[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6rwFhJjVRw/springsettings.1092716.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc3800a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2676 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1092716/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461acc70] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461acc70] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 531ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 605ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 48ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kumbi was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1092716/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (208ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11899,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1092716/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a033910,0x5a823c60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 83f671608f78ece31f8858a8829dffc7 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Aerithlynn [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Aerithlynn changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[Game::Load][lua{Rules,Gaia}={00000000f9117b80,00000000f8488e60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000a8f6a9f0,00000000612933f0}]" [f=-000001] Allies: I choose: Mobile RV! [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [5332,241.48468,795]: 0 finished unit Engineer Commander [f=-000001] [0] Event [341,241.480347,3024]: 1 finished unit Recon Commander [f=0000000] [0] Aerithlynn, team: 1, elo:2616, userid: 461262 [f=0000000] [0] DanWarior, team: 0, elo:2460, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [416,241.485596,2944]: 1 finished unit Tank Foundry [f=0000018] [18] Event [5344,241.487885,1000]: 0 finished unit Cloakbot Factory [f=0000255] [255] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0000353] [353] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0000445] [445] Event [5272,241.47644,712]: 0 finished unit Solar Collector [f=0000622] [622] Event [444,242.805603,2944]: 1 finished unit Welder [f=0000705] [705] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0000716] [716] Event [5334.3999,241.421509,1000]: 0 finished unit Glaive [f=0000895] [895] Event [5448,241.485596,856]: 0 finished unit Solar Collector [f=0000918] [918] Event [5334.3999,241.421509,1000]: 0 finished unit Glaive [f=0001015] [1015] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0001096] [1096] Event [5400,241.485596,776]: 0 finished unit Solar Collector [f=0001306] [1306] Event [5334.3999,241.421509,1000]: 0 finished unit Glaive [f=0001477] [1477] Event [296,241.485596,3016]: 1 finished unit Solar Collector [f=0001690] [1690] Event [5248,241.156006,1088]: 0 finished unit Lotus [f=0001720] [1720] Event [444,242.805603,2944]: 1 finished unit Kodachi [f=0001753] [1753] Event [5334.3999,241.421509,1000]: 0 finished unit Glaive [f=0001940] [1940] Event [4816,309.312439,1088]: 0 finished unit Radar Tower [f=0002214] [2214] Event [424,241.339111,3144]: 1 finished unit Solar Collector [f=0002225] [2225] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0002271] [2271] Event [5334.3999,241.421509,1000]: 0 finished unit Conjurer [f=0002485] [2485] Event [5334.3999,241.421509,1000]: 0 finished unit Glaive [f=0002588] [2588] Event [444,242.805603,2944]: 1 finished unit Kodachi [f=0002652] [2652] Event [464.881927,241.476456,2855.98853]: 0 lost unit Glaive [f=0002681] [2681] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0002720] [2720] Event [761.715027,241.494751,2825.39673]: 0 lost unit Glaive [f=0003145] [3145] Event [4208,241.494751,1296]: 0 finished unit Lotus [f=0003160] [3160] Event [444,242.805603,2944]: 1 finished unit Welder [f=0003254] [3254] Event [5334.3999,241.421509,1000]: 0 finished unit Glaive [f=0003315] [3315] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0003461] [3461] Event [5334.3999,241.421509,1000]: 0 finished unit Glaive [f=0003689] [3689] Event [444,242.805603,2944]: 1 finished unit Kodachi [f=0003739] [3739] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0003863] [3863] Event [5816,241.47644,1128]: 0 finished unit Solar Collector [f=0003957] [3957] Event [5334.3999,241.421509,1000]: 0 finished unit Glaive [f=0004055] [4055] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0004056] [4056] Event [536,241.329956,3288]: 1 finished unit Solar Collector [f=0004224] [4224] Event [444,242.805603,2944]: 1 finished unit Kodachi [f=0004314] [4314] Event [5334.3999,241.421509,1000]: 0 finished unit Glaive [f=0004344] [4344] Event [3784,241.47644,856]: 0 finished unit Solar Collector [f=0004397] [4397] Event [5704,241.485596,1080]: 0 finished unit Solar Collector [f=0004494] [4494] Event [5812.46191,240.418472,1539.46179]: 0 lost unit Glaive [f=0004548] [4548] Event [5808.77246,237.225708,1777.03149]: 0 lost unit Glaive [f=0004592] [4592] Event [3648,241.339111,912]: 0 finished unit Lotus [f=0004744] [4744] Event [3712,241.485596,864]: 0 finished unit Radar Tower [f=0004766] [4766] Event [444,242.805603,2944]: 1 finished unit Kodachi [f=0004773] [4773] Event [5334.3999,241.421509,1000]: 0 finished unit Glaive [f=0004866] [4866] Event [5933.0459,241.296509,1268.64954]: 0 lost unit Glaive [f=0004920] [4920] Event [5592,241.485596,1000]: 0 finished unit Solar Collector [f=0004980] [4980] Event [5334.3999,241.421509,1000]: 0 finished unit Glaive [f=0004980] [4980] Event [5884.021,241.47644,1338.04028]: 0 lost unit Glaive [f=0005020] [5020] Event [1064,241.430664,3384]: 1 finished unit Solar Collector [f=0005170] [5170] Event [5944.72363,241.458374,1384.93481]: 0 lost unit Glaive [f=0005177] [5177] Event [6010.77051,238.072296,1268.89771]: 0 lost unit Glaive [f=0005185] [5185] Event [5334.3999,241.421509,1000]: 0 finished unit Glaive [f=0005318] [5318] Event [6001.13721,237.898254,1199.41162]: 0 lost unit Glaive [f=0005335] [5335] Event [444,242.805603,2944]: 1 finished unit Welder [f=0005347] [5347] Event [6008.29883,241.485596,1422.90784]: 1 lost unit Kodachi [f=0005348] [5348] Event [6009.6123,240.070801,1312.26294]: 0 lost unit Glaive [f=0005355] [5355] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0005561] [5561] Event [5334.3999,241.421509,1000]: 0 finished unit Conjurer [f=0005758] [5758] Event [1064,241.28418,3464]: 1 finished unit Solar Collector [f=0005880] [5880] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0005936] [5936] Event [5334.3999,241.421509,1000]: 0 finished unit Conjurer [f=0005948] [5948] Event [444,242.805603,2944]: 1 finished unit Kodachi [f=0006019] [6019] Event [5384,241.485596,1096]: 0 finished unit Caretaker [f=0006142] [6142] Event [1064,241.485596,3544]: 1 finished unit Solar Collector [f=0006260] [6260] Event [5872,241.47644,1312]: 0 lost unit Lotus [f=0006312] [6312] Event [5787.10498,241.254425,1495.14343]: 0 lost unit Glaive [f=0006350] [6350] Event [5859.72656,241.430328,1465.00208]: 0 lost unit Glaive [f=0006371] [6371] Event [5334.3999,241.421509,1000]: 0 finished unit Reaver [f=0006382] [6382] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0006496] [6496] Event [5880,241.47644,1208]: 0 lost unit Metal Extractor [f=0006541] [6541] Event [444,242.805603,2944]: 1 finished unit Kodachi [f=0006550] [6550] Event [5648,241.485596,1008]: 0 lost unit Lotus [f=0006666] [6666] Event [5544,241.485596,920]: 0 lost unit Metal Extractor [f=0006703] [6703] Event [680,241.47644,3384]: 1 finished unit Solar Collector [f=0006738] [6738] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0006752] [6752] Event [3040,241.494751,1472]: 0 finished unit Lotus [f=0006842] [6842] Event [5192,241.485596,648]: 0 lost unit Metal Extractor [f=0006928] [6928] Event [5648,241.479492,1056]: 0 finished unit Lotus [f=0007093] [7093] Event [444,242.805603,2944]: 1 finished unit Kodachi [f=0007106] [7106] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0007238] [7238] Event [2880,241.595459,1408]: 0 finished unit Lotus [f=0007252] [7252] Event [3800,241.494751,760]: 0 lost unit Metal Extractor [f=0007322] [7322] Event [3521.51099,241.130859,884.991333]: 1 lost unit Kodachi [f=0007370] [7370] Event [3648,241.339111,912]: 0 lost unit Lotus [f=0007388] [7388] Event [5334.3999,241.421509,1000]: 0 finished unit Reaver [f=0007400] [7400] Event [3712,241.648865,864]: 0 lost unit Radar Tower [f=0007493] [7493] Event [5899.69141,238.591324,1203.44531]: 1 lost unit Kodachi [f=0007509] [7509] Event [3040,241.485596,1376]: 0 finished unit Radar Tower [f=0007557] [7557] Event [5648,241.479492,1056]: 0 lost unit Lotus [f=0007622] [7622] Event [444,242.805603,2944]: 1 finished unit Kodachi [f=0007680] [7680] Event [3784,241.47644,952]: 0 lost unit Metal Extractor [f=0007773] [7773] Event [5719.75146,241.310715,881.898193]: 1 lost unit Kodachi [f=0007786] [7786] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0007893] [7893] Event [5334.3999,241.421509,1000]: 0 finished unit Ronin [f=0007942] [7942] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0007983] [7983] Event [3784,241.47644,856]: 0 lost unit Solar Collector [f=0007992] [7992] Event [840,241.494751,3480]: 1 finished unit Solar Collector [f=0008171] [8171] Event [444,242.805603,2944]: 1 finished unit Kodachi [f=0008197] [8197] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0008377] [8377] Event [1904,241.494751,2080]: 1 finished unit Lotus [f=0008452] [8452] Event [5544,238.236389,920]: 0 finished unit Metal Extractor [f=0008474] [8474] Event [5192,238.236389,648]: 0 finished unit Metal Extractor [f=0008474] [8474] Event [4328,241.467285,1960]: 0 lost unit Metal Extractor [f=0008480] [8480] Event [4264,241.281967,1976]: 0 lost unit Solar Collector [f=0008523] [8523] Event [5334.3999,241.421509,1000]: 0 finished unit Ronin [f=0008592] [8592] Event [1008,241.424561,3456]: 1 finished unit Lotus [f=0008603] [8603] Event [4676.92334,237.805176,1679.18433]: 0 lost unit Conjurer [f=0008743] [8743] Event [444,242.805603,2944]: 1 finished unit Welder [f=0008849] [8849] Event [2200,241.494751,1496]: 0 lost unit Metal Extractor [f=0008862] [8862] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0009216] [9216] Event [5880,237.88147,1208]: 0 finished unit Metal Extractor [f=0009398] [9398] Event [2284.9646,242.553467,1479.41345]: 0 finished unit Engineer Commander [f=0009398] [9398] Event [2284.9646,242.553467,1479.41345]: 0 lost unit Engineer Commander [f=0009398] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0009398] [9398] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0009413] [9413] Event [2192,241.47644,1360]: 1 finished unit Lotus [f=0009427] [9427] Event [5793.1792,241.854706,1223.49988]: 0 lost unit Conjurer [f=0009492] [9492] Event [2304,241.522217,1408]: 0 finished unit Lotus [f=0009493] [9493] Event [5880,237.88147,1208]: 0 lost unit Metal Extractor [f=0009510] [9510] Event [2085.84473,300.210785,1399.36621]: 1 lost unit Recon Commander [f=0009554] [9554] Event [2192,238.677673,1360]: 1 lost unit Lotus [f=0009598] [9598] Event [2144.9624,232.374344,1372.51147]: 1 lost unit Kodachi [f=0009635] [9635] Event [5334.3999,241.421509,1000]: 0 finished unit Reaver [f=0009643] [9643] Event [312,241.467285,3112]: 1 finished unit Caretaker [f=0009655] [9655] Event [5576,241.822205,840]: 0 finished unit Solar Collector [f=0009658] [9658] Event [444,242.805603,2944]: 1 finished unit Blitz [f=0009687] [9687] Event [5816,241.47644,1128]: 0 lost unit Solar Collector [f=0009709] [9709] Event [5903.2002,242.390991,1304.77869]: 1 lost unit Kodachi [f=0009715] [9715] Event [2094.35156,240.30867,1526.48804]: 1 lost unit Kodachi [f=0009737] [9737] Event [6026.39453,237.135223,1246.42822]: 1 lost unit Kodachi [f=0009738] [9738] Event [2304,233.021851,1408]: 0 lost unit Lotus [f=0009740] [9740] Event [5998.11377,238.334625,1256.35474]: 1 lost unit Kodachi [f=0009770] [9770] Event [5334.3999,241.421509,1000]: 0 finished unit Glaive [f=0009895] [9895] Event [undefined]: DanWarior resigned [f=0009895] game_message: DanWarior has been destroyed! [f=0009895] game_message: Aerithlynn wins! [f=0009895] Submitting stats [f=0009895] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009895] Part| Total Time|Time of the last 0.5s [f=0009895] Draw 9520.52ms 7.39% [f=0009895] Lua::Callins::Synced 4981.94ms 42.71% [f=0009895] Lua::Callins::Unsynced 13664.35ms 12.97% [f=0009895] Lua::CollectGarbage::Synced 272.03ms 0.10% [f=0009895] Lua::CollectGarbage::Unsynced 522.35ms 1.30% [f=0009895] Misc::Profiler::AddTime 43.96ms 0.00% [f=0009895] Sim 21146.12ms 84.23% [f=0009895] [9895] Received game_message: DanWarior has been destroyed! [f=0009895] [9895] Received game_message: Aerithlynn wins! [f=0009896] [9896] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009896] [9896] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009896] [9896] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009896] [9896] Game End Stats Values: 2,2135,2065,2065,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4316659,4.97266626,4.97266626,5.4316659,0,0,0,0,0,0,0,0,860,790,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009896] [9896] Game End Stats Values: 3,2360,2250,2250,2360,0.81512594,0,0,0.81512594,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8,8,9.86666679,1275,1275,1275,1275,8.11433983,7.29499865,7.29499865,8.11433983,65,0,0,65,0,0,0,0,1020,975,975,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009896] [9896] Game End Stats Values: 4,2560,2340,2340,2560,7.90498209,0,0,7.90498209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.8000002,8,8,12.8000002,1275,1275,1275,1275,10.0626574,8.8249979,8.8249979,10.0626574,195,0,0,195,0,0,0,0,1090,1065,1065,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009896] [9896] Game End Stats Values: 5,2715,2585,2585,2715,19.0793896,1.14604473,1.14604473,19.0793896,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,14,9.19999981,9.19999981,14,1275,1275,1275,1275,10.33496,9.66640282,9.66640282,10.33496,260,175,175,260,0,0,0,0,1090,1135,1135,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009896] [9896] Game End Stats Values: 6,2770,2745,2745,2770,31.1548061,2.47706199,2.47706199,31.1548061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,14,10,10,14,1330,1275,1275,1330,10.3950291,9.67873573,9.67873573,10.3950291,260,175,175,260,0,0,0,0,1090,1295,1295,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009896] [9896] Game End Stats Values: 7,2980,2920,2920,2980,42.1810646,4.93650818,4.93650818,42.1810646,0,0,0,0,0,0,0,0,0,0,0,0,125.274345,108.328537,108.328537,125.274345,90,0,0,90,14,12,12,14,1330,1275,1275,1330,10.3250847,11.8959627,11.8959627,10.3250847,260,350,350,260,0,65,65,0,1300,1295,1295,1300,65,0,0,65,0,0,0,0,111.295929,140.724167,140.724167,111.295929 [f=0009896] [9896] Game End Stats Values: 8,3005,2920,2920,3005,49.5396919,5.57892513,5.57892513,49.5396919,0,0,0,0,0,0,0,0,0,0,0,0,144.189804,127.032578,127.032578,144.189804,180,0,0,180,14,12,12,14,1330,1275,1275,1330,12.2225761,11.9278269,11.9278269,12.2225761,195,350,350,195,0,130,130,0,1300,1295,1295,1300,130,0,0,130,0,0,0,0,129.999954,160.720749,160.720749,129.999954 [f=0009896] [9896] Game End Stats Values: 9,3225,3105,3105,3225,56.4764366,5.71859932,5.71859932,56.4764366,0,0,0,0,0,0,0,0,0,0,0,0,144.189804,147.533447,147.533447,144.189804,180,0,0,180,14,12,12,14,1330,1275,1275,1330,13.5714502,11.8943119,11.8943119,13.5714502,325,350,350,325,0,130,130,0,1390,1480,1480,1390,130,0,0,130,0,0,0,0,150.500824,160.720749,160.720749,150.500824 [f=0009896] [9896] Game End Stats Values: 10,3450,3280,3280,3450,58.8146553,6.03294849,6.03294849,58.8146553,0,0,0,0,0,0,0,0,0,0,0,0,144.189804,228.551041,228.551041,144.189804,180,0,0,180,14.666667,12,12,14.666667,1330,1275,1275,1330,15.7128839,11.9059563,11.9059563,15.7128839,390,525,525,390,0,130,130,0,1550,1480,1480,1550,130,0,0,130,0,0,0,0,231.518417,160.720749,160.720749,231.518417 [f=0009896] [9896] Game End Stats Values: 11,3680,3525,3525,3680,63.1325836,7.05830431,7.05830431,63.1325836,0,0,0,0,0,0,0,0,0,0,0,0,144.189804,348.824677,348.824677,144.189804,180,0,0,180,16.7999992,13.7333336,13.7333336,16.7999992,1330,1275,1275,1330,18.7518635,11.9533558,11.9533558,18.7518635,390,700,700,390,0,195,195,0,1780,1550,1550,1780,195,0,0,195,0,0,0,0,351.792084,160.720749,160.720749,351.792084 [f=0009896] [9896] Game End Stats Values: 12,3830,3700,3700,3830,72.8526764,10.8593693,10.8593693,72.8526764,0,0,0,0,0,0,0,0,0,0,0,0,190.127365,535.324036,535.324036,190.127365,270,0,0,270,20,14,14,20,1385,1275,1275,1385,19.4180069,12.1384029,12.1384029,19.4180069,325,875,875,325,0,325,325,0,1850,1550,1550,1850,325,0,0,325,0,0,0,0,538.291382,209.360519,209.360519,538.291382 [f=0009896] [9896] Game End Stats Values: 13,3725,3780,3780,3725,86.1789551,19.7237473,19.7237473,86.1789551,0,0,0,0,0,0,0,0,0,0,0,0,327.425232,829.766602,829.766602,327.425232,270,0,0,270,22,15.4666662,15.4666662,22,1385,1275,1275,1385,19.6584187,12.4759588,12.4759588,19.6584187,130,700,700,130,175,650,650,175,1940,1805,1805,1940,650,175,175,650,0,0,0,0,840.638855,360.169434,360.169434,840.638855 [f=0009896] [9896] Game End Stats Values: 14,3845,3850,3850,3845,100.655365,28.6930466,28.6930466,100.655365,0,0,0,0,0,0,0,0,0,0,0,0,327.425232,829.766602,829.766602,327.425232,270,0,0,270,22,16.2666664,16.2666664,22,1385,1275,1275,1385,22.0300941,12.482955,12.482955,22.0300941,130,700,700,130,175,650,650,175,2060,1875,1875,2060,650,175,175,650,0,0,0,0,840.638855,360.169434,360.169434,840.638855 [f=0009896] [9896] Game End Stats Values: 15,4235,4095,4095,4235,106.256607,46.9529762,46.9529762,106.256607,0,0,0,0,0,0,0,0,0,0,0,0,419.300354,977.538513,977.538513,419.300354,270,0,0,270,22,18.5333328,18.5333328,22,1385,1275,1275,1385,23.6607437,13.1023293,13.1023293,23.6607437,130,875,875,130,175,698.833435,698.833435,175,2450,1945,1945,2450,698.833435,175,175,698.833435,8.33333015,0,0,8.33333015,988.410767,452.044556,452.044556,988.410767 [f=0009896] [9896] Game End Stats Values: 16,4225,4430,4430,4225,108.367882,71.7361832,71.7361832,108.367882,0,0,0,0,0,0,0,0,0,0,0,0,432.811401,1251.68982,1251.68982,432.811401,270,0,0,270,19.8666668,20,20,19.8666668,1385,1275,1275,1385,25.2375278,13.5372133,13.5372133,25.2375278,210,1050,1050,210,175,1011.50012,1011.50012,175,2360,2105,2105,2360,1011.50012,175,175,1011.50012,22.6666527,0,0,22.6666527,1267.55237,477.740936,477.740936,1267.55237 [f=0009896] [9896] Game End Stats Values: 17,4315,4695,4695,4315,111.11187,95.4888992,95.4888992,111.11187,0,0,0,0,0,0,0,0,0,0,0,0,438.601746,1354.9696,1354.9696,438.601746,450,0,0,450,18.9333324,22,22,18.9333324,1385,1275,1275,1385,19.8068199,15.9165154,15.9165154,19.8068199,210,1225,1225,210,175,1101.50012,1101.50012,175,2270,2195,2195,2270,1101.50012,175,175,1101.50012,27.4999676,0,0,27.4999676,1373.63855,483.531281,483.531281,1373.63855 [f=0009896] [9896] Game End Stats Values: 18,4345,4520,4520,4345,111.331146,119.930824,119.930824,111.331146,0,0,0,0,0,0,0,0,0,0,0,0,759.479492,1783.76526,1783.76526,759.479492,360,0,0,360,18.666666,22,22,18.666666,1385,1275,1275,1385,19.837513,18.1044617,18.1044617,19.837513,420,1050,1050,420,525,1426.50012,1426.50012,525,2180,2195,2195,2180,1426.50012,525,525,1426.50012,67.5001373,0,0,67.5001373,1848.61511,806.385437,806.385437,1848.61511 [f=0009896] [9896] Game End Stats Values: 19,4365,4505,4505,4365,111.377586,144.050583,144.050583,111.377586,0,0,0,0,0,0,0,0,0,0,0,0,899.093384,1990.49878,1990.49878,899.093384,360,0,0,360,17.333334,22.2666664,22.2666664,17.333334,1385,1275,1275,1385,15.8660984,18.6949825,18.6949825,15.8660984,510,875,875,510,700,1586.50012,1586.50012,700,2110,2355,2355,2110,1586.50012,700,700,1586.50012,67.5001373,0,0,67.5001373,2098.84546,945.999268,945.999268,2098.84546 [f=0009896] [9896] Game End Stats Values: 20,4545,4860,4860,4545,111.869804,163.837769,163.837769,111.869804,0,0,0,0,0,0,0,0,0,0,0,0,899.093384,2119.70435,2119.70435,899.093384,360,90,90,360,20,24,24,20,1385,1275,1275,1385,16.8138161,21.6191444,21.6191444,16.8138161,600,1050,1050,600,700,1676.50012,1676.50012,700,2200,2445,2445,2200,1719.83362,700,700,1719.83362,67.5001373,0,0,67.5001373,2235.05273,945.999268,945.999268,2235.05273 [f=0009896] [9896] Game End Stats Values: 21,4425,5225,5225,4425,112.733398,187.444748,187.444748,112.733398,0,0,0,0,0,0,0,0,0,0,0,0,1136.44067,2509.23193,2509.23193,1136.44067,360,180,180,360,20,24,24,20,1385,1275,1275,1385,18.8275719,23.0978031,23.0978031,18.8275719,600,1050,1050,600,700,1870.90002,1870.90002,700,2080,2720,2720,2080,1914.23352,700,700,1914.23352,67.5001373,0,0,67.5001373,2624.58032,1202.72107,1202.72107,2624.58032 [f=0009896] [9896] Game End Stats Values: 22,4625,5315,5315,4625,113.937309,197.399902,197.399902,113.937309,0,0,0,0,0,0,0,0,0,0,0,0,2155.65503,3475.104,3475.104,2155.65503,360,270,270,360,20,24,24,20,1615,1275,1275,1615,21.4416027,24.023674,24.023674,21.4416027,600,1050,1050,600,700,1990.90002,1990.90002,700,2050,2720,2720,2050,2034.23352,700,700,2034.23352,97.8291702,0,0,97.8291702,3590.45239,2221.93481,2221.93481,3590.45239 [f=0009896] [9896] Game End Stats Values: 23,3305,3555,3555,3305,115.296265,197.399902,197.399902,115.296265,0,0,0,0,0,0,0,0,435.047485,87.627655,87.627655,435.047485,3152.2876,4093.52466,4093.52466,3152.2876,360,180,180,360,16.5333328,19.2000008,19.2000008,16.5333328,110,0,0,110,18.3751545,20.9599972,20.9599972,18.3751545,875,475,475,875,2765,2170.8999,2170.8999,2765,1960,2900,2900,1960,3789.2334,2956,2956,3789.2334,97.8291702,0,0,97.8291702,4398.7998,3389.80859,3389.80859,4398.7998 [f=0010001] Spectator DanWarior left the game: normal quit [f=0010001] [10001] Event [undefined]: DanWarior quit [f=0010042] Player Aerithlynn left the game: normal quit [f=0010042] [10042] Event [undefined]: Aerithlynn quit [f=0010048] No clients connected, shutting down server [f=0010048] Server shutdown [f=0010048] [10048] all players disconnected [f=0010125] [10125] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0010177] [10177] Event [444,242.805603,2944]: 1 finished unit Blitz [f=0010599] [10599] Event [312,239.94751,3208]: 1 finished unit Caretaker [f=0010989] [10989] Event [444,242.805603,2944]: 1 finished unit Blitz [f=0011284] [11284] Event [416,241.47644,3056]: 1 finished unit Tank Plate [f=0011703] [11703] Event [444,242.805603,2944]: 1 finished unit Blitz [f=0012246] [12246] Event [444,242.805603,2944]: 1 finished unit Blitz [f=0012855] [12855] Event [444,242.805603,2944]: 1 finished unit Blitz [f=0012969] [12969] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0013438] Autoquit sending quit command. [f=0013438] [QuitAction] user exited to system [f=0013438] [SpringApp::Kill][1] fromRun=1 [f=0013438] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013438] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013438] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013438] [ThreadPool::SetThreadCount][2] workers=0 [f=0013438] [SpringApp::Kill][2] [f=0013438] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013438] [Game::KillLua][3] dtor=0 luaUI=0x5a0cbc10 [f=0013438] Start widgetHandler:Shutdown [f=0013438] Shutdown - SaveOrderList Complete [f=0013438] Writing last game win data [f=0013438] Shutdown - SaveConfigData Complete [f=0013438] Shutdown Widget - Chili Highlight [f=0013438] Shutdown Widget - Save/Load API [f=0013438] Shutdown Widget - Draw After Chili [f=0013438] Shutdown Widget - EPIC Menu [f=0013438] Shutdown Widget - Chili Minimap [f=0013438] Shutdown Widget - Chili Widget Selector [f=0013438] Shutdown Widget - Local Team Colors [f=0013438] Shutdown Widget - Display Keys 2 [f=0013438] Shutdown Widget - Save Game Menu [f=0013438] Shutdown Widget - HealthBars [f=0013438] Shutdown Widget - Noises [f=0013438] Shutdown Widget - Unit Icons [f=0013438] Shutdown Widget - Win Counter [f=0013438] Shutdown Widget - BuildETA [f=0013438] Shutdown Widget - SpringRTS Replay Stats [f=0013438] Shutdown Widget - Modular Comm Info [f=0013438] Shutdown Widget - Music Player v2 [f=0013438] Shutdown Widget - State Reverse and Latency [f=0013438] Shutdown Widget - CameraShake [f=0013438] Shutdown Widget - Chili Economy Panel Default [f=0013438] Shutdown Widget - Chili EndGame Window [f=0013438] Shutdown Widget - Chili Nuke Warning [f=0013438] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013438] Shutdown Widget - Chili Spectator Panels [f=0013438] Shutdown Widget - Context Menu [f=0013438] Shutdown Widget - Darkening [f=0013438] Shutdown Widget - Defense Range Zero-K [f=0013438] Shutdown Widget - Grab Input [f=0013438] Input grabbing is disabled! [f=0013438] Shutdown Widget - Highlight Geos [f=0013438] Shutdown Widget - Local Widgets Config [f=0013438] Shutdown Widget - MinimapEvents [f=0013438] Shutdown Widget - MetalFeatures (new) [f=0013438] Shutdown Widget - Missile Silo Range [f=0013438] Shutdown Widget - Point Tracker [f=0013438] Shutdown Widget - Showeco and Grid Drawer [f=0013438] Shutdown Widget - Stereo3D [f=0013438] Shutdown Widget - Attack AoE [f=0013438] Shutdown Widget - Map Edge Extension [f=0013438] Shutdown Widget - Selection Send [f=0013438] Shutdown Widget - LupsManager [f=0013438] Shutdown Widget - Newton Firezone [f=0013438] Shutdown Widget - Chili Pro Console [f=0013438] Shutdown Widget - Persistent Build Height [f=0013438] Shutdown Widget - Lasso Terraform GUI [f=0013438] Shutdown Widget - Chili Framework [f=0013438] Shutdown Widget - Lups [f=0013438] Shutdown Widget - Custom Markers [f=0013438] Shutdown Widget - Chili Core Selector [f=0013438] Shutdown Widget - Mex Placement Handler [f=0013438] Shutdown Widget - Select Keys [f=0013438] Shutdown Widget - Pause Screen [f=0013438] Shutdown Widget - Layout Handler [f=0013438] Shutdown Widget - Text To Speech Control [f=0013438] End widgetHandler:Shutdown [f=0013438] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={643395,72377187} {int,ext,rec}Allocs={11027234,0,0} {chunk,block}Bytes={72377187,0} [f=0013438] [Game::KillLua][1] dtor=0 luaGaia=0x5a823c60 [f=0013438] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={453257,60588255} {int,ext,rec}Allocs={11027235,0,0} {chunk,block}Bytes={60588255,0} [f=0013438] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={453257,60588255} {int,ext,rec}Allocs={11027235,0,0} {chunk,block}Bytes={60588255,0} [f=0013438] [Game::KillLua][2] dtor=0 luaRules=0x5a033910 [f=0013438] Start gadgetHandler:Shutdown [f=0013438] Shutdown - StartSetup [f=0013438] Shutdown - UnitMorph [f=0013438] Shutdown - Carrier Drones [f=0013438] Shutdown - LupsNanoSpray [f=0013438] Shutdown - Missile Silo Controller [f=0013438] Shutdown - Modular Comm Info [f=0013438] Shutdown - Terrain Texture Handler [f=0013438] Shutdown - UnitCloakShield [f=0013438] Shutdown - Starlight Handler [f=0013438] End gadgetHandler:Shutdown [f=0013438] Start gadgetHandler:Shutdown [f=0013438] Shutdown - Save/Load [f=0013438] Shutdown - Teleport Throw [f=0013438] Shutdown - UnitMorph [f=0013438] Shutdown - Modular Comm Info [f=0013438] Shutdown - Retreat Command [f=0013438] Shutdown - Shockwaves [f=0013438] Shutdown - UnitCloakShield [f=0013438] Shutdown - Lups Cloak FX [f=0013438] Shutdown - Lups [f=0013438] Shutdown - Lups Shield [f=0013438] End gadgetHandler:Shutdown [f=0013438] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11027267,0,0} {chunk,block}Bytes={0,0} [f=0013438] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11027267,0,0} {chunk,block}Bytes={0,0} [f=0013438] [Game::KillLua][4] dtor=0 [f=0013438] [Game::~CGame][1] [f=0013438] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013438] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013438] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013438] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013438] [Game::KillLua][4] dtor=1 [f=0013438] [Game::KillMisc][1] [f=0013438] [Game::KillMisc][2] [f=0013438] [Game::KillMisc][3] [f=0013438] [Game::KillRendering][1] [f=0013438] [3DOParser::Kill] allocated 1 pieces [f=0013438] [S3OParser::Kill] allocated 288 pieces [f=0013438] [AssParser::Kill] allocated 0 pieces [f=0013438] [Game::KillInterface][1] [f=0013438] [Game::KillInterface][2] [f=0013438] [Game::KillSimulation][1] [f=0013438] [Game::KillSimulation][2] [f=0013438] [CCollisionHandler] dis-/continuous tests: 0/20801 [f=0013438] [Game::KillSimulation][3] [f=0013438] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013438] [~CPathCache(24x16)] cacheHits=5 hitPercentage=10% numHashColls=0 maxCacheSize=6 [f=0013438] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013438] [~CPathCache(48x32)] cacheHits=27 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013438] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013438] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013438] [LosHandler::Kill] raycast instance cache-{hits,misses}={1482,6189}; shared=1%; cached=18% [f=0013438] [Game::KillSimulation][4] [f=0013438] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013438] [Game::~CGame][2] [f=0013438] [Game::~CGame][3] [f=0013438] [SpringApp::Kill][3] [f=0013438] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 141764 bytes sent 145688 bytes recv'd [f=0013438] [SpringApp::Kill][4] font=0x460dbaa0 [f=0013438] [SpringApp::Kill][5] [f=0013438] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x4615cbb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2158ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=56ms file="scripts/turretheavylaser.lua" indx=5897 inflSize=4kb readTime=29ms file="unittextures/factorytank_1_flip.png" indx=7183 inflSize=1214kb readTime=28ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=23ms file="luarules/configs/cai/configcoordinator.lua" indx=1235 inflSize=0kb readTime=13ms file="bitmaps/other/bubble.tga" indx=519 inflSize=13kb readTime=12ms file="unitpics/chicken_tiamat.png" indx=6354 inflSize=10kb readTime=12ms file="bitmaps/gpl/smallflare.tga" indx=477 inflSize=4kb readTime=11ms file="objects3d/spherebot_dead.s3o" indx=5458 inflSize=43kb readTime=11ms file="luaui/widgets/gui_replace_cloak_con_order.lua" indx=4686 inflSize=2kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 38647428 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x4623baf0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46252c80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46152880) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc3800010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]