[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8ul3pdTQwd/springsettings.1092928.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efcdc0a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2653 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1092928/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 233ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d81da0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d81da0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 787ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 870ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 52ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 704ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] [BR]SmokingCamels was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1092928/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (274ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11901,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1092928/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b2cab0,0x5348a1d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d1227260278389da8503132d0aab3aa6 [f=-000001] Connection attempt from [XHC]DavetheBrave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [XHC]DavetheBrave changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Nighthawk44 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Nighthawk44 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[Game::Load][lua{Rules,Gaia}={0000000096abc8b0,00000000e51dad90}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nighthawk44" string="[Game::Load][lua{Rules,Gaia}={000000006efd6710,00000000ebd96d80}]" [f=-000001] <[XHC]DavetheBrave> Allies: I choose: DavetheGreedy! [f=-000001] [Game::ClientReadNet] added new player [Kf3in]C21 with number 2 to team 0 [f=-000001] > SPRINGIE:User [Kf3in]C21|commassault|6_0||False|ISP||FR [f=-000001] Connection attempt from [Kf3in]C21 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Allies: I choose: Stratavarius! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Kf3in]C21" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[Kf3in]C21" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] <[XHC]DavetheBrave> gl hf [f=-000001] [0] Event [571,26.1192017,2562]: 0 finished unit Strike Commander [f=-000001] [0] Event [6561,26.1196899,2514]: 1 finished unit Engineer Commander [f=0000000] [0] [XHC]DavetheBrave, team: 1, elo:2615, userid: 81459 [f=0000000] [0] Nighthawk44, team: 0, elo:2611, userid: 459706 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [616,26.1159515,2648]: 0 finished unit Amphbot Factory [f=0000010] [10] Event [6464,26.1159515,2400]: 1 finished unit Tank Foundry [f=0000238] [Game::ClientReadNet][LOGMSG] sender="[Kf3in]C21" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0000241] [241] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0000278] [Game::ClientReadNet][LOGMSG] sender="[Kf3in]C21" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0000278] [Game::ClientReadNet][LOGMSG] sender="[Kf3in]C21" string="[Game::Load][lua{Rules,Gaia}={0x602b9320,0x82f97850}]" [f=0000284] [284] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0000337] [337] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0000435] u 2 [f=0000481] [481] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000569] [569] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000757] [757] Event [6568,26.1159515,2344]: 1 finished unit Solar Collector [f=0000805] [805] Event [6436,27.4359512,2400]: 1 finished unit Kodachi [f=0000809] [809] Event [504,26.1159515,2584]: 0 finished unit Solar Collector [f=0000976] [976] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0000987] [987] Event [6696,21.9174652,2328]: 1 finished unit Solar Collector [f=0001235] [1235] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0001281] [1281] Event [6624,26.1159515,2720]: 1 finished unit Lotus [f=0001493] [1493] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0001753] [1753] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0001877] [1877] Event [6436,27.4359512,2400]: 1 finished unit Welder [f=0002023] [2023] Event [2587.26123,26.1159515,2991.04639]: 0 lost unit Duck [f=0002350] [2350] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0002467] [2467] Event [6436,27.4359512,2400]: 1 finished unit Welder [f=0002735] [2735] Event [520,24.1252899,4840]: 0 finished unit Metal Extractor [f=0002775] [2775] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0002819] [2819] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0003026] [3026] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0003193] [3193] Event [344,26.1159515,4872]: 0 finished unit Metal Extractor [f=0003257] [3257] Event [4896,26.1159515,2688]: 1 finished unit Lotus [f=0003337] [3337] Event [2408,26.1159515,2536]: 0 finished unit Solar Collector [f=0003442] [3442] Event [6632,25.283493,2344]: 1 lost unit Metal Extractor [f=0003445] [3445] Event [4904,26.1159515,2632]: 1 finished unit Solar Collector [f=0003644] [3644] Event [2280,26.1159515,2408]: 0 finished unit Solar Collector [f=0003688] [3688] Event [408,26.1159515,4840]: 0 finished unit Solar Collector [f=0003792] [3792] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0003900] [3900] Event [2152,26.1159515,2424]: 0 finished unit Solar Collector [f=0003992] [3992] Event [6436,27.4359512,2400]: 1 lost unit Ogre [f=0004044] [4044] Event [4944,26.1159515,2848]: 1 finished unit Lotus [f=0004054] [4054] Event [6436,27.4359512,2400]: 1 lost unit Ogre [f=0004075] [4075] Event [440,26.1159515,4712]: 0 finished unit Solar Collector [f=0004114] [4114] Event [6436,27.4359512,2400]: 1 lost unit Ogre [f=0004174] [4174] Event [6436,27.4359512,2400]: 1 lost unit Ogre [f=0004234] [4234] Event [6436,27.4359512,2400]: 1 lost unit Ogre [f=0004294] [4294] Event [6436,27.4359512,2400]: 1 lost unit Ogre [f=0004299] [4299] Event [4864,26.1159515,2496]: 1 finished unit Picket [f=0004354] [4354] Event [6436,27.4359512,2400]: 1 lost unit Ogre [f=0004381] [4381] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0004404] [4404] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0004694] [4694] Event [2512,26.1159515,2848]: 0 finished unit Lotus [f=0004772] [4772] Event [6882.54785,-5.0563202,2122.7522]: 0 lost unit Duck [f=0004855] [4855] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0004983] [4983] Event [1448,19.1757813,4248]: 0 finished unit Metal Extractor [f=0005078] [5078] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0005321] [5321] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0005331] [5331] Event [5808,19.1757813,768]: 1 finished unit Lotus [f=0005357] [5357] Event [1288,20.4516144,4392]: 0 finished unit Metal Extractor [f=0005419] [5419] Event [4264,26.1159515,1528]: 1 finished unit Metal Extractor [f=0005540] [5540] Event [1896,29.5000763,1128]: 0 finished unit Metal Extractor [f=0005584] [Game::ClientReadNet] added new player spaceT with number 3 to team 0 [f=0005584] > SPRINGIE:User spaceT|vehraid|5_5||False|||?? [f=0005599] Connection attempt from spaceT [f=0005599] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005599] -> Connection established (given id 3) [f=0005606] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0005606] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005694] [5694] Event [6509.31982,19.5128918,2083.80078]: 0 lost unit Duck [f=0005694] [5694] Event [6360,26.1159515,4488]: 1 finished unit Solar Collector [f=0005784] [5784] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0005784] [5784] Event [6144.86963,26.1159515,2346.92383]: 1 lost unit Kodachi [f=0005934] [5934] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0005989] [5989] Event [1736,30.9749756,1064]: 0 finished unit Metal Extractor [f=0006041] [6041] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0006060] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0006087] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0006087] [Game::ClientReadNet][LOGMSG] sender="spaceT" string="[Game::Load][lua{Rules,Gaia}={00000000cdd8d340,00000000dcdbc0a0}]" [f=0006157] [6157] Event [664,26.1159515,664]: 0 finished unit Metal Extractor [f=0006208] [6208] Event [6352,26.1159515,4368]: 1 finished unit Lotus [f=0006297] [6297] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0006432] [6432] Event [2432,26.1159515,1824]: 0 finished unit Lotus [f=0006470] [6470] Event [3208,26.1521454,1384]: 1 finished unit Metal Extractor [f=0006552] [6552] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0006575] [6575] Event [6436,27.4359512,2400]: 1 finished unit Ogre [f=0006612] [6612] Event [6533.51709,23.8058338,2191.39014]: 0 lost unit Duck [f=0006622] [6622] Event [856,26.1159515,552]: 0 finished unit Metal Extractor [f=0006680] [6680] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0006746] [6746] Event [1336,19.1757813,4232]: 0 finished unit Solar Collector [f=0006916] [6916] Event [712,26.1159515,584]: 0 finished unit Solar Collector [f=0007019] [7019] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0007124] [7124] Event [3216,26.1159515,1488]: 1 finished unit Lotus [f=0007154] [7154] Event [1368,19.1757813,4360]: 0 finished unit Solar Collector [f=0007206] [7206] Event [744,26.1159515,712]: 0 finished unit Solar Collector [f=0007207] [7207] Event [2544,26.1159515,1696]: 0 finished unit Picket [f=0007284] [7284] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0007308] [7308] Event [1912,26.1159515,1240]: 0 finished unit Solar Collector [f=0007365] [7365] Event [3272,26.1159515,1496]: 1 finished unit Solar Collector [f=0007541] [7541] Event [1416,19.1757813,4488]: 0 finished unit Solar Collector [f=0007576] [7576] Event [776,26.1159515,840]: 0 finished unit Solar Collector [f=0007585] [7585] Event [3352,26.1159515,1544]: 1 finished unit Solar Collector [f=0007722] [7722] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0007728] [7728] Event [2688,26.1159515,1872]: 0 finished unit Picket [f=0007736] [7736] Event [1784,26.1159515,1192]: 0 finished unit Solar Collector [f=0007785] [7785] Event [5704,19.1757813,776]: 1 finished unit Solar Collector [f=0007821] [7821] Event [3376,26.1159515,1632]: 1 finished unit Lotus [f=0007935] [7935] Event [792,26.1159515,968]: 0 finished unit Solar Collector [f=0008039] [8039] Event [3880,26.1159515,3736]: 0 finished unit Metal Extractor [f=0008140] [8140] Event [1656,26.1159515,1160]: 0 finished unit Solar Collector [f=0008201] [8201] Event [6436,27.4359512,2400]: 1 finished unit Ogre [f=0008273] [8273] Event [5008,111.207687,3936]: 1 lost unit Lotus [f=0008288] [8288] Event [1080,26.1159515,2440]: 0 finished unit Caretaker [f=0008295] [8295] Event [824,26.1159515,1096]: 0 finished unit Solar Collector [f=0008479] [8479] Event [3438.87036,18.5360336,3149.40552]: 1 lost unit Ogre [f=0008612] [8612] Event [652,26.1159515,2648]: 0 finished unit Buoy [f=0008641] [8641] Event [2824,26.1159515,4984]: 0 finished unit Metal Extractor [f=0008655] [8655] Event [856,26.1159515,1224]: 0 finished unit Solar Collector [f=0008760] [8760] Event [6436,27.4359512,2400]: 1 finished unit Welder [f=0009010] [9010] Event [1032,26.1159515,2408]: 0 finished unit Caretaker [f=0009015] [9015] Event [888,26.1159515,1352]: 0 finished unit Solar Collector [f=0009024] [9024] Event [5393.93896,26.1159515,3853.77856]: 0 lost unit Duck [f=0009060] [9060] Event [3464,26.1159515,1768]: 1 finished unit Stinger [f=0009114] [9114] Event [5494.77979,25.514555,3661.57935]: 0 lost unit Duck [f=0009121] [9121] Event [2936,26.1159515,4760]: 0 finished unit Metal Extractor [f=0009214] [9214] Event [2664,26.1159515,1976]: 0 finished unit Stinger [f=0009268] [9268] Event [5768,19.1757813,664]: 1 finished unit Solar Collector [f=0009311] [9311] Event [1576,26.1159515,1288]: 0 finished unit Solar Collector [f=0009330] [9330] Event [6436,27.4359512,2400]: 1 finished unit Welder [f=0009374] [9374] Event [920,26.1159515,1480]: 0 finished unit Solar Collector [f=0009442] [9442] Event [652,26.1159515,2648]: 0 finished unit Buoy [f=0009631] [9631] Event [1448,26.1159515,1336]: 0 finished unit Solar Collector [f=0009789] [9789] Event [3705.53369,-31.794205,2828.31812]: 0 finished unit Strike Commander [f=0009789] game_message: Morph complete: Stratavarius lvl 1 -> Stratavarius lvl 2 [f=0009789] [9789] Received game_message: Morph complete: Stratavarius lvl 1 -> Stratavarius lvl 2 [f=0009791] [9791] Event [5024,26.1159515,3072]: 1 finished unit Lotus [f=0009900] [9900] Event [6436,27.4359512,2400]: 1 finished unit Welder [f=0009923] [9923] Event [652,26.1159515,2648]: 0 finished unit Buoy [f=0009931] [9931] Event [3464,22.9670868,2104]: 1 finished unit Urchin [f=0010022] [10022] Event [1320,26.1159515,1384]: 0 finished unit Solar Collector [f=0010081] [10081] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0010175] [10175] Event [952,26.1159515,2360]: 0 finished unit Caretaker [f=0010203] [10203] Event [3880,23.6485863,3736]: 0 lost unit Metal Extractor [f=0010210] [10210] Event [3640,0,2792]: 0 finished unit Stinger [f=0010239] [10239] Event [2816,26.1159515,1840]: 0 finished unit Picket [f=0010246] [10246] Event [4264,26.1159515,1528]: 1 lost unit Metal Extractor [f=0010256] [10256] Event [5040,26.1159515,3296]: 1 finished unit Lotus [f=0010396] [10396] Event [1192,26.1159515,1416]: 0 finished unit Solar Collector [f=0010453] [10453] Event [652,26.1159515,2648]: 0 finished unit Buoy [f=0010470] [10470] Event [6436,27.4359512,2400]: 1 finished unit Welder [f=0010536] [10536] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0010537] [10537] Event [2784,26.1159515,1760]: 0 finished unit Picket [f=0010593] [10593] Event [6584,26.1159515,2504]: 1 finished unit Caretaker [f=0010768] [10768] Event [652,26.1159515,2648]: 0 finished unit Buoy [f=0010772] [10772] Event [1064,26.1159515,1464]: 0 finished unit Solar Collector [f=0010869] [10869] Event [2736,26.1159515,1680]: 0 finished unit Picket [f=0010910] [10910] Event [6436,27.4359512,2400]: 1 finished unit Welder [f=0010930] [10930] Event [6784,26.1159515,432]: 1 finished unit Lotus [f=0010935] [10935] Event [3216,26.1159515,1488]: 1 lost unit Lotus [f=0010958] [10958] Event [3600,9.83776855,2096]: 1 finished unit Picket [f=0011056] [11056] Event [652,26.1159515,2648]: 0 finished unit Buoy [f=0011102] [11102] Event [3677.29834,86.4057007,4529.55566]: 0 lost unit Conch [f=0011108] [11108] Event [2656,26.1159515,1728]: 0 finished unit Lotus [f=0011151] [11151] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0011241] [11241] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0011301] [11301] Event [6346.74219,26.1159515,2099.44067]: 0 lost unit Duck [f=0011330] [11330] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0011349] [11349] Event [3776,11.8736725,2048]: 1 finished unit Picket [f=0011397] [11397] Event [6436,27.4359512,2400]: 1 finished unit Welder [f=0011400] [11400] Event [2936,23.6496544,4760]: 0 lost unit Metal Extractor [f=0011406] [11406] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0011407] [11407] Event [3376,26.1159515,1632]: 1 lost unit Lotus [f=0011495] [11495] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0011496] [11496] Event [3208,26.1521454,1384]: 1 lost unit Metal Extractor [f=0011509] [11509] Event [2824,24.8292923,4984]: 0 lost unit Metal Extractor [f=0011585] [11585] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0011675] [11675] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0011765] [11765] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0011855] [11855] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0011910] [11910] Event [6339.49023,36.5719147,438.408844]: 0 lost unit Duck [f=0011945] [11945] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0011989] [11989] Event [4641.34521,26.1159515,3385.84668]: 1 lost unit Welder [f=0012048] [12048] Event [4675.22119,25.1848717,3580.28247]: 0 lost unit Duck [f=0012073] [12073] Event [3272,26.1159515,1496]: 1 lost unit Solar Collector [f=0012087] [12087] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0012207] [12207] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0012226] [12226] Event [6436,27.4359512,2400]: 1 finished unit Ogre [f=0012275] [12275] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0012365] [12365] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0012399] [12399] Event [1692.14819,11.1125908,4357.82324]: 1 lost unit Ogre [f=0012440] [12440] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0012515] [12515] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0012590] [12590] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0012645] <[XHC]DavetheBrave> well [f=0012661] <[XHC]DavetheBrave> gg [f=0012693] <[XHC]DavetheBrave> wp [f=0012717] [12717] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0012719] [12719] Event [3400,22.1527252,2152]: 1 finished unit Stinger [f=0012756] [12756] Event [6600,23.892601,2264]: 1 finished unit Solar Collector [f=0012772] <[XHC]DavetheBrave> !resign [f=0012772] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0012772] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0012773] > Poll: Resign team 1? [END:SUCCESS] [f=0012773] [12773] Event [undefined]: [XHC]DavetheBrave resigned [f=0012773] game_message: [XHC]DavetheBrave has been destroyed! [f=0012773] game_message: Nighthawk44 wins! [f=0012773] Submitting stats [f=0012773] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012773] Part| Total Time|Time of the last 0.5s [f=0012773] Draw 22374.81ms 26.22% [f=0012773] Lua::Callins::Synced 5714.02ms 9.67% [f=0012773] Lua::Callins::Unsynced 25966.36ms 29.91% [f=0012773] Lua::CollectGarbage::Synced 398.10ms 1.79% [f=0012773] Lua::CollectGarbage::Unsynced 1087.13ms 1.20% [f=0012773] Misc::Profiler::AddTime 77.66ms 0.10% [f=0012773] Sim 32141.69ms 56.23% [f=0012773] [12773] Received game_message: [XHC]DavetheBrave has been destroyed! [f=0012773] [12773] Received game_message: Nighthawk44 wins! [f=0012773] > Team 1 resigned [f=0012774] [12774] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012774] [12774] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012774] [12774] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012774] [12774] Game End Stats Values: 2,2145,2065,2065,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.33333349,5.33333349,5.19999981,80,0,0,80,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012774] [12774] Game End Stats Values: 3,2305,2400,2400,2305,0.59871304,0.34723622,0.34723622,0.59871304,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,8.39999962,8.39999962,8.26666641,1275,1275,1275,1275,8.37324715,8.62314892,8.62314892,8.37324715,80,175,175,80,0,0,0,0,950,950,950,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012774] [12774] Game End Stats Values: 4,2535,2560,2560,2535,1.4945184,3.66959834,3.66959834,1.4945184,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10,11.4666662,11.4666662,10,1275,1275,1275,1275,9.05972004,9.22149181,9.22149181,9.05972004,160,175,175,160,0,0,0,0,1100,1020,1020,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012774] [12774] Game End Stats Values: 5,2695,2560,2560,2695,2.49792171,8.32846451,8.32846451,2.49792171,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10,12,12,10,1275,1275,1275,1275,9.06689358,9.3105917,9.3105917,9.06689358,320,175,175,320,0,0,0,0,1100,1020,1020,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012774] [12774] Game End Stats Values: 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Values: 30,11410,7360,7360,11410,734.851074,79.1795349,79.1795349,734.851074,0,0,0,0,0,0,0,0,236.046875,0,0,236.046875,3975.53979,2029.13391,2029.13391,3975.53979,1670,2040,2040,1670,58,25.958334,25.958334,58,1500,1275,1275,1500,36.6331596,23,23,36.6331596,2880,500,500,2880,2146.75073,1140,1140,2146.75073,5360,3545,3545,5360,1140,2186.75073,2186.75073,1140,326.280426,216.995255,216.995255,326.280426,2039.8252,4147.00391,4147.00391,2039.8252 [f=0012781] [12781] Event [4630.91553,26.1159515,3322.64624]: 1 lost unit Welder [f=0012816] [12816] Event [3590.09619,19.3514233,2048.16138]: 1 lost unit Engineer Commander [f=0012822] [12822] Event [4731.15918,26.1302795,3309.50244]: 1 lost unit Welder [f=0012837] [12837] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0012905] [12905] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0012943] Spectator [XHC]DavetheBrave left the game: normal quit [f=0012943] [12943] Event [undefined]: [XHC]DavetheBrave quit [f=0012949] Player Nighthawk44 left the game: normal quit [f=0012949] [12949] Event [undefined]: Nighthawk44 quit [f=0012978] Spectator [Kf3in]C21 left the game: normal quit [f=0012978] [12978] Event [undefined]: [Kf3in]C21 quit [f=0012980] [12980] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0013009] No clients connected, shutting down server [f=0013009] Server shutdown [f=0013009] [13009] all players disconnected [f=0013055] [13055] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0013130] [13130] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0013205] [13205] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0013331] [13331] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0013451] [13451] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0013519] [13519] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0013594] [13594] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0013669] [13669] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0013744] [13744] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0013758] [13758] Event [3928,26.1159515,3320]: 0 finished unit Stinger [f=0013819] [13819] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0013946] [13946] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0014066] [14066] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0014134] [14134] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0014209] [14209] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0014284] [14284] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0014359] [14359] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0014434] [14434] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0014561] [14561] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0014680] [14680] Event [652,26.1159515,2648]: 0 finished unit Conch [f=0014748] [14748] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0014823] [14823] Event [652,26.1159515,2648]: 0 finished unit Duck [f=0014864] Autoquit sending quit command. [f=0014864] [QuitAction] user exited to system [f=0014864] [SpringApp::Kill][1] fromRun=1 [f=0014864] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014864] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014864] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014864] [ThreadPool::SetThreadCount][2] workers=0 [f=0014864] [SpringApp::Kill][2] [f=0014864] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014864] [Game::KillLua][3] dtor=0 luaUI=0x5274ba00 [f=0014864] Start widgetHandler:Shutdown [f=0014864] Shutdown - SaveOrderList Complete [f=0014864] Writing last game win data [f=0014864] Shutdown - SaveConfigData Complete [f=0014864] Shutdown Widget - Save/Load API [f=0014864] Shutdown Widget - Chili Highlight [f=0014864] Shutdown Widget - Draw After Chili [f=0014864] Shutdown Widget - EPIC Menu [f=0014864] Shutdown Widget - Chili Widget Selector [f=0014864] Shutdown Widget - Chili Minimap [f=0014864] Shutdown Widget - Local Team Colors [f=0014864] Shutdown Widget - Display Keys 2 [f=0014864] Shutdown Widget - Save Game Menu [f=0014864] Shutdown Widget - Unit Icons [f=0014864] Shutdown Widget - Noises [f=0014864] Shutdown Widget - HealthBars [f=0014864] Shutdown Widget - Win Counter [f=0014864] Shutdown Widget - SpringRTS Replay Stats [f=0014864] Shutdown Widget - BuildETA [f=0014864] Shutdown Widget - Modular Comm Info [f=0014864] Shutdown Widget - Stereo3D [f=0014864] Shutdown Widget - Showeco and Grid Drawer [f=0014864] Shutdown Widget - Point Tracker [f=0014864] Shutdown Widget - Missile Silo Range [f=0014864] Shutdown Widget - MetalFeatures (new) [f=0014864] Shutdown Widget - MinimapEvents [f=0014864] Shutdown Widget - Local Widgets Config [f=0014864] Shutdown Widget - Highlight Geos [f=0014864] Shutdown Widget - Grab Input [f=0014864] Input grabbing is disabled! [f=0014864] Shutdown Widget - Defense Range Zero-K [f=0014864] Shutdown Widget - Darkening [f=0014864] Shutdown Widget - Context Menu [f=0014864] Shutdown Widget - Chili Spectator Panels [f=0014864] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014864] Shutdown Widget - Chili Nuke Warning [f=0014864] Shutdown Widget - Chili EndGame Window [f=0014864] Shutdown Widget - Chili Economy Panel Default [f=0014864] Shutdown Widget - CameraShake [f=0014864] Shutdown Widget - State Reverse and Latency [f=0014864] Shutdown Widget - Music Player v2 [f=0014864] Shutdown Widget - Attack AoE [f=0014864] Shutdown Widget - Map Edge Extension [f=0014864] Shutdown Widget - Selection Send [f=0014864] Shutdown Widget - LupsManager [f=0014864] Shutdown Widget - Newton Firezone [f=0014864] Shutdown Widget - Chili Pro Console [f=0014864] Shutdown Widget - Persistent Build Height [f=0014864] Shutdown Widget - Lasso Terraform GUI [f=0014864] Shutdown Widget - Lups [f=0014864] Shutdown Widget - Chili Framework [f=0014864] Shutdown Widget - Mex Placement Handler [f=0014864] Shutdown Widget - Chili Core Selector [f=0014864] Shutdown Widget - Custom Markers [f=0014864] Shutdown Widget - Select Keys [f=0014864] Shutdown Widget - Pause Screen [f=0014864] Shutdown Widget - Text To Speech Control [f=0014864] Shutdown Widget - Layout Handler [f=0014864] End widgetHandler:Shutdown [f=0014864] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={992826,98839516} {int,ext,rec}Allocs={15135396,0,0} {chunk,block}Bytes={98839516,0} [f=0014864] [Game::KillLua][1] dtor=0 luaGaia=0x5348a1d0 [f=0014864] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={786204,86119545} {int,ext,rec}Allocs={15135397,0,0} {chunk,block}Bytes={86119545,0} [f=0014864] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={786204,86119545} {int,ext,rec}Allocs={15135397,0,0} {chunk,block}Bytes={86119545,0} [f=0014864] [Game::KillLua][2] dtor=0 luaRules=0x52b2cab0 [f=0014864] Start gadgetHandler:Shutdown [f=0014864] Shutdown - StartSetup [f=0014864] Shutdown - UnitMorph [f=0014864] Shutdown - Carrier Drones [f=0014864] Shutdown - LupsNanoSpray [f=0014864] Shutdown - Missile Silo Controller [f=0014864] Shutdown - Modular Comm Info [f=0014864] Shutdown - Terrain Texture Handler [f=0014864] Shutdown - UnitCloakShield [f=0014864] Shutdown - Starlight Handler [f=0014864] End gadgetHandler:Shutdown [f=0014864] Start gadgetHandler:Shutdown [f=0014864] Shutdown - Save/Load [f=0014864] Shutdown - Teleport Throw [f=0014864] Shutdown - UnitMorph [f=0014864] Shutdown - Modular Comm Info [f=0014864] Shutdown - Retreat Command [f=0014864] Shutdown - Shockwaves [f=0014864] Shutdown - UnitCloakShield [f=0014864] Shutdown - Lups Cloak FX [f=0014864] Shutdown - Lups [f=0014864] Shutdown - Lups Shield [f=0014864] End gadgetHandler:Shutdown [f=0014864] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15135429,0,0} {chunk,block}Bytes={0,0} [f=0014864] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15135429,0,0} {chunk,block}Bytes={0,0} [f=0014864] [Game::KillLua][4] dtor=0 [f=0014864] [Game::~CGame][1] [f=0014864] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014864] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014864] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014864] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014864] [Game::KillLua][4] dtor=1 [f=0014864] [Game::KillMisc][1] [f=0014864] [Game::KillMisc][2] [f=0014864] [Game::KillMisc][3] [f=0014864] [Game::KillRendering][1] [f=0014864] [3DOParser::Kill] allocated 1 pieces [f=0014864] [S3OParser::Kill] allocated 314 pieces [f=0014864] [AssParser::Kill] allocated 33 pieces [f=0014864] [Game::KillInterface][1] [f=0014864] [Game::KillInterface][2] [f=0014864] [Game::KillSimulation][1] [f=0014864] [Game::KillSimulation][2] [f=0014864] [CCollisionHandler] dis-/continuous tests: 0/1180938 [f=0014864] [Game::KillSimulation][3] [f=0014864] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014864] [~CPathCache(28x20)] cacheHits=12 hitPercentage=15% numHashColls=0 maxCacheSize=4 [f=0014864] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014864] [~CPathCache(56x40)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014864] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014864] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014864] [LosHandler::Kill] raycast instance cache-{hits,misses}={4943,7812}; shared=1%; cached=38% [f=0014864] [Game::KillSimulation][4] [f=0014864] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014864] [Game::~CGame][2] [f=0014864] [Game::~CGame][3] [f=0014864] [SpringApp::Kill][3] [f=0014864] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 157333 bytes sent 186406 bytes recv'd [f=0014864] [SpringApp::Kill][4] font=0x44d0daa0 [f=0014864] [SpringApp::Kill][5] [f=0014864] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x44d7c160) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2407ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=56ms file="gamedata/modularcomms/weapons/shotgun_disrupt.lua" indx=906 inflSize=0kb readTime=34ms file="unitpics/hoverraid.png" indx=6470 inflSize=10kb readTime=32ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=24ms file="units/bomberdisarm.lua" indx=6694 inflSize=4kb readTime=22ms file="luaui/widgets/gfx_sun_and_atmosphere.lua" indx=4603 inflSize=11kb readTime=22ms file="bitmaps/loadpictures/water.png" indx=516 inflSize=3506kb readTime=16ms file="units/bomberriot.lua" indx=6697 inflSize=3kb readTime=16ms file="bitmaps/pd/splashside.tga" indx=570 inflSize=64kb readTime=15ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 39678278 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x44e780b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450266f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44dd8eb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efcdc0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]