[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZJH1JTMDi7/springsettings.1095522.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbfd40a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1936 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1095522/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x450b7f70] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x450b7f70] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 535ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 610ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 712ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 118ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Aerithlynn was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1095522/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (218ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11908,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1095522/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51502a00,0x5121eb30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: bf667760dd2dc033113883ea930e0191 [f=-000001] Connection attempt from op898 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: op898 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from carlosvig [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: carlosvig changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="carlosvig" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="carlosvig" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="carlosvig" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="carlosvig" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="carlosvig" string="[Game::Load][lua{Rules,Gaia}={000000006f1dd520,000000006e3bd9d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[Game::Load][lua{Rules,Gaia}={000000009a1379d0,000000009a13ae50}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4953,46.8779297,3470]: 0 finished unit Strike Commander [f=-000001] [0] Event [1347,46.3320313,763]: 1 finished unit Recon Commander [f=0000000] [0] carlosvig, team: 1, elo:1394, userid: 522356 [f=0000000] [0] op898, team: 0, elo:1325, userid: 530694 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000022] [22] Event [1328,46.3260803,864]: 1 finished unit Tank Foundry [f=0000297] [297] Event [4856,46.3272629,3560]: 0 finished unit Jumpbot Factory [f=0000368] [368] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000624] [624] Event [1356,47.64608,864]: 1 finished unit Welder [f=0000764] [764] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001096] [1096] Event [1256,47.2815857,712]: 1 finished unit Wind/Tidal Generator [f=0001270] [1270] Event [1160,47.5464783,712]: 1 finished unit Wind/Tidal Generator [f=0001412] [1412] Event [1336,46.9788513,632]: 1 finished unit Wind/Tidal Generator [f=0001426] [1426] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0001570] [1570] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0001601] [1601] Event [1356,47.64608,864]: 1 finished unit Kodachi [f=0001721] [1721] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0001779] [1779] Event [1080,47.3619995,632]: 1 finished unit Wind/Tidal Generator [f=0001866] [1866] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0002017] [2017] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0002100] [2100] Event [1000,46.3260803,552]: 1 finished unit Wind/Tidal Generator [f=0002168] [2168] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0002319] [2319] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0002470] [2470] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0002530] [2530] Event [2364.83154,51.6072235,1307.04785]: 0 lost unit Puppy [f=0002620] [2620] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0002646] [2646] Event [2422.57251,32.7989655,1346.31958]: 0 lost unit Puppy [f=0002770] [2770] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0002788] [2788] Event [1356,47.64608,864]: 1 finished unit Kodachi [f=0002795] [2795] Event [2427.0083,31.5097942,1349.62805]: 0 lost unit Puppy [f=0002831] [2831] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002921] [2921] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0002950] [2950] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0003068] [3068] Event [2080.69922,75.5021057,1149.47717]: 0 lost unit Puppy [f=0003071] [3071] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0003089] [3089] Event [2429.01514,29.055603,1367.47327]: 0 lost unit Puppy [f=0003244] [3244] Event [2416.98267,32.2129402,1359.94873]: 0 lost unit Puppy [f=0003322] [3322] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0003400] [3400] Event [2414.79834,35.1608887,1340.64429]: 0 lost unit Puppy [f=0003503] [3503] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0003549] [3549] Event [2419.18359,33.7909698,1343.98328]: 0 lost unit Puppy [f=0003877] [3877] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0003912] [3912] Event [1578.19189,74.3930283,1322.21033]: 0 lost unit Puppy [f=0003987] [3987] Event [2384,75.3838501,928]: 1 finished unit Lotus [f=0004020] [4020] Event [1631.99475,75.5021057,1449.97742]: 0 lost unit Puppy [f=0004238] [4238] Event [1516.33545,74.286438,1260.3241]: 0 lost unit Puppy [f=0004316] [4316] Event [1356,47.64608,864]: 1 finished unit Ogre [f=0004339] [4339] Event [1629.85645,75.4980927,1387.35144]: 0 lost unit Puppy [f=0004429] [4429] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0004466] [4466] Event [1496,46.3260803,600]: 1 finished unit Wind/Tidal Generator [f=0004631] [4631] Event [1536.11914,74.286438,1280.13794]: 0 lost unit Puppy [f=0004934] [4934] Event [1356,47.64608,864]: 1 finished unit Kodachi [f=0004983] [4983] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0005169] [5169] Event [1470.39221,83.9993134,1328.83057]: 0 lost unit Puppy [f=0005182] [5182] Event [1104,46.5862427,944]: 1 finished unit Lotus [f=0005241] [5241] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0005409] [5409] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0005662] [5662] Event [3024,16.478363,1552]: 1 finished unit Lotus [f=0005711] [5711] Event [1605.31177,75.2358246,1349.53564]: 0 lost unit Puppy [f=0005848] [5848] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0005886] [5886] Event [1272,46.3450012,632]: 1 finished unit Wind/Tidal Generator [f=0006248] [6248] Event [1550.96008,65.5361023,1434.24915]: 0 lost unit Puppy [f=0006261] [6261] Event [1192,46.9410095,632]: 1 finished unit Wind/Tidal Generator [f=0006367] [6367] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0006399] [6399] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0006500] [6500] Event [1304,46.4348755,584]: 1 finished unit Wind/Tidal Generator [f=0006519] [6519] Event [1356,47.64608,864]: 1 finished unit Ogre [f=0006721] [6721] Event [1714.83789,84.2580414,1351.38342]: 0 lost unit Puppy [f=0006723] [6723] Event [1224,46.3355408,584]: 1 finished unit Wind/Tidal Generator [f=0006767] [6767] Event [4936,47.5464783,3352]: 0 lost unit Metal Extractor [f=0006827] [6827] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0007006] [7006] Event [1144,46.8227539,584]: 1 finished unit Wind/Tidal Generator [f=0007049] [7049] Event [1356,47.64608,864]: 1 finished unit Kodachi [f=0007097] [7097] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0007102] [7102] Event [1579.68286,75.6215363,1478.5979]: 0 lost unit Puppy [f=0007367] [7367] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0007597] [7597] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0007621] [7621] Event [1638.13379,75.5107498,1557.36719]: 0 lost unit Puppy [f=0007688] [7688] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0008049] [8049] Event [1517.92334,86.3439255,1528.18188]: 0 lost unit Puppy [f=0008082] [8082] Event [1384,46.3875732,520]: 1 finished unit Solar Collector [f=0008240] [8240] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0008332] [8332] Event [1504.76917,85.7125473,1479.19958]: 0 lost unit Puppy [f=0008332] [8332] Event [1489.55969,76.7689514,1469.70093]: 1 lost unit Kodachi [f=0008366] [8366] Event [1304,46.3355408,520]: 1 finished unit Solar Collector [f=0008560] [8560] Event [1356,47.64608,864]: 1 finished unit Ogre [f=0008654] [8654] Event [1692.03357,84.0213928,1344.96118]: 0 lost unit Puppy [f=0008696] [8696] Event [1224,46.5484009,520]: 1 finished unit Solar Collector [f=0008753] [8753] Event [4855.75732,74.3094482,2378.2832]: 1 finished unit Recon Commander [f=0008783] [8783] Event [4984,47.5275574,3448]: 0 finished unit Caretaker [f=0008794] [8794] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0008825] [Game::ClientReadNet] added new player wf1675 with number 2 to team 0 [f=0008825] > SPRINGIE:User wf1675|turrettorp|3_3||False|||US [f=0008825] > SPRINGIE:User wf1675|turrettorp|3_3||False|||US [f=0008842] Connection attempt from wf1675 [f=0008842] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008842] -> Connection established (given id 2) [f=0008881] [Game::ClientReadNet][LOGMSG] sender="wf1675" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0008881] [Game::ClientReadNet][LOGMSG] sender="wf1675" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008948] [8948] Event [1588.09119,71.4434586,1490.23816]: 0 lost unit Puppy [f=0009112] [9112] Event [1356,47.64608,864]: 1 finished unit Kodachi [f=0009257] [9257] Event [4984.73486,75.5358734,2668.43652]: 1 lost unit Ogre [f=0009334] [9334] Event [4832,46.361084,3560]: 0 finished unit Puppy [f=0009338] [Game::ClientReadNet][LOGMSG] sender="wf1675" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0009343] [9343] Event [4966.854,74.2515564,2918.25]: 0 lost unit Strike Commander [f=0009350] [Game::ClientReadNet][LOGMSG] sender="wf1675" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0009389] [Game::ClientReadNet][LOGMSG] sender="wf1675" string="[Game::Load][lua{Rules,Gaia}={0000000097425950,00000000dbf3c910}]" [f=0009389] Spectator wf1675 left the game: normal quit [f=0009389] [9389] Event [undefined]: wf1675 quit [f=0009498] [9498] Event [1583.93323,68.4413986,1484.62659]: 0 lost unit Puppy [f=0009629] [9629] Event [4984,47.5275574,3448]: 0 lost unit Caretaker [f=0009667] [9667] Event [4744,47.267395,3496]: 0 lost unit Metal Extractor [f=0009722] [9722] Event [4832,46.6278458,3560]: 0 lost unit Puppy [f=0009792] [9792] Event [4832,46.8219185,3560]: 0 lost unit Puppy [f=0009819] [9819] Event [4832,47.2044373,3560]: 0 lost unit Puppy [f=0009861] [9861] Event [4832,47.4245453,3560]: 0 lost unit Puppy [f=0009930] [9930] Event [4832,46.1891632,3560]: 0 lost unit Puppy [f=0009957] [9957] Event [4832,46.5505791,3560]: 0 lost unit Puppy [f=0009999] [9999] Event [4832,46.9419098,3560]: 0 lost unit Puppy [f=0010023] [10023] Event [1595.98499,86.0926743,1542.87646]: 0 lost unit Puppy [f=0010026] [10026] Event [4832,47.1552658,3560]: 0 lost unit Puppy [f=0010026] [10026] Event [4856,47.1552658,3560]: 0 lost unit Jumpbot Factory [f=0010035] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0010036] [10036] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0010045] [10045] Event [4952,46.6051636,3576]: 0 lost unit Energy Pylon [f=0010062] [10062] Event [5112,41.8519363,3336]: 0 lost unit Spider Factory [f=0010143] [10143] Event [5096,46.3260803,3576]: 0 lost unit Metal Extractor [f=0010280] game_message: op898 has been destroyed! [f=0010280] [10280] Event [undefined]: op898 resigned [f=0010280] game_message: carlosvig wins! [f=0010280] Submitting stats [f=0010280] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010280] Part| Total Time|Time of the last 0.5s [f=0010280] Draw 20893.79ms 20.90% [f=0010280] Lua::Callins::Synced 4876.15ms 21.20% [f=0010280] Lua::Callins::Unsynced 27643.26ms 28.10% [f=0010280] Lua::CollectGarbage::Synced 337.40ms 0.10% [f=0010280] Lua::CollectGarbage::Unsynced 1110.08ms 2.50% [f=0010280] Misc::Profiler::AddTime 81.57ms 0.00% [f=0010280] Sim 26984.98ms 60.30% [f=0010280] [10280] Event [2130.76514,19.7854805,2288.81641]: 0 lost unit Puppy [f=0010280] [10280] Event [2117.8938,11.3750877,2286.27637]: 1 lost unit Kodachi [f=0010280] [10280] Received game_message: op898 has been destroyed! [f=0010280] [10280] Received game_message: carlosvig wins! [f=0010281] [10281] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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19,2110,5130,5130,2110,0,91.8517532,91.8517532,0,0,0,0,0,0,0,0,0,0,0,0,0,498.676727,1054.21753,1054.21753,498.676727,0,270,270,0,8,21.6764088,21.6764088,8,1275,1275,1275,1275,5,21.7708206,21.7708206,5,135,1525,1525,135,0,770,770,0,700,2060,2060,700,905,175,175,905,0,0,0,0,1078.56274,600.304871,600.304871,1078.56274 [f=0010281] [10281] Game End Stats Values: 20,2110,5025,5025,2110,0,109.881905,109.881905,0,0,0,0,0,0,0,0,0,0,0,0,0,568.136292,1097.12073,1097.12073,568.136292,0,270,270,0,8,33.5603638,33.5603638,8,1275,1275,1275,1275,5,22.2020092,22.2020092,5,135,1350,1350,135,175,770,770,175,700,2130,2130,700,950,350,350,950,0,0,0,0,1123.56287,669.764404,669.764404,1123.56287 [f=0010281] [10281] Game End Stats Values: 21,2245,5825,5825,2245,0,145.300583,145.300583,0,0,0,0,0,0,0,0,0,0,0,0,0,758.291626,1318.87622,1318.87622,758.291626,0,270,270,0,8,34.8300705,34.8300705,8,1275,1505,1505,1275,5,23.3612442,23.3612442,5,90,1850,1850,90,175,815,815,175,880,2200,2200,880,1040,350,350,1040,0,0,0,0,1353.75586,859.919739,859.919739,1353.75586 [f=0010281] [10281] Game End Stats Values: 22,1015,5500,5500,1015,0,199.34491,199.34491,0,0,0,0,0,0,0,0,0,0,78.6052856,78.6052856,0,1501.30603,2467.83423,2467.83423,1501.30603,0,270,270,0,7.19999981,33.2171555,33.2171555,7.19999981,0,1505,1505,0,4.5999999,24.6029549,24.6029549,4.5999999,135,1525,1525,135,675,2090,2090,675,880,2200,2200,880,2315,850,850,2315,0,0,0,0,2502.71387,1608.89282,1608.89282,2502.71387 [f=0010281] [10281] Game End Stats Values: 23,790,5500,5500,790,0,259.022583,259.022583,0,0,0,0,0,0,0,0,0,1.49044096,303.292114,303.292114,1.49044096,1501.30603,3285.53638,3285.53638,1501.30603,0,270,270,0,2,34.2339096,34.2339096,2,0,1505,1505,0,2,24.9785118,24.9785118,2,90,1525,1525,90,675,2345.3335,2345.3335,675,700,2200,2200,700,2570.3335,850,850,2570.3335,0,0,0,0,3320.41602,1608.89282,1608.89282,3320.41602 [f=0010281] [10281] Game End Stats Values: 24,45,5500,5500,45,0,316.143158,316.143158,0,0,0,0,0,0,0,0,0,17.1571064,503.420715,503.420715,17.1571064,1606.84644,3710.68555,3710.68555,1606.84644,0,270,270,0,2,37.4210854,37.4210854,2,0,1505,1505,0,2,25.3938923,25.3938923,2,45,1525,1525,45,675,3453.99731,3453.99731,675,0,2200,2200,0,3782.33057,850,850,3782.33057,0,0,0,0,3800.26196,1753.29102,1753.29102,3800.26196 [f=0010451] Spectator op898 left the game: normal quit [f=0010451] [10451] Event [undefined]: op898 quit [f=0010460] gg [f=0010566] No clients connected, shutting down server [f=0010566] Server shutdown [f=0010566] [10566] all players disconnected [f=0010629] [10629] Event [1356,47.64608,864]: 1 finished unit Ogre [f=0011183] [11183] Event [1356,47.64608,864]: 1 finished unit Kodachi [f=0012695] Autoquit sending quit command. [f=0012695] [QuitAction] user exited to system [f=0012695] [SpringApp::Kill][1] fromRun=1 [f=0012695] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012695] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012695] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012695] [ThreadPool::SetThreadCount][2] workers=0 [f=0012695] [SpringApp::Kill][2] [f=0012695] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012695] [Game::KillLua][3] dtor=0 luaUI=0x519753e0 [f=0012695] Start widgetHandler:Shutdown [f=0012695] Shutdown - SaveOrderList Complete [f=0012695] Writing last game win data [f=0012695] Shutdown - SaveConfigData Complete [f=0012695] Shutdown Widget - Save/Load API [f=0012695] Shutdown Widget - Chili Highlight [f=0012695] Shutdown Widget - Draw After Chili [f=0012695] Shutdown Widget - EPIC Menu [f=0012695] Shutdown Widget - Chili Widget Selector [f=0012695] Shutdown Widget - Chili Minimap [f=0012695] Shutdown Widget - Local Team Colors [f=0012695] Shutdown Widget - Display Keys 2 [f=0012695] Shutdown Widget - Save Game Menu [f=0012695] Shutdown Widget - Unit Icons [f=0012695] Shutdown Widget - Noises [f=0012695] Shutdown Widget - HealthBars [f=0012695] Shutdown Widget - Win Counter [f=0012695] Shutdown Widget - SpringRTS Replay Stats [f=0012695] Shutdown Widget - BuildETA [f=0012695] Shutdown Widget - Modular Comm Info [f=0012695] Shutdown Widget - Stereo3D [f=0012695] Shutdown Widget - Showeco and Grid Drawer [f=0012695] Shutdown Widget - Point Tracker [f=0012695] Shutdown Widget - Missile Silo Range [f=0012695] Shutdown Widget - MetalFeatures (new) [f=0012695] Shutdown Widget - MinimapEvents [f=0012695] Shutdown Widget - Local Widgets Config [f=0012695] Shutdown Widget - Highlight Geos [f=0012695] Shutdown Widget - Grab Input [f=0012695] Input grabbing is disabled! [f=0012695] Shutdown Widget - Defense Range Zero-K [f=0012695] Shutdown Widget - Darkening [f=0012695] Shutdown Widget - Context Menu [f=0012695] Shutdown Widget - Chili Spectator Panels [f=0012695] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012695] Shutdown Widget - Chili Nuke Warning [f=0012695] Shutdown Widget - Chili EndGame Window [f=0012695] Shutdown Widget - Chili Economy Panel Default [f=0012695] Shutdown Widget - CameraShake [f=0012695] Shutdown Widget - State Reverse and Latency [f=0012695] Shutdown Widget - Music Player v2 [f=0012695] Shutdown Widget - Attack AoE [f=0012695] Shutdown Widget - UnitShapes [f=0012695] Shutdown Widget - Map Edge Extension [f=0012695] Shutdown Widget - Selection Send [f=0012695] Shutdown Widget - LupsManager [f=0012695] Shutdown Widget - Newton Firezone [f=0012695] Shutdown Widget - Chili Pro Console [f=0012695] Shutdown Widget - Persistent Build Height [f=0012695] Shutdown Widget - Lasso Terraform GUI [f=0012695] Shutdown Widget - Lups [f=0012695] Shutdown Widget - Chili Framework [f=0012695] Shutdown Widget - Mex Placement Handler [f=0012695] Shutdown Widget - Chili Core Selector [f=0012695] Shutdown Widget - Custom Markers [f=0012695] Shutdown Widget - Select Keys [f=0012695] Shutdown Widget - Pause Screen [f=0012695] Shutdown Widget - Text To Speech Control [f=0012695] Shutdown Widget - Layout Handler [f=0012695] End widgetHandler:Shutdown [f=0012695] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={456679,59485891} {int,ext,rec}Allocs={14343184,0,0} {chunk,block}Bytes={59485891,0} [f=0012695] [Game::KillLua][1] dtor=0 luaGaia=0x5121eb30 [f=0012695] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={273150,48025150} {int,ext,rec}Allocs={14343185,0,0} {chunk,block}Bytes={48025150,0} [f=0012695] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={273150,48025150} {int,ext,rec}Allocs={14343185,0,0} {chunk,block}Bytes={48025150,0} [f=0012695] [Game::KillLua][2] dtor=0 luaRules=0x51502a00 [f=0012695] Start gadgetHandler:Shutdown [f=0012695] Shutdown - StartSetup [f=0012695] Shutdown - UnitMorph [f=0012695] Shutdown - Carrier Drones [f=0012695] Shutdown - LupsNanoSpray [f=0012695] Shutdown - Missile Silo Controller [f=0012695] Shutdown - Modular Comm Info [f=0012695] Shutdown - Terrain Texture Handler [f=0012695] Shutdown - UnitCloakShield [f=0012695] Shutdown - Starlight Handler [f=0012695] End gadgetHandler:Shutdown [f=0012695] Start gadgetHandler:Shutdown [f=0012695] Shutdown - Save/Load [f=0012695] Shutdown - Teleport Throw [f=0012695] Shutdown - UnitMorph [f=0012695] Shutdown - Modular Comm Info [f=0012695] Shutdown - Retreat Command [f=0012695] Shutdown - Shockwaves [f=0012695] Shutdown - UnitCloakShield [f=0012695] Shutdown - Lups Cloak FX [f=0012695] Shutdown - Lups [f=0012695] Shutdown - Lups Shield [f=0012695] End gadgetHandler:Shutdown [f=0012695] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14343217,0,0} {chunk,block}Bytes={0,0} [f=0012695] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14343217,0,0} {chunk,block}Bytes={0,0} [f=0012695] [Game::KillLua][4] dtor=0 [f=0012695] [Game::~CGame][1] [f=0012695] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012695] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012695] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012695] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012695] [Game::KillLua][4] dtor=1 [f=0012695] [Game::KillMisc][1] [f=0012695] [Game::KillMisc][2] [f=0012695] [Game::KillMisc][3] [f=0012695] [Game::KillRendering][1] [f=0012695] [3DOParser::Kill] allocated 1 pieces [f=0012695] [S3OParser::Kill] allocated 198 pieces [f=0012695] [AssParser::Kill] allocated 41 pieces [f=0012695] [Game::KillInterface][1] [f=0012695] [Game::KillInterface][2] [f=0012695] [Game::KillSimulation][1] [f=0012695] [Game::KillSimulation][2] [f=0012695] [CCollisionHandler] dis-/continuous tests: 0/1758304 [f=0012695] [Game::KillSimulation][3] [f=0012695] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012695] [~CPathCache(24x16)] cacheHits=10 hitPercentage=24% numHashColls=0 maxCacheSize=5 [f=0012695] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012695] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012695] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012695] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012695] [LosHandler::Kill] raycast instance cache-{hits,misses}={3333,3325}; shared=0%; cached=50% [f=0012695] [Game::KillSimulation][4] [f=0012695] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012695] [Game::~CGame][2] [f=0012695] [Game::~CGame][3] [f=0012695] [SpringApp::Kill][3] [f=0012695] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133934 bytes sent 88814 bytes recv'd [f=0012695] [SpringApp::Kill][4] font=0x44fefaa0 [f=0012695] [SpringApp::Kill][5] [f=0012695] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x450b7c10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2189ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=57ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="objects3d/strikecom_dead_1.dae" indx=5506 inflSize=1986kb readTime=23ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=16ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=16ms file="bitmaps/gpl/sporetrail2.tga" indx=480 inflSize=37kb readTime=15ms file="luarules/utilities/istargetreachable.lua" indx=1912 inflSize=1kb readTime=14ms file="bitmaps/cc/dirt.png" indx=413 inflSize=18kb readTime=14ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1834 inflSize=1kb readTime=14ms file="luarules/configs/cai/unitmovetype.lua" indx=1240 inflSize=1kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 40835320 bytes cached in 2783 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x45188a10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45323d00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45064060) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbfd40a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]