[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.SBGzyDJ3hj/springsettings.1093241.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa0f80a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2648 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1093241/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f4c380] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f4c380] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 507ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 577ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 685ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 42ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 82ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 110ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] sdfasdf was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1093241/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (188ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11899,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1093241/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52142940,0x5b1403f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 34ac72604307721d670f95ed4596f592 [f=-000001] Connection attempt from Kumbi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kumbi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[Game::Load][lua{Rules,Gaia}={00000000c9e14420,00000000f13e9aa0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Connection attempt from cdeher [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: cdeher changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cdeher" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cdeher" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cdeher" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cdeher" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="cdeher" string="[Game::Load][lua{Rules,Gaia}={0000000060f1cbd0,0000000061aad7e0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [344,195.765381,950]: 0 finished unit Strike Commander [f=-000001] [0] Event [3698,195.765808,5235]: 1 finished unit Strike Commander [f=0000000] [0] Kumbi, team: 1, elo:1759, userid: 531453 [f=0000000] [0] cdeher, team: 0, elo:1428, userid: 529873 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000006] [6] Event [3600,195.761719,5184]: 1 finished unit Tank Foundry [f=0000045] [45] Event [256,195.761719,816]: 0 finished unit Rover Assembly [f=0000271] [271] Event [256.029633,196.406815,833.99231]: 0 finished unit Dart [f=0000374] [374] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000390] [390] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000412] [412] Event [256.029633,196.406815,833.99231]: 0 finished unit Dart [f=0000548] [548] Event [256.029633,196.406815,833.99231]: 0 finished unit Dart [f=0000588] [588] Event [3600.04297,197.081726,5156]: 1 finished unit Kodachi [f=0000794] [794] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000855] [855] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000961] [961] Event [256.029633,196.406815,833.99231]: 0 finished unit Mason [f=0001082] [1082] Event [328,195.761719,664]: 0 finished unit Solar Collector [f=0001097] [1097] Event [3688,195.761719,5384]: 1 finished unit Wind/Tidal Generator [f=0001335] [1335] Event [3768,195.761719,5432]: 1 finished unit Wind/Tidal Generator [f=0001380] [1380] Event [456,195.761719,616]: 0 finished unit Solar Collector [f=0001423] [1423] Event [2459.59351,195.761719,2552.67505]: 0 lost unit Dart [f=0001457] [1457] Event [3600.04297,197.081726,5156]: 1 finished unit Kodachi [f=0001479] [1479] Event [256.029633,196.406815,833.99231]: 0 finished unit Dart [f=0001643] [1643] Event [3541.22217,195.761719,4832.51074]: 0 lost unit Dart [f=0002121] [2121] Event [256.029633,196.406815,833.99231]: 0 finished unit Scorcher [f=0002146] [2146] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0002173] [2173] Event [4071.17651,195.761719,5275.63867]: 0 lost unit Dart [f=0002324] [2324] Event [3600.04297,197.081726,5156]: 1 finished unit Kodachi [f=0002362] [2362] Event [408,195.761719,696]: 0 lost unit Metal Extractor [f=0002586] [2586] Event [983.473389,195.761719,292.919891]: 0 lost unit Dart [f=0002621] [2621] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0002645] [2645] Event [256.029633,196.406815,833.99231]: 0 finished unit Scorcher [f=0002926] [2926] Event [2006.12781,198.9832,126.317528]: 1 lost unit Kodachi [f=0002928] [2928] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0003017] [3017] Event [3448,195.761719,4840]: 1 finished unit Solar Collector [f=0003300] [3300] Event [3368,195.761719,4920]: 1 finished unit Solar Collector [f=0003338] [3338] Event [3600.04297,197.081726,5156]: 1 finished unit Kodachi [f=0003360] [3360] Event [84.9247437,195.761719,1431.7113]: 0 lost unit Scorcher [f=0003496] [3496] Event [256.029633,196.406815,833.99231]: 0 finished unit Scorcher [f=0003507] [3507] Event [168,195.761719,1032]: 0 lost unit Metal Extractor [f=0003660] [3660] Event [427.744781,195.761719,1293.58337]: 0 lost unit Scorcher [f=0003660] [3660] Event [3240,195.761719,4936]: 1 finished unit Solar Collector [f=0003797] [3797] Event [1328,195.761719,144]: 0 finished unit Lotus [f=0003884] [3884] Event [3600.04297,197.081726,5156]: 1 finished unit Kodachi [f=0003895] [3895] Event [256.029633,196.406815,833.99231]: 0 finished unit Scorcher [f=0004178] [4178] Event [389.575806,195.761719,323.507477]: 0 lost unit Scorcher [f=0004286] [4286] Event [256.029633,196.406815,833.99231]: 0 finished unit Scorcher [f=0004351] [4351] Event [949.279236,195.761719,56.3139076]: 1 lost unit Kodachi [f=0004434] [4434] Event [3600.04297,197.081726,5156]: 1 finished unit Kodachi [f=0004844] [4844] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0004881] [4881] Event [256.029633,196.406815,833.99231]: 0 finished unit Scorcher [f=0004885] [4885] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0004920] [4920] Event [1213.33838,195.761719,1332.97546]: 1 lost unit Kodachi [f=0005095] [5095] Event [3600.04297,197.081726,5156]: 1 finished unit Welder [f=0005277] [5277] Event [256.029633,196.406815,833.99231]: 0 finished unit Scorcher [f=0005538] [5538] Event [256.029633,196.406815,833.99231]: 0 lost unit Ravager [f=0005552] [5552] Event [256.029633,196.406815,833.99231]: 0 lost unit Ravager [f=0005568] [5568] Event [256.029633,196.406815,833.99231]: 0 lost unit Ravager [f=0005648] [5648] Event [256.029633,196.406815,833.99231]: 0 lost unit Ravager [f=0005658] [5658] Event [256.029633,196.406815,833.99231]: 0 lost unit Ravager [f=0005671] [5671] Event [1040,195.761719,1232]: 0 finished unit Lotus [f=0005672] [5672] Event [256.029633,196.406815,833.99231]: 0 lost unit Ravager [f=0005766] [5766] Event [267.241547,195.761719,1174.67981]: 0 lost unit Scorcher [f=0005849] [5849] Event [3520,195.761719,4672]: 1 finished unit Lotus [f=0006153] [6153] Event [3416,195.761719,5240]: 1 finished unit Caretaker [f=0006439] [6439] Event [256.029633,196.406815,833.99231]: 0 finished unit Ravager [f=0006769] [6769] Event [672,195.761719,1440]: 0 finished unit Lotus [f=0006798] [6798] Event [3600.04297,197.081726,5156]: 1 finished unit Ogre [f=0006861] [6861] Event [3024,195.761719,4864]: 1 finished unit Lotus [f=0007325] [7325] Event [3600.04297,197.081726,5156]: 1 finished unit Kodachi [f=0007330] [7330] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0007368] [7368] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0007672] [7672] Event [912,195.761719,656]: 0 finished unit Lotus [f=0007681] [7681] Event [256.029633,196.406815,833.99231]: 0 finished unit Ravager [f=0007763] [7763] Event [3600.04297,197.081726,5156]: 1 finished unit Kodachi [f=0007992] [7992] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0008203] [8203] Event [3600.04297,197.081726,5156]: 1 finished unit Kodachi [f=0008431] [8431] Event [2728,195.761719,6008]: 1 finished unit Solar Collector [f=0008455] [8455] Event [256.029633,196.406815,833.99231]: 0 finished unit Ravager [f=0008504] [8504] Event [168,194.859161,1032]: 0 finished unit Metal Extractor [f=0008654] [8654] Event [3600.04297,197.081726,5156]: 1 finished unit Kodachi [f=0008976] [8976] Event [2888,195.761719,5976]: 1 finished unit Solar Collector [f=0009051] [9051] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0009179] [9179] Event [408,194.859161,696]: 0 finished unit Metal Extractor [f=0009209] [9209] Event [256.029633,196.406815,833.99231]: 0 finished unit Ravager [f=0009432] [9432] Event [1478.09802,195.761719,342.939972]: 0 lost unit Scorcher [f=0009438] [9438] Event [1454.7229,195.746109,333.370361]: 0 lost unit Scorcher [f=0009461] [9461] Event [1443.92664,195.761719,281.637634]: 1 lost unit Ogre [f=0009484] [9484] Event [1448,193.846283,152]: 0 lost unit Metal Extractor [f=0009594] [9594] Event [1328,194.665527,144]: 0 lost unit Lotus [f=0009640] [9640] Event [1390.80212,195.761719,367.440338]: 0 lost unit Scorcher [f=0009650] [9650] Event [2672,195.761719,5856]: 1 finished unit Lotus [f=0009722] [9722] Event [1160,195.761719,72]: 0 lost unit Metal Extractor [f=0009764] [9764] Event [448,195.761719,864]: 0 finished unit Rover Plate [f=0009813] [9813] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0010044] [10044] Event [3600.04297,197.081726,5156]: 1 finished unit Ogre [f=0010154] [10154] Event [3832,195.761719,3512]: 1 finished unit Solar Collector [f=0010239] [10239] Event [2800,195.761719,5872]: 1 finished unit Lotus [f=0010242] [10242] Event [504,195.896149,696]: 0 finished unit Solar Collector [f=0010347] [10347] Event [256.029633,196.406815,833.99231]: 0 finished unit Ravager [f=0010365] [10365] Event [800,338.818359,1376]: 0 finished unit Radar Tower [f=0010560] [10560] Event [168,195.761719,648]: 0 finished unit Solar Collector [f=0010622] [10622] Event [3648,195.761719,3504]: 1 finished unit Lotus [f=0011046] [11046] Event [3744,195.761719,3360]: 1 finished unit Lotus [f=0011138] [11138] Event [3600.04297,197.081726,5156]: 1 finished unit Ogre [f=0011214] [11214] Event [134.846802,195.761719,1474.08069]: 1 lost unit Kodachi [f=0011275] [11275] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0011329] [11329] Event [448,195.761719,882]: 0 finished unit Ripper [f=0011440] [11440] Event [3600.04297,197.081726,5156]: 1 finished unit Kodachi [f=0011598] [11598] Event [256.029633,196.406815,833.99231]: 0 finished unit Ripper [f=0011836] [11836] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0011854] [11854] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0011984] [11984] Event [502.265289,195.761719,2646.20654]: 0 lost unit Ravager [f=0012039] [12039] Event [257.660309,195.761719,2754.3042]: 1 lost unit Kodachi [f=0012148] [12148] Event [408,194.859161,696]: 0 lost unit Metal Extractor [f=0012187] [12187] Event [2984,195.761719,3768]: 1 finished unit Solar Collector [f=0012211] [12211] Event [1880,195.761719,5080]: 1 finished unit Solar Collector [f=0012329] [12329] Event [168,194.859161,1032]: 0 lost unit Metal Extractor [f=0012394] [12394] Event [448,195.761719,882]: 0 finished unit Ripper [f=0012445] [12445] Event [3600.04297,197.081726,5156]: 1 finished unit Ogre [f=0012449] [12449] Event [62.6777496,195.402313,907.89856]: 1 lost unit Kodachi [f=0012497] [12497] Event [1960,195.761719,4936]: 1 finished unit Solar Collector [f=0012522] [12522] Event [168,195.761719,648]: 0 lost unit Solar Collector [f=0012558] [12558] Event [328,195.76355,664]: 0 lost unit Solar Collector [f=0012753] [12753] Event [256.029633,196.406815,833.99231]: 0 finished unit Ripper [f=0013178] [13178] Event [1040,194.485168,1232]: 0 lost unit Lotus [f=0013203] [13203] Event [2501.58984,195.761719,4039.30249]: 0 lost unit Ravager [f=0013236] [13236] Event [2483.78442,195.788696,4122.9209]: 0 lost unit Ravager [f=0013244] [13244] Event [3600.04297,197.081726,5156]: 1 finished unit Ogre [f=0013274] [13274] Event [968,193.843994,1240]: 0 lost unit Metal Extractor [f=0013338] [13338] Event [1856,195.761719,4864]: 1 finished unit Lotus [f=0013338] [13338] Event [2577.46484,195.825897,4217.8623]: 0 lost unit Ravager [f=0013371] [13371] Event [2722.64038,195.761719,3802.04761]: 1 finished unit Strike Commander [f=0013384] [13384] Event [1155.79077,195.790192,1124.58875]: 0 lost unit Ripper [f=0013415] [13415] Event [1101.32068,194.717102,1057.28931]: 0 lost unit Ripper [f=0013482] [13482] Event [1216.38245,194.969498,1137.08936]: 0 lost unit Ripper [f=0013501] [13501] Event [2581.4082,195.582214,4074.18677]: 0 lost unit Ravager [f=0013551] [13551] Event [3600.04297,197.081726,5156]: 1 finished unit Kodachi [f=0013716] [13716] Event [undefined]: cdeher resigned [f=0013716] game_message: cdeher has been destroyed! [f=0013716] game_message: Kumbi wins! [f=0013716] Submitting stats [f=0013716] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013716] Part| Total Time|Time of the last 0.5s [f=0013716] Draw 12728.85ms 21.71% [f=0013716] Lua::Callins::Synced 6022.29ms 14.84% [f=0013716] Lua::Callins::Unsynced 17327.82ms 27.59% [f=0013716] Lua::CollectGarbage::Synced 294.38ms 0.30% [f=0013716] Lua::CollectGarbage::Unsynced 577.64ms 0.60% [f=0013716] Misc::Profiler::AddTime 55.02ms 0.10% [f=0013716] Sim 26403.18ms 64.04% [f=0013716] [13716] Received game_message: cdeher has been destroyed! [f=0013716] [13716] Received game_message: Kumbi wins! [f=0013717] [13717] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,3310,3595,3595,3310,7.66910744,123.019417,123.019417,7.66910744,0,0,0,0,0,0,0,0,0,0,0,0,697.989746,1426.37231,1426.37231,697.989746,180,90,90,180,12,15.4394989,15.4394989,12,1275,1275,1275,1275,11,13.8212461,13.8212461,11,625,525,525,625,525,910.33313,910.33313,525,1230,1705,1705,1230,944.33313,525,525,944.33313,16.3333263,0,0,16.3333263,1465.83423,724.087402,724.087402,1465.83423 [f=0013717] [13717] Game End Stats Values: 17,3400,4185,4185,3400,7.66910744,137.481216,137.481216,7.66910744,0,0,0,0,0,0,0,0,0,0,0,0,828.594177,1426.37231,1426.37231,828.594177,270,180,180,270,12,16.6187,16.6187,12,1275,1275,1275,1275,11,15.0307856,15.0307856,11,625,1025,1025,625,525,910.33313,910.33313,525,1230,1705,1705,1230,944.33313,525,525,944.33313,16.3333263,16.3333263,16.3333263,16.3333263,1465.83423,854.691833,854.691833,1465.83423 [f=0013717] [13717] Game End Stats Values: 18,3490,4450,4450,3490,7.66910744,151.998367,151.998367,7.66910744,0,0,0,0,0,0,0,0,0,0,0,0,828.594177,1426.37231,1426.37231,828.594177,270,180,180,270,12,17.3013935,17.3013935,12,1275,1275,1275,1275,14.7555475,15.1678104,15.1678104,14.7555475,625,1200,1200,625,525,910.33313,910.33313,525,1320,1795,1795,1320,944.33313,525,525,944.33313,66.333252,16.3333263,16.3333263,66.333252,1465.83423,854.691833,854.691833,1465.83423 [f=0013717] [13717] Game End Stats Values: 19,3830,4715,4715,3830,7.66910744,164.342346,164.342346,7.66910744,0,0,0,0,0,0,0,0,0,0,0,0,828.594177,1426.37231,1426.37231,828.594177,360,180,180,360,12,17.3164749,17.3164749,12,1275,1275,1275,1275,16.9777889,16.0895977,16.0895977,16.9777889,875,1375,1375,875,525,910.33313,910.33313,525,1320,1885,1885,1320,944.33313,525,525,944.33313,119.166939,16.3333263,16.3333263,119.166939,1465.83423,854.691833,854.691833,1465.83423 [f=0013717] [13717] Game End Stats Values: 20,4170,4960,4960,4170,7.66910744,170.70253,170.70253,7.66910744,0,0,0,0,0,0,0,0,0,0,0,0,828.594177,1426.37231,1426.37231,828.594177,360,180,180,360,12,17.5982265,17.5982265,12,1275,1275,1275,1275,16.3333206,17.4240112,17.4240112,16.3333206,1125,1550,1550,1125,525,910.33313,910.33313,525,1410,1955,1955,1410,944.33313,525,525,944.33313,167.167999,16.3333263,16.3333263,167.167999,1465.83423,854.691833,854.691833,1465.83423 [f=0013717] [13717] Game End Stats Values: 21,4170,5205,5205,4170,7.66910744,180.687714,180.687714,7.66910744,0,0,0,0,0,0,0,0,0,0,0,0,828.594177,1447.73535,1447.73535,828.594177,360,180,180,360,12,18.3457088,18.3457088,12,1275,1275,1275,1275,21.5778065,17.665678,17.665678,21.5778065,1125,1725,1725,1125,525,910.33313,910.33313,525,1410,2025,2025,1410,944.33313,525,525,944.33313,270.668152,16.3333263,16.3333263,270.668152,1487.19727,854.691833,854.691833,1487.19727 [f=0013717] [13717] Game End Stats Values: 22,4260,5295,5295,4260,7.78518009,185.883194,185.883194,7.78518009,0,0,0,0,0,0,0,0,0,0,0,0,1241.31677,1889.34045,1889.34045,1241.31677,360,180,180,360,12,18.5095482,18.5095482,12,1275,1275,1275,1275,16.5632744,18.9463673,18.9463673,16.5632744,1125,1725,1725,1125,525,1160.33313,1160.33313,525,1500,2115,2115,1500,1194.33313,525,525,1194.33313,273.167999,16.3333263,16.3333263,273.167999,1940.75488,1345.13171,1345.13171,1940.75488 [f=0013717] [13717] Game End Stats Values: 23,4015,4975,4975,4015,7.83507633,189.946152,189.946152,7.83507633,0,0,0,0,0,0,0,0,0,0,0,0,1352.40906,2053.2356,2053.2356,1352.40906,270,270,270,270,12,19.2035999,19.2035999,12,1275,1275,1275,1275,16.5366573,19.4041977,19.4041977,16.5366573,1000,1225,1225,1000,1025,1555.33313,1555.33313,1025,1470,2205,2205,1470,1589.33313,1025,1025,1589.33313,298.33313,16.3333263,16.3333263,298.33313,2105.64697,1469.84277,1469.84277,2105.64697 [f=0013717] [13717] Game End Stats Values: 24,4335,5635,5635,4335,8.12995911,201.488617,201.488617,8.12995911,0,0,0,0,0,0,0,0,0,0,0,0,1352.40906,2071.78638,2071.78638,1352.40906,270,360,360,270,12.2666664,21.6303043,21.6303043,12.2666664,1275,1275,1275,1275,13.0196581,21.7694969,21.7694969,13.0196581,1250,1725,1725,1250,1025,1555.33313,1555.33313,1025,1540,2275,2275,1540,1589.33313,1025,1025,1589.33313,298.33313,16.3333263,16.3333263,298.33313,2124.19775,1469.84277,1469.84277,2124.19775 [f=0013717] [13717] Game End Stats Values: 25,4460,5725,5725,4460,11.9602127,215.23497,215.23497,11.9602127,0,0,0,0,0,0,0,0,0,0,0,0,1352.40906,2103.4043,2103.4043,1352.40906,270,450,450,270,14.9333334,23.029789,23.029789,14.9333334,1330,1275,1275,1330,13.255352,21.9164219,21.9164219,13.255352,1250,1725,1725,1250,1025,1555.33313,1555.33313,1025,1610,2275,2275,1610,1589.33313,1025,1025,1589.33313,298.33313,16.3333263,16.3333263,298.33313,2155.81567,1469.84277,1469.84277,2155.81567 [f=0013717] [13717] Game End Stats Values: 26,4460,6140,6140,4460,12.3652716,235.211868,235.211868,12.3652716,0,0,0,0,0,0,0,0,0,0,0,0,1527.40833,2210.86377,2210.86377,1527.40833,270,540,540,270,16,23.326067,23.326067,16,1330,1275,1275,1330,13.0270042,22.3317928,22.3317928,13.0270042,1250,2050,2050,1250,1200,1555.33313,1555.33313,1200,1610,2275,2275,1610,1589.33313,1200,1200,1589.33313,298.33313,16.3333263,16.3333263,298.33313,2295.85547,1644.84204,1644.84204,2295.85547 [f=0013717] [13717] Game End Stats Values: 27,4940,6405,6405,4940,12.7148952,245.313477,245.313477,12.7148952,0,0,0,0,0,0,0,0,0,0,0,0,1527.40833,2282.34692,2282.34692,1527.40833,270,540,540,270,16,23.3294659,23.3294659,16,1330,1275,1275,1330,13.0233068,25.7178841,25.7178841,13.0233068,1730,2225,2225,1730,1200,1555.33313,1555.33313,1200,1610,2365,2365,1610,1589.33313,1234.66663,1234.66663,1589.33313,298.33313,16.3333263,16.3333263,298.33313,2371.24487,1644.84204,1644.84204,2371.24487 [f=0013717] [13717] Game End Stats Values: 28,4600,6410,6410,4600,13.0145473,248.699722,248.699722,13.0145473,0,0,0,0,0,0,0,0,0,0,0,0,1864.57837,2931.92651,2931.92651,1864.57837,270,540,540,270,15.7333336,23.1912842,23.1912842,15.7333336,1330,1275,1275,1330,13.0199757,25.4924145,25.4924145,13.0199757,1480,2050,2050,1480,1375,1895.33313,1895.33313,1375,1520,2545,2545,1520,1929.33313,1409.66663,1409.66663,1929.33313,298.33313,16.3333263,16.3333263,298.33313,3056.41943,1995.81604,1995.81604,3056.41943 [f=0013717] [13717] Game End Stats Values: 29,4610,6945,6945,4610,13.0145473,263.899933,263.899933,13.0145473,0,0,0,0,0,0,0,0,0,0,0,0,2177.97534,3419.94751,3419.94751,2177.97534,270,540,540,270,11.1999998,26.4622707,26.4622707,11.1999998,1330,1275,1275,1330,10.0666666,28.0133457,28.0133457,10.0666666,1720,2375,2375,1720,1550,2125.33301,2125.33301,1550,1290,2755,2755,1290,2159.33301,1584.66663,1584.66663,2159.33301,298.33313,16.3333263,16.3333263,298.33313,3643.60278,2393.25903,2393.25903,3643.60278 [f=0013717] [13717] Game End Stats Values: 30,4850,6945,6945,4850,13.0145473,305.925751,305.925751,13.0145473,0,0,0,0,0,0,0,0,0,0,0,0,2181.82202,3430.20068,3430.20068,2181.82202,270,540,540,270,10.9333334,27.313488,27.313488,10.9333334,1330,1275,1275,1330,9,29.8017216,29.8017216,9,1960,2375,2375,1960,1550,2125.33301,2125.33301,1550,1290,2755,2755,1290,2159.33301,1584.66663,1584.66663,2159.33301,298.33313,16.3333263,16.3333263,298.33313,3653.85596,2397.10571,2397.10571,3653.85596 [f=0013717] [13717] Game End Stats Values: 31,3200,7615,7615,3200,13.0145473,309.056793,309.056793,13.0145473,0,0,0,0,0,0,0,0,0,0,0,0,2813.88037,4533.92627,4533.92627,2813.88037,180,630,630,180,12,26.8863239,26.8863239,12,1330,1355,1355,1330,8.19999981,27.2087364,27.2087364,8.19999981,490,2875,2875,490,1550,3775.33301,3775.33301,1550,1200,2755,2755,1200,3809.33301,1584.66663,1584.66663,3809.33301,298.33313,16.3333263,16.3333263,298.33313,4763.81641,3046.94238,3046.94238,4763.81641 [f=0013717] [13717] Game End Stats Values: 32,2950,7790,7790,2950,13.0145473,315.324982,315.324982,13.0145473,0,0,0,0,0,0,0,0,0,0,0,0,2861.96387,4534.35059,4534.35059,2861.96387,180,630,630,180,12,27.6391811,27.6391811,12,1330,1355,1355,1330,7,32.7835083,32.7835083,7,240,3050,3050,240,1550,4025.33301,4025.33301,1550,1200,2755,2755,1200,4059.33301,1584.66663,1584.66663,4059.33301,298.33313,56.3332634,56.3332634,298.33313,4764.24072,3095.02588,3095.02588,4764.24072 [f=0013727] [13727] Event [456,195.761719,616]: 0 lost unit Solar Collector [f=0013728] [13728] Event [1760,195.761719,5024]: 1 finished unit Lotus [f=0013743] [13743] Event [448,195.769653,882]: 0 finished unit Ripper [f=0013759] [13759] Event [912,195.432861,656]: 0 lost unit Lotus [f=0013838] [13838] Event [3600.04297,197.081726,5156]: 1 finished unit Kodachi [f=0013898] Spectator cdeher left the game: normal quit [f=0013898] [13898] Event [undefined]: cdeher quit [f=0014001] No clients connected, shutting down server [f=0014001] Server shutdown [f=0014001] [14001] all players disconnected [f=0014121] [14121] Event [3600.04297,197.081726,5156]: 1 finished unit Kodachi [f=0018088] Autoquit sending quit command. [f=0018088] [QuitAction] user exited to system [f=0018088] [SpringApp::Kill][1] fromRun=1 [f=0018088] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018088] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018088] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018088] [ThreadPool::SetThreadCount][2] workers=0 [f=0018088] [SpringApp::Kill][2] [f=0018088] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018088] [Game::KillLua][3] dtor=0 luaUI=0x52a9c010 [f=0018088] Start widgetHandler:Shutdown [f=0018088] Shutdown - SaveOrderList Complete [f=0018088] Writing last game win data [f=0018088] Shutdown - SaveConfigData Complete [f=0018088] Shutdown Widget - Chili Highlight [f=0018088] Shutdown Widget - Save/Load API [f=0018088] Shutdown Widget - Draw After Chili [f=0018088] Shutdown Widget - EPIC Menu [f=0018088] Shutdown Widget - Chili Minimap [f=0018088] Shutdown Widget - Chili Widget Selector [f=0018088] Shutdown Widget - Local Team Colors [f=0018088] Shutdown Widget - Display Keys 2 [f=0018088] Shutdown Widget - Save Game Menu [f=0018088] Shutdown Widget - HealthBars [f=0018088] Shutdown Widget - Noises [f=0018088] Shutdown Widget - Unit Icons [f=0018088] Shutdown Widget - Win Counter [f=0018088] Shutdown Widget - BuildETA [f=0018088] Shutdown Widget - SpringRTS Replay Stats [f=0018088] Shutdown Widget - Modular Comm Info [f=0018088] Shutdown Widget - Music Player v2 [f=0018088] Shutdown Widget - State Reverse and Latency [f=0018088] Shutdown Widget - CameraShake [f=0018088] Shutdown Widget - Chili Economy Panel Default [f=0018088] Shutdown Widget - Chili EndGame Window [f=0018088] Shutdown Widget - Chili Nuke Warning [f=0018088] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018088] Shutdown Widget - Chili Spectator Panels [f=0018088] Shutdown Widget - Context Menu [f=0018088] Shutdown Widget - Darkening [f=0018088] Shutdown Widget - Defense Range Zero-K [f=0018088] Shutdown Widget - Grab Input [f=0018088] Input grabbing is disabled! [f=0018088] Shutdown Widget - Highlight Geos [f=0018088] Shutdown Widget - Local Widgets Config [f=0018088] Shutdown Widget - MinimapEvents [f=0018088] Shutdown Widget - MetalFeatures (new) [f=0018088] Shutdown Widget - Missile Silo Range [f=0018088] Shutdown Widget - Point Tracker [f=0018088] Shutdown Widget - Showeco and Grid Drawer [f=0018088] Shutdown Widget - Stereo3D [f=0018088] Shutdown Widget - Attack AoE [f=0018088] Shutdown Widget - Map Edge Extension [f=0018088] Shutdown Widget - Selection Send [f=0018088] Shutdown Widget - LupsManager [f=0018088] Shutdown Widget - Newton Firezone [f=0018088] Shutdown Widget - Chili Pro Console [f=0018088] Shutdown Widget - Persistent Build Height [f=0018088] Shutdown Widget - Lasso Terraform GUI [f=0018088] Shutdown Widget - Chili Framework [f=0018088] Shutdown Widget - Lups [f=0018088] Shutdown Widget - Custom Markers [f=0018088] Shutdown Widget - Chili Core Selector [f=0018088] Shutdown Widget - Mex Placement Handler [f=0018088] Shutdown Widget - Select Keys [f=0018088] Shutdown Widget - Pause Screen [f=0018088] Shutdown Widget - Layout Handler [f=0018088] Shutdown Widget - Text To Speech Control [f=0018088] End widgetHandler:Shutdown [f=0018088] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={501024,62197144} {int,ext,rec}Allocs={11845859,0,0} {chunk,block}Bytes={62197144,0} [f=0018088] [Game::KillLua][1] dtor=0 luaGaia=0x5b1403f0 [f=0018088] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={268674,48261515} {int,ext,rec}Allocs={11845860,0,0} {chunk,block}Bytes={48261515,0} [f=0018088] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={268674,48261515} {int,ext,rec}Allocs={11845860,0,0} {chunk,block}Bytes={48261515,0} [f=0018088] [Game::KillLua][2] dtor=0 luaRules=0x52142940 [f=0018088] Start gadgetHandler:Shutdown [f=0018088] Shutdown - StartSetup [f=0018088] Shutdown - UnitMorph [f=0018088] Shutdown - Carrier Drones [f=0018088] Shutdown - LupsNanoSpray [f=0018088] Shutdown - Missile Silo Controller [f=0018088] Shutdown - Modular Comm Info [f=0018088] Shutdown - Terrain Texture Handler [f=0018088] Shutdown - UnitCloakShield [f=0018088] Shutdown - Starlight Handler [f=0018088] End gadgetHandler:Shutdown [f=0018088] Start gadgetHandler:Shutdown [f=0018088] Shutdown - Save/Load [f=0018088] Shutdown - Teleport Throw [f=0018088] Shutdown - UnitMorph [f=0018088] Shutdown - Modular Comm Info [f=0018088] Shutdown - Retreat Command [f=0018088] Shutdown - Shockwaves [f=0018088] Shutdown - UnitCloakShield [f=0018088] Shutdown - Lups Cloak FX [f=0018088] Shutdown - Lups [f=0018088] Shutdown - Lups Shield [f=0018088] End gadgetHandler:Shutdown [f=0018088] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11845892,0,0} {chunk,block}Bytes={0,0} [f=0018088] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11845892,0,0} {chunk,block}Bytes={0,0} [f=0018088] [Game::KillLua][4] dtor=0 [f=0018088] [Game::~CGame][1] [f=0018088] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018088] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018088] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018088] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018088] [Game::KillLua][4] dtor=1 [f=0018088] [Game::KillMisc][1] [f=0018088] [Game::KillMisc][2] [f=0018088] [Game::KillMisc][3] [f=0018088] [Game::KillRendering][1] [f=0018088] [3DOParser::Kill] allocated 1 pieces [f=0018088] [S3OParser::Kill] allocated 274 pieces [f=0018088] [AssParser::Kill] allocated 56 pieces [f=0018088] [Game::KillInterface][1] [f=0018088] [Game::KillInterface][2] [f=0018088] [Game::KillSimulation][1] [f=0018088] [Game::KillSimulation][2] [f=0018088] [CCollisionHandler] dis-/continuous tests: 0/38676 [f=0018088] [Game::KillSimulation][3] [f=0018088] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018088] [~CPathCache(16x24)] cacheHits=6 hitPercentage=13% numHashColls=0 maxCacheSize=5 [f=0018088] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018088] [~CPathCache(32x48)] cacheHits=29 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018088] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018088] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018088] [LosHandler::Kill] raycast instance cache-{hits,misses}={2914,8448}; shared=2%; cached=24% [f=0018088] [Game::KillSimulation][4] [f=0018088] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018088] [Game::~CGame][2] [f=0018088] [Game::~CGame][3] [f=0018088] [SpringApp::Kill][3] [f=0018088] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 189858 bytes sent 154554 bytes recv'd [f=0018088] [SpringApp::Kill][4] font=0x45e86aa0 [f=0018088] [SpringApp::Kill][5] [f=0018088] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45ef4c80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2317ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=56ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=50ms file="bitmaps/loadpictures/commandqueueing.png" indx=497 inflSize=3444kb readTime=44ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=38ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=25ms file="luaui/widgets/gui_icon_sets.lua" indx=4666 inflSize=3kb readTime=23ms file="luaui/images/lobbyranks/2_2.png" indx=3619 inflSize=175kb readTime=21ms file="luaui/widgets/chili/skins/evolved/panel_0110_large.png" indx=4041 inflSize=8kb readTime=20ms file="luaui/configs/tipconfig.lua" indx=2936 inflSize=6kb readTime=20ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4561 inflSize=13kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 43980896 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x45fde980) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45fd7600) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f47340) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa0f80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]