[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EqzTutAwH8/springsettings.1095311.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0c6c0a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2003 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1095311/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4600c660] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4600c660] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 570ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 644ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Codmo was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1095311/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (200ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11908,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1095311/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c95cc0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7c0877601c0200e3f25007015fb36b56 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fine changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0000000107f16a60,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000069962580,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] I see [f=-000001] !predict [f=-000001] > Team Fine has a 2% chance to win [f=-000001] > Team PRO_rANDY has a 98% chance to win [f=-000001] hiya [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Commander 2! [f=-000001] [0] Event [4652,261.999756,4313]: 0 finished unit Recon Commander [f=-000001] [0] Event [615,262.003418,414]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3117, userid: 85949 [f=0000000] [0] Fine, team: 0, elo:2440, userid: 21871 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [808,261.995605,496]: 1 finished unit Cloakbot Factory [f=0000045] [45] Event [4776,261.995605,4232]: 0 finished unit Shieldbot Factory [f=0000237] [237] Event [4764,261.995605,4232]: 0 finished unit Dirtbag [f=0000248] [248] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000333] [333] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0000472] [472] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0000607] [607] Event [4764,261.995605,4232]: 0 finished unit Convict [f=0000616] [616] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0000759] [759] Event [808,261.995605,505.600006]: 1 finished unit Conjurer [f=0000848] [848] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0000922] [922] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0001082] [1082] Event [4296,261.995605,4280]: 0 finished unit Wind/Tidal Generator [f=0001110] [1110] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001276] [1276] Event [4296,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0001296] [1296] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0001368] [1368] Event [696,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001451] [1451] Event [632,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001562] [1562] Event [3602.59131,336.403564,1177.9834]: 0 lost unit Dirtbag [f=0001563] [1563] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0001569] [1569] Event [568,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001636] [1636] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0001684] [1684] Event [504,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0001849] [1849] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0001938] [1938] Event [440,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0002193] [2193] Event [376,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0002283] [2283] Event [808,261.995605,505.600006]: 1 finished unit Conjurer [f=0002302] [2302] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0002323] [2323] Event [1136,253.694824,1136]: 1 finished unit Radar Tower [f=0002372] [2372] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002523] [2523] Event [312,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0002596] [2596] Event [4376,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0002698] [2698] Event [808,261.995605,505.600006]: 1 finished unit Conjurer [f=0002747] [2747] Event [312,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0002782] [2782] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0002840] [2840] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0002879] [2879] Event [4440,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0002969] [2969] Event [1136,253.694824,1136]: 1 lost unit Radar Tower [f=0003041] [3041] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0003091] [3091] Event [312,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0003158] [3158] Event [4456,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0003166] [3166] Event [3544,57.729248,3656]: 0 finished unit Solar Collector [f=0003194] [3194] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0003212] [3212] Event [1102.86731,250.395905,1028.75574]: 0 lost unit Bandit [f=0003251] [3251] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0003373] [3373] Event [312,261.995605,568]: 1 finished unit Wind/Tidal Generator [f=0003448] [3448] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0003466] [3466] Event [4808,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0003593] [3593] Event [3624,57.717041,3528]: 0 finished unit Solar Collector [f=0003720] [3720] Event [4856,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0003728] [3728] Event [296,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0003732] [3732] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0003767] [3767] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0003824] [3824] Event [4764,261.995605,4232]: 0 finished unit Convict [f=0003960] [3960] Event [4904,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0004051] [4051] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0004067] [4067] Event [296,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0004079] [4079] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0004090] [4090] Event [1664,104.311279,1648]: 1 finished unit Lotus [f=0004281] [4281] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0004391] [4391] Event [3232,147.438721,3232]: 0 finished unit Radar Tower [f=0004405] [4405] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0004431] [4431] Event [1776,104.299072,1648]: 1 finished unit Radar Tower [f=0004435] [4435] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0004473] [4473] Event [296,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0004526] [4526] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0004597] [4597] Event [4808,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0004725] [4725] Event [296,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0004767] [4767] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0004815] [4815] Event [808,261.995605,505.600006]: 1 finished unit Imp [f=0004815] [4815] Event [4744,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0004931] [4931] Event [2288,55.0437012,592]: 1 finished unit Lotus [f=0005008] [5008] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0005024] [5024] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0005070] [5070] Event [4680,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0005073] [5073] Event [3414.81543,226.973953,666.671997]: 0 lost unit Bandit [f=0005182] [5182] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0005209] [5209] Event [2144,54.012207,736]: 1 finished unit Lotus [f=0005219] [5219] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0005325] [5325] Event [4616,261.995605,4888]: 0 finished unit Wind/Tidal Generator [f=0005334] [5334] Event [4776,261.995605,4344]: 0 finished unit Caretaker [f=0005415] [5415] Event [4764,261.995605,4232]: 0 finished unit Snitch [f=0005480] [5480] Event [2240,54.012207,2144]: 1 finished unit Lotus [f=0005480] [5480] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0005573] [5573] Event [2576,55.5197754,2448]: 0 lost unit Lotus [f=0005580] [5580] Event [4552,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0005655] [5655] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0005697] [5697] Event [2544,55.5319824,2512]: 0 finished unit Picket [f=0005697] [5697] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0005704] [5704] Event [4696,261.995605,4376]: 0 finished unit Shieldbot Plate [f=0005770] [5770] Event [2544,55.5319824,2512]: 0 lost unit Picket [f=0005790] [5790] Event [2496,55.5197754,2544]: 0 lost unit Picket [f=0005806] [5806] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0005835] [5835] Event [4488,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0005858] [5858] Event [2352,55.5197754,2544]: 1 lost unit Lotus [f=0005907] [5907] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0005968] [5968] Event [568,261.995605,472]: 1 finished unit Caretaker [f=0005991] [5991] Event [4936,261.995605,4312]: 0 finished unit Wind/Tidal Generator [f=0006001] [6001] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0006048] [6048] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0006105] [6105] Event [4424,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0006105] [6105] Event [2448,55.5258789,2560]: 0 lost unit Lotus [f=0006155] [6155] Event [2644.14258,55.5188637,2495.08984]: 1 lost unit Glaive [f=0006174] [6174] Event [2568,55.5319824,2568]: 0 lost unit Metal Extractor [f=0006183] [6183] Event [2596.78662,53.6024208,2598.88745]: 1 lost unit Glaive [f=0006203] [6203] Event [4936,261.995605,4376]: 0 finished unit Wind/Tidal Generator [f=0006217] [6217] Event [2601.32983,55.522522,2426.35254]: 1 lost unit Glaive [f=0006244] [6244] Event [808,261.995605,505.600006]: 1 finished unit Imp [f=0006270] [6270] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0006347] [6347] Event [4952,261.995605,4440]: 0 finished unit Wind/Tidal Generator [f=0006356] [6356] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0006390] [6390] Event [4360,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0006461] [6461] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0006479] [Game::ClientReadNet] added new player cabinboy with number 2 to team 0 [f=0006480] > SPRINGIE:User cabinboy|roost|5_6||False|||US [f=0006525] Connection attempt from cabinboy [f=0006525] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006525] -> Connection established (given id 2) [f=0006532] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0006532] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006566] [6566] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0006577] [6577] Event [4952,261.995605,4504]: 0 finished unit Wind/Tidal Generator [f=0006649] [6649] Event [2647.31372,54.0298195,2112.91748]: 1 lost unit Glaive [f=0006657] [6657] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0006671] [6671] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0006686] [6686] Event [2725.2168,54.0150299,2182.13501]: 1 lost unit Glaive [f=0006727] [6727] Event [2660.7373,54.0244141,2167.68359]: 1 lost unit Glaive [f=0006738] [6738] Event [2832,55.0803223,2608]: 0 finished unit Picket [f=0006776] [6776] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0006790] [6790] Event [2703.43457,55.5322952,2439.84424]: 0 lost unit Bandit [f=0006804] [6804] Event [2500.69165,54.0218887,527.103516]: 0 lost unit Bandit [f=0006830] [6830] Event [4952,261.995605,4568]: 0 finished unit Wind/Tidal Generator [f=0006890] [6890] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0006895] [6895] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0006923] [6923] Event [2826.23657,55.3646812,2677.55884]: 0 lost unit Bandit [f=0006956] [6956] Event [4952,261.995605,4632]: 0 finished unit Wind/Tidal Generator [f=0006990] [6990] Event [2832,55.0803223,2608]: 0 lost unit Picket [f=0006992] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0007013] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0007013] [Game::ClientReadNet][LOGMSG] sender="cabinboy" string="[Game::Load][lua{Rules,Gaia}={0000000077e4db50,0000000000000000}]" [f=0007098] [7098] Event [808,261.995605,505.600006]: 1 finished unit Imp [f=0007121] [7121] Event [2816,55.5075684,2416]: 0 lost unit Picket [f=0007133] [7133] Event [2759.91406,55.5138702,2568.22998]: 0 lost unit Bandit [f=0007145] [7145] Event [2807.49146,55.5676079,2690.99878]: 0 lost unit Bandit [f=0007149] [7149] Event [2770.28809,55.5164795,2442.15991]: 0 lost unit Bandit [f=0007167] [7167] Event [2867.87061,54.1198616,2629.69824]: 1 lost unit Glaive [f=0007191] [7191] Event [2868.39282,54.0539017,2654.69629]: 1 lost unit Glaive [f=0007202] [7202] Event [2886.26489,54.0210953,2565.38306]: 0 lost unit Bandit [f=0007211] [7211] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0007213] [7213] Event [2544,55.5319824,2720]: 1 finished unit Lotus [f=0007216] [7216] Event [4968,261.995605,4696]: 0 finished unit Wind/Tidal Generator [f=0007222] [7222] Event [2894.31201,54.0204582,2747.49316]: 1 lost unit Glaive [f=0007226] [7226] Event [3011.95435,54.0126419,2728.56885]: 0 lost unit Bandit [f=0007258] [7258] Event [3165.94482,54.0246429,2680.1001]: 0 lost unit Recon Commander [f=0007276] [7276] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0007282] [7282] Event [3045.03052,50.0034561,2605.51807]: 1 lost unit Glaive [f=0007284] [7284] Event [3021.03296,50.6142273,2657.54883]: 1 lost unit Glaive [f=0007284] [7284] Event [3043.58765,53.6991043,2797.53516]: 1 lost unit Glaive [f=0007285] [7285] Event [3004.43188,52.7767906,2731.63013]: 1 lost unit Glaive [f=0007316] [7316] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0007432] [7432] Event [4968,261.995605,4760]: 0 finished unit Wind/Tidal Generator [f=0007434] [7434] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0007538] [7538] Event [2795.06909,55.5401115,2471.58398]: 1 lost unit Glaive [f=0007554] [7554] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0007566] [7566] Event [2656,56.1249771,2544]: 1 finished unit Picket [f=0007634] [7634] Event [360,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0007680] [7680] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0007703] [7703] Event [4968,261.995605,4824]: 0 finished unit Wind/Tidal Generator [f=0007704] [7704] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0007845] [7845] Event [424,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0007847] [7847] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0007895] [7895] Event [808,261.995605,505.600006]: 1 finished unit Conjurer [f=0007923] [7923] Event [4764,261.995605,4232]: 0 finished unit Convict [f=0007954] [7954] Event [488,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0008112] [8112] Event [808,261.995605,505.600006]: 1 finished unit Conjurer [f=0008148] [8148] Event [552,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0008158] [8158] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0008235] [8235] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0008241] [8241] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0008252] [8252] Event [2600,56.168541,2472]: 1 finished unit Caretaker [f=0008293] [8293] Event [616,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0008465] [8465] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0008490] [8490] Event [2568,51.0192719,2568]: 1 finished unit Metal Extractor [f=0008503] [8503] Event [2800,55.0803223,4400]: 0 finished unit Lotus [f=0008544] [8544] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0008588] [8588] Event [808,261.995605,505.600006]: 1 finished unit Imp [f=0008617] [8617] Event [4808,261.995605,4472]: 0 finished unit Storage [f=0008629] [8629] Event [696,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0008710] [8710] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0008717] [8717] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0008765] [8765] Event [4624,453.761963,496]: 1 finished unit Lotus [f=0008802] [8802] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0008830] [8830] Event [3894.35571,58.9028397,3117.11157]: 0 lost unit Bandit [f=0008838] [8838] Event [4006.39209,54.0299377,2921.18433]: 1 lost unit Glaive [f=0008871] [8871] Event [3845.27661,57.683754,3091.17798]: 0 lost unit Rogue [f=0008877] [8877] Event [3940.46582,54.0244141,2866.29297]: 0 lost unit Rogue [f=0008894] [8894] Event [3880.20874,54.0414124,2865.46143]: 0 lost unit Bandit [f=0008909] [8909] Event [4046.50854,55.0984421,2801.00366]: 1 lost unit Glaive [f=0008924] [8924] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0008925] [8925] Event [3840.62256,54.0207939,2852.74268]: 0 lost unit Rogue [f=0008927] [8927] Event [3787.80859,54.6922874,2769.76758]: 1 lost unit Glaive [f=0008929] [8929] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0008966] [8966] Event [3729.13696,54.1715775,2834.86426]: 1 lost unit Glaive [f=0008968] [8968] Event [3728.8335,54.0244141,2901.31738]: 0 lost unit Rogue [f=0009022] [9022] Event [3681.75757,54.0202026,2677.52026]: 0 lost unit Bandit [f=0009059] [9059] Event [680,261.995605,408]: 1 finished unit Caretaker [f=0009091] [9091] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0009096] [9096] Event [4077.64795,58.0652084,3094.91626]: 0 lost unit Rogue [f=0009105] [9105] Event [4189.84082,54.0182457,2941.03857]: 0 lost unit Bandit [f=0009106] [9106] Event [4045.58301,54.5120544,2884.44116]: 1 lost unit Glaive [f=0009116] [9116] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0009121] [9121] Event [4688,453.761963,496]: 1 finished unit Radar Tower [f=0009157] [9157] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0009361] [9361] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0009414] [9414] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0009563] [cabinboy] Allies: big whoops [f=0009564] [9564] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0009732] [9732] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0009806] [9806] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0009879] [9879] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0009901] [9901] Event [2736,55.5380859,2496]: 1 finished unit Picket [f=0009935] [9935] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0009937] [9937] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0009946] [9946] Event [3318.50317,51.3009415,2672.96436]: 0 lost unit Bandit [f=0009975] [9975] Event [680,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0010054] [10054] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0010067] [10067] Event [3648,57.7536621,3408]: 0 finished unit Lotus [f=0010129] [10129] Event [808,261.995605,505.600006]: 1 finished unit Conjurer [f=0010147] [10147] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0010149] [10149] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0010171] [10171] Event [616,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0010287] [10287] Event [808,261.995605,505.600006]: 1 finished unit Imp [f=0010330] [10330] Event [552,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0010340] [10340] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0010340] [10340] Event [2224,54.0366211,2480]: 1 finished unit Lotus [f=0010344] [10344] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0010389] [10389] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0010447] [10447] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0010469] [10469] Event [488,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0010489] [10489] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0010569] [10569] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0010612] [10612] Event [424,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0010692] [10692] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0010709] [10709] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0010753] [10753] Event [360,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0010773] [10773] Event [2896,54.4774857,2768]: 1 finished unit Picket [f=0010811] [10811] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0010822] [10822] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0010861] [10861] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0010862] [10862] Event [4360,254.177002,1288]: 1 lost unit Metal Extractor [f=0010952] [10952] Event [2880,54.0488281,2864]: 1 finished unit Picket [f=0011011] [11011] Event [808,261.995605,505.600006]: 1 finished unit Reaver [f=0011028] [11028] Event [360,261.995605,392]: 1 finished unit Wind/Tidal Generator [f=0011108] [11108] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0011154] [11154] Event [360,261.995605,456]: 1 finished unit Wind/Tidal Generator [f=0011154] [11154] Event [1168,250.77124,3616]: 1 finished unit Radar Tower [f=0011223] [11223] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0011227] [11227] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0011239] [11239] Event [4674,261.995605,4376]: 0 finished unit Snitch [f=0011278] [11278] Event [360,261.995605,520]: 1 finished unit Wind/Tidal Generator [f=0011429] [11429] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0011443] [11443] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0011452] [11452] Event [4416,54.0488281,2848]: 0 finished unit Lotus [f=0011489] [11489] Event [360,261.995605,584]: 1 finished unit Wind/Tidal Generator [f=0011492] [11492] Event [3697.7666,241.892075,352.211853]: 1 lost unit Glaive [f=0011526] [11526] Event [3610.26318,55.0733681,120.775009]: 0 lost unit Bandit [f=0011587] [11587] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0011607] [11607] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0011644] [11644] Event [3824,253.682617,1120]: 1 finished unit Lotus [f=0011719] [11719] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0011797] [11797] Event [808,261.995605,505.600006]: 1 finished unit Reaver [f=0011814] [11814] Event [360,261.995605,648]: 1 finished unit Wind/Tidal Generator [f=0011844] [11844] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0011875] [11875] Event [1072,253.682617,3888]: 1 finished unit Lotus [f=0011888] [11888] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0011919] [11919] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0011977] [11977] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0012008] [12008] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0012016] [12016] Event [360,261.995605,712]: 1 finished unit Wind/Tidal Generator [f=0012026] [12026] Event [4192,254.128174,1312]: 1 lost unit Lotus [f=0012067] [12067] Event [2896,54.4774857,2768]: 1 lost unit Picket [f=0012112] [12112] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0012233] [12233] Event [722.933289,254.192337,3718.63086]: 0 lost unit Convict [f=0012253] [12253] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0012291] [12291] Event [2672,55.5319824,2688]: 1 finished unit Picket [f=0012311] [12311] Event [4755.97412,403.071594,661.908264]: 0 lost unit Bandit [f=0012323] [12323] Event [4688,453.761963,496]: 1 lost unit Radar Tower [f=0012352] [12352] Event [4764,261.995605,4232]: 0 finished unit Outlaw [f=0012393] [12393] Event [808,261.995605,505.600006]: 1 finished unit Reaver [f=0012428] [12428] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0012457] [12457] Event [328,261.995605,840]: 1 finished unit Wind/Tidal Generator [f=0012459] [12459] Event [4890.16064,453.789246,444.937439]: 0 lost unit Bandit [f=0012466] [12466] Event [2880,54.0488281,2864]: 1 lost unit Picket [f=0012494] [12494] Event [760,254.20752,3832]: 0 lost unit Metal Extractor [f=0012505] [12505] Event [3138.8374,37.809803,2632.4668]: 0 lost unit Bandit [f=0012509] [12509] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0012576] [12576] Event [392,261.995605,840]: 1 finished unit Wind/Tidal Generator [f=0012593] [12593] Event [4849.39258,453.802032,344.173584]: 1 lost unit Glaive [f=0012597] [12597] Event [3093.71973,40.144516,2663.25195]: 1 lost unit Imp [f=0012603] [12603] Event [4866.70605,453.690308,150.319321]: 0 lost unit Bandit [f=0012626] [12626] Event [5008.6167,453.741089,214.218185]: 0 lost unit Bandit [f=0012636] [12636] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0012646] [12646] Event [992,254.177002,4016]: 1 finished unit Lotus [f=0012664] [12664] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0012667] [12667] Event [4764,261.995605,4232]: 0 finished unit Thug [f=0012791] [12791] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0012795] [12795] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0012811] [12811] Event [4128,254.189209,1232]: 1 finished unit Lotus [f=0012859] [12859] Event [456,261.995605,840]: 1 finished unit Wind/Tidal Generator [f=0012917] [12917] Event [1288,254.177002,4360]: 0 lost unit Metal Extractor [f=0013005] [13005] Event [4764,261.995605,4232]: 0 finished unit Thug [f=0013021] [13021] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0013031] [13031] Event [2656,55.5197754,2784]: 1 finished unit Picket [f=0013148] [13148] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0013158] cabinboy added point: [f=0013236] [13236] Event [1488,254.219727,4208]: 1 finished unit Lotus [f=0013248] [13248] Event [1804.15759,205.508438,4226.50098]: 1 lost unit Imp [f=0013253] [13253] Event [2640,54.0183105,2896]: 1 finished unit Picket [f=0013272] [13272] Event [4764,261.995605,4232]: 0 finished unit Convict [f=0013335] [13335] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0013388] [13388] Event [1848.37915,196.350601,4122.65088]: 0 lost unit Bandit [f=0013419] [13419] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0013500] [13500] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0013508] [13508] Event [520,261.995605,840]: 1 finished unit Wind/Tidal Generator [f=0013528] [13528] Event [1848.78064,196.254547,4169.53906]: 0 lost unit Bandit [f=0013583] [13583] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0013604] [13604] Event [1520,254.152588,4288]: 1 finished unit Lotus [f=0013608] [13608] Event [968,261.995605,776]: 1 finished unit Caretaker [f=0013627] [13627] Event [808,261.995605,505.600006]: 1 finished unit Reaver [f=0013652] [13652] Event [1872.58032,190.921127,4173.67871]: 0 lost unit Bandit [f=0013661] [13661] Event [4384,254.164795,1360]: 1 finished unit Lotus [f=0013665] [13665] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0013671] [13671] Event [584,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0013725] [13725] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0013732] [13732] Event [1905.50525,184.265396,4324.03955]: 0 lost unit Bandit [f=0013748] [13748] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0013762] [13762] Event [3092.92065,55.1020851,1318.20959]: 1 lost unit Glaive [f=0013827] PRO_rANDY added point: [f=0013830] [13830] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0013836] [13836] Event [3023.51465,143.219986,1083.48389]: 0 lost unit Bandit [f=0013840] [13840] Event [3040.93188,146.835968,1076.27332]: 0 lost unit Bandit [f=0013885] [13885] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0013906] [13906] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0013968] [13968] Event [648,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0013988] [13988] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0014031] [14031] Event [1520,254.140381,4384]: 1 finished unit Lotus [f=0014076] [14076] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0014138] [14138] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0014205] [14205] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0014255] [14255] Event [712,261.995605,824]: 1 finished unit Wind/Tidal Generator [f=0014283] [14283] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0014379] [14379] Event [2752,54.0183105,2944]: 1 finished unit Picket [f=0014379] [14379] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0014406] [14406] Event [2752,54.0183105,2944]: 1 lost unit Picket [f=0014456] [14456] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0014476] [14476] Event [2816,55.4953613,2800]: 1 lost unit Picket [f=0014477] [14477] Event [1288,249.664215,4360]: 1 finished unit Metal Extractor [f=0014531] [14531] Event [4560,254.231934,1344]: 1 finished unit Lotus [f=0014543] [14543] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0014593] [14593] Event [984,261.098389,888]: 1 finished unit Caretaker [f=0014612] [14612] Event [2848,54.175209,2656]: 1 lost unit Picket [f=0014659] [14659] Event [808,261.995605,505.600006]: 1 finished unit Reaver [f=0014688] [14688] Event [1413.65051,89.7367935,1883.35437]: 0 lost unit Bandit [f=0014695] [14695] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0014705] [14705] Event [1521.98096,57.692543,1764.48657]: 1 lost unit Glaive [f=0014709] [14709] Event [2656,55.5197754,2784]: 1 lost unit Picket [f=0014741] [14741] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0014752] [14752] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0014800] [14800] Event [1416,57.729248,1656]: 1 lost unit Metal Extractor [f=0014805] [14805] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0014831] [14831] Event [2640,54.0183105,2896]: 1 lost unit Picket [f=0014847] [14847] Event [1282.74976,57.7190056,1674.15002]: 0 lost unit Bandit [f=0014868] [14868] Event [3302.60376,50.5503769,2641.05029]: 1 lost unit Glaive [f=0014868] [14868] Event [2672,55.5319824,2688]: 1 lost unit Picket [f=0014910] [14910] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0014910] [14910] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0014936] [14936] Event [2576,54.0244141,2944]: 1 finished unit Lotus [f=0014948] [14948] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0014958] [14958] Event [2885.33105,53.1201515,2880.84424]: 0 lost unit Thug [f=0014974] [14974] Event [2736,55.5380859,2496]: 1 lost unit Picket [f=0015059] [15059] Event [3077.99463,57.5784225,2886.29224]: 0 lost unit Outlaw [f=0015069] [15069] Event [1048.00879,151.199112,1279.328]: 0 lost unit Bandit [f=0015086] [15086] Event [808,261.995605,505.600006]: 1 finished unit Reaver [f=0015090] [15090] Event [1048.40759,125.918648,1305.57288]: 0 lost unit Bandit [f=0015109] [15109] Event [1048.0863,123.097916,1307.29773]: 0 lost unit Bandit [f=0015121] [15121] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0015157] [15157] Event [2871.29639,55.2302589,2676.21289]: 0 lost unit Bandit [f=0015158] [15158] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0015178] [15178] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0015216] [15216] Event [2560,54.0183105,2896]: 1 lost unit Picket [f=0015228] [15228] Event [2576,54.1037598,2848]: 1 lost unit Picket [f=0015247] [15247] Event [760,249.694733,3832]: 1 finished unit Metal Extractor [f=0015250] [15250] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0015275] [15275] Event [2685.04858,52.7093353,2909.05908]: 0 lost unit Bandit [f=0015331] [15331] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0015336] [15336] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0015336] [15336] Event [2554.15649,54.4366112,2843.10547]: 0 lost unit Bandit [f=0015343] [15343] Event [2576,54.0402832,2944]: 1 lost unit Lotus [f=0015343] [15343] Event [2656,56.1249771,2544]: 1 lost unit Picket [f=0015368] [15368] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0015384] [15384] Event [2412.6377,54.0215302,2937.89063]: 0 lost unit Bandit [f=0015413] [15413] Event [2426.67627,54.038662,2910.86011]: 0 lost unit Bandit [f=0015419] [15419] Event [2600,56.168541,2472]: 1 lost unit Caretaker [f=0015439] [15439] Event [2544,55.5319824,2720]: 1 lost unit Lotus [f=0015471] [15471] Event [2449.26636,56.1495285,2755.37427]: 0 lost unit Bandit [f=0015488] [15488] Event [2465.81274,55.3248482,2936.28101]: 0 lost unit Bandit [f=0015505] [15505] Event [2568,51.0192719,2568]: 1 lost unit Metal Extractor [f=0015515] [15515] Event [808,261.995605,505.600006]: 1 finished unit Reaver [f=0015585] [15585] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0015644] [15644] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0015666] [15666] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0015695] [15695] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0015702] [15702] Event [3176.55664,39.7372665,2747.83789]: 1 lost unit Glaive [f=0015726] [15726] Event [3234.95581,46.3867188,2775.26294]: 1 lost unit Glaive [f=0015744] [15744] Event [3161.1394,37.9792557,2731.94189]: 1 lost unit Glaive [f=0015750] [15750] Event [3434.44702,55.2191429,3058.85425]: 0 lost unit Thug [f=0015764] [15764] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0015764] [15764] Event [3325.07153,55.4366493,2888.28174]: 1 lost unit Glaive [f=0015788] [15788] Event [3294.75977,54.011261,3009.29614]: 0 lost unit Bandit [f=0015792] [15792] Event [3300.83667,54.4029007,3045.83472]: 0 lost unit Bandit [f=0015796] [15796] Event [3300.10571,53.4172516,3005.37305]: 0 lost unit Bandit [f=0015797] [15797] Event [3288.2959,56.3181,3066.98706]: 0 lost unit Bandit [f=0015798] [15798] Event [2592,54.0305176,3200]: 1 lost unit Picket [f=0015827] [15827] Event [3281.65869,54.1590996,3002.70874]: 0 lost unit Convict [f=0015855] [15855] Event [3156.74707,54.4712601,2963.08789]: 0 lost unit Rogue [f=0015862] [15862] Event [3314.26685,59.3986053,3107.04736]: 0 lost unit Convict [f=0015868] [15868] Event [3273.00269,70.7844238,3129.19189]: 0 lost unit Bandit [f=0015877] [15877] Event [3249.66992,58.9249954,3105.52319]: 0 lost unit Convict [f=0015879] [15879] Event [3241.38159,57.7355537,3078.59424]: 1 lost unit Glaive [f=0015897] [15897] Event [3185.19312,58.5398369,3104.20825]: 0 lost unit Rogue [f=0015929] [15929] Event [3152.05737,75.9359055,3140.25952]: 0 lost unit Rogue [f=0015942] [15942] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0015947] [15947] Event [3056,55.402626,2928]: 0 lost unit Lotus [f=0015966] [15966] Event [3232,147.438721,3232]: 0 lost unit Radar Tower [f=0015987] [15987] Event [808,261.995605,505.600006]: 1 finished unit Reaver [f=0015989] [15989] Event [3096.8606,57.6844177,3184.55176]: 1 lost unit Glaive [f=0016007] [16007] Event [4764,261.995605,4232]: 0 finished unit Convict [f=0016013] [16013] Event [2974.24951,54.0244141,3303.81641]: 0 lost unit Rogue [f=0016025] [16025] Event [3085.24829,57.677578,3235.28931]: 1 lost unit Glaive [f=0016058] [16058] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0016067] [16067] Event [3096.59302,57.718605,3307.27222]: 1 lost unit Glaive [f=0016077] [16077] Event [3754.08521,81.2976913,3159.35913]: 0 lost unit Snitch [f=0016077] [16077] Event [3701.25,57.7431602,3103.99731]: 1 lost unit Glaive [f=0016081] [16081] Event [2998.24902,54.0135422,3413.07617]: 0 lost unit Bandit [f=0016084] [16084] Event [2949.40796,54.0334435,3453.91626]: 0 lost unit Bandit [f=0016093] [16093] Event [3005.4458,53.6273422,3418.15796]: 1 lost unit Glaive [f=0016117] [16117] Event [2974.61621,54.0315742,3429.73071]: 1 lost unit Glaive [f=0016154] [16154] Event [2972.87207,54.0271721,3502.12842]: 1 lost unit Glaive [f=0016158] [16158] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0016165] [16165] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0016191] [16191] Event [2846.85669,54.0225983,3573.61938]: 0 lost unit Bandit [f=0016252] [16252] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0016296] [16296] Event [2656,54.0488281,3312]: 1 finished unit Picket [f=0016356] [16356] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0016360] [16360] Event [2660.28711,54.0435753,3734.30933]: 0 lost unit Bandit [f=0016464] [16464] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0016464] PRO_rANDY added point: [f=0016472] [16472] Event [664,261.995605,904]: 1 finished unit Wind/Tidal Generator [f=0016474] [16474] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0016511] [16511] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0016556] [16556] Event [2704,54.0244141,3232]: 1 finished unit Picket [f=0016556] [16556] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0016603] [16603] Event [664,261.995605,968]: 1 finished unit Wind/Tidal Generator [f=0016656] [Game::ClientReadNet] added new player Hans27 with number 3 to team 0 [f=0016656] > SPRINGIE:User Hans27|vehraid|2_5||False|||PL [f=0016673] Connection attempt from Hans27 [f=0016673] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0016673] -> Connection established (given id 3) [f=0016679] [16679] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0016686] [Game::ClientReadNet][LOGMSG] sender="Hans27" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0016686] [Game::ClientReadNet][LOGMSG] sender="Hans27" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0016745] [16745] Event [2768.09692,54.0245628,3339.5769]: 1 lost unit Glaive [f=0016778] [16778] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0016808] [16808] Event [2856.68433,54.0255203,4239.23584]: 0 lost unit Bandit [f=0016818] [16818] Event [592,452.724365,4496]: 1 finished unit Radar Tower [f=0016818] [16818] Event [2790.05029,54.3894577,4054.19946]: 0 lost unit Snitch [f=0016818] [16818] Event [2873.65308,54.0256119,4029.56201]: 1 lost unit Reaver [f=0016852] [16852] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0016868] [16868] Event [2560,55.2892532,3328]: 1 finished unit Picket [f=0016904] [16904] Event [3385.75024,56.8249168,2719.82153]: 0 lost unit Rogue [f=0016956] [16956] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0017008] [17008] Event [3143.98975,65.8006973,4136.57227]: 0 lost unit Bandit [f=0017028] [17028] Event [808,261.995605,505.600006]: 1 finished unit Reaver [f=0017029] [17029] Event [3142.65747,60.4816017,4091.4397]: 0 lost unit Bandit [f=0017047] [17047] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0017064] [17064] Event [3117.09888,59.0787544,4038.45239]: 0 lost unit Bandit [f=0017075] [17075] Event [3133.76367,67.893074,4015.17432]: 0 lost unit Bandit [f=0017082] [17082] Event [3114.44995,59.3372917,4016.89795]: 0 lost unit Bandit [f=0017088] [17088] Event [664,256.752686,1032]: 1 finished unit Wind/Tidal Generator [f=0017090] [17090] Event [3093.20093,57.8067589,4018.56323]: 0 lost unit Bandit [f=0017127] [17127] Event [2624,54.0352097,3168]: 1 finished unit Picket [f=0017181] [17181] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0017194] [17194] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0017224] [Game::ClientReadNet][LOGMSG] sender="Hans27" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0017263] [Game::ClientReadNet][LOGMSG] sender="Hans27" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0017263] [Game::ClientReadNet][LOGMSG] sender="Hans27" string="[Game::Load][lua{Rules,Gaia}={0000000065dc6b20,0000000000000000}]" [f=0017306] [17306] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0017315] [17315] Event [2969.20825,55.4666786,2055.85083]: 0 lost unit Bandit [f=0017327] [17327] Event [664,246.419434,1096]: 1 finished unit Wind/Tidal Generator [f=0017382] [17382] Event [2528,55.2207031,3168]: 1 finished unit Picket [f=0017395] [17395] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0017428] [17428] Event [3691.81616,55.1749496,2433.91455]: 0 lost unit Rogue [f=0017434] [17434] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0017436] [17436] Event [3693.2251,54.0307312,2586.49341]: 0 lost unit Rogue [f=0017454] [17454] Event [3619.29907,54.0244141,2664.99878]: 1 lost unit Glaive [f=0017462] [17462] Event [3728,55.721077,2816]: 0 finished unit Radar Tower [f=0017476] [17476] Event [3728,55.721077,2816]: 0 lost unit Radar Tower [f=0017483] [17483] Event [3796.79321,55.130146,2500.13989]: 0 lost unit Rogue [f=0017500] [17500] Event [3809.86792,54.5854149,2751.46606]: 1 lost unit Glaive [f=0017521] [17521] Event [4764,261.995605,4232]: 0 finished unit Bandit [f=0017529] [17529] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0017534] [17534] Event [3891.19702,54.02808,2611.95972]: 1 lost unit Glaive [f=0017560] [17560] Event [3933.12598,60.0547523,2437.76563]: 0 lost unit Rogue [f=0017564] [17564] Event [3940.69629,54.0335159,2589.01733]: 1 lost unit Glaive [f=0017599] [17599] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0017623] [17623] Event [648,233.321289,1160]: 1 finished unit Wind/Tidal Generator [f=0017704] [17704] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0017722] [17722] Event [3864.98706,55.1542244,2448.80273]: 1 lost unit Glaive [f=0017739] [17739] Event [4004.93677,88.2221985,2352.85718]: 1 lost unit Glaive [f=0017756] [17756] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0017759] [17759] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0017773] [17773] Event [3727.1709,55.2855873,2721.71533]: 1 lost unit Glaive [f=0017786] [17786] Event [648,220.119385,1224]: 1 finished unit Wind/Tidal Generator [f=0017793] [17793] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0017801] [17801] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0017806] [17806] Event [4083.11792,54.0244141,2594.69922]: 1 lost unit Glaive [f=0017829] [17829] Event [1416,53.2165375,1656]: 1 finished unit Metal Extractor [f=0017873] [17873] Event [3784.48535,54.0301476,2667.74268]: 1 lost unit Glaive [f=0017889] [17889] Event [2567.44824,55.3213463,3290.89063]: 1 finished unit Engineer Commander [f=0017899] [17899] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0017938] [17938] Event [3776.69897,54.9236565,2895.0896]: 1 lost unit Glaive [f=0017945] [17945] Event [3816.34375,55.1994934,2326.05225]: 0 lost unit Bandit [f=0017964] [17964] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0018008] [18008] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0018016] [18016] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0018043] [18043] Event [3729.97778,55.2243576,2402.5835]: 0 lost unit Bandit [f=0018045] [18045] Event [2150.96069,75.7173157,3889.45874]: 0 lost unit Bandit [f=0018158] [18158] Event [648,206.740479,1288]: 1 finished unit Wind/Tidal Generator [f=0018183] [18183] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0018190] [18190] Event [2077.06055,55.2204247,3565.39111]: 0 lost unit Bandit [f=0018206] [18206] Event [2080.30591,55.2313538,3471.33643]: 0 lost unit Bandit [f=0018221] [18221] Event [3388.32251,50.7120323,2734.56812]: 0 lost unit Bandit [f=0018238] [18238] Event [2127.22339,55.243782,3380.30688]: 0 lost unit Bandit [f=0018247] [18247] Event [3361.93799,58.0312119,2804.10962]: 0 lost unit Bandit [f=0018254] [18254] Event [4764,261.995605,4232]: 0 finished unit Rogue [f=0018254] [18254] Event [4674,261.995605,4376]: 0 finished unit Bandit [f=0018269] [18269] Event [3326.35864,54.8612404,2905.31396]: 0 lost unit Bandit [f=0018274] [18274] Event [2197.85938,55.0473557,3458.65576]: 0 lost unit Bandit [f=0018327] [18327] Event [3824,53.6963501,2848]: 0 finished unit Radar Tower [f=0018368] [18368] Event [3809.95947,55.1675568,2795.81274]: 0 lost unit Convict [f=0018385] [18385] Event [2624,54.0183105,3360]: 1 finished unit Faraday [f=0018393] [18393] Event [1520,254.152588,4288]: 1 lost unit Lotus [f=0018400] [18400] Event [3808.98608,53.9582176,2750.66992]: 0 lost unit Bandit [f=0018426] [18426] Event [undefined]: Fine resigned [f=0018426] game_message: Fine has been destroyed! [f=0018426] game_message: PRO_rANDY wins! [f=0018426] Submitting stats [f=0018426] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018426] Part| Total Time|Time of the last 0.5s [f=0018426] Draw 31225.33ms 26.85% [f=0018426] Lua::Callins::Synced 15556.10ms 12.48% [f=0018426] Lua::Callins::Unsynced 40802.79ms 32.24% [f=0018426] Lua::CollectGarbage::Synced 758.28ms 2.50% [f=0018426] Lua::CollectGarbage::Unsynced 1761.50ms 1.80% [f=0018426] Misc::Profiler::AddTime 136.63ms 0.10% [f=0018426] Sim 58250.43ms 54.59% [f=0018426] [18426] Received game_message: Fine has been destroyed! [f=0018426] [18426] Received game_message: PRO_rANDY wins! [f=0018427] [18427] Game End Stats Header: 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42,4345,12055,12055,4345,1788.97217,1369.9054,1369.9054,1788.97217,0,0,0,0,0,0,0,0,31.098732,0,0,31.098732,8325.9209,10805.2109,10805.2109,8325.9209,270,2020,2020,270,64.2052689,113.905647,113.905647,64.2052689,55,1665,1665,55,25.9125118,42.3506393,42.3506393,25.9125118,1155,3360,3360,1155,4940.09961,10139.9668,10139.9668,4940.09961,2865,5010,5010,2865,10484.9668,5751.90039,5751.90039,10484.9668,760.729736,899.821289,899.821289,760.729736,11096.0156,9177.93359,9177.93359,11096.0156 [f=0018440] [18440] Event [3824,53.6963501,2848]: 0 lost unit Radar Tower [f=0018443] [18443] Event [3464,57.7536621,3720]: 0 lost unit Metal Extractor [f=0018473] [18473] Event [2002.44031,163.26001,4185.0752]: 0 lost unit Rogue [f=0018512] gg [f=0018538] Spectator cabinboy left the game: normal quit [f=0018538] [18538] Event [undefined]: cabinboy quit [f=0018554] Player PRO_rANDY left the game: normal quit [f=0018554] [18554] Event [undefined]: PRO_rANDY quit [f=0018685] No clients connected, shutting down server [f=0018685] Server shutdown [f=0018685] [18685] all players disconnected [f=0018724] [18724] Event [648,193.611816,1352]: 1 finished unit Wind/Tidal Generator [f=0018755] [18755] Event [808,261.995605,505.600006]: 1 finished unit Knight [f=0018851] [18851] Event [2752,54.0244141,3168]: 1 finished unit Faraday [f=0018878] [18878] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0019011] [19011] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0019157] [19157] Event [2632,54.9120941,3080]: 1 finished unit Caretaker [f=0019203] [19203] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0019267] [19267] Event [648,180.611328,1416]: 1 finished unit Wind/Tidal Generator [f=0019304] [19304] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0019409] [19409] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0019582] [19582] Event [648,167.378906,1480]: 1 finished unit Wind/Tidal Generator [f=0019751] [19751] Event [808,261.995605,505.600006]: 1 finished unit Knight [f=0019829] [19829] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0019902] [19902] Event [808,261.995605,505.600006]: 1 finished unit Glaive [f=0019931] [19931] Event [648,154.384521,1544]: 1 finished unit Wind/Tidal Generator [f=0020004] [20004] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0020113] [20113] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0020181] [20181] Event [4296,254.189209,1336]: 1 finished unit Stinger [f=0020221] [20221] Event [808,261.995605,505.600006]: 1 finished unit Sling [f=0020251] [20251] Event [632,141.524414,1608]: 1 finished unit Wind/Tidal Generator [f=0020401] [20401] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0020507] Autoquit sending quit command. [f=0020507] [QuitAction] user exited to system [f=0020507] [SpringApp::Kill][1] fromRun=1 [f=0020507] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020507] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020507] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020507] [ThreadPool::SetThreadCount][2] workers=0 [f=0020507] [SpringApp::Kill][2] [f=0020507] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020507] [Game::KillLua][3] dtor=0 luaUI=0x53333440 [f=0020507] Start widgetHandler:Shutdown [f=0020507] Shutdown - SaveOrderList Complete [f=0020507] Writing last game win data [f=0020507] Shutdown - SaveConfigData Complete [f=0020507] Shutdown Widget - Chili Highlight [f=0020507] Shutdown Widget - Save/Load API [f=0020507] Shutdown Widget - Draw After Chili [f=0020507] Shutdown Widget - EPIC Menu [f=0020507] Shutdown Widget - Chili Minimap [f=0020507] Shutdown Widget - Chili Widget Selector [f=0020507] Shutdown Widget - Local Team Colors [f=0020507] Shutdown Widget - Display Keys 2 [f=0020507] Shutdown Widget - Save Game Menu [f=0020507] Shutdown Widget - HealthBars [f=0020507] Shutdown Widget - Noises [f=0020507] Shutdown Widget - Unit Icons [f=0020507] Shutdown Widget - Win Counter [f=0020507] Shutdown Widget - BuildETA [f=0020507] Shutdown Widget - SpringRTS Replay Stats [f=0020507] Shutdown Widget - Modular Comm Info [f=0020507] Shutdown Widget - Music Player v2 [f=0020507] Shutdown Widget - State Reverse and Latency [f=0020507] Shutdown Widget - CameraShake [f=0020507] Shutdown Widget - Chili Economy Panel Default [f=0020507] Shutdown Widget - Chili EndGame Window [f=0020507] Shutdown Widget - Chili Nuke Warning [f=0020507] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020507] Shutdown Widget - Chili Spectator Panels [f=0020507] Shutdown Widget - Context Menu [f=0020507] Shutdown Widget - Darkening [f=0020507] Shutdown Widget - Defense Range Zero-K [f=0020507] Shutdown Widget - Grab Input [f=0020507] Input grabbing is disabled! [f=0020507] Shutdown Widget - Highlight Geos [f=0020507] Shutdown Widget - Local Widgets Config [f=0020507] Shutdown Widget - MinimapEvents [f=0020507] Shutdown Widget - MetalFeatures (new) [f=0020507] Shutdown Widget - Missile Silo Range [f=0020507] Shutdown Widget - Point Tracker [f=0020507] Shutdown Widget - Showeco and Grid Drawer [f=0020507] Shutdown Widget - Stereo3D [f=0020507] Shutdown Widget - Attack AoE [f=0020507] Shutdown Widget - Map Edge Extension [f=0020507] Shutdown Widget - Selection Send [f=0020507] Shutdown Widget - LupsManager [f=0020507] Shutdown Widget - Newton Firezone [f=0020507] Shutdown Widget - Chili Pro Console [f=0020507] Shutdown Widget - Persistent Build Height [f=0020507] Shutdown Widget - Lasso Terraform GUI [f=0020507] Shutdown Widget - Chili Framework [f=0020507] Shutdown Widget - Lups [f=0020507] Shutdown Widget - Custom Markers [f=0020507] Shutdown Widget - Chili Core Selector [f=0020507] Shutdown Widget - Mex Placement Handler [f=0020507] Shutdown Widget - Select Keys [f=0020507] Shutdown Widget - Pause Screen [f=0020507] Shutdown Widget - Layout Handler [f=0020507] Shutdown Widget - Text To Speech Control [f=0020507] End widgetHandler:Shutdown [f=0020507] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={505271,65190087} {int,ext,rec}Allocs={21061002,0,0} {chunk,block}Bytes={65190087,0} [f=0020507] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020507] [Game::KillLua][2] dtor=0 luaRules=0x52c95cc0 [f=0020507] Start gadgetHandler:Shutdown [f=0020507] Shutdown - StartSetup [f=0020507] Shutdown - UnitMorph [f=0020507] Shutdown - Carrier Drones [f=0020507] Shutdown - LupsNanoSpray [f=0020507] Shutdown - Missile Silo Controller [f=0020507] Shutdown - Modular Comm Info [f=0020507] Shutdown - Terrain Texture Handler [f=0020507] Shutdown - UnitCloakShield [f=0020507] Shutdown - Starlight Handler [f=0020507] End gadgetHandler:Shutdown [f=0020507] Start gadgetHandler:Shutdown [f=0020507] Shutdown - Save/Load [f=0020507] Shutdown - Teleport Throw [f=0020507] Shutdown - UnitMorph [f=0020507] Shutdown - Modular Comm Info [f=0020507] Shutdown - Retreat Command [f=0020507] Shutdown - Shockwaves [f=0020507] Shutdown - UnitCloakShield [f=0020507] Shutdown - Lups Cloak FX [f=0020507] Shutdown - Lups [f=0020507] Shutdown - Lups Shield [f=0020507] End gadgetHandler:Shutdown [f=0020507] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21061076,0,0} {chunk,block}Bytes={0,0} [f=0020507] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21061076,0,0} {chunk,block}Bytes={0,0} [f=0020507] [Game::KillLua][4] dtor=0 [f=0020507] [Game::~CGame][1] [f=0020507] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020507] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020507] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020507] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020507] [Game::KillLua][4] dtor=1 [f=0020507] [Game::KillMisc][1] [f=0020507] [Game::KillMisc][2] [f=0020507] [Game::KillMisc][3] [f=0020507] [Game::KillRendering][1] [f=0020507] [3DOParser::Kill] allocated 37 pieces [f=0020507] [S3OParser::Kill] allocated 443 pieces [f=0020507] [AssParser::Kill] allocated 6 pieces [f=0020507] [Game::KillInterface][1] [f=0020507] [Game::KillInterface][2] [f=0020507] [Game::KillSimulation][1] [f=0020507] [Game::KillSimulation][2] [f=0020507] [CCollisionHandler] dis-/continuous tests: 0/1590787 [f=0020507] [Game::KillSimulation][3] [f=0020507] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020507] [~CPathCache(20x20)] cacheHits=164 hitPercentage=29% numHashColls=0 maxCacheSize=19 [f=0020507] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020507] [~CPathCache(40x40)] cacheHits=141 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020507] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020507] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020507] [LosHandler::Kill] raycast instance cache-{hits,misses}={20970,29581}; shared=5%; cached=37% [f=0020507] [Game::KillSimulation][4] [f=0020507] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020507] [Game::~CGame][2] [f=0020507] [Game::~CGame][3] [f=0020507] [SpringApp::Kill][3] [f=0020507] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 218265 bytes sent 378555 bytes recv'd [f=0020507] [SpringApp::Kill][4] font=0x45f44aa0 [f=0020507] [SpringApp::Kill][5] [f=0020507] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45fc3cc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2140ms file="luaui/images/ranks/rank2.png" indx=3735 inflSize=4kb readTime=47ms file="objects3d/commsupport.s3o" indx=5023 inflSize=85kb readTime=24ms file="bitmaps/loadpictures/jumpjets.png" indx=506 inflSize=1540kb readTime=17ms file="luarules/gadgets/cai/combathandler.lua" indx=1639 inflSize=1kb readTime=15ms file="bitmaps/other/foam.tga" indx=526 inflSize=12kb readTime=14ms file="luaui/widgets/gui_lups_stats.lua" indx=4673 inflSize=4kb readTime=13ms file="luaui/widgets/unit_transport_ai.lua" indx=4792 inflSize=32kb readTime=12ms file="bitmaps/other/dust.tga" indx=523 inflSize=5kb readTime=10ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4753 inflSize=6kb readTime=10ms file="objects3d/cloakarty.s3o" indx=5009 inflSize=83kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 29134352 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x460aa220) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463ca1e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45fc72b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0c6c0a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]