[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2b0sFO1jtk/springsettings.1094490.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fedd80a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2312 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1094490/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453afdd0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453afdd0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 540ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 616ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 696ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] [XHC]DavetheBrave was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1094490/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (311ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11908,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1094490/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5337ed10,0x538567b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 04f17460ccbbf8d46836d4d84596f592 [f=-000001] Connection attempt from RyMarq [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RyMarq changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Aerithlynn [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Aerithlynn changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[Game::Load][lua{Rules,Gaia}={00000000dbdc5710,00000000e282e890}]" [f=-000001] Allies: I choose: Commander 2! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[Game::Load][lua{Rules,Gaia}={00000000b3efaa30,0000000161f088a0}]" [f=-000001] Allies: I choose: Mobile RV! [f=-000001] [0] Event [5378,191.191101,2387]: 0 finished unit Engineer Commander [f=-000001] [0] Event [650,187.400146,3826]: 1 finished unit Recon Commander [f=0000000] [0] Aerithlynn, team: 1, elo:2495, userid: 461262 [f=0000000] [0] RyMarq, team: 0, elo:2440, userid: 267049 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [5184,190.902588,2400]: 0 finished unit Tank Foundry [f=0000016] [16] Event [752,190.247314,3792]: 1 finished unit Tank Foundry [f=0000240] [240] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000368] [368] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000480] [480] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000586] [586] Event [5496,193.021484,2488]: 0 finished unit Wind/Tidal Generator [f=0000654] [654] Event [780,190.779388,3792]: 1 finished unit Welder [f=0000663] [663] Event [5156,191.176834,2400]: 0 finished unit Kodachi [f=0000728] [728] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000745] [Game::ClientReadNet] added new player spaceT with number 2 to team 0 [f=0000745] > SPRINGIE:User spaceT|vehraid|5_5||False|||?? [f=0000760] Connection attempt from spaceT [f=0000760] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000760] -> Connection established (given id 2) [f=0000768] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0000768] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000960] [960] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0001153] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0001174] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0001174] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={00000000d2ea5b80,00000000c3d15da0}]" [f=0001258] [1258] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001292] [1292] Event [5416,190.69043,2648]: 0 finished unit Solar Collector [f=0001548] [1548] Event [728,188.43457,3496]: 1 finished unit Solar Collector [f=0001683] [1683] Event [5704,310.476563,2872]: 0 finished unit Wind/Tidal Generator [f=0001716] [1716] Event [744,182.569336,3992]: 1 finished unit Solar Collector [f=0001804] [1804] Event [5156,191.176834,2400]: 0 finished unit Welder [f=0001924] [1924] Event [5704,310.970703,2952]: 0 finished unit Wind/Tidal Generator [f=0002051] [2051] Event [780,190.779388,3792]: 1 finished unit Kodachi [f=0002172] [2172] Event [600,185.759766,3896]: 1 finished unit Solar Collector [f=0002383] [2383] Event [5156,191.176834,2400]: 0 finished unit Kodachi [f=0002647] [2647] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0002661] [2661] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0002917] [2917] Event [552,185.910156,3768]: 1 finished unit Solar Collector [f=0002955] [2955] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0003004] [3004] Event [1299.73401,194.187897,3027.21094]: 1 lost unit Kodachi [f=0003126] [3126] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0003157] [3157] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0003166] [3166] Event [780,190.779388,3792]: 1 finished unit Kodachi [f=0003200] [3200] Event [824,185.491211,3464]: 1 lost unit Metal Extractor [f=0003205] [3205] Event [4296,188.241211,2904]: 0 finished unit Solar Collector [f=0003401] [3401] Event [4296,182.859375,3064]: 0 finished unit Solar Collector [f=0003499] [3499] Event [4224,105.397461,1680]: 0 finished unit Lotus [f=0003629] [3629] Event [600,191.227539,3624]: 1 finished unit Solar Collector [f=0003711] [3711] Event [780,190.779388,3792]: 1 finished unit Kodachi [f=0003735] [3735] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0003971] [3971] Event [4200,177.928711,3176]: 0 finished unit Solar Collector [f=0004003] [4003] Event [5156,191.176834,2400]: 0 finished unit Kodachi [f=0004262] [4262] Event [824,181.429779,3464]: 1 finished unit Metal Extractor [f=0004285] [4285] Event [780,190.779388,3792]: 1 finished unit Welder [f=0004306] [4306] Event [4024,171.204102,3112]: 0 finished unit Solar Collector [f=0004414] [4414] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0004582] [4582] Event [2144,175.833984,3120]: 1 finished unit Lotus [f=0004757] [4757] Event [3824,342.767578,2656]: 0 finished unit Radar Tower [f=0004825] [4825] Event [780,190.779388,3792]: 1 finished unit Kodachi [f=0004946] [4946] Event [3435.55054,58.8356247,3384.62549]: 0 lost unit Kodachi [f=0005036] [5036] Event [2320,260.009766,3360]: 1 finished unit Radar Tower [f=0005131] [5131] Event [5156,191.176834,2400]: 0 finished unit Kodachi [f=0005298] [5298] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0005326] [5326] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0005395] [5395] Event [780,190.779388,3792]: 1 finished unit Welder [f=0005634] [5634] Event [3552,59.2275391,3136]: 0 finished unit Picket [f=0005823] [5823] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0005824] [5824] Event [824,181.429779,3464]: 1 lost unit Metal Extractor [f=0005893] [5893] Event [816,185.710144,3568]: 1 finished unit Lotus [f=0005949] [5949] Event [3392,47.0029297,2976]: 0 finished unit Picket [f=0006055] [6055] Event [5156,191.176834,2400]: 0 finished unit Blitz [f=0006144] [6144] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0006311] [6311] Event [780,190.779388,3792]: 1 finished unit Blitz [f=0006450] [6450] Event [2112,79.7666016,4560]: 1 lost unit Lotus [f=0006588] [6588] Event [1976,92.2919922,4600]: 1 lost unit Metal Extractor [f=0006626] [6626] Event [5156,191.176834,2400]: 0 finished unit Welder [f=0007006] [7006] Event [1768,185.179688,3144]: 1 lost unit Metal Extractor [f=0007061] [7061] Event [1798.22961,194.880524,2968.31885]: 0 lost unit Kodachi [f=0007226] [7226] Event [780,190.779388,3792]: 1 finished unit Blitz [f=0007283] [7283] Event [1976,88.2305603,4600]: 1 finished unit Metal Extractor [f=0007394] [7394] Event [3192,27.3554688,2872]: 0 finished unit Caretaker [f=0007542] [7542] Event [5156,191.176834,2400]: 0 finished unit Blitz [f=0007571] [7571] Event [5320,192.65625,2552]: 0 finished unit Caretaker [f=0007621] [7621] Event [3744,224.474609,896]: 0 finished unit Lotus [f=0007718] [7718] Event [2080,86.0016785,4624]: 1 finished unit Lotus [f=0007766] [7766] Event [780,190.779388,3792]: 1 finished unit Kodachi [f=0007825] [7825] Event [824,178.541443,3464]: 1 finished unit Metal Extractor [f=0007827] [7827] Event [5156,191.176834,2400]: 0 finished unit Kodachi [f=0008104] [8104] Event [4055.8064,222.962967,755.206604]: 1 lost unit Kodachi [f=0008114] [8114] Event [3856,227.149414,704]: 0 finished unit Lotus [f=0008140] [8140] Event [5072,188.305664,2704]: 0 finished unit Tank Plate [f=0008229] [8229] Event [904,191.206055,4984]: 1 lost unit Metal Extractor [f=0008305] [8305] Event [780,190.779388,3792]: 1 finished unit Kodachi [f=0008362] [8362] Event [2336,106.460938,2976]: 1 finished unit Lotus [f=0008641] [8641] Event [1008,202.18457,5024]: 1 finished unit Lotus [f=0008733] [8733] Event [3672,223.765625,744]: 0 finished unit Solar Collector [f=0008770] [8770] Event [2384,97.8242188,2928]: 1 finished unit Lotus [f=0008827] [8827] Event [2760,55.0810547,2968]: 0 finished unit Stinger [f=0009047] [9047] Event [2760,55.0810547,2968]: 0 lost unit Stinger [f=0009112] [9112] Event [2400,88.8330078,3024]: 1 finished unit Lotus [f=0009130] [9130] Event [125.355743,30.4488354,5127.18896]: 1 lost unit Kodachi [f=0009144] [9144] Event [1752,120.586914,4552]: 1 lost unit Metal Extractor [f=0009251] [9251] Event [5156,191.176834,2400]: 0 finished unit Blitz [f=0009341] [9341] Event [3992,221.789063,808]: 0 finished unit Solar Collector [f=0009353] [9353] Event [1976,88.2305603,4600]: 1 lost unit Metal Extractor [f=0009435] [9435] Event [1827.28967,107.233139,4580.0708]: 0 lost unit Kodachi [f=0009523] [9523] Event [5669.09961,180.44458,3362.52002]: 0 lost unit Welder [f=0009526] [9526] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0009572] [9572] Event [2960,46.6591797,2848]: 0 finished unit Picket [f=0009582] [9582] Event [5723.96875,148.776443,3621.30347]: 1 lost unit Kodachi [f=0009601] [9601] Event [6040,187.714844,3496]: 0 lost unit Metal Extractor [f=0009871] [9871] Event [3008,27.5595703,3008]: 0 finished unit Picket [f=0009882] [9882] Event [5534.62402,136.262085,3826.44946]: 1 lost unit Blitz [f=0009910] [9910] Event [2432,92.3027344,3120]: 1 finished unit Picket [f=0009922] [9922] Event [5336.40967,177.661682,3775.64697]: 1 lost unit Blitz [f=0009927] [9927] Event [1105.66077,223.792053,5303.96387]: 0 lost unit Kodachi [f=0009983] [9983] Event [2432,92.3027344,3120]: 1 lost unit Picket [f=0009992] [9992] Event [4152,226.569336,856]: 0 finished unit Solar Collector [f=0010051] [10051] Event [5156,191.176834,2400]: 0 finished unit Welder [f=0010145] [10145] Event [1976,85.3422241,4600]: 1 finished unit Metal Extractor [f=0010215] [10215] Event [3040,27.6347656,3168]: 0 finished unit Picket [f=0010257] [10257] Event [780,190.779388,3792]: 1 finished unit Blitz [f=0010290] [10290] Event [2448,81.2597656,3072]: 1 finished unit Picket [f=0010291] [10291] Event [2448,81.2597656,3072]: 1 lost unit Picket [f=0010371] [10371] Event [2464,71.7314453,3008]: 1 lost unit Picket [f=0010455] [10455] Event [2384,97.8242188,2928]: 1 lost unit Lotus [f=0010525] [10525] Event [784,178.390625,4976]: 1 finished unit Lotus [f=0010626] [10626] Event [5416,188.112305,2280]: 0 finished unit Solar Collector [f=0010986] [10986] Event [5544,191.120117,2360]: 0 finished unit Solar Collector [f=0010992] [10992] Event [2288,132.541351,2896]: 1 finished unit Picket [f=0011117] [11117] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0011391] [11391] Event [5688,192.21582,2440]: 0 finished unit Solar Collector [f=0011420] [11420] Event [780,190.779388,3792]: 1 finished unit Blitz [f=0011533] [11533] Event [2288,121.71315,2960]: 1 finished unit Picket [f=0011559] [11559] Event [2400,88.8330078,3024]: 1 lost unit Lotus [f=0011621] [11621] Event [192,170.194336,2576]: 1 finished unit Lotus [f=0011641] [11641] Event [5156,191.176834,2400]: 0 finished unit Blitz [f=0011679] [11679] Event [5044,187.419434,2704]: 0 finished unit Minotaur [f=0011708] [11708] Event [3832,221.950195,872]: 0 finished unit Solar Collector [f=0011732] [11732] Event [3016,47.6904297,2712]: 0 finished unit Stinger [f=0011867] [11867] Event [3175.85986,142.36702,4686.08789]: 0 lost unit Kodachi [f=0011960] [11960] Event [5156,191.176834,2400]: 0 finished unit Kodachi [f=0012007] [12007] Event [2288,119.212372,3008]: 1 finished unit Picket [f=0012180] [12180] Event [5384,176.188477,1192]: 0 finished unit Solar Collector [f=0012395] [12395] Event [780,190.779388,3792]: 1 finished unit Blitz [f=0012506] [12506] Event [3656,227.095703,856]: 0 finished unit Solar Collector [f=0012523] [12523] Event [5192,194.955078,1240]: 0 finished unit Solar Collector [f=0012556] [12556] Event [2288,126.116867,3088]: 1 finished unit Picket [f=0012591] [12591] Event [752.308044,152.196365,2274.12256]: 1 lost unit Blitz [f=0012597] [12597] Event [5044,188.305664,2704]: 0 finished unit Ogre [f=0012794] [12794] Event [648,61.5478516,1032]: 1 finished unit Metal Extractor [f=0012920] [12920] Event [5096,204.751953,1144]: 0 finished unit Solar Collector [f=0012979] [12979] Event [5156,191.176834,2400]: 0 finished unit Blitz [f=0013153] [13153] Event [4926.10645,227.575241,3748.88062]: 1 lost unit Kodachi [f=0013180] [13180] Event [800,184.975586,4848]: 1 finished unit Radar Tower [f=0013221] [13221] Event [5083.37744,224.872803,3695.94385]: 1 lost unit Kodachi [f=0013284] [13284] Event [5156,191.176834,2400]: 0 finished unit Welder [f=0013287] [13287] Event [3736,226.021484,632]: 0 finished unit Solar Collector [f=0013355] [13355] Event [780,190.779388,3792]: 1 finished unit Blitz [f=0013360] [13360] Event [1848,104.184387,4616]: 1 finished unit Solar Collector [f=0013394] [13394] Event [1752,116.525482,4552]: 1 finished unit Metal Extractor [f=0013688] [13688] Event [5156,191.176834,2400]: 0 finished unit Blitz [f=0013974] [13974] Event [5156,191.176834,2400]: 0 finished unit Kodachi [f=0014086] [14086] Event [776,175.286133,5080]: 1 finished unit Solar Collector [f=0014236] [14236] Event [2616,107.126953,568]: 0 finished unit Metal Extractor [f=0014277] [14277] Event [780,190.779388,3792]: 1 finished unit Blitz [f=0014382] [14382] Event [2497.57666,111.504639,2384.14648]: 0 lost unit Blitz [f=0014383] [14383] Event [936,196.040039,5080]: 1 finished unit Solar Collector [f=0014447] [14447] Event [5156,191.176834,2400]: 0 finished unit Blitz [f=0014650] [14650] Event [5044,188.305664,2704]: 0 finished unit Welder [f=0014698] [14698] Event [6040,183.743134,3496]: 0 finished unit Metal Extractor [f=0014722] [14722] Event [2152,188.821289,3208]: 1 finished unit Caretaker [f=0014843] [14843] Event [5156,191.176834,2400]: 0 finished unit Welder [f=0014896] [14896] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0014920] [14920] Event [240,130.501953,2400]: 1 finished unit Lotus [f=0015212] [15212] Event [1944,94.473053,4664]: 1 finished unit Solar Collector [f=0015236] [15236] Event [780,190.779388,3792]: 1 finished unit Blitz [f=0015248] [15248] Event [5156,191.176834,2400]: 0 finished unit Blitz [f=0015376] [15376] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0015492] [15492] Event [1016,206.900391,5096]: 1 finished unit Solar Collector [f=0015532] [15532] Event [1768,181.118256,3144]: 1 finished unit Metal Extractor [f=0015580] [15580] Event [5156,191.176834,2400]: 0 finished unit Kodachi [f=0015686] [15686] Event [2088,87.9736328,4680]: 1 finished unit Solar Collector [f=0015807] [15807] Event [780,190.779388,3792]: 1 finished unit Welder [f=0015836] [15836] Event [5496,57.9277344,5112]: 0 finished unit Metal Extractor [f=0015895] [15895] Event [991.239685,200.838898,1821.67065]: 1 lost unit Blitz [f=0015977] [15977] Event [2104,80.9403992,4568]: 1 finished unit Solar Collector [f=0016023] [16023] Event [1090.32117,187.225403,1710.44983]: 1 lost unit Blitz [f=0016051] [16051] Event [971.112061,204.525238,1697.64612]: 1 lost unit Blitz [f=0016103] [16103] Event [2080,86.0016785,4624]: 1 lost unit Lotus [f=0016125] [16125] Event [5156,191.176834,2400]: 0 finished unit Blitz [f=0016236] [16236] Event [2514.70215,79.0578308,4291.13232]: 1 lost unit Blitz [f=0016238] [16238] Event [5044,188.305664,2704]: 0 finished unit Minotaur [f=0016281] [16281] Event [2104,89.4453125,4440]: 1 finished unit Solar Collector [f=0016384] [16384] Event [240,130.501953,2400]: 1 lost unit Lotus [f=0016389] [16389] Event [5156,191.176834,2400]: 0 finished unit Welder [f=0016504] [16504] Event [192,170.194336,2576]: 1 lost unit Lotus [f=0016510] [Game::ClientReadNet] added new player atraii with number 3 to team 0 [f=0016511] > SPRINGIE:User atraii|cloaksnipe|3_4||False||Federation|US [f=0016522] Connection attempt from atraii [f=0016522] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0016522] -> Connection established (given id 3) [f=0016546] i failed soooo hard [f=0016636] [16636] Event [undefined]: Aerithlynn resigned [f=0016636] game_message: Aerithlynn has been destroyed! [f=0016636] game_message: RyMarq wins! [f=0016636] Submitting stats [f=0016636] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016636] Part| Total Time|Time of the last 0.5s [f=0016636] Draw 27997.65ms 17.98% [f=0016636] Lua::Callins::Synced 5815.92ms 15.08% [f=0016636] Lua::Callins::Unsynced 33967.85ms 21.98% [f=0016636] Lua::CollectGarbage::Synced 507.94ms 0.20% [f=0016636] Lua::CollectGarbage::Unsynced 1331.11ms 3.60% [f=0016636] Misc::Profiler::AddTime 104.43ms 0.00% [f=0016636] Sim 45410.27ms 64.64% [f=0016636] [16636] Received game_message: Aerithlynn has been destroyed! [f=0016636] [16636] Received game_message: RyMarq wins! [f=0016637] [16637] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016637] [16637] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016637] [16637] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016637] [16637] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,4.80000019,4.80000019,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016637] [16637] Game End Stats Values: 3,2365,2340,2340,2365,0.41403288,0,0,0.41403288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.46539688,8,8,8.46539688,1275,1275,1275,1275,8.76093578,7.5333333,7.5333333,8.76093578,175,0,0,175,0,0,0,0,915,1065,1065,915,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016637] [16637] Game End Stats Values: 4,2525,2430,2430,2525,0.8780905,0,0,0.8780905,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.92505074,8,8,8.92505074,1275,1275,1275,1275,10.6309366,9.26666641,9.26666641,10.6309366,175,0,0,175,0,0,0,0,1075,1155,1155,1075,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016637] [16637] Game End Stats Values: 5,2560,2570,2570,2560,3.0371182,0.55777562,0.55777562,3.0371182,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1539469,9.0666666,9.0666666,11.1539469,1275,1275,1275,1275,11.1439352,11.0371847,11.0371847,11.1439352,175,0,0,175,0,0,0,0,1110,1295,1295,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016637] [16637] Game End Stats Values: 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35,10950,6880,6880,10950,692.620117,165.702682,165.702682,692.620117,0,0,0,0,0,0,0,0,655.464172,269.367188,269.367188,655.464172,4628.40527,3209.09619,3209.09619,4628.40527,1220,1120,1120,1220,49.3654747,24.1333332,24.1333332,49.3654747,1330,1385,1385,1330,34.9591751,23.0955868,23.0955868,34.9591751,3800,1500,1500,3800,3007.8667,1714.99976,1714.99976,3007.8667,4600,2875,2875,4600,1889.99976,3007.8667,3007.8667,1889.99976,189.599808,303.26651,303.26651,189.599808,3365.06274,4696.354,4696.354,3365.06274 [f=0016637] [16637] Game End Stats Values: 36,11215,7110,7110,11215,733.970581,173.764572,173.764572,733.970581,0,0,0,0,0,0,0,0,655.464172,356.81308,356.81308,655.464172,4645.42822,3259.01611,3259.01611,4645.42822,1220,1120,1120,1220,47.1278229,27.0666676,27.0666676,47.1278229,1330,1385,1385,1330,44.2900276,27.0041237,27.0041237,44.2900276,3975,1500,1500,3975,3007.8667,1714.99976,1714.99976,3007.8667,4690,3105,3105,4690,1889.99976,3007.8667,3007.8667,1889.99976,298.402283,352.268005,352.268005,298.402283,3414.98267,4713.37695,4713.37695,3414.98267 [f=0016637] [16637] Game End Stats Values: 37,11605,6375,6375,11605,768.791016,203.351593,203.351593,768.791016,0,0,0,0,0,0,0,0,655.464172,572.484253,572.484253,655.464172,5444.15039,3678.66235,3678.66235,5444.15039,1220,1030,1030,1220,44.2016792,30.2666664,30.2666664,44.2016792,1330,1385,1385,1330,45.9880295,33.105793,33.105793,45.9880295,4275,600,600,4275,3997.8667,1714.99976,1714.99976,3997.8667,4780,3360,3360,4780,1889.99976,3997.8667,3997.8667,1889.99976,408.80481,435.937225,435.937225,408.80481,3838.81689,5538.59131,5538.59131,3838.81689 [f=0016637] [16637] Game End Stats Values: 38,12640,5965,5965,12640,823.687073,241.811234,241.811234,823.687073,0,0,0,0,0,0,0,0,655.464172,691.700745,691.700745,655.464172,6075.18945,3958.6792,3958.6792,6075.18945,1220,850,850,1220,45.4351997,32.4000015,32.4000015,45.4351997,1330,1385,1385,1330,40.366394,27.2973099,27.2973099,40.366394,5125,300,300,5125,4477.8667,1714.99976,1714.99976,4477.8667,4965,3430,3430,4965,1889.99976,4477.8667,4477.8667,1889.99976,420.006226,435.937225,435.937225,420.006226,4118.83398,6171.88379,6171.88379,4118.83398 [f=0016672] [16672] Event [1873.78906,160.675781,4258.33203]: 1 lost unit Blitz [f=0016677] [16677] Event [1980.45703,91.6422806,4536.47314]: 1 lost unit Welder [f=0016679] [16679] Event [156.469681,132.454926,2394.49976]: 1 lost unit Welder [f=0016685] [16685] Event [104,186.930664,2664]: 1 lost unit Metal Extractor [f=0016713] [16713] Event [5156,191.176834,2400]: 0 finished unit Blitz [f=0016769] [16769] Event [5044,187.419434,2704]: 0 finished unit Welder [f=0016781] Spectator spaceT left the game: normal quit [f=0016781] [16781] Event [undefined]: spaceT quit [f=0016787] Spectator Aerithlynn left the game: normal quit [f=0016787] [16787] Event [undefined]: Aerithlynn quit [f=0016793] [Game::ClientReadNet][LOGMSG] sender="atraii" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0016793] [Game::ClientReadNet][LOGMSG] sender="atraii" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0016843] Player RyMarq left the game: normal quit [f=0016843] [16843] Event [undefined]: RyMarq quit [f=0016871] No clients connected, shutting down server [f=0016871] Server shutdown [f=0016871] [16871] all players disconnected [f=0016884] [16884] Event [2384,191.130859,2048]: 0 finished unit Picket [f=0016915] [16915] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0016939] [16939] Event [5156,191.176834,2400]: 0 finished unit Kodachi [f=0017343] [17343] Event [5156,191.176834,2400]: 0 finished unit Blitz [f=0017423] [17423] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0017606] [17606] Event [5156,191.176834,2400]: 0 finished unit Welder [f=0017974] [17974] Event [5156,191.176834,2400]: 0 finished unit Blitz [f=0018143] [18143] Event [5044,187.419434,2704]: 0 finished unit Minotaur [f=0018204] [18204] Event [5156,191.176834,2400]: 0 finished unit Kodachi [f=0018471] [18471] Event [5044,187.419434,2704]: 0 finished unit Welder [f=0018550] [18550] Event [5156,191.176834,2400]: 0 finished unit Blitz [f=0018790] Autoquit sending quit command. [f=0018790] [QuitAction] user exited to system [f=0018790] [SpringApp::Kill][1] fromRun=1 [f=0018790] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018790] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018790] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018790] [ThreadPool::SetThreadCount][2] workers=0 [f=0018790] [SpringApp::Kill][2] [f=0018790] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018790] [Game::KillLua][3] dtor=0 luaUI=0x53877780 [f=0018790] Start widgetHandler:Shutdown [f=0018790] Shutdown - SaveOrderList Complete [f=0018790] Writing last game win data [f=0018790] Shutdown - SaveConfigData Complete [f=0018790] Shutdown Widget - Save/Load API [f=0018790] Shutdown Widget - Chili Highlight [f=0018790] Shutdown Widget - Draw After Chili [f=0018790] Shutdown Widget - EPIC Menu [f=0018790] Shutdown Widget - Chili Widget Selector [f=0018790] Shutdown Widget - Chili Minimap [f=0018790] Shutdown Widget - Local Team Colors [f=0018790] Shutdown Widget - Display Keys 2 [f=0018790] Shutdown Widget - Save Game Menu [f=0018790] Shutdown Widget - Unit Icons [f=0018790] Shutdown Widget - Noises [f=0018790] Shutdown Widget - HealthBars [f=0018790] Shutdown Widget - Win Counter [f=0018790] Shutdown Widget - SpringRTS Replay Stats [f=0018790] Shutdown Widget - BuildETA [f=0018790] Shutdown Widget - Modular Comm Info [f=0018790] Shutdown Widget - Stereo3D [f=0018790] Shutdown Widget - Showeco and Grid Drawer [f=0018790] Shutdown Widget - Point Tracker [f=0018790] Shutdown Widget - Missile Silo Range [f=0018790] Shutdown Widget - MetalFeatures (new) [f=0018790] Shutdown Widget - MinimapEvents [f=0018790] Shutdown Widget - Local Widgets Config [f=0018790] Shutdown Widget - Highlight Geos [f=0018790] Shutdown Widget - Grab Input [f=0018790] Input grabbing is disabled! [f=0018790] Shutdown Widget - Defense Range Zero-K [f=0018790] Shutdown Widget - Darkening [f=0018790] Shutdown Widget - Context Menu [f=0018790] Shutdown Widget - Chili Spectator Panels [f=0018790] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018790] Shutdown Widget - Chili Nuke Warning [f=0018790] Shutdown Widget - Chili EndGame Window [f=0018790] Shutdown Widget - Chili Economy Panel Default [f=0018790] Shutdown Widget - CameraShake [f=0018790] Shutdown Widget - State Reverse and Latency [f=0018790] Shutdown Widget - Music Player v2 [f=0018790] Shutdown Widget - Attack AoE [f=0018790] Shutdown Widget - Map Edge Extension [f=0018790] Shutdown Widget - Selection Send [f=0018790] Shutdown Widget - LupsManager [f=0018790] Shutdown Widget - Newton Firezone [f=0018790] Shutdown Widget - Chili Pro Console [f=0018790] Shutdown Widget - Persistent Build Height [f=0018790] Shutdown Widget - Lasso Terraform GUI [f=0018790] Shutdown Widget - Lups [f=0018790] Shutdown Widget - Chili Framework [f=0018790] Shutdown Widget - Mex Placement Handler [f=0018790] Shutdown Widget - Chili Core Selector [f=0018790] Shutdown Widget - Custom Markers [f=0018790] Shutdown Widget - Select Keys [f=0018790] Shutdown Widget - Pause Screen [f=0018790] Shutdown Widget - Text To Speech Control [f=0018790] Shutdown Widget - Layout Handler [f=0018790] End widgetHandler:Shutdown [f=0018790] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={515850,62825785} {int,ext,rec}Allocs={17319381,0,0} {chunk,block}Bytes={62825785,0} [f=0018790] [Game::KillLua][1] dtor=0 luaGaia=0x538567b0 [f=0018790] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={277069,48550728} {int,ext,rec}Allocs={17319382,0,0} {chunk,block}Bytes={48550728,0} [f=0018790] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={277069,48550728} {int,ext,rec}Allocs={17319382,0,0} {chunk,block}Bytes={48550728,0} [f=0018790] [Game::KillLua][2] dtor=0 luaRules=0x5337ed10 [f=0018790] Start gadgetHandler:Shutdown [f=0018790] Shutdown - StartSetup [f=0018790] Shutdown - UnitMorph [f=0018790] Shutdown - Carrier Drones [f=0018790] Shutdown - LupsNanoSpray [f=0018790] Shutdown - Missile Silo Controller [f=0018790] Shutdown - Modular Comm Info [f=0018790] Shutdown - Terrain Texture Handler [f=0018790] Shutdown - UnitCloakShield [f=0018790] Shutdown - Starlight Handler [f=0018790] End gadgetHandler:Shutdown [f=0018790] Start gadgetHandler:Shutdown [f=0018790] Shutdown - Save/Load [f=0018790] Shutdown - Teleport Throw [f=0018790] Shutdown - UnitMorph [f=0018790] Shutdown - Modular Comm Info [f=0018790] Shutdown - Retreat Command [f=0018790] Shutdown - Shockwaves [f=0018790] Shutdown - UnitCloakShield [f=0018790] Shutdown - Lups Cloak FX [f=0018790] Shutdown - Lups [f=0018790] Shutdown - Lups Shield [f=0018790] End gadgetHandler:Shutdown [f=0018790] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17319414,0,0} {chunk,block}Bytes={0,0} [f=0018790] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17319414,0,0} {chunk,block}Bytes={0,0} [f=0018790] [Game::KillLua][4] dtor=0 [f=0018790] [Game::~CGame][1] [f=0018790] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018790] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018790] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018790] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018790] [Game::KillLua][4] dtor=1 [f=0018790] [Game::KillMisc][1] [f=0018790] [Game::KillMisc][2] [f=0018790] [Game::KillMisc][3] [f=0018790] [Game::KillRendering][1] [f=0018790] [3DOParser::Kill] allocated 1 pieces [f=0018790] [S3OParser::Kill] allocated 300 pieces [f=0018790] [AssParser::Kill] allocated 21 pieces [f=0018790] [Game::KillInterface][1] [f=0018790] [Game::KillInterface][2] [f=0018790] [Game::KillSimulation][1] [f=0018790] [Game::KillSimulation][2] [f=0018790] [CCollisionHandler] dis-/continuous tests: 0/1202258 [f=0018790] [Game::KillSimulation][3] [f=0018790] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018790] [~CPathCache(24x24)] cacheHits=17 hitPercentage=12% numHashColls=0 maxCacheSize=8 [f=0018790] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018790] [~CPathCache(48x48)] cacheHits=17 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018790] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018790] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018790] [LosHandler::Kill] raycast instance cache-{hits,misses}={2930,12781}; shared=0%; cached=18% [f=0018790] [Game::KillSimulation][4] [f=0018790] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018790] [Game::~CGame][2] [f=0018790] [Game::~CGame][3] [f=0018790] [SpringApp::Kill][3] [f=0018790] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198479 bytes sent 228209 bytes recv'd [f=0018790] [SpringApp::Kill][4] font=0x452deaa0 [f=0018790] [SpringApp::Kill][5] [f=0018790] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4534c8d0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2389ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=58ms file="objects3d/welder.s3o" indx=5542 inflSize=48kb readTime=53ms file="anims/cursorraise.txt" indx=121 inflSize=0kb readTime=34ms file="unitpics/asteroid.png" indx=6330 inflSize=10kb readTime=31ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=27ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=26ms file="unitpics/amphsupport.png" indx=6326 inflSize=10kb readTime=26ms file="unittextures/factorytank_1_flip.png" indx=7183 inflSize=1214kb readTime=25ms file="objects3d/hobbes.s3o" indx=5214 inflSize=13kb readTime=25ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 42331068 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45439fe0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455d1950) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453aaf40) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fedd80a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]