[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kEpEm8mIVK/springsettings.1092709.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f37340a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2675 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1092709/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4615c1c0] using map "FrostyCove v1.13" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="FrostyCove v1.13", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4615c1c0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 540ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 609ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: we require more minerals v1.1 Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Aerithlynn was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1092709/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 612 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9087 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9087 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe-6d0b9087.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=a4812c50 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=168b43de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6d0b9097 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6d0b9097 file="cache/104dev-maintenance/paths/FrostyCove v1.13.pe2-6d0b9097.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (213ms, checksum 4fe3c140)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11899,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1092709/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527bcfa0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 22f5716060a3b727b13a2e654596f592 [f=-000001] Connection attempt from Kumbi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kumbi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from FinnishLime506 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FinnishLime506 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FinnishLime506" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1ddb045d3e82b189e52f3b584aafb72e5863a34b5965bd6c54d772fa74e3db07ad4c0c0c1b45e217a2a5af018f86141423e1de3efc28db031d341a3a05bc843c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FinnishLime506" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[Game::Load][lua{Rules,Gaia}={000000009d1407c0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FinnishLime506" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=80c564b945df1568d56e84da62e725648378fd232c0359aaceec9eddd0eeef6aa6817b51c5d36cca61123838195f8078390de007524e7ff54423d93fa0667706]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FinnishLime506" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cf1e5c87527f5a367a0fe28e53aa00808cae32bffd80f0b7f8367340d57220b4c173707322b7f8ef1a10607ee1cb7723d3c2666ecba247df11e49d89e9e0fec0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FinnishLime506" string="[Game::Load][lua{Rules,Gaia}={00000000faadd2e0,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] *sigh* [f=-000001] Allies: I choose: Me! [f=-000001] !force [f=-000001] > Poll: Do you want to force start? [!y=0/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=1/2, !n=0/2] [f=-000001] !vote 1 [f=-000001] > Poll: Do you want to force start? [!y=2/2, !n=0/2] [f=-000001] > Poll: Do you want to force start? [END:SUCCESS] [f=-000001] > Force starting game [f=-000001] [0] Event [4474,270.482422,4643]: 0 finished unit Recon Commander [f=-000001] [0] Event [769,268.693848,271]: 1 finished unit Strike Commander [f=0000000] [0] Kumbi, team: 1, elo:1574, userid: 531453 [f=0000000] [0] FinnishLime506, team: 0, elo:1436, userid: 410650 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4432,269.309235,4736]: 0 finished unit Rover Assembly [f=0000011] [11] Event [848,267.446533,368]: 1 finished unit Tank Foundry [f=0000291] [291] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Dart [f=0000375] [375] Event [952,267.446533,168]: 1 finished unit Metal Extractor [f=0000615] [615] Event [848,268.766541,396]: 1 finished unit Kodachi [f=0000817] [817] Event [4536,444.404602,3976]: 0 finished unit Metal Extractor [f=0001021] [1021] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Ripper [f=0001171] [1171] Event [216,310.317993,200]: 1 finished unit Metal Extractor [f=0001299] [1299] Event [848,268.766541,396]: 1 finished unit Kodachi [f=0001382] [1382] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Mason [f=0001528] [1528] Event [312,310.289001,216]: 1 finished unit Solar Collector [f=0001781] [1781] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0001815] [1815] Event [488,278.782288,216]: 1 finished unit Solar Collector [f=0002161] [2161] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0002366] [2366] Event [504,310.629639,584]: 1 finished unit Metal Extractor [f=0002590] [2590] Event [848,268.766541,396]: 1 finished unit Kodachi [f=0002665] [2665] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0003030] [3030] Event [4414.00781,269.942749,4736.02979]: 0 lost unit Scorcher [f=0003032] [3032] Event [4414.00781,269.942749,4736.02979]: 0 lost unit Scorcher [f=0003048] [3048] Event [4414.00781,269.942749,4736.02979]: 0 lost unit Scorcher [f=0003062] [3062] Event [4414.00781,269.942749,4736.02979]: 0 lost unit Scorcher [f=0003103] [3103] Event [3224,97.9393005,3880]: 0 finished unit Metal Extractor [f=0003119] [3119] Event [4662.31055,299.786316,4973.0249]: 1 lost unit Kodachi [f=0003580] [3580] Event [376,326.198181,632]: 1 finished unit Solar Collector [f=0003605] [3605] Event [4584,444.404602,3976]: 0 finished unit Wind/Tidal Generator [f=0003793] [3793] Event [4584,444.404602,4024]: 0 finished unit Wind/Tidal Generator [f=0003879] [3879] Event [848,268.766541,396]: 1 finished unit Welder [f=0003926] [3926] Event [4536,444.404602,4024]: 0 finished unit Wind/Tidal Generator [f=0003943] [3943] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0004006] [4006] Event [472,309.310547,712]: 1 finished unit Solar Collector [f=0004063] [4063] Event [4488,444.404602,4024]: 0 finished unit Wind/Tidal Generator [f=0004197] [4197] Event [4488,444.404602,3976]: 0 finished unit Wind/Tidal Generator [f=0004332] [4332] Event [4488,444.404602,3928]: 0 finished unit Wind/Tidal Generator [f=0004396] [4396] Event [632,269.309235,200]: 1 finished unit Solar Collector [f=0004419] [4419] Event [848,268.766541,396]: 1 finished unit Kodachi [f=0004542] [4542] Event [4536,444.404602,3928]: 0 finished unit Wind/Tidal Generator [f=0004672] [4672] Event [1216.63208,267.446533,270.279236]: 0 lost unit Dart [f=0004709] [4709] Event [352,349.493042,752]: 1 finished unit Lotus [f=0004775] [4775] Event [808,271.222687,168]: 1 finished unit Solar Collector [f=0004945] [4945] Event [4584,444.404602,3928]: 0 finished unit Wind/Tidal Generator [f=0004972] [4972] Event [2776,97.9393005,3832]: 0 finished unit Metal Extractor [f=0005003] [5003] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0005153] [5153] Event [216,321.755219,520]: 1 finished unit Solar Collector [f=0005158] [5158] Event [4014.78296,251.838455,4433.64697]: 0 lost unit Scorcher [f=0005159] [5159] Event [4409.51172,273.831787,4403.36328]: 1 lost unit Kodachi [f=0005229] [5229] Event [4313.19043,267.446533,4615.18896]: 1 lost unit Kodachi [f=0005385] [5385] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0005420] [5420] Event [848,268.766541,396]: 1 finished unit Kodachi [f=0005735] [5735] Event [712,269.265747,328]: 1 finished unit Caretaker [f=0005786] [5786] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0005821] [5821] Event [3464,97.9393005,3208]: 0 finished unit Metal Extractor [f=0006001] [6001] Event [216,310.289001,344]: 1 finished unit Solar Collector [f=0006045] [6045] Event [848,268.766541,396]: 1 finished unit Kodachi [f=0006165] [6165] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0006555] [6555] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0006686] [6686] Event [848,268.766541,396]: 1 finished unit Kodachi [f=0006793] [6793] Event [4552,269.330994,4744]: 0 finished unit Caretaker [f=0006804] [6804] Event [3464,97.9393005,3208]: 0 lost unit Metal Extractor [f=0006955] [6955] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0007091] [7091] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Dart [f=0007294] [7294] Event [616,444.404602,1176]: 1 finished unit Metal Extractor [f=0007297] [7297] Event [4648,313.173676,4568]: 0 finished unit Metal Extractor [f=0007430] [7430] Event [848,268.766541,396]: 1 finished unit Kodachi [f=0007602] [7602] Event [4664,316.217804,4504]: 0 finished unit Solar Collector [f=0007651] [7651] Event [3464,93.8778687,3208]: 0 finished unit Metal Extractor [f=0007814] [7814] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Ripper [f=0007817] [7817] Event [848,268.766541,396]: 1 finished unit Kodachi [f=0007919] [7919] Event [1928,97.9393005,1272]: 1 finished unit Metal Extractor [f=0008190] [8190] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0008227] [8227] Event [4936,310.289001,4952]: 0 finished unit Metal Extractor [f=0008498] [8498] Event [4952,310.289001,4888]: 0 finished unit Solar Collector [f=0008546] [8546] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0008612] [8612] Event [1968,97.9393005,1424]: 1 finished unit Lotus [f=0008741] [8741] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0008841] [8841] Event [4409.59131,82.885437,3109.45898]: 1 lost unit Kodachi [f=0008906] [8906] Event [712,269.309235,424]: 1 finished unit Caretaker [f=0008936] [8936] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0009131] [9131] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0009232] [9232] Event [4200,267.678467,4984]: 0 finished unit Metal Extractor [f=0009338] [9338] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0009442] [9442] Event [4216,267.446533,4920]: 0 finished unit Solar Collector [f=0009544] [9544] Event [2376,97.9393005,1320]: 1 finished unit Metal Extractor [f=0009575] [9575] Event [848,268.766541,396]: 1 finished unit Minotaur [f=0009633] [9633] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0009826] [9826] Event [1288,202.251434,3992]: 0 finished unit Caretaker [f=0009853] [9853] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0009861] [9861] Event [1235.14148,145.093201,1181.49536]: 0 lost unit Scorcher [f=0009891] [9891] Event [1254.27722,207.277863,915.579041]: 1 lost unit Kodachi [f=0009919] [9919] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Dart [f=0009954] [9954] Event [1170.72827,202.101212,948.800476]: 0 lost unit Scorcher [f=0009993] [9993] Event [2088,267.446533,280]: 1 finished unit Metal Extractor [f=0010030] [10030] Event [1155.35303,219.793457,860.660461]: 0 lost unit Scorcher [f=0010196] [10196] Event [927.4422,241.430069,829.71582]: 0 lost unit Scorcher [f=0010227] [10227] Event [1400,202.251434,4008]: 0 finished unit Metal Extractor [f=0010280] [10280] Event [712,269.309235,424]: 1 lost unit Caretaker [f=0010287] [10287] Event [699.928345,266.982361,461.115906]: 0 lost unit Scorcher [f=0010313] [10313] Event [768.59198,270.39563,389.084045]: 0 lost unit Scorcher [f=0010345] [10345] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Ripper [f=0010380] [10380] Event [888.874573,267.446533,379.094299]: 0 lost unit Scorcher [f=0010385] [10385] Event [712,269.265747,328]: 1 lost unit Caretaker [f=0010408] [10408] Event [948.636169,267.446533,251.020676]: 0 lost unit Scorcher [f=0010498] [10498] Event [783.252258,269.427551,280.884674]: 1 lost unit Kodachi [f=0010545] [10545] Event [2040,97.9393005,1288]: 1 finished unit Solar Collector [f=0010567] [10567] Event [1416,202.251434,3944]: 0 finished unit Solar Collector [f=0010568] [10568] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0010720] [10720] Event [216,310.317993,200]: 1 lost unit Metal Extractor [f=0010779] [10779] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0010792] [10792] Event [undefined]: Kumbi resigned [f=0010792] game_message: Kumbi has been destroyed! [f=0010792] game_message: FinnishLime506 wins! [f=0010792] Submitting stats [f=0010792] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010792] Part| Total Time|Time of the last 0.5s [f=0010792] Draw 14584.82ms 27.90% [f=0010792] Lua::Callins::Synced 3870.05ms 9.20% [f=0010792] Lua::Callins::Unsynced 16427.18ms 29.60% [f=0010792] Lua::CollectGarbage::Synced 245.33ms 0.80% [f=0010792] Lua::CollectGarbage::Unsynced 580.53ms 0.70% [f=0010792] Misc::Profiler::AddTime 39.33ms 0.00% [f=0010792] Sim 24502.88ms 57.30% [f=0010792] [10792] Received game_message: Kumbi has been destroyed! [f=0010792] [10792] Received game_message: FinnishLime506 wins! [f=0010793] [10793] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,4390,4225,4225,4390,120.17337,269.921753,269.921753,120.17337,0,0,0,0,0,0,0,0,0,0,0,0,743.524902,541.561707,541.561707,743.524902,0,90,90,0,33.0194016,26.7692223,26.7692223,33.0194016,1275,1275,1275,1275,16.583765,15.7622805,15.7622805,16.583765,1405,875,875,1405,525,312.333191,312.333191,525,1710,1985,1985,1710,312.333191,525,525,312.333191,364.346649,100.51252,100.51252,364.346649,589.456177,750.286377,750.286377,589.456177 [f=0010793] [10793] Game End Stats Values: 19,4720,4490,4490,4720,158.213913,279.544495,279.544495,158.213913,0,0,0,0,0,0,0,0,0,0,0,0,745.179382,541.561707,541.561707,745.179382,0,90,90,0,31.8764763,24.4153767,24.4153767,31.8764763,1275,1275,1275,1275,23.2134666,14.6713285,14.6713285,23.2134666,1645,1050,1050,1645,525,312.333191,312.333191,525,1800,2075,2075,1800,312.333191,525,525,312.333191,443.913757,100.51252,100.51252,443.913757,589.456177,751.940857,751.940857,589.456177 [f=0010793] [10793] Game End Stats Values: 20,5130,4490,4490,5130,191.19545,285.64447,285.64447,191.19545,0,0,0,0,0,0,0,0,0,0,0,0,779.34082,541.561707,541.561707,779.34082,0,90,90,0,33.6104927,24,24,33.6104927,1275,1275,1275,1275,21.1525631,15.6126642,15.6126642,21.1525631,1895,1050,1050,1895,525,312.333191,312.333191,525,1960,2075,2075,1960,312.333191,525,525,312.333191,478.992554,100.51252,100.51252,478.992554,589.456177,786.102295,786.102295,589.456177 [f=0010793] [10793] Game End Stats Values: 21,5380,4585,4585,5380,217.684616,315.612579,315.612579,217.684616,0,0,0,0,0,0,0,0,0,0,0,0,895.690063,585.52417,585.52417,895.690063,0,180,180,0,27.9271984,24,24,27.9271984,1275,1275,1275,1275,19.0131435,17.2038746,17.2038746,19.0131435,2145,875,875,2145,700,312.333191,312.333191,700,1960,2255,2255,1960,312.333191,700,700,312.333191,478.992554,100.51252,100.51252,478.992554,658.571777,902.451538,902.451538,658.571777 [f=0010793] [10793] Game End Stats Values: 22,5790,4585,4585,5790,220.258438,346.682495,346.682495,220.258438,0,0,0,0,0,0,0,0,0,0,0,0,951.324158,683.48938,683.48938,951.324158,0,180,180,0,24.4616432,24,24,24.4616432,1275,1275,1275,1275,18.2655067,17.2773247,17.2773247,18.2655067,2395,875,875,2395,700,312.333191,312.333191,700,2120,2255,2255,2120,312.333191,700,700,312.333191,478.992554,100.51252,100.51252,478.992554,756.536987,958.085632,958.085632,756.536987 [f=0010793] [10793] Game End Stats Values: 23,6095,5350,5350,6095,253.21759,390.894684,390.894684,253.21759,0,0,0,0,0,0,0,0,0,0,0,0,1182.09595,920.82196,920.82196,1182.09595,0,180,180,0,27.7238903,24,24,27.7238903,1275,1275,1275,1275,21.5954609,19.5142784,19.5142784,21.5954609,2520,1550,1550,2520,875,437.333191,437.333191,875,2300,2345,2345,2300,437.333191,875,875,437.333191,482.479919,100.51252,100.51252,482.479919,1045.90479,1196.96875,1196.96875,1045.90479 [f=0010793] [10793] Game End Stats Values: 24,5840,5260,5260,5840,295.650604,424.170197,424.170197,295.650604,0,0,0,0,0,0,0,0,0,0,0,0,1728.29614,1432.18823,1432.18823,1728.29614,0,180,180,0,35.7963486,24,24,35.7963486,1275,1275,1275,1275,24.3241806,20.8263664,20.8263664,24.3241806,2175,1550,1550,2175,1055,812.333191,812.333191,1055,2390,2255,2255,2390,1062.33325,1055,1055,1062.33325,508.430023,100.51252,100.51252,508.430023,1657.95264,1811.51758,1811.51758,1657.95264 [f=0010793] [10793] Game End Stats Values: 25,5910,4885,4885,5910,336.101746,451.888031,451.888031,336.101746,0,0,0,0,0,0,0,0,0,0,0,0,2010.25549,1529.58594,1529.58594,2010.25549,0,180,180,0,37.1774025,22.5333328,22.5333328,37.1774025,1275,1275,1275,1275,26.3378315,21.0001755,21.0001755,26.3378315,2175,1375,1375,2175,1500,1062.33325,1062.33325,1500,2460,2055,2055,2460,1312.33325,1500,1500,1312.33325,540.423279,100.51252,100.51252,540.423279,1775.93188,2124.65601,2124.65601,1775.93188 [f=0010810] [10810] Event [312,310.397949,216]: 1 lost unit Solar Collector [f=0010820] [10820] Event [216,310.382385,344]: 1 lost unit Solar Collector [f=0010989] [10989] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0011002] [11002] Event [4344,97.9393005,3400]: 0 finished unit Metal Extractor [f=0011030] Player FinnishLime506 left the game: normal quit [f=0011030] [11030] Event [undefined]: FinnishLime506 quit [f=0011038] Spectator Kumbi left the game: normal quit [f=0011038] [11038] Event [undefined]: Kumbi quit [f=0011044] No clients connected, shutting down server [f=0011044] Server shutdown [f=0011044] [11044] all players disconnected [f=0011199] [11199] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0011409] [11409] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0011587] [11587] Event [4568,97.8450775,3192]: 0 finished unit Metal Extractor [f=0011617] [11617] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0011827] [11827] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0012037] [12037] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0012120] [12120] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Dart [f=0012496] [12496] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Ripper [f=0012713] [12713] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0012923] [12923] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0013133] [13133] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0013343] [13343] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0013553] [13553] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0013763] [13763] Event [4414.00781,269.942749,4736.02979]: 0 finished unit Scorcher [f=0013907] Autoquit sending quit command. [f=0013907] [QuitAction] user exited to system [f=0013907] [SpringApp::Kill][1] fromRun=1 [f=0013907] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013907] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013907] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013907] [ThreadPool::SetThreadCount][2] workers=0 [f=0013907] [SpringApp::Kill][2] [f=0013907] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013907] [Game::KillLua][3] dtor=0 luaUI=0x531177d0 [f=0013907] Start widgetHandler:Shutdown [f=0013907] Shutdown - SaveOrderList Complete [f=0013907] Writing last game win data [f=0013907] Shutdown - SaveConfigData Complete [f=0013907] Shutdown Widget - Save/Load API [f=0013907] Shutdown Widget - Chili Highlight [f=0013907] Shutdown Widget - Draw After Chili [f=0013907] Shutdown Widget - EPIC Menu [f=0013907] Shutdown Widget - Chili Widget Selector [f=0013907] Shutdown Widget - Chili Minimap [f=0013907] Shutdown Widget - Local Team Colors [f=0013907] Shutdown Widget - Display Keys 2 [f=0013907] Shutdown Widget - Save Game Menu [f=0013907] Shutdown Widget - Unit Icons [f=0013907] Shutdown Widget - Noises [f=0013907] Shutdown Widget - HealthBars [f=0013907] Shutdown Widget - Win Counter [f=0013907] Shutdown Widget - SpringRTS Replay Stats [f=0013907] Shutdown Widget - BuildETA [f=0013907] Shutdown Widget - Modular Comm Info [f=0013907] Shutdown Widget - Stereo3D [f=0013907] Shutdown Widget - Showeco and Grid Drawer [f=0013907] Shutdown Widget - Point Tracker [f=0013907] Shutdown Widget - Missile Silo Range [f=0013907] Shutdown Widget - MetalFeatures (new) [f=0013907] Shutdown Widget - MinimapEvents [f=0013907] Shutdown Widget - Local Widgets Config [f=0013907] Shutdown Widget - Highlight Geos [f=0013907] Shutdown Widget - Grab Input [f=0013907] Input grabbing is disabled! [f=0013907] Shutdown Widget - Defense Range Zero-K [f=0013907] Shutdown Widget - Darkening [f=0013907] Shutdown Widget - Context Menu [f=0013907] Shutdown Widget - Chili Spectator Panels [f=0013907] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013907] Shutdown Widget - Chili Nuke Warning [f=0013907] Shutdown Widget - Chili EndGame Window [f=0013907] Shutdown Widget - Chili Economy Panel Default [f=0013907] Shutdown Widget - CameraShake [f=0013907] Shutdown Widget - State Reverse and Latency [f=0013907] Shutdown Widget - Music Player v2 [f=0013907] Shutdown Widget - Attack AoE [f=0013907] Shutdown Widget - Map Edge Extension [f=0013907] Shutdown Widget - Selection Send [f=0013907] Shutdown Widget - LupsManager [f=0013907] Shutdown Widget - Newton Firezone [f=0013907] Shutdown Widget - Chili Pro Console [f=0013907] Shutdown Widget - Persistent Build Height [f=0013907] Shutdown Widget - Lasso Terraform GUI [f=0013907] Shutdown Widget - Lups [f=0013907] Shutdown Widget - Chili Framework [f=0013907] Shutdown Widget - Mex Placement Handler [f=0013907] Shutdown Widget - Chili Core Selector [f=0013907] Shutdown Widget - Custom Markers [f=0013907] Shutdown Widget - Select Keys [f=0013907] Shutdown Widget - Pause Screen [f=0013907] Shutdown Widget - Text To Speech Control [f=0013907] Shutdown Widget - Layout Handler [f=0013907] End widgetHandler:Shutdown [f=0013907] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={397450,68765025} {int,ext,rec}Allocs={9451223,0,0} {chunk,block}Bytes={68765025,0} [f=0013907] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013907] [Game::KillLua][2] dtor=0 luaRules=0x527bcfa0 [f=0013907] Start gadgetHandler:Shutdown [f=0013907] Shutdown - StartSetup [f=0013907] Shutdown - UnitMorph [f=0013907] Shutdown - Carrier Drones [f=0013907] Shutdown - LupsNanoSpray [f=0013907] Shutdown - Missile Silo Controller [f=0013907] Shutdown - Modular Comm Info [f=0013907] Shutdown - Terrain Texture Handler [f=0013907] Shutdown - UnitCloakShield [f=0013907] Shutdown - Starlight Handler [f=0013907] End gadgetHandler:Shutdown [f=0013907] Start gadgetHandler:Shutdown [f=0013907] Shutdown - Save/Load [f=0013907] Shutdown - Teleport Throw [f=0013907] Shutdown - UnitMorph [f=0013907] Shutdown - Modular Comm Info [f=0013907] Shutdown - Retreat Command [f=0013907] Shutdown - Shockwaves [f=0013907] Shutdown - we require more minerals v1.1 [f=0013907] Shutdown - UnitCloakShield [f=0013907] Shutdown - Lups Cloak FX [f=0013907] Shutdown - Lups [f=0013907] Shutdown - Lups Shield [f=0013907] End gadgetHandler:Shutdown [f=0013907] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9451255,0,0} {chunk,block}Bytes={0,0} [f=0013907] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9451255,0,0} {chunk,block}Bytes={0,0} [f=0013907] [Game::KillLua][4] dtor=0 [f=0013907] [Game::~CGame][1] [f=0013907] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013907] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013907] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013907] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013907] [Game::KillLua][4] dtor=1 [f=0013907] [Game::KillMisc][1] [f=0013907] [Game::KillMisc][2] [f=0013907] [Game::KillMisc][3] [f=0013907] [Game::KillRendering][1] [f=0013907] [3DOParser::Kill] allocated 1 pieces [f=0013907] [S3OParser::Kill] allocated 247 pieces [f=0013907] [AssParser::Kill] allocated 62 pieces [f=0013907] [Game::KillInterface][1] [f=0013907] [Game::KillInterface][2] [f=0013907] [Game::KillSimulation][1] [f=0013907] [Game::KillSimulation][2] [f=0013907] [CCollisionHandler] dis-/continuous tests: 0/1693476 [f=0013907] [Game::KillSimulation][3] [f=0013907] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013907] [~CPathCache(20x20)] cacheHits=21 hitPercentage=20% numHashColls=0 maxCacheSize=9 [f=0013907] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013907] [~CPathCache(40x40)] cacheHits=47 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013907] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013907] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013907] [LosHandler::Kill] raycast instance cache-{hits,misses}={3061,7414}; shared=1%; cached=28% [f=0013907] [Game::KillSimulation][4] [f=0013907] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013907] [Game::~CGame][2] [f=0013907] [Game::~CGame][3] [f=0013907] [SpringApp::Kill][3] [f=0013907] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146466 bytes sent 127917 bytes recv'd [f=0013907] [SpringApp::Kill][4] font=0x46093aa0 [f=0013907] [SpringApp::Kill][5] [f=0013907] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x46158ee0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2373ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=100ms file="unitpics/skin_strike_chitin.png" indx=6586 inflSize=9kb readTime=26ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=24ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=23ms file="unitpics/pw_artefact.png" indx=6527 inflSize=9kb readTime=21ms file="luaui/widgets/chili/skins/evolved/panel_1001_small.png" indx=4045 inflSize=4kb readTime=18ms file="luaui/widgets/chili/skins/evolved/panel_1011.png" indx=4046 inflSize=7kb readTime=17ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=16ms file="scripts/grebe.lua" indx=5719 inflSize=5kb readTime=15ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 39918188 bytes cached in 2782 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=22 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/FrostyCove_v1.13.sd7 (0x4621f220) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463bc3a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46157630) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f37340010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]