[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.54IRCQkyCT/springsettings.1094380.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff4f00a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2344 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1094380/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bd4d00] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bd4d00] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 544ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 617ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 87ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] castlekside was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1094380/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11909,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1094380/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5244a950,0x520f4420}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a8bf74608e7b13e09ac694bb9ebcb8ca [f=-000001] Connection attempt from rtwfroody [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: rtwfroody changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[Game::Load][lua{Rules,Gaia}={0x52c8ac70,0x8c9fc8f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={000000012f686260,00000001b5d7f200}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Hiya, Masper [f=-000001] Allies: I choose: Mr. Shovel! [f=-000001] yooo [f=-000001] good luck, have fun :) [f=-000001] u2 [f=-000001] [0] Event [1177,186.230225,439]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4726,192.919678,4011]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2670, userid: 518109 [f=0000000] [0] rtwfroody, team: 1, elo:2447, userid: 405535 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1328,190.411987,416]: 0 finished unit Tank Foundry [f=0000009] [9] Event [4736,184.642258,3872]: 1 finished unit Rover Assembly [f=0000240] [240] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000480] [480] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000480] [480] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Mason [f=0000481] [481] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000534] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=0000534] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|3_6|donator_2|False|PRO||NL [f=0000547] Connection attempt from nr1_rANDY_FAN [f=0000547] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000547] -> Connection established (given id 2) [f=0000554] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0000554] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000611] [611] Event [1356,194.235962,416]: 0 finished unit Welder [f=0000761] [761] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000846] [846] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000897] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0000913] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0000913] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000e7b9a5c0,00000000b652b130}]" [f=0000946] [946] Event [1048,191.823425,296]: 0 finished unit Wind/Tidal Generator [f=0001047] [1047] Event [952,192.929688,344]: 0 finished unit Wind/Tidal Generator [f=0001061] [1061] Event [4856,192.937317,4120]: 1 finished unit Solar Collector [f=0001167] [1167] Event [840,191.304626,392]: 0 finished unit Wind/Tidal Generator [f=0001347] [1347] Event [744,191.808167,456]: 0 finished unit Wind/Tidal Generator [f=0001509] [1509] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Scorcher [f=0001512] [1512] Event [664,192.838135,536]: 0 finished unit Wind/Tidal Generator [f=0001543] [1543] Event [4568,192.288818,3992]: 1 finished unit Solar Collector [f=0001807] [1807] Event [4712,192.929688,4024]: 1 finished unit Solar Collector [f=0001876] [1876] Event [1356,194.235962,416]: 0 finished unit Kodachi [f=0002040] [2040] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0002088] [2088] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Scorcher [f=0002089] [2089] Event [4416,273.259583,4032]: 1 finished unit Radar Tower [f=0002142] [2142] Event [600,192.937317,616]: 0 finished unit Wind/Tidal Generator [f=0002388] [2388] Event [520,190.854492,648]: 0 finished unit Wind/Tidal Generator [f=0002487] [2487] Event [456,191.983643,696]: 0 finished unit Wind/Tidal Generator [f=0002502] Spectator nr1_rANDY_FAN left the game: normal quit [f=0002502] [2502] Event [undefined]: nr1_rANDY_FAN quit [f=0002528] [2528] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Scorcher [f=0002551] [2551] Event [4744,188.11554,4264]: 1 finished unit Solar Collector [f=0002577] [2577] Event [392,192.685547,728]: 0 finished unit Wind/Tidal Generator [f=0002627] [2627] Event [2560,55.6845093,1616]: 0 finished unit Radar Tower [f=0002682] [2682] Event [328,189.992371,776]: 0 finished unit Wind/Tidal Generator [f=0002851] [2851] Event [1356,194.235962,416]: 0 finished unit Kodachi [f=0002919] [2919] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Scorcher [f=0003037] [3037] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0003195] [3195] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0003281] [3281] Event [2624,43.5461426,1344]: 0 finished unit Lotus [f=0003310] [3310] Event [4200,192.937317,4728]: 1 finished unit Solar Collector [f=0003391] [3391] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Scorcher [f=0003433] [3433] Event [712,187.169495,1432]: 0 finished unit Solar Collector [f=0003612] [3612] Event [712,191.159668,1336]: 0 finished unit Solar Collector [f=0003836] [3836] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Fencer [f=0003885] [3885] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0003975] [3975] Event [656,192.937317,1616]: 0 finished unit Lotus [f=0004200] [4200] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Mason [f=0004500] [4500] Event [3248,186.154785,4464]: 1 finished unit Lotus [f=0004601] [4601] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Scorcher [f=0004620] [4620] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0004736] [4736] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0005027] [5027] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0005037] [5037] Event [1356,194.235962,416]: 0 finished unit Ogre [f=0005079] [5079] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Fencer [f=0005100] [5100] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0005270] [Game::ClientReadNet] added new player WebFreaK with number 3 to team 0 [f=0005270] > SPRINGIE:User WebFreaK|factoryveh|6_3||False|||CA [f=0005282] Connection attempt from WebFreaK [f=0005282] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005282] -> Connection established (given id 3) [f=0005285] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0005285] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005290] [5290] Event [184,192.922058,2152]: 0 finished unit Solar Collector [f=0005331] [5331] Event [375.258514,192.227829,2079.72803]: 0 finished unit Engineer Commander [f=0005331] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005331] [5331] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005372] [5372] Event [2952,191.968384,4712]: 1 finished unit Solar Collector [f=0005429] [5429] Event [296,192.510071,2200]: 0 finished unit Solar Collector [f=0005500] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=0005500] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=0005500] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={000000007ae55510,00000000f024a9c0}]" [f=0005555] [5555] Event [4992,192.655029,2336]: 1 finished unit Lotus [f=0005559] [5559] Event [408,192.922058,2248]: 0 finished unit Solar Collector [f=0005591] [5591] Event [3600,77.046814,1552]: 0 finished unit Picket [f=0005595] [5595] Event [1356,194.235962,416]: 0 finished unit Welder [f=0005704] [5704] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Scorcher [f=0005711] [5711] Event [520,188.023987,2296]: 0 finished unit Solar Collector [f=0005720] [5720] Event [3016,187.451782,4856]: 1 finished unit Solar Collector [f=0005952] [5952] Event [688,164.647522,2112]: 0 finished unit Lotus [f=0005981] [5981] Event [5040,190.999451,2368]: 1 finished unit Radar Tower [f=0006041] [6041] Event [3696,73.972168,1552]: 0 finished unit Picket [f=0006053] [6053] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0006177] [6177] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Fencer [f=0006186] [6186] Event [1356,194.235962,416]: 0 finished unit Kodachi [f=0006202] [6202] Event [2976,187.894287,4768]: 1 finished unit Radar Tower [f=0006375] [6375] Event [672,192.578735,2528]: 0 finished unit Lotus [f=0006387] [6387] Event [2628.76953,73.8776627,2492.43921]: 1 lost unit Scorcher [f=0006427] [6427] Event [3672,75.8947754,1448]: 0 finished unit Metal Extractor [f=0006447] [6447] Event [2582.95947,76.6056442,2326.77222]: 1 lost unit Scorcher [f=0006517] [6517] Event [2668.8855,76.3075104,2196.69067]: 1 lost unit Scorcher [f=0006556] [6556] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Scorcher [f=0006715] [6715] Event [3736,76.1923218,1448]: 0 finished unit Solar Collector [f=0006934] [6934] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0006936] [6936] Event [3064,73.8882446,3032]: 1 finished unit Metal Extractor [f=0007007] [7007] Event [3592,77.2299194,1400]: 0 finished unit Solar Collector [f=0007112] [7112] Event [1224,189.862671,376]: 0 finished unit Caretaker [f=0007132] [7132] Event [3195.55444,77.0076294,3264.87402]: 0 lost unit Kodachi [f=0007133] [7133] Event [568,190.473022,3192]: 0 finished unit Solar Collector [f=0007139] [7139] Event [1356,194.235962,416]: 0 finished unit Kodachi [f=0007271] [7271] Event [472,190.541687,3128]: 0 finished unit Solar Collector [f=0007275] [7275] Event [1176,192.937317,536]: 0 finished unit Wind/Tidal Generator [f=0007386] [7386] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Ripper [f=0007437] [7437] Event [720,179.7995,3120]: 0 finished unit Lotus [f=0007455] [7455] Event [4600,190.671387,520]: 1 finished unit Metal Extractor [f=0007462] [7462] Event [4056.21704,77.2528076,3643.67188]: 1 lost unit Scorcher [f=0007482] [7482] Event [4028.55078,77.31633,3617.84937]: 1 lost unit Scorcher [f=0007531] [7531] Event [1112,192.853394,504]: 0 finished unit Wind/Tidal Generator [f=0007551] [7551] Event [3024,66.0528564,2944]: 1 finished unit Lotus [f=0007628] [7628] Event [1356,194.235962,416]: 0 finished unit Kodachi [f=0007636] [7636] Event [4559.50439,190.911728,3705.78345]: 0 lost unit Kodachi [f=0007651] [7651] Event [1048,192.799988,472]: 0 finished unit Wind/Tidal Generator [f=0007776] [7776] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Mason [f=0007828] [7828] Event [984,192.929688,440]: 0 finished unit Wind/Tidal Generator [f=0007916] [7916] Event [1356,194.235962,416]: 0 finished unit Kodachi [f=0007968] [7968] Event [920,191.800537,408]: 0 finished unit Wind/Tidal Generator [f=0008032] [8032] Event [752,154.385986,3296]: 0 finished unit Lotus [f=0008055] [8055] Event [4672,191.411438,448]: 1 finished unit Lotus [f=0008125] [8125] Event [3048,192.937317,4584]: 1 finished unit Solar Collector [f=0008135] [8135] Event [2944,77.1307373,3024]: 1 finished unit Lotus [f=0008155] [8155] Event [848,127.782288,3216]: 0 finished unit Radar Tower [f=0008217] [8217] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Fencer [f=0008249] [8249] Event [1356,194.235962,416]: 0 finished unit Kodachi [f=0008395] [8395] Event [4632,192.105713,3896]: 1 finished unit Caretaker [f=0008740] [8740] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Ripper [f=0008744] [8744] Event [4688,191.739502,528]: 1 finished unit Lotus [f=0008780] [8780] Event [4552,192.189636,584]: 0 lost unit Solar Collector [f=0008793] [8793] Event [2964.30835,64.5963287,2557.99023]: 1 lost unit Fencer [f=0008794] [8794] Event [4560,153.844299,1024]: 0 finished unit Picket [f=0008860] [8860] Event [2951.38989,62.0518379,2594.20605]: 1 lost unit Fencer [f=0008892] [8892] Event [2980.8772,59.1542473,2625.12183]: 1 lost unit Fencer [f=0008898] [8898] Event [2965.29468,65.6206589,2530.83813]: 0 lost unit Kodachi [f=0009011] [9011] Event [3150.3894,55.3325233,2517.01514]: 1 lost unit Scorcher [f=0009013] [9013] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0009022] [9022] Event [3173.67212,55.3128891,2562.92896]: 1 lost unit Scorcher [f=0009033] [9033] Event [1356,194.235962,416]: 0 finished unit Ogre [f=0009041] [9041] Event [4752,192.731323,560]: 1 finished unit Radar Tower [f=0009074] [9074] Event [3491.81763,54.0039024,2636.76636]: 1 lost unit Scorcher [f=0009076] [9076] Event [3609.94312,55.6779747,2435.09302]: 0 lost unit Kodachi [f=0009134] [9134] Event [3715.3147,52.9271126,2556.18018]: 1 lost unit Fencer [f=0009235] [9235] Event [4656,143.37677,1024]: 0 finished unit Picket [f=0009302] [9302] Event [4688,191.739502,528]: 1 lost unit Lotus [f=0009306] [9306] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0009355] [9355] Event [1356,194.235962,416]: 0 finished unit Welder [f=0009363] [9363] Event [2096,192.563477,4528]: 1 finished unit Lotus [f=0009378] [9378] Event [4153.20459,50.6715431,2654.10889]: 0 lost unit Kodachi [f=0009426] [9426] Event [4173.35645,53.4049034,2900.72925]: 1 lost unit Ripper [f=0009584] [9584] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Ripper [f=0009632] [9632] Event [2792,188.588562,200]: 0 finished unit Solar Collector [f=0009655] [9655] Event [1356,194.235962,416]: 0 finished unit Welder [f=0009700] [9700] Event [4720,144.353333,992]: 0 finished unit Picket [f=0009735] [9735] Event [4672,191.411438,448]: 1 lost unit Lotus [f=0009764] [9764] Event [4840,192.914429,3928]: 1 finished unit Caretaker [f=0009769] [9769] Event [4752,192.731323,560]: 1 lost unit Radar Tower [f=0009814] [9814] Event [4920,191.670837,2392]: 1 lost unit Metal Extractor [f=0009836] [9836] Event [5040,191.019897,2368]: 1 lost unit Radar Tower [f=0009881] [9881] Event [4942.81641,185.210983,2460.34595]: 0 lost unit Kodachi [f=0009933] [9933] Event [1632,78.3666992,3984]: 1 lost unit Lotus [f=0009984] [9984] Event [1696,77.22229,3888]: 1 lost unit Lotus [f=0010009] [10009] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Badger [f=0010045] [10045] Event [2616,192.319336,168]: 0 finished unit Solar Collector [f=0010062] [10062] Event [4600,190.671387,520]: 1 lost unit Metal Extractor [f=0010135] [10135] Event [4784,138.554993,976]: 0 finished unit Picket [f=0010144] [10144] Event [5000.5249,103.834183,3342.93945]: 1 lost unit Ripper [f=0010145] [10145] Event [5084.00684,106.000328,3432.9939]: 1 finished unit Claw [f=0010191] [10191] Event [4934.59326,118.147614,3489.40527]: 0 lost unit Ogre [f=0010330] [10330] Event [1568,81.204834,3952]: 0 finished unit Lotus [f=0010394] [10394] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Ripper [f=0010479] [10479] Event [1664,76.6958618,3984]: 0 lost unit Lotus [f=0010570] [10570] Event [4560,191.109009,3792]: 1 finished unit Lotus [f=0010774] [10774] Event [3162.58838,50.2064629,2659.91113]: 1 lost unit Mason [f=0010868] [10868] Event [4448,194.302979,368]: 1 finished unit Picket [f=0010895] [10895] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Badger [f=0010909] [10909] Event [1592,73.3312988,3736]: 0 finished unit Stardust [f=0011059] [11059] Event [4081.64404,46.1231041,2646.0542]: 0 lost unit Kodachi [f=0011061] [11061] Event [1356,194.235962,416]: 0 finished unit Ogre [f=0011074] [11074] Event [3952.99707,41.8273506,2768.80786]: 1 finished unit Claw [f=0011127] [11127] Event [4448,194.302979,368]: 1 lost unit Picket [f=0011294] [11294] Event [3952.99707,41.9150658,2768.80786]: 1 lost unit Claw [f=0011323] [11323] Event [1288,192.937317,584]: 0 finished unit Caretaker [f=0011352] [11352] Event [4400,192.159119,464]: 0 finished unit Lotus [f=0011397] [11397] Event [4320,139.447632,240]: 1 lost unit Lotus [f=0011416] [11416] Event [3899.12549,46.7893906,2494.79565]: 1 lost unit Ripper [f=0011523] [11523] Event [4832,188.336792,3744]: 1 finished unit Lotus [f=0011530] [11530] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Ripper [f=0011540] [11540] Event [3899.35547,55.6845093,2106.20728]: 1 finished unit Claw [f=0011555] [11555] Event [2120,184.865417,4616]: 1 finished unit Caretaker [f=0011573] [11573] Event [3899.35547,55.6845093,2106.20728]: 1 lost unit Claw [f=0011786] [11786] Event [1920,138.799133,4336]: 1 finished unit Picket [f=0011830] [11830] Event [1544,123.731079,4184]: 0 finished unit Stinger [f=0011869] [11869] Event [4600,189.510956,520]: 0 finished unit Metal Extractor [f=0011925] [11925] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Badger [f=0011990] [11990] Event [2092.08154,189.240204,4469.02148]: 1 lost unit Engineer Commander [f=0012006] [12006] Event [3784.63696,77.2451782,1738.62866]: 1 finished unit Claw [f=0012018] [12018] Event [1356,194.235962,416]: 0 finished unit Ogre [f=0012022] [12022] Event [3784.63696,77.2451782,1738.62866]: 1 lost unit Claw [f=0012071] [12071] Event [1384,192.937317,552]: 0 finished unit Caretaker [f=0012112] [12112] Event [1920,138.799133,4336]: 1 lost unit Picket [f=0012205] [12205] Event [4552,192.353821,600]: 0 finished unit Solar Collector [f=0012245] [12245] Event [1808,137.57843,4336]: 0 finished unit Lotus [f=0012248] [12248] Event [2008,192.593994,4568]: 1 lost unit Metal Extractor [f=0012315] [12315] Event [3242.51172,72.4368439,2111.57886]: 1 finished unit Claw [f=0012317] [12317] Event [2001.02783,59.4142456,533.080627]: 1 lost unit Mason [f=0012341] [12341] Event [2096,192.736511,4528]: 1 lost unit Lotus [f=0012347] [12347] Event [1356,194.235962,416]: 0 finished unit Blitz [f=0012360] [12360] Event [4664,192.914429,4392]: 1 finished unit Solar Collector [f=0012363] [12363] Event [4131.5708,55.0221291,2215.77026]: 1 finished unit Claw [f=0012393] [12393] Event [2120,185.047302,4616]: 1 lost unit Caretaker [f=0012422] [12422] Event [4735.99805,186.740372,3854.00757]: 1 finished unit Ripper [f=0012430] [12430] Event [3680.08936,54.2789307,2518.8147]: 1 lost unit Ripper [f=0012433] gg [f=0012463] [12463] Event [4070.4812,47.6904144,2481.25366]: 1 lost unit Ripper [f=0012481] [12481] Event [4033.11108,50.1120605,2356.05054]: 1 finished unit Claw [f=0012487] [12487] Event [undefined]: rtwfroody resigned [f=0012487] game_message: rtwfroody has been destroyed! [f=0012487] game_message: Masper wins! [f=0012487] Submitting stats [f=0012487] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012487] Part| Total Time|Time of the last 0.5s [f=0012487] Draw 25077.66ms 19.70% [f=0012487] Lua::Callins::Synced 6032.92ms 11.58% [f=0012487] Lua::Callins::Unsynced 28203.23ms 21.68% [f=0012487] Lua::CollectGarbage::Synced 482.19ms 2.38% [f=0012487] Lua::CollectGarbage::Unsynced 1093.92ms 1.58% [f=0012487] Misc::Profiler::AddTime 83.54ms 0.00% [f=0012487] Sim 33883.30ms 64.65% [f=0012487] [12487] Received game_message: rtwfroody has been destroyed! [f=0012487] [12487] Received game_message: Masper wins! [f=0012488] [12488] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012488] [12488] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012488] [12488] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012488] [12488] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.4666667,5.33333349,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012488] [12488] Game End Stats Values: 3,2365,2430,2365,2430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.44444275,8.73333359,9.44444275,8.73333359,0,0,0,0,0,0,0,0,1090,1155,1090,1155,0,0,0,0,16.1000042,0,16.1000042,0,0,0,0,0 [f=0012488] [12488] Game End Stats Values: 4,2435,2570,2435,2570,0.66886473,1.36187673,0.66886473,1.36187673,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,9.74944496,9.0666666,9.74944496,1275,1275,1275,1275,14.6556873,16.8907909,14.6556873,16.8907909,0,0,0,0,0,0,0,0,1160,1295,1160,1295,0,0,0,0,85.8997192,92.4748611,85.8997192,92.4748611,0,0,0,0 [f=0012488] [12488] Game End Stats Values: 5,2630,2605,2630,2605,1.22634935,5.27589369,1.22634935,5.27589369,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,13.2411518,10.9333334,13.2411518,1275,1275,1275,1275,14.3704844,15.3442678,14.3704844,15.3442678,125,0,125,0,0,0,0,0,1230,1330,1230,1330,0,0,0,0,128.232742,165.825378,128.232742,165.825378,0,0,0,0 [f=0012488] [12488] Game End Stats Values: 6,2880,2905,2880,2905,4.18230057,7.40438366,4.18230057,7.40438366,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.7333336,13.8621264,13.7333336,13.8621264,1330,1275,1330,1275,15.7748222,15.3918982,15.7748222,15.3918982,250,175,250,175,0,0,0,0,1300,1455,1300,1455,0,0,0,0,179.816071,241.200378,179.816071,241.200378,0,0,0,0 [f=0012488] [12488] Game End Stats Values: 7,3075,3100,3075,3100,7.5364089,9.18763638,7.5364089,9.18763638,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.3999996,15.2400465,14.3999996,15.2400465,1330,1330,1330,1330,14.3235941,13.1188831,14.3235941,13.1188831,375,175,375,175,0,0,0,0,1370,1595,1370,1595,0,0,0,0,238.817307,245.325378,238.817307,245.325378,0,0,0,0 [f=0012488] [12488] Game End Stats Values: 8,3290,3275,3290,3275,11.154068,18.8305359,11.154068,18.8305359,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,17.0945454,16,17.0945454,1330,1330,1330,1330,16.0078259,17.1261921,16.0078259,17.1261921,500,350,500,350,0,0,0,0,1460,1595,1460,1595,0,0,0,0,290.054047,318.825378,290.054047,318.825378,0,0,0,0 [f=0012488] [12488] Game End Stats Values: 9,3485,3525,3485,3525,18.6236458,19.8339481,18.6236458,19.8339481,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,17.0666676,12.7080431,17.0666676,12.7080431,1330,1330,1330,1330,17.2646198,18.666893,17.2646198,18.666893,625,350,625,350,0,0,0,0,1530,1755,1530,1755,0,0,0,0,316.05722,364.075378,316.05722,364.075378,0,0,0,0 [f=0012488] [12488] Game End Stats Values: 10,3715,3685,3715,3685,26.9990444,24.6734524,26.9990444,24.6734524,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,18,17.327755,18,17.327755,1330,1330,1330,1330,14.3583574,19.7559681,14.3583574,19.7559681,765,350,765,350,0,0,0,0,1620,1825,1620,1825,0,0,0,0,321.657318,428.200378,321.657318,428.200378,0,0,0,0 [f=0012488] [12488] Game End Stats Values: 11,3835,3685,3835,3685,35.793087,59.423111,35.793087,59.423111,0,0,0,0,0,0,0,0,0,23.9313965,0,23.9313965,0,0,0,0,0,180,0,180,18,30.4733543,18,30.4733543,1330,1330,1330,1330,15.5862694,22.8999748,15.5862694,22.8999748,765,350,765,350,0,0,0,0,1740,1825,1740,1825,0,0,0,0,321.657318,512.200378,321.657318,512.200378,0,0,0,0 [f=0012488] [12488] Game End Stats Values: 12,4140,3775,4140,3775,43.1548195,87.7202225,43.1548195,87.7202225,0,0,0,0,0,0,0,0,0,59.2749329,0,59.2749329,0,0,0,0,90,180,90,180,18,31.1174622,18,31.1174622,1330,1330,1330,1330,16.8241138,21.8531418,16.8241138,21.8531418,890,350,890,350,0,0,0,0,1830,1915,1830,1915,0,0,0,0,321.657318,568.200378,321.657318,568.200378,0,0,0,0 [f=0012488] [12488] Game End Stats Values: 13,4440,4665,4440,4665,43.8539734,87.7202225,43.8539734,87.7202225,0,0,0,0,0,0,0,0,0,59.2749329,0,59.2749329,30.8900604,0,30.8900604,0,90,180,90,180,18,23.4668655,18,23.4668655,1330,1560,1330,1560,18.5132771,18.2000008,18.5132771,18.2000008,1030,850,1030,850,0,0,0,0,1990,2075,1990,2075,0,0,0,0,321.657318,568.200378,321.657318,568.200378,0,30.8900604,0,30.8900604 [f=0012488] [12488] Game End Stats Values: 14,4725,5160,4725,5160,46.2553482,94.8963089,46.2553482,94.8963089,0,0,0,0,0,0,0,0,0,59.2749329,0,59.2749329,30.8900604,0,30.8900604,0,180,280,180,280,20.2666664,27.1184902,20.2666664,27.1184902,1330,1560,1330,1560,19.1600933,19.478405,19.1600933,19.478405,1155,850,1155,850,0,0,0,0,2060,2470,2060,2470,0,0,0,0,321.657318,568.200378,321.657318,568.200378,0,30.8900604,0,30.8900604 [f=0012488] [12488] Game End Stats Values: 15,5065,5525,5065,5525,48.3479195,121.248108,48.3479195,121.248108,0,0,0,0,0,0,0,0,0,59.2749329,0,59.2749329,30.8900604,0,30.8900604,0,180,470,180,470,22,37.8305893,22,37.8305893,1440,1560,1440,1560,20.0728397,20.7567863,20.0728397,20.7567863,1295,1025,1295,1025,0,0,0,0,2150,2470,2150,2470,0,0,0,0,321.657318,568.200378,321.657318,568.200378,0,30.8900604,0,30.8900604 [f=0012488] [12488] Game End Stats Values: 16,4815,5775,4815,5775,68.7816315,175.624344,68.7816315,175.624344,0,0,0,0,0,0,0,0,0,59.2749329,0,59.2749329,89.1582108,453.480621,89.1582108,453.480621,180,560,180,560,22,40.3512611,22,40.3512611,1440,1560,1440,1560,23.8289146,23.2250805,23.8289146,23.2250805,1045,1025,1045,1025,0,375,0,375,2150,2630,2150,2630,397,0,397,0,321.657318,568.200378,321.657318,568.200378,453.480621,103.60141,453.480621,103.60141 [f=0012488] [12488] Game End Stats Values: 17,4905,6185,4905,6185,83.4941635,235.868515,83.4941635,235.868515,0,0,0,0,0,0,0,0,0,59.2749329,0,59.2749329,249.750336,583.699646,249.750336,583.699646,180,560,180,560,22,40.9584427,22,40.9584427,1440,1560,1440,1560,22.4475021,24.9496136,22.4475021,24.9496136,1045,1025,1045,1025,175,375,175,375,2240,3040,2240,3040,397,175,397,175,321.657318,568.200378,321.657318,568.200378,623.304932,278.60141,623.304932,278.60141 [f=0012488] [12488] Game End Stats Values: 18,5075,6415,5075,6415,92.0136261,316.708954,92.0136261,316.708954,0,0,0,0,0,0,0,0,43.3701782,59.2749329,43.3701782,59.2749329,417.351105,819.244873,417.351105,819.244873,270,650,270,650,22,45.7075691,22,45.7075691,1440,1560,1440,1560,23.2346306,27.3893642,23.2346306,27.3893642,1035,1025,1035,1025,350,625,350,625,2330,3180,2330,3180,647,350,647,350,321.657318,568.200378,321.657318,568.200378,873.105103,453.60141,873.105103,453.60141 [f=0012488] [12488] Game End Stats Values: 19,5285,6785,5285,6785,94.3885803,411.423553,94.3885803,411.423553,0,0,0,0,0,0,0,0,81.742218,59.2749329,81.742218,59.2749329,418.167297,819.244873,418.167297,819.244873,360,740,360,740,22,52.2808762,22,52.2808762,1440,1560,1440,1560,24.158329,28.3143024,24.158329,28.3143024,1035,1200,1035,1200,350,625,350,625,2450,3285,2450,3285,647,350,647,350,321.657318,568.200378,321.657318,568.200378,888.855042,454.417603,888.855042,454.417603 [f=0012488] [12488] Game End Stats Values: 20,5765,7015,5765,7015,102.593468,530.912476,102.593468,530.912476,0,0,0,0,0,0,0,0,116.116547,59.2749329,116.116547,59.2749329,477.749359,842.26532,477.749359,842.26532,450,740,450,740,23.7333336,56.6084633,23.7333336,56.6084633,1440,1615,1440,1615,26.413662,29.9659233,26.413662,29.9659233,1175,1375,1175,1375,350,625,350,625,2700,3285,2700,3285,647,350,647,350,356.325043,568.200378,356.325043,568.200378,911.875488,513.999451,911.875488,513.999451 [f=0012488] [12488] Game End Stats Values: 21,5675,6940,5675,6940,103.687256,641.385132,103.687256,641.385132,0,0,0,0,0,0,0,0,127.021149,59.2749329,127.021149,59.2749329,896.83606,1404.95056,896.83606,1404.95056,540,840,540,840,25.9555531,55.2215157,25.9555531,55.2215157,1440,1615,1440,1615,27.9062424,29.3648472,27.9062424,29.3648472,995,1200,995,1200,528.5,1045,528.5,1045,2700,3285,2700,3285,1067,528.5,1067,528.5,412.321686,568.200378,412.321686,568.200378,1492.92285,933.086182,1492.92285,933.086182 [f=0012488] [12488] Game End Stats Values: 22,5065,7465,5065,7465,103.776627,739.007324,103.776627,739.007324,0,0,0,0,0,0,0,0,309.800995,59.2749329,309.800995,59.2749329,1141.05139,1983.36169,1141.05139,1983.36169,540,940,540,940,25.6666641,52.8258667,25.6666641,52.8258667,1495,1615,1495,1615,35.1392937,28.9081364,35.1392937,28.9081364,240,1350,240,1350,878.5,1890,878.5,1890,2790,3560,2790,3560,1998.00037,878.5,1998.00037,878.5,454.821411,568.200378,454.821411,568.200378,2138.81299,1189.01526,2138.81299,1189.01526 [f=0012488] [12488] Game End Stats Values: 23,5195,7645,5195,7645,106.361252,852.696716,106.361252,852.696716,0,0,0,0,0,0,0,0,448.395386,59.2749329,448.395386,59.2749329,1308.40369,2272.27979,1308.40369,2272.27979,450,1040,450,1040,25.6666641,54.2079887,25.6666641,54.2079887,1385,1615,1385,1615,30.53895,31.5792961,30.53895,31.5792961,480,1175,480,1175,1053.5,2180,1053.5,2180,2880,3815,2880,3815,2288.00049,1053.5,2288.00049,1053.5,510.070313,568.200378,510.070313,568.200378,2438.56738,1364.02832,2438.56738,1364.02832 [f=0012488] [12488] Game End Stats Values: 24,5125,7405,5125,7405,106.875755,1001.10431,106.875755,1001.10431,0,0,0,0,0,0,0,0,454.473114,134.695068,454.473114,134.695068,2218.76099,3303.47168,2218.76099,3303.47168,450,1230,450,1230,27.0444412,57.8833389,27.0444412,57.8833389,1385,1615,1385,1615,27.1342773,33.8938484,27.1342773,33.8938484,500,675,500,675,1553.5,2521.6001,1553.5,2521.6001,2790,3885,2790,3885,2629.60059,1553.5,2629.60059,1553.5,572.91095,568.200378,572.91095,568.200378,3474.29639,2274.38574,3474.29639,2274.38574 [f=0012488] [12488] Game End Stats Values: 25,5335,7405,5335,7405,107.758278,1118.02405,107.758278,1118.02405,0,0,0,0,0,0,0,0,520.024536,217.921478,520.024536,217.921478,2379.19922,3606.12866,2379.19922,3606.12866,540,1230,540,1230,24,57.6804733,24,57.6804733,1385,1615,1385,1615,26.7699356,31.7946453,26.7699356,31.7946453,740,675,740,675,1558.30005,2641.6001,1558.30005,2641.6001,2670,3885,2670,3885,2749.60059,1558.30005,2749.60059,1558.30005,639.751038,568.200378,639.751038,568.200378,3776.95337,2434.82397,3776.95337,2434.82397 [f=0012488] [12488] Game End Stats Values: 26,5595,7950,5595,7950,108.857773,1191.59534,108.857773,1191.59534,0,0,0,0,0,0,0,0,623.953857,217.921478,623.953857,217.921478,2655.38721,3725.8252,2655.38721,3725.8252,540,1450,540,1450,24,51.7335205,24,51.7335205,1385,1615,1385,1615,29.3177185,28.9047432,29.3177185,28.9047432,1000,1000,1000,1000,1733.30005,2741.6001,1733.30005,2741.6001,2670,3885,2670,3885,2849.60059,1733.30005,2849.60059,1733.30005,757.410522,568.200378,757.410522,568.200378,3896.6499,2711.01196,3896.6499,2711.01196 [f=0012488] [12488] Game End Stats Values: 27,5865,8220,5865,8220,110.303665,1214.28015,110.303665,1214.28015,0,0,0,0,0,0,0,0,714.701538,217.921478,714.701538,217.921478,2722.10522,4210.92383,2722.10522,4210.92383,630,1540,630,1540,27.3555489,52.1989937,27.3555489,52.1989937,1385,1615,1385,1615,27.7186508,28.5956535,27.7186508,28.5956535,1000,1000,1000,1000,1733.30005,2987.6001,1733.30005,2987.6001,2850,4065,2850,4065,3095.60059,1733.30005,3095.60059,1733.30005,832.405945,613.200378,832.405945,613.200378,4381.74805,2777.72998,4381.74805,2777.72998 [f=0012488] [12488] Game End Stats Values: 28,4850,9440,4850,9440,112.482628,1316.3374,112.482628,1316.3374,0,0,0,0,0,0,0,0,1160.2406,217.921478,1160.2406,217.921478,2858.57153,4814.06152,2858.57153,4814.06152,630,1990,630,1990,28.4888821,61.643589,28.4888821,61.643589,110,1615,110,1615,23.2563686,42.7871475,23.2563686,42.7871475,1260,1500,1260,1500,1733.30005,4362.6001,1733.30005,4362.6001,2850,4335,2850,4335,4470.60059,1733.30005,4470.60059,1733.30005,870.736938,773.822327,870.736938,773.822327,5258.35645,2914.19629,5258.35645,2914.19629 [f=0012488] [12488] Game End Stats Values: 29,4200,9900,4200,9900,119.905869,1384.16284,119.905869,1384.16284,0,0,0,0,0,0,0,0,1235.16541,217.921478,1235.16541,217.921478,3179.81982,5247.06689,3179.81982,5247.06689,540,2080,540,2080,21.1111164,64.2769547,21.1111164,64.2769547,110,1615,110,1615,22.5074844,41.7979546,22.5074844,41.7979546,1020,1800,1020,1800,1733.30005,5322.6001,1733.30005,5322.6001,2530,4405,2530,4405,5430.60059,1733.30005,5430.60059,1733.30005,909.734558,925.537292,909.734558,925.537292,5699.50342,3236.45166,5699.50342,3236.45166 [f=0012500] gg [f=0012536] [12536] Event [4680,191.706696,600]: 0 finished unit Solar Collector [f=0012600] Spectator WebFreaK left the game: normal quit [f=0012600] [12600] Event [undefined]: WebFreaK quit [f=0012610] [12610] Event [1356,194.235962,416]: 0 finished unit Blitz [f=0012697] Spectator rtwfroody left the game: normal quit [f=0012697] [12697] Event [undefined]: rtwfroody quit [f=0012742] Player Masper left the game: normal quit [f=0012742] [12742] Event [undefined]: Masper quit [f=0012748] No clients connected, shutting down server [f=0012748] Server shutdown [f=0012748] [12748] all players disconnected [f=0012770] [12770] Event [1888,149.552765,4368]: 0 finished unit Lotus [f=0012955] [12955] Event [1356,194.235962,416]: 0 finished unit Blitz [f=0013015] [13015] Event [1904,177.820282,4448]: 0 finished unit Lotus [f=0013215] [13215] Event [1356,194.235962,416]: 0 finished unit Blitz [f=0013479] [13479] Event [1356,194.235962,416]: 0 finished unit Blitz [f=0015534] Autoquit sending quit command. [f=0015534] [QuitAction] user exited to system [f=0015534] [SpringApp::Kill][1] fromRun=1 [f=0015534] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015534] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015534] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015534] [ThreadPool::SetThreadCount][2] workers=0 [f=0015534] [SpringApp::Kill][2] [f=0015534] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015534] [Game::KillLua][3] dtor=0 luaUI=0x52071650 [f=0015534] Start widgetHandler:Shutdown [f=0015534] Shutdown - SaveOrderList Complete [f=0015534] Writing last game win data [f=0015534] Shutdown - SaveConfigData Complete [f=0015534] Shutdown Widget - Chili Highlight [f=0015534] Shutdown Widget - Save/Load API [f=0015534] Shutdown Widget - Draw After Chili [f=0015534] Shutdown Widget - EPIC Menu [f=0015534] Shutdown Widget - Chili Minimap [f=0015534] Shutdown Widget - Chili Widget Selector [f=0015534] Shutdown Widget - Local Team Colors [f=0015534] Shutdown Widget - Display Keys 2 [f=0015534] Shutdown Widget - Save Game Menu [f=0015534] Shutdown Widget - HealthBars [f=0015534] Shutdown Widget - Noises [f=0015534] Shutdown Widget - Unit Icons [f=0015534] Shutdown Widget - Win Counter [f=0015534] Shutdown Widget - BuildETA [f=0015534] Shutdown Widget - SpringRTS Replay Stats [f=0015534] Shutdown Widget - Modular Comm Info [f=0015534] Shutdown Widget - Music Player v2 [f=0015534] Shutdown Widget - State Reverse and Latency [f=0015534] Shutdown Widget - CameraShake [f=0015534] Shutdown Widget - Chili Economy Panel Default [f=0015534] Shutdown Widget - Chili EndGame Window [f=0015534] Shutdown Widget - Chili Nuke Warning [f=0015534] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015534] Shutdown Widget - Chili Spectator Panels [f=0015534] Shutdown Widget - Context Menu [f=0015534] Shutdown Widget - Darkening [f=0015534] Shutdown Widget - Defense Range Zero-K [f=0015534] Shutdown Widget - Grab Input [f=0015534] Input grabbing is disabled! [f=0015534] Shutdown Widget - Highlight Geos [f=0015534] Shutdown Widget - Local Widgets Config [f=0015534] Shutdown Widget - MinimapEvents [f=0015534] Shutdown Widget - MetalFeatures (new) [f=0015534] Shutdown Widget - Missile Silo Range [f=0015534] Shutdown Widget - Point Tracker [f=0015534] Shutdown Widget - Showeco and Grid Drawer [f=0015534] Shutdown Widget - Stereo3D [f=0015534] Shutdown Widget - Attack AoE [f=0015534] Shutdown Widget - Map Edge Extension [f=0015534] Shutdown Widget - Selection Send [f=0015534] Shutdown Widget - LupsManager [f=0015534] Shutdown Widget - Newton Firezone [f=0015534] Shutdown Widget - Chili Pro Console [f=0015534] Shutdown Widget - Persistent Build Height [f=0015534] Shutdown Widget - Lasso Terraform GUI [f=0015534] Shutdown Widget - Chili Framework [f=0015534] Shutdown Widget - Lups [f=0015534] Shutdown Widget - Custom Markers [f=0015534] Shutdown Widget - Chili Core Selector [f=0015534] Shutdown Widget - Mex Placement Handler [f=0015534] Shutdown Widget - Select Keys [f=0015534] Shutdown Widget - Pause Screen [f=0015534] Shutdown Widget - Layout Handler [f=0015534] Shutdown Widget - Text To Speech Control [f=0015534] End widgetHandler:Shutdown [f=0015534] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={615395,70963997} {int,ext,rec}Allocs={15238533,0,0} {chunk,block}Bytes={70963997,0} [f=0015534] [Game::KillLua][1] dtor=0 luaGaia=0x520f4420 [f=0015534] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405050,58077522} {int,ext,rec}Allocs={15238534,0,0} {chunk,block}Bytes={58077522,0} [f=0015534] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405050,58077522} {int,ext,rec}Allocs={15238534,0,0} {chunk,block}Bytes={58077522,0} [f=0015534] [Game::KillLua][2] dtor=0 luaRules=0x5244a950 [f=0015534] Start gadgetHandler:Shutdown [f=0015534] Shutdown - StartSetup [f=0015534] Shutdown - UnitMorph [f=0015534] Shutdown - Carrier Drones [f=0015534] Shutdown - LupsNanoSpray [f=0015534] Shutdown - Missile Silo Controller [f=0015534] Shutdown - Modular Comm Info [f=0015534] Shutdown - Terrain Texture Handler [f=0015534] Shutdown - UnitCloakShield [f=0015534] Shutdown - Starlight Handler [f=0015534] End gadgetHandler:Shutdown [f=0015534] Start gadgetHandler:Shutdown [f=0015534] Shutdown - Save/Load [f=0015534] Shutdown - Teleport Throw [f=0015534] Shutdown - UnitMorph [f=0015534] Shutdown - Modular Comm Info [f=0015534] Shutdown - Retreat Command [f=0015534] Shutdown - Shockwaves [f=0015534] Shutdown - UnitCloakShield [f=0015534] Shutdown - Lups Cloak FX [f=0015534] Shutdown - Lups [f=0015534] Shutdown - Lups Shield [f=0015534] End gadgetHandler:Shutdown [f=0015534] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15238566,0,0} {chunk,block}Bytes={0,0} [f=0015534] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15238566,0,0} {chunk,block}Bytes={0,0} [f=0015534] [Game::KillLua][4] dtor=0 [f=0015534] [Game::~CGame][1] [f=0015534] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015534] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015534] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015534] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015534] [Game::KillLua][4] dtor=1 [f=0015534] [Game::KillMisc][1] [f=0015534] [Game::KillMisc][2] [f=0015534] [Game::KillMisc][3] [f=0015534] [Game::KillRendering][1] [f=0015534] [3DOParser::Kill] allocated 1 pieces [f=0015534] [S3OParser::Kill] allocated 485 pieces [f=0015534] [AssParser::Kill] allocated 31 pieces [f=0015534] [Game::KillInterface][1] [f=0015534] [Game::KillInterface][2] [f=0015534] [Game::KillSimulation][1] [f=0015534] [Game::KillSimulation][2] [f=0015534] [CCollisionHandler] dis-/continuous tests: 0/3175053 [f=0015534] [Game::KillSimulation][3] [f=0015534] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015534] [~CPathCache(20x20)] cacheHits=24 hitPercentage=24% numHashColls=0 maxCacheSize=5 [f=0015534] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015534] [~CPathCache(40x40)] cacheHits=167 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015534] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015534] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015534] [LosHandler::Kill] raycast instance cache-{hits,misses}={2488,8776}; shared=1%; cached=21% [f=0015534] [Game::KillSimulation][4] [f=0015534] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015534] [Game::~CGame][2] [f=0015534] [Game::~CGame][3] [f=0015534] [SpringApp::Kill][3] [f=0015534] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 164980 bytes sent 165720 bytes recv'd [f=0015534] [SpringApp::Kill][4] font=0x45b0aaa0 [f=0015534] [SpringApp::Kill][5] [f=0015534] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45b78190) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2199ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=57ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=24ms file="luaui/widgets/unit_stockpile.lua" indx=4789 inflSize=1kb readTime=23ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=23ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1837 inflSize=2kb readTime=20ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3830 inflSize=1kb readTime=17ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4790 inflSize=28kb readTime=15ms file="bitmaps/darksmoketrail.tga" indx=424 inflSize=30kb readTime=13ms file="objects3d/lotustest2.s3o" indx=5254 inflSize=97kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 41361981 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45c6d5a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c7c770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b898d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff4f00a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]