[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OfvGPiFtRy/springsettings.1093593.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f98b80a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2546 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1093593/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46670870] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46670870] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 150ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 599ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 83ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 754ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 41ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 127ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bloa was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1093593/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (312ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11899,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1093593/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5467a610,0x542f7820}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 653b7360be4261e10bf22c7a939337a8 [f=-000001] Connection attempt from KingLunchBox [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: KingLunchBox changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="KingLunchBox" string="[Game::Load][lua{Rules,Gaia}={0000000063f7b730,00000000d6c7eef0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000a4dd2e20,00000000812107f0}]" [f=-000001] Allies: I choose: Hobart! [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [727,191.2052,3717]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5389,193.973145,2552]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 0, elo:2493, userid: 460566 [f=0000000] [0] KingLunchBox, team: 1, elo:2286, userid: 444333 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5352,191.297363,2440]: 1 finished unit Shieldbot Factory [f=0000013] [13] Event [864,187.255615,3728]: 0 finished unit Rover Assembly [f=0000241] [241] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000255] [255] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000322] [322] Event [5340,191.227539,2440]: 1 finished unit Bandit [f=0000439] [439] Event [881.99231,185.996658,3727.97046]: 0 finished unit Mason [f=0000445] [445] Event [632,186.629883,3832]: 0 finished unit Solar Collector [f=0000481] [481] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000562] [562] Event [5340,191.227539,2440]: 1 finished unit Bandit [f=0000738] [738] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000969] [969] Event [648,191.227539,3672]: 0 finished unit Solar Collector [f=0001062] [1062] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0001301] [1301] Event [5340,191.227539,2440]: 1 finished unit Convict [f=0001424] [1424] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001498] [1498] Event [5464,188.466797,2296]: 1 finished unit Solar Collector [f=0001675] [1675] Event [5592,189.766602,2328]: 1 finished unit Solar Collector [f=0001693] [1693] Event [760,187.854492,3560]: 0 finished unit Solar Collector [f=0001855] [1855] Event [5576,191.195313,2536]: 1 finished unit Solar Collector [f=0001939] [1939] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0001956] [1956] Event [920,183.020508,3480]: 0 finished unit Solar Collector [f=0002036] [2036] Event [5448,190.045898,2632]: 1 finished unit Solar Collector [f=0002228] [2228] Event [896,188.251953,3808]: 0 finished unit Lotus [f=0002266] [2266] Event [5488,192.881836,2432]: 1 finished unit Lotus [f=0002407] [2407] Event [5340,191.227539,2440]: 1 finished unit Bandit [f=0002453] [2453] Event [881.99231,185.996658,3727.97046]: 0 finished unit Scorcher [f=0002537] [2537] Event [832,186.157227,3648]: 0 finished unit Radar Tower [f=0002665] [2665] Event [881.99231,185.996658,3727.97046]: 0 finished unit Dart [f=0002698] [2698] Event [5340,191.227539,2440]: 1 finished unit Bandit [f=0002814] [2814] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0002881] [2881] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0002883] [2883] Event [1990.03552,96.9630737,4704.19287]: 1 lost unit Bandit [f=0002971] [2971] Event [5340,191.227539,2440]: 1 finished unit Bandit [f=0003046] [3046] Event [881.99231,185.996658,3727.97046]: 0 finished unit Scorcher [f=0003190] [3190] Event [881.99231,185.996658,3727.97046]: 0 finished unit Dart [f=0003233] [3233] Event [5340,191.227539,2440]: 1 finished unit Bandit [f=0003385] [3385] Event [832,186.157227,3648]: 0 lost unit Radar Tower [f=0003407] [3407] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0003480] [3480] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0003553] [3553] Event [546.719421,198.055344,3467.77808]: 0 lost unit Dart [f=0003556] [3556] Event [881.99231,186.417343,3727.97046]: 0 finished unit Mason [f=0003666] [3666] Event [389.628174,283.356598,3335.19165]: 1 lost unit Bandit [f=0003685] [3685] Event [5340,191.227539,2440]: 1 finished unit Bandit [f=0003811] [3811] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0003859] [3859] Event [1864,101.025391,4584]: 0 finished unit Solar Collector [f=0003900] [3900] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0003905] [3905] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0004110] [4110] Event [4096,88.9404297,1504]: 1 finished unit Lotus [f=0004222] [4222] Event [5340,191.227539,2440]: 1 finished unit Convict [f=0004330] [4330] Event [881.99231,185.996658,3727.97046]: 0 finished unit Ripper [f=0004340] [4340] Event [5696.66357,191.801971,3272.54956]: 0 lost unit Dart [f=0004389] [4389] Event [4112,102.615234,1728]: 1 finished unit Lotus [f=0004540] [4540] Event [1880,185.426758,3128]: 0 finished unit Solar Collector [f=0004545] [4545] Event [5340,191.227539,2440]: 1 finished unit Bandit [f=0004570] [4570] Event [2016,92.2275391,4512]: 0 finished unit Lotus [f=0004683] [4683] Event [4264,100.43457,1592]: 1 finished unit Solar Collector [f=0004813] [4813] Event [4032,185.265625,2976]: 1 finished unit Lotus [f=0004838] [4838] Event [5340,191.227539,2440]: 1 finished unit Bandit [f=0004874] [4874] Event [4032,185.265625,2976]: 1 lost unit Lotus [f=0004951] [4951] Event [2096,185.706055,3136]: 0 finished unit Lotus [f=0004960] [4960] Event [881.99231,185.996658,3727.97046]: 0 finished unit Fencer [f=0005082] [5082] Event [5340,191.227539,2440]: 1 finished unit Bandit [f=0005133] [5133] Event [1840,284.373047,4800]: 0 finished unit Radar Tower [f=0005154] [5154] Event [4151.93018,184.82106,3112.66309]: 1 lost unit Convict [f=0005258] [5258] Event [4183.69287,178.727737,3178.76904]: 1 lost unit Bandit [f=0005270] [5270] Event [2224,242.285156,3328]: 0 finished unit Radar Tower [f=0005323] [5323] Event [5340,191.227539,2440]: 1 finished unit Bandit [f=0005379] [5379] Event [856,188.466797,3832]: 0 finished unit Caretaker [f=0005390] [5390] Event [4240,177.413086,3152]: 1 lost unit Lotus [f=0005415] [5415] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0005418] [5418] Event [881.99231,185.996658,3727.97046]: 0 finished unit Fencer [f=0005508] [5508] Event [4187.00342,184.913177,3033.26636]: 0 lost unit Scorcher [f=0005558] [5558] Event [4132.23389,187.242905,2988.29883]: 0 lost unit Scorcher [f=0005563] [5563] Event [5340,191.227539,2440]: 1 finished unit Bandit [f=0005580] [5580] Event [5240,190.368164,1160]: 1 finished unit Metal Extractor [f=0005658] [5658] Event [881.99231,185.996658,3727.97046]: 0 finished unit Scorcher [f=0005664] [5664] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0005883] [5883] Event [881.99231,185.996658,3727.97046]: 0 finished unit Scorcher [f=0005938] [5938] Event [5340,191.227539,2440]: 1 finished unit Convict [f=0006116] [6116] Event [881.99231,185.996658,3727.97046]: 0 finished unit Mason [f=0006165] [6165] Event [5340,191.227539,2440]: 1 finished unit Bandit [f=0006327] [6327] Event [2721.09155,55.7342339,3321.22144]: 1 lost unit Bandit [f=0006333] [6333] Event [2498.37109,100.855164,2686.50977]: 1 lost unit Bandit [f=0006376] [6376] Event [2660.5769,81.5222473,3403.45264]: 1 lost unit Bandit [f=0006379] [6379] Event [2634.32886,90.5166397,3419.59692]: 1 lost unit Bandit [f=0006381] [6381] Event [2632.71216,87.7400131,3397.31958]: 1 lost unit Bandit [f=0006402] [6402] Event [2595.95654,106.848091,3447.09937]: 1 lost unit Bandit [f=0006405] [6405] Event [5340,191.227539,2440]: 1 finished unit Bandit [f=0006510] [6510] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0006910] [6910] Event [881.99231,185.996658,3727.97046]: 0 finished unit Ripper [f=0006990] [6990] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0006999] [6999] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0007012] [7012] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0007295] [7295] Event [2532.88403,56.2155876,2944.0061]: 0 finished unit Engineer Commander [f=0007295] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007295] [7295] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007425] [7425] Event [3848,227.138672,696]: 1 finished unit Solar Collector [f=0007441] [7441] Event [881.99231,185.996658,3727.97046]: 0 finished unit Fencer [f=0007458] [7458] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0007485] [7485] Event [2632,262.942383,4776]: 0 finished unit Wind/Tidal Generator [f=0007495] [7495] Event [3632,225.677734,816]: 1 finished unit Lotus [f=0007561] [7561] Event [4112,102.615234,1728]: 1 lost unit Lotus [f=0007699] [7699] Event [3702.49951,229.151855,959.920471]: 0 lost unit Scorcher [f=0007778] [7778] Event [968,197.006836,5000]: 0 finished unit Solar Collector [f=0007785] [7785] Event [3696,226.204102,624]: 1 finished unit Lotus [f=0007789] [7789] Event [881.99231,185.996658,3727.97046]: 0 finished unit Fencer [f=0007811] [7811] Event [3416.18335,197.405731,1156.43359]: 0 lost unit Scorcher [f=0007838] [7838] Event [2584,291.774414,4808]: 0 finished unit Wind/Tidal Generator [f=0007847] [7847] Event [5340,191.227539,2440]: 1 finished unit Outlaw [f=0007852] [7852] Event [3846.21021,101.721077,1846.84314]: 1 lost unit Bandit [f=0007884] [7884] Event [3787.60156,101.080193,1869.02466]: 1 lost unit Bandit [f=0007903] [7903] Event [3763.06494,100.89817,1874.81152]: 1 lost unit Bandit [f=0007928] [7928] Event [3747.86694,105.963745,1902.19519]: 1 lost unit Bandit [f=0007984] [7984] Event [3930.99121,223.885559,773.567078]: 1 finished unit Engineer Commander [f=0008024] [8024] Event [881.99231,185.996658,3727.97046]: 0 finished unit Scorcher [f=0008077] [8077] Event [3848,222.777344,840]: 1 finished unit Solar Collector [f=0008122] [8122] Event [4096,88.9404297,1504]: 1 lost unit Lotus [f=0008151] [8151] Event [2536,315.084961,4840]: 0 finished unit Wind/Tidal Generator [f=0008242] [8242] Event [881.99231,185.996658,3727.97046]: 0 finished unit Scorcher [f=0008260] [8260] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0008313] [8313] Event [4152,184.688599,3032]: 1 finished unit Metal Extractor [f=0008351] [8351] Event [3976,224.614258,744]: 1 finished unit Solar Collector [f=0008405] [8405] Event [4168,92.4864807,1544]: 1 lost unit Metal Extractor [f=0008445] [8445] Event [5340,191.227539,2440]: 1 finished unit Rogue [f=0008567] [8567] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0008626] [8626] Event [881.99231,185.996658,3727.97046]: 0 finished unit Ripper [f=0008631] [8631] Event [984,196.759766,4840]: 0 finished unit Solar Collector [f=0008820] [8820] Event [5340,191.227539,2440]: 1 finished unit Rogue [f=0008831] [8831] Event [4248,186.445648,3000]: 1 finished unit Solar Collector [f=0008836] [8836] Event [2264,227.81543,5368]: 0 finished unit Solar Collector [f=0008858] [8858] Event [4392,117.134781,1592]: 1 lost unit Metal Extractor [f=0008918] [8918] Event [881.99231,185.996658,3727.97046]: 0 finished unit Fencer [f=0008933] [8933] Event [3624,223.056641,744]: 1 finished unit Solar Collector [f=0008949] [8949] Event [4264,99.9165344,1592]: 1 lost unit Solar Collector [f=0009052] [9052] Event [3592,226.719727,872]: 1 finished unit Solar Collector [f=0009172] [9172] Event [3704,226.451172,872]: 1 finished unit Solar Collector [f=0009228] [9228] Event [5340,191.227539,2440]: 1 finished unit Rogue [f=0009274] [9274] Event [881.99231,185.996658,3727.97046]: 0 finished unit Fencer [f=0009298] [9298] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0009378] [9378] Event [4152,184.688599,3032]: 1 lost unit Metal Extractor [f=0009426] [9426] Event [4040,181.726624,2984]: 1 lost unit Solar Collector [f=0009577] [9577] Event [5240,188.509033,1160]: 1 lost unit Metal Extractor [f=0009588] [9588] Event [2136,225.989258,5368]: 0 finished unit Solar Collector [f=0009612] [9612] Event [5340,191.227539,2440]: 1 finished unit Rogue [f=0009753] [9753] Event [3036.1958,108.046883,1573.41064]: 0 finished unit Engineer Commander [f=0009753] game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0009753] [9753] Received game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0009766] [9766] Event [792,188.101563,3848]: 0 finished unit Caretaker [f=0009796] [9796] Event [881.99231,185.996658,3727.97046]: 0 finished unit Scorcher [f=0009933] [9933] Event [3872,64.1367188,5888]: 1 finished unit Lotus [f=0009934] [9934] Event [728,181.860352,4040]: 0 finished unit Solar Collector [f=0009988] [9988] Event [5340,191.227539,2440]: 1 finished unit Rogue [f=0010100] [10100] Event [4136.29053,190.016159,3475.33984]: 0 lost unit Fencer [f=0010149] [10149] Event [881.99231,185.996658,3727.97046]: 0 finished unit Scorcher [f=0010176] [10176] Event [3240,151.84668,1352]: 0 finished unit Caretaker [f=0010254] [10254] Event [760,185.620117,4184]: 0 finished unit Solar Collector [f=0010291] [10291] Event [3544,224.399414,792]: 1 finished unit Gauss [f=0010363] [10363] Event [5340,191.227539,2440]: 1 finished unit Convict [f=0010415] [10415] Event [881.99231,185.996658,3727.97046]: 0 finished unit Mason [f=0010501] [10501] Event [2384,222.949219,5232]: 0 finished unit Lotus [f=0010533] [10533] Event [4048,56.0908203,5696]: 1 finished unit Lotus [f=0010576] [10576] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0010602] [10602] Event [792,185.179688,4328]: 0 finished unit Solar Collector [f=0010617] [10617] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0010661] [10661] Event [4248,186.574432,3000]: 1 lost unit Solar Collector [f=0010679] [10679] Event [4028.09448,72.6415024,5591.47461]: 0 lost unit Scorcher [f=0010828] [10828] Event [4497.24902,59.694809,5696.03564]: 0 lost unit Scorcher [f=0010861] [10861] Event [3304,185.351563,1224]: 0 finished unit Stinger [f=0010964] [10964] Event [3304,185.351563,1224]: 0 lost unit Stinger [f=0011103] [11103] Event [824,190.078125,4472]: 0 finished unit Solar Collector [f=0011110] [11110] Event [4709.91797,188.763153,2953.36841]: 1 lost unit Convict [f=0011117] [11117] Event [5151.06055,186.709305,2305.78613]: 1 lost unit Rogue [f=0011125] [11125] Event [2496,222.358398,5328]: 0 finished unit Lotus [f=0011126] [11126] Event [5340,191.227539,2440]: 1 finished unit Outlaw [f=0011192] [11192] Event [4176,78.3378906,5536]: 1 finished unit Lotus [f=0011503] [11503] Event [5340,191.227539,2440]: 1 finished unit Rogue [f=0011555] [11555] Event [5253.53174,183.501083,2031.08557]: 1 lost unit Bandit [f=0011629] [11629] Event [872,190.49707,4616]: 0 finished unit Solar Collector [f=0011665] [11665] Event [3128,151.859833,1224]: 0 finished unit Stinger [f=0011691] [11691] Event [3513.09277,221.73056,1002.3551]: 1 lost unit Engineer Commander [f=0011790] [11790] Event [5112.15479,191.421799,1534.17297]: 0 lost unit Fencer [f=0011793] gg [f=0011809] [11809] Event [5296,189.132813,2304]: 1 finished unit Radar Tower [f=0011854] [11854] Event [undefined]: KingLunchBox resigned [f=0011854] game_message: KingLunchBox has been destroyed! [f=0011854] game_message: DanWarior wins! [f=0011854] Submitting stats [f=0011854] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011854] Part| Total Time|Time of the last 0.5s [f=0011854] Draw 16093.70ms 32.30% [f=0011854] Lua::Callins::Synced 6832.73ms 14.00% [f=0011854] Lua::Callins::Unsynced 19940.65ms 33.20% [f=0011854] Lua::CollectGarbage::Synced 422.58ms 0.10% [f=0011854] Lua::CollectGarbage::Unsynced 770.58ms 0.70% [f=0011854] Misc::Profiler::AddTime 63.81ms 0.10% [f=0011854] Sim 37178.35ms 50.50% [f=0011854] [11854] Received game_message: KingLunchBox has been destroyed! [f=0011854] [11854] Received game_message: DanWarior wins! [f=0011855] [11855] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011855] [11855] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011855] [11855] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011855] [11855] Game End Stats Values: 2,2140,2255,2140,2255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,5.33333349,5.33333349,5.33333349,75,0,75,0,0,0,0,0,790,980,790,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011855] [11855] Game End Stats Values: 3,2305,2345,2305,2345,0,1.91892862,0,1.91892862,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.86666679,8,9.86666679,1275,1275,1275,1275,8.60000038,7.66126156,8.60000038,7.66126156,150,0,150,0,0,0,0,0,880,1070,880,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011855] [11855] Game End Stats Values: 4,2515,2415,2515,2415,0,7.98532295,0,7.98532295,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.4666662,8,11.4666662,1275,1275,1275,1275,10.0666666,9.40442467,10.0666666,9.40442467,150,0,150,0,0,0,0,0,1090,1140,1090,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011855] [11855] Game End Stats Values: 5,2655,2575,2655,2575,0.13444918,13.2552042,0.13444918,13.2552042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,12.2666664,9.60000038,12.2666664,1275,1275,1275,1275,11.0089617,10.8179922,11.0089617,10.8179922,150,0,150,0,0,0,0,0,1230,1300,1230,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011855] [11855] Game End Stats Values: 6,2795,2825,2795,2825,1.55437374,23.007946,1.55437374,23.007946,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,14.3999996,15.0666666,14.3999996,15.0666666,1275,1275,1275,1275,11.0946617,12.8501825,11.0946617,12.8501825,150,0,150,0,0,0,0,0,1370,1460,1370,1460,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011855] [11855] Game End Stats Values: 7,3035,3045,3035,3045,9.62351608,33.1315041,9.62351608,33.1315041,0,0,0,0,0,0,0,0,0,0,0,0,2.34843755,0,2.34843755,0,90,90,90,90,16,16,16,16,1275,1330,1275,1330,11.5379429,13.6749048,11.5379429,13.6749048,300,165,300,165,0,0,0,0,1370,1460,1370,1460,0,0,0,0,0,0,0,0,0,2.34843755,0,2.34843755 [f=0011855] [11855] Game End Stats Values: 8,3125,3260,3125,3260,21.7840328,44.60149,21.7840328,44.60149,0,0,0,0,0,0,0,0,0,0,0,0,66.4607544,74.9999924,66.4607544,74.9999924,90,90,90,90,16,16,16,16,1275,1330,1275,1330,12.7440348,15.0979986,12.7440348,15.0979986,300,290,300,290,0,75,0,75,1460,1550,1460,1550,75,0,75,0,0,0,0,0,74.9999924,69.8169861,74.9999924,69.8169861 [f=0011855] [11855] Game End Stats Values: 9,3290,3415,3290,3415,31.1790562,49.7228622,31.1790562,49.7228622,0,0,0,0,0,0,0,0,0,0,0,0,206.070862,164.641296,206.070862,164.641296,90,90,90,90,16,15.0666666,16,15.0666666,1275,1275,1275,1275,14.2930012,17.7414265,14.2930012,17.7414265,375,290,375,290,95,75,95,75,1550,1760,1550,1760,75,95,75,95,0,29.999958,0,29.999958,164.641296,223.384018,164.641296,223.384018 [f=0011855] [11855] Game End Stats Values: 10,3470,3575,3470,3575,35.9976463,53.8268661,35.9976463,53.8268661,0,0,0,0,0,0,0,0,0,0,0,0,219.726624,189.374756,219.726624,189.374756,90,90,90,90,16,16.2666664,16,16.2666664,1275,1275,1275,1275,16.4940434,17.8069344,16.4940434,17.8069344,375,290,375,290,95,150,95,150,1730,1920,1730,1920,150,95,150,95,0,29.999958,0,29.999958,189.374756,239.214264,189.374756,239.214264 [f=0011855] [11855] Game End Stats Values: 11,3770,3775,3770,3775,37.2115555,54.1500626,37.2115555,54.1500626,0,0,0,0,0,0,0,0,0,0,0,0,256.94339,197.095337,256.94339,197.095337,270,90,270,90,16,18,16,18,1275,1275,1275,1275,19.0809269,19.0215454,19.0809269,19.0215454,375,490,375,490,135,150,135,150,1850,1920,1850,1920,150,135,150,135,0,29.999958,0,29.999958,197.095337,276.430908,197.095337,276.430908 [f=0011855] [11855] Game End Stats Values: 12,3990,3935,3990,3935,43.327713,57.3308144,43.327713,57.3308144,0,0,0,0,0,0,0,0,0,0,0,0,311.682404,301.769745,311.682404,301.769745,270,180,270,180,16.9333324,19.6000004,16.9333324,19.6000004,1275,1275,1275,1275,19.4077435,19.2120495,19.4077435,19.2120495,525,490,525,490,135,240,135,240,1920,1990,1920,1990,240,135,240,135,0,29.999958,0,29.999958,303.989349,346.181702,303.989349,346.181702 [f=0011855] [11855] Game End Stats Values: 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[11855] Game End Stats Values: 23,5190,7345,5190,7345,148.948242,97.4485779,148.948242,97.4485779,0,0,0,0,0,0,0,0,762.988525,86.3721924,762.988525,86.3721924,840.352478,2107.78271,840.352478,2107.78271,270,270,270,270,28,31.270483,28,31.270483,1505,2015,1505,2015,26.9890137,25.2880611,26.9890137,25.2880611,805,1935,805,1935,635,1922.83337,635,1922.83337,2610,3125,2610,3125,1977.8335,635,1977.8335,635,172.900757,436.313995,172.900757,436.313995,2133.11133,910.288269,2133.11133,910.288269 [f=0011855] [11855] Game End Stats Values: 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[f=0011873] [11873] Event [5130.479,182.985703,1771.20093]: 1 lost unit Rogue [f=0011873] [11873] Event [5340,191.227539,2440]: 1 finished unit Rogue [f=0011877] [11877] Event [3928,56.9287109,5752]: 1 lost unit Stinger [f=0011890] [11890] Event [3544,224.985657,792]: 1 lost unit Gauss [f=0011891] [11891] Event [5124.35107,186.432983,2628.33105]: 1 lost unit Outlaw [f=0011957] Player DanWarior left the game: normal quit [f=0011957] [11957] Event [undefined]: DanWarior quit [f=0012054] Spectator KingLunchBox left the game: normal quit [f=0012054] [12054] Event [undefined]: KingLunchBox quit [f=0012060] No clients connected, shutting down server [f=0012060] Server shutdown [f=0012060] [12060] all players disconnected [f=0012142] [12142] Event [881.99231,185.996658,3727.97046]: 0 finished unit Badger [f=0012154] [12154] Event [904,191.463867,4760]: 0 finished unit Solar Collector [f=0012437] [12437] Event [881.99231,185.996658,3727.97046]: 0 finished unit Badger [f=0012728] [12728] Event [881.99231,185.996658,3727.97046]: 0 finished unit Badger [f=0013027] [13027] Event [881.99231,185.996658,3727.97046]: 0 finished unit Badger [f=0013303] [13303] Event [881.99231,185.996658,3727.97046]: 0 finished unit Ravager [f=0013558] [13558] Event [881.99231,185.996658,3727.97046]: 0 finished unit Ravager [f=0013632] Autoquit sending quit command. [f=0013632] [QuitAction] user exited to system [f=0013632] [SpringApp::Kill][1] fromRun=1 [f=0013632] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013632] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013632] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013632] [ThreadPool::SetThreadCount][2] workers=0 [f=0013632] [SpringApp::Kill][2] [f=0013632] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013632] [Game::KillLua][3] dtor=0 luaUI=0x5429d8e0 [f=0013632] Start widgetHandler:Shutdown [f=0013632] Shutdown - SaveOrderList Complete [f=0013632] Writing last game win data [f=0013632] Shutdown - SaveConfigData Complete [f=0013632] Shutdown Widget - Save/Load API [f=0013632] Shutdown Widget - Chili Highlight [f=0013632] Shutdown Widget - Draw After Chili [f=0013632] Shutdown Widget - EPIC Menu [f=0013632] Shutdown Widget - Chili Widget Selector [f=0013632] Shutdown Widget - Chili Minimap [f=0013632] Shutdown Widget - Local Team Colors [f=0013632] Shutdown Widget - Display Keys 2 [f=0013632] Shutdown Widget - Save Game Menu [f=0013632] Shutdown Widget - Unit Icons [f=0013632] Shutdown Widget - Noises [f=0013632] Shutdown Widget - HealthBars [f=0013632] Shutdown Widget - Win Counter [f=0013632] Shutdown Widget - SpringRTS Replay Stats [f=0013632] Shutdown Widget - BuildETA [f=0013632] Shutdown Widget - Modular Comm Info [f=0013632] Shutdown Widget - Stereo3D [f=0013632] Shutdown Widget - Showeco and Grid Drawer [f=0013632] Shutdown Widget - Point Tracker [f=0013632] Shutdown Widget - Missile Silo Range [f=0013632] Shutdown Widget - MetalFeatures (new) [f=0013632] Shutdown Widget - MinimapEvents [f=0013632] Shutdown Widget - Local Widgets Config [f=0013632] Shutdown Widget - Highlight Geos [f=0013632] Shutdown Widget - Grab Input [f=0013632] Input grabbing is disabled! [f=0013632] Shutdown Widget - Defense Range Zero-K [f=0013632] Shutdown Widget - Darkening [f=0013632] Shutdown Widget - Context Menu [f=0013632] Shutdown Widget - Chili Spectator Panels [f=0013632] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013632] Shutdown Widget - Chili Nuke Warning [f=0013632] Shutdown Widget - Chili EndGame Window [f=0013632] Shutdown Widget - Chili Economy Panel Default [f=0013632] Shutdown Widget - CameraShake [f=0013632] Shutdown Widget - State Reverse and Latency [f=0013632] Shutdown Widget - Music Player v2 [f=0013632] Shutdown Widget - Attack AoE [f=0013632] Shutdown Widget - Map Edge Extension [f=0013632] Shutdown Widget - Selection Send [f=0013632] Shutdown Widget - LupsManager [f=0013632] Shutdown Widget - Newton Firezone [f=0013632] Shutdown Widget - Chili Pro Console [f=0013632] Shutdown Widget - Persistent Build Height [f=0013632] Shutdown Widget - Lasso Terraform GUI [f=0013632] Shutdown Widget - Lups [f=0013632] Shutdown Widget - Chili Framework [f=0013632] Shutdown Widget - Mex Placement Handler [f=0013632] Shutdown Widget - Chili Core Selector [f=0013632] Shutdown Widget - Custom Markers [f=0013632] Shutdown Widget - Select Keys [f=0013632] Shutdown Widget - Pause Screen [f=0013632] Shutdown Widget - Text To Speech Control [f=0013632] Shutdown Widget - Layout Handler [f=0013632] End widgetHandler:Shutdown [f=0013632] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={580129,68304160} {int,ext,rec}Allocs={12128193,0,0} {chunk,block}Bytes={68304160,0} [f=0013632] [Game::KillLua][1] dtor=0 luaGaia=0x542f7820 [f=0013632] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387823,56388755} {int,ext,rec}Allocs={12128194,0,0} {chunk,block}Bytes={56388755,0} [f=0013632] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={387823,56388755} {int,ext,rec}Allocs={12128194,0,0} {chunk,block}Bytes={56388755,0} [f=0013632] [Game::KillLua][2] dtor=0 luaRules=0x5467a610 [f=0013632] Start gadgetHandler:Shutdown [f=0013632] Shutdown - StartSetup [f=0013632] Shutdown - UnitMorph [f=0013632] Shutdown - Carrier Drones [f=0013632] Shutdown - LupsNanoSpray [f=0013632] Shutdown - Missile Silo Controller [f=0013632] Shutdown - Modular Comm Info [f=0013632] Shutdown - Terrain Texture Handler [f=0013632] Shutdown - UnitCloakShield [f=0013632] Shutdown - Starlight Handler [f=0013632] End gadgetHandler:Shutdown [f=0013632] Start gadgetHandler:Shutdown [f=0013632] Shutdown - Save/Load [f=0013632] Shutdown - Teleport Throw [f=0013632] Shutdown - UnitMorph [f=0013632] Shutdown - Modular Comm Info [f=0013632] Shutdown - Retreat Command [f=0013632] Shutdown - Shockwaves [f=0013632] Shutdown - UnitCloakShield [f=0013632] Shutdown - Lups Cloak FX [f=0013632] Shutdown - Lups [f=0013632] Shutdown - Lups Shield [f=0013632] End gadgetHandler:Shutdown [f=0013632] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12128226,0,0} {chunk,block}Bytes={0,0} [f=0013632] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12128226,0,0} {chunk,block}Bytes={0,0} [f=0013632] [Game::KillLua][4] dtor=0 [f=0013632] [Game::~CGame][1] [f=0013632] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013632] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013632] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013632] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013632] [Game::KillLua][4] dtor=1 [f=0013632] [Game::KillMisc][1] [f=0013632] [Game::KillMisc][2] [f=0013632] [Game::KillMisc][3] [f=0013632] [Game::KillRendering][1] [f=0013632] [3DOParser::Kill] allocated 1 pieces [f=0013632] [S3OParser::Kill] allocated 405 pieces [f=0013632] [AssParser::Kill] allocated 43 pieces [f=0013632] [Game::KillInterface][1] [f=0013632] [Game::KillInterface][2] [f=0013632] [Game::KillSimulation][1] [f=0013632] [Game::KillSimulation][2] [f=0013632] [CCollisionHandler] dis-/continuous tests: 0/569339 [f=0013632] [Game::KillSimulation][3] [f=0013632] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013632] [~CPathCache(24x24)] cacheHits=17 hitPercentage=5% numHashColls=0 maxCacheSize=9 [f=0013632] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013632] [~CPathCache(48x48)] cacheHits=20 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013632] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013632] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013632] [LosHandler::Kill] raycast instance cache-{hits,misses}={2497,7825}; shared=4%; cached=20% [f=0013632] [Game::KillSimulation][4] [f=0013632] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013632] [Game::~CGame][2] [f=0013632] [Game::~CGame][3] [f=0013632] [SpringApp::Kill][3] [f=0013632] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 145714 bytes sent 119024 bytes recv'd [f=0013632] [SpringApp::Kill][4] font=0x4659faa0 [f=0013632] [SpringApp::Kill][5] [f=0013632] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4666dde0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2546ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=78ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4760 inflSize=9kb readTime=45ms file="bitmaps/aasmoketrail.tga" indx=407 inflSize=21kb readTime=42ms file="unitpics/turretlaser.png" indx=6650 inflSize=10kb readTime=38ms file="objects3d/commsupport2.s3o" indx=5024 inflSize=91kb readTime=26ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="luaui/images/commands/states/goo_on.png" indx=3206 inflSize=4kb readTime=23ms file="unittextures/gauss3_tex1.png" indx=7202 inflSize=1103kb readTime=23ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4630 inflSize=20kb readTime=22ms file="objects3d/gauss.dae" indx=5191 inflSize=1555kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 35497547 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x46745590) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468d1c90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46616690) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f98b80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]