[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.86jXPO90aH/springsettings.1093548.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffa900a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2543 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1093548/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b7dd40] using map "Calayo2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Calayo2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b7dd40] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 139ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 633ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 735ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1093548/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 18 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e488a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e488a file="cache/104dev-maintenance/paths/Calayo2.pe-ce9e488a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=332f395f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64190b8a [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ce9e489a [f=-000001] [Path] [PathEstimator::ReadFile] hash=ce9e489a file="cache/104dev-maintenance/paths/Calayo2.pe2-ce9e489a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (174ms, checksum 5a3443ee)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11900,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1093548/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x522c1090,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 282d736032b21da72e18acca4e5162e7 [f=-000001] Connection attempt from JohnHunter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: JohnHunter changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Kumbi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kumbi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=32d743fbb923376f813332ad5109ec60033a98f429d851a691fe88afd3ec6412bd796523fb70c3deb9a1ed53923c8cdc169eeaee7ffaea169b726249d21b9f99" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[Game::Load][lua{Rules,Gaia}={00000000c57812c0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=108f89cb52cf3310135463e3fced358023a2d1a0975116539a0b460e2395177dba55ead5690c784b08738191baa3726e214ffeeb6052d53a59b1cb011749de22]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=49a4ba23ae4d74625a764c470cc2696591452196b4f42e94b51c6f94369ece34142c287062af58b7fbe2cfef97f6cb4707373667cee030133a03d00ffc11dd97]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[Game::Load][lua{Rules,Gaia}={00000000d25928f0,0000000000000000}]" [f=-000001] Allies: I choose: dronefleet! [f=-000001] [0] Event [309,147.375366,3940]: 0 finished unit Engineer Commander [f=-000001] [0] Event [235,147.373413,304]: 1 finished unit Strike Commander [f=0000000] [0] Kumbi, team: 1, elo:1970, userid: 531453 [f=0000000] [0] JohnHunter, team: 0, elo:1780, userid: 254152 [f=0000000] [0] ?, team: 2, elo:0 [f=0000007] Playback continued [f=0000121] [121] Event [384,147.370117,64]: 1 finished unit Tank Foundry [f=0000334] [334] Event [440,147.370117,3976]: 0 finished unit Metal Extractor [f=0000435] [435] Event [168,147.370117,168]: 1 finished unit Metal Extractor [f=0000570] [570] Event [184,147.370117,3976]: 0 finished unit Metal Extractor [f=0000653] [653] Event [344,146.115234,3784]: 0 finished unit Shieldbot Factory [f=0000691] [691] Event [412,148.690125,64]: 1 finished unit Kodachi [f=0000720] [720] Event [424,143.605469,184]: 1 finished unit Metal Extractor [f=0000872] [872] Event [344,147.370117,200]: 1 finished unit Wind/Tidal Generator [f=0000912] [912] Event [232,147.370117,3896]: 0 finished unit Solar Collector [f=0001108] [1108] Event [264,147.370117,216]: 1 finished unit Wind/Tidal Generator [f=0001260] [1260] Event [360,147.370117,3896]: 0 finished unit Solar Collector [f=0001412] [1412] Event [412,148.690125,64]: 1 finished unit Kodachi [f=0001644] [1644] Event [464,147.370117,3808]: 0 finished unit Lotus [f=0001729] [1729] Event [344.018402,143.981918,3772]: 0 finished unit Outlaw [f=0001885] [1885] Event [456,147.370117,3864]: 0 finished unit Solar Collector [f=0001970] [1970] Event [584,89.6455078,616]: 1 finished unit Metal Extractor [f=0002285] [2285] Event [536,144.860352,3944]: 0 finished unit Solar Collector [f=0002374] [2374] Event [412,148.690125,64]: 1 finished unit Kodachi [f=0002397] [2397] Event [696,89.6455078,632]: 1 finished unit Solar Collector [f=0002569] [2569] Event [344.018402,143.981918,3772]: 0 finished unit Thug [f=0002781] [2781] Event [616,89.6455078,744]: 1 finished unit Solar Collector [f=0002955] [2955] Event [616,89.6455078,3336]: 0 finished unit Metal Extractor [f=0003099] [3099] Event [412,148.690125,64]: 1 finished unit Welder [f=0003408] [3408] Event [568,89.6455078,3432]: 0 finished unit Solar Collector [f=0003681] [3681] Event [680,90.2729492,3432]: 0 finished unit Solar Collector [f=0003944] [3944] Event [344.018402,143.981918,3772]: 0 finished unit Outlaw [f=0003971] [3971] Event [412,148.690125,64]: 1 finished unit Kodachi [f=0003982] [3982] Event [552,90.9003906,3608]: 0 finished unit Solar Collector [f=0004004] [4004] Event [2040,89.6455078,360]: 1 finished unit Metal Extractor [f=0004245] [4245] Event [2056,89.6455078,456]: 1 finished unit Solar Collector [f=0004435] [4435] Event [184,147.370117,3976]: 0 lost unit Metal Extractor [f=0004623] [4623] Event [1912,90.9003906,392]: 1 finished unit Solar Collector [f=0004756] [4756] Event [344.018402,143.981918,3772]: 0 finished unit Thug [f=0004901] [4901] Event [142.161011,147.136993,3997.33887]: 1 lost unit Kodachi [f=0004942] [4942] Event [232,147.370117,3896]: 0 lost unit Solar Collector [f=0005019] [5019] Event [148.571457,146.865479,3991.13403]: 1 lost unit Kodachi [f=0005167] [5167] Event [3720,137.958496,120]: 1 finished unit Metal Extractor [f=0005691] [5691] Event [3992,147.370117,136]: 1 finished unit Metal Extractor [f=0005759] [5759] Event [1968,89.6455078,512]: 1 finished unit Lotus [f=0005926] [5926] Event [584,89.6455078,3496]: 0 finished unit Stinger [f=0006069] [6069] Event [3832,147.370117,152]: 1 finished unit Solar Collector [f=0006077] [6077] Event [412,148.690125,64]: 1 finished unit Blitz [f=0006466] [6466] Event [3912,147.370117,216]: 1 finished unit Solar Collector [f=0006623] [6623] Event [344.018402,143.981918,3772]: 0 finished unit Racketeer [f=0006656] [6656] Event [412,148.690125,64]: 1 finished unit Welder [f=0006831] [6831] Event [3712,139.84082,224]: 1 finished unit Lotus [f=0007000] [7000] Event [344.018402,143.981918,3772]: 0 finished unit Convict [f=0007050] [7050] Event [184,146.962402,3976]: 0 finished unit Metal Extractor [f=0007194] [7194] Event [585.735413,90.7109528,1703.32007]: 1 finished unit Strike Commander [f=0007206] [7206] Event [3808,147.370117,288]: 1 finished unit Lotus [f=0007240] [7240] Event [280,147.518585,3976]: 0 finished unit Solar Collector [f=0007343] [7343] Event [520,136.076172,3752]: 0 finished unit Wind/Tidal Generator [f=0007619] [7619] Event [3888,147.370117,336]: 1 finished unit Picket [f=0007720] [7720] Event [412,148.690125,64]: 1 finished unit Blitz [f=0007778] [7778] Event [248,147.370117,88]: 1 finished unit Caretaker [f=0007805] [7805] Event [232,147.001312,3864]: 0 finished unit Caretaker [f=0008012] [8012] Event [344.018402,143.981918,3772]: 0 finished unit Outlaw [f=0008575] [8575] Event [344.018402,143.981918,3772]: 0 finished unit Thug [f=0008577] [8577] Event [412,148.690125,64]: 1 finished unit Blitz [f=0008841] [8841] Event [296,147.370117,280]: 1 finished unit Caretaker [f=0009115] [9115] Event [504,115.998047,1784]: 1 finished unit Stinger [f=0009147] [9147] Event [184,147.370117,296]: 1 finished unit Solar Collector [f=0009253] [9253] Event [496,89.6455078,3504]: 0 finished unit Faraday [f=0009369] [9369] Event [768,85.253418,2656]: 0 finished unit Picket [f=0009532] [9532] Event [412,148.690125,64]: 1 finished unit Blitz [f=0009617] [9617] Event [120,147.370117,408]: 1 finished unit Solar Collector [f=0009933] [9933] Event [344.018402,143.981918,3772]: 0 finished unit Racketeer [f=0009975] [9975] Event [3464,89.6455078,824]: 1 finished unit Metal Extractor [f=0010197] [10197] Event [344.018402,143.981918,3772]: 0 finished unit Convict [f=0010353] [10353] Event [232,147.370117,440]: 1 finished unit Solar Collector [f=0010438] [10438] Event [592,92.7827148,2608]: 0 finished unit Lotus [f=0010641] [10641] Event [640,80.2338867,2320]: 0 lost unit Picket [f=0010657] [10657] Event [3560,90.9003906,872]: 1 finished unit Solar Collector [f=0010960] [10960] Event [344.018402,143.981918,3772]: 0 finished unit Outlaw [f=0011139] [11139] Event [88,147.370117,296]: 1 finished unit Solar Collector [f=0011147] [11147] Event [608,83.9985352,2352]: 0 lost unit Picket [f=0011226] [11226] Event [412,148.690125,64]: 1 finished unit Emissary [f=0011274] [11274] Event [344,90.9003906,1592]: 1 finished unit Caretaker [f=0011380] [11380] Event [56,147.370117,184]: 1 finished unit Solar Collector [f=0011475] [11475] Event [344.018402,143.981918,3772]: 0 finished unit Thug [f=0011527] [11527] Event [3472,100.939453,960]: 1 finished unit Lotus [f=0011535] [11535] Event [560.126648,77.7042542,2152.07642]: 0 lost unit Outlaw [f=0011657] [11657] Event [677.297729,63.6449776,2177.78589]: 1 lost unit Kodachi [f=0011676] [11676] Event [621.328308,80.2969055,2295.06592]: 1 lost unit Blitz [f=0011747] [11747] Event [753.58313,61.9139214,2303.07056]: 1 lost unit Kodachi [f=0011802] [11802] Event [682.120056,72.6495285,2277.6582]: 1 lost unit Blitz [f=0011905] [11905] Event [412,148.690125,64]: 1 finished unit Blitz [f=0011945] [11945] Event [72,147.370117,88]: 1 finished unit Solar Collector [f=0012044] [12044] Event [2096,90.9003906,3840]: 0 finished unit Lotus [f=0012247] [12247] Event [3376,90.9003906,848]: 1 finished unit Picket [f=0012317] [12317] Event [560,76.8746643,2144]: 0 finished unit Lotus [f=0012399] [12399] Event [592,92.7827148,2608]: 0 lost unit Lotus [f=0012452] [12452] Event [412,148.690125,64]: 1 finished unit Blitz [f=0012618] [12618] Event [344.018402,143.981918,3772]: 0 finished unit Racketeer [f=0012688] [12688] Event [384,90.9003906,1712]: 1 finished unit Lotus [f=0012735] [12735] Event [521.607056,96.0288467,1897.9054]: 0 lost unit Outlaw [f=0012758] [12758] Event [560,76.8746643,2144]: 0 lost unit Lotus [f=0012921] [12921] Event [412,148.690125,64]: 1 finished unit Blitz [f=0012943] [12943] Event [344.018402,143.981918,3772]: 0 finished unit Convict [f=0012992] [12992] Event [427.501556,88.3432617,2143.3855]: 1 lost unit Blitz [f=0013238] [13238] Event [2128,89.0180664,3984]: 0 finished unit Lotus [f=0013323] [13323] Event [412,148.690125,64]: 1 finished unit Blitz [f=0013520] [13520] Event [768,85.253418,2656]: 0 lost unit Picket [f=0013742] [13742] Event [412,148.690125,64]: 1 finished unit Blitz [f=0014092] [14092] Event [2024,89.6455078,3896]: 0 finished unit Metal Extractor [f=0014246] [14246] Event [412,148.690125,64]: 1 finished unit Blitz [f=0014366] [14366] Event [296,147.370117,360]: 1 finished unit Solar Collector [f=0014519] [14519] Event [3688,147.370117,3976]: 1 finished unit Metal Extractor [f=0014555] [14555] Event [344.018402,143.981918,3772]: 0 finished unit Aspis [f=0014742] [14742] Event [990.856689,81.6486588,2882.03857]: 0 lost unit Thug [f=0014754] [14754] Event [412,148.690125,64]: 1 finished unit Blitz [f=0014836] [14836] Event [1800,48.8618164,2824]: 0 finished unit Metal Extractor [f=0014928] [14928] Event [905.046326,85.1713562,2874.76807]: 1 lost unit Blitz [f=0015018] [15018] Event [3944,147.370117,3976]: 1 finished unit Metal Extractor [f=0015099] [15099] Event [412,148.690125,64]: 1 finished unit Blitz [f=0015458] [15458] Event [412,148.690125,64]: 1 finished unit Blitz [f=0015487] [15487] Event [3600,147.370117,4032]: 1 finished unit Lotus [f=0015597] [15597] Event [1800,48.4240417,2824]: 0 lost unit Metal Extractor [f=0015607] [15607] Event [1715.76575,53.2818756,2903.04224]: 0 lost unit Convict [f=0015783] [15783] Event [3832,147.370117,3896]: 1 finished unit Solar Collector [f=0015790] [15790] Event [412,148.690125,64]: 1 finished unit Blitz [f=0015978] [15978] Event [3760,122.272461,3552]: 0 lost unit Picket [f=0016046] [16046] Event [344.018402,143.981918,3772]: 0 finished unit Felon [f=0016116] [16116] Event [412,148.690125,64]: 1 finished unit Blitz [f=0016457] [16457] Event [3544,97.1748047,3544]: 1 finished unit Metal Extractor [f=0016548] [16548] Event [248,89.6455078,1864]: 1 finished unit Metal Extractor [f=0016629] [16629] Event [412,148.690125,64]: 1 finished unit Blitz [f=0016887] [16887] Event [3432,90.2729492,3528]: 1 finished unit Solar Collector [f=0016982] [16982] Event [976,89.6455078,3184]: 0 finished unit Radar Tower [f=0017004] [17004] Event [344.018402,143.981918,3772]: 0 finished unit Racketeer [f=0017018] [17018] Event [412,148.690125,64]: 1 finished unit Blitz [f=0017087] [17087] Event [616,89.2515259,3336]: 0 lost unit Metal Extractor [f=0017245] [17245] Event [1183.40698,76.4227295,2830.00098]: 1 lost unit Blitz [f=0017349] [17349] Event [3456,101.566895,3664]: 1 finished unit Picket [f=0017377] [17377] Event [989.216248,88.390625,3088.82544]: 0 lost unit Felon [f=0017379] [17379] Event [412,148.690125,64]: 1 finished unit Blitz [f=0017433] [17433] Event [976,89.6455078,3184]: 0 lost unit Radar Tower [f=0017557] [17557] Event [3800,89.6455078,2216]: 0 finished unit Metal Extractor [f=0017557] [17557] Event [944.128418,89.3090744,3199.63086]: 1 lost unit Blitz [f=0017585] [17585] Event [917.936035,89.5831375,3151.57739]: 1 lost unit Blitz [f=0017642] [17642] Event [344.018402,143.981918,3772]: 0 finished unit Thug [f=0017661] [17661] Event [1139.84302,78.6640167,2928.14087]: 0 lost unit Convict [f=0017685] [17685] Event [1147.63062,84.4634705,2994.29736]: 1 lost unit Blitz [f=0017731] [17731] Event [412,148.690125,64]: 1 finished unit Blitz [f=0017780] [17780] Event [3328,95.2924805,3648]: 1 finished unit Lotus [f=0018219] [18219] Event [3312,89.6455078,3504]: 1 finished unit Lotus [f=0018373] !resign [f=0018373] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0018373] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0018373] > Poll: Resign team 2? [END:SUCCESS] [f=0018373] [18373] Event [undefined]: JohnHunter resigned [f=0018373] game_message: JohnHunter has been destroyed! [f=0018373] game_message: Kumbi wins! [f=0018373] Submitting stats [f=0018373] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018373] Part| Total Time|Time of the last 0.5s [f=0018373] Draw 14423.35ms 16.95% [f=0018373] Lua::Callins::Synced 11587.72ms 16.05% [f=0018373] Lua::Callins::Unsynced 21442.98ms 24.13% [f=0018373] Lua::CollectGarbage::Synced 487.33ms 0.40% [f=0018373] Lua::CollectGarbage::Unsynced 885.73ms 2.59% [f=0018373] Misc::Profiler::AddTime 74.75ms 0.00% [f=0018373] Sim 43336.96ms 65.90% [f=0018373] [18373] Received game_message: JohnHunter has been destroyed! [f=0018373] [18373] Received game_message: Kumbi wins! [f=0018374] [18374] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018374] [18374] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018374] [18374] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018374] [18374] Game End Stats Values: 2,1365,2065,2065,1365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.93336201,4.66666651,4.66666651,4.93336201,0,0,0,0,0,0,0,0,90,790,790,90,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018374] [18374] Game End Stats Values: 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9,3110,3165,3165,3110,58.7796936,76.2896805,76.2896805,58.7796936,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,16.666666,15.6680365,15.6680365,16.666666,1275,1275,1275,1275,11.6293488,13.1645012,13.1645012,11.6293488,425,525,525,425,0,0,0,0,1320,1365,1365,1320,4,0,0,4,0,0,0,0,0,0,0,0 [f=0018374] [18374] Game End Stats Values: 10,3500,3430,3430,3500,83.89785,87.3346405,87.3346405,83.89785,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,19.6000004,15.6803217,15.6803217,19.6000004,1275,1275,1275,1275,12.6751795,11.7369671,11.7369671,12.6751795,675,700,700,675,0,0,0,0,1460,1455,1455,1460,4,0,0,4,0,0,0,0,0,0,0,0 [f=0018374] [18374] Game End Stats Values: 11,3410,3500,3500,3410,112.403008,122.446526,122.446526,112.403008,0,0,0,0,0,0,0,0,0,0,0,0,164.223053,186.492126,186.492126,164.223053,90,0,0,90,22,16.8310261,16.8310261,22,1275,1275,1275,1275,12.7676325,15.3416395,15.3416395,12.7676325,675,700,700,675,0,90,90,0,1370,1525,1525,1370,94,0,0,94,0,0,0,0,190.437683,164.223053,164.223053,190.437683 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[18374] Game End Stats Values: 39,7830,10935,10935,7830,924.855469,1185.25769,1185.25769,924.855469,0,0,0,0,0,0,0,0,0,154.110016,154.110016,0,3561.39478,3041.28955,3041.28955,3561.39478,980,1190,1190,980,22.6329308,40.1191788,40.1191788,22.6329308,1330,1355,1355,1330,13.2275858,29.765049,29.765049,13.2275858,3605,4600,4600,3605,1900,1483.09998,1483.09998,1900,1915,3790,3790,1915,1487.09998,1902,1902,1487.09998,151.599976,344.667786,344.667786,151.599976,3334.95972,3655.33032,3655.33032,3334.95972 [f=0018374] [18374] Game End Stats Values: 40,7155,11035,11035,7155,925.06189,1250.82495,1250.82495,925.06189,0,0,0,0,0,0,0,0,0,154.110016,154.110016,0,5000.84326,3880.35254,3880.35254,5000.84326,980,1290,1290,980,21.5605259,41.8335953,41.8335953,21.5605259,1275,1355,1355,1275,11.1477423,31.3734779,31.3734779,11.1477423,2985,4600,4600,2985,2200,2158.1001,2158.1001,2200,1915,3790,3790,1915,2162.1001,2202,2202,2162.1001,151.599976,344.667786,344.667786,151.599976,4196.73242,5095.96045,5095.96045,4196.73242 [f=0018374] [18374] Game End Stats Values: 41,7300,10525,10525,7300,931.755676,1323.5448,1323.5448,931.755676,0,0,0,0,0,0,0,0,0,154.110016,154.110016,0,5127.94873,4060.74756,4060.74756,5127.94873,980,1380,1380,980,24.0028267,44.0198402,44.0198402,24.0028267,1275,1355,1355,1275,14.869298,31.8503189,31.8503189,14.869298,3160,4000,4000,3160,2800,2278.1001,2278.1001,2800,1885,3790,3790,1885,2307.43335,3102,3102,2307.43335,151.599976,344.667786,344.667786,151.599976,4377.12744,5282.521,5282.521,4377.12744 [f=0018374] [18374] Game End Stats Values: 42,7300,10615,10615,7300,934.383911,1389.32031,1389.32031,934.383911,0,0,0,0,0,0,0,0,0,154.110016,154.110016,0,5127.94873,4241.14063,4241.14063,5127.94873,980,1470,1470,980,23.2457981,44.043911,44.043911,23.2457981,1275,1355,1355,1275,13.2030172,32.0619812,32.0619812,13.2030172,3160,4000,4000,3160,2800,2278.1001,2278.1001,2800,1885,3790,3790,1885,2307.43335,3102,3102,2307.43335,151.599976,344.667786,344.667786,151.599976,4557.52051,5282.521,5282.521,4557.52051 [f=0018374] > Team 2 resigned [f=0018379] [18379] Event [1121.25244,84.5478668,3020.14722]: 0 lost unit Thug [f=0018380] [18380] Event [584,89.6455078,3496]: 0 lost unit Stinger [f=0018382] [18382] Event [1088.9447,82.0045242,2949.41187]: 0 lost unit Thug [f=0018386] [18386] Event [568,89.437561,3432]: 0 lost unit Solar Collector [f=0018399] [18399] Event [1085.04272,83.7078094,2977.802]: 0 lost unit Racketeer [f=0018422] [18422] Event [1095.78772,84.2187881,3009.91748]: 0 lost unit Thug [f=0018422] [18422] Event [1087.57019,83.2525787,2977.52905]: 0 lost unit Racketeer [f=0018422] [18422] Event [1106.59216,85.8254623,3103.2937]: 0 lost unit Engineer Commander [f=0018494] Spectator JohnHunter left the game: normal quit [f=0018494] [18494] Event [undefined]: JohnHunter quit [f=0018632] Player Kumbi left the game: normal quit [f=0018632] [18632] Event [undefined]: Kumbi quit [f=0018638] No clients connected, shutting down server [f=0018638] Server shutdown [f=0018638] [18638] all players disconnected [f=0018773] [18773] Event [3472,120.390137,3744]: 1 finished unit Picket [f=0018788] [18788] Event [608,80.7201843,2288]: 1 finished unit Picket [f=0018815] [18815] Event [412,148.690125,64]: 1 finished unit Minotaur [f=0019439] [19439] Event [472,87.1357422,2264]: 1 finished unit Caretaker [f=0019807] [19807] Event [412,148.690125,64]: 1 finished unit Minotaur [f=0021878] Autoquit sending quit command. [f=0021878] [QuitAction] user exited to system [f=0021878] [SpringApp::Kill][1] fromRun=1 [f=0021878] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021878] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021878] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021878] [ThreadPool::SetThreadCount][2] workers=0 [f=0021878] [SpringApp::Kill][2] [f=0021878] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021878] [Game::KillLua][3] dtor=0 luaUI=0x51d15b80 [f=0021878] Start widgetHandler:Shutdown [f=0021878] Shutdown - SaveOrderList Complete [f=0021878] Writing last game win data [f=0021878] Shutdown - SaveConfigData Complete [f=0021878] Shutdown Widget - Chili Highlight [f=0021878] Shutdown Widget - Save/Load API [f=0021878] Shutdown Widget - Draw After Chili [f=0021878] Shutdown Widget - EPIC Menu [f=0021878] Shutdown Widget - Chili Minimap [f=0021878] Shutdown Widget - Chili Widget Selector [f=0021878] Shutdown Widget - Local Team Colors [f=0021878] Shutdown Widget - Display Keys 2 [f=0021878] Shutdown Widget - Save Game Menu [f=0021878] Shutdown Widget - HealthBars [f=0021878] Shutdown Widget - Noises [f=0021878] Shutdown Widget - Unit Icons [f=0021878] Shutdown Widget - Win Counter [f=0021878] Shutdown Widget - BuildETA [f=0021878] Shutdown Widget - SpringRTS Replay Stats [f=0021878] Shutdown Widget - Modular Comm Info [f=0021878] Shutdown Widget - Music Player v2 [f=0021878] Shutdown Widget - State Reverse and Latency [f=0021878] Shutdown Widget - CameraShake [f=0021878] Shutdown Widget - Chili Economy Panel Default [f=0021878] Shutdown Widget - Chili EndGame Window [f=0021878] Shutdown Widget - Chili Nuke Warning [f=0021878] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021878] Shutdown Widget - Chili Spectator Panels [f=0021878] Shutdown Widget - Context Menu [f=0021878] Shutdown Widget - Darkening [f=0021878] Shutdown Widget - Defense Range Zero-K [f=0021878] Shutdown Widget - Grab Input [f=0021878] Input grabbing is disabled! [f=0021878] Shutdown Widget - Highlight Geos [f=0021878] Shutdown Widget - Local Widgets Config [f=0021878] Shutdown Widget - MinimapEvents [f=0021878] Shutdown Widget - MetalFeatures (new) [f=0021878] Shutdown Widget - Missile Silo Range [f=0021878] Shutdown Widget - Point Tracker [f=0021878] Shutdown Widget - Showeco and Grid Drawer [f=0021878] Shutdown Widget - Stereo3D [f=0021878] Shutdown Widget - Attack AoE [f=0021878] Shutdown Widget - UnitShapes [f=0021878] Shutdown Widget - Map Edge Extension [f=0021878] Shutdown Widget - Selection Send [f=0021878] Shutdown Widget - LupsManager [f=0021878] Shutdown Widget - Newton Firezone [f=0021878] Shutdown Widget - Chili Pro Console [f=0021878] Shutdown Widget - Persistent Build Height [f=0021878] Shutdown Widget - Lasso Terraform GUI [f=0021878] Shutdown Widget - Chili Framework [f=0021878] Shutdown Widget - Lups [f=0021878] Shutdown Widget - Custom Markers [f=0021878] Shutdown Widget - Chili Core Selector [f=0021878] Shutdown Widget - Mex Placement Handler [f=0021878] Shutdown Widget - Select Keys [f=0021878] Shutdown Widget - Pause Screen [f=0021878] Shutdown Widget - Layout Handler [f=0021878] Shutdown Widget - Text To Speech Control [f=0021878] End widgetHandler:Shutdown [f=0021878] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={386613,58449697} {int,ext,rec}Allocs={13424867,0,0} {chunk,block}Bytes={58449697,0} [f=0021878] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021878] [Game::KillLua][2] dtor=0 luaRules=0x522c1090 [f=0021878] Start gadgetHandler:Shutdown [f=0021878] Shutdown - StartSetup [f=0021878] Shutdown - UnitMorph [f=0021878] Shutdown - Carrier Drones [f=0021878] Shutdown - LupsNanoSpray [f=0021878] Shutdown - Missile Silo Controller [f=0021878] Shutdown - Modular Comm Info [f=0021878] Shutdown - Terrain Texture Handler [f=0021878] Shutdown - UnitCloakShield [f=0021878] Shutdown - Starlight Handler [f=0021878] End gadgetHandler:Shutdown [f=0021878] Start gadgetHandler:Shutdown [f=0021878] Shutdown - Save/Load [f=0021878] Shutdown - Teleport Throw [f=0021878] Shutdown - UnitMorph [f=0021878] Shutdown - Modular Comm Info [f=0021878] Shutdown - Retreat Command [f=0021878] Shutdown - Shockwaves [f=0021878] Shutdown - UnitCloakShield [f=0021878] Shutdown - Lups Cloak FX [f=0021878] Shutdown - Lups [f=0021878] Shutdown - Lups Shield [f=0021878] End gadgetHandler:Shutdown [f=0021878] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13424898,0,0} {chunk,block}Bytes={0,0} [f=0021878] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13424898,0,0} {chunk,block}Bytes={0,0} [f=0021878] [Game::KillLua][4] dtor=0 [f=0021878] [Game::~CGame][1] [f=0021878] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021878] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021878] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021878] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021878] [Game::KillLua][4] dtor=1 [f=0021878] [Game::KillMisc][1] [f=0021878] [Game::KillMisc][2] [f=0021878] [Game::KillMisc][3] [f=0021878] [Game::KillRendering][1] [f=0021878] [3DOParser::Kill] allocated 19 pieces [f=0021878] [S3OParser::Kill] allocated 409 pieces [f=0021878] [AssParser::Kill] allocated 33 pieces [f=0021878] [Game::KillInterface][1] [f=0021878] [Game::KillInterface][2] [f=0021878] [Game::KillSimulation][1] [f=0021878] [Game::KillSimulation][2] [f=0021878] [CCollisionHandler] dis-/continuous tests: 0/328190 [f=0021878] [Game::KillSimulation][3] [f=0021878] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021878] [~CPathCache(16x16)] cacheHits=47 hitPercentage=28% numHashColls=0 maxCacheSize=5 [f=0021878] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021878] [~CPathCache(32x32)] cacheHits=3748 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021878] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021878] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021878] [LosHandler::Kill] raycast instance cache-{hits,misses}={5452,10041}; shared=1%; cached=34% [f=0021878] [Game::KillSimulation][4] [f=0021878] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021878] [Game::~CGame][2] [f=0021878] [Game::~CGame][3] [f=0021878] [SpringApp::Kill][3] [f=0021878] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 231211 bytes sent 246553 bytes recv'd [f=0021878] [SpringApp::Kill][4] font=0x45a9caa0 [f=0021878] [SpringApp::Kill][5] [f=0021878] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45bf2740) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2542ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=60ms file="objects3d/corseal_dead.s3o" indx=5081 inflSize=86kb readTime=60ms file="luarules/configs/startboxes/calayo2.lua" indx=1366 inflSize=0kb readTime=56ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=46ms file="luarules/gadgets/ai_cai.lua" indx=1619 inflSize=137kb readTime=27ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=24ms file="unitpics/vehraid.png" indx=6661 inflSize=11kb readTime=23ms file="unitpics/chickenspire.png" indx=6365 inflSize=9kb readTime=23ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4625 inflSize=55kb readTime=22ms file="luarules/configs/morph_defs.lua" indx=1316 inflSize=8kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 39379580 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=4 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/calayo2.sd7 (0x45c00d10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d88610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45be78d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ffa900010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]