[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GbyjO5yv8r/springsettings.1093558.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6ff00a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2544 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1093558/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4499c5b0] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4499c5b0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 140ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 752ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 861ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 46ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 749ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 129ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Kumbi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1093558/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (165ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11897,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1093558/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518f8340,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1530736085f4feb03e3780674596f592 [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from mad_kraft [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mad_kraft changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000edef0960,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mad_kraft" string="[Game::Load][lua{Rules,Gaia}={0000000142234d90,0000000000000000}]" [f=-000001] Allies: I choose: BravoOne! [f=-000001] Allies: I choose: Recon! [f=-000001] hey new map [f=-000001] k [f=-000001] ya [f=-000001] bunch of them actually [f=-000001] > Game will be force started in 60 seconds [f=-000001] cool [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [3917,147.379883,196]: 0 finished unit Recon Commander [f=-000001] [0] Event [327,147.372559,289]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2760, userid: 518109 [f=0000000] [0] mad_kraft, team: 1, elo:2170, userid: 494666 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [280,147.370117,464]: 1 finished unit Cloakbot Factory [f=0000045] [45] Event [4040,147.370117,304]: 0 finished unit Cloakbot Factory [f=0000370] [370] Event [280,147.370117,473.600006]: 1 finished unit Conjurer [f=0000397] [397] Event [3992,147.370117,136]: 0 finished unit Metal Extractor [f=0000445] [445] Event [424,143.605469,184]: 1 finished unit Metal Extractor [f=0000468] [468] Event [4040,147.370117,313.600006]: 0 finished unit Conjurer [f=0000575] [575] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0000668] [668] Event [3864,147.370117,120]: 0 finished unit Solar Collector [f=0000736] [736] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0000755] [755] Event [168,147.370117,168]: 1 finished unit Metal Extractor [f=0000891] [891] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0000954] [954] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0001182] [1182] Event [3720,137.958496,120]: 0 finished unit Metal Extractor [f=0001390] [1390] Event [584,89.6455078,616]: 1 finished unit Metal Extractor [f=0001451] [1451] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0001483] [1483] Event [3608,131.684082,56]: 0 finished unit Solar Collector [f=0001586] [1586] Event [568,95.2924805,520]: 1 finished unit Solar Collector [f=0001637] [1637] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0001777] [1777] Event [520,136.703613,344]: 1 finished unit Solar Collector [f=0001947] [1947] Event [3624,131.684082,136]: 0 finished unit Solar Collector [f=0002036] [2036] Event [520,137.331055,184]: 1 finished unit Solar Collector [f=0002063] [2063] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0002260] [2260] Event [1697.17908,52.7009583,1376.94983]: 0 lost unit Glaive [f=0002291] [2291] Event [280,147.370117,184]: 1 finished unit Solar Collector [f=0002373] [2373] Event [3640,133.566406,232]: 0 finished unit Solar Collector [f=0002478] [2478] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0002560] [2560] Event [120,147.370117,280]: 1 finished unit Solar Collector [f=0002603] [2603] Event [2478.75073,71.449707,1127.36731]: 1 lost unit Glaive [f=0002715] [2715] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0002762] [2762] Event [120,147.370117,440]: 1 finished unit Solar Collector [f=0002796] [2796] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0003004] [3004] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0003076] [3076] Event [136,145.487793,600]: 1 finished unit Solar Collector [f=0003195] [3195] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0003392] [3392] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0003393] [3393] Event [136,132.311523,760]: 1 finished unit Solar Collector [f=0003546] [3546] Event [248,89.6455078,1864]: 1 finished unit Metal Extractor [f=0003605] [3605] Event [3464,89.6455078,824]: 0 finished unit Metal Extractor [f=0003680] [3680] Event [1088,98.4296875,288]: 0 finished unit Picket [f=0003740] [3740] Event [280,147.370117,473.600006]: 1 finished unit Conjurer [f=0003837] [3837] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0003956] [3956] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0004037] [4037] Event [960,107.213867,320]: 0 lost unit Lotus [f=0004096] [4096] Event [400,92.7827148,1824]: 1 finished unit Lotus [f=0004107] [4107] Event [1088,98.4296875,288]: 0 lost unit Picket [f=0004164] [4164] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0004199] [4199] Event [3880.53198,147.370117,451.733643]: 1 lost unit Glaive [f=0004247] [4247] Event [3907.20313,147.370117,410.933929]: 1 lost unit Glaive [f=0004255] [4255] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0004288] [4288] Event [310.102661,108.915176,925.227966]: 1 lost unit Glaive [f=0004330] [4330] Event [3824,136.076172,688]: 0 finished unit Lotus [f=0004392] [4392] Event [640,139.213379,304]: 1 finished unit Lotus [f=0004431] [4431] Event [288.885437,144.568161,625.069214]: 1 lost unit Glaive [f=0004452] [4452] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0004460] [4460] Event [339.604828,114.008598,762.946472]: 1 lost unit Glaive [f=0004467] [4467] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0004481] [4481] Event [110.96273,142.98558,650.308899]: 0 lost unit Glaive [f=0004662] [4662] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0004677] [4677] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0004705] [4705] Event [54.5001945,147.370117,127.336838]: 0 lost unit Glaive [f=0004709] [4709] Event [160.472641,147.370117,109.776321]: 0 lost unit Glaive [f=0004759] [4759] Event [168,147.370117,168]: 1 lost unit Metal Extractor [f=0004779] [4779] Event [212.630249,147.427383,91.2351685]: 1 lost unit Glaive [f=0004801] [4801] Event [279.651428,147.370255,95.8866653]: 1 lost unit Glaive [f=0004812] [4812] Event [385.5242,147.370117,56.9638901]: 0 lost unit Glaive [f=0004833] [4833] Event [397.824036,147.383499,70.4333267]: 0 lost unit Glaive [f=0004884] [4884] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0004931] [4931] Event [280,147.370117,473.600006]: 1 finished unit Ronin [f=0005157] [5157] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0005216] [5216] Event [280,147.370117,473.600006]: 1 finished unit Ronin [f=0005292] [5292] Event [3448,90.9003906,904]: 0 finished unit Solar Collector [f=0005355] [5355] Event [2040,89.6455078,360]: 0 finished unit Metal Extractor [f=0005476] [5476] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0005651] [5651] Event [1056,90.9003906,640]: 1 lost unit Lotus [f=0005684] [5684] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0005701] [5701] Event [1904,90.9003906,240]: 0 finished unit Radar Tower [f=0005890] [5890] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0005978] [5978] Event [443.491272,93.6839752,1748.14978]: 0 lost unit Glaive [f=0006048] [6048] Event [400,92.7827148,1824]: 1 lost unit Lotus [f=0006078] [6078] Event [280,147.370117,473.600006]: 1 finished unit Reaver [f=0006100] [6100] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0006116] [6116] Event [248,89.6455078,1864]: 1 lost unit Metal Extractor [f=0006186] [6186] Event [192,147.370117,416]: 1 finished unit Lotus [f=0006194] [6194] Event [992,90.2729492,592]: 1 finished unit Lotus [f=0006332] [6332] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0006405] [6405] Event [255.860626,100.203278,1121.52576]: 0 lost unit Glaive [f=0006481] [6481] Event [616,89.6455078,3336]: 1 lost unit Metal Extractor [f=0006490] [6490] Event [2472,64.4233398,1432]: 0 finished unit Metal Extractor [f=0006561] [6561] Event [1872,90.2729492,416]: 0 finished unit Lotus [f=0006638] [6638] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0006758] [6758] Event [168,146.862457,168]: 1 finished unit Metal Extractor [f=0006869] [6869] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0007115] [7115] Event [1586.50793,90.9003906,410.317963]: 1 finished unit Engineer Commander [f=0007115] [7115] Event [1586.50793,90.9003906,410.317963]: 1 lost unit Engineer Commander [f=0007120] [7120] Event [692.706421,89.2763824,3277.36694]: 1 lost unit Conjurer [f=0007145] [7145] Event [592,90.2729492,3232]: 1 lost unit Lotus [f=0007152] [7152] Event [4040,147.370117,313.600006]: 0 finished unit Ronin [f=0007182] [7182] Event [1294.43115,90.2729492,528.3255]: 0 lost unit Glaive [f=0007220] [7220] Event [1474.25562,90.2729492,515.557861]: 0 lost unit Glaive [f=0007249] [7249] Event [1468.67285,90.9003906,465.223267]: 1 lost unit Ronin [f=0007264] [7264] Event [1888,89.6455078,560]: 0 lost unit Picket [f=0007294] [7294] Event [1564.8844,89.6455078,524.880554]: 0 lost unit Glaive [f=0007311] [7311] Event [1514.83362,89.2403107,553.22168]: 0 lost unit Glaive [f=0007338] [7338] Event [1487.28271,89.6455078,603.08551]: 0 lost unit Glaive [f=0007364] [7364] Event [1872,90.2729492,416]: 0 lost unit Lotus [f=0007368] [7368] Event [1413.05859,90.2729492,588.059937]: 0 lost unit Glaive [f=0007386] [7386] Event [1351.86438,90.2729492,438.833252]: 0 lost unit Glaive [f=0007437] [7437] Event [4040,147.370117,313.600006]: 0 finished unit Ronin [f=0007439] [7439] Event [280,147.370117,473.600006]: 1 finished unit Knight [f=0007678] [7678] Event [1376,90.9003906,288]: 1 lost unit Picket [f=0007697] [7697] Event [1439.28064,90.9039001,431.934784]: 0 lost unit Glaive [f=0007699] [7699] Event [1360,90.9003906,496]: 1 lost unit Picket [f=0007720] [7720] Event [4040,147.370117,313.600006]: 0 finished unit Ronin [f=0007902] [7902] Event [1069.80676,90.9003906,493.121826]: 1 lost unit Engineer Commander [f=0007946] [7946] Event [1236.00049,89.5365143,499.398346]: 1 lost unit Glaive [f=0007962] [7962] Event [1328,90.2729492,560]: 1 lost unit Picket [f=0008080] [8080] Event [1840,90.6528168,384]: 0 finished unit Picket [f=0008111] [8111] Event [1541.21777,90.9003906,420.370575]: 0 lost unit Recon Commander [f=0008161] [8161] Event [280,147.370117,473.600006]: 1 finished unit Reaver [f=0008454] [8454] Event [1840,90.6528168,384]: 0 lost unit Picket [f=0008478] [8478] Event [1818.36157,86.6975403,541.762878]: 0 lost unit Glaive [f=0008568] [8568] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0008577] [8577] Event [1758.96289,90.614975,408.043915]: 0 lost unit Ronin [f=0008605] [8605] Event [280,147.370117,473.600006]: 1 finished unit Sling [f=0008685] [8685] Event [1904,89.7178345,512]: 0 lost unit Lotus [f=0008760] [8760] Event [1904,90.9003906,240]: 0 lost unit Radar Tower [f=0008805] [8805] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0008837] [8837] Event [2040,89.6455078,360]: 0 lost unit Metal Extractor [f=0008958] [8958] Event [296,147.370117,328]: 1 finished unit Storage [f=0009010] [9010] Event [2264.44043,90.9003906,378.023621]: 0 lost unit Glaive [f=0009014] [9014] Event [4040,147.370117,313.600006]: 0 finished unit Glaive [f=0009242] [9242] Event [280,147.370117,473.600006]: 1 finished unit Sling [f=0009389] [9389] Event [4040,147.370117,313.600006]: 0 finished unit Ronin [f=0009670] [9670] Event [4040,147.370117,313.600006]: 0 finished unit Ronin [f=0009689] [9689] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0009973] [9973] Event [4040,147.370117,313.600006]: 0 finished unit Ronin [f=0009975] [9975] Event [3051.1958,96.7681198,323.576904]: 1 lost unit Ronin [f=0009975] [9975] Event [1920,76.4692383,800]: 0 lost unit Lotus [f=0010005] [10005] Event [3377.72217,91.9230881,530.960449]: 0 lost unit Ronin [f=0010045] [10045] Event [200,147.37027,296]: 1 finished unit Caretaker [f=0010218] [10218] Event [3607.3252,137.172287,305.494415]: 0 lost unit Ronin [f=0010245] [10245] Event [280,147.370117,473.600006]: 1 finished unit Conjurer [f=0010257] [10257] Event [4040,147.370117,313.600006]: 0 finished unit Ronin [f=0010404] [10404] Event [3720,137.958496,120]: 0 lost unit Metal Extractor [f=0010406] [10406] Event [61.4039764,147.370117,410.813141]: 0 lost unit Glaive [f=0010470] [10470] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0010509] [10509] Event [218.512604,147.437927,257.229187]: 0 lost unit Glaive [f=0010557] [10557] Event [3786.78223,147.339462,143.35881]: 0 lost unit Glaive [f=0010679] [10679] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0010691] [10691] Event [4040,147.370117,313.600006]: 0 finished unit Ronin [f=0010700] [10700] Event [3559.86108,121.331238,369.333588]: 0 lost unit Glaive [f=0010714] [10714] Event [3510.18677,134.952316,290.714172]: 0 lost unit Glaive [f=0010732] [10732] Event [3597.99292,135.123642,309.712616]: 0 lost unit Glaive [f=0010747] [10747] Event [3640,133.566406,232]: 0 lost unit Solar Collector [f=0010749] [10749] Event [3624,131.691132,136]: 0 lost unit Solar Collector [f=0010811] [10811] Event [3572.40674,111.610802,422.172455]: 0 lost unit Ronin [f=0010814] [10814] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0010834] [10834] Event [3494.61816,132.062912,179.448212]: 1 lost unit Reaver [f=0010859] [10859] Event [3560.52686,129.76001,132.595261]: 1 lost unit Reaver [f=0010909] [10909] Event [3608,131.684082,56]: 0 lost unit Solar Collector [f=0010990] [10990] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0010998] [10998] Event [3480.32178,102.929321,479.314392]: 0 lost unit Ronin [f=0011097] [11097] Event [3679.64111,117.713295,442.353119]: 0 lost unit Ronin [f=0011192] [11192] Event [3563.36011,92.1552734,565.855469]: 1 lost unit Glaive [f=0011207] [11207] Event [280,147.370117,473.600006]: 1 finished unit Ronin [f=0011417] [11417] Event [280,147.370117,473.600006]: 1 finished unit Ronin [f=0011507] [11507] Event [3864,147.370117,120]: 0 lost unit Solar Collector [f=0011687] [11687] Event [4040,147.370117,313.600006]: 0 finished unit Conjurer [f=0011728] [11728] Event [248,89.1378479,1864]: 1 finished unit Metal Extractor [f=0011794] [11794] Event [3713.08667,147.413116,302.554626]: 1 lost unit Knight [f=0012068] [12068] Event [3464,89.6455078,824]: 0 lost unit Metal Extractor [f=0012100] [12100] Event [3824,136.076172,688]: 0 lost unit Lotus [f=0012181] [12181] Event [280,147.370117,473.600006]: 1 finished unit Reaver [f=0012249] [12249] Event [3448,90.8777313,904]: 0 lost unit Solar Collector [f=0012406] [12406] Event [2040,89.1378479,360]: 1 finished unit Metal Extractor [f=0012481] [12481] Event [3989.0542,132.816177,748.511353]: 0 lost unit Ronin [f=0012522] [12522] Event [4087.07666,147.370117,398.631744]: 0 lost unit Ronin [f=0012620] [12620] Event [undefined]: Masper resigned [f=0012620] game_message: Masper has been destroyed! [f=0012620] game_message: mad_kraft wins! [f=0012620] Submitting stats [f=0012620] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012620] Part| Total Time|Time of the last 0.5s [f=0012620] Draw 13608.80ms 9.86% [f=0012620] Lua::Callins::Synced 5958.40ms 11.55% [f=0012620] Lua::Callins::Unsynced 19820.69ms 17.93% [f=0012620] Lua::CollectGarbage::Synced 410.65ms 5.35% [f=0012620] Lua::CollectGarbage::Unsynced 662.04ms 2.07% [f=0012620] Misc::Profiler::AddTime 58.86ms 0.00% [f=0012620] Sim 27937.05ms 59.06% [f=0012620] [12620] Received game_message: Masper has been destroyed! [f=0012620] [12620] Received game_message: mad_kraft wins! [f=0012621] [12621] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012621] [12621] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012621] [12621] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012621] [12621] Game End Stats Values: 2,2185,2065,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.66666651,4.66666651,4.66666651,0,0,0,0,0,0,0,0,910,790,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012621] [12621] Game End Stats Values: 3,2405,2320,2405,2320,0,0.13276294,0,0.13276294,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8,8.80000019,1275,1275,1275,1275,7.26690769,7.00906372,7.26690769,7.00906372,130,65,130,65,0,0,0,0,1000,980,1000,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012621] [12621] Game End Stats Values: 4,2405,2475,2405,2475,0,4.4430275,0,4.4430275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,8,10,1275,1275,1275,1275,9.00042534,7.82095289,9.00042534,7.82095289,130,130,130,130,0,0,0,0,1000,1070,1000,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012621] [12621] Game End Stats Values: 5,2700,2610,2700,2610,0.06111661,10.6881981,0.06111661,10.6881981,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,11.1999998,8.80000019,11.1999998,1275,1275,1275,1275,10.6046667,9.41676903,10.6046667,9.41676903,195,195,195,195,0,0,0,0,1230,1140,1230,1140,0,0,0,0,0,0,0,0,0,48.0434875,0,48.0434875 [f=0012621] [12621] Game End Stats Values: 6,2770,2745,2770,2745,2.23832822,20.4330692,2.23832822,20.4330692,0,0,0,0,0,0,0,0,0,0,0,0,53.4130516,32.6413078,53.4130516,32.6413078,0,0,0,0,12.666667,13.1999998,12.666667,13.1999998,1275,1275,1275,1275,11.1457825,9.65008259,11.1457825,9.65008259,195,260,195,260,0,0,0,0,1300,1210,1300,1210,0,0,0,0,0,0,0,0,32.6413078,121.239159,32.6413078,121.239159 [f=0012621] [12621] Game End Stats Values: 7,2845,2815,2845,2815,10.6571035,34.3159065,10.6571035,34.3159065,0,0,0,0,0,0,0,0,0,0,0,0,112.478279,84.5000076,112.478279,84.5000076,0,0,0,0,16,15.1999998,16,15.1999998,1275,1275,1275,1275,11.5618877,9.92594624,11.5618877,9.92594624,130,260,130,260,65,65,65,65,1440,1280,1440,1280,65,65,65,65,0,0,0,0,90.4347916,186.239166,90.4347916,186.239166 [f=0012621] [12621] Game End Stats Values: 8,3050,2945,3050,2945,28.2548771,51.525032,28.2548771,51.525032,0,0,0,0,0,0,0,0,0,0,0,0,112.478279,84.5000076,112.478279,84.5000076,0,0,0,0,19.6000004,16,19.6000004,16,1275,1275,1275,1275,12.1738186,10.1476994,12.1738186,10.1476994,195,390,195,390,65,65,65,65,1580,1280,1580,1280,65,65,65,65,0,0,0,0,90.4347916,186.239166,90.4347916,186.239166 [f=0012621] [12621] Game End Stats Values: 9,3275,3010,3275,3010,54.3632774,70.2376633,54.3632774,70.2376633,0,0,0,0,0,0,0,0,0,0,0,0,112.478279,84.5000076,112.478279,84.5000076,0,0,0,0,22.666666,16,22.666666,16,1275,1275,1275,1275,12.7411957,10.2479305,12.7411957,10.2479305,260,455,260,455,65,65,65,65,1740,1280,1740,1280,65,65,65,65,0,0,0,0,90.4347916,186.239166,90.4347916,186.239166 [f=0012621] [12621] Game End Stats Values: 10,3460,3265,3460,3265,85.3272171,86.0270691,85.3272171,86.0270691,0,0,0,0,0,0,0,0,0,0,0,0,143.323013,128.375,143.323013,128.375,0,100,0,100,24,16,24,16,1275,1275,1275,1275,15.0651102,11.7865667,15.0651102,11.7865667,325,520,325,520,95.833374,65,95.833374,65,1860,1370,1860,1370,65,95.833374,65,95.833374,0,0,0,0,134.309784,217.083923,134.309784,217.083923 [f=0012621] [12621] Game End Stats Values: 11,3445,3320,3445,3320,115.160103,104.048286,115.160103,104.048286,0,0,0,0,0,0,0,0,0,0,0,0,513.512756,543.217896,513.512756,543.217896,180,90,180,90,23.333334,16,23.333334,16,1275,1275,1275,1275,14.989706,12.2020483,14.989706,12.2020483,130,585,130,585,260.833374,390,260.833374,390,1860,1370,1860,1370,390,260.833374,390,260.833374,0,0,0,0,590.718079,623.241455,590.718079,623.241455 [f=0012621] [12621] Game End Stats Values: 12,3380,3190,3380,3190,139.072372,114.776985,139.072372,114.776985,0,0,0,0,0,0,0,0,0,0,0,0,643.72052,778.386902,643.72052,778.386902,180,90,180,90,19.8666668,16,19.8666668,16,1275,1275,1275,1275,13.9282637,11.7158813,13.9282637,11.7158813,155,455,155,455,520.833374,610,520.833374,610,1770,1370,1770,1370,610,520.833374,610,520.833374,0,0,0,0,861.072998,783.123291,861.072998,783.123291 [f=0012621] [12621] Game End Stats Values: 13,3470,3415,3470,3415,170.454742,131.38887,170.454742,131.38887,0,0,0,0,0,0,0,0,0,0,0,0,643.72052,778.386902,643.72052,778.386902,180,90,180,90,23.333334,16.2666664,23.333334,16.2666664,1275,1275,1275,1275,15.4927969,12.1080933,15.4927969,12.1080933,245,520,245,520,520.833374,610,520.833374,610,1770,1530,1770,1530,610,520.833374,610,520.833374,36.1666489,0,36.1666489,0,861.072998,783.123291,861.072998,783.123291 [f=0012621] [12621] Game End Stats Values: 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16,3680,3910,3680,3910,243.398605,187.32254,243.398605,187.32254,0,0,0,0,0,0,0,0,0,0,0,0,817.722412,1015.77606,817.722412,1015.77606,270,180,270,180,24,18,24,18,1275,1330,1275,1330,12.6550426,14.8882236,12.6550426,14.8882236,455,780,455,780,650.833374,847.366638,650.833374,847.366638,1680,1620,1680,1620,847.366638,650.833374,847.366638,650.833374,95.5302505,0,95.5302505,0,1098.46216,993.633728,1098.46216,993.633728 [f=0012621] [12621] Game End Stats Values: 17,3880,4000,3880,4000,282.7453,202.381332,282.7453,202.381332,0,0,0,0,0,0,0,0,0,0,0,0,1000.44788,1456.2489,1000.44788,1456.2489,270,180,270,180,24,18,24,18,1505,1330,1505,1330,13.3570557,16.0049801,13.3570557,16.0049801,455,870,455,870,715.833374,976.366638,715.833374,976.366638,1650,1620,1650,1620,976.366638,715.833374,976.366638,715.833374,95.5302505,0,95.5302505,0,1601.58032,1176.35913,1601.58032,1176.35913 [f=0012621] [12621] Game End Stats Values: 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[12621] Game End Stats Values: 26,3220,1500,3220,1500,529.265198,363.959991,529.265198,363.959991,0,0,0,0,0,0,0,0,26.6357689,629.345459,26.6357689,629.345459,4562.66406,3959.69165,4562.66406,3959.69165,270,90,270,90,18,6,18,6,0,0,0,0,13.3728552,8.63839626,13.3728552,8.63839626,900,180,900,180,4197.16699,3302.7666,4197.16699,3302.7666,2050,1230,2050,1230,3302.7666,4310.16699,3302.7666,4310.16699,195.697784,0,195.697784,0,4228.07568,4956.49756,4228.07568,4956.49756 [f=0012621] [12621] Game End Stats Values: 27,3310,1550,3310,1550,542.151672,363.959991,542.151672,363.959991,0,0,0,0,0,0,0,0,26.6357689,683.354614,26.6357689,683.354614,4738.57178,4052.29272,4738.57178,4052.29272,270,90,270,90,18,4.4000001,18,4.4000001,0,0,0,0,14.3041897,8.00063419,14.3041897,8.00063419,990,180,990,180,4267.16699,3302.7666,4267.16699,3302.7666,2050,1280,2050,1280,3302.7666,4380.16699,3302.7666,4380.16699,272.198853,0,272.198853,0,4325.77002,5132.40527,4325.77002,5132.40527 [f=0012621] [12621] Game End Stats Values: 28,3050,1370,3050,1370,568.083923,363.959991,568.083923,363.959991,0,0,0,0,0,0,0,0,26.6357689,782.53009,26.6357689,782.53009,4955.64355,4124.94531,4955.64355,4124.94531,270,0,270,0,18,3.86666656,18,3.86666656,0,0,0,0,11.4629698,10.4783974,11.4629698,10.4783974,640,180,640,180,4447.16699,3652.7666,4447.16699,3652.7666,2140,1190,2140,1190,3652.7666,4575.00049,3652.7666,4575.00049,272.198853,24.333313,272.198853,24.333313,4404.38037,5390.74609,4404.38037,5390.74609 [f=0012621] [12621] Game End Stats Values: 29,3350,1120,3350,1120,586.117432,363.959991,586.117432,363.959991,0,0,0,0,0,0,0,0,26.6357689,870.203186,26.6357689,870.203186,5143.89355,4124.94531,5143.89355,4124.94531,270,0,270,0,18,2,18,2,0,0,0,0,15.0587101,7.844872,15.0587101,7.844872,850,0,850,0,4697.16699,3652.7666,4697.16699,3652.7666,2230,1120,2230,1120,3652.7666,4825.00049,3652.7666,4825.00049,324.864685,52.3334389,324.864685,52.3334389,4416.24951,5578.99609,4416.24951,5578.99609 [f=0012621] [12621] Game End Stats Values: 30,3350,1120,3350,1120,586.117432,363.959991,586.117432,363.959991,0,0,0,0,0,0,0,0,26.6357689,874.203613,26.6357689,874.203613,5165.94238,4124.94531,5165.94238,4124.94531,270,0,270,0,18,2,18,2,0,0,0,0,17.0010395,6.00042343,17.0010395,6.00042343,850,0,850,0,4697.16699,3652.7666,4697.16699,3652.7666,2230,1120,2230,1120,3652.7666,4825.00049,3652.7666,4825.00049,328.364471,52.3334389,328.364471,52.3334389,4416.24951,5601.04492,4416.24951,5601.04492 [f=0012661] [12661] Event [4040,147.37323,304]: 0 lost unit Cloakbot Factory [f=0012665] [12665] Event [3911.76978,147.385376,373.470703]: 0 lost unit Conjurer [f=0012673] Spectator Masper left the game: normal quit [f=0012673] [12673] Event [undefined]: Masper quit [f=0012904] No clients connected, shutting down server [f=0012904] Server shutdown [f=0012904] [12904] all players disconnected [f=0013048] [13048] Event [280,147.370117,473.600006]: 1 finished unit Knight [f=0013108] [13108] Event [616,89.6455078,3336]: 1 finished unit Metal Extractor [f=0013447] [13447] Event [280,147.370117,473.600006]: 1 finished unit Reaver [f=0013679] [13679] Event [280,147.370117,473.600006]: 1 finished unit Sling [f=0013905] [13905] Event [280,147.370117,473.600006]: 1 finished unit Sling [f=0014057] [14057] Event [440,147.370117,3976]: 1 finished unit Metal Extractor [f=0014070] [14070] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0014305] [14305] Event [280,147.370117,473.600006]: 1 finished unit Conjurer [f=0014461] [14461] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0014588] [14588] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0014709] [14709] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0014717] [14717] Event [184,147.370117,3976]: 1 finished unit Metal Extractor [f=0014829] [14829] Event [280,147.370117,473.600006]: 1 finished unit Glaive [f=0014986] [14986] Event [280,147.370117,473.600006]: 1 finished unit Ronin [f=0015137] [15137] Event [280,147.370117,473.600006]: 1 finished unit Ronin [f=0015467] [15467] Event [280,147.370117,473.600006]: 1 finished unit Reaver [f=0015883] Autoquit sending quit command. [f=0015883] [QuitAction] user exited to system [f=0015883] [SpringApp::Kill][1] fromRun=1 [f=0015883] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015883] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015883] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015883] [ThreadPool::SetThreadCount][2] workers=0 [f=0015883] [SpringApp::Kill][2] [f=0015883] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015883] [Game::KillLua][3] dtor=0 luaUI=0x50f93780 [f=0015883] Start widgetHandler:Shutdown [f=0015883] Shutdown - SaveOrderList Complete [f=0015883] Writing last game win data [f=0015883] Shutdown - SaveConfigData Complete [f=0015883] Shutdown Widget - Save/Load API [f=0015883] Shutdown Widget - Chili Highlight [f=0015883] Shutdown Widget - Draw After Chili [f=0015883] Shutdown Widget - EPIC Menu [f=0015883] Shutdown Widget - Chili Widget Selector [f=0015883] Shutdown Widget - Chili Minimap [f=0015883] Shutdown Widget - Local Team Colors [f=0015883] Shutdown Widget - Display Keys 2 [f=0015883] Shutdown Widget - Save Game Menu [f=0015883] Shutdown Widget - Unit Icons [f=0015883] Shutdown Widget - Noises [f=0015883] Shutdown Widget - HealthBars [f=0015883] Shutdown Widget - Win Counter [f=0015883] Shutdown Widget - SpringRTS Replay Stats [f=0015883] Shutdown Widget - BuildETA [f=0015883] Shutdown Widget - Modular Comm Info [f=0015883] Shutdown Widget - Stereo3D [f=0015883] Shutdown Widget - Showeco and Grid Drawer [f=0015883] Shutdown Widget - Point Tracker [f=0015883] Shutdown Widget - Missile Silo Range [f=0015883] Shutdown Widget - MetalFeatures (new) [f=0015883] Shutdown Widget - MinimapEvents [f=0015883] Shutdown Widget - Local Widgets Config [f=0015883] Shutdown Widget - Highlight Geos [f=0015883] Shutdown Widget - Grab Input [f=0015883] Input grabbing is disabled! [f=0015883] Shutdown Widget - Defense Range Zero-K [f=0015883] Shutdown Widget - Darkening [f=0015883] Shutdown Widget - Context Menu [f=0015883] Shutdown Widget - Chili Spectator Panels [f=0015883] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015883] Shutdown Widget - Chili Nuke Warning [f=0015883] Shutdown Widget - Chili EndGame Window [f=0015883] Shutdown Widget - Chili Economy Panel Default [f=0015883] Shutdown Widget - CameraShake [f=0015883] Shutdown Widget - State Reverse and Latency [f=0015883] Shutdown Widget - Music Player v2 [f=0015883] Shutdown Widget - Attack AoE [f=0015883] Shutdown Widget - UnitShapes [f=0015883] Shutdown Widget - Map Edge Extension [f=0015883] Shutdown Widget - Selection Send [f=0015883] Shutdown Widget - LupsManager [f=0015883] Shutdown Widget - Newton Firezone [f=0015883] Shutdown Widget - Chili Pro Console [f=0015883] Shutdown Widget - Persistent Build Height [f=0015883] Shutdown Widget - Lasso Terraform GUI [f=0015883] Shutdown Widget - Lups [f=0015883] Shutdown Widget - Chili Framework [f=0015883] Shutdown Widget - Mex Placement Handler [f=0015883] Shutdown Widget - Chili Core Selector [f=0015883] Shutdown Widget - Custom Markers [f=0015883] Shutdown Widget - Select Keys [f=0015883] Shutdown Widget - Pause Screen [f=0015883] Shutdown Widget - Text To Speech Control [f=0015883] Shutdown Widget - Layout Handler [f=0015883] End widgetHandler:Shutdown [f=0015883] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={409176,63253269} {int,ext,rec}Allocs={11315284,0,0} {chunk,block}Bytes={63253269,0} [f=0015883] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015883] [Game::KillLua][2] dtor=0 luaRules=0x518f8340 [f=0015883] Start gadgetHandler:Shutdown [f=0015883] Shutdown - StartSetup [f=0015883] Shutdown - UnitMorph [f=0015883] Shutdown - Carrier Drones [f=0015883] Shutdown - LupsNanoSpray [f=0015883] Shutdown - Missile Silo Controller [f=0015883] Shutdown - Modular Comm Info [f=0015883] Shutdown - Terrain Texture Handler [f=0015883] Shutdown - UnitCloakShield [f=0015883] Shutdown - Starlight Handler [f=0015883] End gadgetHandler:Shutdown [f=0015883] Start gadgetHandler:Shutdown [f=0015883] Shutdown - Save/Load [f=0015883] Shutdown - Teleport Throw [f=0015883] Shutdown - UnitMorph [f=0015883] Shutdown - Modular Comm Info [f=0015883] Shutdown - Retreat Command [f=0015883] Shutdown - Shockwaves [f=0015883] Shutdown - UnitCloakShield [f=0015883] Shutdown - Lups Cloak FX [f=0015883] Shutdown - Lups [f=0015883] Shutdown - Lups Shield [f=0015883] End gadgetHandler:Shutdown [f=0015883] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11315333,0,0} {chunk,block}Bytes={0,0} [f=0015883] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11315333,0,0} {chunk,block}Bytes={0,0} [f=0015883] [Game::KillLua][4] dtor=0 [f=0015883] [Game::~CGame][1] [f=0015883] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015883] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015883] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015883] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015883] [Game::KillLua][4] dtor=1 [f=0015883] [Game::KillMisc][1] [f=0015883] [Game::KillMisc][2] [f=0015883] [Game::KillMisc][3] [f=0015883] [Game::KillRendering][1] [f=0015883] [3DOParser::Kill] allocated 1 pieces [f=0015883] [S3OParser::Kill] allocated 284 pieces [f=0015883] [AssParser::Kill] allocated 2 pieces [f=0015883] [Game::KillInterface][1] [f=0015883] [Game::KillInterface][2] [f=0015883] [Game::KillSimulation][1] [f=0015883] [Game::KillSimulation][2] [f=0015883] [CCollisionHandler] dis-/continuous tests: 0/85087 [f=0015883] [Game::KillSimulation][3] [f=0015883] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015883] [~CPathCache(16x16)] cacheHits=15 hitPercentage=17% numHashColls=0 maxCacheSize=4 [f=0015883] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015883] [~CPathCache(32x32)] cacheHits=252 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015883] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015883] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015883] [LosHandler::Kill] raycast instance cache-{hits,misses}={4010,10106}; shared=4%; cached=25% [f=0015883] [Game::KillSimulation][4] [f=0015883] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015883] [Game::~CGame][2] [f=0015883] [Game::~CGame][3] [f=0015883] [SpringApp::Kill][3] [f=0015883] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168374 bytes sent 186565 bytes recv'd [f=0015883] [SpringApp::Kill][4] font=0x448caaa0 [f=0015883] [SpringApp::Kill][5] [f=0015883] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4494c610) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2702ms file="objects3d/hobbes.s3o" indx=5214 inflSize=13kb readTime=49ms file="units/amphimpulse.lua" indx=6682 inflSize=4kb readTime=43ms file="units/amphfloater.lua" indx=6681 inflSize=5kb readTime=41ms file="units/amphlaunch.lua" indx=6683 inflSize=5kb readTime=33ms file="luarules/gadgets/ceasefire2.lua" indx=1648 inflSize=10kb readTime=29ms file="luarules/gadgets/mission_galaxy_campaign_battle.lua" indx=1706 inflSize=50kb readTime=29ms file="luarules/gadgets/unit_attributes.lua" indx=1723 inflSize=20kb readTime=28ms file="units/amphcon.lua" indx=6680 inflSize=1kb readTime=26ms file="luaui/widgets/unit_shield_guard.lua" indx=4782 inflSize=7kb readTime=25ms file="unitpics/factorycloak.png" indx=6439 inflSize=11kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 29435701 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x44a309b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a22770) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a17660) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6ff00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]