[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.hzf7dem4Y9/springsettings.1094744.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8bcc0a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2196 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1094744/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453aa640] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453aa640] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 124ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 561ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 637ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 705ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 100ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1094744/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (167ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11907,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1094744/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5177e9e0,0x52111730}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 68ae756002af6dc6a3c50d0d5fdaa0bf [f=-000001] Connection attempt from ceccoilfolle [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ceccoilfolle changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from JamesCfer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: JamesCfer changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JamesCfer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JamesCfer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[Game::Load][lua{Rules,Gaia}={00000000ec6e7b80,00000000ee3a3da0}]" [f=-000001] Allies: I choose: Apache attak elicopt! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JamesCfer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JamesCfer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JamesCfer" string="[Game::Load][lua{Rules,Gaia}={000000006877f090,00000000f081a800}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] have a good game [f=-000001] Hello [f=-000001] [0] Event [3805,195.767212,5316]: 0 finished unit Engineer Commander [f=-000001] [0] Event [367,195.763733,904]: 1 finished unit Recon Commander [f=0000000] [0] ceccoilfolle, team: 1, elo:1807, userid: 440487 [f=0000000] [0] JamesCfer, team: 0, elo:1310, userid: 464394 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [288,195.761719,944]: 1 finished unit Tank Foundry [f=0000046] [46] Event [3712,195.761719,5368]: 0 finished unit Airplane Plant [f=0000079] You too [f=0000473] [473] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000509] [509] Event [3736,195.761719,5448]: 0 finished unit Caretaker [f=0000622] [622] Event [316,197.081726,944]: 1 finished unit Welder [f=0000649] [649] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0001282] [1282] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0001492] [1492] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0001532] [1532] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Crane [f=0001631] [1631] Event [3928,195.761719,5160]: 0 finished unit Wind/Tidal Generator [f=0001666] [1666] Event [316,197.081726,944]: 1 finished unit Kodachi [f=0001745] [1745] Event [3976,195.761719,5112]: 0 finished unit Wind/Tidal Generator [f=0001862] [1862] Event [3928,195.761719,5064]: 0 finished unit Wind/Tidal Generator [f=0001870] [1870] Event [104,195.761719,952]: 1 finished unit Solar Collector [f=0001971] [1971] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0002001] [2001] Event [3880,195.761719,5112]: 0 finished unit Wind/Tidal Generator [f=0002256] [2256] Event [168,195.761719,872]: 1 finished unit Solar Collector [f=0002649] [2649] Event [248,195.761719,792]: 1 finished unit Solar Collector [f=0002714] [2714] Event [3880,195.761719,5064]: 0 finished unit Caretaker [f=0003022] [3022] Event [312,195.761719,712]: 1 finished unit Solar Collector [f=0003158] [3158] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0003237] [3237] Event [316,197.081726,944]: 1 finished unit Kodachi [f=0003404] [3404] Event [376,195.761719,632]: 1 finished unit Solar Collector [f=0003450] [3450] Event [3880,195.761719,5160]: 0 finished unit Energy Pylon [f=0003812] [3812] Event [456,195.761719,552]: 1 finished unit Solar Collector [f=0003960] [3960] Event [3936,195.761719,4976]: 0 finished unit Lotus [f=0003963] [3963] Event [316,197.081726,944]: 1 finished unit Kodachi [f=0004121] [4121] Event [4056,195.761719,5224]: 0 finished unit Solar Collector [f=0004337] [4337] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0004438] [4438] Event [4056,195.761719,5304]: 0 finished unit Solar Collector [f=0004454] [4454] Event [3464,195.761719,4952]: 0 finished unit Caretaker [f=0004717] [4717] Event [4056,195.761719,5384]: 0 finished unit Solar Collector [f=0004764] [4764] Event [312,195.761719,808]: 1 finished unit Caretaker [f=0005091] [5091] Event [4056,195.761719,5464]: 0 finished unit Solar Collector [f=0005135] [5135] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0005200] [5200] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0005325] [5325] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0005379] [5379] Event [192,195.761719,1152]: 1 finished unit Lotus [f=0005813] [5813] Event [316,197.081726,944]: 1 finished unit Ogre [f=0005839] [5839] Event [512,195.761719,928]: 1 finished unit Lotus [f=0005853] [5853] Event [3184,338.818359,4640]: 0 finished unit Radar Tower [f=0006307] [6307] Event [248,195.761719,856]: 1 finished unit Storage [f=0006493] [6493] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0006548] [6548] Event [3128,195.761719,4952]: 0 finished unit Caretaker [f=0006753] [6753] Event [88,195.761719,1080]: 1 finished unit Solar Collector [f=0006826] [6826] Event [3528,195.761719,4760]: 0 finished unit Caretaker [f=0007114] [7114] Event [3464,195.761719,5000]: 0 finished unit Storage [f=0007182] [7182] Event [248,195.761719,1080]: 1 finished unit Solar Collector [f=0007189] [7189] Event [3416,195.761719,5000]: 0 finished unit Storage [f=0007264] [7264] Event [3416,195.761719,4952]: 0 finished unit Storage [f=0007284] [7284] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0007291] [7291] Event [316,197.081726,944]: 1 finished unit Ogre [f=0007339] [7339] Event [3416,195.761719,4904]: 0 finished unit Storage [f=0007414] [7414] Event [3464,195.761719,4904]: 0 finished unit Storage [f=0007468] [7468] Event [376,195.761719,1176]: 1 finished unit Solar Collector [f=0007533] [7533] Event [3512,195.761719,4904]: 0 finished unit Storage [f=0007611] [7611] Event [3512,195.761719,4952]: 0 finished unit Storage [f=0007815] [7815] Event [3512,195.761719,5000]: 0 finished unit Storage [f=0007871] [7871] Event [472,195.761719,1288]: 1 finished unit Solar Collector [f=0007894] [7894] Event [316,197.081726,944]: 1 finished unit Kodachi [f=0007946] [7946] Event [2048,195.761719,1344]: 1 finished unit Lotus [f=0008239] [8239] Event [552,195.761719,1400]: 1 finished unit Solar Collector [f=0008530] [8530] Event [316,197.081726,944]: 1 finished unit Kodachi [f=0008849] [8849] Event [648,195.761719,1176]: 1 finished unit Energy Pylon [f=0008873] [8873] Event [2272,195.761719,1280]: 1 finished unit Lotus [f=0009129] [9129] Event [680,195.761719,1320]: 1 finished unit Solar Collector [f=0009216] [9216] Event [693.659363,195.761719,1260.33325]: 1 finished unit Recon Commander [f=0009278] [9278] Event [316,197.081726,944]: 1 finished unit Kodachi [f=0009492] [9492] Event [824,195.761719,1240]: 1 finished unit Solar Collector [f=0009586] [9586] Event [2176,195.761719,1344]: 1 finished unit Picket [f=0009666] [9666] Event [316,197.081726,944]: 1 finished unit Kodachi [f=0009912] [9912] Event [1016,195.761719,1320]: 1 finished unit Solar Collector [f=0009937] [9937] Event [2048,195.761719,1200]: 1 finished unit Radar Tower [f=0010078] [10078] Event [3816,195.761719,5120]: 0 finished unit Fusion Reactor [f=0010221] [10221] Event [1032,195.761719,1192]: 1 finished unit Solar Collector [f=0010476] [10476] Event [316,197.081726,944]: 1 finished unit Welder [f=0010592] [10592] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0010676] [10676] Event [3528,195.761719,4552]: 0 finished unit Stardust [f=0010779] [10779] Event [316,197.081726,944]: 1 finished unit Welder [f=0010845] [10845] Event [2856,194.941406,216]: 1 finished unit Metal Extractor [f=0011079] [11079] Event [316,197.081726,944]: 1 finished unit Welder [f=0011335] [11335] Event [3736,195.761719,4392]: 0 finished unit Caretaker [f=0011567] [11567] Event [3576,195.761719,4552]: 0 finished unit Energy Pylon [f=0011731] [11731] Event [1347.00891,195.761719,1879.31384]: 1 finished unit Recon Commander [f=0011806] [11806] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0011863] [11863] Event [3592,195.761719,4312]: 0 finished unit Stardust [f=0011992] [11992] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0012181] [12181] Event [3704,195.779297,4040]: 0 finished unit Stardust [f=0012237] [12237] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [f=0012607] [12607] Event [316,197.081726,944]: 1 finished unit Ogre [f=0013033] [13033] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [f=0013070] [13070] Event [3336,195.761719,5624]: 0 finished unit Energy Pylon [f=0013102] [13102] Event [3792,75.3339844,1040]: 1 finished unit Lotus [f=0013270] [13270] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0013450] [13450] Event [3384,195.761719,5624]: 0 finished unit Caretaker [f=0013718] [13718] Event [3336,195.761719,5672]: 0 finished unit Caretaker [f=0014133] [14133] Event [3968,75.2929688,1072]: 1 finished unit Lotus [f=0014254] [14254] Event [2968,195.761719,5912]: 0 finished unit Caretaker [f=0014290] [14290] Event [3016,195.761719,5960]: 0 finished unit Caretaker [f=0014380] [14380] Event [2344,195.761719,3016]: 1 finished unit Caretaker [f=0014464] [14464] Event [2968,195.761719,5960]: 0 finished unit Energy Pylon [f=0014473] [14473] Event [240,195.761719,1528]: 1 finished unit Fusion Reactor [f=0014579] [14579] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0014604] [14604] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0014613] [14613] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0014691] [14691] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0014796] [14796] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0014901] [14901] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0014991] [14991] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0015029] [15029] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0015071] [15071] Event [2368,271.761719,3088]: 1 finished unit Radar Tower [f=0015076] [15076] Event [3880,75.3164063,1192]: 1 finished unit Metal Extractor [f=0015206] [15206] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0015385] [15385] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0015475] [15475] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0015530] [15530] Event [316,197.081726,944]: 1 finished unit Minotaur [f=0015616] [15616] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0016197] [16197] Event [2470.59277,195.761719,2941.59717]: 1 finished unit Recon Commander [f=0016476] [16476] Event [2568,195.761719,3016]: 1 finished unit Stinger [f=0016486] [16486] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0016838] [16838] Event [3160,195.761719,1656]: 1 finished unit Metal Extractor [f=0016858] [16858] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0016950] [16950] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0017596] [17596] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0017677] [17677] Event [2328,195.761719,3224]: 1 finished unit Stinger [f=0017852] [17852] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [f=0017864] [17864] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0017966] [17966] Event [160,195.761719,632]: 1 finished unit Fusion Reactor [f=0018231] [18231] Event [2472,195.761719,3128]: 1 finished unit Razor [f=0018310] [18310] Event [2422.52637,195.761719,3140.84497]: 1 finished unit Recon Commander [f=0018367] [18367] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0018516] [18516] Event [316,197.081726,944]: 1 finished unit Minotaur [f=0018602] [18602] Event [960,195.761719,3824]: 1 finished unit Picket [f=0018618] [18618] Event [608,195.761719,3888]: 1 finished unit Radar Tower [f=0018675] [18675] Event [3400,195.761719,2312]: 1 finished unit Metal Extractor [f=0018786] [18786] Event [600,195.761719,984]: 1 finished unit Caretaker [f=0019017] [19017] Event [864,195.761719,3872]: 1 finished unit Picket [f=0019238] [19238] Event [2376,195.761719,2936]: 1 finished unit Caretaker [f=0019251] [19251] Event [2712,195.761719,4984]: 0 finished unit Caretaker [f=0019584] [19584] Event [768,195.761719,3920]: 1 finished unit Picket [f=0019602] [19602] Event [2904,195.761719,5336]: 0 finished unit Solar Collector [f=0019693] [19693] Event [3280,230.537109,2480]: 1 finished unit Picket [f=0019772] [19772] Event [316,197.081726,944]: 1 finished unit Minotaur [f=0019879] [19879] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0020257] [20257] Event [672,195.761719,3984]: 1 finished unit Picket [f=0020411] [20411] Event [3408,196.013672,2432]: 1 finished unit Picket [f=0020492] [20492] Event [2299.14307,195.761719,2962.43213]: 1 finished unit Recon Commander [f=0020639] [20639] Event [648,195.761719,3480]: 1 finished unit Energy Pylon [f=0020891] [20891] Event [316,197.081726,944]: 1 finished unit Emissary [f=0021014] [21014] Event [3504,195.761719,2384]: 1 finished unit Picket [f=0021126] [21126] Event [3176,195.761719,4904]: 0 finished unit Wind/Tidal Generator [f=0021184] [21184] Event [2016,195.761719,2736]: 1 finished unit Strider Hub [f=0021225] [21225] Event [2440,195.761719,5064]: 0 finished unit Energy Pylon [f=0021335] [21335] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0021437] [21437] Event [2168,195.761719,2888]: 1 finished unit Energy Pylon [f=0021728] [21728] Event [3528,195.761719,5256]: 0 finished unit Singularity Reactor [f=0021832] [21832] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0021921] [21921] Event [316,197.081726,944]: 1 finished unit Emissary [f=0021971] [21971] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0022109] [22109] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0022151] [22151] Event [712,195.761719,2712]: 1 finished unit Energy Pylon [f=0022240] [22240] Event [2248,195.761719,4968]: 0 finished unit Caretaker [f=0022249] [22249] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0022385] [22385] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0022524] [22524] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0022582] [22582] Event [2288,195.761719,2744]: 1 finished unit Fusion Reactor [f=0022661] [22661] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Swift [f=0022808] [22808] Event [616,195.761719,4008]: 1 finished unit Stinger [f=0022850] [22850] Event [316,197.081726,944]: 1 finished unit Emissary [f=0022907] [22907] Event [1496,195.761719,2264]: 1 finished unit Energy Pylon [f=0022993] [22993] Event [1992,195.761719,5096]: 0 finished unit Energy Pylon [f=0023106] [23106] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Phoenix [f=0023264] [23264] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0023357] [23357] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Phoenix [f=0023405] [23405] Event [3528,195.761719,2296]: 1 finished unit Stinger [f=0023470] [23470] Event [712,195.761719,1880]: 1 finished unit Energy Pylon [f=0023533] [23533] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0023693] [23693] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Phoenix [f=0023701] [23701] Event [316,197.081726,944]: 1 finished unit Emissary [f=0023994] [23994] Event [3704,195.761719,5544]: 0 finished unit Airpad [f=0024057] [24057] Event [2944.57422,339.232086,3712.84814]: 0 lost unit Swift [f=0024064] [24064] Event [2940.52637,404.456238,3722.7373]: 0 lost unit Swift [f=0024066] [24066] Event [2901.44629,415.66507,3641.45264]: 0 lost unit Swift [f=0024097] [24097] Event [2777.06152,485.650085,3361.49854]: 0 lost unit Swift [f=0024102] [24102] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Phoenix [f=0024175] [24175] Event [2411.78174,413.994293,2731.46436]: 0 lost unit Swift [f=0024212] [24212] Event [2409.03271,259.032135,2704.92139]: 0 lost unit Swift [f=0024226] [24226] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0024227] [24227] Event [2342.0769,293.04953,2573.7395]: 0 lost unit Swift [f=0024489] [24489] Event [3704,195.779297,4040]: 0 lost unit Stardust [f=0024499] [24499] Event [3704,195.761719,5688]: 0 finished unit Airpad [f=0024553] [24553] Event [3750.03125,199.761719,5347.55811]: 0 finished unit Phoenix [f=0024589] [24589] Event [3286.10645,130.120636,509.639862]: 0 lost unit Swift [f=0024605] [24605] Event [3833.17212,406.060486,1391.30444]: 0 lost unit Swift [f=0024704] [24704] Event [undefined]: JamesCfer resigned [f=0024704] game_message: JamesCfer has been destroyed! [f=0024704] game_message: ceccoilfolle wins! [f=0024704] Submitting stats [f=0024704] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024704] Part| Total Time|Time of the last 0.5s [f=0024704] Draw 16711.53ms 21.06% [f=0024704] Lua::Callins::Synced 7713.72ms 10.78% [f=0024704] Lua::Callins::Unsynced 23929.85ms 28.44% [f=0024704] Lua::CollectGarbage::Synced 455.01ms 0.10% [f=0024704] Lua::CollectGarbage::Unsynced 1056.90ms 1.40% [f=0024704] Misc::Profiler::AddTime 91.42ms 0.10% [f=0024704] Sim 41569.38ms 64.47% [f=0024704] [24704] Received game_message: JamesCfer has been destroyed! [f=0024704] [24704] Received game_message: ceccoilfolle wins! [f=0024705] [24705] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0024705] [24705] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0024705] [24705] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024705] [24705] Game End Stats Values: 2,1975,1975,1975,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.66666651,4.66666651,4.66666651,0,0,0,0,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024705] [24705] Game End Stats Values: 3,2245,2250,2250,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,5.9333334,6.73333311,6.73333311,5.9333334,0,0,0,0,0,0,0,0,970,975,975,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024705] [24705] Game End Stats Values: 4,2245,2340,2340,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7,7.13333321,7.13333321,7,0,0,0,0,0,0,0,0,970,1065,1065,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024705] [24705] Game End Stats Values: 5,2605,2515,2515,2605,0.79892969,0,0,0.79892969,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.42459679,8,8,8.42459679,1275,1275,1275,1275,8.25326252,9,9,8.25326252,0,175,175,0,0,0,0,0,1330,1065,1065,1330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024705] [24705] Game End Stats Values: 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45,10180,19385,19385,10180,1921.98547,1544.68091,1544.68091,1921.98547,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,750,2220,2220,750,58.2083778,108,108,58.2083778,1330,4220,4220,1330,25.6047554,59.6032944,59.6032944,25.6047554,1500,5275,5275,1500,0,0,0,0,6600,7670,7670,6600,0,244.668182,244.668182,0,0,0,0,0,0,0,0,0 [f=0024705] [24705] Game End Stats Values: 46,10330,19385,19385,10330,2024.34558,1643.80554,1643.80554,2024.34558,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,750,2220,2220,750,60.2462082,108,108,60.2462082,1330,4220,4220,1330,25.8240147,59.6082993,59.6082993,25.8240147,1650,5275,5275,1650,0,0,0,0,6600,7670,7670,6600,0,244.668182,244.668182,0,0,0,0,0,0,0,0,0 [f=0024705] [24705] Game End Stats Values: 47,10330,21185,21185,10330,2123.60742,1743.52832,1743.52832,2123.60742,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,750,2420,2420,750,57.7963142,108,108,57.7963142,1330,5620,5620,1330,25.6174545,59.6481857,59.6481857,25.6174545,1650,5275,5275,1650,0,0,0,0,6600,7870,7870,6600,0,244.668182,244.668182,0,0,0,0,0,0,0,0,0 [f=0024705] [24705] Game End Stats Values: 48,10365,21985,21985,10365,2222.15259,1843.27185,1843.27185,2222.15259,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,750,2520,2520,750,57.0158119,108,108,57.0158119,1330,5620,5620,1330,25.5696545,59.6495705,59.6495705,25.5696545,1650,5975,5975,1650,0,0,0,0,6635,7870,7870,6635,0,244.668182,244.668182,0,0,0,0,0,0,0,0,0 [f=0024705] [24705] Game End Stats Values: 49,10715,22885,22885,10715,2335.91235,1943.19202,1943.19202,2335.91235,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,750,2520,2520,750,62.501709,108,108,62.501709,1330,5620,5620,1330,26.5839672,59.661335,59.661335,26.5839672,1800,5975,5975,1800,0,0,0,0,6835,8770,8770,6835,0,244.668182,244.668182,0,0,0,0,0,0,0,0,0 [f=0024705] [24705] Game End Stats Values: 50,15015,23585,23585,15015,2568.3042,2042.67004,2042.67004,2568.3042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,750,2520,2520,750,200.202164,108,108,200.202164,1330,5620,5620,1330,34.4927711,59.6318512,59.6318512,34.4927711,2100,6675,6675,2100,0,0,0,0,10835,8770,8770,10835,0,244.668182,244.668182,0,0,0,0,0,0,0,0,0 [f=0024705] [24705] Game End Stats Values: 51,15645,23785,23785,15645,2877.02124,2142.75879,2142.75879,2877.02124,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,750,2520,2520,750,288.654449,108,108,288.654449,1330,5620,5620,1330,39.5811386,59.6726151,59.6726151,39.5811386,2550,6675,6675,2550,0,0,0,0,11015,8970,8970,11015,0,244.668182,244.668182,0,0,0,0,0,0,0,0,0 [f=0024705] [24705] Game End Stats Values: 52,15945,26135,26135,15945,3191.60083,2291.05225,2291.05225,3191.60083,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,750,2970,2970,750,287.106781,133.666672,133.666672,287.106781,1330,5620,5620,1330,49.0608902,62.8862648,62.8862648,49.0608902,2850,7375,7375,2850,0,0,0,0,11015,10170,10170,11015,136.333649,244.668182,244.668182,136.333649,0,0,0,0,0,0,0,0 [f=0024705] [24705] Game End Stats Values: 53,16955,26135,26135,16955,3496.83594,2501.50952,2501.50952,3496.83594,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,750,2970,2970,750,288.280579,143,143,288.280579,1330,5620,5620,1330,39.7489891,67.0304794,67.0304794,39.7489891,3570,7375,7375,3570,0,0,0,0,11305,10170,10170,11305,136.333649,244.668182,244.668182,136.333649,0,0,0,0,0,0,0,0 [f=0024705] [24705] Game End Stats Values: 54,17405,27485,27485,17405,3840.22437,2726.90479,2726.90479,3840.22437,0,0,0,0,0,0,0,0,0,0,0,0,173.433441,93.8664093,93.8664093,173.433441,750,3420,3420,750,290.308044,143,143,290.308044,1330,5620,5620,1330,45.0925636,68.026329,68.026329,45.0925636,3930,8075,8075,3930,0,0,0,0,11395,10370,10370,11395,136.333649,244.668182,244.668182,136.333649,0,0,0,0,93.8664093,173.433441,173.433441,93.8664093 [f=0024705] [24705] Game End Stats Values: 55,17065,27575,27575,17065,4188.51953,2953.52124,2953.52124,4188.51953,0,0,0,0,0,0,0,0,0,0,0,0,248.191681,1811.85046,1811.85046,248.191681,750,3420,3420,750,289.872559,143,143,289.872559,1330,5620,5620,1330,46.2196846,68.2411041,68.2411041,46.2196846,3240,8075,8075,3240,0,1050,1050,0,11745,10460,10460,11745,1186.33362,244.668182,244.668182,1186.33362,0,0,0,0,1811.85046,248.191681,248.191681,1811.85046 [f=0024705] [24705] Game End Stats Values: 56,17255,27575,27575,17255,4513.02783,3162.9519,3162.9519,4513.02783,0,0,0,0,0,0,0,0,0,0,0,0,289.509644,2263.75952,2263.75952,289.509644,530,3420,3420,530,288.506622,143,143,288.506622,1330,5620,5620,1330,50.7029915,69.9593124,69.9593124,50.7029915,3300,8075,8075,3300,0,1420,1420,0,12095,10460,10460,12095,1706.33362,244.668182,244.668182,1706.33362,67.9999313,0,0,67.9999313,2263.75952,289.509644,289.509644,2263.75952 [f=0024708] [24708] Event [4093.93115,87.75177,1276.45752]: 0 lost unit Swift [f=0024725] [24725] Event [2427.68213,422.334381,1556.72925]: 0 lost unit Swift [f=0024728] [24728] Event [2680.28833,238.396027,1506.14661]: 0 lost unit Swift [f=0024734] [24734] Event [2496.11182,393.604797,1552.91394]: 0 lost unit Swift [f=0024740] [24740] Event [2634.35352,198.240326,1517.42542]: 0 lost unit Swift [f=0024746] [24746] Event [2645.22437,252.329102,1543.68738]: 0 lost unit Swift [f=0024751] [24751] Event [2460.87061,356.739868,1555.69849]: 0 lost unit Swift [f=0024751] [24751] Event [2567.82031,217.011292,1532.62427]: 0 lost unit Swift [f=0024753] [24753] Event [2709.37793,195.761719,1500.23438]: 0 lost unit Swift [f=0024849] Player ceccoilfolle left the game: normal quit [f=0024849] [24849] Event [undefined]: ceccoilfolle quit [f=0024896] [24896] Event [1656,195.761719,1688]: 1 finished unit Energy Pylon [f=0024991] No clients connected, shutting down server [f=0024991] Server shutdown [f=0024991] [24991] all players disconnected [f=0024991] End of demo reached [f=0025098] [25098] Event [1000,195.761719,3784]: 1 finished unit Stinger [f=0026325] [26325] Event [2408,195.855469,1656]: 1 finished unit Energy Pylon [f=0026506] [26506] Event [316,197.081726,944]: 1 finished unit Cyclops [f=0026927] [26927] Event [2208,195.761719,2992]: 1 finished unit Missile Silo [f=0027091] [27091] Event [316,197.081726,944]: 1 finished unit Ogre [f=0027109] [27109] Event [2048,195.761719,2880]: 1 finished unit Dante [f=0027622] [27622] Event [316,197.081726,944]: 1 finished unit Ogre [f=0027947] Autoquit sending quit command. [f=0027947] [QuitAction] user exited to system [f=0027947] [SpringApp::Kill][1] fromRun=1 [f=0027947] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0027947] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027947] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0027947] [ThreadPool::SetThreadCount][2] workers=0 [f=0027947] [SpringApp::Kill][2] [f=0027947] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0027947] [Game::KillLua][3] dtor=0 luaUI=0x520d83a0 [f=0027947] Start widgetHandler:Shutdown [f=0027947] Shutdown - SaveOrderList Complete [f=0027947] Writing last game win data [f=0027947] Shutdown - SaveConfigData Complete [f=0027947] Shutdown Widget - Chili Highlight [f=0027947] Shutdown Widget - Save/Load API [f=0027947] Shutdown Widget - Draw After Chili [f=0027947] Shutdown Widget - EPIC Menu [f=0027947] Shutdown Widget - Chili Minimap [f=0027947] Shutdown Widget - Chili Widget Selector [f=0027947] Shutdown Widget - Local Team Colors [f=0027947] Shutdown Widget - Display Keys 2 [f=0027947] Shutdown Widget - Save Game Menu [f=0027947] Shutdown Widget - HealthBars [f=0027947] Shutdown Widget - Noises [f=0027947] Shutdown Widget - Unit Icons [f=0027947] Shutdown Widget - Win Counter [f=0027947] Shutdown Widget - BuildETA [f=0027947] Shutdown Widget - SpringRTS Replay Stats [f=0027947] Shutdown Widget - Modular Comm Info [f=0027947] Shutdown Widget - Music Player v2 [f=0027947] Shutdown Widget - State Reverse and Latency [f=0027947] Shutdown Widget - CameraShake [f=0027947] Shutdown Widget - Chili Economy Panel Default [f=0027947] Shutdown Widget - Chili EndGame Window [f=0027947] Shutdown Widget - Chili Nuke Warning [f=0027947] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027947] Shutdown Widget - Chili Spectator Panels [f=0027947] Shutdown Widget - Context Menu [f=0027947] Shutdown Widget - Darkening [f=0027947] Shutdown Widget - Defense Range Zero-K [f=0027947] Shutdown Widget - Grab Input [f=0027947] Input grabbing is disabled! [f=0027947] Shutdown Widget - Highlight Geos [f=0027947] Shutdown Widget - Local Widgets Config [f=0027947] Shutdown Widget - MinimapEvents [f=0027947] Shutdown Widget - MetalFeatures (new) [f=0027947] Shutdown Widget - Missile Silo Range [f=0027947] Shutdown Widget - Point Tracker [f=0027947] Shutdown Widget - Showeco and Grid Drawer [f=0027947] Shutdown Widget - Stereo3D [f=0027947] Shutdown Widget - Attack AoE [f=0027947] Shutdown Widget - Map Edge Extension [f=0027947] Shutdown Widget - Selection Send [f=0027947] Shutdown Widget - LupsManager [f=0027947] Shutdown Widget - Newton Firezone [f=0027947] Shutdown Widget - Chili Pro Console [f=0027947] Shutdown Widget - Persistent Build Height [f=0027947] Shutdown Widget - Lasso Terraform GUI [f=0027947] Shutdown Widget - Chili Framework [f=0027947] Shutdown Widget - Lups [f=0027947] Shutdown Widget - Custom Markers [f=0027947] Shutdown Widget - Chili Core Selector [f=0027947] Shutdown Widget - Mex Placement Handler [f=0027947] Shutdown Widget - Select Keys [f=0027947] Shutdown Widget - Pause Screen [f=0027947] Shutdown Widget - Layout Handler [f=0027947] Shutdown Widget - Text To Speech Control [f=0027947] End widgetHandler:Shutdown [f=0027947] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={666653,74868986} {int,ext,rec}Allocs={16242701,0,0} {chunk,block}Bytes={74868986,0} [f=0027947] [Game::KillLua][1] dtor=0 luaGaia=0x52111730 [f=0027947] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={427563,60575241} {int,ext,rec}Allocs={16242702,0,0} {chunk,block}Bytes={60575241,0} [f=0027947] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={427563,60575241} {int,ext,rec}Allocs={16242702,0,0} {chunk,block}Bytes={60575241,0} [f=0027947] [Game::KillLua][2] dtor=0 luaRules=0x5177e9e0 [f=0027947] Start gadgetHandler:Shutdown [f=0027947] Shutdown - StartSetup [f=0027947] Shutdown - UnitMorph [f=0027947] Shutdown - Carrier Drones [f=0027947] Shutdown - LupsNanoSpray [f=0027947] Shutdown - Missile Silo Controller [f=0027947] Shutdown - Modular Comm Info [f=0027947] Shutdown - Terrain Texture Handler [f=0027947] Shutdown - UnitCloakShield [f=0027947] Shutdown - Starlight Handler [f=0027947] End gadgetHandler:Shutdown [f=0027947] Start gadgetHandler:Shutdown [f=0027947] Shutdown - Save/Load [f=0027947] Shutdown - Teleport Throw [f=0027947] Shutdown - UnitMorph [f=0027947] Shutdown - Modular Comm Info [f=0027947] Shutdown - Retreat Command [f=0027947] Shutdown - Shockwaves [f=0027947] Shutdown - UnitCloakShield [f=0027947] Shutdown - Lups Cloak FX [f=0027947] Shutdown - Lups [f=0027947] Shutdown - Lups Shield [f=0027947] End gadgetHandler:Shutdown [f=0027947] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16242734,0,0} {chunk,block}Bytes={0,0} [f=0027947] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16242734,0,0} {chunk,block}Bytes={0,0} [f=0027947] [Game::KillLua][4] dtor=0 [f=0027947] [Game::~CGame][1] [f=0027947] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0027947] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0027947] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0027947] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0027947] [Game::KillLua][4] dtor=1 [f=0027947] [Game::KillMisc][1] [f=0027947] [Game::KillMisc][2] [f=0027947] [Game::KillMisc][3] [f=0027947] [Game::KillRendering][1] [f=0027947] [3DOParser::Kill] allocated 1 pieces [f=0027947] [S3OParser::Kill] allocated 627 pieces [f=0027947] [AssParser::Kill] allocated 14 pieces [f=0027947] [Game::KillInterface][1] [f=0027947] [Game::KillInterface][2] [f=0027947] [Game::KillSimulation][1] [f=0027947] [Game::KillSimulation][2] [f=0027947] [CCollisionHandler] dis-/continuous tests: 0/269859 [f=0027947] [Game::KillSimulation][3] [f=0027947] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027947] [~CPathCache(16x24)] cacheHits=4 hitPercentage=11% numHashColls=0 maxCacheSize=2 [f=0027947] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027947] [~CPathCache(32x48)] cacheHits=399 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027947] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027947] [~CRectangleOverlapHandler] 0% overlap reduction [f=0027947] [LosHandler::Kill] raycast instance cache-{hits,misses}={4614,10252}; shared=6%; cached=25% [f=0027947] [Game::KillSimulation][4] [f=0027947] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0027947] [Game::~CGame][2] [f=0027947] [Game::~CGame][3] [f=0027947] [SpringApp::Kill][3] [f=0027947] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 292133 bytes sent 162800 bytes recv'd [f=0027947] [SpringApp::Kill][4] font=0x452d9aa0 [f=0027947] [SpringApp::Kill][5] [f=0027947] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4407e7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2304ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=65ms file="bitmaps/cc/redexplo.tga" indx=422 inflSize=64kb readTime=29ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="anims/cursornormal_5.png" indx=94 inflSize=1kb readTime=24ms file="bitmaps/gpl/groundflash.tga" indx=447 inflSize=188kb readTime=17ms file="bitmaps/pd/shockwave.tga" indx=562 inflSize=256kb readTime=16ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2865 inflSize=4kb readTime=14ms file="unitpics/benzcom.png" indx=6332 inflSize=9kb readTime=13ms file="objects3d/cormart.s3o" indx=5069 inflSize=105kb readTime=13ms file="anims/cursornormal_7.png" indx=96 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 38950437 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x4543b2e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455cf750) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4535a0b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8bcc0a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]