[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5KzqDd12Ua/springsettings.1095931.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fef680a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1821 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1095931/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x464d2720] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x464d2720] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 523ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 592ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 132ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1095931/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8ab [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8ab file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-489bb8ab.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8bb [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8bb file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-489bb8bb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (486ms, checksum ce8e31be)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11909,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1095931/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53387fa0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3e527860846aeb01ddf4cd8c5fdaa0bf [f=-000001] Connection attempt from Krigsmaskin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Krigsmaskin changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from samuelaz20 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: samuelaz20 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[Game::Load][lua{Rules,Gaia}={000000007aa71700,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="samuelaz20" string="[Game::Load][lua{Rules,Gaia}={0000000061021980,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [6527,273.000244,6895]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1320,273.032227,924]: 1 finished unit Engineer Commander [f=0000000] [0] Krigsmaskin, team: 0, elo:1879, userid: 118539 [f=0000000] [0] samuelaz20, team: 1, elo:1284, userid: 506555 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000007] [7] Event [6688,272.993896,6800]: 0 finished unit Rover Assembly [f=0000232] [232] Event [1432,272.993896,1016]: 1 finished unit Metal Extractor [f=0000254] [254] Event [6600,272.993896,6984]: 0 finished unit Metal Extractor [f=0000263] [263] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Dart [f=0000278] [278] Event [1360,272.993896,784]: 1 finished unit Rover Assembly [f=0000395] [395] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Dart [f=0000495] [495] Event [6424,272.993896,7032]: 0 finished unit Metal Extractor [f=0000532] [532] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Dart [f=0000669] [669] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Dart [f=0000821] [821] Event [1480,272.993896,952]: 1 finished unit Solar Collector [f=0000887] [887] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Dart [f=0000932] [932] Event [6552,272.993896,7192]: 0 finished unit Metal Extractor [f=0001075] [1075] Event [1576,272.993896,952]: 1 finished unit Solar Collector [f=0001080] [1080] Event [1360.02966,273.639008,801.99231]: 1 finished unit Scorcher [f=0001176] [1176] Event [6472,272.993896,6920]: 0 finished unit Wind/Tidal Generator [f=0001345] [1345] Event [1672,272.993896,984]: 1 finished unit Solar Collector [f=0001389] [1389] Event [6568,272.993896,6888]: 0 finished unit Wind/Tidal Generator [f=0001550] [1550] Event [1360.02966,273.639008,801.99231]: 1 finished unit Scorcher [f=0001570] [1570] Event [6648,272.993896,7080]: 0 finished unit Wind/Tidal Generator [f=0001715] [1715] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Mason [f=0001727] [1727] Event [6648,272.993896,7160]: 0 finished unit Wind/Tidal Generator [f=0001835] [1835] Event [1576,272.993896,872]: 1 finished unit Metal Extractor [f=0001874] [1874] Event [6472,272.993896,7112]: 0 finished unit Wind/Tidal Generator [f=0002020] [2020] Event [6456,272.993896,7192]: 0 finished unit Wind/Tidal Generator [f=0002349] [2349] Event [1640,272.993896,1064]: 1 finished unit Metal Extractor [f=0002417] [2417] Event [1360.02966,273.639008,801.99231]: 1 finished unit Scorcher [f=0002471] [2471] Event [6544,272.993896,7056]: 0 finished unit Lotus [f=0002812] [2812] Event [1360.02966,273.639008,801.99231]: 1 finished unit Scorcher [f=0002872] [2872] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ripper [f=0003014] [3014] Event [1360.02966,273.639008,801.99231]: 1 finished unit Scorcher [f=0003042] [3042] Event [7304,133.388184,5576]: 0 finished unit Metal Extractor [f=0003101] [3101] Event [1553.33557,272.993896,734.353516]: 0 lost unit Dart [f=0003119] [3119] Event [1570.85205,272.993896,784.507935]: 0 lost unit Dart [f=0003138] [3138] Event [1619.36133,272.993896,781.958984]: 0 lost unit Dart [f=0003295] [3295] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Scorcher [f=0003344] [3344] Event [1360.02966,272.993896,801.99231]: 1 finished unit Scorcher [f=0003669] [3669] Event [1360.02966,272.993896,801.99231]: 1 finished unit Scorcher [f=0003679] [3679] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Scorcher [f=0003698] [3698] Event [7176,133.388184,5368]: 0 finished unit Metal Extractor [f=0004076] [4076] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Scorcher [f=0004193] [4193] Event [1360.02966,272.993896,801.99231]: 1 finished unit Mason [f=0004324] [4324] Event [7072,133.388184,5424]: 0 finished unit Picket [f=0004456] [4456] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Scorcher [f=0004459] [4459] Event [1360.02966,272.993896,801.99231]: 1 finished unit Mason [f=0004655] [4655] Event [1360.02966,273.639008,801.99231]: 1 finished unit Mason [f=0004846] [4846] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Scorcher [f=0004893] [4893] Event [7072,133.388184,5552]: 0 finished unit Lotus [f=0004957] [4957] Event [1360.02966,272.993896,801.99231]: 1 finished unit Fencer [f=0005162] [5162] Event [7256,133.223389,5320]: 0 finished unit Wind/Tidal Generator [f=0005205] [5205] Event [5320,133.388184,6792]: 0 finished unit Metal Extractor [f=0005260] [5260] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Scorcher [f=0005343] [5343] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0005415] [5415] Event [7320,133.296631,5400]: 0 finished unit Wind/Tidal Generator [f=0005640] [5640] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Scorcher [f=0005643] [5643] Event [7384,133.113525,5480]: 0 finished unit Wind/Tidal Generator [f=0005725] [5725] Event [4792,133.388184,6632]: 0 finished unit Metal Extractor [f=0005788] [5788] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0005942] [5942] Event [7432,132.387207,5560]: 0 finished unit Wind/Tidal Generator [f=0006036] [6036] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Scorcher [f=0006144] [6144] Event [4672,132.14917,6368]: 0 finished unit Picket [f=0006178] [6178] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Dart [f=0006260] [6260] Event [936,133.388184,2760]: 1 finished unit Metal Extractor [f=0006334] [6334] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0006396] [6396] Event [7064,237.300537,5224]: 0 finished unit Wind/Tidal Generator [f=0006463] [6463] Event [4752,119.386719,6256]: 0 finished unit Picket [f=0006609] [6609] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Scorcher [f=0006655] [6655] Event [6984,255.836914,5272]: 0 finished unit Wind/Tidal Generator [f=0006875] [6875] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0006886] [6886] Event [6920,263.74707,5288]: 0 finished unit Wind/Tidal Generator [f=0006980] [6980] Event [824,133.388184,2552]: 1 finished unit Metal Extractor [f=0007002] [7002] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Scorcher [f=0007330] [7330] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0007365] [7365] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Mason [f=0007372] [7372] Event [2208,272.993896,1328]: 1 finished unit Picket [f=0007462] [7462] Event [840,133.388184,2728]: 1 finished unit Solar Collector [f=0007562] [7562] Event [6848,270.174072,5280]: 0 finished unit Picket [f=0007813] [7813] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Fencer [f=0007842] [7842] Event [1360.02966,272.993896,801.99231]: 1 finished unit Fencer [f=0007953] [7953] Event [824,133.388184,2648]: 1 finished unit Solar Collector [f=0007995] [7995] Event [3544,133.388184,7192]: 0 finished unit Metal Extractor [f=0008207] [8207] Event [1360.02966,272.993896,801.99231]: 1 finished unit Fencer [f=0008234] [8234] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Fencer [f=0008445] [8445] Event [3368,133.388184,7400]: 0 finished unit Metal Extractor [f=0008602] [8602] Event [2016,272.993896,1600]: 1 finished unit Picket [f=0008654] [8654] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Fencer [f=0008657] [8657] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0008666] [8666] Event [6728,272.993896,6984]: 0 finished unit Caretaker [f=0008700] [8700] Event [3304,133.388184,7144]: 0 finished unit Metal Extractor [f=0008782] [8782] Event [2076.41528,133.388184,2652.98218]: 0 lost unit Dart [f=0008814] [8814] Event [1472,133.388184,2752]: 1 finished unit Picket [f=0008870] [8870] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Fencer [f=0008940] [8940] Event [3408,133.388184,7200]: 0 finished unit Lotus [f=0009026] [9026] Event [6848,263.179443,6544]: 0 finished unit Lotus [f=0009033] [9033] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0009176] [9176] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Fencer [f=0009239] [9239] Event [6856,272.993896,6952]: 0 finished unit Wind/Tidal Generator [f=0009315] [9315] Event [3152,133.388184,7120]: 0 finished unit Lotus [f=0009408] [9408] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Mason [f=0009434] [9434] Event [6952,272.993896,6952]: 0 finished unit Wind/Tidal Generator [f=0009488] [9488] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0009590] [9590] Event [3520,133.26001,7072]: 0 finished unit Lotus [f=0009632] [9632] Event [1568,133.388184,2608]: 1 finished unit Picket [f=0009634] [9634] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Mason [f=0009860] [9860] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0009874] [9874] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Fencer [f=0009938] [9938] Event [7048,272.993896,6952]: 0 finished unit Wind/Tidal Generator [f=0010027] [10027] Event [2800,130.91626,7200]: 0 finished unit Radar Tower [f=0010116] [10116] Event [1456,210.310791,1824]: 1 finished unit Picket [f=0010179] [10179] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Fencer [f=0010218] [10218] Event [7048,272.993896,7048]: 0 finished unit Wind/Tidal Generator [f=0010352] [10352] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0010540] [10540] Event [2880,126.991699,6960]: 0 finished unit Picket [f=0010553] [10553] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Fencer [f=0010563] [10563] Event [6952,272.993896,7048]: 0 finished unit Wind/Tidal Generator [f=0010722] [10722] Event [1664,133.388184,2496]: 1 finished unit Picket [f=0010798] [10798] Event [6856,272.993896,7048]: 0 finished unit Wind/Tidal Generator [f=0010866] [10866] Event [2944,121.657227,6928]: 0 finished unit Picket [f=0010960] [10960] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0011061] [11061] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Mason [f=0011083] [11083] Event [6856,272.993896,7144]: 0 finished unit Wind/Tidal Generator [f=0011089] [11089] Event [1152,199.281738,1824]: 1 finished unit Picket [f=0011154] [11154] Event [3056,129.164551,6896]: 0 finished unit Picket [f=0011187] [11187] Event [6952,272.993896,7144]: 0 finished unit Wind/Tidal Generator [f=0011344] [11344] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Mason [f=0011481] [11481] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0011663] [11663] Event [5912,133.388184,4856]: 0 finished unit Geothermal Generator [f=0011732] [11732] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ripper [f=0012011] [12011] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0012066] [12066] Event [7048,272.993896,7144]: 0 finished unit Wind/Tidal Generator [f=0012122] [12122] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ripper [f=0012270] [12270] Event [5840,133.369873,5136]: 0 finished unit Lotus [f=0012302] [12302] Event [2184,133.388184,3352]: 1 finished unit Geothermal Generator [f=0012527] [12527] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0012567] [12567] Event [7048,272.993896,7240]: 0 finished unit Wind/Tidal Generator [f=0012617] [12617] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0012940] [12940] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0013006] [13006] Event [6952,272.993896,7240]: 0 finished unit Wind/Tidal Generator [f=0013119] [13119] Event [7384,133.388184,2696]: 0 finished unit Metal Extractor [f=0013260] [13260] Event [792,133.388184,6456]: 0 finished unit Metal Extractor [f=0013265] [13265] Event [6856,272.993896,7240]: 0 finished unit Wind/Tidal Generator [f=0013366] [13366] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0013415] [13415] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0013421] [13421] Event [2200,133.388184,3160]: 1 finished unit Stinger [f=0013465] [13465] Event [6760,-1,4296]: 0 finished unit Metal Extractor [f=0013650] [13650] Event [728,133.388184,6200]: 0 finished unit Metal Extractor [f=0013711] [13711] Event [7352,133.388184,2472]: 0 finished unit Metal Extractor [f=0013716] [13716] Event [2795.0127,44.6034813,3016.06274]: 1 lost unit Fencer [f=0013779] [13779] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0013792] [13792] Event [3355.00562,33.0036621,3023.40381]: 0 lost unit Fencer [f=0013827] [13827] Event [2835.30713,44.6806335,2977.29907]: 1 lost unit Fencer [f=0013863] [13863] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0013869] [13869] Event [3116.01392,33.4366913,2913.66162]: 1 lost unit Fencer [f=0013888] [13888] Event [7152,267.024658,6720]: 0 finished unit Lotus [f=0013912] [13912] Event [3234.2229,33.1114006,2936.55859]: 1 lost unit Fencer [f=0013916] [13916] Event [3107.42822,33.2176857,3006.59546]: 1 lost unit Fencer [f=0013948] [13948] Event [2826.6814,39.4645042,3034.47144]: 1 lost unit Scorcher [f=0013951] [13951] Event [3024.42285,35.5127182,2877.70435]: 0 lost unit Scorcher [f=0013965] [13965] Event [2972.30127,39.4490356,2868.13208]: 1 lost unit Fencer [f=0013982] [13982] Event [3249.90503,32.9669838,2950.99658]: 1 lost unit Fencer [f=0013989] [13989] Event [3067.63403,33.2194595,3053.12622]: 1 lost unit Scorcher [f=0013997] [13997] Event [2645.30444,41.4057198,3169.81421]: 0 lost unit Dart [f=0014018] [14018] Event [3324.06201,33.0407715,2931.30005]: 1 lost unit Fencer [f=0014018] [14018] Event [3097.48047,33.2200966,3049.54663]: 1 lost unit Scorcher [f=0014037] [14037] Event [3232.97607,33.0559082,3002.54517]: 1 lost unit Fencer [f=0014041] [14041] Event [3368.0498,33.029953,2981.69775]: 1 lost unit Fencer [f=0014042] [14042] Event [3266.4812,33.0434952,2969.81372]: 0 lost unit Scorcher [f=0014051] [14051] Event [3299.07837,33.00597,3073.89404]: 1 lost unit Fencer [f=0014053] [14053] Event [3324.86816,33.0758781,2972.03931]: 1 lost unit Fencer [f=0014057] [14057] Event [3329.54761,33.0940361,3046.85303]: 1 lost unit Fencer [f=0014072] [14072] Event [3272.6499,33.1468697,3000.81836]: 1 lost unit Fencer [f=0014073] [14073] Event [3318.30078,32.7464561,3069.72925]: 1 lost unit Fencer [f=0014079] [14079] Event [3295.15186,33.2088242,2944.70215]: 1 lost unit Fencer [f=0014094] [14094] Event [712,133.388184,5944]: 0 finished unit Metal Extractor [f=0014101] [14101] Event [3312.59424,33.1358376,3006.58643]: 1 lost unit Fencer [f=0014168] [14168] Event [6824,-1,4056]: 0 finished unit Metal Extractor [f=0014192] [14192] Event [2990.09009,33.7323761,3031.14087]: 1 lost unit Scorcher [f=0014221] [14221] Event [2927.42432,33.3756828,3137.56567]: 0 lost unit Scorcher [f=0014236] [14236] Event [3003.98438,36.3246574,2881.37646]: 1 lost unit Scorcher [f=0014255] [14255] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0014260] [14260] Event [3181.8501,33.6033363,2817.86328]: 1 lost unit Scorcher [f=0014308] [14308] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0014330] [14330] Event [2889.65356,72.3933868,2753.32861]: 1 lost unit Scorcher [f=0014427] [14427] Event [7384,133.388184,2232]: 0 finished unit Metal Extractor [f=0014600] [14600] Event [6568,272.993896,6728]: 0 finished unit Energy Pylon [f=0014708] [14708] Event [2200,133.339355,2792]: 1 finished unit Stinger [f=0014799] [14799] Event [4888,133.308838,1080]: 0 finished unit Metal Extractor [f=0014829] [14829] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Badger [f=0014843] [14843] Event [6856,-1,3816]: 0 finished unit Metal Extractor [f=0014956] [14956] Event [1360.02966,273.639008,801.99231]: 1 finished unit Fencer [f=0015045] [15045] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Mason [f=0015116] [15116] Event [5640,132.466553,4904]: 0 finished unit Stinger [f=0015422] [15422] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ripper [f=0015489] [15489] Event [4792,133.388184,824]: 0 finished unit Metal Extractor [f=0015571] [15571] Event [5984,131.184814,4640]: 0 finished unit Radar Tower [f=0015812] [15812] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ripper [f=0015884] [15884] Event [2168,133.388184,2488]: 1 finished unit Stinger [f=0015898] [15898] Event [904,133.388184,6168]: 0 finished unit Caretaker [f=0016058] [16058] Event [1360.02966,273.639008,801.99231]: 1 finished unit Ravager [f=0016088] [16088] Event [4632,133.333252,1048]: 0 finished unit Metal Extractor [f=0016175] [16175] Event [7064,133.388184,5864]: 0 finished unit Energy Pylon [f=0016216] [16216] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0016519] [16519] Event [1000,133.388184,6056]: 0 finished unit Stinger [f=0016543] [16543] Event [6568,263.441895,6488]: 0 finished unit Caretaker [f=0016600] [16600] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0016676] [16676] Event [2964.83545,133.388184,1629.22083]: 0 lost unit Dart [f=0016689] [16689] Event [4144,131.648682,688]: 0 finished unit Radar Tower [f=0016875] [16875] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0016984] [16984] Event [829.817139,133.388184,6014.64502]: 0 finished unit Engineer Commander [f=0016984] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0016984] [16984] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0017071] [17071] Event [6360,272.993896,6760]: 0 finished unit Caretaker [f=0017179] [17179] Event [2160,133.36377,2816]: 1 finished unit Aegis [f=0017223] [17223] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0017266] [17266] Event [928,273.388184,5824]: 0 finished unit Advanced Radar [f=0017279] [17279] Event [1360.02966,273.639008,801.99231]: 1 finished unit Ravager [f=0017303] [17303] Event [4272,131.514404,960]: 0 finished unit Lotus [f=0017424] [17424] Event [3180.17554,133.260666,1919.98169]: 1 lost unit Fencer [f=0017465] [17465] Event [3210.75391,133.388184,1873.32507]: 1 lost unit Fencer [f=0017496] [17496] Event [3128.21021,133.357132,1880.18274]: 1 lost unit Fencer [f=0017509] [17509] Event [3148.02344,133.388184,1578.35889]: 0 lost unit Scorcher [f=0017572] [17572] Event [2146.4812,133.388184,3195.63599]: 0 finished unit Claw [f=0017579] [17579] Event [2146.4812,133.388184,3195.63599]: 0 lost unit Claw [f=0017626] [17626] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0017740] [17740] Event [2201.39526,151.352966,3177.9458]: 0 finished unit Claw [f=0017754] [17754] Event [6376,133.50415,5272]: 0 finished unit Energy Pylon [f=0017908] [17908] Event [2153.38037,133.388184,3234.56836]: 0 finished unit Claw [f=0017991] [17991] Event [4432,132.802246,1088]: 0 finished unit Lotus [f=0018057] [18057] Event [1360.02966,273.639008,801.99231]: 1 finished unit Ravager [f=0018083] [18083] Event [2259.71167,133.388184,3219.54126]: 0 finished unit Claw [f=0018104] [18104] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Badger [f=0018163] [18163] Event [2529.74341,120.96019,2939.05273]: 0 lost unit Ravager [f=0018250] [18250] Event [2248.51465,133.388184,3217.35645]: 0 finished unit Claw [f=0018317] [18317] Event [1048,133.290527,5672]: 0 finished unit Stinger [f=0018346] [18346] Event [2855.17383,33.5731926,3239.17041]: 0 lost unit Badger [f=0018348] [18348] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Mason [f=0018366] [18366] Event [2607.75977,94.8482666,2979.14526]: 1 lost unit Ravager [f=0018408] [18408] Event [2635.76733,33.1287155,3300.58398]: 0 lost unit Ravager [f=0018417] [18417] Event [2207.4895,133.388184,3265.94458]: 0 finished unit Claw [f=0018450] [18450] Event [2461.07764,130.595062,2895.32983]: 1 lost unit Fencer [f=0018460] [18460] Event [undefined]: samuelaz20 resigned [f=0018460] game_message: samuelaz20 has been destroyed! [f=0018460] game_message: Krigsmaskin wins! [f=0018460] Submitting stats [f=0018460] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018460] Part| Total Time|Time of the last 0.5s [f=0018460] Draw 18563.62ms 10.42% [f=0018460] Lua::Callins::Synced 9024.41ms 22.42% [f=0018460] Lua::Callins::Unsynced 20638.64ms 12.80% [f=0018460] Lua::CollectGarbage::Synced 360.58ms 0.20% [f=0018460] Lua::CollectGarbage::Unsynced 843.32ms 3.17% [f=0018460] Misc::Profiler::AddTime 74.95ms 0.00% [f=0018460] Sim 46410.52ms 74.11% [f=0018460] [18460] Received game_message: samuelaz20 has been destroyed! [f=0018460] [18460] Received game_message: Krigsmaskin wins! [f=0018461] [18461] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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35,5795,12280,5795,12280,648.661743,1053.81934,648.661743,1053.81934,0,0,0,0,0,0,0,0,0,16.3373413,0,16.3373413,1068.3252,3218.35913,1068.3252,3218.35913,1600,1870,1600,1870,43,88.4744492,43,88.4744492,1275,1330,1275,1330,18.3860264,51.8260002,18.3860264,51.8260002,560,3985,560,3985,715,3255,715,3255,2360,5095,2360,5095,3332.6665,1018.66711,3332.6665,1018.66711,0,0.00501668,0,0.00501668,3360.59985,1359.0708,3360.59985,1359.0708 [f=0018461] [18461] Game End Stats Values: 36,5795,12665,5795,12665,701.550232,1138.95203,701.550232,1138.95203,0,0,0,0,0,0,0,0,0,168.156647,0,168.156647,1068.3252,3218.35913,1068.3252,3218.35913,1600,1870,1600,1870,43,78.192955,43,78.192955,1275,1385,1275,1385,18.5259113,51.6088295,18.5259113,51.6088295,560,4225,560,4225,715,3255,715,3255,2360,5185,2360,5185,3332.6665,1018.66711,3332.6665,1018.66711,0,0.00501668,0,0.00501668,3360.59985,1359.0708,3360.59985,1359.0708 [f=0018461] [18461] Game End Stats Values: 37,6495,13375,6495,13375,754.583069,1190.57312,754.583069,1190.57312,0,0,0,0,0,0,0,0,0,220.617004,0,220.617004,1068.3252,3218.35913,1068.3252,3218.35913,2050,1870,2050,1870,43,64.7479553,43,64.7479553,1275,1385,1275,1385,18.5355339,53.7302971,18.5355339,53.7302971,810,4465,810,4465,715,3255,715,3255,2360,5655,2360,5655,3332.6665,1018.66711,3332.6665,1018.66711,0,50.3384399,0,50.3384399,3360.59985,1359.0708,3360.59985,1359.0708 [f=0018461] [18461] Game End Stats Values: 38,6495,14505,6495,14505,806.606323,1232.23865,806.606323,1232.23865,0,0,0,0,0,0,0,0,0,283.900177,0,283.900177,1081.66187,3218.35913,1081.66187,3218.35913,2050,2320,2050,2320,43,64.6201096,43,64.6201096,1275,1385,1275,1385,18.4682312,56.1554642,18.4682312,56.1554642,810,4965,810,4965,715,3255,715,3255,2360,5835,2360,5835,3332.6665,1018.66711,3332.6665,1018.66711,0,112.671135,0,112.671135,3360.59985,1372.40747,3360.59985,1372.40747 [f=0018461] [18461] Game End Stats Values: 39,6495,15180,6495,15180,859.63916,1249.80322,859.63916,1249.80322,0,0,0,0,0,0,0,0,0,283.900177,0,283.900177,1108.3252,3218.35913,1108.3252,3218.35913,2050,2320,2050,2320,43,64.3217697,43,64.3217697,1275,1670,1275,1670,18.5355339,54.6265182,18.5355339,54.6265182,810,5175,810,5175,755,3255,755,3255,2360,6015,2360,6015,3332.6665,1058.66711,3332.6665,1058.66711,0,183.505936,0,183.505936,3360.59985,1399.0708,3360.59985,1399.0708 [f=0018461] [18461] Game End Stats Values: 40,6850,15795,6850,15795,912.671997,1267.30603,912.671997,1267.30603,0,0,0,0,0,0,0,0,0,283.900177,0,283.900177,1285.42212,3641.11182,1285.42212,3641.11182,2575,2410,2575,2410,43,65.2567291,43,65.2567291,1275,2070,1275,2070,18.5355339,54.8779755,18.5355339,54.8779755,640,5300,640,5300,880,3675,880,3675,2360,6015,2360,6015,3752.6665,1183.66711,3752.6665,1183.66711,0,252.841385,0,252.841385,3791.30908,1581.16675,3791.30908,1581.16675 [f=0018461] [18461] Game End Stats Values: 41,6850,16335,6850,16335,965.704834,1285.22485,965.704834,1285.22485,0,0,0,0,0,0,0,0,0,283.900177,0,283.900177,1336.65588,3750.02515,1336.65588,3750.02515,2575,2500,2575,2500,43,69.2302704,43,69.2302704,1275,2070,1275,2070,18.5355339,54.6056862,18.5355339,54.6056862,640,5550,640,5550,880,3675,880,3675,2360,6215,2360,6215,3752.6665,1183.66711,3752.6665,1183.66711,0,321.170837,0,321.170837,3900.22241,1640.10803,3900.22241,1640.10803 [f=0018461] [18461] Game End Stats Values: 42,6850,16405,6850,16405,1018.73767,1325.19666,1018.73767,1325.19666,0,0,0,0,0,0,0,0,0,283.900177,0,283.900177,2355.46216,4226.50488,2355.46216,4226.50488,2575,2950,2575,2950,43,69.0308685,43,69.0308685,1275,2070,1275,2070,18.5355339,55.9092064,18.5355339,55.9092064,640,5050,640,5050,1640,3925,1640,3925,2360,6335,2360,6335,4002.6665,1943.66711,4002.6665,1943.66711,0,385.166931,0,385.166931,4460.97803,2663.79907,4460.97803,2663.79907 [f=0018461] [18461] Game End Stats Values: 43,6710,16405,6710,16405,1022.27319,1325.19666,1022.27319,1325.19666,0,0,0,0,0,0,0,0,0,283.900177,0,283.900177,2383.13452,4226.8252,2383.13452,4226.8252,2575,2950,2575,2950,43,67.532959,43,67.532959,1275,2070,1275,2070,18.5355339,54.0000381,18.5355339,54.0000381,500,5050,500,5050,1640,4065,1640,4065,2360,6335,2360,6335,4142.6665,1943.66711,4142.6665,1943.66711,0,387.000153,0,387.000153,4461.29834,2691.47144,4461.29834,2691.47144 [f=0018508] [18508] Event [3039.85474,133.236511,1891.55383]: 1 lost unit Ravager [f=0018509] [18509] Event [2200,133.165253,3160]: 1 lost unit Stinger [f=0018543] [18543] Event [6232,272.993896,6816]: 0 finished unit Fusion Reactor [f=0018588] Spectator samuelaz20 left the game: normal quit [f=0018588] [18588] Event [undefined]: samuelaz20 quit [f=0018686] [18686] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ripper [f=0018694] Player Krigsmaskin left the game: normal quit [f=0018694] [18694] Event [undefined]: Krigsmaskin quit [f=0018700] No clients connected, shutting down server [f=0018700] Server shutdown [f=0018700] [18700] all players disconnected [f=0018742] [18742] Event [4624,133.125732,1184]: 0 finished unit Lotus [f=0018892] [18892] Event [6064,272.993896,6768]: 0 finished unit Lotus [f=0018929] [18929] Event [832,133.388184,6016]: 0 finished unit Cornea [f=0018974] [18974] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ripper [f=0019258] [19258] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0019396] [19396] Event [4784,133.217285,1200]: 0 finished unit Lotus [f=0019533] [19533] Event [6056,272.645996,6568]: 0 finished unit Razor [f=0019543] [19543] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0019768] [19768] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0019993] [19993] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0020046] [20046] Event [4992,132.936523,1200]: 0 finished unit Lotus [f=0020218] [20218] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Ravager [f=0020450] [20450] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Badger [f=0020571] [20571] Event [6687.99805,273.636566,6782.00781]: 0 finished unit Mason [f=0020736] Autoquit sending quit command. [f=0020736] [QuitAction] user exited to system [f=0020736] [SpringApp::Kill][1] fromRun=1 [f=0020736] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020736] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020736] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020736] [ThreadPool::SetThreadCount][2] workers=0 [f=0020736] [SpringApp::Kill][2] [f=0020736] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020736] [Game::KillLua][3] dtor=0 luaUI=0x5c413e00 [f=0020736] Start widgetHandler:Shutdown [f=0020736] Shutdown - SaveOrderList Complete [f=0020736] Writing last game win data [f=0020736] Shutdown - SaveConfigData Complete [f=0020736] Shutdown Widget - Chili Highlight [f=0020736] Shutdown Widget - Save/Load API [f=0020736] Shutdown Widget - Draw After Chili [f=0020736] Shutdown Widget - EPIC Menu [f=0020736] Shutdown Widget - Chili Minimap [f=0020736] Shutdown Widget - Chili Widget Selector [f=0020736] Shutdown Widget - Local Team Colors [f=0020736] Shutdown Widget - Display Keys 2 [f=0020736] Shutdown Widget - Save Game Menu [f=0020736] Shutdown Widget - HealthBars [f=0020736] Shutdown Widget - Noises [f=0020736] Shutdown Widget - Unit Icons [f=0020736] Shutdown Widget - Win Counter [f=0020736] Shutdown Widget - BuildETA [f=0020736] Shutdown Widget - SpringRTS Replay Stats [f=0020736] Shutdown Widget - Modular Comm Info [f=0020736] Shutdown Widget - Music Player v2 [f=0020736] Shutdown Widget - State Reverse and Latency [f=0020736] Shutdown Widget - CameraShake [f=0020736] Shutdown Widget - Chili Economy Panel Default [f=0020736] Shutdown Widget - Chili EndGame Window [f=0020736] Shutdown Widget - Chili Nuke Warning [f=0020736] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020736] Shutdown Widget - Chili Spectator Panels [f=0020736] Shutdown Widget - Context Menu [f=0020736] Shutdown Widget - Darkening [f=0020736] Shutdown Widget - Defense Range Zero-K [f=0020736] Shutdown Widget - Grab Input [f=0020736] Input grabbing is disabled! [f=0020736] Shutdown Widget - Highlight Geos [f=0020736] Shutdown Widget - Local Widgets Config [f=0020736] Shutdown Widget - MinimapEvents [f=0020736] Shutdown Widget - MetalFeatures (new) [f=0020736] Shutdown Widget - Missile Silo Range [f=0020736] Shutdown Widget - Point Tracker [f=0020736] Shutdown Widget - Showeco and Grid Drawer [f=0020736] Shutdown Widget - Stereo3D [f=0020736] Shutdown Widget - Attack AoE [f=0020736] Shutdown Widget - Map Edge Extension [f=0020736] Shutdown Widget - Selection Send [f=0020736] Shutdown Widget - LupsManager [f=0020736] Shutdown Widget - Newton Firezone [f=0020736] Shutdown Widget - Chili Pro Console [f=0020736] Shutdown Widget - Persistent Build Height [f=0020736] Shutdown Widget - Lasso Terraform GUI [f=0020736] Shutdown Widget - Chili Framework [f=0020736] Shutdown Widget - Lups [f=0020736] Shutdown Widget - Custom Markers [f=0020736] Shutdown Widget - Chili Core Selector [f=0020736] Shutdown Widget - Mex Placement Handler [f=0020736] Shutdown Widget - Select Keys [f=0020736] Shutdown Widget - Pause Screen [f=0020736] Shutdown Widget - Layout Handler [f=0020736] Shutdown Widget - Text To Speech Control [f=0020736] End widgetHandler:Shutdown [f=0020736] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={436143,61591230} {int,ext,rec}Allocs={13422860,0,0} {chunk,block}Bytes={61591230,0} [f=0020736] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020736] [Game::KillLua][2] dtor=0 luaRules=0x53387fa0 [f=0020736] Start gadgetHandler:Shutdown [f=0020736] Shutdown - StartSetup [f=0020736] Shutdown - UnitMorph [f=0020736] Shutdown - Carrier Drones [f=0020736] Shutdown - LupsNanoSpray [f=0020736] Shutdown - Missile Silo Controller [f=0020736] Shutdown - Modular Comm Info [f=0020736] Shutdown - Terrain Texture Handler [f=0020736] Shutdown - UnitCloakShield [f=0020736] Shutdown - Starlight Handler [f=0020736] End gadgetHandler:Shutdown [f=0020736] Start gadgetHandler:Shutdown [f=0020736] Shutdown - Save/Load [f=0020736] Shutdown - Teleport Throw [f=0020736] Shutdown - UnitMorph [f=0020736] Shutdown - Modular Comm Info [f=0020736] Shutdown - Retreat Command [f=0020736] Shutdown - Shockwaves [f=0020736] Shutdown - UnitCloakShield [f=0020736] Shutdown - Lups Cloak FX [f=0020736] Shutdown - Lups [f=0020736] Shutdown - Lups Shield [f=0020736] End gadgetHandler:Shutdown [f=0020736] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13422904,0,0} {chunk,block}Bytes={0,0} [f=0020736] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13422904,0,0} {chunk,block}Bytes={0,0} [f=0020736] [Game::KillLua][4] dtor=0 [f=0020736] [Game::~CGame][1] [f=0020736] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020736] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020736] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020736] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020736] [Game::KillLua][4] dtor=1 [f=0020736] [Game::KillMisc][1] [f=0020736] [Game::KillMisc][2] [f=0020736] [Game::KillMisc][3] [f=0020736] [Game::KillRendering][1] [f=0020736] [3DOParser::Kill] allocated 1 pieces [f=0020736] [S3OParser::Kill] allocated 442 pieces [f=0020736] [AssParser::Kill] allocated 71 pieces [f=0020736] [Game::KillInterface][1] [f=0020736] [Game::KillInterface][2] [f=0020736] [Game::KillSimulation][1] [f=0020736] [Game::KillSimulation][2] [f=0020736] [CCollisionHandler] dis-/continuous tests: 0/249701 [f=0020736] [Game::KillSimulation][3] [f=0020736] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020736] [~CPathCache(32x32)] cacheHits=67 hitPercentage=29% numHashColls=0 maxCacheSize=18 [f=0020736] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020736] [~CPathCache(64x64)] cacheHits=52 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020736] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020736] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020736] [LosHandler::Kill] raycast instance cache-{hits,misses}={10179,16138}; shared=3%; cached=36% [f=0020736] [Game::KillSimulation][4] [f=0020736] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020736] [Game::~CGame][2] [f=0020736] [Game::~CGame][3] [f=0020736] [SpringApp::Kill][3] [f=0020736] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 218123 bytes sent 145456 bytes recv'd [f=0020736] [SpringApp::Kill][4] font=0x4640aaa0 [f=0020736] [SpringApp::Kill][5] [f=0020736] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4647f320) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2176ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=43ms file="luaui/widgets/camera_save_position.lua" indx=3843 inflSize=4kb readTime=26ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="unitpics/turretaaheavy.png" indx=6642 inflSize=11kb readTime=20ms file="bitmaps/loadpictures/cloaking.png" indx=496 inflSize=3633kb readTime=16ms file="luaui/widgets/gui_display_dps.lua" indx=4655 inflSize=10kb readTime=15ms file="luaui/widgets/chili/skins/evolved/tech_tabbaritem_bk.png" indx=4094 inflSize=0kb readTime=12ms file="bitmaps/gpl/sporetrailblue.tga" indx=481 inflSize=40kb readTime=12ms file="bitmaps/gpl/explo.png" indx=428 inflSize=48kb readTime=12ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 34095928 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x46567e20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466fdca0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x464d48e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fef680a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]