[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Y1c1jo35Uj/springsettings.1094179.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f758c0a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2412 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1094179/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 245ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b8c210] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b8c210] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 544ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 619ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 97ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DanWarior was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1094179/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (228ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11907,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1094179/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5176f430,0x53e8bf20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a86674604699957b2cf207c3dbab37ef [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000d26a9530,00000000cb8e84f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000de901ab0,000000006e240130}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4308,399.978027,908]: 0 finished unit Recon Commander [f=-000001] [0] Event [455,399.980713,4703]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 0, elo:3242, userid: 86744 [f=0000000] [0] izirayd, team: 1, elo:2998, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000007] [7] Event [4384,399.978638,816]: 0 finished unit Rover Assembly [f=0000046] [46] Event [608,399.978638,4600]: 1 finished unit Cloakbot Factory [f=0000330] [330] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0000352] [352] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0000426] [426] Event [4383.99805,400.623749,798.007629]: 0 finished unit Mason [f=0000473] [473] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000531] [531] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0000540] [540] Event [4536,386.018372,1112]: 0 finished unit Wind/Tidal Generator [f=0000560] [560] Event [4383.99805,400.623749,798.007629]: 0 finished unit Dart [f=0000686] [686] Event [4632,364.025879,1112]: 0 finished unit Wind/Tidal Generator [f=0000700] [700] Event [4383.99805,400.623749,798.007629]: 0 finished unit Dart [f=0000738] [738] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0000843] [843] Event [4696,355.630493,1112]: 0 finished unit Wind/Tidal Generator [f=0000893] [893] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000959] [959] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0001068] [1068] Event [4472,388.047791,1128]: 0 finished unit Wind/Tidal Generator [f=0001194] [1194] Event [616,399.978638,4696]: 1 finished unit Wind/Tidal Generator [f=0001294] [1294] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0001353] [1353] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0001504] [1504] Event [712,399.978638,4696]: 1 finished unit Wind/Tidal Generator [f=0001647] [1647] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0001751] [1751] Event [600.705505,268.593567,3105.802]: 0 lost unit Dart [f=0001811] [1811] Event [792,399.978638,4696]: 1 finished unit Wind/Tidal Generator [f=0001812] [1812] Event [4920,249.000549,1800]: 0 finished unit Metal Extractor [f=0001838] [1838] Event [4383.99805,400.623749,798.007629]: 0 finished unit Dart [f=0001948] [1948] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0001985] [1985] Event [4616.08887,330.492737,1198.41199]: 1 lost unit Glaive [f=0002193] [2193] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0002247] [2247] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0002325] [2325] Event [4383.99805,400.623749,798.007629]: 0 finished unit Dart [f=0002416] [2416] Event [3768.65332,297.396851,459.977783]: 0 lost unit Dart [f=0002448] [2448] Event [4383.99805,400.623749,798.007629]: 0 finished unit Dart [f=0002451] [2451] Event [3791.94775,303.26474,549.770447]: 1 lost unit Glaive [f=0002530] [2530] Event [3898.07031,327.717865,514.06073]: 0 lost unit Dart [f=0002610] [2610] Event [3616.0105,260.229767,492.845428]: 0 lost unit Dart [f=0002644] [2644] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0002655] [2655] Event [3544.91455,249.552933,472.614075]: 1 lost unit Glaive [f=0002704] [2704] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0002792] [2792] Event [4383.99805,400.623749,798.007629]: 0 finished unit Dart [f=0002904] [2904] Event [4383.99805,400.623749,798.007629]: 0 finished unit Dart [f=0002926] [2926] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0002986] [2986] Event [4397.99365,399.978638,683.259521]: 1 lost unit Glaive [f=0002995] [2995] Event [4383.99805,400.623749,798.007629]: 0 finished unit Dart [f=0003104] [3104] Event [4383.99805,400.623749,798.007629]: 0 finished unit Dart [f=0003109] [3109] Event [1024,391.743469,4304]: 1 finished unit Radar Tower [f=0003209] [3209] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0003405] [3405] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0003463] [3463] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0003563] [3563] Event [4472,388.047791,1128]: 0 lost unit Wind/Tidal Generator [f=0003603] [3603] Event [4599.46973,324.161774,1209.83545]: 1 lost unit Glaive [f=0003628] [3628] Event [4570.09326,321.824707,1209.9657]: 1 lost unit Glaive [f=0003654] [3654] Event [4586.92529,333.912567,1196.23828]: 1 lost unit Glaive [f=0003655] [3655] Event [4536,386.018372,1112]: 0 lost unit Wind/Tidal Generator [f=0003672] [3672] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0003926] [3926] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0003982] [3982] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0004065] [4065] Event [4392,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0004136] [4136] Event [4696,249.000549,1896]: 0 finished unit Metal Extractor [f=0004140] [4140] Event [4459.12598,250.716766,1913.86975]: 1 lost unit Glaive [f=0004190] [4190] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0004247] [4247] Event [4383.99805,400.623749,798.007629]: 0 finished unit Mason [f=0004365] [4365] Event [4488,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0004395] [4395] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0004690] [4690] Event [4383.99805,400.623749,798.007629]: 0 finished unit Mason [f=0004704] [4704] Event [1728,248.979187,4144]: 1 finished unit Lotus [f=0004769] [4769] Event [617.599976,399.978638,4600]: 1 finished unit Conjurer [f=0004907] [4907] Event [4192,391.871643,624]: 0 finished unit Lotus [f=0004912] [4912] Event [4208,241.096497,1744]: 0 finished unit Lotus [f=0004923] [4923] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0005021] [5021] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0005051] [5051] Event [4584,399.978638,536]: 0 finished unit Wind/Tidal Generator [f=0005068] [5068] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0005325] [5325] Event [617.599976,399.978638,4600]: 1 finished unit Conjurer [f=0005369] [5369] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0005472] [5472] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0005579] [5579] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0005622] [5622] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0005850] [5850] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0005885] [5885] Event [808,399.978638,4648]: 1 finished unit Wind/Tidal Generator [f=0006014] [6014] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0006101] [6101] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0006115] [6115] Event [856,399.487305,4632]: 1 finished unit Wind/Tidal Generator [f=0006127] [6127] Event [4584,163.711548,2776]: 0 finished unit Metal Extractor [f=0006327] [6327] Event [2236.82983,166.547745,3092.71191]: 1 lost unit Glaive [f=0006352] [6352] Event [888,396.902466,4584]: 1 finished unit Wind/Tidal Generator [f=0006471] [6471] Event [4240,395.108032,960]: 0 finished unit Radar Tower [f=0006558] [6558] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0006562] [6562] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0006618] [6618] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0006679] [6679] Event [3149.94409,158.097778,4034.53369]: 0 lost unit Scorcher [f=0006715] [6715] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0006742] [6742] Event [4840,153.778076,3032]: 0 finished unit Metal Extractor [f=0006806] [6806] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0006840] [6840] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0006908] [6908] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0007065] [7065] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0007087] [7087] Event [4688,159.118652,2928]: 0 finished unit Lotus [f=0007168] [7168] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0007191] [7191] Event [4888,397.425842,872]: 0 finished unit Wind/Tidal Generator [f=0007201] [7201] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0007365] [7365] Event [4383.99805,400.623749,798.007629]: 0 finished unit Fencer [f=0007415] [7415] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0007431] [7431] Event [4792,395.36438,872]: 0 finished unit Wind/Tidal Generator [f=0007467] [7467] Event [617.599976,399.978638,4600]: 1 finished unit Imp [f=0007685] [7685] Event [4696,395.706177,872]: 0 finished unit Wind/Tidal Generator [f=0007728] [7728] Event [617.599976,399.978638,4600]: 1 finished unit Conjurer [f=0007810] [7810] Event [4383.99805,400.623749,798.007629]: 0 finished unit Fencer [f=0007833] [7833] Event [4456,399.978638,920]: 0 finished unit Caretaker [f=0007855] [7855] Event [3075.36792,206.257004,3411.67017]: 1 lost unit Glaive [f=0007869] [7869] Event [3123.08203,201.422028,3491.62476]: 1 lost unit Glaive [f=0007903] [7903] Event [3240.39404,212.015259,3509.2124]: 1 lost unit Glaive [f=0007934] [7934] Event [3325.36157,218.582413,3521.62256]: 1 lost unit Glaive [f=0007940] [7940] Event [4600,397.554016,872]: 0 finished unit Wind/Tidal Generator [f=0007987] [7987] Event [617.599976,399.978638,4600]: 1 finished unit Imp [f=0008015] [8015] Event [4383.99805,400.623749,798.007629]: 0 finished unit Fencer [f=0008083] [8083] Event [4600,399.946594,776]: 0 finished unit Wind/Tidal Generator [f=0008133] [8133] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0008238] [8238] Event [4383.99805,400.623749,798.007629]: 0 finished unit Fencer [f=0008268] [8268] Event [4696,399.797058,776]: 0 finished unit Wind/Tidal Generator [f=0008284] [8284] Event [3031.55347,158.108658,3988.89893]: 1 finished unit Recon Commander [f=0008295] [8295] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0008327] [8327] Event [3384,163.4552,3992]: 1 lost unit Metal Extractor [f=0008421] [8421] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0008436] [8436] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0008446] [8446] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0008480] [8480] Event [565.544128,155.93071,2397.14746]: 1 lost unit Conjurer [f=0008502] [8502] Event [2976,164.84375,4080]: 1 finished unit Lotus [f=0008530] [8530] Event [520,161.265564,2360]: 1 lost unit Metal Extractor [f=0008596] [8596] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0008699] [8699] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0008746] [8746] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0008812] [8812] Event [847.896912,249.000549,3621.55396]: 0 lost unit Dart [f=0008842] [8842] Event [3504,201.45874,3808]: 0 finished unit Lotus [f=0008896] [8896] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0008975] [8975] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0009016] [9016] Event [4792,399.786377,776]: 0 finished unit Wind/Tidal Generator [f=0009042] [9042] Event [918.728882,234.701065,3295.9585]: 0 lost unit Scorcher [f=0009046] [9046] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0009108] [9108] Event [819.07196,243.855057,3165.77197]: 0 lost unit Scorcher [f=0009117] [9117] Event [3176,162.419128,4120]: 1 lost unit Metal Extractor [f=0009187] [9187] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0009196] [9196] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0009313] [9313] Event [272.830902,399.978638,4647.7832]: 0 lost unit Dart [f=0009346] [9346] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0009416] [9416] Event [2976,164.84375,4080]: 1 lost unit Lotus [f=0009509] [9509] Event [617.599976,399.978638,4600]: 1 finished unit Glaive [f=0009516] [9516] Event [3312,208.091736,3616]: 0 finished unit Lotus [f=0009548] [9548] Event [640,249.032593,3312]: 1 finished unit Lotus [f=0009559] [9559] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0009647] [9647] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0009676] [9676] Event [2976.00684,160.37561,3748.28052]: 1 lost unit Imp [f=0009838] [9838] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0009846] [9846] Event [4888,399.946594,776]: 0 finished unit Wind/Tidal Generator [f=0010013] [10013] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0010256] [10256] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0010303] [10303] Event [617.599976,399.978638,4600]: 1 finished unit Knight [f=0010344] [10344] Event [3200,157.388306,3984]: 0 finished unit Lotus [f=0010454] [10454] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0010691] [10691] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0010764] [10764] Event [672,287.47406,3024]: 1 finished unit Radar Tower [f=0010973] [10973] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0011036] [11036] Event [617.599976,399.978638,4600]: 1 finished unit Knight [f=0011061] [11061] Event [3384,161.424408,3992]: 0 finished unit Metal Extractor [f=0011076] [11076] Event [1906.16968,197.501541,2682.37231]: 0 lost unit Scorcher [f=0011149] [11149] Event [1944,163.594055,984]: 0 finished unit Metal Extractor [f=0011220] [11220] Event [2096.00439,223.533142,2531.39038]: 1 lost unit Glaive [f=0011227] [11227] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0011238] [11238] Event [2270.51953,240.934097,2486.8623]: 0 lost unit Scorcher [f=0011274] [11274] Event [2259.19238,227.991943,2601.9292]: 1 lost unit Glaive [f=0011280] [11280] Event [2295.28833,229.131912,2628.72314]: 1 lost unit Glaive [f=0011292] [11292] Event [2339.47607,235.695801,2606.48413]: 1 lost unit Glaive [f=0011296] [11296] Event [2456.44507,248.747757,2510.12476]: 0 lost unit Scorcher [f=0011329] [11329] Event [2450.73535,243.205276,2626.33008]: 1 lost unit Glaive [f=0011464] [11464] Event [520,159.234772,2360]: 1 lost unit Metal Extractor [f=0011492] [11492] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0011534] [11534] Event [2877.56567,236.211426,2617.83838]: 0 lost unit Scorcher [f=0011663] [11663] Event [3176,160.388336,4120]: 0 finished unit Metal Extractor [f=0011674] [11674] Event [2918.53223,164.208099,2008.3241]: 1 lost unit Glaive [f=0011757] [11757] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0011771] [11771] Event [617.599976,399.978638,4600]: 1 finished unit Knight [f=0011867] [11867] Event [4840,164.56604,4664]: 0 finished unit Metal Extractor [f=0011956] [11956] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0012025] [12025] Event [364.441803,159.479202,2189.13721]: 1 lost unit Conjurer [f=0012048] [12048] Event [617.599976,399.978638,4600]: 1 finished unit Imp [f=0012060] [12060] Event [3369.14795,249.000549,875.385742]: 1 lost unit Glaive [f=0012089] [12089] Event [3463.53857,249.000549,765.985657]: 1 lost unit Glaive [f=0012090] [12090] Event [3472.98828,249.000549,737.67218]: 1 lost unit Glaive [f=0012092] [12092] Event [3280,155.841827,4080]: 0 finished unit Lotus [f=0012109] [12109] Event [1944,163.594055,984]: 0 lost unit Metal Extractor [f=0012131] [12131] Event [2042.59363,183.724594,815.982727]: 1 lost unit Glaive [f=0012134] [12134] Event [3723.76318,271.003143,686.657349]: 0 lost unit Scorcher [f=0012137] [12137] Event [3491.11206,249.000687,713.894348]: 1 lost unit Glaive [f=0012152] [12152] Event [2102.25415,199.001846,732.021606]: 1 lost unit Glaive [f=0012189] [12189] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0012306] [12306] Event [617.599976,399.978638,4600]: 1 finished unit Imp [f=0012395] [12395] Event [296,160.037231,2104]: 1 lost unit Metal Extractor [f=0012441] [12441] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0012615] [12615] Event [3264,161.83548,4160]: 0 finished unit Lotus [f=0012685] [12685] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0012700] [12700] Event [1520,231.547546,1440]: 0 finished unit Lotus [f=0012744] [12744] Event [4648,159.812927,4888]: 0 finished unit Metal Extractor [f=0012848] [12848] Event [3554.71289,163.969391,2345.3877]: 1 lost unit Glaive [f=0012904] [12904] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0012910] Godde added point: [f=0012919] [12919] Event [3941.95557,158.542542,2527.34229]: 0 lost unit Scorcher [f=0012944] [12944] Event [3842.39771,162.625244,2532.91016]: 1 lost unit Glaive [f=0012964] [12964] Event [3858.08325,167.008499,2660.18066]: 1 lost unit Glaive [f=0013026] [13026] Event [1768,163.861084,1144]: 0 finished unit Metal Extractor [f=0013035] [13035] Event [4010.15527,165.931229,2775.7688]: 1 lost unit Glaive [f=0013163] [13163] Event [4473.73047,158.396439,2642.01025]: 0 lost unit Dart [f=0013186] [13186] Event [4459.12646,155.906754,2759.33838]: 1 lost unit Glaive [f=0013194] [13194] Event [4459.70215,154.500793,2840.36572]: 1 lost unit Glaive [f=0013223] [13223] Event [4534.04443,166.460876,2728.8728]: 1 lost unit Glaive [f=0013231] [13231] Event [4584,163.711548,2776]: 0 lost unit Metal Extractor [f=0013234] [13234] Event [617.599976,399.978638,4600]: 1 finished unit Knight [f=0013236] [13236] Event [4530.87158,163.521423,2760.49756]: 1 lost unit Glaive [f=0013240] [13240] Event [4550.75342,165.516129,2746.62305]: 1 lost unit Glaive [f=0013304] [13304] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0013305] [13305] Event [4520,399.978638,680]: 0 finished unit Caretaker [f=0013321] [13321] Event [4656,159.310913,4816]: 0 finished unit Lotus [f=0013331] Godde added point: [f=0013436] [13436] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0013569] [13569] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0013617] [13617] Event [617.599976,399.978638,4600]: 1 finished unit Conjurer [f=0013704] [13704] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0013712] [13712] Event [680,399.978638,4792]: 1 finished unit Caretaker [f=0013817] [13817] Event [568,399.978638,4760]: 1 finished unit Wind/Tidal Generator [f=0013843] [13843] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0013922] [13922] Event [1944,161.563263,984]: 0 finished unit Metal Extractor [f=0014074] [14074] Event [4383.99805,400.623749,798.007629]: 0 finished unit Fencer [f=0014076] [14076] Event [617.599976,399.978638,4600]: 1 finished unit Reaver [f=0014103] [14103] Event [520,399.978638,4840]: 1 finished unit Wind/Tidal Generator [f=0014129] [14129] Event [2393.19019,186.253555,4104.33984]: 0 lost unit Dart [f=0014141] [14141] Event [4560,395.129395,960]: 0 finished unit Lotus [f=0014274] [14274] Event [4383.99805,400.623749,798.007629]: 0 finished unit Fencer [f=0014418] [14418] Event [617.599976,399.978638,4600]: 1 finished unit Reaver [f=0014461] [14461] Event [4640,399.978638,720]: 0 finished unit Lotus [f=0014602] [14602] Event [4383.99805,400.623749,798.007629]: 0 finished unit Fencer [f=0014633] [14633] Event [3248,160.977173,3952]: 0 finished unit Radar Tower [f=0014786] [14786] Event [617.599976,399.978638,4600]: 1 finished unit Reaver [f=0014793] [14793] Event [4240,395.108032,960]: 0 finished unit Sparrow [f=0014793] game_message: Morph complete: Radar Tower -> Sparrow [f=0014793] [14793] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0014918] [14918] Event [4336,399.978638,640]: 0 finished unit Lotus [f=0014966] [14966] Event [4383.99805,400.623749,798.007629]: 0 finished unit Fencer [f=0014969] [14969] Event [4584,161.680756,2776]: 0 finished unit Metal Extractor [f=0015124] [15124] Event [617.599976,399.978638,4600]: 1 finished unit Reaver [f=0015144] [15144] Event [4383.99805,400.623749,798.007629]: 0 finished unit Fencer [f=0015192] [15192] Event [4744,399.978638,680]: 0 finished unit Wind/Tidal Generator [f=0015196] [15196] Event [4648,154.873352,2824]: 0 finished unit Wind/Tidal Generator [f=0015318] [15318] Event [2667.80396,157.000427,3869.75854]: 0 lost unit Scorcher [f=0015324] [15324] Event [4383.99805,400.623749,798.007629]: 0 finished unit Mason [f=0015332] [15332] Event [520,153.265381,232]: 0 finished unit Metal Extractor [f=0015347] [15347] Event [2558.69604,159.348328,3874.62891]: 0 lost unit Scorcher [f=0015441] [15441] Event [4744,399.978638,584]: 0 finished unit Wind/Tidal Generator [f=0015455] [15455] Event [4744,166.210938,2904]: 0 finished unit Wind/Tidal Generator [f=0015536] [15536] Event [2873.27759,164.696152,3615.46387]: 0 lost unit Scorcher [f=0015548] [15548] Event [4383.99805,400.623749,798.007629]: 0 finished unit Mason [f=0015575] [15575] Event [3184,204.812622,3520]: 0 finished unit Lotus [f=0015620] [15620] Event [617.599976,399.978638,4600]: 1 finished unit Reaver [f=0015622] [15622] Event [2741.83228,156.031708,3627.89429]: 0 lost unit Scorcher [f=0015688] [15688] Event [4744,399.978638,488]: 0 finished unit Wind/Tidal Generator [f=0015738] [15738] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0015766] [15766] Event [4840,155.305481,2968]: 0 finished unit Wind/Tidal Generator [f=0015825] [15825] Event [4744,399.978638,392]: 0 finished unit Wind/Tidal Generator [f=0015913] [15913] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0015980] [15980] Event [4760,399.978638,312]: 0 finished unit Wind/Tidal Generator [f=0015982] [15982] Event [617.599976,399.978638,4600]: 1 finished unit Reaver [f=0016020] [16020] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0016074] [16074] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0016130] [16130] Event [4664,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0016234] [16234] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0016290] [16290] Event [4568,399.978638,296]: 0 finished unit Wind/Tidal Generator [f=0016313] [16313] Event [4383.99805,400.623749,798.007629]: 0 finished unit Dart [f=0016340] [16340] Event [617.599976,399.978638,4600]: 1 finished unit Reaver [f=0016378] [16378] Event [4383.99805,400.623749,798.007629]: 0 finished unit Dart [f=0016449] [16449] Event [773.006042,411.075012,4928.45898]: 0 lost unit Sparrow [f=0016450] [16450] Event [4472,399.978638,280]: 0 finished unit Wind/Tidal Generator [f=0016456] [16456] Event [4383.99805,400.623749,798.007629]: 0 finished unit Dart [f=0016469] [16469] Event [2608.03564,153.000031,3606.88452]: 1 lost unit Conjurer [f=0016509] [16509] Event [2767.02856,160.616501,3575.93457]: 0 lost unit Scorcher [f=0016514] [16514] Event [4383.99805,400.623749,798.007629]: 0 finished unit Dart [f=0016551] [16551] Event [2766.02124,176.286911,3269.10474]: 0 lost unit Scorcher [f=0016557] [16557] Event [617.599976,399.978638,4600]: 1 finished unit Imp [f=0016573] [16573] Event [4383.99805,400.623749,798.007629]: 0 finished unit Dart [f=0016576] [16576] Event [2832.31616,164.348373,3585.96436]: 0 lost unit Scorcher [f=0016620] [16620] Event [2926.87549,200.673233,3324.75732]: 0 lost unit Scorcher [f=0016718] [16718] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0016771] [16771] Event [4824,384.864807,968]: 0 finished unit Wind/Tidal Generator [f=0016792] [16792] Event [3080.38477,166.911606,3749.98779]: 0 lost unit Scorcher [f=0016823] [16823] Event [2932.85718,158.639816,3739.05859]: 1 lost unit Knight [f=0016830] [16830] Event [2943.03589,161.567429,3707.59717]: 1 lost unit Knight [f=0016831] [16831] Event [448,161.618042,496]: 0 finished unit Lotus [f=0016888] [16888] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0016891] [16891] Event [2935.9856,155.463181,3808.09448]: 1 lost unit Reaver [f=0016897] [16897] Event [3137.19653,164.225067,3830.29688]: 0 lost unit Fencer [f=0016922] [16922] Event [617.599976,399.978638,4600]: 1 finished unit Imp [f=0016936] [16936] Event [2848.67676,167.032639,4072.43921]: 0 lost unit Scorcher [f=0016945] [16945] Event [2934.56396,182.227768,3882.21338]: 1 lost unit Recon Commander [f=0016946] [16946] Event [4840,365.649414,1064]: 0 finished unit Wind/Tidal Generator [f=0016954] [16954] Event [2883.4248,150.155746,3804.21704]: 1 lost unit Reaver [f=0016965] [16965] Event [2927.24731,147.275986,3853.9021]: 1 lost unit Reaver [f=0017005] [17005] Event [2867.11914,150.313797,3802.14624]: 0 lost unit Scorcher [f=0017026] [17026] Event [2973.45996,148.915329,3907.52295]: 1 lost unit Knight [f=0017032] [17032] Event [2925.78027,151.480087,3949.28418]: 1 lost unit Reaver [f=0017048] [17048] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0017112] [17112] Event [4840,334.759521,1160]: 0 finished unit Wind/Tidal Generator [f=0017213] [17213] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0017292] [17292] Event [617.599976,399.978638,4600]: 1 finished unit Imp [f=0017298] yes, dart can kill glaives [f=0017363] [17363] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0017380] why not? [f=0017384] [17384] Event [4856,305.578613,1256]: 0 finished unit Wind/Tidal Generator [f=0017433] !resign [f=0017433] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0017434] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0017434] > Poll: Resign team 2? [END:SUCCESS] [f=0017434] [17434] Event [undefined]: izirayd resigned [f=0017434] game_message: izirayd has been destroyed! [f=0017434] game_message: Godde wins! [f=0017434] Submitting stats [f=0017434] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017434] Part| Total Time|Time of the last 0.5s [f=0017434] Draw 18057.71ms 29.41% [f=0017434] Lua::Callins::Synced 9398.50ms 10.37% [f=0017434] Lua::Callins::Unsynced 23636.38ms 35.29% [f=0017434] Lua::CollectGarbage::Synced 471.87ms 0.40% [f=0017434] Lua::CollectGarbage::Unsynced 996.80ms 1.40% [f=0017434] Misc::Profiler::AddTime 82.30ms 0.00% [f=0017434] Sim 45290.23ms 51.45% [f=0017434] [17434] Received game_message: izirayd has been destroyed! [f=0017434] [17434] Received game_message: Godde wins! [f=0017434] > Team 2 resigned [f=0017435] [17435] Game End Stats Header: 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38,6640,10530,6640,10530,3.84617829,92.1878052,3.84617829,92.1878052,0,0,0,0,0,0,0,0,0,0,0,0,3422.59326,4845.7627,3422.59326,4845.7627,180,1260,180,1260,23.926569,52.8611412,23.926569,52.8611412,1465,1330,1465,1330,17.0542431,40.8671341,17.0542431,40.8671341,3175,4000,3175,4000,2570,3007.61011,2570,3007.61011,1820,3940,1820,3940,3351.4436,2957.5,3351.4436,2957.5,63.2332153,296.367401,63.2332153,296.367401,5007.09668,3607.19629,5007.09668,3607.19629 [f=0017435] [17435] Game End Stats Values: 39,3515,9910,3515,9910,7.43822289,99.27314,7.43822289,99.27314,0,0,0,0,0,0,0,0,669.187683,0,669.187683,0,4773.59082,7249.9292,4773.59082,7249.9292,180,1350,180,1350,14.5765972,31.5591183,14.5765972,31.5591183,110,1330,110,1330,22.7772484,37.4723549,22.7772484,37.4723549,1405,3220,1405,3220,3085,5902.61035,3085,5902.61035,1820,4010,1820,4010,6596.44336,4112.5,6596.44336,4112.5,147.566742,296.367401,147.566742,296.367401,7757.85596,5674.57178,7757.85596,5674.57178 [f=0017435] [17435] Game End Stats Values: 40,3635,10230,3635,10230,7.43822289,110.56424,7.43822289,110.56424,0,0,0,0,0,0,0,0,732.520569,0,732.520569,0,4773.59082,7249.9292,4773.59082,7249.9292,180,1350,180,1350,10.3376789,34.0225143,10.3376789,34.0225143,110,1330,110,1330,14,37.9409256,14,37.9409256,1525,3470,1525,3470,3085,5902.61035,3085,5902.61035,1820,4080,1820,4080,6596.44336,4112.5,6596.44336,4112.5,147.566742,296.367401,147.566742,296.367401,7757.85596,5674.57178,7757.85596,5674.57178 [f=0017482] [17482] Event [1728,248.979187,4144]: 1 lost unit Lotus [f=0017513] [17513] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0017534] [17534] Event [2816,161.947021,3600]: 0 finished unit Lotus [f=0017633] Player Godde left the game: normal quit [f=0017633] [17633] Event [undefined]: Godde quit [f=0017662] [17662] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0017684] [17684] Event [4872,282.710266,1352]: 0 finished unit Wind/Tidal Generator [f=0017705] Spectator izirayd left the game: normal quit [f=0017705] [17705] Event [undefined]: izirayd quit [f=0017711] No clients connected, shutting down server [f=0017711] Server shutdown [f=0017711] [17711] all players disconnected [f=0017812] [17812] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0017962] [17962] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0017969] [17969] Event [4872,258.92334,1448]: 0 finished unit Wind/Tidal Generator [f=0018060] [18060] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0018112] [18112] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0018254] [18254] Event [4888,249.246216,1544]: 0 finished unit Wind/Tidal Generator [f=0018262] [18262] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0018412] [18412] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0018539] [18539] Event [4888,249.000549,1640]: 0 finished unit Wind/Tidal Generator [f=0018562] [18562] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0018712] [18712] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0018765] [18765] Event [520,159.234772,2360]: 0 finished unit Metal Extractor [f=0018824] [18824] Event [4904,249.000549,1736]: 0 finished unit Wind/Tidal Generator [f=0018862] [18862] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0019012] [19012] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0019162] [19162] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0019311] [19311] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0019461] [19461] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0019611] [19611] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0019761] [19761] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0019911] [19911] Event [4383.99805,400.623749,798.007629]: 0 finished unit Scorcher [f=0019911] Autoquit sending quit command. [f=0019911] [QuitAction] user exited to system [f=0019911] [SpringApp::Kill][1] fromRun=1 [f=0019911] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019911] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019911] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019911] [ThreadPool::SetThreadCount][2] workers=0 [f=0019911] [SpringApp::Kill][2] [f=0019911] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019911] [Game::KillLua][3] dtor=0 luaUI=0x51807ed0 [f=0019911] Start widgetHandler:Shutdown [f=0019911] Shutdown - SaveOrderList Complete [f=0019911] Writing last game win data [f=0019911] Shutdown - SaveConfigData Complete [f=0019911] Shutdown Widget - Save/Load API [f=0019911] Shutdown Widget - Chili Highlight [f=0019911] Shutdown Widget - Draw After Chili [f=0019911] Shutdown Widget - EPIC Menu [f=0019911] Shutdown Widget - Chili Widget Selector [f=0019911] Shutdown Widget - Chili Minimap [f=0019911] Shutdown Widget - Local Team Colors [f=0019911] Shutdown Widget - Display Keys 2 [f=0019911] Shutdown Widget - Save Game Menu [f=0019911] Shutdown Widget - Unit Icons [f=0019911] Shutdown Widget - Noises [f=0019911] Shutdown Widget - HealthBars [f=0019911] Shutdown Widget - Win Counter [f=0019911] Shutdown Widget - SpringRTS Replay Stats [f=0019911] Shutdown Widget - BuildETA [f=0019911] Shutdown Widget - Modular Comm Info [f=0019911] Shutdown Widget - Stereo3D [f=0019911] Shutdown Widget - Showeco and Grid Drawer [f=0019911] Shutdown Widget - Point Tracker [f=0019911] Shutdown Widget - Missile Silo Range [f=0019911] Shutdown Widget - MetalFeatures (new) [f=0019911] Shutdown Widget - MinimapEvents [f=0019911] Shutdown Widget - Local Widgets Config [f=0019911] Shutdown Widget - Highlight Geos [f=0019911] Shutdown Widget - Grab Input [f=0019911] Input grabbing is disabled! [f=0019911] Shutdown Widget - Defense Range Zero-K [f=0019911] Shutdown Widget - Darkening [f=0019911] Shutdown Widget - Context Menu [f=0019911] Shutdown Widget - Chili Spectator Panels [f=0019911] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019911] Shutdown Widget - Chili Nuke Warning [f=0019911] Shutdown Widget - Chili EndGame Window [f=0019911] Shutdown Widget - Chili Economy Panel Default [f=0019911] Shutdown Widget - CameraShake [f=0019911] Shutdown Widget - State Reverse and Latency [f=0019911] Shutdown Widget - Music Player v2 [f=0019911] Shutdown Widget - Attack AoE [f=0019911] Shutdown Widget - Map Edge Extension [f=0019911] Shutdown Widget - Selection Send [f=0019911] Shutdown Widget - LupsManager [f=0019911] Shutdown Widget - Newton Firezone [f=0019911] Shutdown Widget - Chili Pro Console [f=0019911] Shutdown Widget - Persistent Build Height [f=0019911] Shutdown Widget - Lasso Terraform GUI [f=0019911] Shutdown Widget - Lups [f=0019911] Shutdown Widget - Chili Framework [f=0019911] Shutdown Widget - Mex Placement Handler [f=0019911] Shutdown Widget - Chili Core Selector [f=0019911] Shutdown Widget - Custom Markers [f=0019911] Shutdown Widget - Select Keys [f=0019911] Shutdown Widget - Pause Screen [f=0019911] Shutdown Widget - Text To Speech Control [f=0019911] Shutdown Widget - Layout Handler [f=0019911] End widgetHandler:Shutdown [f=0019911] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={405563,60400571} {int,ext,rec}Allocs={15034334,0,0} {chunk,block}Bytes={60400571,0} [f=0019911] [Game::KillLua][1] dtor=0 luaGaia=0x53e8bf20 [f=0019911] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={337582,54852532} {int,ext,rec}Allocs={15034336,0,0} {chunk,block}Bytes={54852532,0} [f=0019911] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={337582,54852532} {int,ext,rec}Allocs={15034336,0,0} {chunk,block}Bytes={54852532,0} [f=0019911] [Game::KillLua][2] dtor=0 luaRules=0x5176f430 [f=0019911] Start gadgetHandler:Shutdown [f=0019911] Shutdown - StartSetup [f=0019911] Shutdown - UnitMorph [f=0019911] Shutdown - Carrier Drones [f=0019911] Shutdown - LupsNanoSpray [f=0019911] Shutdown - Missile Silo Controller [f=0019911] Shutdown - Modular Comm Info [f=0019911] Shutdown - Terrain Texture Handler [f=0019911] Shutdown - UnitCloakShield [f=0019911] Shutdown - Starlight Handler [f=0019911] End gadgetHandler:Shutdown [f=0019911] Start gadgetHandler:Shutdown [f=0019911] Shutdown - Save/Load [f=0019911] Shutdown - Teleport Throw [f=0019911] Shutdown - UnitMorph [f=0019911] Shutdown - Modular Comm Info [f=0019911] Shutdown - Retreat Command [f=0019911] Shutdown - Shockwaves [f=0019911] Shutdown - UnitCloakShield [f=0019911] Shutdown - Lups Cloak FX [f=0019911] Shutdown - Lups [f=0019911] Shutdown - Lups Shield [f=0019911] End gadgetHandler:Shutdown [f=0019911] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15034368,0,0} {chunk,block}Bytes={0,0} [f=0019911] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15034368,0,0} {chunk,block}Bytes={0,0} [f=0019911] [Game::KillLua][4] dtor=0 [f=0019911] [Game::~CGame][1] [f=0019911] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019911] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019911] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019911] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019911] [Game::KillLua][4] dtor=1 [f=0019911] [Game::KillMisc][1] [f=0019911] [Game::KillMisc][2] [f=0019911] [Game::KillMisc][3] [f=0019911] [Game::KillRendering][1] [f=0019911] [3DOParser::Kill] allocated 19 pieces [f=0019911] [S3OParser::Kill] allocated 335 pieces [f=0019911] [AssParser::Kill] allocated 21 pieces [f=0019911] [Game::KillInterface][1] [f=0019911] [Game::KillInterface][2] [f=0019911] [Game::KillSimulation][1] [f=0019911] [Game::KillSimulation][2] [f=0019911] [CCollisionHandler] dis-/continuous tests: 0/286266 [f=0019911] [Game::KillSimulation][3] [f=0019911] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019911] [~CPathCache(20x20)] cacheHits=211 hitPercentage=35% numHashColls=0 maxCacheSize=18 [f=0019911] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019911] [~CPathCache(40x40)] cacheHits=392 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019911] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019911] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019911] [LosHandler::Kill] raycast instance cache-{hits,misses}={23992,27457}; shared=8%; cached=38% [f=0019911] [Game::KillSimulation][4] [f=0019911] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019911] [Game::~CGame][2] [f=0019911] [Game::~CGame][3] [f=0019911] [SpringApp::Kill][3] [f=0019911] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 210436 bytes sent 329326 bytes recv'd [f=0019911] [SpringApp::Kill][4] font=0x44ac3aa0 [f=0019911] [SpringApp::Kill][5] [f=0019911] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44b34a00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2139ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=44ms file="luaui/images/commands/states/metal_medium.png" indx=3213 inflSize=3kb readTime=27ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=27ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=17ms file="objects3d/ametalextractorlvl1.s3o" indx=4854 inflSize=55kb readTime=15ms file="luaui/widgets/autoquit.lua" indx=3839 inflSize=1kb readTime=13ms file="luaui/widgets/chili_old/controls/progressbar.lua" indx=4211 inflSize=2kb readTime=11ms file="gamedata/modularcomms/weapons/riotcannon_napalm.lua" indx=901 inflSize=0kb readTime=9ms file="luarules/utilities/getunitisbuilding.lua" indx=1908 inflSize=3kb readTime=9ms file="objects3d/factoryveh.dae" indx=5167 inflSize=303kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 32747774 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x44c19590) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c107a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b38280) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f758c0a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]