[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vVWOE159Y7/springsettings.1095980.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f18580a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1823 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1095980/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467640d0] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467640d0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 560ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 632ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 31ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 719ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 85ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] xdacc was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1095980/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (228ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11907,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1095980/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f6e640,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 22627860701ca1b1ee68711952e76435 [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nr1_rANDY_FAN changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000dc7b1fa0,0000000000000000}]" [f=-000001] Allies: I choose: engi! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000630e54b0,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [583,173.987747,480]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4571,172.119919,4584]: 1 finished unit Engineer Commander [f=0000000] [0] nr1_rANDY_FAN, team: 1, elo:3083, userid: 529166 [f=0000000] [0] DanWarior, team: 0, elo:2518, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4688,164.817932,4512]: 1 finished unit Rover Assembly [f=0000015] [15] Event [528,173.20816,592]: 0 finished unit Rover Assembly [f=0000241] [241] Event [4728,170.107483,4696]: 1 finished unit Metal Extractor [f=0000255] [255] Event [424,175.819244,328]: 0 finished unit Metal Extractor [f=0000440] [440] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0000495] [495] Event [744,175.805054,600]: 0 finished unit Metal Extractor [f=0000528] [528] Event [528.029663,174.474808,609.99231]: 0 finished unit Scorcher [f=0000541] [541] Event [4376,181.289734,4376]: 1 finished unit Metal Extractor [f=0000790] [790] Event [696,175.819244,488]: 0 finished unit Solar Collector [f=0000798] [798] Event [4408,179.274658,4296]: 1 finished unit Solar Collector [f=0001122] [1122] Event [600,175.890198,376]: 0 finished unit Solar Collector [f=0001125] [1125] Event [4408,175.819244,4184]: 1 finished unit Solar Collector [f=0001375] [1375] Event [520,173.995728,280]: 0 finished unit Solar Collector [f=0001422] [1422] Event [4352,179.530106,4336]: 1 finished unit Lotus [f=0001568] [1568] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0001588] [1588] Event [672,173.995728,576]: 0 finished unit Radar Tower [f=0001667] [1667] Event [528.029663,174.474808,609.99231]: 0 finished unit Scorcher [f=0002021] [2021] Event [4888,165.069824,3928]: 1 finished unit Metal Extractor [f=0002226] [2226] Event [4824,170.348755,3864]: 1 finished unit Solar Collector [f=0002283] [2283] Event [1272,177.458252,264]: 0 finished unit Metal Extractor [f=0002287] [2287] Event [2678.18213,181.231445,3782.92236]: 0 lost unit Scorcher [f=0002320] [2320] Event [528.029663,174.474808,609.99231]: 0 finished unit Mason [f=0002431] [2431] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0002546] [2546] Event [527.146973,175.482361,216.397812]: 0 lost unit Scorcher [f=0002632] [2632] Event [424,175.819244,328]: 0 lost unit Metal Extractor [f=0002706] [2706] Event [528.029663,174.474808,609.99231]: 0 finished unit Scorcher [f=0002746] [2746] Event [672,173.995728,576]: 0 lost unit Radar Tower [f=0002767] [2767] Event [4488,168.596191,3528]: 1 finished unit Metal Extractor [f=0002832] [2832] Event [744,175.809021,600]: 0 lost unit Metal Extractor [f=0002843] [2843] Event [812.594055,175.77356,582.527039]: 1 lost unit Scorcher [f=0002954] [2954] Event [4568,170.540314,3560]: 1 finished unit Solar Collector [f=0003072] [3072] Event [1784,183.177124,728]: 0 finished unit Metal Extractor [f=0003134] [3134] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0003250] [3250] Event [4424,172.172241,3480]: 1 finished unit Solar Collector [f=0003581] [3581] Event [1968,175.94696,768]: 0 finished unit Lotus [f=0003608] [3608] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0003718] [3718] Event [528.029663,174.474808,609.99231]: 0 finished unit Scorcher [f=0003987] [3987] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Mason [f=0004139] [4139] Event [744,175.132141,600]: 0 finished unit Metal Extractor [f=0004175] [4175] Event [1760,173.754517,1088]: 0 finished unit Lotus [f=0004320] [4320] Event [4232,177.947845,2632]: 1 finished unit Metal Extractor [f=0004329] [4329] Event [1856,172.186432,944]: 0 finished unit Radar Tower [f=0004374] [4374] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0004718] [4718] Event [528.029663,174.474808,609.99231]: 0 finished unit Fencer [f=0004755] [4755] Event [4056,175.819244,2472]: 1 finished unit Metal Extractor [f=0004765] [4765] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0004950] [4950] Event [2264,172.35672,1176]: 0 finished unit Metal Extractor [f=0004956] [4956] Event [16.3497601,173.923813,436.590149]: 1 lost unit Scorcher [f=0005156] [5156] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0005161] [5161] Event [528.029663,174.474808,609.99231]: 0 lost unit Fencer [f=0005173] [5173] Event [424,175.142365,328]: 0 finished unit Metal Extractor [f=0005176] [5176] Event [609.770691,173.664749,629.222107]: 1 lost unit Scorcher [f=0005228] [5228] Event [3672,170.348755,3224]: 1 finished unit Metal Extractor [f=0005262] [5262] Event [691.049316,175.955429,687.917603]: 1 lost unit Scorcher [f=0005285] [5285] Event [4184,181.282654,2552]: 1 finished unit Solar Collector [f=0005547] [5547] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0005580] [5580] Event [3936,173.995728,2496]: 1 finished unit Lotus [f=0005597] [5597] Event [528.029663,174.474808,609.99231]: 0 finished unit Fencer [f=0005679] [5679] Event [3768,173.995728,3240]: 1 finished unit Solar Collector [f=0005835] [5835] Event [4080,175.627686,2368]: 1 finished unit Lotus [f=0005943] [Game::ClientReadNet] added new player xdacc with number 2 to team 0 [f=0005943] > SPRINGIE:User xdacc|factoryspider|3_5||False|||RU [f=0005964] Connection attempt from xdacc [f=0005964] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0005964] -> Connection established (given id 2) [f=0005978] [5978] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0005978] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0005978] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005982] [5982] Event [528.029663,174.474808,609.99231]: 0 finished unit Mason [f=0006216] [6216] Event [3752,175.819244,3128]: 1 finished unit Solar Collector [f=0006223] [6223] Event [752,177.515015,736]: 0 finished unit Lotus [f=0006355] [6355] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Mason [f=0006360] [6360] Event [528.029663,174.474808,609.99231]: 0 finished unit Scorcher [f=0006531] [6531] Event [1760,173.754517,1088]: 0 lost unit Lotus [f=0006551] [6551] Event [1856,172.186432,944]: 0 lost unit Radar Tower [f=0006557] [6557] Event [1814.10596,172.056732,931.397949]: 1 lost unit Scorcher [f=0006719] [6719] Event [1968,175.94696,768]: 0 lost unit Lotus [f=0006750] [6750] Event [528.029663,174.474808,609.99231]: 0 finished unit Scorcher [f=0006786] [6786] Event [648,175.96405,696]: 0 finished unit Caretaker [f=0006811] [6811] Event [3144,173.995728,2600]: 1 finished unit Metal Extractor [f=0006822] [6822] Event [2264,172.35672,1176]: 0 lost unit Metal Extractor [f=0006873] [6873] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0006904] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0006907] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0006907] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x616ffb50,(nil)}]" [f=0006913] [6913] Event [3616,173.740295,3136]: 1 finished unit Lotus [f=0006915] [6915] Event [3624,172.363831,632]: 0 finished unit Metal Extractor [f=0006958] [6958] Event [528.029663,174.474808,609.99231]: 0 finished unit Mason [f=0006976] [6976] Event [195.323364,174.001633,1160.27612]: 1 lost unit Scorcher [f=0007102] [7102] Event [3153.60132,175.812103,2524.02588]: 1 finished unit Engineer Commander [f=0007294] [7294] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0007346] [7346] Event [2896,179.636536,2432]: 1 finished unit Lotus [f=0007581] [7581] Event [3440,175.819244,3280]: 1 finished unit Lotus [f=0007749] [7749] Event [3816,173.995728,504]: 0 finished unit Metal Extractor [f=0007749] [7749] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Fencer [f=0007806] [7806] Event [664,177.635651,744]: 0 finished unit Caretaker [f=0007870] [7870] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0008163] [8163] Event [720,177.522125,768]: 0 finished unit Radar Tower [f=0008187] [8187] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Fencer [f=0008193] [8193] Event [1373.20947,175.823563,2098.89697]: 0 lost unit Fencer [f=0008251] [8251] Event [1362.81799,175.581421,2103.73853]: 0 lost unit Fencer [f=0008263] [8263] Event [1247.94507,175.813782,2141.65479]: 1 lost unit Scorcher [f=0008444] [8444] Event [2336,173.804169,2208]: 1 finished unit Picket [f=0008465] [8465] Event [528.029663,174.474808,609.99231]: 0 finished unit Ripper [f=0008615] [8615] Event [328,175.819244,1000]: 0 finished unit Metal Extractor [f=0008631] [8631] Event [356.207153,177.628555,1130.79419]: 1 lost unit Scorcher [f=0008635] [8635] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Fencer [f=0008668] [8668] Event [2464,179.480438,2016]: 1 finished unit Picket [f=0008692] [8692] Event [328,175.825256,1000]: 0 lost unit Metal Extractor [f=0008733] [8733] Event [2824,173.995728,3896]: 1 finished unit Metal Extractor [f=0008734] [8734] Event [430.36731,175.84726,940.801147]: 1 lost unit Scorcher [f=0008735] [8735] Event [416.585785,175.84021,919.802429]: 1 lost unit Scorcher [f=0008799] [8799] Event [4552,173.931885,4648]: 1 finished unit Caretaker [f=0008816] [Game::ClientReadNet] added new player izirayd with number 3 to team 0 [f=0008816] > SPRINGIE:User izirayd|hoverskirm|7_7|player_elo|False|||RU [f=0008837] Connection attempt from izirayd [f=0008837] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008837] -> Connection established (given id 3) [f=0008859] [8859] Event [4408,173.995728,920]: 0 finished unit Metal Extractor [f=0008859] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0008859] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008873] [8873] Event [2108.79126,173.992584,1134.76282]: 0 lost unit Mason [f=0008920] [8920] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0008953] [8953] Event [2592,177.642761,1952]: 1 finished unit Picket [f=0009067] [9067] Event [528.029663,174.474808,609.99231]: 0 finished unit Fencer [f=0009092] [9092] Event [1784,183.177124,728]: 0 lost unit Metal Extractor [f=0009280] [9280] Event [1844.91199,179.412598,2005.1731]: 0 lost unit Scorcher [f=0009314] [9314] Event [4584,179.650726,4776]: 1 finished unit Caretaker [f=0009333] [9333] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0009374] [9374] Event [undefined]: DanWarior resigned [f=0009374] game_message: DanWarior has been destroyed! [f=0009374] game_message: nr1_rANDY_FAN wins! [f=0009374] Submitting stats [f=0009374] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009374] Part| Total Time|Time of the last 0.5s [f=0009374] Draw 17787.98ms 16.45% [f=0009374] Lua::Callins::Synced 3018.37ms 10.77% [f=0009374] Lua::Callins::Unsynced 24961.66ms 24.23% [f=0009374] Lua::CollectGarbage::Synced 303.73ms 2.49% [f=0009374] Lua::CollectGarbage::Unsynced 872.75ms 1.20% [f=0009374] Misc::Profiler::AddTime 71.80ms 0.10% [f=0009374] Sim 18550.89ms 65.70% [f=0009374] [9374] Received game_message: DanWarior has been destroyed! [f=0009374] [9374] Received game_message: nr1_rANDY_FAN wins! [f=0009375] [9375] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,3495,4300,4300,3495,68.8961105,133.913574,133.913574,68.8961105,0,0,0,0,0,0,0,0,0,0,0,0,834.882446,1074.24365,1074.24365,834.882446,90,270,270,90,14,24,24,14,1275,1275,1275,1275,15.0233011,19.4899807,19.4899807,15.0233011,530,625,625,530,375,784.66687,784.66687,375,1600,2130,2130,1600,909.66687,625,625,909.66687,146.656326,0,0,146.656326,1108.73987,897.961548,897.961548,1108.73987 [f=0009375] [9375] Game End Stats Values: 17,3920,4585,4585,3920,69.0819321,151.364868,151.364868,69.0819321,0,0,0,0,0,0,0,0,0,0,0,0,928.624451,1175.3573,1175.3573,928.624451,90,360,360,90,14,24,24,14,1275,1505,1505,1275,16.7014179,21.6661263,21.6661263,16.7014179,655,500,500,655,500,874.66687,874.66687,500,1900,2220,2220,1900,999.66687,875,875,999.66687,182.490753,0,0,182.490753,1209.85352,993.078247,993.078247,1209.85352 [f=0009375] [9375] Game End Stats Values: 18,3920,4890,4890,3920,69.787056,173.381943,173.381943,69.787056,0,0,0,0,0,0,0,0,0,0,0,0,928.624451,1175.3573,1175.3573,928.624451,90,540,540,90,14,24,24,14,1275,1505,1505,1275,19.6480675,22.5050869,22.5050869,19.6480675,655,625,625,655,500,874.66687,874.66687,500,1900,2220,2220,1900,999.66687,875,875,999.66687,246.992722,0,0,246.992722,1209.85352,993.078247,993.078247,1209.85352 [f=0009375] [9375] Game End Stats Values: 19,4190,5120,5120,4190,70.6250458,196.64856,196.64856,70.6250458,0,0,0,0,0,0,0,0,0,0,0,0,974.866394,1218.81311,1218.81311,974.866394,90,540,540,90,14,24,24,14,1275,1505,1505,1275,19.771143,23.390255,23.390255,19.771143,655,765,765,655,500,874.66687,874.66687,500,2170,2310,2310,2170,999.66687,875,875,999.66687,297.157166,0,0,297.157166,1253.30933,1039.32031,1039.32031,1253.30933 [f=0009375] [9375] Game End Stats Values: 20,4205,5235,5235,4205,71.8005905,212.378799,212.378799,71.8005905,0,0,0,0,0,0,0,0,0,0,0,0,1102.755,1547.38794,1547.38794,1102.755,90,640,640,90,14,24,24,14,1330,1505,1505,1330,20.4396477,24.0906239,24.0906239,20.4396477,615,780,780,615,625,1154.66687,1154.66687,625,2170,2310,2310,2170,1279.66687,1000,1000,1279.66687,347.32077,0,0,347.32077,1597.63257,1189.2002,1189.2002,1597.63257 [f=0009375] [9375] Game End Stats Values: 21,4175,5595,5595,4175,74.7815857,214.920502,214.920502,74.7815857,0,0,0,0,0,0,0,0,7.03808594,0,0,7.03808594,1379.35095,1828.5874,1828.5874,1379.35095,90,840,840,90,14,24,24,14,1330,1505,1505,1330,20.8393478,24.1468945,24.1468945,20.8393478,615,670,670,615,1000,1274.66687,1274.66687,1000,2140,2580,2580,2140,1489.66687,1375,1375,1489.66687,401.150818,0,0,401.150818,1907.55945,1495.70642,1495.70642,1907.55945 [f=0009375] [9375] Game End Stats Values: 22,4100,5900,5900,4100,75.3631516,215.5914,215.5914,75.3631516,0,0,0,0,0,0,0,0,187.3479,0,0,187.3479,1389.77026,1989.30005,1989.30005,1389.77026,90,840,840,90,14,24,24,14,1330,1505,1505,1330,22.8308907,25.0982075,25.0982075,22.8308907,630,795,795,630,1000,1489.66687,1489.66687,1000,2050,2760,2760,2050,1704.66687,1375,1375,1704.66687,458.813965,0,0,458.813965,2068.27197,1509.29993,1509.29993,2068.27197 [f=0009397] [9397] Event [1272,177.458252,264]: 0 lost unit Metal Extractor [f=0009473] Spectator DanWarior left the game: normal quit [f=0009473] [9473] Event [undefined]: DanWarior quit [f=0009479] Player nr1_rANDY_FAN left the game: normal quit [f=0009479] [9479] Event [undefined]: nr1_rANDY_FAN quit [f=0009485] Spectator xdacc left the game: normal quit [f=0009485] [9485] Event [undefined]: xdacc quit [f=0009516] [9516] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Mason [f=0009611] No clients connected, shutting down server [f=0009611] Server shutdown [f=0009611] [9611] all players disconnected [f=0009617] [9617] Event [4792,175.627686,4712]: 1 finished unit Solar Collector [f=0009684] [9684] Event [2616,190.215698,3128]: 1 finished unit Metal Extractor [f=0009834] [9834] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0009896] [9896] Event [3592,183.113251,1736]: 1 finished unit Metal Extractor [f=0009956] [9956] Event [4712,171.994873,4760]: 1 finished unit Solar Collector [f=0010068] [10068] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0010172] [10172] Event [4664,168.716797,4680]: 1 finished unit Solar Collector [f=0010278] [10278] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0010388] [10388] Event [4744,168.461365,4632]: 1 finished unit Solar Collector [f=0010511] [10511] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0010667] [10667] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0010706] [10706] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0010824] [10824] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0010969] [10969] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Mason [f=0011059] [11059] Event [4952,166.88623,3944]: 1 finished unit Solar Collector [f=0011124] [11124] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0011274] [11274] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0011425] [11425] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0011512] [11512] Event [4872,166.708832,3992]: 1 finished unit Solar Collector [f=0011573] [11573] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0011722] [11722] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0011873] [11873] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0011991] [11991] Event [4904,168.596191,3864]: 1 finished unit Solar Collector [f=0012023] [12023] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0012168] [12168] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Mason [f=0012323] [12323] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0012473] [12473] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0012623] [12623] Event [4687.99805,169.232773,4494.00781]: 1 finished unit Scorcher [f=0012683] Autoquit sending quit command. [f=0012683] [QuitAction] user exited to system [f=0012683] [SpringApp::Kill][1] fromRun=1 [f=0012683] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012683] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012683] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012683] [ThreadPool::SetThreadCount][2] workers=0 [f=0012683] [SpringApp::Kill][2] [f=0012683] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012683] [Game::KillLua][3] dtor=0 luaUI=0x538cc400 [f=0012683] Start widgetHandler:Shutdown [f=0012683] Shutdown - SaveOrderList Complete [f=0012683] Writing last game win data [f=0012683] Shutdown - SaveConfigData Complete [f=0012683] Shutdown Widget - Chili Highlight [f=0012683] Shutdown Widget - Save/Load API [f=0012683] Shutdown Widget - Draw After Chili [f=0012683] Shutdown Widget - EPIC Menu [f=0012683] Shutdown Widget - Chili Minimap [f=0012683] Shutdown Widget - Chili Widget Selector [f=0012683] Shutdown Widget - Local Team Colors [f=0012683] Shutdown Widget - Display Keys 2 [f=0012683] Shutdown Widget - Save Game Menu [f=0012683] Shutdown Widget - HealthBars [f=0012683] Shutdown Widget - Noises [f=0012683] Shutdown Widget - Unit Icons [f=0012683] Shutdown Widget - Win Counter [f=0012683] Shutdown Widget - BuildETA [f=0012683] Shutdown Widget - SpringRTS Replay Stats [f=0012683] Shutdown Widget - Modular Comm Info [f=0012683] Shutdown Widget - Music Player v2 [f=0012683] Shutdown Widget - State Reverse and Latency [f=0012683] Shutdown Widget - CameraShake [f=0012683] Shutdown Widget - Chili Economy Panel Default [f=0012683] Shutdown Widget - Chili EndGame Window [f=0012683] Shutdown Widget - Chili Nuke Warning [f=0012683] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012683] Shutdown Widget - Chili Spectator Panels [f=0012683] Shutdown Widget - Context Menu [f=0012683] Shutdown Widget - Darkening [f=0012683] Shutdown Widget - Defense Range Zero-K [f=0012683] Shutdown Widget - Grab Input [f=0012683] Input grabbing is disabled! [f=0012683] Shutdown Widget - Highlight Geos [f=0012683] Shutdown Widget - Local Widgets Config [f=0012683] Shutdown Widget - MinimapEvents [f=0012683] Shutdown Widget - MetalFeatures (new) [f=0012683] Shutdown Widget - Missile Silo Range [f=0012683] Shutdown Widget - Point Tracker [f=0012683] Shutdown Widget - Showeco and Grid Drawer [f=0012683] Shutdown Widget - Stereo3D [f=0012683] Shutdown Widget - Attack AoE [f=0012683] Shutdown Widget - UnitShapes [f=0012683] Shutdown Widget - Map Edge Extension [f=0012683] Shutdown Widget - Selection Send [f=0012683] Shutdown Widget - LupsManager [f=0012683] Shutdown Widget - Newton Firezone [f=0012683] Shutdown Widget - Chili Pro Console [f=0012683] Shutdown Widget - Persistent Build Height [f=0012683] Shutdown Widget - Lasso Terraform GUI [f=0012683] Shutdown Widget - Chili Framework [f=0012683] Shutdown Widget - Lups [f=0012683] Shutdown Widget - Custom Markers [f=0012683] Shutdown Widget - Chili Core Selector [f=0012683] Shutdown Widget - Mex Placement Handler [f=0012683] Shutdown Widget - Select Keys [f=0012683] Shutdown Widget - Pause Screen [f=0012683] Shutdown Widget - Layout Handler [f=0012683] Shutdown Widget - Text To Speech Control [f=0012683] End widgetHandler:Shutdown [f=0012683] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={447446,65697553} {int,ext,rec}Allocs={12933756,0,0} {chunk,block}Bytes={65697553,0} [f=0012683] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012683] [Game::KillLua][2] dtor=0 luaRules=0x52f6e640 [f=0012683] Start gadgetHandler:Shutdown [f=0012683] Shutdown - StartSetup [f=0012683] Shutdown - UnitMorph [f=0012683] Shutdown - Carrier Drones [f=0012683] Shutdown - LupsNanoSpray [f=0012683] Shutdown - Missile Silo Controller [f=0012683] Shutdown - Modular Comm Info [f=0012683] Shutdown - Terrain Texture Handler [f=0012683] Shutdown - UnitCloakShield [f=0012683] Shutdown - Starlight Handler [f=0012683] End gadgetHandler:Shutdown [f=0012683] Start gadgetHandler:Shutdown [f=0012683] Shutdown - Save/Load [f=0012683] Shutdown - Teleport Throw [f=0012683] Shutdown - UnitMorph [f=0012683] Shutdown - Modular Comm Info [f=0012683] Shutdown - Retreat Command [f=0012683] Shutdown - Shockwaves [f=0012683] Shutdown - UnitCloakShield [f=0012683] Shutdown - Lups Cloak FX [f=0012683] Shutdown - Lups [f=0012683] Shutdown - Lups Shield [f=0012683] End gadgetHandler:Shutdown [f=0012683] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12933788,0,0} {chunk,block}Bytes={0,0} [f=0012683] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12933788,0,0} {chunk,block}Bytes={0,0} [f=0012683] [Game::KillLua][4] dtor=0 [f=0012683] [Game::~CGame][1] [f=0012683] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012683] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012683] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012683] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012683] [Game::KillLua][4] dtor=1 [f=0012683] [Game::KillMisc][1] [f=0012683] [Game::KillMisc][2] [f=0012683] [Game::KillMisc][3] [f=0012683] [Game::KillRendering][1] [f=0012683] [3DOParser::Kill] allocated 1 pieces [f=0012683] [S3OParser::Kill] allocated 215 pieces [f=0012683] [AssParser::Kill] allocated 24 pieces [f=0012683] [Game::KillInterface][1] [f=0012683] [Game::KillInterface][2] [f=0012683] [Game::KillSimulation][1] [f=0012683] [Game::KillSimulation][2] [f=0012683] [CCollisionHandler] dis-/continuous tests: 0/111351 [f=0012683] [Game::KillSimulation][3] [f=0012683] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012683] [~CPathCache(20x20)] cacheHits=25 hitPercentage=19% numHashColls=0 maxCacheSize=9 [f=0012683] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012683] [~CPathCache(40x40)] cacheHits=148 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012683] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012683] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012683] [LosHandler::Kill] raycast instance cache-{hits,misses}={3782,6701}; shared=1%; cached=36% [f=0012683] [Game::KillSimulation][4] [f=0012683] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012683] [Game::~CGame][2] [f=0012683] [Game::~CGame][3] [f=0012683] [SpringApp::Kill][3] [f=0012683] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133483 bytes sent 129544 bytes recv'd [f=0012683] [SpringApp::Kill][4] font=0x4669faa0 [f=0012683] [SpringApp::Kill][5] [f=0012683] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4670d640) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2118ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=27ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=23ms file="luaui/widgets/gui_lasso_terraform.lua" indx=4671 inflSize=62kb readTime=19ms file="unitpics/turretriot.png" indx=6652 inflSize=10kb readTime=18ms file="bitmaps/pd/shield3wake.png" indx=560 inflSize=192kb readTime=14ms file="luaui/widgets/unit_terraform_draw.lua" indx=4791 inflSize=6kb readTime=13ms file="luarules/gadgets/cmd_hide_autorepairlevel.lua" indx=1655 inflSize=1kb readTime=12ms file="scripts/factoryshield.lua" indx=5709 inflSize=2kb readTime=11ms file="unitpics/energyheavygeo.png" indx=6432 inflSize=10kb readTime=10ms file="luaui/widgets/unit_auto_patrol_nanos_v2.lua" indx=4754 inflSize=21kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 31187069 bytes cached in 2779 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x4683f680) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46718450) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46774310) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f18580a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]