[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2LwGDTmOQv/springsettings.1093540.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff5fc0a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2543 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1093540/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f381c0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f381c0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 594ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 668ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 60ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 761ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 43ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 123ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1093540/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (304ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11899,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1093540/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f43e90,0x529f0620}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 952b73606b938bd39513d4e55fc8eb57 [f=-000001] Connection attempt from Kumbi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kumbi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from JohnHunter [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: JohnHunter changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[Game::Load][lua{Rules,Gaia}={000000005cc604d0,00000000c67e2840}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JohnHunter" string="[Game::Load][lua{Rules,Gaia}={00000000d25928f0,00000000ce228000}]" [f=-000001] Allies: I choose: Destro! [f=-000001] !predict [f=-000001] > Team JohnHunter has a 44.1% chance to win [f=-000001] > Team Kumbi has a 55.9% chance to win [f=-000001] [0] Event [5033,188.867676,2544]: 0 finished unit Strike Commander [f=-000001] [0] Event [721,188.230469,3831]: 1 finished unit Strike Commander [f=0000000] [0] Kumbi, team: 1, elo:1959, userid: 531453 [f=0000000] [0] JohnHunter, team: 0, elo:1918, userid: 254152 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [816,188.716553,3824]: 1 finished unit Tank Foundry [f=0000195] [195] Event [5368,193.837891,2544]: 0 finished unit Airplane Plant [f=0000335] [335] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000494] [494] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000577] [577] Event [844,189.778214,3824]: 1 finished unit Kodachi [f=0000677] [677] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000779] [779] Event [5232,188.541992,2672]: 0 finished unit Lotus [f=0000910] [910] Event [536,185.770508,3768]: 1 finished unit Wind/Tidal Generator [f=0001186] [1186] Event [488,188.445313,3688]: 1 finished unit Wind/Tidal Generator [f=0001412] [1412] Event [5347.5,196.697083,2506.00024]: 0 finished unit Phoenix [f=0001427] [1427] Event [844,189.778214,3824]: 1 finished unit Kodachi [f=0001776] [1776] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0001923] [1923] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0002117] [2117] Event [760,187.800781,3496]: 1 finished unit Wind/Tidal Generator [f=0002144] [2144] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0002322] [2322] Event [844,189.778214,3824]: 1 finished unit Kodachi [f=0002624] [2624] Event [696,190.84082,3608]: 1 finished unit Solar Collector [f=0002706] [2706] Event [5440,190.389648,2352]: 0 finished unit Picket [f=0003101] [3101] Event [664,190.303711,3752]: 1 finished unit Solar Collector [f=0003111] [3111] Event [5424,192.95163,2464]: 0 finished unit Lotus [f=0003156] [3156] Event [844,189.778214,3824]: 1 finished unit Welder [f=0003522] [3522] Event [568,185.78125,3880]: 1 finished unit Solar Collector [f=0003776] [3776] Event [5347.5,196.697083,2506.00024]: 0 finished unit Crane [f=0003821] [3821] Event [844,189.778214,3824]: 1 finished unit Kodachi [f=0004026] [4026] Event [4256.65283,182.390793,3074.29321]: 0 finished unit Strike Commander [f=0004026] game_message: Morph complete: Destro lvl 1 -> Destro lvl 2 [f=0004026] [4026] Received game_message: Morph complete: Destro lvl 1 -> Destro lvl 2 [f=0004284] [4284] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0004480] [4480] Event [840,186.02832,3656]: 1 finished unit Caretaker [f=0004512] [4512] Event [5528,188.735352,2296]: 0 finished unit Solar Collector [f=0004943] [4943] Event [5512,192.462891,2408]: 0 finished unit Solar Collector [f=0004952] [4952] Event [844,189.778214,3824]: 1 finished unit Kodachi [f=0004999] [4999] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0005068] [5068] Event [844,189.778214,3824]: 1 lost unit Kodachi [f=0005074] [5074] Event [844,189.778214,3824]: 1 lost unit Kodachi [f=0005372] [5372] Event [1880,184.739258,3144]: 1 finished unit Solar Collector [f=0005408] [5408] Event [5480,191.324219,2552]: 0 finished unit Solar Collector [f=0005660] [5660] Event [844,189.778214,3824]: 1 finished unit Kodachi [f=0005710] [5710] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0005912] [5912] Event [5432,188.584961,2680]: 0 finished unit Solar Collector [f=0005945] [5945] Event [5347.5,196.697083,2506.00024]: 0 finished unit Phoenix [f=0006232] [6232] Event [844,189.778214,3824]: 1 finished unit Kodachi [f=0006444] [6444] Event [792,184.545898,4008]: 1 finished unit Caretaker [f=0006570] [6570] Event [844,189.778214,3824]: 1 finished unit Kodachi [f=0006588] [6588] Event [5440,190.389648,2352]: 0 lost unit Picket [f=0006617] [6617] Event [5480,184.674805,2200]: 0 lost unit Metal Extractor [f=0006650] [6650] Event [5449.34619,189.03833,2296.12524]: 1 lost unit Kodachi [f=0006678] [6678] Event [5424,192.95163,2464]: 0 lost unit Lotus [f=0006833] [6833] Event [5576,193.794922,2440]: 0 lost unit Metal Extractor [f=0006884] [6884] Event [1776,162.728516,4288]: 0 finished unit Lotus [f=0006920] [6920] Event [5568.66113,190.466965,2396.92163]: 1 lost unit Kodachi [f=0007062] [7062] Event [5528,188.735352,2296]: 0 lost unit Solar Collector [f=0007125] [7125] Event [5347.5,196.697083,2506.00024]: 0 finished unit Phoenix [f=0007138] [7138] Event [5347.5,196.697083,2506.00024]: 0 lost unit Phoenix [f=0007182] [7182] Event [5347.5,196.697083,2506.00024]: 0 lost unit Phoenix [f=0007189] [7189] Event [1618.7229,143.572311,4451.19727]: 1 lost unit Welder [f=0007190] [7190] Event [5376,185.598633,2736]: 0 finished unit Lotus [f=0007195] [7195] Event [5347.5,196.697083,2506.00024]: 0 lost unit Phoenix [f=0007216] [7216] Event [5347.5,196.697083,2506.00024]: 0 lost unit Phoenix [f=0007232] [7232] Event [5347.5,196.697083,2506.00024]: 0 lost unit Phoenix [f=0007248] [7248] Event [5347.5,196.697083,2506.00024]: 0 lost unit Phoenix [f=0007262] [7262] Event [5347.5,196.697083,2506.00024]: 0 lost unit Phoenix [f=0007278] [7278] Event [5347.5,196.697083,2506.00024]: 0 lost unit Phoenix [f=0007278] [7278] Event [5255.85938,183.526459,2836.12695]: 1 lost unit Kodachi [f=0007292] [7292] Event [5347.5,196.697083,2506.00024]: 0 lost unit Phoenix [f=0007293] [7293] Event [1752,120.586914,4552]: 1 lost unit Metal Extractor [f=0007314] [7314] Event [5347.5,196.697083,2506.00024]: 0 lost unit Phoenix [f=0007549] [7549] Event [621.517761,191.040466,2925.52661]: 1 finished unit Strike Commander [f=0007549] [7549] Event [621.517761,191.040466,2925.52661]: 1 lost unit Strike Commander [f=0007570] [7570] Event [844,189.778214,3824]: 1 finished unit Kodachi [f=0007933] [7933] Event [1067.07825,191.08699,4004.66724]: 1 lost unit Kodachi [f=0007935] [7935] Event [844,189.778214,3824]: 1 finished unit Kodachi [f=0008043] [8043] Event [1166.49878,188.821335,4081.88037]: 1 lost unit Kodachi [f=0008205] [8205] Event [5208,186.705078,2760]: 0 finished unit Solar Collector [f=0008325] [8325] Event [844,189.778214,3824]: 1 finished unit Kodachi [f=0008630] [8630] Event [5347.5,196.697083,2506.00024]: 0 finished unit Phoenix [f=0009061] [9061] Event [5320,183.020508,2808]: 0 finished unit Solar Collector [f=0009064] [9064] Event [844,189.778214,3824]: 1 finished unit Blitz [f=0009101] [9101] Event [1552,182.515625,4224]: 0 finished unit Lotus [f=0009158] [9158] Event [5512,192.462891,2408]: 0 lost unit Solar Collector [f=0009493] [9493] Event [844,189.778214,3824]: 1 finished unit Welder [f=0009523] [9523] Event [1163.86572,182.805618,3625.63818]: 1 finished unit Strike Commander [f=0010045] [10045] Event [1527.31824,183.72171,4191.14453]: 1 lost unit Kodachi [f=0010092] [10092] Event [1552,182.623505,4224]: 0 lost unit Lotus [f=0010099] [10099] Event [844,189.778214,3824]: 1 finished unit Blitz [f=0010107] [10107] Event [1788.04504,180.130936,4182.42432]: 0 lost unit Strike Commander [f=0010136] [10136] Event [1814.48279,145.879791,4320.41357]: 1 lost unit Kodachi [f=0010158] [10158] Event [1776,154.40683,4288]: 0 lost unit Lotus [f=0010328] !resign [f=0010328] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0010328] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0010328] > Poll: Resign team 2? [END:SUCCESS] [f=0010328] [10328] Event [undefined]: JohnHunter resigned [f=0010328] game_message: JohnHunter has been destroyed! [f=0010328] game_message: Kumbi wins! [f=0010328] Submitting stats [f=0010328] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010328] Part| Total Time|Time of the last 0.5s [f=0010328] Draw 12240.63ms 15.00% [f=0010328] Lua::Callins::Synced 6952.02ms 33.60% [f=0010328] Lua::Callins::Unsynced 15391.04ms 18.30% [f=0010328] Lua::CollectGarbage::Synced 283.68ms 0.20% [f=0010328] Lua::CollectGarbage::Unsynced 579.14ms 0.10% [f=0010328] Misc::Profiler::AddTime 66.11ms 0.00% [f=0010328] Sim 31836.02ms 73.50% [f=0010328] [10328] Received game_message: JohnHunter has been destroyed! [f=0010328] [10328] Received game_message: Kumbi wins! [f=0010329] [10329] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,3905,4390,4390,3905,8.23043728,184.604294,184.604294,8.23043728,0,0,0,0,0,0,0,0,0,0,0,0,1660.5835,1064.34253,1064.34253,1660.5835,270,0,0,270,11.333333,18.531826,18.531826,11.333333,1355,1355,1355,1355,7.01879597,17.9584904,17.9584904,7.01879597,1080,1050,1050,1080,630.083252,465.666687,465.666687,630.083252,1200,1985,1985,1200,524.333313,805.083252,805.083252,524.333313,0,7.77778149,7.77778149,0,1136.41138,1802.79944,1802.79944,1136.41138 [f=0010329] [10329] Game End Stats Values: 19,3905,4215,4215,3905,8.55415535,209.13356,209.13356,8.55415535,0,0,0,0,0,0,0,0,0,0,0,0,2114.93823,1436.65686,1436.65686,2114.93823,270,0,0,270,14,19.2631168,19.2631168,14,1355,1355,1355,1355,7.02158117,21.3019695,21.3019695,7.02158117,1080,875,875,1080,980.083252,465.666687,465.666687,980.083252,1200,1985,1985,1200,524.333313,1155.08325,1155.08325,524.333313,0,57.4443741,57.4443741,0,1510.91235,2258.53271,2258.53271,1510.91235 [f=0010329] [10329] Game End Stats Values: 20,3975,4390,4390,3975,10.1556721,216.816849,216.816849,10.1556721,0,0,0,0,0,0,0,0,0,1.39984131,1.39984131,0,2228.17358,1561.77209,1561.77209,2228.17358,270,0,0,270,15.333333,19.9944153,19.9944153,15.333333,1355,1355,1355,1355,7.10676718,20.089983,20.089983,7.10676718,1080,1050,1050,1080,980.083252,465.666687,465.666687,980.083252,1270,1985,1985,1270,524.333313,1163.74988,1163.74988,524.333313,0,77.7777863,77.7777863,0,1636.02759,2371.76807,2371.76807,1636.02759 [f=0010329] [10329] Game End Stats Values: 21,4335,4390,4390,4335,14.8771849,217.84787,217.84787,14.8771849,0,0,0,0,0,0,0,0,0,1.39984131,1.39984131,0,2228.17358,1561.77209,1561.77209,2228.17358,270,0,0,270,16,20.7251415,20.7251415,16,1355,1355,1355,1355,7.31476736,17.0687332,17.0687332,7.31476736,1440,1050,1050,1440,980.083252,465.666687,465.666687,980.083252,1270,1985,1985,1270,524.333313,1163.74988,1163.74988,524.333313,0,77.7777863,77.7777863,0,1636.02759,2371.76807,2371.76807,1636.02759 [f=0010329] [10329] Game End Stats Values: 22,4425,4690,4690,4425,25.5375404,218.673325,218.673325,25.5375404,0,0,0,0,0,0,0,0,0,1.39984131,1.39984131,0,2639.1626,1764.69031,1764.69031,2639.1626,360,0,0,360,16.2666664,21.9873066,21.9873066,16.2666664,1355,1355,1355,1355,7.7106905,19.3883667,19.3883667,7.7106905,1440,1350,1350,1440,980.083252,535.666687,535.666687,980.083252,1270,1985,1985,1270,594.333313,1163.74988,1163.74988,594.333313,0,113.111389,113.111389,0,1838.9458,2784.03711,2784.03711,1838.9458 [f=0010329] [10329] Game End Stats Values: 23,4425,5275,5275,4425,38.7780571,223.119568,223.119568,38.7780571,0,0,0,0,0,0,0,0,0,1.39984131,1.39984131,0,3207.43921,1891.48914,1891.48914,3207.43921,360,0,0,360,16,18.5969677,18.5969677,16,1355,1755,1755,1355,7.88270092,17.2964153,17.2964153,7.88270092,1440,1350,1350,1440,980.083252,535.666687,535.666687,980.083252,1270,2170,2170,1270,594.333313,1163.74988,1163.74988,594.333313,0,113.111389,113.111389,0,1965.74463,3352.31372,3352.31372,1965.74463 [f=0010329] [10329] Game End Stats Values: 24,2890,5225,5225,2890,45.8848457,223.735825,223.735825,45.8848457,0,0,0,0,0,0,0,0,109.594406,1.39984131,1.39984131,109.594406,3817.56299,2854.89771,2854.89771,3817.56299,180,0,0,180,12.8000002,18.8587837,18.8587837,12.8000002,0,1755,1755,0,5.87378645,17.0410843,17.0410843,5.87378645,1440,1300,1300,1440,1330.08325,2070.66675,2070.66675,1330.08325,1270,2170,2170,1270,2129.33325,1513.74988,1513.74988,2129.33325,0,113.111389,113.111389,0,2990.27173,4024.50244,4024.50244,2990.27173 [f=0010329] > Team 2 resigned [f=0010354] [10354] Event [5368,192.69754,2544]: 0 lost unit Airplane Plant [f=0010421] [JohnHunter (replay)] gg [f=0010540] Player Kumbi left the game: normal quit [f=0010540] [10540] Event [undefined]: Kumbi quit [f=0010584] Spectator JohnHunter left the game: normal quit [f=0010584] [10584] Event [undefined]: JohnHunter quit [f=0010590] No clients connected, shutting down server [f=0010590] Server shutdown [f=0010590] [10590] all players disconnected [f=0011740] [11740] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0012366] Autoquit sending quit command. [f=0012366] [QuitAction] user exited to system [f=0012366] [SpringApp::Kill][1] fromRun=1 [f=0012366] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012366] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012366] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012366] [ThreadPool::SetThreadCount][2] workers=0 [f=0012366] [SpringApp::Kill][2] [f=0012366] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012366] [Game::KillLua][3] dtor=0 luaUI=0x52b675b0 [f=0012366] Start widgetHandler:Shutdown [f=0012366] Shutdown - SaveOrderList Complete [f=0012366] Writing last game win data [f=0012366] Shutdown - SaveConfigData Complete [f=0012366] Shutdown Widget - Save/Load API [f=0012366] Shutdown Widget - Chili Highlight [f=0012366] Shutdown Widget - Draw After Chili [f=0012366] Shutdown Widget - EPIC Menu [f=0012366] Shutdown Widget - Chili Widget Selector [f=0012366] Shutdown Widget - Chili Minimap [f=0012366] Shutdown Widget - Local Team Colors [f=0012366] Shutdown Widget - Display Keys 2 [f=0012366] Shutdown Widget - Save Game Menu [f=0012366] Shutdown Widget - Unit Icons [f=0012366] Shutdown Widget - Noises [f=0012366] Shutdown Widget - HealthBars [f=0012366] Shutdown Widget - Win Counter [f=0012366] Shutdown Widget - SpringRTS Replay Stats [f=0012366] Shutdown Widget - BuildETA [f=0012366] Shutdown Widget - Modular Comm Info [f=0012366] Shutdown Widget - Stereo3D [f=0012366] Shutdown Widget - Showeco and Grid Drawer [f=0012366] Shutdown Widget - Point Tracker [f=0012366] Shutdown Widget - Missile Silo Range [f=0012366] Shutdown Widget - MetalFeatures (new) [f=0012366] Shutdown Widget - MinimapEvents [f=0012366] Shutdown Widget - Local Widgets Config [f=0012366] Shutdown Widget - Highlight Geos [f=0012366] Shutdown Widget - Grab Input [f=0012366] Input grabbing is disabled! [f=0012366] Shutdown Widget - Defense Range Zero-K [f=0012366] Shutdown Widget - Darkening [f=0012366] Shutdown Widget - Context Menu [f=0012366] Shutdown Widget - Chili Spectator Panels [f=0012366] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012366] Shutdown Widget - Chili Nuke Warning [f=0012366] Shutdown Widget - Chili EndGame Window [f=0012366] Shutdown Widget - Chili Economy Panel Default [f=0012366] Shutdown Widget - CameraShake [f=0012366] Shutdown Widget - State Reverse and Latency [f=0012366] Shutdown Widget - Music Player v2 [f=0012366] Shutdown Widget - Attack AoE [f=0012366] Shutdown Widget - Map Edge Extension [f=0012366] Shutdown Widget - Selection Send [f=0012366] Shutdown Widget - LupsManager [f=0012366] Shutdown Widget - Newton Firezone [f=0012366] Shutdown Widget - Chili Pro Console [f=0012366] Shutdown Widget - Persistent Build Height [f=0012366] Shutdown Widget - Lasso Terraform GUI [f=0012366] Shutdown Widget - Lups [f=0012366] Shutdown Widget - Chili Framework [f=0012366] Shutdown Widget - Mex Placement Handler [f=0012366] Shutdown Widget - Chili Core Selector [f=0012366] Shutdown Widget - Custom Markers [f=0012366] Shutdown Widget - Select Keys [f=0012366] Shutdown Widget - Pause Screen [f=0012366] Shutdown Widget - Text To Speech Control [f=0012366] Shutdown Widget - Layout Handler [f=0012366] End widgetHandler:Shutdown [f=0012366] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={495007,62626423} {int,ext,rec}Allocs={10147823,0,0} {chunk,block}Bytes={62626423,0} [f=0012366] [Game::KillLua][1] dtor=0 luaGaia=0x529f0620 [f=0012366] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={314442,51312506} {int,ext,rec}Allocs={10147824,0,0} {chunk,block}Bytes={51312506,0} [f=0012366] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={314442,51312506} {int,ext,rec}Allocs={10147824,0,0} {chunk,block}Bytes={51312506,0} [f=0012366] [Game::KillLua][2] dtor=0 luaRules=0x52f43e90 [f=0012366] Start gadgetHandler:Shutdown [f=0012366] Shutdown - StartSetup [f=0012366] Shutdown - UnitMorph [f=0012366] Shutdown - Carrier Drones [f=0012366] Shutdown - LupsNanoSpray [f=0012366] Shutdown - Missile Silo Controller [f=0012366] Shutdown - Modular Comm Info [f=0012366] Shutdown - Terrain Texture Handler [f=0012366] Shutdown - UnitCloakShield [f=0012366] Shutdown - Starlight Handler [f=0012366] End gadgetHandler:Shutdown [f=0012366] Start gadgetHandler:Shutdown [f=0012366] Shutdown - Save/Load [f=0012366] Shutdown - Teleport Throw [f=0012366] Shutdown - UnitMorph [f=0012366] Shutdown - Modular Comm Info [f=0012366] Shutdown - Retreat Command [f=0012366] Shutdown - Shockwaves [f=0012366] Shutdown - UnitCloakShield [f=0012366] Shutdown - Lups Cloak FX [f=0012366] Shutdown - Lups [f=0012366] Shutdown - Lups Shield [f=0012366] End gadgetHandler:Shutdown [f=0012366] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10147856,0,0} {chunk,block}Bytes={0,0} [f=0012366] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10147856,0,0} {chunk,block}Bytes={0,0} [f=0012366] [Game::KillLua][4] dtor=0 [f=0012366] [Game::~CGame][1] [f=0012366] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012366] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012366] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012366] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012366] [Game::KillLua][4] dtor=1 [f=0012366] [Game::KillMisc][1] [f=0012366] [Game::KillMisc][2] [f=0012366] [Game::KillMisc][3] [f=0012366] [Game::KillRendering][1] [f=0012366] [3DOParser::Kill] allocated 1 pieces [f=0012366] [S3OParser::Kill] allocated 241 pieces [f=0012366] [AssParser::Kill] allocated 68 pieces [f=0012366] [Game::KillInterface][1] [f=0012366] [Game::KillInterface][2] [f=0012366] [Game::KillSimulation][1] [f=0012366] [Game::KillSimulation][2] [f=0012366] [CCollisionHandler] dis-/continuous tests: 0/424938 [f=0012366] [Game::KillSimulation][3] [f=0012366] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012366] [~CPathCache(24x24)] cacheHits=12 hitPercentage=18% numHashColls=0 maxCacheSize=6 [f=0012366] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012366] [~CPathCache(48x48)] cacheHits=17 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012366] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012366] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012366] [LosHandler::Kill] raycast instance cache-{hits,misses}={2201,8162}; shared=0%; cached=21% [f=0012366] [Game::KillSimulation][4] [f=0012366] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012366] [Game::~CGame][2] [f=0012366] [Game::~CGame][3] [f=0012366] [SpringApp::Kill][3] [f=0012366] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 131632 bytes sent 116828 bytes recv'd [f=0012366] [SpringApp::Kill][4] font=0x44e68aa0 [f=0012366] [SpringApp::Kill][5] [f=0012366] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44ed67a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2677ms file="bitmaps/gpl/muzzleside.tga" indx=474 inflSize=61kb readTime=123ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=84ms file="icons/amphtorpassault.png" indx=940 inflSize=1kb readTime=36ms file="luaui/images/lobbyranks/2_2.png" indx=3619 inflSize=175kb readTime=31ms file="bitmaps/gpl/explosion2/exp00_2.tga" indx=431 inflSize=13kb readTime=27ms file="luaui/widgets/unit_building_starter.lua" indx=4758 inflSize=3kb readTime=27ms file="bitmaps/other/foom.tga" indx=527 inflSize=64kb readTime=26ms file="gamedata/unitdef_defaults/area_damage_defs.lua" indx=919 inflSize=0kb readTime=26ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="objects3d/strikecom_dead_1.dae" indx=5506 inflSize=1986kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 42099328 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x450021d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45199a30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44edf280) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff5fc0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]