Event [4472,261.995605,4440]: 0 finished unit Wind/Tidal Generator [f=0001635] [1635] Event [456,261.995605,744]: 1 finished unit Wind/Tidal Generator [f=0001733] [1733] Event [4392,261.995605,4440]: 0 finished unit Wind/Tidal Generator [f=0001762] [1762] Event [3084.50659,57.8727226,4086.38916]: 1 lost unit Glaive [f=0001946] [1946] Event [4560.04297,263.315613,4308]: 0 finished unit Welder [f=0002039] [2039] Event [704,261.995605,864]: 1 finished unit Lotus [f=0002202] [2202] Event [728,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0002317] [2317] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0002379] [2379] Event [904,261.995605,825.599976]: 1 finished unit Glaive [f=0002388] [2388] Event [4672,261.995605,4304]: 0 finished unit Lotus [f=0002580] [2580] Event [4872,261.995605,4344]: 0 lost unit Metal Extractor [f=0002586] [2586] Event [904,261.995605,825.599976]: 1 finished unit Glaive [f=0002597] [2597] Event [4872,262.063629,4424]: 0 lost unit Wind/Tidal Generator [f=0002644] [2644] Event [4792,262.533936,4424]: 0 lost unit Wind/Tidal Generator [f=0002800] [2800] Event [904,261.995605,825.599976]: 1 finished unit Glaive [f=0002895] [2895] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0003141] [3141] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0003156] [3156] Event [4560.04297,263.315613,4308]: 0 finished unit Kodachi [f=0003304] [3304] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0003376] [3376] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0003414] [3414] Event [264,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0003420] [3420] Event [904,261.995605,825.599976]: 1 finished unit Glaive [f=0003656] [3656] Event [264,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0003696] [3696] Event [5084.28125,261.995605,5044.33105]: 1 lost unit Glaive [f=0003712] [3712] Event [4872,258.02832,4344]: 0 finished unit Metal Extractor [f=0003744] [3744] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0003796] [3796] Event [904,261.995605,825.599976]: 1 finished unit Glaive [f=0003833] [3833] Event [3544,57.729248,3656]: 0 finished unit Solar Collector [f=0003911] [3911] Event [4792,258.021301,4424]: 0 finished unit Wind/Tidal Generator [f=0003946] [3946] Event [248,261.995605,472]: 1 finished unit Wind/Tidal Generator [f=0004051] [4051] Event [3640,57.7475586,3544]: 0 finished unit Solar Collector [f=0004091] [4091] Event [904,261.995605,825.599976]: 1 finished unit Glaive [f=0004156] [4156] Event [4872,257.933105,4424]: 0 finished unit Wind/Tidal Generator [f=0004299] [4299] Event [904,261.995605,825.599976]: 1 finished unit Glaive [f=0004324] [4324] Event [3440,57.6621094,3584]: 0 finished unit Lotus [f=0004656] [4656] Event [1284.53284,207.483932,918.865662]: 1 lost unit Glaive [f=0004662] [4662] Event [3632,57.7109375,3408]: 0 finished unit Lotus [f=0004676] [4676] Event [904,261.995605,825.599976]: 1 finished unit Conjurer [f=0004834] [4834] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0004859] [4859] Event [3456,104.311279,3472]: 0 finished unit Radar Tower [f=0005014] [5014] Event [928,261.995605,544]: 1 lost unit Lotus [f=0005072] [5072] Event [4560.04297,263.315613,4308]: 0 finished unit Kodachi [f=0005194] [5194] Event [405.858032,261.995605,296.82724]: 1 lost unit Glaive [f=0005320] [5320] Event [904,261.995605,825.599976]: 1 finished unit Reaver [f=0005341] [5341] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0005360] [5360] Event [264,261.995605,264]: 1 lost unit Metal Extractor [f=0005367] [5367] Event [264,261.402893,312]: 1 lost unit Wind/Tidal Generator [f=0005380] [5380] Event [760,261.995605,264]: 1 lost unit Metal Extractor [f=0005438] [5438] Event [264,262.268127,392]: 1 lost unit Wind/Tidal Generator [f=0005478] [5478] Event [248,262.310242,472]: 1 lost unit Wind/Tidal Generator [f=0005496] [5496] Event [4808,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0005542] [5542] Event [328,261.995605,744]: 1 lost unit Wind/Tidal Generator [f=0005566] [5566] Event [928,262.05481,640]: 1 finished unit Lotus [f=0005634] [5634] Event [248,261.995605,552]: 1 lost unit Wind/Tidal Generator [f=0005648] [5648] Event [4560.04297,263.315613,4308]: 0 finished unit Welder [f=0005696] [5696] Event [264,261.250977,744]: 1 lost unit Metal Extractor [f=0005736] [5736] Event [4728,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0005739] [5739] Event [392,261.995605,744]: 1 lost unit Wind/Tidal Generator [f=0005856] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=0005856] > SPRINGIE:User cabinboy|roost|5_6||False|||US [f=0005892] Connection attempt from cabinboy [f=0005892] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005892] -> Connection established (given id 2) [f=0005900] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0005900] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005958] [5958] Event [4648,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0006015] [6015] Event [4056.07471,252.431534,4736.48584]: 1 lost unit Glaive [f=0006113] [6113] Event [760,257.482971,264]: 1 lost unit Metal Extractor [f=0006144] [6144] Event [696,261.250977,264]: 1 lost unit Wind/Tidal Generator [f=0006184] [6184] Event [4568,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0006190] [6190] Event [4560.04297,263.315613,4308]: 0 finished unit Kodachi [f=0006207] [6207] Event [4728,261.995605,4856]: 0 lost unit Wind/Tidal Generator [f=0006255] [6255] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0006280] [6280] Event [4808,262.282166,4872]: 0 lost unit Wind/Tidal Generator [f=0006310] [6310] Event [4936.5957,261.995605,4831.49512]: 1 lost unit Glaive [f=0006365] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0006385] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0006385] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={000000005ac91ae0,0000000000000000}]" [f=0006387] [6387] Event [904,261.995605,825.599976]: 1 finished unit Knight [f=0006390] [6390] Event [358.068268,263.240326,278.231689]: 1 lost unit Conjurer [f=0006495] [6495] Event [1840,55.2573242,3344]: 1 finished unit Lotus [f=0006666] [6666] Event [4808,257.985596,4856]: 0 finished unit Wind/Tidal Generator [f=0006715] [6715] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0006739] [6739] Event [904,261.995605,825.599976]: 1 finished unit Glaive [f=0006790] [6790] Event [5042.94775,61.4457741,3188.57495]: 1 lost unit Glaive [f=0006816] [6816] Event [4728,257.769531,4856]: 0 finished unit Wind/Tidal Generator [f=0006854] [6854] Event [5048.72461,61.2391129,3106.61206]: 1 lost unit Glaive [f=0006894] [6894] Event [4488,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0006921] [6921] Event [5086.10547,54.0842247,3038.44189]: 1 lost unit Glaive [f=0006945] [6945] Event [904,261.995605,825.599976]: 1 finished unit Glaive [f=0007090] [7090] Event [2960,54.012207,4352]: 0 finished unit Lotus [f=0007106] [7106] Event [4560.04297,263.315613,4308]: 0 finished unit Blitz [f=0007146] [7146] Event [4408,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0007154] [7154] Event [904,261.995605,825.599976]: 1 finished unit Glaive [f=0007296] [7296] Event [4696,261.791138,4792]: 0 finished unit Wind/Tidal Generator [f=0007362] [7362] Event [904,261.995605,825.599976]: 1 finished unit Glaive [f=0007446] [7446] Event [4696,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0007656] [7656] Event [4696,261.995605,4632]: 0 finished unit Wind/Tidal Generator [f=0007665] [7665] Event [4560.04297,263.315613,4308]: 0 finished unit Welder [f=0007739] [7739] Event [904,261.995605,825.599976]: 1 finished unit Conjurer [f=0007821] [7821] Event [4680,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0007844] [7844] Event [2841.8728,54.0290871,3959.35034]: 0 finished unit Engineer Commander [f=0007844] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007844] [7844] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007923] [7923] Event [2896,54.0305176,4416]: 0 finished unit Picket [f=0007969] [7969] Event [2496,57.7780762,4144]: 1 lost unit Picket [f=0007993] [7993] Event [2448,68.3188477,4208]: 1 lost unit Picket [f=0008016] [8016] Event [4680,262.087158,4472]: 0 finished unit Wind/Tidal Generator [f=0008041] [8041] Event [2464,64.7421875,4352]: 1 lost unit Picket [f=0008361] [8361] Event [2270.62207,105.919937,4330.33496]: 1 lost unit Engineer Commander [f=0008406] [8406] Event [2832,54.2624512,4528]: 0 finished unit Picket [f=0008456] [8456] Event [undefined]: bhaktivedanta resigned [f=0008456] game_message: bhaktivedanta has been destroyed! [f=0008456] game_message: DanWarior wins! [f=0008456] Submitting stats [f=0008456] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008456] Part| Total Time|Time of the last 0.5s [f=0008456] Draw 18014.92ms 8.25% [f=0008456] Lua::Callins::Synced 3406.57ms 38.47% [f=0008456] Lua::Callins::Unsynced 24021.05ms 13.42% [f=0008456] Lua::CollectGarbage::Synced 270.93ms 0.00% [f=0008456] Lua::CollectGarbage::Unsynced 781.74ms 0.20% [f=0008456] Misc::Profiler::AddTime 65.25ms 0.00% [f=0008456] Sim 19313.18ms 82.70% [f=0008456] [8456] Received game_message: bhaktivedanta has been destroyed! [f=0008456] [8456] Received game_message: DanWarior wins! [f=0008457] [8457] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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6,2570,2760,2570,2760,10.8331289,33.0783768,10.8331289,33.0783768,0,0,0,0,0,0,0,0,0,0,0,0,62.1507339,129.999985,62.1507339,129.999985,90,0,90,0,13.1354589,19.9827366,13.1354589,19.9827366,1275,1275,1275,1275,9.51030445,10.4297209,9.51030445,10.4297209,65,175,65,175,0,130,0,130,1140,1310,1140,1310,130,0,130,0,0,0,0,0,129.999985,64.8529434,129.999985,64.8529434 [f=0008457] [8457] Game End Stats Values: 7,2790,2690,2790,2690,17.7854176,45.5808411,17.7854176,45.5808411,0,0,0,0,0,0,0,0,0,0,0,0,217.44165,166.032898,217.44165,166.032898,90,90,90,90,10.8458424,12.8853636,10.8458424,12.8853636,1275,1275,1275,1275,11.039484,9.50549698,11.039484,9.50549698,195,175,195,175,125,130,125,130,1230,1150,1230,1150,130,160,130,160,0,0,0,0,181.664063,233.640091,181.664063,233.640091 [f=0008457] [8457] Game End Stats Values: 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16,3615,4490,3615,4490,75.7041245,258.536774,75.7041245,258.536774,0,0,0,0,0,0,0,0,0,0,0,0,624.610779,1203.6958,624.610779,1203.6958,270,270,270,270,9.51524925,18.9011803,9.51524925,18.9011803,1275,1330,1275,1330,13.3456116,18.8257389,13.3456116,18.8257389,820,700,820,700,195,1139.00024,195,1139.00024,1250,2190,1250,2190,1174.00024,230,1174.00024,230,38.5,64.75,38.5,64.75,1272.97827,699.459045,1272.97827,699.459045 [f=0008457] [8457] Game End Stats Values: 17,3550,4985,3550,4985,77.7177963,287.025665,77.7177963,287.025665,0,0,0,0,0,0,0,0,0,0,0,0,686.761597,1398.69446,686.761597,1398.69446,270,360,270,360,10.6805849,27.3409653,10.6805849,27.3409653,1275,1330,1275,1330,13.2942438,21.1792583,13.2942438,21.1792583,755,1000,755,1000,195,1334.00024,195,1334.00024,1250,2295,1250,2295,1369.00024,230,1369.00024,230,38.5,64.75,38.5,64.75,1467.97693,777.82312,1467.97693,777.82312 [f=0008457] [8457] Game End Stats Values: 18,3615,5055,3615,5055,81.1789169,332.338196,81.1789169,332.338196,0,0,0,0,0,0,0,0,0,0,0,0,686.761597,1431.41028,686.761597,1431.41028,270,360,270,360,11.3552523,35.4701309,11.3552523,35.4701309,1275,1330,1275,1330,13.3907385,22.3008347,13.3907385,22.3008347,820,1000,820,1000,195,1334.00024,195,1334.00024,1250,2365,1250,2365,1369.00024,230,1369.00024,230,38.5,64.75,38.5,64.75,1500.69275,777.82312,1500.69275,777.82312 [f=0008457] [8457] Game End Stats Values: 19,3735,5675,3735,5675,82.1382828,349.629272,82.1382828,349.629272,0,0,0,0,0,0,0,0,0,0,0,0,783.795593,1729.05505,783.795593,1729.05505,270,460,270,460,10.2392111,30.0360813,10.2392111,30.0360813,1275,1560,1275,1560,13.5572882,20.4327354,13.5572882,20.4327354,820,1000,820,1000,195,1456.40039,195,1456.40039,1370,2655,1370,2655,1491.40039,230,1491.40039,230,43.5000381,64.75,43.5000381,64.75,1798.33752,874.857117,1798.33752,874.857117 [f=0008457] [8457] Game End Stats Values: 20,2460,5775,2460,5775,83.0189514,360.020416,83.0189514,360.020416,0,0,0,0,0,0,0,0,323.068909,0,323.068909,0,1612.50488,2847.36597,1612.50488,2847.36597,270,560,270,560,8.12317467,22.0696106,8.12317467,22.0696106,0,1560,0,1560,14.6417465,20.1459255,14.6417465,20.1459255,820,1000,820,1000,195,2731.40039,195,2731.40039,1370,2655,1370,2655,2766.40039,230,2766.40039,230,43.5000381,64.75,43.5000381,64.75,2916.64844,1785.82336,2916.64844,1785.82336 [f=0008562] Player DanWarior left the game: normal quit [f=0008562] [8562] Event [undefined]: DanWarior quit [f=0008568] Spectator bhaktivedanta left the game: normal quit [f=0008568] [8568] Event [undefined]: bhaktivedanta quit [f=0008574] Spectator cabinboy left the game: normal quit [f=0008574] [8574] Event [undefined]: cabinboy quit [f=0008580] No clients connected, shutting down server [f=0008580] Server shutdown [f=0008580] [8580] all players disconnected [f=0008941] [8941] Event [2329.25879,96.4433594,4111.31445]: 0 finished unit Engineer Commander [f=0008941] game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0008941] [8941] Received game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0008986] [8986] Event [2408,73.9642181,4264]: 0 finished unit Caretaker [f=0009105] [9105] Event [4560.04297,263.315613,4308]: 0 finished unit Kodachi [f=0009164] [9164] Event [2208,116.548447,4192]: 0 finished unit Lotus [f=0009449] [9449] Event [2080,147.896027,4352]: 0 finished unit Lotus [f=0010057] [10057] Event [4560.04297,263.315613,4308]: 0 finished unit Blitz [f=0010600] [10600] Event [4560.04297,263.315613,4308]: 0 finished unit Kodachi [f=0011517] [11517] Event [4560.04297,263.315613,4308]: 0 finished unit Blitz [f=0012075] [12075] Event [4560.04297,263.315613,4308]: 0 finished unit Welder [f=0012514] Autoquit sending quit command. [f=0012514] [QuitAction] user exited to system [f=0012514] [SpringApp::Kill][1] fromRun=1 [f=0012514] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012514] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012514] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012514] [ThreadPool::SetThreadCount][2] workers=0 [f=0012514] [SpringApp::Kill][2] [f=0012514] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012514] [Game::KillLua][3] dtor=0 luaUI=0x5376d9a0 [f=0012514] Start widgetHandler:Shutdown [f=0012514] Shutdown - SaveOrderList Complete [f=0012514] Writing last game win data [f=0012514] Shutdown - SaveConfigData Complete [f=0012514] Shutdown Widget - Chili Highlight [f=0012514] Shutdown Widget - Save/Load API [f=0012514] Shutdown Widget - Draw After Chili [f=0012514] Shutdown Widget - EPIC Menu [f=0012514] Shutdown Widget - Chili Minimap [f=0012514] Shutdown Widget - Chili Widget Selector [f=0012514] Shutdown Widget - Local Team Colors [f=0012514] Shutdown Widget - Display Keys 2 [f=0012514] Shutdown Widget - Save Game Menu [f=0012514] Shutdown Widget - HealthBars [f=0012514] Shutdown Widget - Noises [f=0012514] Shutdown Widget - Unit Icons [f=0012514] Shutdown Widget - Win Counter [f=0012514] Shutdown Widget - BuildETA [f=0012514] Shutdown Widget - SpringRTS Replay Stats [f=0012514] Shutdown Widget - Modular Comm Info [f=0012514] Shutdown Widget - Music Player v2 [f=0012514] Shutdown Widget - State Reverse and Latency [f=0012514] Shutdown Widget - CameraShake [f=0012514] Shutdown Widget - Chili Economy Panel Default [f=0012514] Shutdown Widget - Chili EndGame Window [f=0012514] Shutdown Widget - Chili Nuke Warning [f=0012514] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012514] Shutdown Widget - Chili Spectator Panels [f=0012514] Shutdown Widget - Context Menu [f=0012514] Shutdown Widget - Darkening [f=0012514] Shutdown Widget - Defense Range Zero-K [f=0012514] Shutdown Widget - Grab Input [f=0012514] Input grabbing is disabled! [f=0012514] Shutdown Widget - Highlight Geos [f=0012514] Shutdown Widget - Local Widgets Config [f=0012514] Shutdown Widget - MinimapEvents [f=0012514] Shutdown Widget - MetalFeatures (new) [f=0012514] Shutdown Widget - Missile Silo Range [f=0012514] Shutdown Widget - Point Tracker [f=0012514] Shutdown Widget - Showeco and Grid Drawer [f=0012514] Shutdown Widget - Stereo3D [f=0012514] Shutdown Widget - Attack AoE [f=0012514] Shutdown Widget - UnitShapes [f=0012514] Shutdown Widget - Map Edge Extension [f=0012514] Shutdown Widget - Selection Send [f=0012514] Shutdown Widget - LupsManager [f=0012514] Shutdown Widget - Newton Firezone [f=0012514] Shutdown Widget - Chili Pro Console [f=0012514] Shutdown Widget - Persistent Build Height [f=0012514] Shutdown Widget - Lasso Terraform GUI [f=0012514] Shutdown Widget - Chili Framework [f=0012514] Shutdown Widget - Lups [f=0012514] Shutdown Widget - Custom Markers [f=0012514] Shutdown Widget - Chili Core Selector [f=0012514] Shutdown Widget - Mex Placement Handler [f=0012514] Shutdown Widget - Select Keys [f=0012514] Shutdown Widget - Pause Screen [f=0012514] Shutdown Widget - Layout Handler [f=0012514] Shutdown Widget - Text To Speech Control [f=0012514] End widgetHandler:Shutdown [f=0012514] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={440344,60445706} {int,ext,rec}Allocs={12186932,0,0} {chunk,block}Bytes={60445706,0} [f=0012514] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012514] [Game::KillLua][2] dtor=0 luaRules=0x530d0a00 [f=0012514] Start gadgetHandler:Shutdown [f=0012514] Shutdown - StartSetup [f=0012514] Shutdown - UnitMorph [f=0012514] Shutdown - Carrier Drones [f=0012514] Shutdown - LupsNanoSpray [f=0012514] Shutdown - Missile Silo Controller [f=0012514] Shutdown - Modular Comm Info [f=0012514] Shutdown - Terrain Texture Handler [f=0012514] Shutdown - UnitCloakShield [f=0012514] Shutdown - Starlight Handler [f=0012514] End gadgetHandler:Shutdown [f=0012514] Start gadgetHandler:Shutdown [f=0012514] Shutdown - Save/Load [f=0012514] Shutdown - Teleport Throw [f=0012514] Shutdown - UnitMorph [f=0012514] Shutdown - Modular Comm Info [f=0012514] Shutdown - Retreat Command [f=0012514] Shutdown - Shockwaves [f=0012514] Shutdown - UnitCloakShield [f=0012514] Shutdown - Lups Cloak FX [f=0012514] Shutdown - Lups [f=0012514] Shutdown - Lups Shield [f=0012514] End gadgetHandler:Shutdown [f=0012514] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12186964,0,0} {chunk,block}Bytes={0,0} [f=0012514] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12186964,0,0} {chunk,block}Bytes={0,0} [f=0012514] [Game::KillLua][4] dtor=0 [f=0012514] [Game::~CGame][1] [f=0012514] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012514] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012514] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012514] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012514] [Game::KillLua][4] dtor=1 [f=0012514] [Game::KillMisc][1] [f=0012514] [Game::KillMisc][2] [f=0012514] [Game::KillMisc][3] [f=0012514] [Game::KillRendering][1] [f=0012514] [3DOParser::Kill] allocated 1 pieces [f=0012514] [S3OParser::Kill] allocated 325 pieces [f=0012514] [AssParser::Kill] allocated 0 pieces [f=0012514] [Game::KillInterface][1] [f=0012514] [Game::KillInterface][2] [f=0012514] [Game::KillSimulation][1] [f=0012514] [Game::KillSimulation][2] [f=0012514] [CCollisionHandler] dis-/continuous tests: 0/809931 [f=0012514] [Game::KillSimulation][3] [f=0012514] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012514] [~CPathCache(20x20)] cacheHits=3 hitPercentage=7% numHashColls=0 maxCacheSize=5 [f=0012514] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012514] [~CPathCache(40x40)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012514] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012514] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012514] [LosHandler::Kill] raycast instance cache-{hits,misses}={1015,6017}; shared=1%; cached=13% [f=0012514] [Game::KillSimulation][4] [f=0012514] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012514] [Game::~CGame][2] [f=0012514] [Game::~CGame][3] [f=0012514] [SpringApp::Kill][3] [f=0012514] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132084 bytes sent 111198 bytes recv'd [f=0012514] [SpringApp::Kill][4] font=0x46625aa0 [f=0012514] [SpringApp::Kill][5] [f=0012514] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x466a3290) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2364ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=98ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=47ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="luarules/utilities/versioncompare.lua" indx=1930 inflSize=0kb readTime=22ms file="unitpics/factoryplane.png" indx=6443 inflSize=10kb readTime=21ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=19ms file="unitpics/empmissile.png" indx=6429 inflSize=11kb readTime=16ms file="luarules/gadgets/api_gameframe_orders.lua" indx=1624 inflSize=1kb readTime=14ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=13ms file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4723 inflSize=27kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 39396746 bytes cached in 2785 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x467b98a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469584f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466f48c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbca00a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]