[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ug64NI4xlk/springsettings.1092809.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe6c80a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2680 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1092809/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454ae380] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454ae380] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 533ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 607ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 59ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 711ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 90ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1092809/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (312ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11900,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1092809/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x532d5c00,0x5346f200}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3806726096395a8635f0961552e76435 [f=-000001] Connection attempt from jqninee [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: jqninee changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kumbi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kumbi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jqninee" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jqninee" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[Game::Load][lua{Rules,Gaia}={0000000077a75f90,00000000ce8aa200}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jqninee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jqninee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jqninee" string="[Game::Load][lua{Rules,Gaia}={000000013711c2e0,000000013275e140}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [5318,191.23114,2388]: 0 finished unit Strike Commander [f=-000001] [0] Event [767,190.862793,3727]: 1 finished unit Strike Commander [f=0000000] [0] Kumbi, team: 1, elo:1627, userid: 531453 [f=0000000] [0] jqninee, team: 0, elo:1500, userid: 531060 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [864,186.278076,3696]: 1 finished unit Tank Foundry [f=0000390] [390] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000480] [480] Event [5288,186.068604,1992]: 0 finished unit Shieldbot Factory [f=0000581] [581] Event [892,185.54364,3696]: 1 finished unit Kodachi [f=0000787] [787] Event [5276,184.191406,1992]: 0 finished unit Convict [f=0000795] [795] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0001109] [1109] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0001163] [1163] Event [5276,184.191406,1992]: 0 finished unit Convict [f=0001415] [1415] Event [892,185.54364,3696]: 1 finished unit Kodachi [f=0001575] [1575] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001580] [1580] Event [5276,184.191406,1992]: 0 finished unit Convict [f=0001653] [1653] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0001906] [1906] Event [4392,120.361328,1592]: 0 lost unit Metal Extractor [f=0002084] [2084] Event [696,188.466797,3512]: 1 finished unit Solar Collector [f=0002154] [2154] Event [4168,92.2705078,1544]: 0 lost unit Metal Extractor [f=0002422] [2422] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0002493] [2493] Event [5276,184.191406,1992]: 0 finished unit Bandit [f=0002525] [2525] Event [892,185.54364,3696]: 1 finished unit Kodachi [f=0002552] [2552] Event [584,191.216797,3608]: 1 finished unit Solar Collector [f=0002567] [2567] Event [3747.44165,57.1301231,1659.3562]: 0 lost unit Convict [f=0002655] [2655] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0002807] [2807] Event [5276,184.191406,1992]: 0 finished unit Bandit [f=0002957] [2957] Event [632,188.058594,3784]: 1 finished unit Solar Collector [f=0003014] [3014] Event [5059.77637,189.802856,2556.94434]: 0 lost unit Bandit [f=0003092] [3092] Event [5276,184.191406,1992]: 0 finished unit Bandit [f=0003116] [3116] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0003252] [3252] Event [892,185.54364,3696]: 1 finished unit Kodachi [f=0003252] [3252] Event [5480,184.674805,2200]: 0 lost unit Metal Extractor [f=0003312] [3312] Event [744,186.114258,3880]: 1 finished unit Solar Collector [f=0003333] [3333] Event [4854.87207,191.763657,2958.13794]: 1 lost unit Kodachi [f=0003391] [3391] Event [5576,193.794922,2440]: 0 lost unit Metal Extractor [f=0003435] [3435] Event [5276,184.191406,1992]: 0 finished unit Bandit [f=0003554] [3554] Event [5320,188.445313,2680]: 0 lost unit Metal Extractor [f=0003801] [3801] Event [892,185.54364,3696]: 1 finished unit Kodachi [f=0003856] [3856] Event [5276,184.191406,1992]: 0 finished unit Bandit [f=0004204] [4204] Event [848,187.84375,3920]: 1 finished unit Lotus [f=0004217] [4217] Event [5890.00391,53.822834,1296.57971]: 0 lost unit Bandit [f=0004261] [4261] Event [5276,184.191406,1992]: 0 finished unit Bandit [f=0004286] [4286] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0004304] [4304] Event [5712.12109,90.2762299,1201.94971]: 0 lost unit Bandit [f=0004328] [4328] Event [5654.49268,105.289078,1180.86096]: 0 lost unit Bandit [f=0004415] [4415] Event [892,185.54364,3696]: 1 finished unit Kodachi [f=0004510] [4510] Event [5240,190.368164,1160]: 0 lost unit Metal Extractor [f=0004685] [4685] Event [5276,184.191406,1992]: 0 finished unit Bandit [f=0004766] [4766] Event [864,183.192383,3552]: 1 finished unit Lotus [f=0005016] [5016] Event [5276,184.191406,1992]: 0 finished unit Bandit [f=0005099] [5099] Event [892,185.54364,3696]: 1 finished unit Kodachi [f=0005292] [5292] Event [5276,184.191406,1992]: 0 finished unit Bandit [f=0005312] [5312] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0005328] [5328] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0005344] [5344] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0005358] [5358] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0005372] [5372] Event [4378.21924,117.861641,1585.39758]: 1 lost unit Kodachi [f=0005376] [5376] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0005404] [5404] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0005418] [5418] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0005434] [5434] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0005448] [5448] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0005464] [5464] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0005478] [5478] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0005522] [5522] Event [5768,178.841797,2168]: 0 finished unit Wind/Tidal Generator [f=0005636] [5636] Event [892,185.54364,3696]: 1 finished unit Kodachi [f=0005730] [5730] Event [5382.69287,184.668365,2184.56836]: 0 lost unit Bandit [f=0005784] [5784] Event [5768,183.289063,2216]: 0 lost unit Wind/Tidal Generator [f=0005808] [5808] Event [5768,185.770508,2264]: 0 lost unit Wind/Tidal Generator [f=0005831] [5831] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0005840] [5840] Event [5608.54248,191.010666,2349.21021]: 0 lost unit Bandit [f=0005858] [5858] Event [5276,184.191406,1992]: 0 finished unit Bandit [f=0005912] [5912] Event [5683.56348,193.137421,2479.94702]: 0 lost unit Bandit [f=0006165] [6165] Event [5816,182.24707,2264]: 0 lost unit Wind/Tidal Generator [f=0006182] [6182] Event [5816,179.550507,2216]: 0 lost unit Wind/Tidal Generator [f=0006198] [6198] Event [5816,173.733307,2168]: 0 lost unit Wind/Tidal Generator [f=0006234] [6234] Event [5714.58594,188.538177,2350.31299]: 0 lost unit Bandit [f=0006245] [6245] Event [5276,184.191406,1992]: 0 finished unit Bandit [f=0006246] [6246] Event [892,185.54364,3696]: 1 finished unit Kodachi [f=0006269] [6269] Event [5864,168.405792,2168]: 0 lost unit Wind/Tidal Generator [f=0006304] [6304] Event [5864,176.29129,2216]: 0 lost unit Wind/Tidal Generator [f=0006312] [6312] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0006424] [6424] Event [5755.61377,155.429428,1953.88525]: 1 lost unit Kodachi [f=0006438] [6438] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0006452] [6452] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0006457] [6457] Event [5715.55664,163.18425,1934.33435]: 1 lost unit Kodachi [f=0006467] [6467] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0006482] [6482] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0006498] [6498] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0006512] [6512] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0006528] [6528] Event [5276,184.191406,1992]: 0 lost unit Bandit [f=0006530] [6530] Event [5288,184.191406,1992]: 0 lost unit Shieldbot Factory [f=0006596] [6596] Event [5864,177.540619,2264]: 0 finished unit Wind/Tidal Generator [f=0006806] [6806] Event [892,185.54364,3696]: 1 finished unit Kodachi [f=0006945] [6945] Event [1952,102.239258,4464]: 1 finished unit Lotus [f=0007229] [7229] Event [1808,123.573242,4432]: 1 finished unit Lotus [f=0007366] [7366] Event [892,185.54364,3696]: 1 finished unit Kodachi [f=0007505] [7505] Event [1896,97.265625,4616]: 1 finished unit Solar Collector [f=0007846] [7846] Event [5320,184.383881,2680]: 0 finished unit Metal Extractor [f=0007929] [7929] Event [5340.01953,186.613556,1912.94202]: 0 lost unit Bandit [f=0007938] [7938] Event [892,185.54364,3696]: 1 finished unit Kodachi [f=0008008] [8008] Event [5226.60059,186.520493,1795.12842]: 0 lost unit Bandit [f=0008032] [8032] Event [4040,224.324219,872]: 0 lost unit Metal Extractor [f=0008083] [8083] Event [5068.44629,186.06131,1830.73303]: 0 lost unit Bandit [f=0008340] Player jqninee left the game: normal quit [f=0008340] [8340] Event [undefined]: jqninee quit [f=0008455] Kumbi has forced a win due to dropped opposition. [f=0008455] game_message: jqninee has been destroyed! [f=0008455] [8455] Event [undefined]: jqninee resigned [f=0008455] game_message: Kumbi wins! [f=0008455] Submitting stats [f=0008455] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008455] Part| Total Time|Time of the last 0.5s [f=0008455] Draw 10632.58ms 18.81% [f=0008455] Lua::Callins::Synced 3238.75ms 5.67% [f=0008455] Lua::Callins::Unsynced 13486.65ms 23.68% [f=0008455] Lua::CollectGarbage::Synced 235.64ms 3.18% [f=0008455] Lua::CollectGarbage::Unsynced 522.01ms 1.99% [f=0008455] Misc::Profiler::AddTime 35.94ms 0.00% [f=0008455] Sim 22214.52ms 62.49% [f=0008455] [8455] Received game_message: jqninee has been destroyed! [f=0008455] [8455] Received game_message: Kumbi wins! [f=0008456] [8456] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008456] [8456] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008456] [8456] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008456] [8456] Game End Stats Values: 2,1275,2065,2065,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.80000019,4.80000019,4.66666651,0,0,0,0,0,0,0,0,0,790,790,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008456] [8456] Game End Stats Values: 3,2095,2330,2330,2095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,5,7.26666689,7.26666689,5,0,175,175,0,0,0,0,0,820,880,880,820,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008456] [8456] Game End Stats Values: 4,2305,2330,2330,2305,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,5.9333334,9,9,5.9333334,0,175,175,0,0,0,0,0,1030,880,880,1030,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008456] [8456] Game End Stats Values: 5,2515,2595,2595,2515,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.4000001,9.80000019,9.80000019,7.4000001,0,350,350,0,0,0,0,0,1240,970,970,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008456] [8456] Game End Stats Values: 6,2515,2665,2665,2515,0,0.33436739,0.33436739,0,0,0,0,0,0,0,0,0,0,0,0,0,0,55.4893036,55.4893036,0,0,0,0,0,8,8.53333378,8.53333378,8,1275,1275,1275,1275,13.3555603,11.0222902,11.0222902,13.3555603,0,350,350,0,0,39.0000458,39.0000458,0,1240,1040,1040,1240,104.33345,0,0,104.33345,0,0,0,0,55.4893036,1.66067851,1.66067851,55.4893036 [f=0008456] [8456] Game End Stats Values: 7,2650,2910,2910,2650,0,0.79254007,0.79254007,0,0,0,0,0,0,0,0,0,0,0,0,0,0,159.028214,159.028214,0,0,0,0,0,8,10.3999996,10.3999996,8,1275,1275,1275,1275,10.0666666,11.0305443,11.0305443,10.0666666,75,525,525,75,0,159.000046,159.000046,0,1300,1110,1110,1300,224.33345,0,0,224.33345,0,0,0,0,159.028214,1.66067851,1.66067851,159.028214 [f=0008456] [8456] Game End Stats Values: 8,2725,2980,2980,2725,0,1.71888793,1.71888793,0,0,0,0,0,0,0,0,0,0,0,0,0,62.3179932,372.864471,372.864471,62.3179932,0,0,0,0,8,12.666667,12.666667,8,1275,1275,1275,1275,13,11.0617561,11.0617561,13,150,525,525,150,0,234.333374,234.333374,0,1300,1180,1180,1300,299.666779,0,0,299.666779,0,0,0,0,372.864471,63.9786682,63.9786682,372.864471 [f=0008456] [8456] Game End Stats Values: 9,2530,3050,3050,2530,0,6.5417943,6.5417943,0,0,0,0,0,0,0,0,0,0,0,0,0,202.93541,693.888916,693.888916,202.93541,0,0,0,0,8,15.0666666,15.0666666,8,1275,1275,1275,1275,11,11.3215284,11.3215284,11,225,525,525,225,175,504.333374,504.333374,175,1030,1250,1250,1030,569.666748,175,175,569.666748,0,0,0,0,719.882141,204.596069,204.596069,719.882141 [f=0008456] [8456] Game End Stats Values: 10,2605,3225,3225,2605,0,17.1305313,17.1305313,0,0,0,0,0,0,0,0,0,0,0,0,0,202.93541,693.888916,693.888916,202.93541,0,0,0,0,8,16,16,8,1275,1275,1275,1275,7,11.7059155,11.7059155,7,300,700,700,300,175,504.333374,504.333374,175,1030,1250,1250,1030,569.666748,175,175,569.666748,0,0,0,0,719.882141,204.596069,204.596069,719.882141 [f=0008456] [8456] Game End Stats Values: 11,2545,3490,3490,2545,0,27.749176,27.749176,0,0,0,0,0,0,0,0,0,0,0,0,0,301.784607,992.092651,992.092651,301.784607,0,90,90,0,8,16,16,8,1275,1275,1275,1275,7.80000019,11.7079096,11.7079096,7.80000019,150,875,875,150,175,729.333374,729.333374,175,1120,1250,1250,1120,794.666748,175,175,794.666748,0,0,0,0,1020.39648,316.338623,316.338623,1020.39648 [f=0008456] [8456] Game End Stats Values: 12,2530,3580,3580,2530,0,43.2879448,43.2879448,0,0,0,0,0,0,0,0,0,0,0,0,0,301.784607,1001.32373,1001.32373,301.784607,0,180,180,0,8,16,16,8,1275,1275,1275,1275,7.26666689,12.0359192,12.0359192,7.26666689,225,875,875,225,175,819.333374,819.333374,175,1030,1250,1250,1030,884.666748,175,175,884.666748,0,0,0,0,1029.62744,317.134705,317.134705,1029.62744 [f=0008456] [8456] Game End Stats Values: 13,2680,3580,3580,2680,0,64.6177368,64.6177368,0,0,0,0,0,0,0,0,0,0,0,0,0,397.470795,1166.65674,1166.65674,397.470795,0,180,180,0,8,16,16,8,1275,1275,1275,1275,7,12.4219866,12.4219866,7,375,875,875,375,350,822,822,350,1030,1250,1250,1030,887.333374,350,350,887.333374,0,0,0,0,1223.20679,412.820892,412.820892,1223.20679 [f=0008456] [8456] Game End Stats Values: 14,2565,3845,3845,2565,0,75.1286926,75.1286926,0,0,0,0,0,0,0,0,0,0,0,0,0,511.362244,1769.22009,1769.22009,511.362244,0,180,180,0,8.43546486,16,16,8.43546486,1275,1275,1275,1275,7,11.7007303,11.7007303,7,225,1050,1050,225,350,999.666687,999.666687,350,1065,1340,1340,1065,1065,350,350,1065,0,0,0,0,1843.60815,535.583252,535.583252,1843.60815 [f=0008456] [8456] Game End Stats Values: 15,2565,4020,4020,2565,0,87.8020706,87.8020706,0,0,0,0,0,0,0,0,0,0,0,0,0,623.106384,1932.505,1932.505,623.106384,0,180,180,0,8.64798927,16,16,8.64798927,1275,1275,1275,1275,7,13.7115593,13.7115593,7,225,1225,1225,225,350,1186.00012,1186.00012,350,1065,1340,1340,1065,1251.33337,350,350,1251.33337,0,0,0,0,2006.89307,692.425476,692.425476,2006.89307 [f=0008456] [8456] Game End Stats Values: 16,1900,3760,3760,1900,0,108.639557,108.639557,0,0,0,0,0,0,0,0,0,0,0,0,0,845.072815,2265.76929,2265.76929,845.072815,0,180,180,0,8.74709988,16,16,8.74709988,1275,1275,1275,1275,8.19999981,16.1224995,16.1224995,8.19999981,225,875,875,225,700,1930.66711,1930.66711,700,400,1430,1430,400,1996.00037,700,700,1996.00037,18.0000038,0,0,18.0000038,2408.62183,957.369263,957.369263,2408.62183 [f=0008456] [8456] Game End Stats Values: 17,1900,4025,4025,1900,0,109.142113,109.142113,0,0,0,0,0,0,0,0,0,0,0,0,0,845.072815,2274.23706,2274.23706,845.072815,0,270,270,0,9.43441963,16,16,9.43441963,1275,1275,1275,1275,9.18888569,15.0335045,15.0335045,9.18888569,225,1050,1050,225,700,1930.66711,1930.66711,700,400,1430,1430,400,1996.00037,700,700,1996.00037,55.6667976,0,0,55.6667976,2417.0896,957.369263,957.369263,2417.0896 [f=0008456] [8456] Game End Stats Values: 18,1900,4360,4360,1900,0,119.366646,119.366646,0,0,0,0,0,0,0,0,0,0,0,0,0,845.072815,2274.23706,2274.23706,845.072815,0,360,360,0,9.54509449,16.3999996,16.3999996,9.54509449,1275,1275,1275,1275,8.41111851,15.6816349,15.6816349,8.41111851,225,1225,1225,225,700,1930.66711,1930.66711,700,400,1500,1500,400,1996.00037,700,700,1996.00037,72.1667328,0,0,72.1667328,2417.0896,957.369263,957.369263,2417.0896 [f=0008456] [8456] Game End Stats Values: 19,1675,4535,4535,1675,0,150.910049,150.910049,0,0,0,0,0,0,0,0,0,0,0,0,0,877.306702,2477.66309,2477.66309,877.306702,0,360,360,0,10.6726341,18,18,10.6726341,1275,1275,1275,1275,9.29993343,17.1028938,17.1028938,9.29993343,0,1400,1400,0,700,2245.66699,2245.66699,700,400,1500,1500,400,2311.00049,738.999939,738.999939,2311.00049,99.499649,0,0,99.499649,2620.51563,1007.36517,1007.36517,2620.51563 [f=0008456] [8456] Game End Stats Values: 20,1675,4535,4535,1675,0,170.485489,170.485489,0,0,0,0,0,0,0,0,0,0,0,0,0,877.306702,2477.66309,2477.66309,877.306702,0,360,360,0,11.8001719,18,18,11.8001719,1275,1275,1275,1275,11.9997797,19.8812847,19.8812847,11.9997797,0,1400,1400,0,700,2245.66699,2245.66699,700,400,1500,1500,400,2311.00049,738.999939,738.999939,2311.00049,158.833481,0,0,158.833481,2620.51563,1007.36517,1007.36517,2620.51563 [f=0008619] Player Kumbi left the game: normal quit [f=0008619] [8619] Event [undefined]: Kumbi quit [f=0008625] No clients connected, shutting down server [f=0008625] Server shutdown [f=0008625] [8625] all players disconnected [f=0008834] [8834] Event [936,189.336914,3880]: 1 finished unit Caretaker [f=0008919] [8919] Event [892,185.54364,3696]: 1 finished unit Blitz [f=0009394] [9394] Event [892,185.54364,3696]: 1 finished unit Blitz [f=0009875] [9875] Event [892,185.54364,3696]: 1 finished unit Blitz [f=0010399] [10399] Event [892,185.54364,3696]: 1 finished unit Blitz [f=0010965] [10965] Event [892,185.54364,3696]: 1 finished unit Blitz [f=0010978] Autoquit sending quit command. [f=0010978] [QuitAction] user exited to system [f=0010978] [SpringApp::Kill][1] fromRun=1 [f=0010978] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010978] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010978] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010978] [ThreadPool::SetThreadCount][2] workers=0 [f=0010978] [SpringApp::Kill][2] [f=0010978] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010978] [Game::KillLua][3] dtor=0 luaUI=0x5336ed00 [f=0010978] Start widgetHandler:Shutdown [f=0010978] Shutdown - SaveOrderList Complete [f=0010978] Writing last game win data [f=0010978] Shutdown - SaveConfigData Complete [f=0010978] Shutdown Widget - Save/Load API [f=0010978] Shutdown Widget - Chili Highlight [f=0010978] Shutdown Widget - Draw After Chili [f=0010978] Shutdown Widget - EPIC Menu [f=0010978] Shutdown Widget - Chili Widget Selector [f=0010978] Shutdown Widget - Chili Minimap [f=0010978] Shutdown Widget - Local Team Colors [f=0010978] Shutdown Widget - Display Keys 2 [f=0010978] Shutdown Widget - Save Game Menu [f=0010978] Shutdown Widget - Unit Icons [f=0010978] Shutdown Widget - Noises [f=0010978] Shutdown Widget - HealthBars [f=0010978] Shutdown Widget - Win Counter [f=0010978] Shutdown Widget - SpringRTS Replay Stats [f=0010978] Shutdown Widget - BuildETA [f=0010978] Shutdown Widget - Modular Comm Info [f=0010978] Shutdown Widget - Stereo3D [f=0010978] Shutdown Widget - Showeco and Grid Drawer [f=0010978] Shutdown Widget - Point Tracker [f=0010978] Shutdown Widget - Missile Silo Range [f=0010978] Shutdown Widget - MetalFeatures (new) [f=0010978] Shutdown Widget - MinimapEvents [f=0010978] Shutdown Widget - Local Widgets Config [f=0010978] Shutdown Widget - Highlight Geos [f=0010978] Shutdown Widget - Grab Input [f=0010978] Input grabbing is disabled! [f=0010978] Shutdown Widget - Defense Range Zero-K [f=0010978] Shutdown Widget - Darkening [f=0010978] Shutdown Widget - Context Menu [f=0010978] Shutdown Widget - Chili Spectator Panels [f=0010978] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010978] Shutdown Widget - Chili Nuke Warning [f=0010978] Shutdown Widget - Chili EndGame Window [f=0010978] Shutdown Widget - Chili Economy Panel Default [f=0010978] Shutdown Widget - CameraShake [f=0010978] Shutdown Widget - State Reverse and Latency [f=0010978] Shutdown Widget - Music Player v2 [f=0010978] Shutdown Widget - Attack AoE [f=0010978] Shutdown Widget - UnitShapes [f=0010978] Shutdown Widget - Map Edge Extension [f=0010978] Shutdown Widget - Selection Send [f=0010978] Shutdown Widget - LupsManager [f=0010978] Shutdown Widget - Newton Firezone [f=0010978] Shutdown Widget - Chili Pro Console [f=0010978] Shutdown Widget - Persistent Build Height [f=0010978] Shutdown Widget - Lasso Terraform GUI [f=0010978] Shutdown Widget - Lups [f=0010978] Shutdown Widget - Chili Framework [f=0010978] Shutdown Widget - Mex Placement Handler [f=0010978] Shutdown Widget - Chili Core Selector [f=0010978] Shutdown Widget - Custom Markers [f=0010978] Shutdown Widget - Select Keys [f=0010978] Shutdown Widget - Pause Screen [f=0010978] Shutdown Widget - Text To Speech Control [f=0010978] Shutdown Widget - Layout Handler [f=0010978] End widgetHandler:Shutdown [f=0010978] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={574921,68493879} {int,ext,rec}Allocs={9605729,0,0} {chunk,block}Bytes={68493879,0} [f=0010978] [Game::KillLua][1] dtor=0 luaGaia=0x5346f200 [f=0010978] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={407159,57838106} {int,ext,rec}Allocs={9605730,0,0} {chunk,block}Bytes={57838106,0} [f=0010978] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={407159,57838106} {int,ext,rec}Allocs={9605730,0,0} {chunk,block}Bytes={57838106,0} [f=0010978] [Game::KillLua][2] dtor=0 luaRules=0x532d5c00 [f=0010978] Start gadgetHandler:Shutdown [f=0010978] Shutdown - StartSetup [f=0010978] Shutdown - UnitMorph [f=0010978] Shutdown - Carrier Drones [f=0010978] Shutdown - LupsNanoSpray [f=0010978] Shutdown - Missile Silo Controller [f=0010978] Shutdown - Modular Comm Info [f=0010978] Shutdown - Terrain Texture Handler [f=0010978] Shutdown - UnitCloakShield [f=0010978] Shutdown - Starlight Handler [f=0010978] End gadgetHandler:Shutdown [f=0010978] Start gadgetHandler:Shutdown [f=0010978] Shutdown - Save/Load [f=0010978] Shutdown - Teleport Throw [f=0010978] Shutdown - UnitMorph [f=0010978] Shutdown - Modular Comm Info [f=0010978] Shutdown - Retreat Command [f=0010978] Shutdown - Shockwaves [f=0010978] Shutdown - UnitCloakShield [f=0010978] Shutdown - Lups Cloak FX [f=0010978] Shutdown - Lups [f=0010978] Shutdown - Lups Shield [f=0010978] End gadgetHandler:Shutdown [f=0010978] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9605761,0,0} {chunk,block}Bytes={0,0} [f=0010978] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9605761,0,0} {chunk,block}Bytes={0,0} [f=0010978] [Game::KillLua][4] dtor=0 [f=0010978] [Game::~CGame][1] [f=0010978] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010978] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010978] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010978] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010978] [Game::KillLua][4] dtor=1 [f=0010978] [Game::KillMisc][1] [f=0010978] [Game::KillMisc][2] [f=0010978] [Game::KillMisc][3] [f=0010978] [Game::KillRendering][1] [f=0010978] [3DOParser::Kill] allocated 1 pieces [f=0010978] [S3OParser::Kill] allocated 170 pieces [f=0010978] [AssParser::Kill] allocated 33 pieces [f=0010978] [Game::KillInterface][1] [f=0010978] [Game::KillInterface][2] [f=0010978] [Game::KillSimulation][1] [f=0010978] [Game::KillSimulation][2] [f=0010978] [CCollisionHandler] dis-/continuous tests: 0/576292 [f=0010978] [Game::KillSimulation][3] [f=0010978] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010978] [~CPathCache(24x24)] cacheHits=9 hitPercentage=24% numHashColls=0 maxCacheSize=3 [f=0010978] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010978] [~CPathCache(48x48)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010978] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010978] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010978] [LosHandler::Kill] raycast instance cache-{hits,misses}={1892,4301}; shared=0%; cached=30% [f=0010978] [Game::KillSimulation][4] [f=0010978] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010978] [Game::~CGame][2] [f=0010978] [Game::~CGame][3] [f=0010978] [SpringApp::Kill][3] [f=0010978] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115755 bytes sent 88200 bytes recv'd [f=0010978] [SpringApp::Kill][4] font=0x453e8aa0 [f=0010978] [SpringApp::Kill][5] [f=0010978] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4418d7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2044ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=56ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=24ms file="luaui/widgets/unit_stockpile.lua" indx=4789 inflSize=1kb readTime=21ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=21ms file="bitmaps/loadpictures/linemove.png" indx=507 inflSize=3005kb readTime=16ms file="luaui/configs/integral_menu_culling.lua" indx=2867 inflSize=5kb readTime=14ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=12ms file="luaui/images/lobbyranks/2_1.png" indx=3618 inflSize=136kb readTime=11ms file="luaui/widgets/api_shared_functions.lua" indx=3836 inflSize=7kb readTime=11ms file="luaui/widgets/chili/skins/evolved/panel2_bg.png" indx=4035 inflSize=0kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 38745939 bytes cached in 2775 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x45578fb0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45578e10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454568e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe6c80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]