[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.FMumybcyT2/springsettings.1093757.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd3180a4b00 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2490 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1093757/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 235ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 10 to team 0 (#active=11) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4542d580] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4542d580] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 10 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 540ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 609ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 676ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 2 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 104ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1093757/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (309ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11908,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1093757/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 10 to team 0 [f=-000001] -> Connection established (given id 10) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529def20,0x5dd370a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c36c7360821a48e4bb169afc437eed85 [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from Anir [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Anir changed status [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from spaceT [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[Game::Load][lua{Rules,Gaia}={00000000fee18070,00000000e590fb80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000d25ecab0,000000007e9d99f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000fc15f010,00000000fb0307c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000ff646130,00000000795f8d80}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={0000000115fc7f60,0000000119dc9f30}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000d58a6420,00000000cdd7b000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={000000005e3e4d20,00000000746b9210}]" [f=-000001] Allies: I choose: Commander 2! [f=-000001] [Fine (replay)] is this your favourite map masper [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000eb0db4c0,00000000f7fb48c0}]" [f=-000001] this remake makes it less painful [f=-000001] [0] Event [5888,4.86230469,2919]: 0 finished unit Engineer Commander [f=-000001] [0] Event [490,13.9985352,2126]: 1 finished unit Recon Commander [f=0000000] [0] Anir, team: 1, elo:2985, userid: 220940 [f=0000000] [0] Masper, team: 0, elo:2695, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000007] [7] Event [5808,4.9357605,2864]: 0 finished unit Tank Foundry [f=0000008] [8] Event [456,16.006012,2232]: 1 finished unit Shieldbot Factory [f=0000240] [240] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [f=0000345] [Inde_Irae (replay)] dunno the bright hill edges are hard on the eyes [f=0000353] [353] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [f=0000355] [Fine (replay)] reclaim looks dicey [f=0000446] [446] Event [468,17.0977783,2232]: 1 finished unit Convict [f=0000480] [480] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [f=0000609] [609] Event [5780,7.345963,2864]: 0 finished unit Welder [f=0000624] [624] Event [440,5.68725586,2040]: 1 finished unit Solar Collector [f=0000755] [755] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0000837] [837] Event [6040,4.69543457,2728]: 0 finished unit Solar Collector [f=0000837] [Godde (replay)] Allies: dicey? [f=0000994] [994] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0001204] [1204] Event [5960,4.6496582,2728]: 0 finished unit Solar Collector [f=0001207] [1207] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [f=0001530] [1530] Event [1336,51.8450928,1384]: 1 finished unit Metal Extractor [f=0001565] [1565] Event [5752,5.36682129,3096]: 0 finished unit Solar Collector [f=0001571] [Godde (replay)] Allies: kinda useless if you ask me [f=0001605] [1605] Event [5780,7.345963,2864]: 0 finished unit Kodachi [f=0001773] [1773] Event [152,4.80224609,2216]: 1 finished unit Solar Collector [f=0001787] [1787] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0001821] [1821] Event [5736,8.81530762,3016]: 0 finished unit Solar Collector [f=0001892] [1892] Event [4896,156.734009,4000]: 0 finished unit Radar Tower [f=0002017] [Inde_Irae (replay)] Allies: i mean 300 metal is kind of a lot [f=0002165] [2165] Event [6104,3.30688477,2648]: 0 finished unit Solar Collector [f=0002249] [2249] Event [280,4.63439941,2152]: 1 finished unit Solar Collector [f=0002285] [2285] Event [1320,154.750366,1016]: 1 finished unit Metal Extractor [f=0002322] [2322] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0002530] [2530] Event [3103.31348,14.5620222,1200.80273]: 1 lost unit Bandit [f=0002606] [2606] Event [5848,5.10742188,3112]: 0 finished unit Solar Collector [f=0002649] [2649] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0002700] [Godde (replay)] Allies: once your cons have nothing else to do sure [f=0002714] [2714] Event [5780,7.345963,2864]: 0 finished unit Kodachi [f=0002821] [2821] Event [56,4.74121094,2296]: 1 finished unit Solar Collector [f=0002832] [2832] Event [1016,154.124756,968]: 1 finished unit Metal Extractor [f=0003017] [3017] Event [5184,154.872437,4288]: 0 finished unit Lotus [f=0003052] [Fine (replay)] Allies: 300 metal 1k e on a hill with 0.5 min wind [f=0003174] [Godde (replay)] Allies: but they almost always have stuff to do [f=0003274] [3274] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0003317] [3317] Event [56,4.52758789,2424]: 1 finished unit Solar Collector [f=0003399] [3399] Event [4361.42969,98.6560135,3805.71802]: 1 lost unit Bandit [f=0003511] [3511] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0003599] [3599] Event [5780,7.345963,2864]: 0 finished unit Kodachi [f=0003648] [PRO_rANDY (replay)] Allies: u had the game on this map godde til u suicided ur com :p [f=0003851] [Godde (replay)] Allies: yeah yeah... [f=0003886] [3886] Event [468,17.0977783,2232]: 1 finished unit Convict [f=0003922] [PRO_rANDY (replay)] Allies: was sadde [f=0003930] [3930] Event [4792,52.8063965,3736]: 0 finished unit Metal Extractor [f=0004041] [Godde (replay)] Allies: true [f=0004076] [4076] Event [4824,153.972168,4136]: 0 finished unit Metal Extractor [f=0004101] [4101] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0004102] [4102] Event [1192,154.033203,648]: 1 finished unit Metal Extractor [f=0004150] [4150] Event [4728,52.5622559,3704]: 0 finished unit Solar Collector [f=0004155] [4155] Event [5780,7.345963,2864]: 0 finished unit Welder [f=0004356] [4356] Event [468,17.0977783,2232]: 1 finished unit Convict [f=0004447] [Fine (replay)] Allies: basically what Im worried about the most is 300 metal getting turned into more lotus to make these expansions even more unassai [f=0004485] [4485] Event [1144,154.811401,744]: 1 finished unit Solar Collector [f=0004522] [4522] Event [1995.34656,96.0357819,4505.94238]: 1 lost unit Bandit [f=0004532] [4532] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0004592] [4592] Event [4936,154.185791,4520]: 0 finished unit Metal Extractor [f=0004700] [4700] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0004727] [Fine (replay)] Allies: unassailable than they already are [f=0004747] [Godde (replay)] Allies: I didn't think he would get LLT up so fast [f=0004788] [4788] Event [1430.49683,155.31163,4482.46777]: 1 lost unit Bandit [f=0004788] [4788] Event [1520.99792,158.105515,4659.11475]: 0 lost unit Kodachi [f=0004839] [4839] Event [4128,58.269043,3632]: 0 finished unit Lotus [f=0004858] [4858] Event [1080,154.811401,872]: 1 finished unit Solar Collector [f=0004865] [4865] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0004902] [Godde (replay)] Allies: also I lacked energy for dgun [f=0004958] [4958] Event [152,52.0587158,3080]: 1 finished unit Metal Extractor [f=0004966] [4966] Event [5780,7.345963,2864]: 0 finished unit Kodachi [f=0004984] [PRO_rANDY (replay)] Allies: think ptaq didn't realise u started top side until ur com at his front door [f=0005030] [5030] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0005049] [5049] Event [5112,154.048462,4184]: 0 finished unit Metal Extractor [f=0005133] [Godde (replay)] Allies: lol [f=0005195] [5195] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0005197] [5197] Event [1248,154.811401,752]: 1 finished unit Lotus [f=0005284] [5284] Event [5992,4.81750488,2872]: 0 finished unit Caretaker [f=0005340] [5340] Event [5096,154.811401,4248]: 0 finished unit Solar Collector [f=0005360] [5360] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0005385] [Game::ClientReadNet] added new player Anarchid with number 8 to team 0 [f=0005385] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=0005456] [Godde (replay)] Allies: comwalks are weird in BA [f=0005505] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=0005521] Connection attempt from Anarchid [f=0005521] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0005521] -> Connection established (given id 8) [f=0005525] [5525] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0005557] [5557] Event [1312,154.811401,880]: 1 finished unit Lotus [f=0005599] [5599] Event [3528,5.26000977,3640]: 0 finished unit Metal Extractor [f=0005634] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=0005634] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005643] [5643] Event [5064,154.811401,4360]: 0 finished unit Solar Collector [f=0005652] [5652] Event [4185.57422,13.3190775,1540.93372]: 1 lost unit Bandit [f=0005689] [5689] Event [5780,7.345963,2864]: 0 finished unit Kodachi [f=0005690] [5690] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0005774] [Fine (replay)] Allies: did u enjoy [f=0005872] [PRO_rANDY (replay)] Allies: strong but u can't lose ur boi [f=0005876] [5876] Event [3448,4.48181152,3704]: 0 finished unit Solar Collector [f=0005918] [Fine (replay)] Allies: estalling because your units started firing [f=0005933] [5933] Event [1400,154.887695,968]: 1 finished unit Solar Collector [f=0005967] [5967] Event [5032,154.841919,4472]: 0 finished unit Solar Collector [f=0005975] [5975] Event [1016,101.054688,3544]: 1 finished unit Metal Extractor [f=0006049] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=0006060] [6060] Event [468,17.0977783,2232]: 1 finished unit Convict [f=0006066] [6066] Event [491.030975,155.321762,1073.05969]: 1 lost unit Bandit [f=0006075] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=0006075] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x45101e20,0xa18690b0}]" [f=0006088] [6088] Event [395.078186,184.351776,953.284607]: 0 lost unit Kodachi [f=0006105] [6105] Event [3504,5.99243164,3600]: 0 finished unit Lotus [f=0006212] [6212] Event [168,3.61206055,2440]: 1 finished unit Solar Collector [f=0006251] [6251] Event [4936,154.811401,4408]: 0 finished unit Solar Collector [f=0006261] [6261] Event [5780,7.345963,2864]: 0 finished unit Kodachi [f=0006300] [6300] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0006536] [6536] Event [4920,154.811401,4296]: 0 finished unit Solar Collector [f=0006539] [6539] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0006560] [6560] Event [5780,7.345963,2864]: 0 finished unit Kodachi [f=0006635] [6635] Event [1240,101.359863,3480]: 1 finished unit Metal Extractor [f=0006646] [6646] Event [232,4.63439941,2296]: 1 finished unit Solar Collector [f=0006698] [6698] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0006746] [Godde (replay)] Allies: well like 2 LLT stops the com from advancing [f=0006822] [6822] Event [4904,154.811401,4184]: 0 finished unit Solar Collector [f=0006867] [6867] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0006875] [6875] Event [1230.68677,101.878662,3795.99976]: 1 lost unit Bandit [f=0006909] [6909] Event [5780,7.345963,2864]: 0 finished unit Kodachi [f=0006960] [6960] Event [1266.61816,128.478561,4083.32251]: 1 lost unit Bandit [f=0007072] [7072] Event [1532.65942,8.12314701,2412.12354]: 0 lost unit Kodachi [f=0007075] [spaceT (replay)] Allies: why can't we have dragon teeth and mine layers in zero-k? [f=0007099] [7099] Event [2984,51.6162109,4424]: 0 finished unit Metal Extractor [f=0007165] [Godde (replay)] Allies: but then you can escalate by using Thuds or Beamers [f=0007189] [7189] Event [1168,101.863403,3600]: 1 finished unit Lotus [f=0007203] [7203] Event [5944,51.7077637,2040]: 0 finished unit Metal Extractor [f=0007286] [7286] Event [5780,7.345963,2864]: 0 finished unit Kodachi [f=0007345] [Fine (replay)] Allies: we have dragon ramps [f=0007455] [7455] Event [2768,52.4401855,4352]: 0 finished unit Lotus [f=0007627] [7627] Event [2440,101.192017,248]: 1 finished unit Metal Extractor [f=0007652] [Godde (replay)] Allies: terraform is basically dragons teeth [f=0007698] [7698] Event [2832,52.9589844,4192]: 0 finished unit Lotus [f=0007789] [7789] Event [1104,101.878662,3664]: 1 finished unit Lotus [f=0007803] [7803] Event [5896,52.7911377,2104]: 0 finished unit Solar Collector [f=0007839] [Fine (replay)] Allies: just learn the alt+b hotkey [f=0007903] [Godde (replay)] Allies: we have roaches and ticks [f=0008073] [8073] Event [2584,51.75354,4344]: 0 finished unit Metal Extractor [f=0008091] [8091] Event [296,4.71069336,2232]: 1 finished unit Caretaker [f=0008098] [8098] Event [468,17.0977783,2232]: 1 finished unit Felon [f=0008119] [Game::ClientReadNet] added new player JohnHunter with number 9 to team 0 [f=0008119] > SPRINGIE:User JohnHunter|vehheavyarty|7_5||False|LoBSTR|Dynasty|AT [f=0008192] [8192] Event [5780,7.345963,2864]: 0 finished unit Ogre [f=0008199] [8199] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0008257] [8257] Event [2800,68.4771729,576]: 1 finished unit Lotus [f=0008261] [Godde (replay)] Allies: they are basically mines [f=0008282] [8282] Event [5904,52.4554443,1936]: 0 finished unit Lotus [f=0008317] [8317] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0008326] [8326] Event [2748.01465,9.41376591,2909.43823]: 1 lost unit Bandit [f=0008349] [8349] Event [2730.04053,12.0857763,3058.07764]: 1 lost unit Bandit [f=0008419] [8419] Event [1064,101.115723,3816]: 1 finished unit Metal Extractor [f=0008486] [spaceT (replay)] Allies: not cheap enough [f=0008518] > SPRINGIE:User JohnHunter|vehheavyarty|7_5||False|LoBSTR|Dynasty|AT [f=0008537] Connection attempt from JohnHunter [f=0008537] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008537] -> Connection established (given id 9) [f=0008546] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=0008546] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008557] [8557] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0008667] [Fine (replay)] Allies: yea cheaper roaches [f=0008746] [Fine (replay)] Allies: is what this game needs [f=0008888] [8888] Event [468,17.0977783,2232]: 1 finished unit Outlaw [f=0008962] [8962] Event [2992,63.258667,496]: 1 finished unit Lotus [f=0008964] [8964] Event [1824,73.6499023,3952]: 0 finished unit Picket [f=0008973] [8973] Event [5780,7.345963,2864]: 0 finished unit Ogre [f=0009000] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=0009021] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=0009021] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[Game::Load][lua{Rules,Gaia}={00000000d16827f0,0000000098ebb8c0}]" [f=0009032] [9032] Event [5112,101.02417,1544]: 0 lost unit Metal Extractor [f=0009056] [9056] Event [5216,102.107544,1472]: 0 lost unit Lotus [f=0009141] [9141] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0009293] [9293] Event [5780,7.345963,2864]: 0 finished unit Welder [f=0009324] [9324] Event [1776,108.912964,3776]: 0 finished unit Picket [f=0009363] [9363] Event [5264,102.550049,1520]: 0 lost unit Lotus [f=0009390] [9390] Event [344,5.61096191,2344]: 1 finished unit Caretaker [f=0009442] [9442] Event [3112,51.7382813,712]: 1 finished unit Metal Extractor [f=0009497] [9497] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0009557] [Godde (replay)] Allies: I kinda don't like the randomness of mines [f=0009619] Fine added point: [f=0009625] Fine added point: [f=0009654] [9654] Event [1696,102.809448,3856]: 0 finished unit Picket [f=0009654] [9654] Event [280,4.69543457,2360]: 1 finished unit Caretaker [f=0009712] [Anarchid] Allies: the only thing that makes this tolerable for masper [f=0009714] [Godde (replay)] Allies: turrets do the same thing [f=0009814] [9814] Event [468,17.0977783,2232]: 1 finished unit Outlaw [f=0009957] [9957] Event [5992,4.75646973,2952]: 0 finished unit Caretaker [f=0009978] [9978] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0010010] [Anarchid] Allies: is that the enemy is not amph [f=0010122] [Fine (replay)] Allies: mines are _cool_ [f=0010143] [10143] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0010175] [10175] Event [120,0,2536]: 1 finished unit Wind/Tidal Generator [f=0010260] [10260] Event [1632,103.755493,3680]: 0 finished unit Lotus [f=0010272] [10272] Event [2744.91138,-2.1791649,1474.8501]: 0 lost unit Kodachi [f=0010279] [Godde (replay)] Allies: but you can actually see how many turrets the enemy have [f=0010308] [10308] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0010329] [10329] Event [120,0,2616]: 1 finished unit Wind/Tidal Generator [f=0010355] [10355] Event [5780,7.345963,2864]: 0 finished unit Ogre [f=0010370] [10370] Event [2662.3418,87.7920837,1147.32361]: 1 lost unit Bandit [f=0010370] [PRO_rANDY (replay)] Allies: fuk mines [f=0010399] [10399] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0010402] [PRO_rANDY (replay)] Allies: :D [f=0010403] [Inde_Irae (replay)] Allies: i dont see anything making this torelable here [f=0010431] [10431] Event [136,1.04858398,2696]: 1 finished unit Wind/Tidal Generator [f=0010443] [10443] Event [5112,97.052536,1544]: 0 finished unit Metal Extractor [f=0010471] [10471] Event [5976,4.48181152,3048]: 0 finished unit Caretaker [f=0010480] [10480] Event [1168,101.863403,3600]: 1 lost unit Lotus [f=0010485] [10485] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0010500] [10500] Event [1632,102.778931,3728]: 0 finished unit Lotus [f=0010516] [10516] Event [1240,101.359863,3480]: 1 lost unit Metal Extractor [f=0010528] [spaceT (replay)] Allies: you agree mines are fun [f=0010536] [10536] Event [136,6.98425293,2776]: 1 finished unit Wind/Tidal Generator [f=0010572] [10572] Event [3308.53516,16.8908577,1715.22827]: 0 lost unit Kodachi [f=0010578] [10578] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0010682] [10682] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0010682] [10682] Event [3425.25171,8.36085224,1895.7699]: 0 lost unit Kodachi [f=0010695] [Godde (replay)] Allies: but you have no idea where and how many layers of mines there are [f=0010742] [10742] Event [1600,101.939697,3808]: 0 finished unit Lotus [f=0010782] [10782] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0010840] [10840] Event [136,29.6130371,2856]: 1 finished unit Wind/Tidal Generator [f=0010876] [10876] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0010952] [10952] Event [3224,132.440186,616]: 1 finished unit Stardust [f=0010968] [10968] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0011000] [Fine (replay)] Allies: but building individual mines is a bit too tedious [f=0011023] [11023] Event [1568,101.939697,3744]: 0 finished unit Picket [f=0011051] [11051] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0011066] [Godde (replay)] Allies: rANDY has had... [f=0011099] [11099] Event [5780,7.345963,2864]: 0 finished unit Ogre [f=0011139] [11139] Event [152,52.2875977,2936]: 1 finished unit Wind/Tidal Generator [f=0011167] [11167] Event [4904,101.40564,1640]: 0 finished unit Metal Extractor [f=0011170] [Godde (replay)] Allies: experiences with mines :P [f=0011227] [11227] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0011354] [11354] Event [827.153137,206.752319,4931.25732]: 1 lost unit Convict [f=0011358] [11358] Event [2735.94946,31.2308979,4011.15308]: 1 lost unit Bandit [f=0011393] [11393] Event [5780,7.345963,2864]: 0 finished unit Kodachi [f=0011408] [11408] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0011425] [11425] Event [3487.75269,16.7233582,1729.84607]: 0 lost unit Kodachi [f=0011425] [Fine (replay)] Allies: badger and minefield functions are nice [f=0011430] [11430] Event [2726.8623,52.9716759,4126.93359]: 1 lost unit Bandit [f=0011439] [11439] Event [152,54.0270996,3016]: 1 finished unit Wind/Tidal Generator [f=0011452] [11452] Event [3463.40527,18.2283039,1768.49072]: 0 lost unit Kodachi [f=0011455] [11455] Event [2832,52.9589844,4192]: 0 lost unit Lotus [f=0011519] [11519] Event [2519.89355,52.5940704,4243.06396]: 1 lost unit Bandit [f=0011520] [11520] Event [1248,102.150192,3680]: 0 finished unit Lotus [f=0011572] [11572] Event [2768,52.4401855,4352]: 0 lost unit Lotus [f=0011573] [11573] Event [5780,7.345963,2864]: 0 finished unit Kodachi [f=0011582] [11582] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0011642] [11642] Event [2984,51.6162109,4424]: 0 lost unit Metal Extractor [f=0011682] [11682] Event [2584,51.75354,4344]: 0 lost unit Metal Extractor [f=0011682] [Fine (replay)] Allies: although badger has some antismart issues still [f=0011698] [11698] Event [216,52.623291,3080]: 1 finished unit Wind/Tidal Generator [f=0011711] [11711] Event [5048,101.085205,1320]: 0 finished unit Metal Extractor [f=0011717] [11717] Event [1104,101.878662,3664]: 1 lost unit Lotus [f=0011763] [11763] Event [1216,101.848145,3760]: 0 finished unit Lotus [f=0011807] [11807] Event [468,17.0977783,2232]: 1 finished unit Outlaw [f=0011820] [11820] Event [1016,101.054688,3544]: 1 lost unit Metal Extractor [f=0011827] [11827] Event [5780,7.345963,2864]: 0 finished unit Kodachi [f=0011901] [Godde (replay)] Allies: dragging a line of spaced mines is fairly simple [f=0011903] [Anarchid] Allies: building individual mines is very easy [f=0011926] [11926] Event [1064,101.115723,3816]: 1 lost unit Metal Extractor [f=0011947] [11947] Event [3447.22705,11.502841,2214.70898]: 0 lost unit Ogre [f=0011958] [11958] Event [296,52.4554443,3128]: 1 finished unit Wind/Tidal Generator [f=0011972] [11972] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0011984] [11984] Event [3178.21069,4.31987381,2377.2124]: 1 lost unit Thug [f=0012023] [12023] Event [5780,7.345963,2864]: 0 finished unit Kodachi [f=0012092] [12092] Event [3259.39575,16.3938961,2208.54272]: 0 lost unit Ogre [f=0012130] [Anarchid] Allies: with spacing and alt-shift? [f=0012211] [12211] Event [376,52.4554443,3160]: 1 finished unit Wind/Tidal Generator [f=0012289] [12289] Event [1240,97.2984314,3480]: 0 finished unit Metal Extractor [f=0012302] [12302] Event [5780,7.345963,2864]: 0 finished unit Kodachi [f=0012339] [12339] Event [4312,3.65783691,2024]: 0 finished unit Metal Extractor [f=0012355] [12355] Event [3528,51.6772461,792]: 1 finished unit Metal Extractor [f=0012373] [Anarchid] Allies: you can tile the map with them to any specification [f=0012392] [12392] Event [468,17.0977783,2232]: 1 finished unit Outlaw [f=0012497] [12497] Event [456,52.4707031,3208]: 1 finished unit Wind/Tidal Generator [f=0012572] [12572] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0012691] [12691] Event [1016,96.9932556,3544]: 0 finished unit Metal Extractor [f=0012764] [12764] Event [536,52.8674316,3240]: 1 finished unit Wind/Tidal Generator [f=0012823] [12823] Event [5780,7.345963,2864]: 0 finished unit Ogre [f=0012838] [12838] Event [1016,96.9932556,3544]: 0 lost unit Metal Extractor [f=0012856] [12856] Event [1030.29272,103.334038,3442.62964]: 1 lost unit Bandit [f=0012857] [12857] Event [4992,154.70459,4272]: 0 finished unit Lotus [f=0012877] [12877] Event [5561.80029,206.787201,4701.70947]: 1 lost unit Bandit [f=0012910] [12910] Event [5592.29102,206.98494,4601.27246]: 0 lost unit Kodachi [f=0012913] [12913] Event [1020.48175,102.976051,3439.22852]: 1 lost unit Bandit [f=0012920] [12920] Event [5048,101.085205,1320]: 0 lost unit Metal Extractor [f=0012954] [12954] Event [5813.81348,206.925949,4643.37891]: 1 lost unit Bandit [f=0012954] [12954] Event [1047.61621,103.133904,3437.83667]: 1 lost unit Bandit [f=0012992] [12992] Event [1074.38318,102.926773,3396.81543]: 1 lost unit Bandit [f=0012995] [12995] Event [1240,97.2984314,3480]: 0 lost unit Metal Extractor [f=0013036] [13036] Event [5730.2085,206.752319,4530.94482]: 0 lost unit Kodachi [f=0013044] [13044] Event [4036.42383,20.2060642,2602.43921]: 0 lost unit Kodachi [f=0013047] [Fine (replay)] Allies: yeah but that involves all the logistics of having the constructor walk and do that and survive the process [f=0013050] [13050] Event [616,64.6929932,3288]: 1 finished unit Wind/Tidal Generator [f=0013098] [13098] Event [1120,98.36586,3680]: 0 finished unit Lotus [f=0013118] [13118] Event [4312,3.65783691,2024]: 0 lost unit Metal Extractor [f=0013156] [13156] Event [1200,99.628067,3616]: 0 lost unit Lotus [f=0013238] [13238] Event [5024,154.719849,4160]: 0 finished unit Lotus [f=0013285] [13285] Event [468,17.0977783,2232]: 1 finished unit Felon [f=0013299] [Inde_Irae (replay)] Allies: Anir too doesnt believe in Rouge power [f=0013304] [13304] Event [696,93.059082,3320]: 1 finished unit Wind/Tidal Generator [f=0013305] [13305] Event [4432.68896,4.45131397,2101.23853]: 0 lost unit Welder [f=0013311] [13311] Event [2600,7.47253418,1560]: 1 finished unit Metal Extractor [f=0013312] [13312] Event [5040.33594,102.398552,1476.43213]: 0 lost unit Welder [f=0013315] [13315] Event [943.932007,101.595573,3554.0022]: 1 lost unit Bandit [f=0013362] [13362] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0013366] [13366] Event [1296,102.863312,3568]: 0 finished unit Lotus [f=0013385] [13385] Event [929.962524,102.920921,3573.59497]: 1 lost unit Bandit [f=0013411] [13411] Event [5569.16992,100.564056,3537.29004]: 1 lost unit Bandit [f=0013411] [13411] Event [5581.63623,100.10688,3517.84912]: 1 lost unit Bandit [f=0013441] [13441] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0013460] [13460] Event [5632.18359,99.402359,3298.17993]: 1 lost unit Bandit [f=0013481] [13481] Event [5650.15186,66.0292511,3187.82471]: 1 lost unit Bandit [f=0013516] [13516] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0013533] [13533] Event [5112,97.052536,1544]: 0 lost unit Metal Extractor [f=0013543] [13543] Event [5623.99609,24.630291,3167.68384]: 1 lost unit Bandit [f=0013591] [13591] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0013594] [13594] Event [1162.55615,102.627205,3530.90454]: 1 lost unit Outlaw [f=0013602] Godde added point: positive gridding [f=0013604] [13604] Event [776,103.099365,3368]: 1 finished unit Wind/Tidal Generator [f=0013625] [spaceT (replay)] Allies: mines aren't terribly good, but having them makes the game fun [f=0013627] [13627] Event [1120,98.36586,3680]: 0 lost unit Lotus [f=0013666] [13666] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0013713] [13713] Event [1296,102.863312,3568]: 0 lost unit Lotus [f=0013736] [13736] Event [1144.4292,103.784737,3504.97437]: 1 lost unit Bandit [f=0013741] [13741] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0013767] [13767] Event [4904,101.40564,1640]: 0 lost unit Metal Extractor [f=0013770] [spaceT (replay)] Allies: its up to people to use them creatively [f=0013771] [Fine (replay)] Allies: I guess TA avoids it by completely making up time-to-build separate from other resource costs [f=0013792] [13792] Event [1138.62988,103.048286,3467.1377]: 1 lost unit Outlaw [f=0013816] [13816] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0013830] [13830] Event [1070.30359,102.792732,3590.96411]: 1 lost unit Thug [f=0013889] [13889] Event [856,102.778931,3400]: 1 finished unit Wind/Tidal Generator [f=0013916] [13916] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0013985] [13985] Event [1248,102.150192,3680]: 0 lost unit Lotus [f=0014000] [14000] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0014053] [14053] Event [1129.95544,101.140984,3462.42529]: 1 lost unit Thug [f=0014078] [14078] Event [5780,7.345963,2864]: 0 finished unit Minotaur [f=0014113] [14113] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0014150] [14150] Event [1100.00537,103.116531,3501.8064]: 1 lost unit Thug [f=0014159] [14159] Event [936,102.211914,3448]: 1 finished unit Wind/Tidal Generator [f=0014186] [Fine (replay)] Allies: imps and roaches are stupid strong and probably need something done about them [f=0014206] [14206] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0014207] [14207] Event [2280,51.8450928,2296]: 1 finished unit Metal Extractor [f=0014282] [14282] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0014296] [14296] Event [1211.495,104.57122,3366.90479]: 1 lost unit Thug [f=0014317] [14317] Event [1016,100.626373,3480]: 1 lost unit Wind/Tidal Generator [f=0014317] Godde added point: gg, right+ [f=0014356] [14356] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0014369] [14369] Event [936,102.211914,3448]: 1 lost unit Wind/Tidal Generator [f=0014378] [14378] Event [5284.61279,8.15331078,2946.38379]: 1 lost unit Outlaw [f=0014386] [Fine (replay)] Allies: dont even need to build a roach to stop raiding [f=0014410] [Anarchid] Allies: do light mines make cost vs pws in bar [f=0014431] [14431] Event [468,17.0977783,2232]: 1 finished unit Bandit [f=0014478] [14478] Event [5515.85938,12.4030161,3136.91406]: 0 lost unit Ogre [f=0014503] [14503] Event [1280,99.8612213,3600]: 0 finished unit Lotus [f=0014599] [14599] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0014641] [14641] Event [984.231262,103.824287,3344.22974]: 0 lost unit Kodachi [f=0014730] [14730] Event [1168,99.2189026,3600]: 0 finished unit Lotus [f=0014760] [14760] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0014802] [14802] Event [776,103.520126,3368]: 1 lost unit Wind/Tidal Generator [f=0014831] [14831] Event [5780,7.345963,2864]: 0 finished unit Ogre [f=0014884] [14884] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0015041] [15041] Event [873.485657,55.7382126,3072.23755]: 1 lost unit Bandit [f=0015045] [15045] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0015073] [15073] Event [1240,94.9298859,3480]: 0 finished unit Metal Extractor [f=0015088] [PRO_rANDY (replay)] Allies: felon so beta now [f=0015161] [15161] Event [696,93.059082,3320]: 1 lost unit Wind/Tidal Generator [f=0015161] [Anarchid] Allies: cuz that cloaked mex plus mines should be such hilarity then [f=0015169] [15169] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0015223] [15223] Event [616,65.1137543,3288]: 1 lost unit Wind/Tidal Generator [f=0015257] [15257] Event [536,53.4537506,3240]: 1 lost unit Wind/Tidal Generator [f=0015328] [15328] Event [456,52.8914261,3208]: 1 lost unit Wind/Tidal Generator [f=0015330] [15330] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0015370] [15370] Event [376,53.0417633,3160]: 1 lost unit Wind/Tidal Generator [f=0015390] [15390] Event [1016,94.141922,3544]: 0 finished unit Metal Extractor [f=0015409] [15409] Event [296,52.4554443,3128]: 1 lost unit Wind/Tidal Generator [f=0015454] [15454] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0015454] [15454] Event [216,53.20961,3080]: 1 lost unit Wind/Tidal Generator [f=0015466] [Anarchid] Allies: anir not a fan of racket either [f=0015529] [15529] Event [152,55.2227211,3016]: 1 lost unit Wind/Tidal Generator [f=0015530] [Inde_Irae (replay)] Allies: idk why felon needed literally every stat droped [f=0015539] [15539] Event [152,44.3192596,3080]: 1 lost unit Metal Extractor [f=0015553] [15553] Event [5780,7.345963,2864]: 0 finished unit Ogre [f=0015585] [15585] Event [152,52.4952316,2936]: 1 lost unit Wind/Tidal Generator [f=0015588] [Fine (replay)] Allies: pw dont regen so just maiming them with an aoe mine would be ok [f=0015615] [15615] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0015658] [15658] Event [136,29.8709297,2856]: 1 lost unit Wind/Tidal Generator [f=0015667] [15667] Event [241.25354,46.7947769,3104.08301]: 0 lost unit Ogre [f=0015695] [15695] Event [136,1.04858398,2696]: 1 lost unit Wind/Tidal Generator [f=0015710] [15710] Event [154.115845,45.2553062,2937.9353]: 0 lost unit Ogre [f=0015712] [15712] Event [136,7.32847977,2776]: 1 lost unit Wind/Tidal Generator [f=0015739] [15739] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0015892] [15892] Event [3648,52.4401855,720]: 1 finished unit Lotus [f=0015926] [15926] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0015942] [Fine (replay)] Allies: kind of like what they use in real violence [f=0016073] [Anarchid] Allies: repair speeds are insane in bar [f=0016076] [16076] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0016146] [Anarchid] Allies: and cheap too [f=0016216] [16216] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0016223] [16223] Event [4030.87573,50.8268356,2879.32349]: 1 lost unit Bandit [f=0016239] [Godde (replay)] Allies: I'm not sure what would convince me to use current shieldbots [f=0016293] [16293] Event [5780,7.345963,2864]: 0 finished unit Ogre [f=0016332] [16332] Event [4053.78418,49.9834442,2896.54517]: 1 lost unit Bandit [f=0016366] [16366] Event [632,11.7449951,2024]: 1 finished unit Caretaker [f=0016419] [16419] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0016424] [16424] Event [4060.823,46.1721649,2919.802]: 1 lost unit Bandit [f=0016449] [16449] Event [520,6.03820801,1992]: 1 finished unit Wind/Tidal Generator [f=0016470] [16470] Event [4145.87207,42.3507385,2806.57593]: 1 lost unit Bandit [f=0016470] [16470] Event [4162.81201,34.4300995,2789.24609]: 1 lost unit Bandit [f=0016500] [16500] Event [4128,58.269043,3632]: 0 lost unit Lotus [f=0016560] [16560] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0016594] [16594] Event [600,19.0539551,1928]: 1 finished unit Wind/Tidal Generator [f=0016618] [Fine (replay)] Allies: yeah it's pretty cheap to repair a wreck into working order even [f=0016691] [Godde (replay)] Allies: maybe on Altair crossing [f=0016699] [16699] Event [5780,7.345963,2864]: 0 finished unit Ogre [f=0016710] [16710] Event [4292.26172,52.4707031,3450.64209]: 0 lost unit Ogre [f=0016744] [16744] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0016753] [16753] Event [1080,102.383804,3432]: 0 lost unit Stinger [f=0016764] [16764] Event [3988.62061,64.2846603,3601.09131]: 1 lost unit Felon [f=0016766] [16766] Event [4376,154.689331,152]: 1 finished unit Metal Extractor [f=0016774] [16774] Event [680,48.0151367,1848]: 1 finished unit Wind/Tidal Generator [f=0016850] [16850] Event [1016,94.141922,3544]: 0 lost unit Metal Extractor [f=0016871] Masper added point: [f=0016877] Masper added point: [f=0016881] [Anarchid] Allies: last time i tried current shieldbots vs cloaky [f=0016915] [16915] Event [1384,101.878662,3672]: 0 finished unit Caretaker [f=0016933] [16933] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0016934] [Anarchid] Allies: it was just lel [f=0017001] [Fine (replay)] Allies: if you have the cosmic understanding to grasp ba e eco [f=0017026] [17026] Event [760,59.7491455,1784]: 1 finished unit Wind/Tidal Generator [f=0017047] [17047] Event [1160,100.520401,3544]: 0 lost unit Stinger [f=0017074] [17074] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0017105] [17105] Event [1168,100.934525,3600]: 0 lost unit Lotus [f=0017110] [17110] Event [3504,5.99243164,3600]: 0 lost unit Lotus [f=0017126] [17126] Event [1240,94.9298859,3480]: 0 lost unit Metal Extractor [f=0017144] [17144] Event [3627.53076,111.856232,3766.87085]: 1 lost unit Thug [f=0017154] [17154] Event [4448,155.08606,272]: 1 finished unit Lotus [f=0017172] [Inde_Irae (replay)] Allies: Altairs crossing is just mirror Shields forever anyway [f=0017215] [17215] Event [3528,5.26000977,3640]: 0 lost unit Metal Extractor [f=0017223] [17223] Event [3720,101.085205,4888]: 0 finished unit Metal Extractor [f=0017223] [17223] Event [1280,99.8612213,3600]: 0 lost unit Lotus [f=0017265] [Anarchid] Allies: cloaky guy sat in base and endless bandit seethed outside [f=0017290] [17290] Event [1216,101.848145,3760]: 0 lost unit Lotus [f=0017322] [17322] Event [5780,7.345963,2864]: 0 finished unit Ogre [f=0017325] [17325] Event [840,64.342041,1720]: 1 finished unit Wind/Tidal Generator [f=0017337] [17337] Event [1344,100.709457,3600]: 0 lost unit Lotus [f=0017370] [17370] Event [1384,102.590027,3672]: 0 lost unit Caretaker [f=0017406] [17406] Event [4183.66748,27.2335758,2816.41577]: 1 lost unit Bandit [f=0017481] [17481] Event [3999.78223,49.5285301,2839.00732]: 1 lost unit Bandit [f=0017551] [17551] Event [3448,4.48181152,3704]: 0 lost unit Solar Collector [f=0017562] [17562] Event [3442.10742,-1.810986,3489.32495]: 1 lost unit Outlaw [f=0017563] [17563] Event [4528,157.176514,256]: 1 finished unit Lotus [f=0017575] [17575] Event [1568,101.939697,3744]: 0 lost unit Picket [f=0017593] [17593] Event [1632,103.755493,3680]: 0 lost unit Lotus [f=0017610] [17610] Event [1487.56018,102.019264,3877.90576]: 0 lost unit Engineer Commander [f=0017625] [17625] Event [920,58.2232666,1640]: 1 finished unit Wind/Tidal Generator [f=0017681] [17681] Event [5954.85107,52.4401855,1821.81287]: 1 lost unit Bandit [f=0017693] [17693] Event [468,17.0977783,2232]: 1 finished unit Felon [f=0017704] [17704] Event [3398.75684,-1.5347282,3334.2373]: 1 lost unit Thug [f=0017738] [17738] Event [1600,97.1848297,3808]: 0 lost unit Lotus [f=0017747] [17747] Event [3335.46729,-8.1894588,3375.82764]: 1 lost unit Thug [f=0017762] [17762] Event [1696,105.38475,3856]: 0 lost unit Picket [f=0017769] [17769] Event [1632,103.557129,3728]: 0 lost unit Lotus [f=0017777] [17777] Event [1776,108.923645,3776]: 0 lost unit Picket [f=0017821] [17821] Event [5995.56885,52.3650856,1849.90259]: 1 lost unit Bandit [f=0017822] [17822] Event [3478.88452,-3.1949675,3430.5415]: 1 lost unit Thug [f=0017876] [17876] Event [1824,73.6499023,3952]: 0 lost unit Picket [f=0017897] [17897] Event [1000,55.7055664,1576]: 1 finished unit Wind/Tidal Generator [f=0017948] [17948] Event [5780,7.345963,2864]: 0 finished unit Ogre [f=0018003] [Anarchid] Allies: sucks vs kodaz ofc but oof [f=0018067] [PRO_rANDY (replay)] Allies: trying to hold an area with llts vs shield never gunna work [f=0018158] [18158] Event [2984,47.5547409,4424]: 0 finished unit Metal Extractor [f=0018168] [18168] Event [1080,53.4625244,1512]: 1 finished unit Wind/Tidal Generator [f=0018195] [18195] Event [3971.06641,4.15395498,2113.87842]: 1 lost unit Bandit [f=0018226] [18226] Event [4058.04004,-2.2050166,2052.92407]: 1 lost unit Bandit [f=0018228] [18228] Event [4090.42578,-3.1406038,2051.96362]: 1 lost unit Bandit [f=0018237] [18237] Event [4111.38916,-2.9975157,1995.39221]: 1 lost unit Bandit [f=0018247] [Inde_Irae (replay)] Allies: lol no it doesnt [f=0018283] [18283] Event [3913.08398,2.00555277,1972.79333]: 1 lost unit Bandit [f=0018284] [18284] Event [468,17.0977783,2232]: 1 finished unit Felon [f=0018319] [18319] Event [3855.84448,4.08765745,1977.42981]: 1 lost unit Bandit [f=0018325] [Inde_Irae (replay)] Allies: not after buff [f=0018330] [18330] Event [5780,7.345963,2864]: 0 finished unit Welder [f=0018421] [18421] Event [468,17.0977783,2232]: 1 finished unit Convict [f=0018454] [Fine (replay)] Allies: bandit + rogue on intersection seems real [f=0018468] [18468] Event [1160,52.623291,1432]: 1 finished unit Wind/Tidal Generator [f=0018486] [18486] Event [2280,51.8450928,2296]: 1 lost unit Metal Extractor [f=0018511] [18511] Event [2705.48486,44.211338,4421.0332]: 0 lost unit Welder [f=0018529] [18529] Event [5780,7.345963,2864]: 0 finished unit Welder [f=0018555] [18555] Event [468,17.0977783,2232]: 1 finished unit Convict [f=0018602] [18602] Event [152,41.390686,3080]: 1 finished unit Metal Extractor [f=0018604] [Anarchid] Allies: add one faraday and whole another story [f=0018671] [18671] Event [1906.44873,9.79310513,2461.02588]: 1 lost unit Rogue [f=0018737] [18737] Event [1240,52.5012207,1368]: 1 finished unit Wind/Tidal Generator [f=0018772] [18772] Event [5780,7.345963,2864]: 0 finished unit Welder [f=0018786] [18786] Event [2984,46.0666275,4424]: 0 lost unit Metal Extractor [f=0019010] [19010] Event [1320,54.9273682,1304]: 1 finished unit Wind/Tidal Generator [f=0019139] [19139] Event [1632,161.00647,1248]: 1 finished unit Lotus [f=0019151] [Anarchid] Allies: hm [f=0019213] [Anarchid] Allies: base trade time? [f=0019242] [19242] Event [468,17.0977783,2232]: 1 finished unit Felon [f=0019298] [19298] Event [1304,175.761719,1192]: 1 finished unit Wind/Tidal Generator [f=0019384] [19384] Event [4480,155.452271,176]: 1 finished unit Radar Tower [f=0019414] [19414] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0019468] [19468] Event [3720,99.0925598,4888]: 0 lost unit Metal Extractor [f=0019517] [19517] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0019571] [19571] Event [994.791382,53.5564194,2765.53784]: 0 lost unit Kodachi [f=0019592] [Fine (replay)] Allies: bandit + rogue seemed pretty real on fairyland even [f=0019594] [19594] Event [5780,7.345963,2864]: 0 finished unit Ogre [f=0019640] [19640] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0019663] [Anarchid] Allies: well not with these tactics [f=0019685] [19685] Event [1140.22644,48.3714409,2751.12427]: 0 lost unit Ogre [f=0019700] [19700] Event [1236.97583,20.4554863,2714.6665]: 0 lost unit Ogre [f=0019741] [19741] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0019810] [19810] Event [6056,4.77172852,2904]: 0 finished unit Storage [f=0019818] [Fine (replay)] Allies: then again izirayd plopped tanks lol [f=0019834] [19834] Event [1125.59912,36.3702507,2696.92822]: 0 lost unit Ogre [f=0019873] [19873] Event [4904,97.3442078,1640]: 0 finished unit Metal Extractor [f=0019886] [19886] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0019889] [19889] Event [1272,159.801025,1112]: 1 finished unit Wind/Tidal Generator [f=0019967] [19967] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0020105] [20105] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0020129] [20129] Event [1256,155.894775,1032]: 1 finished unit Wind/Tidal Generator [f=0020138] [20138] Event [4936,154.185791,4520]: 0 lost unit Metal Extractor [f=0020148] [20148] Event [4580.05957,155.554276,4087.03442]: 1 lost unit Thug [f=0020193] [20193] Event [4824,153.972168,4136]: 0 lost unit Metal Extractor [f=0020202] [20202] Event [950.48877,102.892456,3633.34155]: 1 lost unit Convict [f=0020207] [20207] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0020329] [20329] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0020329] [20329] Event [4936,154.58786,4408]: 0 lost unit Solar Collector [f=0020365] [20365] Event [4896,156.734009,4000]: 0 lost unit Radar Tower [f=0020384] [20384] Event [1224,154.857178,952]: 1 finished unit Wind/Tidal Generator [f=0020395] [20395] Event [4719.43115,154.811401,4383.34131]: 1 lost unit Rogue [f=0020431] [20431] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0020466] [20466] Event [5024,154.719849,4160]: 0 lost unit Lotus [f=0020473] [20473] Event [4992,154.70459,4272]: 0 lost unit Lotus [f=0020491] [20491] Event [5064,155.000458,4360]: 0 lost unit Solar Collector [f=0020535] [20535] Event [5112,94.1455841,1544]: 0 finished unit Metal Extractor [f=0020538] [20538] Event [5780,7.345963,2864]: 0 finished unit Ogre [f=0020554] [20554] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0020576] [20576] Event [5184,154.872437,4288]: 0 lost unit Lotus [f=0020596] [20596] Event [5112,154.618195,4184]: 0 lost unit Metal Extractor [f=0020602] [20602] Event [748.701599,102.979881,3625.53101]: 1 lost unit Rogue [f=0020609] [20609] Event [1176,154.82666,936]: 1 finished unit Wind/Tidal Generator [f=0020634] [20634] Event [5032,155.055695,4472]: 0 lost unit Solar Collector [f=0020656] [20656] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0020658] [20658] Event [5150.02295,151.033112,4149.09082]: 1 lost unit Rogue [f=0020677] [20677] Event [923.551941,101.552483,3600.8457]: 1 lost unit Thug [f=0020690] [20690] Event [1129.05481,95.6578979,3654.92041]: 0 lost unit Kodachi [f=0020719] [20719] Event [5152.0874,153.260635,4247.38477]: 1 lost unit Rogue [f=0020779] [20779] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0020880] [20880] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0020899] [20899] Event [4733.23926,154.084167,4470.49463]: 1 lost unit Felon [f=0020929] [20929] Event [1262.86157,117.683037,4029.58716]: 0 lost unit Ogre [f=0020936] [Inde_Irae (replay)] Allies: this is certainly a game [f=0020979] [20979] Event [1249.26794,123.78257,4084.18066]: 0 lost unit Minotaur [f=0020980] [Godde (replay)] Allies: mm... maybe bandit + rogue is still really good I guess [f=0021004] [21004] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0021020] [21020] Event [4842.86719,159.879456,4663.50732]: 1 lost unit Rogue [f=0021032] Fine added point: stonk [f=0021039] [21039] Event [4995.80566,152.953629,4313.75879]: 0 lost unit Ogre [f=0021084] [21084] Event [4926.43066,180.400146,4713.11426]: 1 lost unit Rogue [f=0021129] [21129] Event [468,17.0977783,2232]: 1 finished unit Snitch [f=0021249] [21249] Event [468,17.0977783,2232]: 1 finished unit Snitch [f=0021296] [21296] Event [5048,97.0237732,1320]: 0 finished unit Metal Extractor [f=0021345] [21345] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0021390] [21390] Event [5022.00537,153.491089,4319.1416]: 0 lost unit Ogre [f=0021469] [21469] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0021476] [21476] Event [5780,7.345963,2864]: 0 finished unit Ogre [f=0021482] [21482] Event [5096,154.811401,4248]: 0 lost unit Solar Collector [f=0021530] [21530] Event [4920,154.811401,4296]: 0 lost unit Solar Collector [f=0021703] [21703] Event [undefined]: Masper resigned [f=0021703] game_message: Masper has been destroyed! [f=0021703] game_message: Anir wins! [f=0021703] Submitting stats [f=0021703] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021703] Part| Total Time|Time of the last 0.5s [f=0021703] Draw 35383.35ms 26.80% [f=0021703] Lua::Callins::Synced 15380.76ms 14.60% [f=0021703] Lua::Callins::Unsynced 40505.38ms 29.50% [f=0021703] Lua::CollectGarbage::Synced 792.86ms 0.30% [f=0021703] Lua::CollectGarbage::Unsynced 1940.25ms 1.20% [f=0021703] Misc::Profiler::AddTime 123.12ms 0.00% [f=0021703] Sim 62267.84ms 60.70% [f=0021703] [21703] Received game_message: Masper has been destroyed! [f=0021703] [21703] Received game_message: Anir wins! [f=0021704] [21704] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0021704] [21704] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0021704] [21704] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021704] [21704] Game End Stats Values: 2,2065,2185,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.0666666,5.13333321,5.13333321,6.0666666,0,0,0,0,0,0,0,0,790,910,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021704] [21704] Game End Stats Values: 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[21704] Game End Stats Values: 35,8795,9995,9995,8795,1080.92834,758.247925,758.247925,1080.92834,0,0,0,0,0,0,0,0,21.5245361,368.19519,368.19519,21.5245361,5592.35205,7421.56494,7421.56494,5592.35205,1480,580,580,1480,38,46.7837067,46.7837067,38,1330,1275,1275,1330,27.6354389,37.332798,37.332798,27.6354389,2700,4375,4375,2700,4549.5,5197.0498,5197.0498,4549.5,3285,3765,3765,3285,5287.0498,4627.1665,4627.1665,5287.0498,135.60022,257.346497,257.346497,135.60022,7613.55518,5822.26172,5822.26172,7613.55518 [f=0021704] [21704] Game End Stats Values: 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normal quit [f=0021839] [21839] Event [undefined]: Fine quit [f=0021845] Spectator Inde_Irae left the game: normal quit [f=0021845] [21845] Event [undefined]: Inde_Irae quit [f=0021845] Spectator Godde left the game: normal quit [f=0021845] [21845] Event [undefined]: Godde quit [f=0021845] Spectator PRO_rANDY left the game: normal quit [f=0021845] [21845] Event [undefined]: PRO_rANDY quit [f=0021851] No clients connected, shutting down server [f=0021851] Server shutdown [f=0021851] [21851] all players disconnected [f=0022037] [22037] Event [468,17.0977783,2232]: 1 finished unit Felon [f=0022173] [22173] Event [468,17.0977783,2232]: 1 finished unit Convict [f=0022313] [22313] Event [468,17.0977783,2232]: 1 finished unit Convict [f=0022316] [22316] Event [4760,157.496948,920]: 1 finished unit Stardust [f=0022430] [22430] Event [468,17.0977783,2232]: 1 finished unit Convict [f=0023083] [23083] Event [468,17.0977783,2232]: 1 finished unit Felon [f=0023207] [23207] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0023790] [23790] Event [468,17.0977783,2232]: 1 finished unit Felon [f=0023937] [23937] Event [468,17.0977783,2232]: 1 finished unit Thug [f=0024051] [24051] Event [468,17.0977783,2232]: 1 finished unit Rogue [f=0024220] Autoquit sending quit command. [f=0024220] [QuitAction] user exited to system [f=0024220] [SpringApp::Kill][1] fromRun=1 [f=0024220] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024220] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024220] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024220] [ThreadPool::SetThreadCount][2] workers=0 [f=0024220] [SpringApp::Kill][2] [f=0024220] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024220] [Game::KillLua][3] dtor=0 luaUI=0x52a77860 [f=0024220] Start widgetHandler:Shutdown [f=0024220] Shutdown - SaveOrderList Complete [f=0024220] Writing last game win data [f=0024220] Shutdown - SaveConfigData Complete [f=0024220] Shutdown Widget - Chili Highlight [f=0024220] Shutdown Widget - Save/Load API [f=0024220] Shutdown Widget - Draw After Chili [f=0024220] Shutdown Widget - EPIC Menu [f=0024220] Shutdown Widget - Chili Minimap [f=0024220] Shutdown Widget - Chili Widget Selector [f=0024220] Shutdown Widget - Local Team Colors [f=0024220] Shutdown Widget - Display Keys 2 [f=0024220] Shutdown Widget - Save Game Menu [f=0024220] Shutdown Widget - HealthBars [f=0024220] Shutdown Widget - Noises [f=0024220] Shutdown Widget - Unit Icons [f=0024220] Shutdown Widget - Win Counter [f=0024220] Shutdown Widget - BuildETA [f=0024220] Shutdown Widget - SpringRTS Replay Stats [f=0024220] Shutdown Widget - Modular Comm Info [f=0024220] Shutdown Widget - Music Player v2 [f=0024220] Shutdown Widget - State Reverse and Latency [f=0024220] Shutdown Widget - CameraShake [f=0024220] Shutdown Widget - Chili Economy Panel Default [f=0024220] Shutdown Widget - Chili EndGame Window [f=0024220] Shutdown Widget - Chili Nuke Warning [f=0024220] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024220] Shutdown Widget - Chili Spectator Panels [f=0024220] Shutdown Widget - Context Menu [f=0024220] Shutdown Widget - Darkening [f=0024220] Shutdown Widget - Defense Range Zero-K [f=0024220] Shutdown Widget - Grab Input [f=0024220] Input grabbing is disabled! [f=0024220] Shutdown Widget - Highlight Geos [f=0024220] Shutdown Widget - Local Widgets Config [f=0024220] Shutdown Widget - MinimapEvents [f=0024220] Shutdown Widget - MetalFeatures (new) [f=0024220] Shutdown Widget - Missile Silo Range [f=0024220] Shutdown Widget - Point Tracker [f=0024220] Shutdown Widget - Showeco and Grid Drawer [f=0024220] Shutdown Widget - Stereo3D [f=0024220] Shutdown Widget - Attack AoE [f=0024220] Shutdown Widget - Map Edge Extension [f=0024220] Shutdown Widget - Selection Send [f=0024220] Shutdown Widget - LupsManager [f=0024220] Shutdown Widget - Newton Firezone [f=0024220] Shutdown Widget - Chili Pro Console [f=0024220] Shutdown Widget - Persistent Build Height [f=0024220] Shutdown Widget - Lasso Terraform GUI [f=0024220] Shutdown Widget - Chili Framework [f=0024220] Shutdown Widget - Lups [f=0024220] Shutdown Widget - Custom Markers [f=0024220] Shutdown Widget - Chili Core Selector [f=0024220] Shutdown Widget - Mex Placement Handler [f=0024220] Shutdown Widget - Select Keys [f=0024220] Shutdown Widget - Pause Screen [f=0024220] Shutdown Widget - Layout Handler [f=0024220] Shutdown Widget - Text To Speech Control [f=0024220] End widgetHandler:Shutdown [f=0024220] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3303478,270202070} {int,ext,rec}Allocs={24106553,0,0} {chunk,block}Bytes={270202070,0} [f=0024220] [Game::KillLua][1] dtor=0 luaGaia=0x5dd370a0 [f=0024220] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3235397,264646307} {int,ext,rec}Allocs={24106555,0,0} {chunk,block}Bytes={264646307,0} [f=0024220] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={3235397,264646307} {int,ext,rec}Allocs={24106555,0,0} {chunk,block}Bytes={264646307,0} [f=0024220] [Game::KillLua][2] dtor=0 luaRules=0x529def20 [f=0024220] Start gadgetHandler:Shutdown [f=0024220] Shutdown - StartSetup [f=0024220] Shutdown - UnitMorph [f=0024220] Shutdown - Carrier Drones [f=0024220] Shutdown - LupsNanoSpray [f=0024220] Shutdown - Missile Silo Controller [f=0024220] Shutdown - Modular Comm Info [f=0024220] Shutdown - Terrain Texture Handler [f=0024220] Shutdown - UnitCloakShield [f=0024220] Shutdown - Starlight Handler [f=0024220] End gadgetHandler:Shutdown [f=0024220] Start gadgetHandler:Shutdown [f=0024220] Shutdown - Save/Load [f=0024220] Shutdown - Teleport Throw [f=0024220] Shutdown - UnitMorph [f=0024220] Shutdown - Modular Comm Info [f=0024220] Shutdown - Retreat Command [f=0024220] Shutdown - Shockwaves [f=0024220] Shutdown - UnitCloakShield [f=0024220] Shutdown - Lups Cloak FX [f=0024220] Shutdown - Lups [f=0024220] Shutdown - Lups Shield [f=0024220] End gadgetHandler:Shutdown [f=0024220] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24106599,0,0} {chunk,block}Bytes={0,0} [f=0024220] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24106599,0,0} {chunk,block}Bytes={0,0} [f=0024220] [Game::KillLua][4] dtor=0 [f=0024220] [Game::~CGame][1] [f=0024220] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024220] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024220] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024220] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024220] [Game::KillLua][4] dtor=1 [f=0024220] [Game::KillMisc][1] [f=0024220] [Game::KillMisc][2] [f=0024220] [Game::KillMisc][3] [f=0024220] [Game::KillRendering][1] [f=0024220] [3DOParser::Kill] allocated 1 pieces [f=0024220] [S3OParser::Kill] allocated 510 pieces [f=0024220] [AssParser::Kill] allocated 36 pieces [f=0024220] [Game::KillInterface][1] [f=0024220] [Game::KillInterface][2] [f=0024220] [Game::KillSimulation][1] [f=0024220] [Game::KillSimulation][2] [f=0024220] [CCollisionHandler] dis-/continuous tests: 0/1149634 [f=0024220] [Game::KillSimulation][3] [f=0024220] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024220] [~CPathCache(24x20)] cacheHits=131 hitPercentage=37% numHashColls=0 maxCacheSize=19 [f=0024220] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024220] [~CPathCache(48x40)] cacheHits=273 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024220] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024220] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024220] [LosHandler::Kill] raycast instance cache-{hits,misses}={10061,31546}; shared=2%; cached=22% [f=0024220] [Game::KillSimulation][4] [f=0024220] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024220] [Game::~CGame][2] [f=0024220] [Game::~CGame][3] [f=0024220] [SpringApp::Kill][3] [f=0024220] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 257645 bytes sent 575651 bytes recv'd [f=0024220] [SpringApp::Kill][4] font=0x45361aa0 [f=0024220] [SpringApp::Kill][5] [f=0024220] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x453e3ff0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2095ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=56ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=37ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=24ms file="luarules/gadgets/api_saveload.lua" indx=1626 inflSize=37kb readTime=21ms file="bitmaps/smoke/smoke03.tga" indx=580 inflSize=16kb readTime=17ms file="luarules/configs/tactical_ai_defs.lua" indx=1611 inflSize=54kb readTime=14ms file="luaui/images/commands/states/retreat_30.png" indx=3228 inflSize=3kb readTime=14ms file="objects3d/geo.dae" indx=5196 inflSize=92kb readTime=13ms file="scripts/factorycloak.lua" indx=5704 inflSize=3kb readTime=11ms file="bitmaps/loadpictures/chickenroosts.png" indx=495 inflSize=1999kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 39406238 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x454d45f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454e1890) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453ddca0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd3180a5110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]