[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eIjNbvaBla/springsettings.1095552.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa7640a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1919 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1095552/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456f99d0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456f99d0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 550ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 624ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 134ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1095552/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11908,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1095552/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f67fa0,0x52430780}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ff757760bb2a1235442c658c4596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: spaceT changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000001155328a0,00000000b2daa890}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={0000000065a137e0,00000000c335f450}]" [f=-000001] hii [f=-000001] glhf spaceT [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4675,192.657471,3968]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1052,191.893036,289]: 1 finished unit Recon Commander [f=0000000] [0] Masper, team: 0, elo:2701, userid: 518109 [f=0000000] [0] spaceT, team: 1, elo:2665, userid: 448059 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [1016,189.17984,200]: 1 finished unit Spider Factory [f=0000021] [21] Event [4704,190.989914,3792]: 0 finished unit Tank Foundry [f=0000143] [143] Event [1052,192.073669,200]: 1 finished unit Flea [f=0000231] [231] Event [1052,192.073669,200]: 1 finished unit Flea [f=0000255] [255] Event [4552,191.998901,3880]: 0 finished unit Metal Extractor [f=0000323] [323] Event [1052,192.073669,200]: 1 finished unit Flea [f=0000353] [353] Event [1112,192.746582,248]: 1 finished unit Metal Extractor [f=0000414] [414] Event [1052,192.073669,200]: 1 finished unit Flea [f=0000495] [495] Event [4872,192.906799,4008]: 0 finished unit Metal Extractor [f=0000497] [497] Event [1052,192.073669,200]: 1 finished unit Flea [f=0000698] [698] Event [920,192.929688,280]: 1 finished unit Metal Extractor [f=0000789] [789] Event [4704.04297,193.662231,3764]: 0 finished unit Welder [f=0000869] [869] Event [4840,192.929688,4200]: 0 finished unit Metal Extractor [f=0000975] [975] Event [4872,192.929688,4072]: 0 finished unit Wind/Tidal Generator [f=0001077] [1077] Event [4856,192.937317,4136]: 0 finished unit Wind/Tidal Generator [f=0001086] [1086] Event [1000,192.89917,296]: 1 finished unit Solar Collector [f=0001212] [1212] Event [4808,189.519348,4280]: 0 finished unit Wind/Tidal Generator [f=0001329] [1329] Event [1052,192.073669,200]: 1 finished unit Weaver [f=0001362] [1362] Event [4776,191.197815,4360]: 0 finished unit Wind/Tidal Generator [f=0001488] [1488] Event [1000,192.922058,376]: 1 finished unit Solar Collector [f=0001512] [1512] Event [4744,192.937317,4456]: 0 finished unit Wind/Tidal Generator [f=0001873] [1873] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0001901] [1901] Event [1000,192.922058,456]: 1 finished unit Solar Collector [f=0001991] [1991] Event [1240,192.937317,568]: 1 finished unit Metal Extractor [f=0002100] [2100] Event [4296,192.784729,4744]: 0 finished unit Metal Extractor [f=0002234] [2234] Event [1000,193.135681,536]: 1 finished unit Solar Collector [f=0002335] [2335] Event [4232,192.89917,4760]: 0 finished unit Solar Collector [f=0002505] [2505] Event [4560,181.859436,3632]: 0 finished unit Lotus [f=0002630] [2630] Event [4704.04297,193.662231,3764]: 0 finished unit Welder [f=0002765] [2765] Event [944,232.718613,400]: 1 finished unit Lotus [f=0002883] [2883] Event [3904,192.876282,4672]: 0 finished unit Lotus [f=0003007] [3007] Event [376,190.968933,824]: 1 finished unit Metal Extractor [f=0003078] [3078] Event [920,189.832153,536]: 1 finished unit Solar Collector [f=0003138] [3138] Event [3736,192.922058,4472]: 0 finished unit Metal Extractor [f=0003227] [3227] Event [4832,99.1873169,3344]: 0 finished unit Lotus [f=0003415] [3415] Event [3640,192.929688,4456]: 0 finished unit Solar Collector [f=0003423] [3423] Event [840,193.059387,568]: 1 finished unit Solar Collector [f=0003643] [3643] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0003671] [3671] Event [1052,192.073669,200]: 1 finished unit Venom [f=0003712] [3712] Event [648,192.937317,1384]: 1 finished unit Metal Extractor [f=0003835] [3835] Event [1240,192.937317,568]: 1 lost unit Metal Extractor [f=0003870] [3870] Event [3424,191.365662,4464]: 0 finished unit Lotus [f=0004076] [4076] Event [1052,192.073669,200]: 1 finished unit Venom [f=0004092] [4092] Event [1479.20215,89.4036713,956.900146]: 0 lost unit Kodachi [f=0004187] [4187] Event [4920,191.670837,2392]: 0 finished unit Metal Extractor [f=0004435] [4435] Event [1052,192.073669,200]: 1 finished unit Weaver [f=0004515] [4515] Event [2920,192.929688,4616]: 0 finished unit Metal Extractor [f=0004601] [4601] Event [4952,192.937317,2312]: 0 finished unit Solar Collector [f=0004853] [4853] Event [4704.04297,193.662231,3764]: 0 finished unit Welder [f=0004893] [4893] Event [2928.32471,182.06601,4516.71387]: 1 lost unit Flea [f=0004900] [4900] Event [168,192.861023,2088]: 1 finished unit Metal Extractor [f=0004942] [4942] Event [2896,191.342773,4848]: 0 finished unit Lotus [f=0004960] [4960] Event [2920,192.929688,4616]: 0 lost unit Metal Extractor [f=0004963] [4963] Event [2870.47168,190.494217,4531.88623]: 1 lost unit Flea [f=0004966] [4966] Event [5040,192.372742,2400]: 0 finished unit Lotus [f=0004979] [4979] Event [2852.25708,181.057816,4493.78906]: 1 lost unit Flea [f=0005202] [5202] Event [1052,192.073669,200]: 1 finished unit Venom [f=0005210] [5210] Event [3048,192.937317,4952]: 0 finished unit Metal Extractor [f=0005217] [5217] Event [1240,191.776886,568]: 1 finished unit Metal Extractor [f=0005395] [5395] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0005469] [5469] Event [504,192.929688,2200]: 1 finished unit Metal Extractor [f=0005490] [5490] Event [2102.50757,44.8743935,3346.36621]: 1 lost unit Flea [f=0005535] [5535] Event [2920,191.769257,4616]: 0 finished unit Metal Extractor [f=0005660] [5660] Event [3312,54.616394,2688]: 0 finished unit Lotus [f=0005726] [5726] Event [2984,185.506287,4856]: 0 finished unit Solar Collector [f=0005901] [5901] Event [3440,55.6845093,2640]: 0 finished unit Radar Tower [f=0005906] [5906] Event [2952,189.390106,4744]: 0 finished unit Solar Collector [f=0005975] [5975] Event [576,190.366211,2256]: 1 finished unit Lotus [f=0005979] [5979] Event [4704.04297,193.662231,3764]: 0 finished unit Welder [f=0006053] [6053] Event [1052,192.073669,200]: 1 finished unit Redback [f=0006085] [6085] Event [3016,193.110199,4616]: 0 finished unit Solar Collector [f=0006145] [6145] Event [1052,192.073669,200]: 1 finished unit Flea [f=0006251] [6251] Event [1052,192.073669,200]: 1 finished unit Flea [f=0006316] [6316] Event [936,192.929688,344]: 1 finished unit Caretaker [f=0006360] [6360] Event [1052,192.073669,200]: 1 finished unit Flea [f=0006429] [6429] Event [2848,188.60321,4512]: 0 finished unit Lotus [f=0006432] [6432] Event [1052,192.073669,200]: 1 finished unit Flea [f=0006480] [6480] Event [2245.2771,50.1824112,974.558594]: 1 lost unit Flea [f=0006504] [6504] Event [1052,192.073669,200]: 1 finished unit Flea [f=0006609] [6609] Event [2728,192.479553,200]: 1 finished unit Metal Extractor [f=0006639] [6639] Event [624,188.207092,1920]: 1 finished unit Lotus [f=0006980] [6980] Event [3168,52.0376587,2832]: 0 finished unit Lotus [f=0006985] [6985] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0007011] [7011] Event [2155.06323,56.1225891,806.537659]: 1 lost unit Flea [f=0007039] [7039] Event [2218.51025,190.223663,4590.35791]: 0 finished unit Engineer Commander [f=0007039] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007039] [7039] Event [2086.54346,65.1847153,1024.66418]: 0 lost unit Kodachi [f=0007039] [7039] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0007042] [7042] Event [2800,187.764587,320]: 1 finished unit Lotus [f=0007175] [7175] Event [2008,192.593994,4568]: 0 finished unit Metal Extractor [f=0007229] [7229] Event [3355.6875,73.4686661,2166.41748]: 0 lost unit Welder [f=0007566] [7566] Event [1052,192.073669,200]: 1 finished unit Venom [f=0007606] [7606] Event [3064,73.8882446,3032]: 0 finished unit Metal Extractor [f=0007633] [7633] Event [1856,188.313904,4624]: 0 finished unit Lotus [f=0007646] [7646] Event [944,191.12236,480]: 1 finished unit Lotus [f=0007763] [7763] Event [1976,192.952576,4680]: 0 finished unit Solar Collector [f=0007825] [7825] Event [2656,182.256165,304]: 1 finished unit Lotus [f=0007883] [7883] Event [1928,191.426697,4536]: 0 finished unit Solar Collector [f=0007923] [7923] Event [1052,192.073669,200]: 1 finished unit Venom [f=0007963] [7963] Event [1264,187.421265,432]: 1 finished unit Lotus [f=0007968] [7968] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0008167] [8167] Event [568,192.922058,3112]: 1 finished unit Metal Extractor [f=0008171] [8171] Event [1904,123.334351,4288]: 0 finished unit Lotus [f=0008353] [8353] Event [1052,192.073669,200]: 1 finished unit Venom [f=0008377] [8377] Event [2912,192.861023,144]: 1 finished unit Lotus [f=0008473] [8473] Event [840,187.001648,488]: 1 finished unit Solar Collector [f=0008611] [8611] Event [5066.00635,163.680542,2108.98706]: 1 lost unit Flea [f=0008681] [8681] Event [872,189.61853,408]: 1 finished unit Solar Collector [f=0008692] [8692] Event [4744,184.750977,3880]: 0 finished unit Caretaker [f=0008745] [8745] Event [672,192.799988,3088]: 1 finished unit Lotus [f=0008960] [8960] Event [1052,192.073669,200]: 1 finished unit Redback [f=0009041] [9041] Event [840,191.976013,328]: 1 finished unit Solar Collector [f=0009092] [9092] Event [3486.58667,65.1709366,2025.93555]: 0 lost unit Kodachi [f=0009116] [9116] Event [2040,48.2382202,3416]: 0 finished unit Caretaker [f=0009184] [9184] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0009374] [9374] Event [840,189.404907,248]: 1 finished unit Solar Collector [f=0009374] [9374] Event [2176,48.0703735,3312]: 0 finished unit Lotus [f=0009376] [9376] Event [2977.74902,67.4931107,2096.56372]: 1 lost unit Redback [f=0009437] [9437] Event [1052,192.073669,200]: 1 finished unit Recluse [f=0009521] [9521] Event [2016,44.927063,3312]: 0 finished unit Lotus [f=0009539] [9539] Event [4760,191.594543,3960]: 0 finished unit Caretaker [f=0009559] [9559] Event [872,192.349854,168]: 1 finished unit Solar Collector [f=0009684] [9684] Event [1984,53.2125854,3488]: 0 finished unit Lotus [f=0009736] [9736] Event [1052,192.073669,200]: 1 finished unit Hermit [f=0009822] [9822] Event [2687.64771,55.4728241,3567.14307]: 1 lost unit Venom [f=0009912] [9912] Event [4648,191.647949,3912]: 0 finished unit Caretaker [f=0009931] [9931] Event [1992.46228,55.7449036,3676.58887]: 0 finished unit Engineer Commander [f=0009931] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0009931] [9931] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0009940] [9940] Event [2669.21851,55.6845093,3823.60864]: 1 lost unit Venom [f=0010003] [10003] Event [1904,123.334351,4288]: 0 lost unit Lotus [f=0010053] [10053] Event [1052,192.073669,200]: 1 finished unit Venom [f=0010070] [10070] Event [1808,77.22229,3856]: 0 finished unit Lotus [f=0010248] [10248] Event [4696,192.700806,3976]: 0 finished unit Caretaker [f=0010320] [10320] Event [1856,188.313904,4624]: 0 lost unit Lotus [f=0010368] [10368] Event [1052,192.073669,200]: 1 finished unit Venom [f=0010461] [10461] Event [2008,192.593994,4568]: 0 lost unit Metal Extractor [f=0010500] [10500] Event [1936,84.5007324,4128]: 0 finished unit Lotus [f=0010664] [10664] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0010681] [10681] Event [4888,192.937317,4264]: 0 finished unit Wind/Tidal Generator [f=0010683] [10683] Event [1052,192.073669,200]: 1 finished unit Venom [f=0010835] [10835] Event [2080,179.41803,4432]: 0 finished unit Lotus [f=0010846] [10846] Event [1928,191.426697,4536]: 0 lost unit Solar Collector [f=0010881] [10881] Event [1976,192.952576,4680]: 0 lost unit Solar Collector [f=0010884] [10884] Event [4872,192.593994,4328]: 0 finished unit Wind/Tidal Generator [f=0010954] [10954] Event [672,191.389923,3088]: 1 lost unit Lotus [f=0011057] [11057] Event [1888.71045,227.393036,5026.38281]: 1 finished unit Recon Commander [f=0011057] [11057] Event [1888.71045,227.393036,5026.38281]: 1 lost unit Recon Commander [f=0011101] [11101] Event [4856,192.784729,4392]: 0 finished unit Wind/Tidal Generator [f=0011117] [11117] Event [1052,192.073669,200]: 1 finished unit Recluse [f=0011165] [11165] Event [568,190.597229,3112]: 1 lost unit Metal Extractor [f=0011179] [11179] Event [2144,185.704651,4608]: 0 finished unit Lotus [f=0011312] [11312] Event [4840,192.937317,4456]: 0 finished unit Wind/Tidal Generator [f=0011424] [11424] Event [2144,185.704651,4608]: 0 lost unit Lotus [f=0011428] [11428] Event [2202.15991,279.111481,4796.87354]: 1 lost unit Venom [f=0011506] [11506] Event [1052,192.073669,200]: 1 finished unit Redback [f=0011529] [11529] Event [1776,189.358765,4624]: 0 finished unit Lotus [f=0011535] [11535] Event [4824,192.632141,4520]: 0 finished unit Wind/Tidal Generator [f=0011690] [11690] Event [1301.27234,176.659164,4834.04883]: 1 lost unit Recon Commander [f=0011750] [11750] Event [4792,192.807617,4584]: 0 finished unit Wind/Tidal Generator [f=0011947] [11947] Event [1715.48462,190.991714,5082.71094]: 1 lost unit Venom [f=0011993] [11993] Event [4776,192.937317,4648]: 0 finished unit Wind/Tidal Generator [f=0012013] [12013] Event [1754.1051,192.543045,5068.55127]: 1 lost unit Venom [f=0012014] [12014] Event [1052,192.073669,200]: 1 finished unit Recluse [f=0012020] [12020] Event [1720,192.937317,4776]: 0 finished unit Caretaker [f=0012167] [12167] Event [2008,191.609802,4568]: 0 finished unit Metal Extractor [f=0012171] [12171] Event [728,191.434326,232]: 1 finished unit Storage [f=0012190] [12190] Event [576,188.864929,2256]: 1 lost unit Lotus [f=0012214] [12214] Event [4760,191.014709,4712]: 0 finished unit Wind/Tidal Generator [f=0012329] [12329] Event [1776,55.7302856,2080]: 0 lost unit Lotus [f=0012378] [12378] Event [2120,185.531921,4584]: 0 finished unit Solar Collector [f=0012382] [12382] Event [1052,192.073669,200]: 1 finished unit Hermit [f=0012406] [12406] Event [624,187.476501,1920]: 1 lost unit Lotus [f=0012426] [12426] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0012428] [12428] Event [1872,58.0343628,2064]: 0 lost unit Picket [f=0012461] [12461] Event [4744,178.075256,4776]: 0 finished unit Wind/Tidal Generator [f=0012463] [12463] Event [504,192.929688,2200]: 1 lost unit Metal Extractor [f=0012535] [12535] Event [2152,191.831055,4472]: 0 finished unit Solar Collector [f=0012590] [12590] Event [560,192.929688,432]: 1 finished unit Lotus [f=0012626] [12626] Event [168,190.402832,2088]: 1 lost unit Metal Extractor [f=0012697] [12697] Event [4728,161.870422,4840]: 0 finished unit Wind/Tidal Generator [f=0012848] [12848] Event [2062.97998,77.2528076,1657.12]: 0 lost unit Ogre [f=0012886] [12886] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0012898] [12898] Event [1052,192.073669,200]: 1 finished unit Venom [f=0012940] [12940] Event [4616,167.157593,4840]: 0 finished unit Wind/Tidal Generator [f=0013164] [13164] Event [4648,180.760803,4776]: 0 finished unit Wind/Tidal Generator [f=0013221] [13221] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0013347] [13347] Event [1052,192.073669,200]: 1 finished unit Venom [f=0013382] [13382] Event [4664,190.305176,4712]: 0 finished unit Wind/Tidal Generator [f=0013530] [13530] Event [648,190.486908,1384]: 1 lost unit Metal Extractor [f=0013533] [13533] Event [640,189.053955,480]: 1 finished unit Picket [f=0013552] [13552] Event [4704.04297,193.662231,3764]: 0 finished unit Ogre [f=0013593] [13593] Event [4696,192.914429,4648]: 0 finished unit Wind/Tidal Generator [f=0013607] [13607] Event [1400,77.8326416,3720]: 0 finished unit Metal Extractor [f=0013730] [13730] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0013791] [13791] Event [376,188.51181,824]: 1 lost unit Metal Extractor [f=0013822] [13822] Event [1052,192.073669,200]: 1 finished unit Weaver [f=0013824] [13824] Event [4712,192.937317,4584]: 0 finished unit Wind/Tidal Generator [f=0013871] [13871] Event [308.131409,189.710861,842.097656]: 0 lost unit Ogre [f=0013956] [13956] Event [736,192.929688,560]: 1 finished unit Picket [f=0013990] [13990] Event [1760,55.6768799,2144]: 0 finished unit Picket [f=0014080] [14080] Event [4744,192.937317,4520]: 0 finished unit Wind/Tidal Generator [f=0014104] [14104] Event [3052.09204,56.3035736,2565.73486]: 1 lost unit Hermit [f=0014127] [14127] Event [3440,55.6845093,2640]: 0 lost unit Radar Tower [f=0014154] [14154] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0014158] [14158] Event [3218.29614,55.605648,2561.31958]: 1 lost unit Venom [f=0014158] [14158] Event [2914.64063,61.0300941,2670.3855]: 1 lost unit Redback [f=0014179] [14179] Event [3312,54.616394,2688]: 0 lost unit Lotus [f=0014212] [14212] Event [1824,51.9232178,2320]: 0 finished unit Picket [f=0014257] [14257] Event [3167.56079,51.6493263,2610.92969]: 1 lost unit Redback [f=0014273] [14273] Event [1052,192.073669,200]: 1 finished unit Venom [f=0014295] [14295] Event [3359.55103,50.7069588,2800.4939]: 1 lost unit Venom [f=0014322] [14322] Event [4680,191.785278,4296]: 0 finished unit Wind/Tidal Generator [f=0014332] [14332] Event [2822.44067,69.913765,2663.80298]: 1 lost unit Recluse [f=0014347] [14347] Event [3351.47632,77.2456741,1989.21814]: 1 lost unit Flea [f=0014365] [14365] Event [3337.5271,49.3890686,2832.40405]: 1 lost unit Venom [f=0014385] [14385] Event [2988.19727,62.5264435,2540.33569]: 1 lost unit Recluse [f=0014408] [14408] Event [2777.28027,73.2744904,2762.4668]: 1 lost unit Recluse [f=0014413] gg [f=0014435] [14435] Event [3322.96021,49.1981277,2782.81372]: 1 lost unit Venom [f=0014441] Player spaceT left the game: normal quit [f=0014441] [14441] Event [undefined]: spaceT quit [f=0014469] [14469] Event [4664,192.670288,4360]: 0 finished unit Wind/Tidal Generator [f=0014473] gg [f=0014523] Masper has forced a win due to dropped opposition. [f=0014523] game_message: spaceT has been destroyed! [f=0014523] [14523] Event [undefined]: spaceT resigned [f=0014523] game_message: Masper wins! [f=0014523] Submitting stats [f=0014523] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014523] Part| Total Time|Time of the last 0.5s [f=0014523] Draw 17964.33ms 16.08% [f=0014523] Lua::Callins::Synced 7181.10ms 18.28% [f=0014523] Lua::Callins::Unsynced 21514.68ms 19.18% [f=0014523] Lua::CollectGarbage::Synced 384.61ms 0.20% [f=0014523] Lua::CollectGarbage::Unsynced 808.84ms 0.60% [f=0014523] Misc::Profiler::AddTime 75.16ms 0.10% [f=0014523] Sim 36908.21ms 71.73% [f=0014523] [14523] Received game_message: spaceT has been destroyed! [f=0014523] [14523] Received game_message: Masper wins! [f=0014524] [14524] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014524] [14524] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014524] [14524] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014524] [14524] Game End Stats Values: 2,2165,2065,2165,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.9333334,5.33333349,4.9333334,5.33333349,100,0,100,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014524] [14524] Game End Stats Values: 3,2280,2430,2280,2430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.66666651,8.60000038,7.66666651,8.60000038,125,0,125,0,0,0,0,0,880,1155,880,1155,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014524] [14524] Game End Stats Values: 4,2520,2535,2520,2535,1.19310045,1.41866946,1.19310045,1.41866946,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,9.57140636,8.9333334,9.57140636,1275,1275,1275,1275,9.07954121,14.144577,9.07954121,14.144577,125,0,125,0,0,0,0,0,1120,1260,1120,1260,0,0,0,0,0,70.3498611,0,70.3498611,0,0,0,0 [f=0014524] [14524] Game End Stats Values: 5,2590,2605,2590,2605,6.04438257,5.61758804,6.04438257,5.61758804,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,13.8585472,11.1999998,13.8585472,1275,1275,1275,1275,9.32341862,14.896594,9.32341862,14.896594,125,0,125,0,0,0,0,0,1190,1330,1190,1330,0,0,0,0,0,120.599861,0,120.599861,0,0,0,0 [f=0014524] [14524] Game End Stats Values: 6,2820,2870,2820,2870,15.7353621,12.5374842,15.7353621,12.5374842,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.333333,16.0293713,13.333333,16.0293713,1275,1275,1275,1275,10.5793982,11.9946594,10.5793982,11.9946594,125,175,125,175,0,0,0,0,1420,1420,1420,1420,0,0,0,0,0,120.599861,0,120.599861,0,0,0,0 [f=0014524] [14524] Game End Stats Values: 7,2820,3215,2820,3215,34.6071205,20.4136925,34.6071205,20.4136925,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,15.8666668,20.6956825,15.8666668,20.6956825,1275,1275,1275,1275,12.2581186,13.5250807,12.2581186,13.5250807,125,175,125,175,0,0,0,0,1420,1675,1420,1675,0,0,0,0,0,120.599861,0,120.599861,0,0,0,0 [f=0014524] [14524] Game End Stats Values: 8,3070,3395,3070,3395,45.3579521,32.7920227,45.3579521,32.7920227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,90,180,16.1333332,19.4979362,16.1333332,19.4979362,1275,1275,1275,1275,12.1167212,14.1918888,12.1167212,14.1918888,125,175,125,175,0,0,0,0,1580,1765,1580,1765,0,0,0,0,0,126.974861,0,126.974861,0,0,0,0 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33,4730,11460,4730,11460,365.237091,360.758606,365.237091,360.758606,0,0,0,0,0,0,0,0,205.412064,137.499084,205.412064,137.499084,3634.78174,6026.03076,3634.78174,6026.03076,830,1550,830,1550,24,46.7531776,24,46.7531776,0,1905,0,1905,17.1769352,29.303793,17.1769352,29.303793,1280,3350,1280,3350,2527.5,5545,2527.5,5545,2620,4655,2620,4655,5555,2527.5,5555,2527.5,173.349777,2278.28223,173.349777,2278.28223,6090.64404,3956.70996,6090.64404,3956.70996 [f=0014524] [14524] Game End Stats Values: 34,4250,11495,4250,11495,371.007599,385.749237,371.007599,385.749237,0,0,0,0,0,0,0,0,205.412064,137.499084,205.412064,137.499084,3651.45093,6230.87109,3651.45093,6230.87109,830,1550,830,1550,24,47.9016647,24,47.9016647,0,1905,0,1905,16.0041008,36.0781174,16.0041008,36.0781174,800,3350,800,3350,2527.5,5745,2527.5,5745,2620,4690,2620,4690,6035,2527.5,6035,2527.5,181.974777,2311.08423,181.974777,2311.08423,6353.55225,4027.09399,6353.55225,4027.09399 [f=0014667] [14667] Event [568,191.61438,3112]: 0 finished unit Metal Extractor [f=0014724] [14724] Event [4632,192.937317,4424]: 0 finished unit Wind/Tidal Generator [f=0014776] Player Masper left the game: normal quit [f=0014776] [14776] Event [undefined]: Masper quit [f=0014782] No clients connected, shutting down server [f=0014782] Server shutdown [f=0014782] [14782] all players disconnected [f=0014942] [14942] Event [4616,192.937317,4488]: 0 finished unit Wind/Tidal Generator [f=0015156] [15156] Event [4600,192.937317,4552]: 0 finished unit Wind/Tidal Generator [f=0015239] [15239] Event [4704.04297,193.662231,3764]: 0 finished unit Minotaur [f=0015377] [15377] Event [4568,192.937317,4616]: 0 finished unit Wind/Tidal Generator [f=0015438] [15438] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0015588] [15588] Event [4552,191.220703,4680]: 0 finished unit Wind/Tidal Generator [f=0015626] [15626] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0015795] [15795] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0015810] [15810] Event [4536,190.312805,4744]: 0 finished unit Wind/Tidal Generator [f=0015944] [15944] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0016118] [16118] Event [4704.04297,193.662231,3764]: 0 finished unit Kodachi [f=0016125] [16125] Event [4504,182.118835,4808]: 0 finished unit Wind/Tidal Generator [f=0017498] Autoquit sending quit command. [f=0017498] [QuitAction] user exited to system [f=0017498] [SpringApp::Kill][1] fromRun=1 [f=0017498] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017498] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017498] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017498] [ThreadPool::SetThreadCount][2] workers=0 [f=0017498] [SpringApp::Kill][2] [f=0017498] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017498] [Game::KillLua][3] dtor=0 luaUI=0x52006250 [f=0017498] Start widgetHandler:Shutdown [f=0017498] Shutdown - SaveOrderList Complete [f=0017498] Writing last game win data [f=0017498] Shutdown - SaveConfigData Complete [f=0017498] Shutdown Widget - Chili Highlight [f=0017498] Shutdown Widget - Save/Load API [f=0017498] Shutdown Widget - Draw After Chili [f=0017498] Shutdown Widget - EPIC Menu [f=0017498] Shutdown Widget - Chili Minimap [f=0017498] Shutdown Widget - Chili Widget Selector [f=0017498] Shutdown Widget - Local Team Colors [f=0017498] Shutdown Widget - Display Keys 2 [f=0017498] Shutdown Widget - Save Game Menu [f=0017498] Shutdown Widget - HealthBars [f=0017498] Shutdown Widget - Noises [f=0017498] Shutdown Widget - Unit Icons [f=0017498] Shutdown Widget - Win Counter [f=0017498] Shutdown Widget - BuildETA [f=0017498] Shutdown Widget - SpringRTS Replay Stats [f=0017498] Shutdown Widget - Modular Comm Info [f=0017498] Shutdown Widget - Music Player v2 [f=0017498] Shutdown Widget - State Reverse and Latency [f=0017498] Shutdown Widget - CameraShake [f=0017498] Shutdown Widget - Chili Economy Panel Default [f=0017498] Shutdown Widget - Chili EndGame Window [f=0017498] Shutdown Widget - Chili Nuke Warning [f=0017498] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017498] Shutdown Widget - Chili Spectator Panels [f=0017498] Shutdown Widget - Context Menu [f=0017498] Shutdown Widget - Darkening [f=0017498] Shutdown Widget - Defense Range Zero-K [f=0017498] Shutdown Widget - Grab Input [f=0017498] Input grabbing is disabled! [f=0017498] Shutdown Widget - Highlight Geos [f=0017498] Shutdown Widget - Local Widgets Config [f=0017498] Shutdown Widget - MinimapEvents [f=0017498] Shutdown Widget - MetalFeatures (new) [f=0017498] Shutdown Widget - Missile Silo Range [f=0017498] Shutdown Widget - Point Tracker [f=0017498] Shutdown Widget - Showeco and Grid Drawer [f=0017498] Shutdown Widget - Stereo3D [f=0017498] Shutdown Widget - Attack AoE [f=0017498] Shutdown Widget - Map Edge Extension [f=0017498] Shutdown Widget - Selection Send [f=0017498] Shutdown Widget - LupsManager [f=0017498] Shutdown Widget - Newton Firezone [f=0017498] Shutdown Widget - Chili Pro Console [f=0017498] Shutdown Widget - Persistent Build Height [f=0017498] Shutdown Widget - Lasso Terraform GUI [f=0017498] Shutdown Widget - Chili Framework [f=0017498] Shutdown Widget - Lups [f=0017498] Shutdown Widget - Custom Markers [f=0017498] Shutdown Widget - Chili Core Selector [f=0017498] Shutdown Widget - Mex Placement Handler [f=0017498] Shutdown Widget - Select Keys [f=0017498] Shutdown Widget - Pause Screen [f=0017498] Shutdown Widget - Layout Handler [f=0017498] Shutdown Widget - Text To Speech Control [f=0017498] End widgetHandler:Shutdown [f=0017498] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={576490,68433224} {int,ext,rec}Allocs={13713030,0,0} {chunk,block}Bytes={68433224,0} [f=0017498] [Game::KillLua][1] dtor=0 luaGaia=0x52430780 [f=0017498] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={348398,54649929} {int,ext,rec}Allocs={13713031,0,0} {chunk,block}Bytes={54649929,0} [f=0017498] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={348398,54649929} {int,ext,rec}Allocs={13713031,0,0} {chunk,block}Bytes={54649929,0} [f=0017498] [Game::KillLua][2] dtor=0 luaRules=0x51f67fa0 [f=0017498] Start gadgetHandler:Shutdown [f=0017498] Shutdown - StartSetup [f=0017498] Shutdown - UnitMorph [f=0017498] Shutdown - Carrier Drones [f=0017498] Shutdown - LupsNanoSpray [f=0017498] Shutdown - Missile Silo Controller [f=0017498] Shutdown - Modular Comm Info [f=0017498] Shutdown - Terrain Texture Handler [f=0017498] Shutdown - UnitCloakShield [f=0017498] Shutdown - Starlight Handler [f=0017498] End gadgetHandler:Shutdown [f=0017498] Start gadgetHandler:Shutdown [f=0017498] Shutdown - Save/Load [f=0017498] Shutdown - Teleport Throw [f=0017498] Shutdown - UnitMorph [f=0017498] Shutdown - Modular Comm Info [f=0017498] Shutdown - Retreat Command [f=0017498] Shutdown - Shockwaves [f=0017498] Shutdown - UnitCloakShield [f=0017498] Shutdown - Lups Cloak FX [f=0017498] Shutdown - Lups [f=0017498] Shutdown - Lups Shield [f=0017498] End gadgetHandler:Shutdown [f=0017498] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13713063,0,0} {chunk,block}Bytes={0,0} [f=0017498] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13713063,0,0} {chunk,block}Bytes={0,0} [f=0017498] [Game::KillLua][4] dtor=0 [f=0017498] [Game::~CGame][1] [f=0017498] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017498] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017498] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017498] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017498] [Game::KillLua][4] dtor=1 [f=0017498] [Game::KillMisc][1] [f=0017498] [Game::KillMisc][2] [f=0017498] [Game::KillMisc][3] [f=0017498] [Game::KillRendering][1] [f=0017498] [3DOParser::Kill] allocated 1 pieces [f=0017498] [S3OParser::Kill] allocated 470 pieces [f=0017498] [AssParser::Kill] allocated 4 pieces [f=0017498] [Game::KillInterface][1] [f=0017498] [Game::KillInterface][2] [f=0017498] [Game::KillSimulation][1] [f=0017498] [Game::KillSimulation][2] [f=0017498] [CCollisionHandler] dis-/continuous tests: 0/1899569 [f=0017498] [Game::KillSimulation][3] [f=0017498] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017498] [~CPathCache(20x20)] cacheHits=38 hitPercentage=29% numHashColls=0 maxCacheSize=9 [f=0017498] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017498] [~CPathCache(40x40)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017498] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017498] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017498] [LosHandler::Kill] raycast instance cache-{hits,misses}={3939,11832}; shared=3%; cached=22% [f=0017498] [Game::KillSimulation][4] [f=0017498] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017498] [Game::~CGame][2] [f=0017498] [Game::~CGame][3] [f=0017498] [SpringApp::Kill][3] [f=0017498] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 185476 bytes sent 162474 bytes recv'd [f=0017498] [SpringApp::Kill][4] font=0x4562eaa0 [f=0017498] [SpringApp::Kill][5] [f=0017498] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x443d37c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2242ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=56ms file="objects3d/weaver.s3o" indx=5540 inflSize=128kb readTime=29ms file="bitmaps/pd/flowerflash.tga" indx=543 inflSize=48kb readTime=29ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=24ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4793 inflSize=2kb readTime=19ms file="luaui/widgets/gui_havens.lua" indx=4661 inflSize=5kb readTime=14ms file="scripts/athena.lua" indx=5605 inflSize=2kb readTime=10ms file="scripts/platetank.lua" indx=5783 inflSize=1kb readTime=10ms file="bitmaps/loadpictures/resign.png" indx=512 inflSize=1692kb readTime=9ms file="bitmaps/cc/electnovaexplo.png" indx=414 inflSize=97kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 38084555 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x4578a490) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45786130) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x456a6cc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa7640a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]