[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Iyu3QTQrgF/springsettings.1093449.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9f500a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2570 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1093449/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4662a570] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4662a570] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 546ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 618ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 704ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bloa was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1093449/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (287ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11899,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1093449/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x542ffd00,0x546050c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ab0b736005787a322e8ad890f30d042d [f=-000001] Connection attempt from Kumbi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kumbi changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from bhaktivedanta [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bhaktivedanta changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[Game::Load][lua{Rules,Gaia}={00000000baaa25b0,0000000067a86b80}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet] added new player slava1 with number 2 to team 0 [f=-000001] > SPRINGIE:User slava1|bomberdisarm|5_4||False|Profi||RU [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bhaktivedanta" string="[Game::Load][lua{Rules,Gaia}={00000000b7ef98b0,00000000bf79ca30}]" [f=-000001] Connection attempt from slava1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Guradian! [f=-000001] [0] Event [2181,12.0866699,1538]: 0 finished unit Strike Commander [f=-000001] [0] Event [5034,11.8032227,3704]: 1 finished unit Guardian Commander [f=0000000] [0] bhaktivedanta, team: 1, elo:2085, userid: 6988 [f=0000000] [0] Kumbi, team: 0, elo:1931, userid: 531453 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [2240,12.7890625,1648]: 0 finished unit Tank Foundry [f=0000024] [24] Event [4944,11.796875,3664]: 1 finished unit Tank Foundry [f=0000300] [300] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000404] [404] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0000582] [582] Event [2268,14.1090622,1648]: 0 finished unit Kodachi [f=0000688] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0000689] [689] Event [5109.24121,88.796875,3833.91016]: 1 finished unit Firefly [f=0000697] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0000697] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[Game::Load][lua{Rules,Gaia}={000000007ce1f060,00000000825daab0}]" [f=0000705] [705] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000728] [728] Event [4916,13.1168747,3664]: 1 finished unit Kodachi [f=0000809] [809] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000825] [825] Event [5160,11.796875,3864]: 1 finished unit Wind/Tidal Generator [f=0001000] [1000] Event [2088,11.796875,1224]: 0 finished unit Wind/Tidal Generator [f=0001060] [1060] Event [5096,11.796875,3864]: 1 finished unit Wind/Tidal Generator [f=0001231] [1231] Event [2168,11.796875,1256]: 0 finished unit Wind/Tidal Generator [f=0001275] [1275] Event [5032,11.796875,3864]: 1 finished unit Wind/Tidal Generator [f=0001443] [1443] Event [2268,14.1090622,1648]: 0 finished unit Kodachi [f=0001639] [1639] Event [4916,13.1168747,3664]: 1 finished unit Kodachi [f=0001815] [1815] Event [4960,11.796875,3856]: 1 finished unit Lotus [f=0001889] [1889] Event [5430.3252,147.433731,3333.43945]: 1 lost unit Firefly [f=0002218] [2218] Event [5040,11.796875,3536]: 1 finished unit Lotus [f=0002219] [2219] Event [5021.22168,88.796875,3667.40283]: 1 finished unit Firefly [f=0002339] [2339] Event [2268,14.1090622,1648]: 0 finished unit Kodachi [f=0002504] [2504] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0002680] [2680] Event [4916,13.1168747,3664]: 1 finished unit Welder [f=0002959] [2959] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0003123] [3123] Event [2268,14.1090622,1648]: 0 finished unit Welder [f=0003210] [3210] Event [4916,13.1168747,3664]: 1 finished unit Kodachi [f=0003240] [3240] Event [1208,11.796875,2056]: 0 finished unit Solar Collector [f=0003409] [3409] Event [3768.45435,99.5645523,2823.08252]: 1 lost unit Firefly [f=0003600] [3600] Event [1048,11.796875,2088]: 0 finished unit Solar Collector [f=0003701] [3701] Event [2208,11.796875,1296]: 0 finished unit Lotus [f=0003719] [3719] Event [3795.4187,94.7435532,3456.99854]: 1 finished unit Firefly [f=0003870] [3870] Event [1128,11.796875,2168]: 0 finished unit Solar Collector [f=0003888] Spectator slava1 left the game: normal quit [f=0003888] [3888] Event [undefined]: slava1 quit [f=0003907] [3907] Event [3466.81006,101.157455,2547.74292]: 1 lost unit Firefly [f=0004026] [4026] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0004029] [4029] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0004229] [4229] Event [3795.4187,94.7435532,3456.99854]: 1 finished unit Firefly [f=0004235] [4235] Event [1208,11.796875,2200]: 0 finished unit Solar Collector [f=0004236] [4236] Event [2008,11.8743896,1192]: 0 lost unit Metal Extractor [f=0004377] [4377] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0004393] [4393] Event [2268,14.1090622,1648]: 0 finished unit Kodachi [f=0004561] [4561] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0004727] [4727] Event [3952,188.40625,3568]: 1 finished unit Lotus [f=0004771] [4771] Event [1128,11.796875,2264]: 0 finished unit Solar Collector [f=0004803] [4803] Event [4916,13.1168747,3664]: 1 finished unit Kodachi [f=0004953] [4953] Event [3720,16.315979,3512]: 1 finished unit Solar Collector [f=0005063] [5063] Event [2268,14.1090622,1648]: 0 finished unit Kodachi [f=0005182] [5182] Event [2008,10.4238701,1192]: 0 finished unit Metal Extractor [f=0005206] [5206] Event [3736,15.6687317,3400]: 1 finished unit Solar Collector [f=0005286] [5286] Event [1320,11.796875,2264]: 0 finished unit Solar Collector [f=0005337] [5337] Event [1992,11.8397903,1288]: 0 finished unit Solar Collector [f=0005494] [5494] Event [3728,16.0545826,3456]: 1 finished unit Lotus [f=0005673] [5673] Event [3984,188.40625,3504]: 1 finished unit Radar Tower [f=0005703] [5703] Event [1440,11.796875,2256]: 0 finished unit Lotus [f=0005907] [5907] Event [5904,11.796875,2912]: 1 finished unit Lotus [f=0005984] [5984] Event [4916,13.1168747,3664]: 1 finished unit Blitz [f=0006052] [6052] Event [1216,11.796875,2384]: 0 finished unit Lotus [f=0006347] [6347] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0006364] [6364] Event [6112,137.800812,3312]: 1 finished unit Lotus [f=0006509] [6509] Event [4916,13.1168747,3664]: 1 finished unit Kodachi [f=0006660] [6660] Event [5960,12.3007202,3144]: 1 finished unit Solar Collector [f=0006954] [6954] Event [5960,11.796875,3032]: 1 finished unit Solar Collector [f=0007130] [7130] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0007243] [7243] Event [4916,13.1168747,3664]: 1 finished unit Kodachi [f=0007271] [7271] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0007395] [7395] Event [2576.70996,199.494888,3920.71143]: 1 finished unit Guardian Commander [f=0007550] [7550] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0007632] [7632] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0007932] [7932] Event [408,91.171875,408]: 0 finished unit Solar Collector [f=0008175] [8175] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0008197] [8197] Event [3138.50684,17.6692638,2009.21436]: 0 finished unit Strike Commander [f=0008197] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0008197] [8197] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0008257] [8257] Event [4916,13.1168747,3664]: 1 finished unit Blitz [f=0008299] [8299] Event [560,91.171875,448]: 0 finished unit Lotus [f=0008369] [8369] Event [2480,217.129303,3696]: 1 finished unit Faraday [f=0008595] [8595] Event [2400,217.590515,3712]: 1 finished unit Lotus [f=0008673] [8673] Event [432,91.171875,576]: 0 finished unit Lotus [f=0008676] [8676] Event [2864.95386,16.9864864,1156.5072]: 1 lost unit Kodachi [f=0008725] [8725] Event [2268,14.1090622,1648]: 0 finished unit Kodachi [f=0008726] [8726] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0008763] [8763] Event [2376,212.071472,3800]: 1 finished unit Solar Collector [f=0008771] [8771] Event [3504,19.6684875,1664]: 0 finished unit Lotus [f=0008820] [8820] Event [2704.10791,15.7617493,1679.15649]: 1 lost unit Kodachi [f=0008925] [8925] Event [2440,209.1763,3880]: 1 finished unit Solar Collector [f=0009056] [9056] Event [3472,16.7151794,1808]: 0 finished unit Lotus [f=0009138] [9138] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0009217] [9217] Event [2520,214.768982,3784]: 1 finished unit Solar Collector [f=0009340] [9340] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0009524] [9524] Event [6736,91.171875,4704]: 1 finished unit Lotus [f=0009684] [9684] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0009809] [9809] Event [6808,91.171875,4744]: 1 finished unit Solar Collector [f=0009885] [9885] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0009913] [9913] Event [3352,19.025116,1656]: 0 finished unit Solar Collector [f=0010092] [10092] Event [6808,91.171875,4840]: 1 finished unit Solar Collector [f=0010188] [10188] Event [2168,12.1650696,1816]: 0 finished unit Urchin [f=0010364] [10364] Event [2456,216.656464,3736]: 1 finished unit Stinger [f=0010386] [10386] Event [6888,91.171875,4776]: 1 finished unit Solar Collector [f=0010504] [10504] Event [3415.49683,12.0444317,1967.80322]: 0 finished unit Strike Commander [f=0010504] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0010504] [10504] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0010521] [10521] Event [2352,202.967377,3904]: 1 finished unit Radar Tower [f=0010662] [10662] Event [4916,13.1168747,3664]: 1 finished unit Ogre [f=0010797] [10797] Event [6888,91.171875,4856]: 1 finished unit Solar Collector [f=0011237] [11237] Event [7008,211.226563,4992]: 1 finished unit Lotus [f=0011385] [11385] Event [3760.40527,10.4019728,2990.38184]: 0 lost unit Kodachi [f=0011400] [11400] Event [3822.80444,12.7890625,3150.34668]: 1 lost unit Kodachi [f=0011408] [11408] Event [3816,14.9245911,3368]: 1 lost unit Metal Extractor [f=0011416] [11416] Event [3833.08643,13.1680756,2990.32935]: 1 lost unit Kodachi [f=0011491] [11491] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0011498] [11498] Event [3629.41284,116.250183,3306.15796]: 1 lost unit Firefly [f=0011520] [11520] Event [3947.54688,14.0314331,2767.34839]: 0 lost unit Kodachi [f=0011522] [11522] Event [3892.14746,13.6456203,3063.27783]: 1 lost unit Ogre [f=0011565] [11565] Event [4916,13.1168747,3664]: 1 finished unit Blitz [f=0011593] [11593] Event [3728,16.0545826,3456]: 1 lost unit Lotus [f=0011620] [11620] Event [3832.33276,12.7890625,3066.5874]: 0 lost unit Kodachi [f=0011643] [11643] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0011698] [11698] Event [3984,188.40625,3504]: 1 lost unit Radar Tower [f=0011729] [11729] Event [3992.99951,13.7816734,2983.70898]: 1 lost unit Blitz [f=0011747] [11747] Event [6672,91.171875,4752]: 1 finished unit Lotus [f=0011813] [11813] Event [3640.00464,24.9579487,3451.59619]: 0 lost unit Kodachi [f=0011819] [11819] Event [3572.74585,95.3475113,3642.04297]: 1 finished unit Firefly [f=0011858] [11858] Event [3648.12598,22.4922447,3498.27222]: 0 lost unit Kodachi [f=0011904] [11904] Event [3720,16.3241425,3512]: 1 lost unit Solar Collector [f=0011915] [11915] Event [3640.05103,19.187418,3573.33716]: 0 lost unit Kodachi [f=0011942] [11942] Event [3733.32056,102.031845,3495.8562]: 1 lost unit Firefly [f=0012009] [12009] Event [3736,15.7462368,3400]: 1 lost unit Solar Collector [f=0012017] [12017] Event [320,12.1534424,3104]: 0 finished unit Lotus [f=0012063] [12063] Event [3779.58228,30.3788815,3827.24976]: 0 lost unit Blitz [f=0012104] [12104] Event [4916,13.1168747,3664]: 1 finished unit Kodachi [f=0012147] [12147] Event [3768,18.0523071,3576]: 1 lost unit Metal Extractor [f=0012148] [12148] Event [3790.69165,32.2943039,3780.32397]: 0 lost unit Blitz [f=0012253] [12253] Event [3818.36914,37.3198318,3895.48853]: 0 lost unit Blitz [f=0012349] [12349] Event [3732.96289,96.9424744,3934.59277]: 1 lost unit Firefly [f=0012371] [12371] Event [3766.35986,23.9942265,3935.60278]: 0 lost unit Blitz [f=0012406] [12406] Event [3732.96289,20.0197964,3934.59277]: 1 lost unit Guardian Commander [f=0012515] [12515] Event [200,12.5603943,3016]: 0 finished unit Solar Collector [f=0012517] [12517] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0012610] [12610] Event [3777.64429,22.3466969,3692.2688]: 1 lost unit Blitz [f=0012641] [12641] Event [4916,13.1168747,3664]: 1 finished unit Kodachi [f=0012652] [12652] Event [3710.58325,16.4866333,3729.23364]: 0 lost unit Blitz [f=0012770] [12770] Event [3771.46411,16.7279263,3506.52173]: 1 lost unit Blitz [f=0013069] [13069] Event [3347.94678,6.27486658,3359.43848]: 0 finished unit Strike Commander [f=0013069] [13069] Event [3347.94678,6.27486658,3359.43848]: 0 lost unit Strike Commander [f=0013069] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0013069] [13069] Received game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0013212] [13212] Event [4916,13.1168747,3664]: 1 finished unit Welder [f=0013298] [13298] Event [6024,137.800812,3832]: 1 finished unit Storage [f=0013516] [13516] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0013751] [13751] Event [4916,13.1168747,3664]: 1 finished unit Kodachi [f=0013782] [13782] Event [3907.73535,12.7890625,2543.70361]: 1 lost unit Kodachi [f=0014291] [14291] Event [4916,13.1168747,3664]: 1 finished unit Kodachi [f=0014386] [14386] Event [2248,13.78125,1848]: 0 finished unit Caretaker [f=0014419] [14419] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0014566] [14566] Event [3592,15.0834961,3048]: 0 finished unit Caretaker [f=0014773] [14773] Event [5912,137.800812,3832]: 1 finished unit Geothermal Generator [f=0014944] [14944] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0015094] [15094] Event [3680,12.3327265,2960]: 0 finished unit Picket [f=0015154] [15154] Event [251.312363,11.9822741,2958.81909]: 1 lost unit Kodachi [f=0015295] [15295] Event [4916,13.1168747,3664]: 1 finished unit Blitz [f=0015425] [15425] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0015574] [15574] Event [4184,100.628662,3176]: 1 lost unit Stinger [f=0015589] [15589] Event [3536,12.7890625,2928]: 0 finished unit Lotus [f=0015804] [15804] Event [4916,13.1168747,3664]: 1 finished unit Kodachi [f=0015905] [15905] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0016046] [16046] Event [3914.10645,13.2386341,2824.35474]: 1 lost unit Kodachi [f=0016135] [16135] Event [4916,13.1168747,3664]: 1 finished unit Kodachi [f=0016173] [16173] Event [2216,14.99823,1976]: 0 finished unit Solar Collector [f=0016200] [16200] Event [3866.01489,12.8714161,2983.47925]: 0 lost unit Blitz [f=0016217] [16217] Event [3993.59937,16.231863,2884.09814]: 1 lost unit Kodachi [f=0016257] [16257] Event [3982.09033,14.2866364,2933.92603]: 1 lost unit Kodachi [f=0016346] [16346] Event [3941.36987,13.8062744,2944.62744]: 1 lost unit Blitz [f=0016436] [16436] Event [2104,11.8588867,1880]: 0 finished unit Caretaker [f=0016465] [16465] Event [4916,13.1168747,3664]: 1 finished unit Kodachi [f=0016591] [16591] Event [4411.16748,13.78125,2590.57202]: 1 lost unit Kodachi [f=0016622] [16622] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0016888] [16888] Event [4916,13.1168747,3664]: 1 finished unit Kodachi [f=0016957] [16957] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0017038] [17038] Event [5685.99707,11.796875,2854.71582]: 0 lost unit Blitz [f=0017127] [17127] Event [5825.8623,11.796875,2824.42578]: 0 lost unit Blitz [f=0017127] [17127] Event [5904,11.796875,2912]: 1 lost unit Lotus [f=0017134] [17134] Event [2344,15.6260986,1880]: 0 finished unit Caretaker [f=0017175] [17175] Event [5824,137.800812,3840]: 1 finished unit Lotus [f=0017209] [17209] Event [5896,11.7441177,2984]: 1 lost unit Metal Extractor [f=0017235] gg [f=0017295] [17295] Event [undefined]: bhaktivedanta resigned [f=0017295] game_message: bhaktivedanta has been destroyed! [f=0017295] game_message: Kumbi wins! [f=0017295] Submitting stats [f=0017295] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017295] Part| Total Time|Time of the last 0.5s [f=0017295] Draw 24653.31ms 23.03% [f=0017295] Lua::Callins::Synced 10047.01ms 9.27% [f=0017295] Lua::Callins::Unsynced 31055.27ms 28.71% [f=0017295] Lua::CollectGarbage::Synced 472.69ms 0.40% [f=0017295] Lua::CollectGarbage::Unsynced 1200.43ms 0.70% [f=0017295] Misc::Profiler::AddTime 96.86ms 0.10% [f=0017295] Sim 40874.08ms 60.82% [f=0017295] [17295] Received game_message: bhaktivedanta has been destroyed! [f=0017295] [17295] Received game_message: Kumbi wins! [f=0017296] [17296] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017296] [17296] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017296] [17296] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017296] [17296] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.66666651,5.66666651,4.66666651,0,0,0,0,0,0,0,0,790,790,790,790,0,7.00000048,7.00000048,0,0,0,0,0,0,0,0,0 [f=0017296] [17296] Game End Stats Values: 3,2330,2365,2365,2330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.26666689,7.66666651,7.66666651,7.26666689,175,175,175,175,0,0,0,0,880,915,915,880,0,7.00000048,7.00000048,0,0,0,0,0,0,0,0,0 [f=0017296] [17296] Game End Stats Values: 4,2400,2435,2435,2400,1.60593247,2.32541656,2.32541656,1.60593247,0,0,0,0,0,0,0,0,0,0,0,0,0,28.9334316,28.9334316,0,0,0,0,0,8.85326672,10.0555544,10.0555544,8.85326672,1275,1275,1275,1275,9.10706139,9.15502739,9.15502739,9.10706139,175,175,175,175,0,0,0,0,950,985,985,950,0,7.00000048,7.00000048,0,0,0,0,0,28.9334316,0,0,28.9334316 [f=0017296] [17296] Game End Stats Values: 5,2575,2610,2610,2575,9.00873375,4.50166702,4.50166702,9.00873375,0,0,0,0,0,0,0,0,0,0,0,0,0,28.9334316,28.9334316,0,0,0,0,0,9.11123466,9.66684914,9.66684914,9.11123466,1275,1275,1275,1275,9.49352074,9.14508247,9.14508247,9.49352074,350,350,350,350,0,0,0,0,950,985,985,950,0,7.00000048,7.00000048,0,0,0,0,0,28.9334316,0,0,28.9334316 [f=0017296] [17296] Game 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[f=0017296] [17296] Game End Stats Values: 38,8865,5135,5135,8865,1022.05841,958.128845,958.128845,1022.05841,0,0,0,0,0,0,0,0,428.701965,939.638611,939.638611,428.701965,6028.68457,4935.43408,4935.43408,6028.68457,1030,1520,1520,1030,32.7031212,49.2546806,49.2546806,32.7031212,2960,55,55,2960,29.7752285,24.5111389,24.5111389,29.7752285,1800,525,525,1800,5483.74854,2640,2640,5483.74854,3075,3035,3035,3075,3235.99951,5665.74854,5665.74854,3235.99951,294.250641,0,0,294.250641,5294.78369,6185.62549,6185.62549,5294.78369 [f=0017296] [17296] Game End Stats Values: 39,8865,5310,5310,8865,1055.79065,1067.09668,1067.09668,1055.79065,0,0,0,0,0,0,0,0,598.268188,990.787598,990.787598,598.268188,6111.23145,4983.84375,4983.84375,6111.23145,1030,1520,1520,1030,33.8850708,50.8276176,50.8276176,33.8850708,2960,55,55,2960,41.6043282,24.7645016,24.7645016,41.6043282,1800,700,700,1800,5483.74854,2940,2940,5483.74854,3075,3035,3035,3075,3535.99951,5665.74854,5665.74854,3535.99951,547.921753,0,0,547.921753,5344.59082,6268.17236,6268.17236,5344.59082 [f=0017296] [17296] Game End Stats Values: 40,8745,5220,5220,8745,1057.9458,1116.53406,1116.53406,1057.9458,0,0,0,0,0,0,0,0,611.925293,1009.04919,1009.04919,611.925293,6260.97412,5046.86182,5046.86182,6260.97412,1030,1520,1520,1030,33.8850746,50.2561836,50.2561836,33.8850746,2960,55,55,2960,39.6887894,23.991045,23.991045,39.6887894,1500,700,700,1500,5663.74854,3240,3240,5663.74854,3255,2945,2945,3255,3835.99951,5845.74854,5845.74854,3835.99951,655.248535,0,0,655.248535,5413.07129,6428.14941,6428.14941,5413.07129 [f=0017318] [17318] Event [6024,12.4518738,3128]: 1 lost unit Metal Extractor [f=0017325] [17325] Event [5960,11.7883205,3032]: 1 lost unit Solar Collector [f=0017326] [17326] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0017422] Spectator bhaktivedanta left the game: normal quit [f=0017422] [17422] Event [undefined]: bhaktivedanta quit [f=0017580] No clients connected, shutting down server [f=0017580] Server shutdown [f=0017580] [17580] all players disconnected [f=0017586] [17586] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0017841] [17841] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0018096] [18096] Event [2268,14.1090622,1648]: 0 finished unit Blitz [f=0019306] [19306] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0019601] [19601] Event [776,87.1992493,4344]: 0 finished unit Solar Collector [f=0021228] Autoquit sending quit command. [f=0021228] [QuitAction] user exited to system [f=0021228] [SpringApp::Kill][1] fromRun=1 [f=0021228] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021228] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021228] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021228] [ThreadPool::SetThreadCount][2] workers=0 [f=0021228] [SpringApp::Kill][2] [f=0021228] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021228] [Game::KillLua][3] dtor=0 luaUI=0x54c5fd70 [f=0021228] Start widgetHandler:Shutdown [f=0021228] Shutdown - SaveOrderList Complete [f=0021228] Writing last game win data [f=0021228] Shutdown - SaveConfigData Complete [f=0021228] Shutdown Widget - Chili Highlight [f=0021228] Shutdown Widget - Save/Load API [f=0021228] Shutdown Widget - Draw After Chili [f=0021228] Shutdown Widget - EPIC Menu [f=0021228] Shutdown Widget - Chili Minimap [f=0021228] Shutdown Widget - Chili Widget Selector [f=0021228] Shutdown Widget - Local Team Colors [f=0021228] Shutdown Widget - Display Keys 2 [f=0021228] Shutdown Widget - Save Game Menu [f=0021228] Shutdown Widget - HealthBars [f=0021228] Shutdown Widget - Noises [f=0021228] Shutdown Widget - Unit Icons [f=0021228] Shutdown Widget - Win Counter [f=0021228] Shutdown Widget - BuildETA [f=0021228] Shutdown Widget - SpringRTS Replay Stats [f=0021228] Shutdown Widget - Modular Comm Info [f=0021228] Shutdown Widget - Music Player v2 [f=0021228] Shutdown Widget - State Reverse and Latency [f=0021228] Shutdown Widget - CameraShake [f=0021228] Shutdown Widget - Chili Economy Panel Default [f=0021228] Shutdown Widget - Chili EndGame Window [f=0021228] Shutdown Widget - Chili Nuke Warning [f=0021228] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021228] Shutdown Widget - Chili Spectator Panels [f=0021228] Shutdown Widget - Context Menu [f=0021228] Shutdown Widget - Darkening [f=0021228] Shutdown Widget - Defense Range Zero-K [f=0021228] Shutdown Widget - Grab Input [f=0021228] Input grabbing is disabled! [f=0021228] Shutdown Widget - Highlight Geos [f=0021228] Shutdown Widget - Local Widgets Config [f=0021228] Shutdown Widget - MinimapEvents [f=0021228] Shutdown Widget - MetalFeatures (new) [f=0021228] Shutdown Widget - Missile Silo Range [f=0021228] Shutdown Widget - Point Tracker [f=0021228] Shutdown Widget - Showeco and Grid Drawer [f=0021228] Shutdown Widget - Stereo3D [f=0021228] Shutdown Widget - Attack AoE [f=0021228] Shutdown Widget - Map Edge Extension [f=0021228] Shutdown Widget - Selection Send [f=0021228] Shutdown Widget - LupsManager [f=0021228] Shutdown Widget - Newton Firezone [f=0021228] Shutdown Widget - Chili Pro Console [f=0021228] Shutdown Widget - Persistent Build Height [f=0021228] Shutdown Widget - Lasso Terraform GUI [f=0021228] Shutdown Widget - Chili Framework [f=0021228] Shutdown Widget - Lups [f=0021228] Shutdown Widget - Custom Markers [f=0021228] Shutdown Widget - Chili Core Selector [f=0021228] Shutdown Widget - Mex Placement Handler [f=0021228] Shutdown Widget - Select Keys [f=0021228] Shutdown Widget - Pause Screen [f=0021228] Shutdown Widget - Layout Handler [f=0021228] Shutdown Widget - Text To Speech Control [f=0021228] End widgetHandler:Shutdown [f=0021228] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={563827,65301801} {int,ext,rec}Allocs={16019285,0,0} {chunk,block}Bytes={65301801,0} [f=0021228] [Game::KillLua][1] dtor=0 luaGaia=0x546050c0 [f=0021228] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={302260,49867328} {int,ext,rec}Allocs={16019286,0,0} {chunk,block}Bytes={49867328,0} [f=0021228] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={302260,49867328} {int,ext,rec}Allocs={16019286,0,0} {chunk,block}Bytes={49867328,0} [f=0021228] [Game::KillLua][2] dtor=0 luaRules=0x542ffd00 [f=0021228] Start gadgetHandler:Shutdown [f=0021228] Shutdown - StartSetup [f=0021228] Shutdown - UnitMorph [f=0021228] Shutdown - Carrier Drones [f=0021228] Shutdown - LupsNanoSpray [f=0021228] Shutdown - Missile Silo Controller [f=0021228] Shutdown - Modular Comm Info [f=0021228] Shutdown - Terrain Texture Handler [f=0021228] Shutdown - UnitCloakShield [f=0021228] Shutdown - Starlight Handler [f=0021228] End gadgetHandler:Shutdown [f=0021228] Start gadgetHandler:Shutdown [f=0021228] Shutdown - Save/Load [f=0021228] Shutdown - Teleport Throw [f=0021228] Shutdown - UnitMorph [f=0021228] Shutdown - Modular Comm Info [f=0021228] Shutdown - Retreat Command [f=0021228] Shutdown - Shockwaves [f=0021228] Shutdown - UnitCloakShield [f=0021228] Shutdown - Lups Cloak FX [f=0021228] Shutdown - Lups [f=0021228] Shutdown - Lups Shield [f=0021228] End gadgetHandler:Shutdown [f=0021228] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16019318,0,0} {chunk,block}Bytes={0,0} [f=0021228] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16019318,0,0} {chunk,block}Bytes={0,0} [f=0021228] [Game::KillLua][4] dtor=0 [f=0021228] [Game::~CGame][1] [f=0021228] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021228] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021228] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021228] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021228] [Game::KillLua][4] dtor=1 [f=0021228] [Game::KillMisc][1] [f=0021228] [Game::KillMisc][2] [f=0021228] [Game::KillMisc][3] [f=0021228] [Game::KillRendering][1] [f=0021228] [3DOParser::Kill] allocated 19 pieces [f=0021228] [S3OParser::Kill] allocated 262 pieces [f=0021228] [AssParser::Kill] allocated 102 pieces [f=0021228] [Game::KillInterface][1] [f=0021228] [Game::KillInterface][2] [f=0021228] [Game::KillSimulation][1] [f=0021228] [Game::KillSimulation][2] [f=0021228] [CCollisionHandler] dis-/continuous tests: 0/657004 [f=0021228] [Game::KillSimulation][3] [f=0021228] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021228] [~CPathCache(28x20)] cacheHits=31 hitPercentage=25% numHashColls=0 maxCacheSize=6 [f=0021228] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021228] [~CPathCache(56x40)] cacheHits=38 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021228] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021228] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021228] [LosHandler::Kill] raycast instance cache-{hits,misses}={3566,11215}; shared=0%; cached=24% [f=0021228] [Game::KillSimulation][4] [f=0021228] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021228] [Game::~CGame][2] [f=0021228] [Game::~CGame][3] [f=0021228] [SpringApp::Kill][3] [f=0021228] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 223572 bytes sent 221825 bytes recv'd [f=0021228] [SpringApp::Kill][4] font=0x4655faa0 [f=0021228] [SpringApp::Kill][5] [f=0021228] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x465dded0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2207ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=57ms file="luaui/widgets/api_lag_monitor.lua" indx=3828 inflSize=1kb readTime=27ms file="objects3d/benzcom1_wreck.s3o" indx=4944 inflSize=179kb readTime=27ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=25ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=23ms file="unitpics/shipscout.png" indx=6576 inflSize=10kb readTime=21ms file="luarules/gadgets/weapon_ignore_gibs.lua" indx=1835 inflSize=0kb readTime=19ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4623 inflSize=55kb readTime=19ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=17ms file="objects3d/strikecom_1.dae" indx=5496 inflSize=999kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 41503810 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x466bcd50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466c9b60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465e09c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9f500010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]