[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.QYq4mXSVRP/springsettings.1093126.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fac0c0a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2687 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1093126/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4502ecc0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4502ecc0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 549ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 623ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 112ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Bakuhatsu was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1093126/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (164ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11899,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1093126/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5135be10,0x51666900}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ec657260fdbc6bcae369f628db88560c [f=-000001] Connection attempt from RyMarq [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RyMarq changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RyMarq" string="[Game::Load][lua{Rules,Gaia}={00000000adee8960,00000000e4fd8d10}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000ca17f000,00000000cfa763f0}]" [f=-000001] Allies: I choose: Commander 2! [f=-000001] Allies: I choose: Theta! [f=-000001] [0] Event [3825,195.765503,5304]: 0 finished unit Engineer Commander [f=-000001] [0] Event [255,195.766113,840]: 1 finished unit Engineer Commander [f=0000000] [0] RyMarq, team: 0, elo:2503, userid: 267049 [f=0000000] [0] therxyy, team: 1, elo:2451, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000004] [4] Event [3808,195.761719,5088]: 0 finished unit Hovercraft Platform [f=0000006] [6] Event [288,195.761719,944]: 1 finished unit Rover Assembly [f=0000175] [Game::ClientReadNet] added new player Zow with number 2 to team 0 [f=0000175] > SPRINGIE:User Zow|jumpskirm|2_2||False|MFG|Empire|US [f=0000188] Connection attempt from Zow [f=0000188] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000188] -> Connection established (given id 2) [f=0000234] [Game::ClientReadNet][LOGMSG] sender="Zow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0000234] [Game::ClientReadNet][LOGMSG] sender="Zow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000240] [240] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000294] [294] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000425] [425] Event [288.029633,196.406815,961.99231]: 1 finished unit Mason [f=0000469] trying something I think is strong [f=0000476] [476] Event [184,195.761719,952]: 1 finished unit Solar Collector [f=0000480] [480] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000481] [481] Event [3807.95093,195.761719,5120]: 0 finished unit Quill [f=0000512] [Game::ClientReadNet][LOGMSG] sender="Zow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0000536] [Game::ClientReadNet][LOGMSG] sender="Zow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0000536] [Game::ClientReadNet][LOGMSG] sender="Zow" string="[Game::Load][lua{Rules,Gaia}={00000000cab61b70,00000000d0165aa0}]" [f=0000587] 100% my fault if I lose [f=0000757] [757] Event [3768,195.761719,5448]: 0 finished unit Solar Collector [f=0000870] lets go [f=0000956] [956] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0000989] [989] Event [3672,195.761719,5336]: 0 finished unit Solar Collector [f=0001121] [Game::ClientReadNet] added new player GoogleFrog with number 3 to team 0 [f=0001121] > SPRINGIE:User GoogleFrog|chicken_dragon|7_7|dev_adv,donator_1|True|RSN|Empire|AU [f=0001143] Connection attempt from GoogleFrog [f=0001143] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001143] -> Connection established (given id 3) [f=0001154] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0001154] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001193] monkaS [f=0001431] [1431] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0001623] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0001647] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0001647] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={00000000905bb000,0000000092f66970}]" [f=0001659] [1659] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0001807] [1807] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0001865] [1865] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0002072] [2072] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0002135] [2135] Event [3032,195.761719,4904]: 0 finished unit Solar Collector [f=0002159] [2159] Event [288.029633,196.406815,961.99231]: 1 finished unit Dart [f=0002229] [2229] Event [3807.95093,195.761719,5120]: 0 finished unit Bolas [f=0002516] [2516] Event [312,195.761719,792]: 1 finished unit Solar Collector [f=0002559] [2559] Event [216,195.791016,1960]: 1 finished unit Solar Collector [f=0002584] [2584] Event [3144,195.761719,5000]: 0 finished unit Solar Collector [f=0002587] [2587] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0002785] [2785] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0002802] [2802] Event [3272,338.818359,4728]: 0 finished unit Wind/Tidal Generator [f=0002908] [2908] Event [3192,338.818359,4680]: 0 finished unit Wind/Tidal Generator [f=0003062] [3062] Event [3112,338.818359,4616]: 0 finished unit Wind/Tidal Generator [f=0003085] [3085] Event [224,230.085938,2064]: 1 finished unit Radar Tower [f=0003176] [3176] Event [3807.95093,195.761719,5120]: 0 finished unit Bolas [f=0003417] [3417] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0003436] [3436] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0003526] [3526] Event [288.029633,196.406815,961.99231]: 1 finished unit Fencer [f=0003668] [3668] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0003690] [3690] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0003830] [3830] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0003945] [3945] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0003993] [3993] Event [2544,195.761719,4416]: 0 finished unit Picket [f=0004021] [4021] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0004165] [4165] Event [216,195.761719,2600]: 1 finished unit Solar Collector [f=0004200] [4200] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0004221] [4221] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0004367] [4367] Event [696,195.761719,1368]: 1 finished unit Solar Collector [f=0004591] [4591] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0004591] [4591] Event [3744,195.761719,3472]: 0 finished unit Lotus [f=0004705] [4705] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0004856] [4856] Event [288.029633,196.406815,961.99231]: 1 finished unit Fencer [f=0004873] [4873] Event [344,195.761719,2696]: 1 finished unit Solar Collector [f=0004885] [4885] Event [2632,195.761719,4088]: 0 finished unit Solar Collector [f=0005065] [5065] Event [2712,195.761719,4216]: 0 finished unit Solar Collector [f=0005092] [5092] Event [2467.77124,195.761719,3368.00806]: 1 lost unit Fencer [f=0005128] [5128] Event [2498.68994,195.800262,3370.09155]: 1 lost unit Dart [f=0005207] [5207] Event [256,195.761719,2656]: 1 finished unit Lotus [f=0005316] [5316] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0005338] [5338] Event [3807.95093,195.761719,5120]: 0 finished unit Scalpel [f=0005427] [5427] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0005527] [5527] Event [352,195.761719,2624]: 1 finished unit Lotus [f=0005674] [5674] Event [3128,195.761719,4904]: 0 lost unit Metal Extractor [f=0005792] [5792] Event [3066.15894,195.761719,5110.94775]: 1 lost unit Scorcher [f=0005814] [5814] Event [904,195.761719,1144]: 1 finished unit Solar Collector [f=0005888] [5888] Event [288.029633,196.406815,961.99231]: 1 finished unit Fencer [f=0005921] [5921] Event [3807.95093,195.761719,5120]: 0 finished unit Bolas [f=0006063] [6063] Event [3669.59106,195.761719,3120.49243]: 1 lost unit Scorcher [f=0006178] [6178] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0006293] [6293] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0006305] [6305] Event [2792,195.761719,4536]: 0 finished unit Caretaker [f=0006315] [6315] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0006505] [6505] Event [808,195.761719,3224]: 1 finished unit Solar Collector [f=0006569] [6569] Event [3807.95093,195.761719,5120]: 0 finished unit Quill [f=0006730] [6730] Event [288.029633,196.406815,961.99231]: 1 finished unit Fencer [f=0006742] [6742] Event [3128,194.326935,4904]: 0 finished unit Metal Extractor [f=0006850] [6850] Event [2920,195.761719,4856]: 0 finished unit Solar Collector [f=0006926] [6926] Event [3744,195.761719,3472]: 0 lost unit Lotus [f=0006931] [6931] Event [560,195.761719,944]: 1 finished unit Rover Plate [f=0006945] [6945] Event [3807.95093,195.761719,5120]: 0 finished unit Quill [f=0007001] [7001] Event [912,195.761719,3248]: 1 finished unit Lotus [f=0007090] [7090] Event [3000,195.761719,5032]: 0 finished unit Solar Collector [f=0007135] [7135] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0007168] [7168] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0007316] [7316] Event [560,195.761719,962]: 1 finished unit Scorcher [f=0007338] [7338] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0007481] [7481] Event [3768,195.761719,3560]: 0 lost unit Metal Extractor [f=0007518] [7518] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0007569] [7569] Event [2433.73755,195.761719,3552.3584]: 0 lost unit Dagger [f=0007576] [7576] Event [288.029633,196.406815,961.99231]: 1 finished unit Fencer [f=0007615] [7615] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0007698] [7698] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0007707] [7707] Event [3081.58618,195.761719,3414.6748]: 0 lost unit Dagger [f=0007726] [7726] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0007753] [7753] Event [2912.41235,195.761719,3216.35571]: 1 lost unit Scorcher [f=0007764] [7764] Event [2751.06128,195.761719,3355.39453]: 0 lost unit Dagger [f=0007800] [7800] Event [2518.82983,195.761719,3235.97925]: 1 lost unit Scorcher [f=0007825] [7825] Event [2591.72217,195.761719,3182.50952]: 1 lost unit Fencer [f=0007838] [7838] Event [2932.56104,195.761719,3141.99683]: 1 lost unit Fencer [f=0007860] [7860] Event [560,195.761719,962]: 1 finished unit Fencer [f=0007875] [7875] Event [2475.91577,195.761719,3099.63599]: 0 lost unit Dagger [f=0007893] [7893] Event [2509.10474,195.761719,3144.48047]: 0 lost unit Dagger [f=0007935] [7935] Event [2400.2583,195.761719,3223.07764]: 0 lost unit Dagger [f=0007968] [7968] Event [3807.95093,195.761719,5120]: 0 finished unit Quill [f=0008004] [8004] Event [616,195.761719,3784]: 1 finished unit Solar Collector [f=0008070] [8070] Event [3880,75.3164063,1192]: 0 finished unit Metal Extractor [f=0008073] [8073] Event [432,195.761719,1072]: 1 finished unit Rover Plate [f=0008131] [8131] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0008258] [8258] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0008315] [8315] Event [560,195.761719,962]: 1 finished unit Scorcher [f=0008651] [8651] Event [3807.95093,195.761719,5120]: 0 finished unit Halberd [f=0008675] [8675] Event [768,225.175781,3680]: 1 finished unit Lotus [f=0008715] [8715] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0008723] [8723] Event [2696,195.761719,4712]: 0 finished unit Caretaker [f=0008784] [8784] Event [288.029633,196.406815,961.99231]: 1 finished unit Fencer [f=0008794] [8794] Event [432,195.761719,1090]: 1 finished unit Scorcher [f=0009074] [9074] Event [3848,195.761719,3432]: 0 lost unit Metal Extractor [f=0009108] [9108] Event [560,195.761719,962]: 1 finished unit Fencer [f=0009112] [9112] Event [800,196.652344,3552]: 1 finished unit Lotus [f=0009160] [9160] Event [3784,195.761719,5272]: 0 finished unit Caretaker [f=0009202] [9202] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0009222] [9222] Event [3807.95093,195.761719,5120]: 0 finished unit Claymore [f=0009249] [9249] Event [816,338.818359,1392]: 1 finished unit Radar Tower [f=0009285] [9285] Event [3808,75.2988281,992]: 0 finished unit Lotus [f=0009330] [9330] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0009369] [9369] Event [752,218.589844,3616]: 1 finished unit Radar Tower [f=0009466] [9466] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0009512] [9512] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0009520] [9520] Event [432,195.761719,1090]: 1 finished unit Fencer [f=0009604] [9604] Event [3552,195.761719,5056]: 0 finished unit Hovercraft Plate [f=0009665] [9665] Event [560,195.761719,962]: 1 finished unit Scorcher [f=0009672] [9672] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0009696] [9696] Event [2848,195.761719,4368]: 0 finished unit Picket [f=0009851] [9851] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0009855] [9855] Event [3792,75.5214844,1136]: 0 finished unit Lotus [f=0010046] [10046] Event [288.029633,196.406815,961.99231]: 1 finished unit Fencer [f=0010050] [10050] Event [432,195.761719,1090]: 1 finished unit Scorcher [f=0010068] [10068] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0010146] [10146] Event [2433.89526,195.761719,3668.55688]: 0 lost unit Dagger [f=0010163] [10163] Event [2377.17139,195.761719,3556.83862]: 0 lost unit Dagger [f=0010203] [10203] Event [2456.13867,195.761719,3743.70752]: 1 lost unit Scorcher [f=0010210] [10210] Event [2264.9585,195.761719,3602.72461]: 0 lost unit Dagger [f=0010236] [10236] Event [2352,195.761719,4368]: 0 finished unit Picket [f=0010246] [10246] Event [3456,195.761719,5152]: 0 finished unit Hovercraft Plate [f=0010251] [10251] Event [2220.03442,195.761719,3836.2085]: 0 lost unit Bolas [f=0010282] [10282] Event [2195.78467,195.761719,3773.96729]: 1 lost unit Fencer [f=0010285] [10285] Event [560,195.761719,962]: 1 finished unit Fencer [f=0010286] [10286] Event [2195.94946,195.761719,3973.28906]: 0 lost unit Bolas [f=0010303] [10303] Event [2204.54858,195.761719,4124.54297]: 0 lost unit Bolas [f=0010338] [10338] Event [2252.03369,195.761719,4204.67285]: 0 lost unit Scalpel [f=0010350] [10350] Event [2240.44653,195.812988,4173.94385]: 1 lost unit Scorcher [f=0010409] [10409] Event [2352,195.761719,4368]: 0 lost unit Picket [f=0010443] [10443] Event [3807.95093,195.761719,5120]: 0 finished unit Quill [f=0010450] [10450] Event [1808,195.761719,4928]: 0 finished unit Lotus [f=0010515] [10515] Event [3808,77.5019531,1296]: 0 finished unit Lotus [f=0010525] [10525] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0010596] [10596] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0010647] [10647] Event [432,195.761719,1090]: 1 finished unit Fencer [f=0010683] [10683] Event [2093.6582,195.761719,4279.02734]: 1 lost unit Scorcher [f=0010709] [10709] Event [2269.72754,195.761719,4311.41699]: 1 lost unit Scorcher [f=0010720] [10720] Event [3807.95093,195.761719,5120]: 0 finished unit Halberd [f=0010729] [10729] Event [2212.90601,195.472076,4133.6084]: 1 lost unit Scorcher [f=0010804] [10804] Event [2286.69507,195.761719,4509.18213]: 1 lost unit Scorcher [f=0010837] [10837] Event [560,195.761719,962]: 1 finished unit Scorcher [f=0010847] [10847] Event [2238.98096,195.761719,4460.31152]: 0 lost unit Engineer Commander [f=0010850] [10850] Event [2263.61304,195.080109,4492.93652]: 1 lost unit Scorcher [f=0010920] [10920] Event [2544,195.763092,4416]: 0 lost unit Picket [f=0010992] [10992] Event [1808,195.761719,4928]: 0 lost unit Lotus [f=0011001] [11001] Event [2848,195.761719,4368]: 0 lost unit Picket [f=0011003] [11003] Event [2130.4187,195.761719,3736.45239]: 0 lost unit Dagger [f=0011027] [11027] Event [2032.32495,195.761719,3787.00171]: 0 lost unit Dagger [f=0011067] [11067] Event [2179.05078,195.788986,3798.60571]: 1 lost unit Fencer [f=0011088] [11088] Event [1888,195.761719,5040]: 0 finished unit Lotus [f=0011096] [11096] Event [2792,195.761719,4536]: 0 lost unit Caretaker [f=0011113] [11113] Event [2696,195.761719,4712]: 0 lost unit Caretaker [f=0011115] [11115] Event [2253.82007,195.761719,4088.27783]: 0 lost unit Dagger [f=0011129] [11129] Event [1713.8501,195.761719,3998.4292]: 0 lost unit Dagger [f=0011167] [11167] Event [3807.95093,195.761719,5120]: 0 finished unit Claymore [f=0011171] [11171] Event [216,75.3632813,4952]: 1 finished unit Metal Extractor [f=0011195] [11195] Event [1589.93909,195.761719,3826.51074]: 0 lost unit Dagger [f=0011244] [11244] Event [1288,195.761719,104]: 1 finished unit Solar Collector [f=0011244] [11244] Event [1992.80078,195.761719,3675.73267]: 1 lost unit Fencer [f=0011301] [11301] Event [288.029633,196.406815,961.99231]: 1 finished unit Fencer [f=0011302] [11302] Event [2632,195.761719,4200]: 0 lost unit Metal Extractor [f=0011315] [11315] Event [432,195.761719,1090]: 1 finished unit Scorcher [f=0011351] [11351] Event [3527.33911,195.761719,5245.15039]: 1 lost unit Scorcher [f=0011389] [11389] Event [1849.60095,195.761719,3889.80469]: 1 lost unit Fencer [f=0011474] [11474] Event [152,75.2929688,4968]: 1 finished unit Solar Collector [f=0011521] [11521] Event [1976,195.761719,4856]: 0 lost unit Metal Extractor [f=0011549] [11549] Event [560,195.761719,962]: 1 finished unit Fencer [f=0011570] [11570] Event [3456.03076,195.761719,5132]: 0 finished unit Halberd [f=0011605] [11605] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0011661] [11661] Event [1690.41748,195.764938,4353.98779]: 0 lost unit Halberd [f=0011703] [11703] Event [3934.98535,195.570801,5698.92676]: 1 lost unit Scorcher [f=0011761] [11761] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0011798] [11798] Event [2169.86157,194.838959,4341.01465]: 0 lost unit Halberd [f=0011890] [11890] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0011969] [11969] Event [1888,195.761719,5040]: 0 lost unit Lotus [f=0011975] [11975] Event [432,195.761719,1090]: 1 finished unit Fencer [f=0012032] [12032] Event [184,75.2929688,5192]: 1 finished unit Metal Extractor [f=0012064] [12064] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0012085] [12085] Event [2783.50293,195.761719,4418.49512]: 1 lost unit Scorcher [f=0012121] [12121] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0012126] [12126] Event [2370.65259,195.626022,4350.37305]: 0 lost unit Dagger [f=0012136] [12136] Event [560,195.761719,962]: 1 finished unit Scorcher [f=0012160] [12160] Event [2632,195.761719,4088]: 0 lost unit Solar Collector [f=0012247] [12247] Event [1851.91431,201.209,4562.75488]: 1 lost unit Fencer [f=0012333] [12333] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0012358] [12358] Event [2712,195.761719,4216]: 0 lost unit Solar Collector [f=0012405] [12405] Event [1685.49719,195.761719,4621.44141]: 1 lost unit Fencer [f=0012434] [12434] Event [288.029633,196.406815,961.99231]: 1 finished unit Fencer [f=0012458] [12458] Event [432,195.761719,1090]: 1 finished unit Scorcher [f=0012461] [12461] Event [2544.81299,195.762726,4507.00732]: 0 lost unit Dagger [f=0012488] [12488] Event [2007.01672,196.713257,4472.69385]: 1 lost unit Scorcher [f=0012548] [12548] Event [184,75.2929688,5096]: 1 finished unit Solar Collector [f=0012639] [12639] Event [2538.10596,195.985825,4606.88379]: 1 lost unit Scorcher [f=0012692] [12692] Event [560,195.761719,962]: 1 finished unit Fencer [f=0012696] [12696] Event [3552.03076,195.761719,5036]: 0 finished unit Halberd [f=0012786] [12786] Event [3807.95093,195.761719,5120]: 0 finished unit Dagger [f=0012797] [12797] Event [1320,195.761719,216]: 1 finished unit Solar Collector [f=0012820] [12820] Event [2226.73511,195.811523,3759.3938]: 0 lost unit Dagger [f=0012894] [12894] Event [2091.4707,195.761719,3607.16553]: 1 lost unit Fencer [f=0012907] [12907] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0012975] [12975] Event [432,195.761719,1090]: 1 finished unit Fencer [f=0013031] [13031] Event [2236.8335,195.761719,3624.97363]: 0 lost unit Dagger [f=0013083] [13083] Event [1240,194.414063,5928]: 0 finished unit Metal Extractor [f=0013086] [13086] Event [560,195.761719,962]: 1 finished unit Scorcher [f=0013270] [13270] Event [2280.00171,196.294769,4220.40137]: 0 lost unit Dagger [f=0013282] [13282] Event [840.292175,134.767563,5580.43262]: 0 lost unit Quill [f=0013304] [13304] Event [3807.95093,195.761719,5120]: 0 finished unit Quill [f=0013346] [13346] Event [288.029633,196.406815,961.99231]: 1 finished unit Fencer [f=0013377] [13377] Event [432,195.761719,1090]: 1 finished unit Scorcher [f=0013541] [13541] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0013562] [13562] Event [560,195.761719,962]: 1 finished unit Fencer [f=0013632] [13632] Event [1200,194.630859,5648]: 1 finished unit Lotus [f=0013807] [13807] Event [288.029633,196.406815,961.99231]: 1 finished unit Mason [f=0013885] [13885] Event [432,195.761719,1090]: 1 finished unit Fencer [f=0013887] [13887] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0013890] [13890] Event [1240,194.414063,5928]: 0 lost unit Metal Extractor [f=0013913] [13913] Event [1962.15222,195.761719,3482.02515]: 0 lost unit Claymore [f=0013944] [13944] Event [2042.81494,195.823303,3381.67163]: 0 lost unit Halberd [f=0013981] [13981] Event [3552.03076,195.761719,5036]: 0 finished unit Halberd [f=0014000] [14000] Event [560,195.761719,962]: 1 finished unit Scorcher [f=0014016] [14016] Event [2832,196.16333,4592]: 0 finished unit Radar Tower [f=0014114] [14114] Event [2165.40649,195.761719,3620.21753]: 0 lost unit Claymore [f=0014205] [14205] Event [288.029633,196.406815,961.99231]: 1 finished unit Mason [f=0014206] [14206] Event [2432.22534,195.761719,3311.69849]: 1 lost unit Fencer [f=0014229] [14229] Event [2465.57959,195.761749,3234.73071]: 0 lost unit Halberd [f=0014314] hm [f=0014320] [14320] Event [432,195.761719,1090]: 1 finished unit Scorcher [f=0014429] [14429] Event [undefined]: RyMarq resigned [f=0014429] game_message: RyMarq has been destroyed! [f=0014429] game_message: therxyy wins! [f=0014429] Submitting stats [f=0014429] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014429] Part| Total Time|Time of the last 0.5s [f=0014429] Draw 21395.60ms 21.60% [f=0014429] Lua::Callins::Synced 7576.64ms 16.40% [f=0014429] Lua::Callins::Unsynced 28915.53ms 28.30% [f=0014429] Lua::CollectGarbage::Synced 480.87ms 0.10% [f=0014429] Lua::CollectGarbage::Unsynced 1115.01ms 1.20% [f=0014429] Misc::Profiler::AddTime 86.56ms 0.10% [f=0014429] Sim 32576.14ms 63.70% [f=0014429] [14429] Received game_message: RyMarq has been destroyed! [f=0014429] [14429] Received game_message: therxyy wins! [f=0014430] [14430] Game End Stats Header: 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28,6695,4610,6695,4610,217.106216,284.22821,217.106216,284.22821,0,0,0,0,0,0,0,0,0,590.747742,0,590.747742,5874.08545,2701.4873,5874.08545,2701.4873,450,270,450,270,30,18.4688969,30,18.4688969,1440,0,1440,0,27.7433586,22.0968018,27.7433586,22.0968018,1745,970,1745,970,4865,2645,4865,2645,3060,3370,3060,3370,2790.33325,5035,2790.33325,5035,0,129.667023,0,129.667023,3019.16211,5993.42578,3019.16211,5993.42578 [f=0014430] [14430] Game End Stats Values: 29,6625,4470,6625,4470,219.075882,284.22821,219.075882,284.22821,0,0,0,0,0,0,0,0,0,677.581055,0,677.581055,6113.93262,3030.44409,6113.93262,3030.44409,450,270,450,270,30,16.2168999,30,16.2168999,1440,0,1440,0,30.9979763,22,30.9979763,22,1605,970,1605,970,5085,3050,5085,3050,3130,3230,3130,3230,3195.33325,5255,3195.33325,5255,0,129.667023,0,129.667023,3348.1189,6233.27295,3348.1189,6233.27295 [f=0014430] [14430] Game End Stats Values: 30,6835,4600,6835,4600,225.668777,284.22821,225.668777,284.22821,0,0,0,0,0,0,0,0,0,796.749939,0,796.749939,6366.88965,3252.54053,6366.88965,3252.54053,450,270,450,270,32.9333344,16.2936497,32.9333344,16.2936497,1440,0,1440,0,31.4395256,22,31.4395256,22,1745,1100,1745,1100,5245,3315,5245,3315,3200,3230,3200,3230,3460.33325,5415,3460.33325,5415,0,129.667023,0,129.667023,3570.21533,6495.60938,3570.21533,6495.60938 [f=0014430] [14430] Game End Stats Values: 31,7225,4610,7225,4610,234.361694,284.22821,234.361694,284.22821,0,0,0,0,0,0,0,0,0,954.249878,0,954.249878,6493.73438,3278.58472,6493.73438,3278.58472,450,270,450,270,34,16.3117085,34,16.3117085,1440,0,1440,0,31.5795288,23.6000004,31.5795288,23.6000004,2135,1020,2135,1020,5450,3315,5450,3315,3200,3320,3200,3320,3460.33325,5620,3460.33325,5620,0,129.667023,0,129.667023,3596.25952,6622.4541,3596.25952,6622.4541 [f=0014430] [14430] Game End Stats Values: 32,7805,4100,7805,4100,236.137344,285.759735,236.137344,285.759735,0,0,0,0,0,0,0,0,0,1043.78162,0,1043.78162,6949.66504,3384.27148,6949.66504,3384.27148,540,270,540,270,34,19.6526737,34,19.6526737,1440,0,1440,0,31.2517071,25.5687656,31.2517071,25.5687656,2415,510,2415,510,6050,3315,6050,3315,3410,3320,3410,3320,3460.33325,6220,3460.33325,6220,0,129.667023,0,129.667023,3750.72925,7078.38477,3750.72925,7078.38477 [f=0014430] [14430] Game End Stats Values: 33,8035,3855,8035,3855,238.45665,285.759735,238.45665,285.759735,0,0,0,0,0,0,0,0,0,1157.2832,0,1157.2832,7401.44824,3572.97021,7401.44824,3572.97021,540,270,540,270,34,21.0845146,34,21.0845146,1440,55,1440,55,33.1546211,27.6999855,33.1546211,27.6999855,2525,210,2525,210,6560,3455,6560,3455,3530,3320,3530,3320,3600.33325,6730,3600.33325,6730,0,190.002197,0,190.002197,3965.37109,7530.16797,3965.37109,7530.16797 [f=0014430] [14430] Game End Stats Values: 34,8035,3855,8035,3855,238.45665,285.759735,238.45665,285.759735,0,0,0,0,0,0,0,0,0,1165.94983,0,1165.94983,7401.44824,3572.97021,7401.44824,3572.97021,540,270,540,270,34,21.0845165,34,21.0845165,1440,55,1440,55,33,29.0000381,33,29.0000381,2525,210,2525,210,6560,3455,6560,3455,3530,3320,3530,3320,3600.33325,6730,3600.33325,6730,0,195.00235,0,195.00235,3965.37109,7530.16797,3965.37109,7530.16797 [f=0014441] [14441] Event [2184,195.761719,1096]: 1 finished unit Solar Collector [f=0014449] [14449] Event [824,338.818359,1496]: 1 finished unit Wind/Tidal Generator [f=0014530] Player therxyy left the game: normal quit [f=0014530] [14530] Event [undefined]: therxyy quit [f=0014536] Spectator GoogleFrog left the game: normal quit [f=0014536] [14536] Event [undefined]: GoogleFrog quit [f=0014542] Spectator Zow left the game: normal quit [f=0014542] [14542] Event [undefined]: Zow quit [f=0014560] [14560] Event [560,195.761719,962]: 1 finished unit Fencer [f=0014574] Spectator RyMarq left the game: normal quit [f=0014574] [14574] Event [undefined]: RyMarq quit [f=0014580] No clients connected, shutting down server [f=0014580] Server shutdown [f=0014580] [14580] all players disconnected [f=0014597] [14597] Event [1216,195.539063,5472]: 1 finished unit Lotus [f=0014765] [14765] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0014780] [14780] Event [872,338.818359,1512]: 1 finished unit Wind/Tidal Generator [f=0014915] [14915] Event [1280,195.732422,5552]: 1 finished unit Lotus [f=0014925] [14925] Event [432,195.761719,1090]: 1 finished unit Fencer [f=0015053] [15053] Event [560,195.761719,962]: 1 finished unit Scorcher [f=0015082] [15082] Event [920,338.818359,1528]: 1 finished unit Wind/Tidal Generator [f=0015187] [15187] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0015256] [15256] Event [288.029633,196.406815,961.99231]: 1 finished unit Fencer [f=0015336] [15336] Event [968,338.818359,1544]: 1 finished unit Wind/Tidal Generator [f=0015350] [15350] Event [432,195.761719,1090]: 1 finished unit Scorcher [f=0015511] [15511] Event [560,195.761719,962]: 1 finished unit Fencer [f=0015598] [15598] Event [1016,338.818359,1560]: 1 finished unit Wind/Tidal Generator [f=0015640] [15640] Event [2232,195.761719,1240]: 1 finished unit Solar Collector [f=0015665] [15665] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0015797] [15797] Event [432,195.761719,1090]: 1 finished unit Fencer [f=0015913] [15913] Event [560,195.761719,962]: 1 finished unit Scorcher [f=0016013] [16013] Event [888,338.818359,1448]: 1 finished unit Wind/Tidal Generator [f=0016107] [16107] Event [288.029633,196.406815,961.99231]: 1 finished unit Fencer [f=0016198] [16198] Event [432,195.761719,1090]: 1 finished unit Scorcher [f=0016347] [16347] Event [560,195.761719,962]: 1 finished unit Fencer [f=0016512] [16512] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0016553] [16553] Event [936,338.818359,1464]: 1 finished unit Wind/Tidal Generator [f=0016633] [16633] Event [432,195.761719,1090]: 1 finished unit Fencer [f=0016752] [16752] Event [560,195.761719,962]: 1 finished unit Scorcher [f=0016792] [16792] Event [984,338.818359,1480]: 1 finished unit Wind/Tidal Generator [f=0016946] [16946] Event [288.029633,196.406815,961.99231]: 1 finished unit Fencer [f=0017037] [17037] Event [432,195.761719,1090]: 1 finished unit Scorcher [f=0017186] [17186] Event [560,195.761719,962]: 1 finished unit Fencer [f=0017351] [17351] Event [288.029633,196.406815,961.99231]: 1 finished unit Scorcher [f=0017363] Autoquit sending quit command. [f=0017363] [QuitAction] user exited to system [f=0017363] [SpringApp::Kill][1] fromRun=1 [f=0017363] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017363] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017363] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017363] [ThreadPool::SetThreadCount][2] workers=0 [f=0017363] [SpringApp::Kill][2] [f=0017363] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017363] [Game::KillLua][3] dtor=0 luaUI=0x51160460 [f=0017363] Start widgetHandler:Shutdown [f=0017363] Shutdown - SaveOrderList Complete [f=0017363] Writing last game win data [f=0017363] Shutdown - SaveConfigData Complete [f=0017363] Shutdown Widget - Save/Load API [f=0017363] Shutdown Widget - Chili Highlight [f=0017363] Shutdown Widget - Draw After Chili [f=0017363] Shutdown Widget - EPIC Menu [f=0017363] Shutdown Widget - Chili Widget Selector [f=0017363] Shutdown Widget - Chili Minimap [f=0017363] Shutdown Widget - Local Team Colors [f=0017363] Shutdown Widget - Display Keys 2 [f=0017363] Shutdown Widget - Save Game Menu [f=0017363] Shutdown Widget - Unit Icons [f=0017363] Shutdown Widget - Noises [f=0017363] Shutdown Widget - HealthBars [f=0017363] Shutdown Widget - Win Counter [f=0017363] Shutdown Widget - SpringRTS Replay Stats [f=0017363] Shutdown Widget - BuildETA [f=0017363] Shutdown Widget - Modular Comm Info [f=0017363] Shutdown Widget - Stereo3D [f=0017363] Shutdown Widget - Showeco and Grid Drawer [f=0017363] Shutdown Widget - Point Tracker [f=0017363] Shutdown Widget - Missile Silo Range [f=0017363] Shutdown Widget - MetalFeatures (new) [f=0017363] Shutdown Widget - MinimapEvents [f=0017363] Shutdown Widget - Local Widgets Config [f=0017363] Shutdown Widget - Highlight Geos [f=0017363] Shutdown Widget - Grab Input [f=0017363] Input grabbing is disabled! [f=0017363] Shutdown Widget - Defense Range Zero-K [f=0017363] Shutdown Widget - Darkening [f=0017363] Shutdown Widget - Context Menu [f=0017363] Shutdown Widget - Chili Spectator Panels [f=0017363] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017363] Shutdown Widget - Chili Nuke Warning [f=0017363] Shutdown Widget - Chili EndGame Window [f=0017363] Shutdown Widget - Chili Economy Panel Default [f=0017363] Shutdown Widget - CameraShake [f=0017363] Shutdown Widget - State Reverse and Latency [f=0017363] Shutdown Widget - Music Player v2 [f=0017363] Shutdown Widget - Attack AoE [f=0017363] Shutdown Widget - Map Edge Extension [f=0017363] Shutdown Widget - Selection Send [f=0017363] Shutdown Widget - LupsManager [f=0017363] Shutdown Widget - Newton Firezone [f=0017363] Shutdown Widget - Chili Pro Console [f=0017363] Shutdown Widget - Persistent Build Height [f=0017363] Shutdown Widget - Lasso Terraform GUI [f=0017363] Shutdown Widget - Lups [f=0017363] Shutdown Widget - Chili Framework [f=0017363] Shutdown Widget - Mex Placement Handler [f=0017363] Shutdown Widget - Chili Core Selector [f=0017363] Shutdown Widget - Custom Markers [f=0017363] Shutdown Widget - Select Keys [f=0017363] Shutdown Widget - Pause Screen [f=0017363] Shutdown Widget - Text To Speech Control [f=0017363] Shutdown Widget - Layout Handler [f=0017363] End widgetHandler:Shutdown [f=0017363] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1720255,148526134} {int,ext,rec}Allocs={17333485,0,0} {chunk,block}Bytes={148526134,0} [f=0017363] [Game::KillLua][1] dtor=0 luaGaia=0x51666900 [f=0017363] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1493524,134865033} {int,ext,rec}Allocs={17333486,0,0} {chunk,block}Bytes={134865033,0} [f=0017363] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1493524,134865033} {int,ext,rec}Allocs={17333486,0,0} {chunk,block}Bytes={134865033,0} [f=0017363] [Game::KillLua][2] dtor=0 luaRules=0x5135be10 [f=0017363] Start gadgetHandler:Shutdown [f=0017363] Shutdown - StartSetup [f=0017363] Shutdown - UnitMorph [f=0017363] Shutdown - Carrier Drones [f=0017363] Shutdown - LupsNanoSpray [f=0017363] Shutdown - Missile Silo Controller [f=0017363] Shutdown - Modular Comm Info [f=0017363] Shutdown - Terrain Texture Handler [f=0017363] Shutdown - UnitCloakShield [f=0017363] Shutdown - Starlight Handler [f=0017363] End gadgetHandler:Shutdown [f=0017363] Start gadgetHandler:Shutdown [f=0017363] Shutdown - Save/Load [f=0017363] Shutdown - Teleport Throw [f=0017363] Shutdown - UnitMorph [f=0017363] Shutdown - Modular Comm Info [f=0017363] Shutdown - Retreat Command [f=0017363] Shutdown - Shockwaves [f=0017363] Shutdown - UnitCloakShield [f=0017363] Shutdown - Lups Cloak FX [f=0017363] Shutdown - Lups [f=0017363] Shutdown - Lups Shield [f=0017363] End gadgetHandler:Shutdown [f=0017363] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17333518,0,0} {chunk,block}Bytes={0,0} [f=0017363] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={17333518,0,0} {chunk,block}Bytes={0,0} [f=0017363] [Game::KillLua][4] dtor=0 [f=0017363] [Game::~CGame][1] [f=0017363] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017363] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017363] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017363] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017363] [Game::KillLua][4] dtor=1 [f=0017363] [Game::KillMisc][1] [f=0017363] [Game::KillMisc][2] [f=0017363] [Game::KillMisc][3] [f=0017363] [Game::KillRendering][1] [f=0017363] [3DOParser::Kill] allocated 1 pieces [f=0017363] [S3OParser::Kill] allocated 382 pieces [f=0017363] [AssParser::Kill] allocated 60 pieces [f=0017363] [Game::KillInterface][1] [f=0017363] [Game::KillInterface][2] [f=0017363] [Game::KillSimulation][1] [f=0017363] [Game::KillSimulation][2] [f=0017363] [CCollisionHandler] dis-/continuous tests: 0/316214 [f=0017363] [Game::KillSimulation][3] [f=0017363] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017363] [~CPathCache(16x24)] cacheHits=90 hitPercentage=22% numHashColls=0 maxCacheSize=23 [f=0017363] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017363] [~CPathCache(32x48)] cacheHits=56 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017363] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017363] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017363] [LosHandler::Kill] raycast instance cache-{hits,misses}={9086,16661}; shared=2%; cached=34% [f=0017363] [Game::KillSimulation][4] [f=0017363] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017363] [Game::~CGame][2] [f=0017363] [Game::~CGame][3] [f=0017363] [SpringApp::Kill][3] [f=0017363] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 183745 bytes sent 290513 bytes recv'd [f=0017363] [SpringApp::Kill][4] font=0x44f67aa0 [f=0017363] [SpringApp::Kill][5] [f=0017363] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x450c9130) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2248ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=25ms file="objects3d/gatorwreck.s3o" indx=5190 inflSize=143kb readTime=24ms file="luaui/widgets/unit_stockpile.lua" indx=4789 inflSize=1kb readTime=23ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4622 inflSize=29kb readTime=20ms file="luarules/configs/cai/accessory/targetreachabletester.lua" indx=1230 inflSize=1kb readTime=20ms file="luarules/configs/cai/configcoordinator.lua" indx=1235 inflSize=0kb readTime=17ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=16ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=16ms file="luarules/configs/lups_projectile_fxs.lua" indx=1254 inflSize=3kb readTime=15ms file="luaui/widgets/camera_save_position.lua" indx=3843 inflSize=4kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 36215564 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x450cfa10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45261050) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450384b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fac0c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]