[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Q4KZVZy6XQ/springsettings.1093599.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f33d00a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2546 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1093599/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 247ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453c7360] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453c7360] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 727ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 878ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 796ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bhaktivedanta was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1093599/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (235ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11899,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1093599/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b83430,0x51ea6010}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cf3d736069518ebf4af697bbe9531ae8 [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bloa changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000bf7b8b80,00000000bf307b80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000a4dd2790,0000000099dc3b10}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] Allies: I choose: bla! [f=-000001] Allies: I choose: test! [f=-000001] Allies: I choose: bla! [f=-000001] hi [f=-000001] gl hf [f=-000001] u2 [f=-000001] Allies: I choose: bla! [f=-000001] [0] Event [4723,188.672241,367]: 0 finished unit Engineer Commander [f=-000001] [0] Event [937,188.661499,4254]: 1 finished unit Recon Commander [f=0000000] [0] bloa, team: 1, elo:2569, userid: 520572 [f=0000000] [0] DanWarior, team: 0, elo:2503, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000017] [17] Event [4672,188.671875,480]: 0 finished unit Rover Assembly [f=0000255] [255] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000353] [353] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0000472] [472] Event [4654.00781,189.316971,480.029633]: 0 finished unit Scorcher [f=0000492] [492] Event [888,188.671875,4328]: 1 finished unit Wind/Tidal Generator [f=0000495] [495] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000667] [667] Event [4696,188.671875,136]: 0 finished unit Wind/Tidal Generator [f=0000736] [736] Event [1072,66.479187,3808]: 1 finished unit Rover Assembly [f=0000841] [841] Event [4776,188.469543,184]: 0 finished unit Wind/Tidal Generator [f=0001003] [1003] Event [4856,188.651123,248]: 0 finished unit Wind/Tidal Generator [f=0001172] [1172] Event [4936,186.757507,296]: 0 finished unit Wind/Tidal Generator [f=0001285] [1285] Event [4776,188.671875,232]: 0 finished unit Wind/Tidal Generator [f=0001298] [1298] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Mason [f=0001394] [1394] Event [4648,188.671875,168]: 0 finished unit Wind/Tidal Generator [f=0001474] [1474] Event [4654.00781,189.316971,480.029633]: 0 finished unit Mason [f=0001582] [1582] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0001695] [1695] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Scorcher [f=0001861] [1861] Event [4654.00781,189.316971,480.029633]: 0 finished unit Scorcher [f=0001996] [1996] Event [600,77.104187,3224]: 1 finished unit Solar Collector [f=0002075] [2075] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0002094] [2094] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Scorcher [f=0002223] [2223] Event [4120,188.671875,808]: 0 finished unit Wind/Tidal Generator [f=0002344] [2344] Event [4168,188.521423,888]: 0 finished unit Wind/Tidal Generator [f=0002375] [2375] Event [4654.00781,189.316971,480.029633]: 0 finished unit Dart [f=0002445] [2445] Event [1856,74.909668,4320]: 1 finished unit Lotus [f=0002512] [2512] Event [4208,188.609619,928]: 0 finished unit Radar Tower [f=0002615] [2615] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0002681] [2681] Event [1940.64282,46.4931374,3947.6189]: 0 lost unit Scorcher [f=0002839] [2839] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Mason [f=0002873] [2873] Event [4654.00781,189.316971,480.029633]: 0 finished unit Scorcher [f=0003009] [3009] Event [4654.00781,189.316971,480.029633]: 0 finished unit Dart [f=0003019] [3019] Event [408,77.104187,3272]: 1 finished unit Solar Collector [f=0003301] [3301] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0003361] [3361] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0003376] [3376] Event [4654.00781,189.316971,480.029633]: 0 finished unit Mason [f=0003637] [3637] Event [1136,66.479187,3488]: 1 finished unit Lotus [f=0003773] [3773] Event [2184,77.3687744,4600]: 1 finished unit Solar Collector [f=0003964] [3964] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0004267] [4267] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0004384] [4384] Event [4654.00781,189.316971,480.029633]: 0 finished unit Ripper [f=0004398] [4398] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0004503] [4503] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0004521] [4521] Event [4680,188.671875,568]: 0 finished unit Caretaker [f=0004713] [4713] Event [4648,77.104187,1928]: 0 finished unit Solar Collector [f=0004737] [4737] Event [2184,78.0743408,4808]: 1 finished unit Wind/Tidal Generator [f=0004964] [4964] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0005135] [5135] Event [1272,66.479187,3832]: 1 finished unit Caretaker [f=0005162] [5162] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0005231] [5231] Event [4216,188.671875,696]: 0 finished unit Solar Collector [f=0005456] [5456] Event [1649.89526,50.2485199,1884.70129]: 0 finished unit Engineer Commander [f=0005456] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0005456] [5456] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0005503] [5503] Event [4400,89.3945313,2032]: 0 finished unit Lotus [f=0005660] [5660] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0005735] [5735] Event [4344,188.671875,552]: 0 finished unit Solar Collector [f=0005801] [5801] Event [4654.00781,189.316971,480.029633]: 0 finished unit Fencer [f=0005865] [5865] Event [4464,97.4359131,2064]: 0 finished unit Radar Tower [f=0006037] [6037] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0006166] [6166] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0006167] [6167] Event [328,188.671875,4792]: 1 finished unit Solar Collector [f=0006318] [6318] Event [4472,188.671875,408]: 0 finished unit Solar Collector [f=0006321] [6321] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0006445] [6445] Event [1352,66.479187,4008]: 1 finished unit Geothermal Generator [f=0006485] [6485] Event [952,28.8870239,2088]: 0 finished unit Solar Collector [f=0006647] [6647] Event [440,188.671875,4888]: 1 finished unit Solar Collector [f=0006661] [6661] Event [1728,40.5911255,3680]: 1 finished unit Lotus [f=0006727] [6727] Event [1120,25.307312,2224]: 0 finished unit Lotus [f=0006857] [6857] Event [4584,188.671875,264]: 0 finished unit Solar Collector [f=0006886] [6886] Event [424,188.671875,4808]: 1 finished unit Wind/Tidal Generator [f=0006897] [6897] Event [1328,158.545227,2128]: 0 finished unit Radar Tower [f=0006916] [6916] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0007141] [7141] Event [504,188.671875,4744]: 1 finished unit Wind/Tidal Generator [f=0007158] [7158] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0007344] [7344] Event [2252.3479,45.9327202,2640.97095]: 0 lost unit Fencer [f=0007398] [7398] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0007441] [7441] Event [584,188.671875,4664]: 1 finished unit Wind/Tidal Generator [f=0007601] [7601] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0007638] [7638] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0007726] [7726] Event [664,188.671875,4600]: 1 finished unit Wind/Tidal Generator [f=0007876] [7876] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0008010] [8010] Event [744,188.671875,4520]: 1 finished unit Wind/Tidal Generator [f=0008116] [8116] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0008242] [8242] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0008245] [8245] Event [1283.72058,28.724329,1915.10461]: 0 finished unit Engineer Commander [f=0008245] game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0008245] [8245] Received game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0008251] [8251] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0008304] [8304] Event [4654.00781,189.316971,480.029633]: 0 finished unit Badger [f=0008310] [8310] Event [824,188.671875,4456]: 1 finished unit Wind/Tidal Generator [f=0008461] [8461] Event [904,67.0083618,3800]: 1 finished unit Caretaker [f=0008500] [8500] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0008520] [8520] Event [4654.00781,189.316971,480.029633]: 0 finished unit Mason [f=0008595] [8595] Event [904,188.671875,4376]: 1 finished unit Wind/Tidal Generator [f=0008702] [8702] Event [4120,27.963562,3112]: 0 finished unit Solar Collector [f=0008729] [8729] Event [920,69.2236328,3688]: 1 finished unit Caretaker [f=0008792] [8792] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0008840] [8840] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0008843] [8843] Event [4045.25488,23.979187,3165.0686]: 0 lost unit Mason [f=0008931] [8931] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0008939] [8939] Event [1328,158.545227,2128]: 0 lost unit Radar Tower [f=0008950] [8950] Event [4654.00781,189.316971,480.029633]: 0 finished unit Badger [f=0008976] [8976] Event [3984,23.979187,3200]: 0 lost unit Lotus [f=0009002] [9002] Event [3397.57373,66.479187,3565.64575]: 0 lost unit Scorcher [f=0009047] [9047] Event [4040,24.9026489,3064]: 0 lost unit Metal Extractor [f=0009053] [9053] Event [1008,66.5621948,3584]: 1 finished unit Rover Plate [f=0009122] [9122] Event [1689.61865,34.0261536,2276.08398]: 1 lost unit Fencer [f=0009137] [9137] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0009193] [9193] Event [3098.11475,21.322937,1791.68359]: 0 lost unit Ripper [f=0009204] [9204] Event [1569.20544,26.5547066,2338.77661]: 1 lost unit Fencer [f=0009289] [9289] Event [2968,77.104187,440]: 0 finished unit Solar Collector [f=0009350] [9350] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Ripper [f=0009375] [9375] Event [4654.00781,189.316971,480.029633]: 0 finished unit Badger [f=0009408] [9408] Event [4200,27.963562,3176]: 0 lost unit Metal Extractor [f=0009453] [9453] Event [2489.22974,54.5444679,2018.36523]: 0 finished unit Claw [f=0009588] [9588] Event [4654.00781,189.316971,480.029633]: 0 finished unit Mason [f=0009604] [9604] Event [4120,28.0153847,3112]: 0 lost unit Solar Collector [f=0009625] [9625] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Ripper [f=0009632] [9632] Event [2706.09619,31.7527103,1667.401]: 0 finished unit Claw [f=0009813] [9813] Event [1008.02759,66.5621948,3566]: 1 finished unit Scorcher [f=0009872] [9872] Event [3765.1145,53.2423553,1756.63538]: 0 finished unit Claw [f=0009876] [9876] Event [3023.1145,21.4421215,1627.78845]: 0 finished unit Claw [f=0009888] [9888] Event [3765.1145,53.2423553,1756.63538]: 0 lost unit Claw [f=0009897] [9897] Event [3119.84033,42.0382614,1159.94629]: 0 lost unit Mason [f=0009918] [9918] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0009933] [9933] Event [2992,107.770386,768]: 0 finished unit Lotus [f=0009991] [9991] Event [4654.00781,189.316971,480.029633]: 0 finished unit Ravager [f=0010031] [10031] Event [3195.99463,22.651062,1704.90112]: 0 finished unit Claw [f=0010043] [10043] Event [3241.46606,26.6713505,1633.11987]: 0 finished unit Claw [f=0010051] [10051] Event [3800.71533,37.4972038,2013.21936]: 0 finished unit Claw [f=0010067] [10067] Event [3800.71533,37.4972038,2013.21936]: 0 lost unit Claw [f=0010070] [10070] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0010139] [10139] Event [2817.61206,34.6983414,1912.23291]: 0 lost unit Scorcher [f=0010218] [10218] Event [3850.21558,41.63517,2005.04077]: 0 finished unit Claw [f=0010227] [10227] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0010232] [10232] Event [2915.81348,22.651062,1435.01563]: 0 finished unit Claw [f=0010309] [10309] Event [2896,120.356445,672]: 0 finished unit Radar Tower [f=0010346] [10346] Event [4400,89.3945313,2032]: 0 lost unit Lotus [f=0010359] [10359] Event [2533.78198,52.4304008,1978.89771]: 1 lost unit Fencer [f=0010381] [10381] Event [3682.49292,49.7463722,1947.49524]: 0 finished unit Claw [f=0010388] [10388] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0010396] [10396] Event [4654.00781,189.316971,480.029633]: 0 finished unit Ravager [f=0010451] [10451] Event [2914.64185,25.9450932,4708.13574]: 0 lost unit Dart [f=0010461] [10461] Event [3359.83008,27.2638035,1702.39673]: 0 finished unit Claw [f=0010467] [10467] Event [3397.5293,25.894968,1746.66296]: 0 finished unit Claw [f=0010469] [10469] Event [3359.83008,27.2638035,1702.39673]: 0 lost unit Claw [f=0010515] [10515] Event [2625.82056,37.65065,1719.21069]: 1 lost unit Fencer [f=0010525] [10525] Event [4464,97.3833466,2064]: 0 lost unit Radar Tower [f=0010560] [10560] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0010591] [10591] Event [3799.20776,34.0553932,2074.85034]: 0 finished unit Claw [f=0010634] [10634] Event [3428.15405,28.3638935,1706.52124]: 0 finished unit Claw [f=0010656] [10656] Event [3252.17871,24.8075619,1701.28357]: 0 finished unit Claw [f=0010659] [10659] Event [3808.57959,59.8647194,1685.45117]: 0 lost unit Ravager [f=0010689] [10689] Event [2478.32446,35.1354523,1503.92297]: 1 lost unit Fencer [f=0010760] [10760] Event [3778.8811,36.5835991,2010.73108]: 0 finished unit Claw [f=0010800] [10800] Event [4654.00781,189.316971,480.029633]: 0 finished unit Ravager [f=0010856] [10856] Event [3046.7312,22.6362972,1585.51782]: 0 finished unit Claw [f=0010912] [10912] Event [2989.29028,23.9550533,1458.48096]: 0 finished unit Claw [f=0010926] [10926] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Ripper [f=0010940] [10940] Event [4024.93237,54.0495834,1871.4801]: 0 finished unit Claw [f=0011025] [11025] Event [2294.48828,29.2285728,1180.16589]: 1 lost unit Fencer [f=0011103] [11103] Event [2893.68188,23.8619308,1318.8728]: 0 finished unit Claw [f=0011129] [11129] Event [4014.37549,65.5544662,1704.06287]: 0 finished unit Claw [f=0011145] [11145] Event [3224,66.479187,3368]: 1 finished unit Caretaker [f=0011270] [11270] Event [3848,66.479187,1096]: 0 finished unit Caretaker [f=0011292] [11292] Event [3979.29224,61.3088951,1782.09521]: 0 finished unit Claw [f=0011313] [11313] Event [4049.14941,58.4500809,1843.35315]: 1 lost unit Fencer [f=0011330] [11330] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Ripper [f=0011336] [11336] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [f=0011348] [11348] Event [2177.37256,29.8996334,1170.97485]: 1 lost unit Scorcher [f=0011361] [11361] Event [3922.31226,62.5944252,1748.96594]: 1 lost unit Fencer [f=0011375] [11375] Event [3015.17578,25.7859612,1402.27991]: 0 finished unit Claw [f=0011426] [11426] Event [3848.37183,61.2283058,1721.25818]: 1 lost unit Fencer [f=0011438] [11438] Event [3057.20337,31.6461029,1277.27893]: 0 finished unit Claw [f=0011523] [11523] Event [2992,107.770386,768]: 0 lost unit Lotus [f=0011537] [11537] Event [2872.74341,22.7644424,1314.16455]: 0 finished unit Claw [f=0011548] [11548] Event [4049.22144,54.072319,1883.97241]: 1 lost unit Fencer [f=0011566] [11566] Event [4055.59473,59.0736847,1833.99902]: 0 finished unit Claw [f=0011597] [11597] Event [2910.88452,24.8980026,1319.51453]: 0 finished unit Claw [f=0011608] [11608] Event [2910.88452,24.8980026,1319.51453]: 0 lost unit Claw [f=0011619] [11619] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Mason [f=0011708] [11708] Event [1921.8916,26.4463367,857.776733]: 1 lost unit Scorcher [f=0011710] [11710] Event [3012.12573,29.329586,1279.21094]: 0 finished unit Claw [f=0011761] [11761] Event [2896,120.356445,672]: 0 lost unit Radar Tower [f=0011764] [11764] Event [3026.92432,29.190958,1318.50061]: 0 finished unit Claw [f=0011779] [11779] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0011839] [11839] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0011860] [11860] Event [1095.75281,24.0722942,2070.14893]: 0 lost unit Dart [f=0011875] [11875] Event [3286.86377,54.8806496,1151.74268]: 0 finished unit Claw [f=0011956] [11956] Event [3268.04565,55.1956482,1015.8457]: 0 finished unit Claw [f=0011976] [11976] Event [3268.04565,55.1956482,1015.8457]: 0 lost unit Claw [f=0012020] [12020] Event [3026.92432,29.190958,1318.50061]: 0 lost unit Claw [f=0012043] [12043] Event [3156.50439,77.1789551,733.998962]: 0 finished unit Claw [f=0012063] [12063] Event [1048,26.9674683,2120]: 0 lost unit Metal Extractor [f=0012078] [12078] Event [2942.53418,29.0668659,1230.3009]: 0 lost unit Ravager [f=0012126] [12126] Event [3281.26685,77.104187,631.723267]: 0 finished unit Claw [f=0012136] [12136] Event [2820.43652,27.6378593,1087.23865]: 1 lost unit Fencer [f=0012158] [12158] Event [4040,23.9097595,3064]: 1 finished unit Metal Extractor [f=0012211] [12211] Event [3260.48315,77.104187,495.806824]: 0 finished unit Claw [f=0012216] [12216] Event [3044.43896,39.9554329,1070.44238]: 0 finished unit Claw [f=0012249] [12249] Event [3003.69995,41.0886269,976.919312]: 1 lost unit Fencer [f=0012258] [12258] Event [2968,76.0887909,536]: 0 lost unit Metal Extractor [f=0012265] [12265] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0012281] [12281] Event [2722.28003,26.779686,1505.10486]: 0 lost unit Ravager [f=0012294] [12294] Event [3160.15479,77.104187,401.088959]: 0 finished unit Claw [f=0012302] [12302] Event [2351.53247,27.3985519,1093.50244]: 0 finished unit Engineer Commander [f=0012302] game_message: Morph complete: Memento Mori lvl 3 -> Memento Mori lvl 4 [f=0012302] [12302] Received game_message: Morph complete: Memento Mori lvl 3 -> Memento Mori lvl 4 [f=0012307] [12307] Event [3101.77905,77.104187,318.604584]: 0 lost unit Mason [f=0012363] [12363] Event [3288,59.0032959,3208]: 1 finished unit Stinger [f=0012378] [12378] Event [3174.23584,77.104187,209.676987]: 0 finished unit Claw [f=0012407] [12407] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0012425] [12425] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0012470] [12470] Event [3463.23999,81.115036,202.581985]: 0 finished unit Claw [f=0012531] [12531] Event [3242.50342,32.9283791,1496.52966]: 0 finished unit Claw [f=0012541] [12541] Event [952,28.8870239,2088]: 0 lost unit Solar Collector [f=0012551] [12551] Event [3404.31982,93.7990494,120.008713]: 0 finished unit Claw [f=0012559] [12559] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0012565] [12565] Event [3935.12158,118.045517,257.498901]: 0 lost unit Badger [f=0012639] [12639] Event [3767.76904,93.8850861,208.138611]: 0 finished unit Claw [f=0012689] [12689] Event [3736,66.479187,1096]: 0 finished unit Geothermal Generator [f=0012718] [12718] Event [3276.35596,39.4117889,1391.05042]: 0 finished unit Claw [f=0012725] [12725] Event [3608.47681,82.3731766,336.077026]: 0 finished unit Claw [f=0012741] [12741] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Fencer [f=0012741] [12741] Event [3608.47681,82.3731766,336.077026]: 0 lost unit Claw [f=0012744] [12744] Event [4200,26.9626808,3176]: 1 finished unit Metal Extractor [f=0012748] [12748] Event [3101.14722,40.9237556,1146.78796]: 1 lost unit Fencer [f=0012775] [12775] Event [2961.22412,37.7513466,979.641418]: 1 lost unit Fencer [f=0012790] [12790] Event [3223.44751,77.104187,329.774292]: 1 lost unit Ripper [f=0012807] [12807] Event [888,30.3396606,2040]: 0 lost unit Metal Extractor [f=0012846] [12846] Event [2999.81543,29.1475582,1290.45203]: 1 lost unit Ripper [f=0012867] [12867] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Scorcher [f=0012868] [12868] Event [2256,66.479187,2304]: 1 finished unit Radar Tower [f=0012888] [12888] Event [1120,25.307312,2224]: 0 lost unit Lotus [f=0012896] [12896] Event [3832.9082,44.5220032,1952.06335]: 0 finished unit Claw [f=0012980] [12980] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Scorcher [f=0013052] [13052] Event [4654.00781,189.316971,480.029633]: 0 finished unit Badger [f=0013078] [13078] Event [3281.9165,37.2420845,1450.17273]: 1 lost unit Fencer [f=0013079] [13079] Event [3237.40088,33.2451515,1482.09631]: 0 finished unit Claw [f=0013089] [13089] Event [3044.26318,30.5791702,1274.75586]: 0 lost unit Engineer Commander [f=0013089] [13089] Event [3076.8938,33.0099373,1276.20227]: 1 lost unit Scorcher [f=0013116] [13116] Event [2999.51147,22.2342873,1420.22644]: 1 lost unit Ripper [f=0013127] [13127] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Scorcher [f=0013143] [13143] Event [undefined]: DanWarior resigned [f=0013143] game_message: DanWarior has been destroyed! [f=0013143] game_message: bloa wins! [f=0013143] Submitting stats [f=0013143] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013143] Part| Total Time|Time of the last 0.5s [f=0013143] Draw 17081.24ms 24.63% [f=0013143] Lua::Callins::Synced 7216.41ms 14.46% [f=0013143] Lua::Callins::Unsynced 22200.19ms 29.21% [f=0013143] Lua::CollectGarbage::Synced 393.07ms 0.70% [f=0013143] Lua::CollectGarbage::Unsynced 915.79ms 1.40% [f=0013143] Misc::Profiler::AddTime 80.43ms 0.00% [f=0013143] Sim 39438.70ms 60.12% [f=0013143] [13143] Received game_message: DanWarior has been destroyed! [f=0013143] [13143] Received game_message: bloa wins! [f=0013144] [13144] Game End Stats Header: 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28,6030,7655,7655,6030,547.448975,1158.41809,1158.41809,547.448975,0,0,0,0,0,0,0,0,0,0,0,0,2146.34131,3795.76953,3795.76953,2146.34131,90,270,270,90,41.1757355,64.7114029,64.7114029,41.1757355,2210,1275,1275,2210,24.6371441,31.8360767,31.8360767,24.6371441,1030,2205,2205,1030,1790,2366.5,2366.5,1790,2700,3905,3905,2700,2452.83325,1800.93335,1800.93335,2452.83325,120.000908,86.1353302,86.1353302,120.000908,4007.93359,2338.24316,2338.24316,4007.93359 [f=0013144] [13144] Game End Stats Values: 29,6290,8565,8565,6290,582.551025,1255.88306,1255.88306,582.551025,0,0,0,0,0,0,0,0,0,0,0,0,2345.90308,4659.2666,4659.2666,2345.90308,90,720,720,90,38.4480362,65.0982742,65.0982742,38.4480362,3260,1275,1275,3260,20.0068035,37.6309967,37.6309967,20.0068035,520,2485,2485,520,1930,3156.5,3156.5,1930,2420,4085,4085,2420,3242.83325,1940.93335,1940.93335,3242.83325,120.000908,172.468506,172.468506,120.000908,4896.21387,2556.20679,2556.20679,4896.21387 [f=0013144] [13144] Game End Stats Values: 30,6610,8340,8340,6610,640.91272,1329.39954,1329.39954,640.91272,0,0,0,0,0,0,0,0,0,0,0,0,2878.6521,6777.71875,6777.71875,2878.6521,0,720,720,0,48.0199203,54.6418533,54.6418533,48.0199203,3260,1330,1330,3260,24.890789,34.9677582,34.9677582,24.890789,520,2115,2115,520,2690,3336.5,3336.5,2690,2830,4175,4175,2830,3496.83325,2700.93335,2700.93335,3496.83325,120.000908,200.734741,200.734741,120.000908,7111.09521,3088.95581,3088.95581,7111.09521 [f=0013144] [13144] Game End Stats Values: 31,3665,7960,7960,3665,660.568481,1347.35901,1347.35901,660.568481,0,0,0,0,0,0,0,0,79.4967957,0,0,79.4967957,3117.29224,7459.35205,7459.35205,3117.29224,0,720,720,0,51.8309631,52.1815109,52.1815109,51.8309631,55,1330,1330,55,19.1639595,33.489872,33.489872,19.1639595,780,1735,1735,780,3195,6541.5,6541.5,3195,2830,4175,4175,2830,6701.83301,3205.93335,3205.93335,6701.83301,120.000908,200.734741,200.734741,120.000908,7828.25977,3424.68213,3424.68213,7828.25977 [f=0013167] [13167] Event [4152,27.7977505,3064]: 1 finished unit Solar Collector [f=0013251] Spectator DanWarior left the game: normal quit [f=0013251] [13251] Event [undefined]: DanWarior quit [f=0013391] [13391] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Ravager [f=0013430] No clients connected, shutting down server [f=0013430] Server shutdown [f=0013430] [13430] all players disconnected [f=0013531] [13531] Event [4120,25.3752518,3208]: 1 finished unit Solar Collector [f=0013716] [13716] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Ravager [f=0013825] [13825] Event [4072,27.6668549,2952]: 1 finished unit Solar Collector [f=0013853] [13853] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0014018] [14018] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Ravager [f=0014056] [14056] Event [752,66.479187,1248]: 1 finished unit Radar Tower [f=0014253] [14253] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Ravager [f=0014433] [14433] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0014480] [14480] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Ravager [f=0014695] [14695] Event [1071.99792,67.1242905,3790.00757]: 1 finished unit Ravager [f=0014899] Autoquit sending quit command. [f=0014899] [QuitAction] user exited to system [f=0014899] [SpringApp::Kill][1] fromRun=1 [f=0014899] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014899] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014899] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014899] [ThreadPool::SetThreadCount][2] workers=0 [f=0014899] [SpringApp::Kill][2] [f=0014899] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014899] [Game::KillLua][3] dtor=0 luaUI=0x51988460 [f=0014899] Start widgetHandler:Shutdown [f=0014899] Shutdown - SaveOrderList Complete [f=0014899] Writing last game win data [f=0014899] Shutdown - SaveConfigData Complete [f=0014899] Shutdown Widget - Chili Highlight [f=0014899] Shutdown Widget - Save/Load API [f=0014899] Shutdown Widget - Draw After Chili [f=0014899] Shutdown Widget - EPIC Menu [f=0014899] Shutdown Widget - Chili Minimap [f=0014899] Shutdown Widget - Chili Widget Selector [f=0014899] Shutdown Widget - Local Team Colors [f=0014899] Shutdown Widget - Display Keys 2 [f=0014899] Shutdown Widget - Save Game Menu [f=0014899] Shutdown Widget - HealthBars [f=0014899] Shutdown Widget - Noises [f=0014899] Shutdown Widget - Unit Icons [f=0014899] Shutdown Widget - Win Counter [f=0014899] Shutdown Widget - BuildETA [f=0014899] Shutdown Widget - SpringRTS Replay Stats [f=0014899] Shutdown Widget - Modular Comm Info [f=0014899] Shutdown Widget - Music Player v2 [f=0014899] Shutdown Widget - State Reverse and Latency [f=0014899] Shutdown Widget - CameraShake [f=0014899] Shutdown Widget - Chili Economy Panel Default [f=0014899] Shutdown Widget - Chili EndGame Window [f=0014899] Shutdown Widget - Chili Nuke Warning [f=0014899] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014899] Shutdown Widget - Chili Spectator Panels [f=0014899] Shutdown Widget - Context Menu [f=0014899] Shutdown Widget - Darkening [f=0014899] Shutdown Widget - Defense Range Zero-K [f=0014899] Shutdown Widget - Grab Input [f=0014899] Input grabbing is disabled! [f=0014899] Shutdown Widget - Highlight Geos [f=0014899] Shutdown Widget - Local Widgets Config [f=0014899] Shutdown Widget - MinimapEvents [f=0014899] Shutdown Widget - MetalFeatures (new) [f=0014899] Shutdown Widget - Missile Silo Range [f=0014899] Shutdown Widget - Point Tracker [f=0014899] Shutdown Widget - Showeco and Grid Drawer [f=0014899] Shutdown Widget - Stereo3D [f=0014899] Shutdown Widget - Attack AoE [f=0014899] Shutdown Widget - Map Edge Extension [f=0014899] Shutdown Widget - Selection Send [f=0014899] Shutdown Widget - LupsManager [f=0014899] Shutdown Widget - Newton Firezone [f=0014899] Shutdown Widget - Chili Pro Console [f=0014899] Shutdown Widget - Persistent Build Height [f=0014899] Shutdown Widget - Lasso Terraform GUI [f=0014899] Shutdown Widget - Chili Framework [f=0014899] Shutdown Widget - Lups [f=0014899] Shutdown Widget - Custom Markers [f=0014899] Shutdown Widget - Chili Core Selector [f=0014899] Shutdown Widget - Mex Placement Handler [f=0014899] Shutdown Widget - Select Keys [f=0014899] Shutdown Widget - Pause Screen [f=0014899] Shutdown Widget - Layout Handler [f=0014899] Shutdown Widget - Text To Speech Control [f=0014899] End widgetHandler:Shutdown [f=0014899] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={611404,70264358} {int,ext,rec}Allocs={13480056,0,0} {chunk,block}Bytes={70264358,0} [f=0014899] [Game::KillLua][1] dtor=0 luaGaia=0x51ea6010 [f=0014899] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={407404,57767767} {int,ext,rec}Allocs={13480057,0,0} {chunk,block}Bytes={57767767,0} [f=0014899] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={407404,57767767} {int,ext,rec}Allocs={13480057,0,0} {chunk,block}Bytes={57767767,0} [f=0014899] [Game::KillLua][2] dtor=0 luaRules=0x51b83430 [f=0014899] Start gadgetHandler:Shutdown [f=0014899] Shutdown - StartSetup [f=0014899] Shutdown - UnitMorph [f=0014899] Shutdown - Carrier Drones [f=0014899] Shutdown - LupsNanoSpray [f=0014899] Shutdown - Missile Silo Controller [f=0014899] Shutdown - Modular Comm Info [f=0014899] Shutdown - Terrain Texture Handler [f=0014899] Shutdown - UnitCloakShield [f=0014899] Shutdown - Starlight Handler [f=0014899] End gadgetHandler:Shutdown [f=0014899] Start gadgetHandler:Shutdown [f=0014899] Shutdown - Save/Load [f=0014899] Shutdown - Teleport Throw [f=0014899] Shutdown - UnitMorph [f=0014899] Shutdown - Modular Comm Info [f=0014899] Shutdown - Retreat Command [f=0014899] Shutdown - Shockwaves [f=0014899] Shutdown - UnitCloakShield [f=0014899] Shutdown - Lups Cloak FX [f=0014899] Shutdown - Lups [f=0014899] Shutdown - Lups Shield [f=0014899] End gadgetHandler:Shutdown [f=0014899] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13480089,0,0} {chunk,block}Bytes={0,0} [f=0014899] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13480089,0,0} {chunk,block}Bytes={0,0} [f=0014899] [Game::KillLua][4] dtor=0 [f=0014899] [Game::~CGame][1] [f=0014899] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014899] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014899] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014899] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014899] [Game::KillLua][4] dtor=1 [f=0014899] [Game::KillMisc][1] [f=0014899] [Game::KillMisc][2] [f=0014899] [Game::KillMisc][3] [f=0014899] [Game::KillRendering][1] [f=0014899] [3DOParser::Kill] allocated 1 pieces [f=0014899] [S3OParser::Kill] allocated 422 pieces [f=0014899] [AssParser::Kill] allocated 36 pieces [f=0014899] [Game::KillInterface][1] [f=0014899] [Game::KillInterface][2] [f=0014899] [Game::KillSimulation][1] [f=0014899] [Game::KillSimulation][2] [f=0014899] [CCollisionHandler] dis-/continuous tests: 0/142892 [f=0014899] [Game::KillSimulation][3] [f=0014899] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014899] [~CPathCache(20x20)] cacheHits=47 hitPercentage=24% numHashColls=0 maxCacheSize=12 [f=0014899] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014899] [~CPathCache(40x40)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014899] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014899] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014899] [LosHandler::Kill] raycast instance cache-{hits,misses}={3193,10222}; shared=0%; cached=24% [f=0014899] [Game::KillSimulation][4] [f=0014899] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014899] [Game::~CGame][2] [f=0014899] [Game::~CGame][3] [f=0014899] [SpringApp::Kill][3] [f=0014899] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158514 bytes sent 135457 bytes recv'd [f=0014899] [SpringApp::Kill][4] font=0x452e6aa0 [f=0014899] [SpringApp::Kill][5] [f=0014899] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45354740) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2478ms file="bitmaps/loadpictures/markers.png" indx=509 inflSize=2489kb readTime=30ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=28ms file="unitpics/platejump.png" indx=6520 inflSize=11kb readTime=23ms file="unitpics/turretaaclose.png" indx=6639 inflSize=10kb readTime=22ms file="luaui/widgets/camera_cofc.lua" indx=3840 inflSize=94kb readTime=18ms file="gamedata/modrules.lua" indx=855 inflSize=4kb readTime=18ms file="unitpics/chicken_pigeon.png" indx=6348 inflSize=9kb readTime=16ms file="bitmaps/pd/chargeparticles.tga" indx=539 inflSize=256kb readTime=14ms file="luaui/widgets/gui_economic_victory_announcer.lua" indx=4657 inflSize=5kb readTime=14ms file="luaui/widgets/gui_chili_endgraph.lua" indx=4627 inflSize=18kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 33925822 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x454385c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x455dfa00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45369640) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f33d00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]