[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.K4tBp0rVmm/springsettings.1092605.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff6c40a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2705 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1092605/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465785e0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465785e0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 548ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 617ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 798ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 135ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 42ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] m00nduster was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1092605/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (171ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11898,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1092605/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52d2fc80,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 98da716056237b2cf398e3324596f592 [f=-000001] Connection attempt from Kumbi [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kumbi changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from charlo19651018 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: charlo19651018 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kumbi" string="[Game::Load][lua{Rules,Gaia}={00000000ef774180,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="charlo19651018" string="[Game::Load][lua{Rules,Gaia}={00000000d89d28d0,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [4572,262.000122,4549]: 0 finished unit Recon Commander [f=-000001] [0] Event [534,261.999268,602]: 1 finished unit Strike Commander [f=0000000] [0] charlo19651018, team: 0, elo:1558, userid: 402127 [f=0000000] [0] Kumbi, team: 1, elo:1494, userid: 531453 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000008] [8] Event [640,261.995605,544]: 1 finished unit Tank Foundry [f=0000029] [29] Event [4536,261.995605,4456]: 0 finished unit Shieldbot Factory [f=0000351] [351] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0000450] [450] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0000590] [590] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0000607] [607] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000607] [607] Event [668,263.315613,544]: 1 finished unit Kodachi [f=0000746] [746] Event [4360,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0000833] [833] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0000881] [881] Event [4312,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0001119] [1119] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0001133] [1133] Event [4360,261.995605,4312]: 0 finished unit Wind/Tidal Generator [f=0001268] [1268] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0001324] [1324] Event [668,263.315613,544]: 1 finished unit Welder [f=0001392] [1392] Event [4312,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0001687] [1687] Event [4408,261.995605,4360]: 0 finished unit Wind/Tidal Generator [f=0001855] [1855] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0001908] [1908] Event [3039.18066,54.0270996,2586.70117]: 0 lost unit Bandit [f=0001925] [1925] Event [4524,261.995605,4456]: 0 finished unit Convict [f=0001968] [1968] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0002857] [2857] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002971] [2971] Event [668,263.315613,544]: 1 finished unit Kodachi [f=0002980] [2980] Event [4524,261.995605,4456]: 0 finished unit Convict [f=0002981] [2981] Event [888,261.995605,712]: 1 finished unit Solar Collector [f=0002996] [2996] Event [4312,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0003095] [3095] Event [824,261.995605,360]: 1 finished unit Solar Collector [f=0003131] [3131] Event [4360,261.995605,4808]: 0 finished unit Wind/Tidal Generator [f=0003291] [3291] Event [4312,261.995605,4808]: 0 finished unit Wind/Tidal Generator [f=0003339] [3339] Event [510.104828,95.287674,1830.26282]: 0 lost unit Bandit [f=0003400] [3400] Event [605.898254,173.597977,1451.03503]: 1 lost unit Kodachi [f=0003479] [3479] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0003511] [3511] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0003558] [3558] Event [668,263.315613,544]: 1 finished unit Kodachi [f=0003724] [3724] Event [4872,261.995605,4408]: 0 finished unit Wind/Tidal Generator [f=0003734] [3734] Event [360,261.995605,328]: 1 finished unit Solar Collector [f=0003949] [3949] Event [4824,261.995605,4344]: 0 finished unit Wind/Tidal Generator [f=0004025] [4025] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0004280] [4280] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0004301] [4301] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0004378] [4378] Event [328,261.995605,664]: 1 finished unit Solar Collector [f=0004439] [4439] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0004556] [4556] Event [4655.78125,54.1527786,3026.47656]: 1 lost unit Kodachi [f=0004556] [4556] Event [4604.44922,76.9243088,3199.66309]: 0 lost unit Bandit [f=0004573] [4573] Event [668,263.315613,544]: 1 finished unit Kodachi [f=0004740] [4740] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0004963] [4963] Event [2080.48486,55.0467834,628.682678]: 0 lost unit Bandit [f=0005099] [5099] Event [668,263.315613,544]: 1 finished unit Kodachi [f=0005103] [5103] Event [784,54.0244141,2144]: 1 finished unit Lotus [f=0005119] [5119] Event [2888,54.0244141,4488]: 0 finished unit Solar Collector [f=0005191] [5191] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0005254] [5254] Event [4536,261.995605,4632]: 0 finished unit Caretaker [f=0005323] [5323] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0005450] [5450] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0005535] [5535] Event [4824,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0005590] [5590] Event [440,261.995605,776]: 1 finished unit Solar Collector [f=0005655] [5655] Event [668,263.315613,544]: 1 finished unit Welder [f=0005705] [5705] Event [584,55.5441895,2088]: 1 finished unit Solar Collector [f=0005709] [5709] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0005772] [5772] Event [4872,261.995605,4808]: 0 finished unit Wind/Tidal Generator [f=0005832] [5832] Event [2936,54.0366211,4408]: 0 finished unit Solar Collector [f=0005881] [5881] Event [4824,261.995605,4904]: 0 finished unit Wind/Tidal Generator [f=0006103] [6103] Event [344,261.995605,504]: 1 finished unit Solar Collector [f=0006117] [6117] Event [2816,55.3427734,4384]: 0 lost unit Lotus [f=0006250] [6250] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0006284] [6284] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0006416] [6416] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0006498] [6498] Event [2936,54.0366211,4408]: 0 lost unit Solar Collector [f=0006550] [6550] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0006670] [6670] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0006685] [6685] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0006782] [6782] Event [3162.10498,69.4773102,4353.2417]: 0 lost unit Bandit [f=0006802] [6802] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0006820] [6820] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0006953] [6953] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0007073] [7073] Event [4408,54.0366211,2968]: 0 finished unit Solar Collector [f=0007089] [7089] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0007224] [7224] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0007277] [7277] Event [472,261.995605,520]: 1 finished unit Caretaker [f=0007389] [7389] Event [2208,54.0244141,784]: 1 finished unit Lotus [f=0007428] [7428] Event [2767.79272,54.0234261,2870.70605]: 0 lost unit Bandit [f=0007464] [7464] Event [3008,54.6418228,4544]: 0 finished unit Lotus [f=0007469] [7469] Event [1087.29675,54.0365829,2200.65381]: 1 finished unit Strike Commander [f=0007526] [7526] Event [4336,54.012207,3008]: 0 finished unit Radar Tower [f=0007580] [7580] Event [2632.39868,54.0186157,2965.28223]: 0 lost unit Bandit [f=0007632] [7632] Event [2564.37402,54.0309143,3027.3999]: 0 lost unit Bandit [f=0007758] [7758] Event [668,263.315613,544]: 1 finished unit Minotaur [f=0007832] [7832] Event [4336,54.012207,3008]: 0 lost unit Radar Tower [f=0007966] [7966] Event [568,261.995605,776]: 1 finished unit Solar Collector [f=0007968] [7968] Event [4472,54.0488281,2952]: 0 lost unit Metal Extractor [f=0007985] [7985] Event [4361.88379,54.0248528,2707.65454]: 1 lost unit Kodachi [f=0007996] [7996] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0008542] [8542] Event [4472,49.5361176,2952]: 0 finished unit Metal Extractor [f=0008746] [8746] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0008962] [8962] Event [488,261.995605,296]: 1 finished unit Solar Collector [f=0009121] [9121] Event [789.700012,54.0174599,2371.41284]: 0 lost unit Bandit [f=0009164] [9164] Event [2857.23853,54.6638412,4356.65039]: 1 lost unit Kodachi [f=0009187] [9187] Event [2200,54.0366211,504]: 1 finished unit Solar Collector [f=0009189] [9189] Event [664,54.0366211,2184]: 1 lost unit Metal Extractor [f=0009197] [9197] Event [2952,49.0977707,4472]: 0 finished unit Metal Extractor [f=0009225] [9225] Event [784,54.0517273,2144]: 1 lost unit Lotus [f=0009232] [9232] Event [2952,49.0977707,4472]: 0 lost unit Metal Extractor [f=0009238] [9238] Event [4524,261.995605,4456]: 0 finished unit Felon [f=0009241] [9241] Event [2721.47314,54.0267525,3475.06616]: 1 finished unit Strike Commander [f=0009247] [9247] Event [4192,54.0244141,2896]: 0 finished unit Lotus [f=0009255] [9255] Event [2853.64868,54.0244141,4200.56836]: 1 lost unit Kodachi [f=0009308] [9308] Event [3424,57.704834,3616]: 0 finished unit Lotus [f=0009934] [9934] Event [4319.47412,55.0198441,2587.91968]: 0 lost unit Bandit [f=0009981] [9981] Event [776,261.995605,760]: 1 lost unit Metal Extractor [f=0010017] [10017] Event [4524,261.995605,4456]: 0 finished unit Outlaw [f=0010073] [10073] Event [668,263.315613,544]: 1 finished unit Minotaur [f=0010097] [10097] Event [2952,46.0745087,4472]: 0 finished unit Metal Extractor [f=0010107] [10107] Event [448,261.995605,656]: 1 lost unit Lotus [f=0010132] [10132] Event [2934.04297,54.0215225,4237.74707]: 0 lost unit Bandit [f=0010158] [10158] Event [624.883911,261.995605,799.13385]: 0 lost unit Bandit [f=0010174] [10174] Event [2946.77563,54.0120544,4178.7124]: 0 lost unit Bandit [f=0010260] [10260] Event [668,263.315613,544]: 1 lost unit Kodachi [f=0010298] [10298] Event [4524,261.995605,4456]: 0 finished unit Thug [f=0010307] [10307] Event [668,263.315613,544]: 1 lost unit Kodachi [f=0010349] [10349] Event [668,263.315613,544]: 1 lost unit Kodachi [f=0010385] [10385] Event [668,263.315613,544]: 1 lost unit Kodachi [f=0010412] [10412] Event [695.855896,262.371979,735.807861]: 0 lost unit Bandit [f=0010476] [10476] Event [4224,55.0437012,2800]: 0 finished unit Lotus [f=0010583] [10583] Event [4524,261.995605,4456]: 0 finished unit Thug [f=0010643] [10643] Event [517.366699,261.995605,809.777344]: 0 lost unit Bandit [f=0010859] [10859] Event [456,259.213013,632]: 1 lost unit Caretaker [f=0010868] [10868] Event [4524,261.995605,4456]: 0 finished unit Thug [f=0010890] [10890] Event [634.208069,261.995605,717.745605]: 0 lost unit Bandit [f=0010971] [10971] Event [2856,52.4211349,4360]: 0 finished unit Solar Collector [f=0011081] [11081] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0011139] [11139] Event [4304,54.0244141,2720]: 0 finished unit Picket [f=0011144] [11144] Event [4167.95605,83.5005417,2375.83984]: 0 lost unit Bandit [f=0011212] [11212] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0011346] [11346] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0011382] [11382] Event [668,263.315613,544]: 1 finished unit Kodachi [f=0011391] [11391] Event [4084.13354,166.839752,1986.93787]: 0 lost unit Bandit [f=0011480] [11480] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0011605] [11605] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0011737] [11737] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0011919] [11919] Event [4176,54.0061035,2688]: 0 finished unit Lotus [f=0011934] [11934] Event [4201.375,131.371536,2151.17236]: 0 lost unit Bandit [f=0012313] [12313] Event [4178.02832,254.186569,1176.86401]: 1 lost unit Minotaur [f=0012688] [12688] Event [3568.24707,55.1535645,2396.66772]: 0 lost unit Bandit [f=0012739] [12739] Event [3448.11523,55.1800308,2353.46094]: 0 lost unit Bandit [f=0012765] [12765] Event [3371.28857,55.2109375,2312.80054]: 0 lost unit Bandit [f=0012772] [12772] Event [3456,105.757813,3456]: 0 finished unit Radar Tower [f=0012807] [12807] Event [4524,261.995605,4456]: 0 finished unit Felon [f=0012823] [12823] Event [3499.80103,55.1657715,2461.64697]: 0 lost unit Bandit [f=0013258] [13258] Event [4524,261.995605,4456]: 0 finished unit Convict [f=0013537] [13537] Event [4416,54.0244141,2704]: 0 finished unit Lotus [f=0013630] [13630] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0013637] [13637] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0013764] [13764] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0013899] [13899] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0014033] [14033] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0014052] [14052] Event [3320,55.2084961,1800]: 1 lost unit Metal Extractor [f=0014168] [14168] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0014303] [14303] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0014348] [14348] Event [3030.23535,125.462425,1192.11255]: 1 finished unit Strike Commander [f=0014438] [14438] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0014551] [14551] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0014607] [14607] Event [668,263.315613,544]: 1 finished unit Minotaur [f=0014609] [14609] Event [4278.82373,54.0244141,2700.84546]: 0 finished unit Recon Commander [f=0014609] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0014609] [14609] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0014619] [14619] Event [3228.43896,57.7020187,2355.67505]: 0 lost unit Bandit [f=0014640] [14640] Event [4524,261.995605,4456]: 0 finished unit Rogue [f=0014769] [14769] Event [4524,261.995605,4456]: 0 finished unit Bandit [f=0014882] [14882] Event [2941.78442,55.1376343,1799.47437]: 0 lost unit Bandit [f=0014971] [14971] Event [4524,261.995605,4456]: 0 finished unit Rogue [f=0015191] [15191] Event [3832,254.20752,776]: 1 lost unit Metal Extractor [f=0015414] [15414] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0015647] [15647] Event [3632,254.152588,608]: 1 lost unit Lucifer [f=0015650] [15650] Event [3325.96167,207.877029,688.305969]: 1 lost unit Welder [f=0015676] [15676] Event [800,254.231934,3664]: 0 finished unit Lotus [f=0015827] [15827] Event [3245.77368,190.544891,790.74408]: 0 lost unit Bandit [f=0015916] [15916] Event [4524,261.995605,4456]: 0 finished unit Felon [f=0016064] [16064] Event [undefined]: Kumbi resigned [f=0016064] game_message: Kumbi has been destroyed! [f=0016064] game_message: charlo19651018 wins! [f=0016064] Submitting stats [f=0016064] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016064] Part| Total Time|Time of the last 0.5s [f=0016064] Draw 14226.50ms 16.98% [f=0016064] Lua::Callins::Synced 6746.98ms 15.88% [f=0016064] Lua::Callins::Unsynced 19228.19ms 23.28% [f=0016064] Lua::CollectGarbage::Synced 377.10ms 0.20% [f=0016064] Lua::CollectGarbage::Unsynced 798.15ms 0.30% [f=0016064] Misc::Profiler::AddTime 60.22ms 0.10% [f=0016064] Sim 34195.02ms 71.33% [f=0016064] [16064] Received game_message: Kumbi has been destroyed! [f=0016064] [16064] Received game_message: charlo19651018 wins! [f=0016065] [16065] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016065] [16065] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016065] [16065] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016065] [16065] Game End Stats Values: 2,1975,2050,1975,2050,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,4.66666651,4.66666651,4.66666651,0,75,0,75,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016065] [16065] Game End Stats Values: 3,2240,2360,2240,2360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.43245411,8,8.43245411,1275,1275,1275,1275,6.90400028,6.0880003,6.90400028,6.0880003,175,225,175,225,0,0,0,0,790,860,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016065] [16065] Game End Stats Values: 4,2515,2470,2515,2470,0,7.15063429,0,7.15063429,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.0118847,8,13.0118847,1275,1275,1275,1275,7.8560009,7.51670837,7.8560009,7.51670837,175,300,175,300,0,0,0,0,1065,895,1065,895,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016065] [16065] Game End Stats Values: 5,2515,2540,2515,2540,0,20.864357,0,20.864357,0,0,0,0,0,0,0,0,0,0,0,0,73.2741394,83.8069458,73.2741394,83.8069458,0,0,0,0,8,16.8804283,8,16.8804283,1275,1275,1275,1275,9.08000088,7.95424747,9.08000088,7.95424747,175,300,175,300,0,0,0,0,1065,965,1065,965,0,0,0,0,0,0,0,0,83.8069458,73.2741394,83.8069458,73.2741394 [f=0016065] [16065] Game End Stats Values: 6,2695,2585,2695,2585,0,42.1837921,0,42.1837921,0,0,0,0,0,0,0,0,0,0,0,0,148.274124,124.635956,148.274124,124.635956,0,0,0,0,8,18.6027145,8,18.6027145,1275,1275,1275,1275,11.8000002,8.46129513,11.8000002,8.46129513,175,225,175,225,75,0,75,0,1245,1085,1245,1085,0,75,0,75,0,0,0,0,126.784851,148.274124,126.784851,148.274124 [f=0016065] [16065] Game End Stats Values: 7,2695,2585,2695,2585,0,63.9057159,0,63.9057159,0,0,0,0,0,0,0,0,0,0,0,0,148.274124,124.635956,148.274124,124.635956,0,0,0,0,8,17.0021362,8,17.0021362,1275,1275,1275,1275,13.1599998,8.48812771,13.1599998,8.48812771,175,225,175,225,75,0,75,0,1245,1085,1245,1085,0,75,0,75,0,0,0,0,126.784851,148.274124,126.784851,148.274124 [f=0016065] [16065] Game End Stats Values: 8,3010,2865,3010,2865,0.19743001,70.5638885,0.19743001,70.5638885,0,0,0,0,0,0,0,0,0,0,0,0,148.274124,124.635956,148.274124,124.635956,0,0,0,0,8.53333378,17.9654045,8.53333378,17.9654045,1275,1275,1275,1275,13.1731606,8.57187939,13.1731606,8.57187939,350,225,350,225,75,0,75,0,1385,1365,1385,1365,0,75,0,75,0,0,0,0,126.784851,148.274124,126.784851,148.274124 [f=0016065] [16065] Game End Stats Values: 9,3010,2990,3010,2990,3.52321076,105.632736,3.52321076,105.632736,0,0,0,0,0,0,0,0,0,0,0,0,206.682556,299.635864,206.682556,299.635864,0,0,0,0,12,25.6463928,12,25.6463928,1275,1275,1275,1275,13.3817186,11.5539236,13.3817186,11.5539236,350,225,350,225,150,175,150,175,1385,1490,1385,1490,175,150,175,150,0,0,0,0,301.78476,225.701126,301.78476,225.701126 [f=0016065] [16065] Game End Stats Values: 10,3080,3135,3080,3135,19.0680199,148.857208,19.0680199,148.857208,0,0,0,0,0,0,0,0,0,0,0,0,206.682556,299.635864,206.682556,299.635864,0,0,0,0,13.1999998,27.2135525,13.1999998,27.2135525,1275,1275,1275,1275,14.1963186,14.0016317,14.1963186,14.0016317,350,300,350,300,150,175,150,175,1455,1560,1455,1560,175,150,175,150,0,0,0,0,301.78476,225.701126,301.78476,225.701126 [f=0016065] [16065] Game End Stats Values: 11,3240,3300,3240,3300,24.3207054,166.202835,24.3207054,166.202835,0,0,0,0,0,0,0,0,0,0,0,0,251.549316,361.953827,251.549316,361.953827,0,0,0,0,14.3999996,18.2000446,14.3999996,18.2000446,1275,1275,1275,1275,13.6461782,13.0923748,13.6461782,13.0923748,350,375,350,375,150,175,150,175,1615,1650,1615,1650,175,150,175,150,0,0,0,0,364.102722,270.567902,364.102722,270.567902 [f=0016065] [16065] Game End Stats Values: 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Game End Stats Values: 36,7050,8040,7050,8040,792.902649,1671.4884,792.902649,1671.4884,0,0,0,0,0,0,0,0,0,1064.68652,0,1064.68652,2549.40283,5232.94238,2549.40283,5232.94238,90,730,90,730,28,33.7858162,28,33.7858162,2960,1560,2960,1560,16.3992939,29.4961758,16.3992939,29.4961758,1875,2855,1875,2855,2284.6665,2596.91602,2284.6665,2596.91602,2125,2895,2125,2895,2599.91602,2331.33325,2599.91602,2331.33325,124.457634,108.332848,124.457634,108.332848,5384.10791,2701.33008,5384.10791,2701.33008 [f=0016065] [16065] Game End Stats Values: 37,7050,8585,7050,8585,830.140259,1685.53308,830.140259,1685.53308,0,0,0,0,0,0,0,0,0,1154.73401,0,1154.73401,2790.96387,5630.98145,2790.96387,5630.98145,90,730,90,730,28,21.5034161,28,21.5034161,2960,1560,2960,1560,16.545229,28.7167892,16.545229,28.7167892,1875,3400,1875,3400,2359.6665,2596.91602,2359.6665,2596.91602,2125,2895,2125,2895,2599.91602,2406.33325,2599.91602,2406.33325,124.457634,108.332848,124.457634,108.332848,5782.14697,2951.20142,5782.14697,2951.20142 [f=0016067] [16067] Event [928,254.189209,3632]: 0 finished unit Radar Tower [f=0016084] [16084] Event [3539.33838,252.278671,743.861877]: 1 lost unit Minotaur [f=0016112] [16112] Event [3641.33081,49.2133255,2623.82202]: 1 lost unit Minotaur [f=0016294] Spectator Kumbi left the game: normal quit [f=0016294] [16294] Event [undefined]: Kumbi quit [f=0016329] [16329] Event [3832,249.794525,776]: 0 finished unit Metal Extractor [f=0016351] No clients connected, shutting down server [f=0016351] Server shutdown [f=0016351] [16351] all players disconnected [f=0016497] [16497] Event [4144,54.012207,2912]: 0 finished unit Picket [f=0020263] Autoquit sending quit command. [f=0020263] [QuitAction] user exited to system [f=0020263] [SpringApp::Kill][1] fromRun=1 [f=0020263] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020263] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020263] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020263] [ThreadPool::SetThreadCount][2] workers=0 [f=0020263] [SpringApp::Kill][2] [f=0020263] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020263] [Game::KillLua][3] dtor=0 luaUI=0x5368ad90 [f=0020263] Start widgetHandler:Shutdown [f=0020263] Shutdown - SaveOrderList Complete [f=0020263] Writing last game win data [f=0020263] Shutdown - SaveConfigData Complete [f=0020263] Shutdown Widget - Save/Load API [f=0020263] Shutdown Widget - Chili Highlight [f=0020263] Shutdown Widget - Draw After Chili [f=0020263] Shutdown Widget - EPIC Menu [f=0020263] Shutdown Widget - Chili Widget Selector [f=0020263] Shutdown Widget - Chili Minimap [f=0020263] Shutdown Widget - Local Team Colors [f=0020263] Shutdown Widget - Display Keys 2 [f=0020263] Shutdown Widget - Save Game Menu [f=0020263] Shutdown Widget - Unit Icons [f=0020263] Shutdown Widget - Noises [f=0020263] Shutdown Widget - HealthBars [f=0020263] Shutdown Widget - Win Counter [f=0020263] Shutdown Widget - SpringRTS Replay Stats [f=0020263] Shutdown Widget - BuildETA [f=0020263] Shutdown Widget - Modular Comm Info [f=0020263] Shutdown Widget - Stereo3D [f=0020263] Shutdown Widget - Showeco and Grid Drawer [f=0020263] Shutdown Widget - Point Tracker [f=0020263] Shutdown Widget - Missile Silo Range [f=0020263] Shutdown Widget - MetalFeatures (new) [f=0020263] Shutdown Widget - MinimapEvents [f=0020263] Shutdown Widget - Local Widgets Config [f=0020263] Shutdown Widget - Highlight Geos [f=0020263] Shutdown Widget - Grab Input [f=0020263] Input grabbing is disabled! [f=0020263] Shutdown Widget - Defense Range Zero-K [f=0020263] Shutdown Widget - Darkening [f=0020263] Shutdown Widget - Context Menu [f=0020263] Shutdown Widget - Chili Spectator Panels [f=0020263] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020263] Shutdown Widget - Chili Nuke Warning [f=0020263] Shutdown Widget - Chili EndGame Window [f=0020263] Shutdown Widget - Chili Economy Panel Default [f=0020263] Shutdown Widget - CameraShake [f=0020263] Shutdown Widget - State Reverse and Latency [f=0020263] Shutdown Widget - Music Player v2 [f=0020263] Shutdown Widget - Attack AoE [f=0020263] Shutdown Widget - Map Edge Extension [f=0020263] Shutdown Widget - Selection Send [f=0020263] Shutdown Widget - LupsManager [f=0020263] Shutdown Widget - Newton Firezone [f=0020263] Shutdown Widget - Chili Pro Console [f=0020263] Shutdown Widget - Persistent Build Height [f=0020263] Shutdown Widget - Lasso Terraform GUI [f=0020263] Shutdown Widget - Lups [f=0020263] Shutdown Widget - Chili Framework [f=0020263] Shutdown Widget - Mex Placement Handler [f=0020263] Shutdown Widget - Chili Core Selector [f=0020263] Shutdown Widget - Custom Markers [f=0020263] Shutdown Widget - Select Keys [f=0020263] Shutdown Widget - Pause Screen [f=0020263] Shutdown Widget - Text To Speech Control [f=0020263] Shutdown Widget - Layout Handler [f=0020263] End widgetHandler:Shutdown [f=0020263] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={785768,85648681} {int,ext,rec}Allocs={12935258,0,0} {chunk,block}Bytes={85648681,0} [f=0020263] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0020263] [Game::KillLua][2] dtor=0 luaRules=0x52d2fc80 [f=0020263] Start gadgetHandler:Shutdown [f=0020263] Shutdown - StartSetup [f=0020263] Shutdown - UnitMorph [f=0020263] Shutdown - Carrier Drones [f=0020263] Shutdown - LupsNanoSpray [f=0020263] Shutdown - Missile Silo Controller [f=0020263] Shutdown - Modular Comm Info [f=0020263] Shutdown - Terrain Texture Handler [f=0020263] Shutdown - UnitCloakShield [f=0020263] Shutdown - Starlight Handler [f=0020263] End gadgetHandler:Shutdown [f=0020263] Start gadgetHandler:Shutdown [f=0020263] Shutdown - Save/Load [f=0020263] Shutdown - Teleport Throw [f=0020263] Shutdown - UnitMorph [f=0020263] Shutdown - Modular Comm Info [f=0020263] Shutdown - Retreat Command [f=0020263] Shutdown - Shockwaves [f=0020263] Shutdown - UnitCloakShield [f=0020263] Shutdown - Lups Cloak FX [f=0020263] Shutdown - Lups [f=0020263] Shutdown - Lups Shield [f=0020263] End gadgetHandler:Shutdown [f=0020263] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12935290,0,0} {chunk,block}Bytes={0,0} [f=0020263] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12935290,0,0} {chunk,block}Bytes={0,0} [f=0020263] [Game::KillLua][4] dtor=0 [f=0020263] [Game::~CGame][1] [f=0020263] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020263] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020263] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020263] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020263] [Game::KillLua][4] dtor=1 [f=0020263] [Game::KillMisc][1] [f=0020263] [Game::KillMisc][2] [f=0020263] [Game::KillMisc][3] [f=0020263] [Game::KillRendering][1] [f=0020263] [3DOParser::Kill] allocated 1 pieces [f=0020263] [S3OParser::Kill] allocated 359 pieces [f=0020263] [AssParser::Kill] allocated 99 pieces [f=0020263] [Game::KillInterface][1] [f=0020263] [Game::KillInterface][2] [f=0020263] [Game::KillSimulation][1] [f=0020263] [Game::KillSimulation][2] [f=0020263] [CCollisionHandler] dis-/continuous tests: 0/392314 [f=0020263] [Game::KillSimulation][3] [f=0020263] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020263] [~CPathCache(20x20)] cacheHits=28 hitPercentage=19% numHashColls=0 maxCacheSize=8 [f=0020263] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020263] [~CPathCache(40x40)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020263] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020263] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020263] [LosHandler::Kill] raycast instance cache-{hits,misses}={9851,11147}; shared=2%; cached=45% [f=0020263] [Game::KillSimulation][4] [f=0020263] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020263] [Game::~CGame][2] [f=0020263] [Game::~CGame][3] [f=0020263] [SpringApp::Kill][3] [f=0020263] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 212602 bytes sent 166733 bytes recv'd [f=0020263] [SpringApp::Kill][4] font=0x464b2aa0 [f=0020263] [SpringApp::Kill][5] [f=0020263] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x465ff7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2353ms file="unittextures/factorytank_1.png" indx=7182 inflSize=4103kb readTime=59ms file="bitmaps/gpl/explosion2/exp00_7.tga" indx=436 inflSize=18kb readTime=27ms file="unitpics/striderdetriment.png" indx=6619 inflSize=9kb readTime=25ms file="objects3d/strikecom.dae" indx=5494 inflSize=999kb readTime=24ms file="bitmaps/pd/shockwave.tga" indx=562 inflSize=256kb readTime=24ms file="unittextures/factorytank_2.png" indx=7184 inflSize=4103kb readTime=24ms file="luarules/gadgets/weapon_reaim_time.lua" indx=1841 inflSize=3kb readTime=16ms file="objects3d/strikecom_1.dae" indx=5496 inflSize=999kb readTime=15ms file="scripts/cloakbomb.lua" indx=5669 inflSize=10kb readTime=15ms file="bitmaps/gpl/wake.png" indx=482 inflSize=76kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 40097364 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x46608990) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465fdc80) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465747d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff6c40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]