[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lkveMwVFJm/springsettings.1092512.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f46240a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2735 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1092512/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 217ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46319ac0] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46319ac0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 530ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 600ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bhaktivedanta was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1092512/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8ab [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8ab file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-489bb8ab.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8bb [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8bb file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-489bb8bb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (472ms, checksum ce8e31be)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11890,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1092512/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x531d4680,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 82bb7160fba2d8048b56c19c9a071acf [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from xdacc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: xdacc changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x5d47ee40,(nil)}]" [f=-000001] Allies: I choose: ./jam! [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000f426de80,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000612a9b00,0000000000000000}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [1539,272.999023,1020]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6502,272.995544,6949]: 1 finished unit Recon Commander [f=0000000] [0] xdacc, team: 1, elo:2587, userid: 525294 [f=0000000] [0] DanWarior, team: 0, elo:2485, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [6496,272.993896,6816]: 1 finished unit Rover Assembly [f=0000016] [16] Event [1520,272.993896,1232]: 0 finished unit Hovercraft Platform [f=0000255] [255] Event [1432,272.993896,1016]: 0 finished unit Metal Extractor [f=0000281] [Game::ClientReadNet] added new player TheWarning with number 3 to team 0 [f=0000281] > SPRINGIE:User TheWarning|roost|5_6||False|AtoSen||IN [f=0000303] Connection attempt from TheWarning [f=0000303] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000303] -> Connection established (given id 3) [f=0000316] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0000316] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000353] [353] Event [6600,272.993896,6984]: 1 finished unit Metal Extractor [f=0000442] [442] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0000495] [495] Event [1576,272.993896,872]: 0 finished unit Metal Extractor [f=0000499] [499] Event [1520,272.987793,1200]: 0 finished unit Quill [f=0000608] [608] Event [1400,272.993896,968]: 0 finished unit Wind/Tidal Generator [f=0000748] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=0000777] [777] Event [1480,272.993896,904]: 0 finished unit Wind/Tidal Generator [f=0000779] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=0000779] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={00000000b21aeb10,0000000000000000}]" [f=0000809] [809] Event [6424,272.993896,7032]: 1 finished unit Metal Extractor [f=0000885] [885] Event [1560,272.993896,824]: 0 finished unit Wind/Tidal Generator [f=0000945] [945] Event [6472,272.993896,7032]: 1 finished unit Wind/Tidal Generator [f=0000988] [988] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Mason [f=0001091] [1091] Event [6552,272.993896,7016]: 1 finished unit Wind/Tidal Generator [f=0001227] [1227] Event [6408,272.993896,6984]: 1 finished unit Wind/Tidal Generator [f=0001258] [1258] Event [1640,272.993896,1064]: 0 finished unit Metal Extractor [f=0001291] [1291] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0001355] [1355] Event [1640,272.993896,984]: 0 finished unit Wind/Tidal Generator [f=0001457] [1457] Event [1640,272.993896,904]: 0 finished unit Wind/Tidal Generator [f=0001563] [1563] Event [1640,272.993896,824]: 0 finished unit Wind/Tidal Generator [f=0001647] [1647] Event [6552,272.993896,7192]: 1 finished unit Metal Extractor [f=0001802] [1802] Event [6600,272.993896,7144]: 1 finished unit Wind/Tidal Generator [f=0001839] [1839] Event [1600,272.993896,1280]: 0 finished unit Lotus [f=0001959] [1959] Event [6488,272.993896,7192]: 1 finished unit Wind/Tidal Generator [f=0002004] [2004] Event [1440,272.993896,1280]: 0 finished unit Radar Tower [f=0002144] [2144] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0002197] [2197] Event [7304,133.388184,5576]: 1 finished unit Metal Extractor [f=0002272] [2272] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0002386] [2386] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0002650] [2650] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0002707] [2707] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0002855] [2855] Event [7176,133.388184,5368]: 1 finished unit Metal Extractor [f=0002952] [2952] Event [5320,133.388184,6792]: 1 finished unit Metal Extractor [f=0003041] [3041] Event [1520,272.987793,1200]: 0 finished unit Quill [f=0003088] [3088] Event [5320,133.388184,6840]: 1 finished unit Wind/Tidal Generator [f=0003350] [3350] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0003425] [3425] Event [7072,133.388184,5392]: 1 finished unit Lotus [f=0003480] [3480] Event [824,133.388184,2552]: 0 finished unit Metal Extractor [f=0003531] [3531] Event [2975.9209,132.413589,2233.7854]: 0 lost unit Dagger [f=0003585] [3585] Event [3344.17163,97.8623199,2203.42285]: 1 lost unit Scorcher [f=0003625] [3625] Event [1520,272.987793,1200]: 0 finished unit Bolas [f=0003667] [3667] Event [4792,133.388184,6632]: 1 finished unit Metal Extractor [f=0003807] [3807] Event [4792,133.388184,6696]: 1 finished unit Wind/Tidal Generator [f=0003869] [3869] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0003885] [3885] Event [936,133.388184,2760]: 0 finished unit Metal Extractor [f=0003889] [3889] Event [7208,133.388184,5432]: 1 finished unit Solar Collector [f=0004075] [4075] Event [888,133.388184,2648]: 0 finished unit Solar Collector [f=0004191] [TheWarning] Allies: why bolas against rover lul [f=0004192] [4192] Event [4816,133.388184,6512]: 1 finished unit Lotus [f=0004224] [4224] Event [1520,272.987793,1200]: 0 finished unit Bolas [f=0004304] [4304] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0004352] [4352] Event [7304,133.388184,5496]: 1 finished unit Solar Collector [f=0004490] [4490] Event [4980.21924,37.0001717,5618.66406]: 0 lost unit Dagger [f=0004525] [4525] Event [5093.90479,49.8671417,5618.84863]: 0 lost unit Dagger [f=0004550] [4550] Event [1408,133.388184,2496]: 0 finished unit Lotus [f=0004676] [4676] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Mason [f=0004906] [4906] Event [3176,133.388184,1640]: 0 finished unit Metal Extractor [f=0004959] [4959] Event [1536,133.388184,2448]: 0 finished unit Lotus [f=0005028] [5028] Event [1520,272.987793,1200]: 0 finished unit Quill [f=0005055] [5055] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0005219] [Fine] Allies: it does rek scorcher in blob mash fights [f=0005327] [5327] Event [5728,133.388184,4976]: 1 finished unit Radar Tower [f=0005353] [5353] Event [1552,271.394775,2944]: 0 finished unit Radar Tower [f=0005377] [5377] Event [3544,133.388184,7192]: 1 finished unit Metal Extractor [f=0005445] [5445] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0005462] [5462] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0005464] [5464] Event [1416,272.993896,1208]: 0 finished unit Caretaker [f=0005561] TheWarning added point: gg [f=0005619] [5619] Event [2744,133.388184,1448]: 0 finished unit Metal Extractor [f=0005632] [5632] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0005778] [5778] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0005812] [5812] Event [3304,133.388184,7144]: 1 finished unit Metal Extractor [f=0005835] [5835] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0005847] [5847] Event [6376,272.993896,6872]: 1 finished unit Caretaker [f=0006033] [6033] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0006042] [6042] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0006104] [6104] Event [6504,272.993896,7112]: 1 finished unit Wind/Tidal Generator [f=0006157] [6157] Event [3360,133.290527,7056]: 1 finished unit Lotus [f=0006186] [6186] Event [2856,133.388184,1496]: 0 finished unit Solar Collector [f=0006274] [6274] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0006296] [6296] Event [3320,133.388184,7208]: 1 finished unit Wind/Tidal Generator [f=0006332] [6332] Event [2120,133.388184,3240]: 0 finished unit Caretaker [f=0006439] [6439] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0006611] [6611] Event [6296,272.993896,6856]: 1 finished unit Caretaker [f=0006647] Fine added point: the danwarrior special, spend half the cost of a thing you want to build faster into a caretaker first [f=0006713] [6713] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Mason [f=0006725] TheWarning added point: this eayl? [f=0006728] [6728] Event [3368,133.388184,7400]: 1 finished unit Metal Extractor [f=0006758] [6758] Event [6328,272.993896,6968]: 1 finished unit Wind/Tidal Generator [f=0006840] [TheWarning] Allies: early [f=0006864] [6864] Event [6760,-1,4296]: 1 finished unit Metal Extractor [f=0006886] [6886] Event [3336,133.388184,7336]: 1 finished unit Wind/Tidal Generator [f=0006886] [6886] Event [6248,272.993896,6920]: 1 finished unit Wind/Tidal Generator [f=0006920] [6920] Event [3000,133.388184,1608]: 0 finished unit Solar Collector [f=0007034] [7034] Event [3480,133.388184,7224]: 1 finished unit Wind/Tidal Generator [f=0007077] [7077] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0007103] [7103] Event [6168,272.993896,6872]: 1 finished unit Wind/Tidal Generator [f=0007181] [7181] Event [3400,133.388184,7256]: 1 finished unit Wind/Tidal Generator [f=0007338] [7338] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0007355] [7355] Event [6088,272.993896,6824]: 1 finished unit Wind/Tidal Generator [f=0007356] [7356] Event [2200,133.388184,3320]: 0 finished unit Geothermal Generator [f=0007520] [7520] Event [6824,-1,4056]: 1 finished unit Metal Extractor [f=0007527] [7527] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0007556] [7556] Event [6008,272.951172,6760]: 1 finished unit Wind/Tidal Generator [f=0007585] [TheWarning] Allies: hes gonna excess e [f=0007633] [7633] Event [1256,-1,4152]: 0 finished unit Metal Extractor [f=0007724] [7724] Event [3144,133.388184,1704]: 0 finished unit Solar Collector [f=0007748] [7748] Event [2328,133.144043,3144]: 0 finished unit Stardust [f=0007763] [7763] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0007766] [7766] Event [4266.80713,32.9975586,4488.729]: 0 lost unit Dagger [f=0007768] [7768] Event [3168,132.851074,6992]: 1 finished unit Radar Tower [f=0007781] [7781] Event [6024,272.908447,6680]: 1 finished unit Wind/Tidal Generator [f=0007805] [7805] Event [4175.0542,32.9975586,4379.01367]: 0 lost unit Dagger [f=0007912] [7912] Event [2304,133.388184,3296]: 0 finished unit Lotus [f=0007935] [7935] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0007950] Spectator Fine left the game: normal quit [f=0007950] [7950] Event [undefined]: Fine quit [f=0007958] [7958] Event [6104,272.993896,6712]: 1 finished unit Wind/Tidal Generator [f=0008021] [8021] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0008145] [8145] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0008168] [8168] Event [6184,272.993896,6744]: 1 finished unit Wind/Tidal Generator [f=0008206] [8206] Event [6856,-1,3816]: 1 finished unit Metal Extractor [f=0008227] [8227] Event [1520,272.987793,1200]: 0 finished unit Quill [f=0008298] [8298] Event [1192,-1,4392]: 0 finished unit Metal Extractor [f=0008307] [8307] Event [6352,272.993896,6704]: 1 finished unit Rover Plate [f=0008335] [8335] Event [6264,272.993896,6792]: 1 finished unit Wind/Tidal Generator [f=0008360] [8360] Event [2864,133.388184,1728]: 0 finished unit Lotus [f=0008372] [8372] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0008446] [8446] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0008508] [8508] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0008537] [8537] Event [6280,272.993896,6984]: 1 finished unit Wind/Tidal Generator [f=0008630] [8630] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0008643] [8643] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0008659] [8659] Event [6200,272.993896,6936]: 1 finished unit Wind/Tidal Generator [f=0008777] [8777] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0008784] [8784] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0008791] [8791] Event [6736,-5,3952]: 1 finished unit Lotus [f=0008899] [8899] Event [6120,272.993896,6904]: 1 finished unit Wind/Tidal Generator [f=0008926] [8926] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0008935] [8935] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0008944] [8944] Event [1144,-1,4664]: 0 finished unit Metal Extractor [f=0008972] [8972] Event [3168,133.388184,1840]: 0 finished unit Lotus [f=0009062] [9062] Event [1520,272.987793,1200]: 0 finished unit Dagger [f=0009071] [9071] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0009108] [9108] Event [1352,272.993896,984]: 0 finished unit Wind/Tidal Generator [f=0009160] [9160] Event [6040,272.993896,6856]: 1 finished unit Wind/Tidal Generator [f=0009235] [9235] Event [6800,0,3952]: 1 finished unit Radar Tower [f=0009290] [9290] Event [6352.02783,272.993896,6686]: 1 finished unit Ripper [f=0009344] [9344] Event [1336,272.993896,1064]: 0 finished unit Wind/Tidal Generator [f=0009378] [9378] Event [3088,133.388184,1568]: 0 finished unit Radar Tower [f=0009492] [9492] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Mason [f=0009514] [9514] Event [1280,-5,4672]: 0 finished unit Lotus [f=0009540] [9540] Event [6872,0,3880]: 1 finished unit Wind/Tidal Generator [f=0009552] [9552] Event [792,133.388184,6456]: 1 finished unit Metal Extractor [f=0009584] [9584] Event [1320,272.993896,1144]: 0 finished unit Wind/Tidal Generator [f=0009618] [9618] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0009693] [9693] Event [1520,272.987793,1200]: 0 finished unit Mace [f=0009694] [9694] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0009742] [9742] Event [1288,272.993896,1224]: 0 finished unit Wind/Tidal Generator [f=0009875] [9875] Event [6856,0,3976]: 1 finished unit Wind/Tidal Generator [f=0009924] [9924] Event [6352.02783,272.993896,6686]: 1 finished unit Ripper [f=0009975] [9975] Event [3938.11279,32.9975586,4240.27002]: 1 lost unit Scorcher [f=0010020] [10020] Event [1272,272.963379,1304]: 0 finished unit Wind/Tidal Generator [f=0010035] [10035] Event [728,133.388184,6200]: 1 finished unit Metal Extractor [f=0010043] [10043] Event [3855.47119,32.9975586,4033.83472]: 1 lost unit Scorcher [f=0010048] [10048] Event [3746.72461,32.9975586,4103.12012]: 0 lost unit Engineer Commander [f=0010048] [10048] Event [3767.43481,32.9975586,4092.86011]: 1 lost unit Scorcher [f=0010049] [10049] Event [3779.28809,32.9975586,4127.04346]: 1 lost unit Scorcher [f=0010052] [10052] Event [3722.50391,31.7361183,4150.06982]: 1 lost unit Scorcher [f=0010054] [10054] Event [3779.36011,30.916399,4063.01636]: 1 lost unit Scorcher [f=0010060] [10060] Event [3730.73853,29.6867905,4181.53857]: 1 lost unit Scorcher [f=0010093] [10093] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0010154] [10154] Event [6792,0,4248]: 1 finished unit Wind/Tidal Generator [f=0010160] [10160] Event [4088.11914,32.9975586,4387.26465]: 1 lost unit Scorcher [f=0010166] [10166] Event [4075.51807,32.9975586,4504.7124]: 0 lost unit Dagger [f=0010170] [10170] Event [4066.22192,33.0066872,4492.42041]: 0 lost unit Dagger [f=0010175] [10175] Event [1344,-5,4304]: 0 finished unit Lotus [f=0010177] [10177] Event [1520,272.987793,1200]: 0 finished unit Scalpel [f=0010186] [10186] Event [4202.27979,32.9975586,4482.16602]: 1 lost unit Fencer [f=0010188] [10188] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0010217] [10217] Event [1256,271.937988,1384]: 0 finished unit Wind/Tidal Generator [f=0010225] [10225] Event [4301.9707,32.9975586,4502.56592]: 0 lost unit Dagger [f=0010226] [10226] Event [4281.17285,33.0237579,4499.90283]: 0 lost unit Dagger [f=0010226] [10226] Event [4288.87402,32.997982,4476.69043]: 0 lost unit Dagger [f=0010264] [10264] Event [4295.73877,32.9975586,4306.71289]: 0 lost unit Dagger [f=0010266] [10266] Event [4288.21582,32.9975586,4223.29736]: 1 lost unit Scorcher [f=0010268] [10268] Event [4235.30762,32.9975586,4346.18896]: 1 lost unit Fencer [f=0010345] [10345] Event [4188.07129,33.063446,4447.37354]: 1 lost unit Scorcher [f=0010367] [10367] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0010384] [10384] Event [5864,133.559082,6712]: 1 finished unit Wind/Tidal Generator [f=0010396] [10396] Event [6840,0,4136]: 1 finished unit Wind/Tidal Generator [f=0010404] [10404] Event [712,133.388184,5944]: 1 finished unit Metal Extractor [f=0010417] [10417] Event [4037.62207,32.9975586,4493.97754]: 0 lost unit Dagger [f=0010469] [10469] Event [1224,270.570801,1464]: 0 finished unit Wind/Tidal Generator [f=0010538] [10538] Event [1520,272.987793,1200]: 0 finished unit Scalpel [f=0010560] [10560] Event [6352.02783,272.993896,6686]: 1 finished unit Ripper [f=0010612] [10612] Event [1208,266.54248,1544]: 0 finished unit Wind/Tidal Generator [f=0010658] [10658] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0010721] [10721] Event [3661.09741,33.4611206,4344.1167]: 0 lost unit Dagger [f=0010754] [10754] Event [864,133.388184,6112]: 1 finished unit Lotus [f=0010790] [10790] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0010874] [10874] Event [1192,256.984375,1624]: 0 finished unit Wind/Tidal Generator [f=0010931] [10931] Event [2520.42139,32.9975586,4927.3916]: 0 lost unit Quill [f=0010980] [10980] Event [800,133.388184,6032]: 1 finished unit Radar Tower [f=0011000] [11000] Event [4416,32.9975586,4464]: 1 finished unit Radar Tower [f=0011048] [11048] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0011118] [11118] Event [5880,133.455322,6616]: 1 finished unit Solar Collector [f=0011126] [11126] Event [680,133.388184,6008]: 1 finished unit Wind/Tidal Generator [f=0011144] [11144] Event [1176,239.271973,1704]: 0 finished unit Wind/Tidal Generator [f=0011168] [11168] Event [1520,272.987793,1200]: 0 finished unit Halberd [f=0011204] [11204] Event [4416,117.207764,1360]: 0 lost unit Lotus [f=0011220] [11220] Event [6352.02783,272.993896,6686]: 1 finished unit Ripper [f=0011262] [11262] Event [680,133.388184,6088]: 1 finished unit Wind/Tidal Generator [f=0011288] [11288] Event [1406.03467,-6.183907,4681.37207]: 1 lost unit Scorcher [f=0011293] [11293] Event [5784,133.388184,6728]: 1 finished unit Wind/Tidal Generator [f=0011360] [11360] Event [1280,-5,4672]: 0 lost unit Lotus [f=0011396] [11396] Event [680,133.388184,6168]: 1 finished unit Wind/Tidal Generator [f=0011400] [11400] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0011414] [11414] Event [1144,213.17334,1784]: 0 finished unit Wind/Tidal Generator [f=0011462] [11462] Event [1144,-1,4664]: 0 lost unit Metal Extractor [f=0011472] [11472] Event [1098.47974,-6.3693681,4709.20557]: 1 lost unit Scorcher [f=0011494] [11494] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0011505] [11505] Event [1520,272.987793,1200]: 0 finished unit Halberd [f=0011529] [11529] Event [5720,133.388184,6728]: 1 finished unit Wind/Tidal Generator [f=0011596] [11596] Event [680,133.38208,6248]: 1 finished unit Wind/Tidal Generator [f=0011622] [11622] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0011763] [11763] Event [5640,133.388184,6728]: 1 finished unit Wind/Tidal Generator [f=0011816] [11816] Event [696,133.38208,6312]: 1 finished unit Wind/Tidal Generator [f=0011832] [11832] Event [6352.02783,272.993896,6686]: 1 finished unit Ripper [f=0011850] [11850] Event [1520,272.987793,1200]: 0 finished unit Halberd [f=0011903] [11903] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0011996] [11996] Event [728,133.38208,6392]: 1 finished unit Wind/Tidal Generator [f=0012034] [12034] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0012037] [12037] Event [1336,272.707031,1336]: 0 finished unit Storage [f=0012063] [12063] Event [5560,133.388184,6728]: 1 finished unit Wind/Tidal Generator [f=0012113] [12113] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0012123] [12123] Event [4448,127.449463,1312]: 0 lost unit Lotus [f=0012135] [12135] Event [3168,132.851074,6992]: 1 lost unit Radar Tower [f=0012176] [12176] Event [744,133.375977,6456]: 1 finished unit Wind/Tidal Generator [f=0012234] [12234] Event [4521.82422,84.9155655,1552.6377]: 1 lost unit Scorcher [f=0012327] [12327] Event [1520,272.987793,1200]: 0 finished unit Halberd [f=0012341] [12341] Event [6352.02783,272.993896,6686]: 1 finished unit Ripper [f=0012347] [12347] Event [5480,133.388184,6744]: 1 finished unit Wind/Tidal Generator [f=0012378] [12378] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0012407] [12407] Event [3360,133.290527,7056]: 1 lost unit Lotus [f=0012480] [12480] Event [4496,131.740234,1264]: 0 lost unit Picket [f=0012518] [12518] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0012554] [12554] Event [3320,133.388184,7208]: 1 lost unit Wind/Tidal Generator [f=0012580] [12580] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Mason [f=0012588] [12588] Event [3354.86719,133.487244,7132.15479]: 0 lost unit Bolas [f=0012602] [12602] Event [1384,272.487305,1352]: 0 finished unit Caretaker [f=0012617] [12617] Event [5400,133.388184,6744]: 1 finished unit Wind/Tidal Generator [f=0012645] [12645] Event [3433.30908,133.442368,7236.59473]: 0 lost unit Quill [f=0012771] [12771] Event [1520,272.987793,1200]: 0 finished unit Halberd [f=0012811] [12811] Event [6352.02783,272.993896,6686]: 1 finished unit Ripper [f=0012821] [12821] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0012932] [12932] Event [5240,133.388184,6744]: 1 finished unit Wind/Tidal Generator [f=0012988] [12988] Event [1128,184.676025,1864]: 0 finished unit Wind/Tidal Generator [f=0013009] [13009] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0013038] [13038] Event [4528,133.241699,1008]: 0 finished unit Lotus [f=0013040] [13040] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0013096] [13096] Event [1520,272.987793,1200]: 0 finished unit Halberd [f=0013166] [13166] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0013217] [13217] Event [5160,133.388184,6712]: 1 finished unit Wind/Tidal Generator [f=0013244] [13244] Event [1112,164.729736,1928]: 0 finished unit Wind/Tidal Generator [f=0013376] [13376] Event [6352.02783,272.993896,6686]: 1 finished unit Ripper [f=0013377] [13377] Event [1520,272.987793,1200]: 0 finished unit Halberd [f=0013456] [13456] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0013487] [13487] Event [5080,133.388184,6680]: 1 finished unit Wind/Tidal Generator [f=0013500] [13500] Event [1096,147.493408,2008]: 0 finished unit Wind/Tidal Generator [f=0013568] [13568] Event [3387.29614,32.9975586,3306.57544]: 0 lost unit Dagger [f=0013569] [13569] Event [1246.90906,133.388184,6008.83838]: 1 finished unit Recon Commander [f=0013578] [13578] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0013613] [13613] Event [3552.46631,32.9350929,3342.55322]: 0 lost unit Dagger [f=0013613] [13613] Event [3536.84814,32.9252357,3359.12451]: 0 lost unit Dagger [f=0013656] [13656] Event [1520,272.987793,1200]: 0 finished unit Halberd [f=0013675] [13675] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0013684] [13684] Event [3622.4939,33.0978775,3423.01538]: 1 lost unit Fencer [f=0013739] [13739] Event [1080,138.606689,2088]: 0 finished unit Wind/Tidal Generator [f=0013746] [13746] Event [3647.76294,33.0139122,3476.39429]: 1 lost unit Fencer [f=0013763] [13763] Event [3805.59644,32.9975586,3349.8418]: 1 lost unit Fencer [f=0013772] [13772] Event [5000,133.388184,6664]: 1 finished unit Wind/Tidal Generator [f=0013813] [13813] Event [3739.94116,32.5810547,3471.69604]: 0 lost unit Halberd [f=0013817] [13817] Event [1520,272.987793,1200]: 0 finished unit Quill [f=0013895] [13895] Event [6352.02783,272.993896,6686]: 1 finished unit Ripper [f=0013934] [13934] Event [3930.98193,32.9975586,3752.38721]: 1 lost unit Ripper [f=0013968] [13968] Event [3959.5769,33.0165024,3774.00244]: 0 lost unit Halberd [f=0013975] [13975] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0014000] [14000] Event [4051.31738,32.9975586,3789.56738]: 0 lost unit Halberd [f=0014011] [14011] Event [1064,135.078857,2168]: 0 finished unit Wind/Tidal Generator [f=0014024] [14024] Event [7120,133.388184,2448]: 1 finished unit Lotus [f=0014036] [14036] Event [4113.81152,32.909832,3902.93726]: 0 lost unit Halberd [f=0014048] [14048] Event [6680,272.993896,6824]: 1 finished unit Caretaker [f=0014057] [14057] Event [4920,133.388184,6632]: 1 finished unit Wind/Tidal Generator [f=0014101] [14101] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0014157] [14157] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0014199] [14199] Event [3942.66431,33.4756432,4142.57031]: 0 lost unit Halberd [f=0014264] [14264] Event [1048,133.943604,2248]: 0 finished unit Wind/Tidal Generator [f=0014337] [14337] Event [1520,272.987793,1200]: 0 finished unit Mace [f=0014338] [14338] Event [4840,133.388184,6600]: 1 finished unit Wind/Tidal Generator [f=0014406] [14406] Event [6352.02783,272.993896,6686]: 1 finished unit Ripper [f=0014416] [14416] Event [7152,133.388184,2496]: 1 finished unit Radar Tower [f=0014535] [14535] Event [1032,133.388184,2328]: 0 finished unit Wind/Tidal Generator [f=0014539] [14539] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0014635] [14635] Event [1344,-5,4304]: 0 lost unit Lotus [f=0014652] [14652] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0014679] [14679] Event [1520,272.987793,1200]: 0 finished unit Scalpel [f=0014719] [14719] Event [1192,-1,4392]: 0 lost unit Metal Extractor [f=0014800] [14800] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0014820] [14820] Event [1000,133.388184,2408]: 0 finished unit Wind/Tidal Generator [f=0014825] [14825] Event [1256,-1,4152]: 0 lost unit Metal Extractor [f=0014953] [14953] Event [4632,133.333252,1048]: 0 finished unit Metal Extractor [f=0015013] [15013] Event [6352.02783,272.993896,6686]: 1 finished unit Ripper [f=0015046] [15046] Event [1520,272.987793,1200]: 0 finished unit Halberd [f=0015077] [15077] Event [984,133.388184,2488]: 0 finished unit Wind/Tidal Generator [f=0015127] [15127] Event [7384,133.388184,2696]: 1 finished unit Metal Extractor [f=0015145] [15145] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0015197] [15197] Event [4632,133.333252,1048]: 0 lost unit Metal Extractor [f=0015202] [15202] Event [4515.37109,132.827789,1179.12183]: 1 lost unit Scorcher [f=0015257] [15257] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0015306] [15306] Event [4426.92432,132.736877,1096.84668]: 0 lost unit Quill [f=0015313] [15313] Event [4528,132.991302,1008]: 0 lost unit Lotus [f=0015348] [15348] Event [968,133.388184,2568]: 0 finished unit Wind/Tidal Generator [f=0015385] [15385] Event [undefined]: DanWarior resigned [f=0015385] game_message: DanWarior has been destroyed! [f=0015385] game_message: xdacc wins! [f=0015385] Submitting stats [f=0015385] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015385] Part| Total Time|Time of the last 0.5s [f=0015385] Draw 24848.43ms 8.92% [f=0015385] Lua::Callins::Synced 8515.28ms 20.88% [f=0015385] Lua::Callins::Unsynced 26077.94ms 14.51% [f=0015385] Lua::CollectGarbage::Synced 451.31ms 0.98% [f=0015385] Lua::CollectGarbage::Unsynced 1183.63ms 3.92% [f=0015385] Misc::Profiler::AddTime 87.53ms 0.00% [f=0015385] Sim 42909.86ms 77.25% [f=0015385] [15385] Received game_message: DanWarior has been destroyed! [f=0015385] [15385] Received game_message: xdacc wins! [f=0015386] [15386] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015386] [15386] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015386] [15386] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015386] [15386] Game End Stats Values: 2,2065,2190,2190,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.33333349,4.9333334,4.9333334,5.33333349,0,125,125,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015386] [15386] Game End Stats Values: 3,2385,2280,2280,2385,0.25293747,0,0,0.25293747,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.80096245,8,8,9.80096245,1275,1275,1275,1275,8.61688137,7.26666689,7.26666689,8.61688137,0,125,125,0,0,0,0,0,1110,880,880,1110,0,0,0,0,0.00042667,0,0,0.00042667,0,0,0,0 [f=0015386] [15386] Game End Stats Values: 4,2555,2505,2505,2555,6.13485289,2.32795286,2.32795286,6.13485289,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.8212252,9.52668095,9.52668095,15.8212252,1275,1275,1275,1275,9.65887356,9.15519619,9.15519619,9.65887356,80,125,125,80,0,0,0,0,1200,1105,1105,1200,0,0,0,0,0.00181999,0,0,0.00181999,0,0,0,0 [f=0015386] [15386] Game End Stats Values: 5,2660,2595,2595,2660,15.812501,6.75994682,6.75994682,15.812501,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.0897236,11.5553226,11.5553226,18.0897236,1275,1275,1275,1275,11.6452513,9.8288002,9.8288002,11.6452513,80,125,125,80,0,0,0,0,1305,1195,1195,1305,0,0,0,0,0.00312336,0,0,0.00312336,0,0,0,0 [f=0015386] [15386] Game End Stats Values: 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[f=0015386] [15386] Game End Stats Values: 9,3180,3310,3310,3180,140.270096,58.6301346,58.6301346,140.270096,0,0,0,0,0,0,0,0,0,0,0,0,124.999992,155.850723,155.850723,124.999992,90,90,90,90,22.6603718,17.707365,17.707365,22.6603718,1330,1275,1275,1330,12.5268641,17.635603,17.635603,12.5268641,240,375,375,240,125,80,80,125,1520,1570,1570,1520,80,125,125,80,0.00872987,0,0,0.00872987,162.21347,124.999992,124.999992,162.21347 [f=0015386] [15386] Game End Stats Values: 10,3460,3630,3630,3460,151.169662,66.0980453,66.0980453,151.169662,0,0,0,0,0,0,0,0,0,0,0,0,124.999992,155.850723,155.850723,124.999992,90,90,90,90,22.4999294,18.8256817,18.8256817,22.4999294,1330,1275,1275,1330,14.2600536,18.9645271,18.9645271,14.2600536,430,500,500,430,125,80,80,125,1610,1765,1765,1610,80,125,125,80,0.01006315,0,0,0.01006315,162.21347,124.999992,124.999992,162.21347 [f=0015386] [15386] Game End Stats Values: 11,3640,3915,3915,3640,174.484573,93.9091339,93.9091339,174.484573,0,0,0,0,0,0,0,0,0,0,0,0,203.132797,184.955704,184.955704,203.132797,90,180,180,90,21.7880173,22.4566116,22.4566116,21.7880173,1330,1275,1275,1330,16.5543556,20.8540707,20.8540707,16.5543556,540,625,625,540,125,160,160,125,1680,1835,1835,1680,160,125,125,160,0.01047646,0,0,0.01047646,191.532013,203.132797,203.132797,191.532013 [f=0015386] [15386] Game End Stats Values: 12,3740,4035,4035,3740,197.357452,148.469315,148.469315,197.357452,0,0,0,0,0,0,0,0,0,0,0,0,203.132797,251.146301,251.146301,203.132797,180,180,180,180,20.5885506,24.0709324,24.0709324,20.5885506,1330,1275,1275,1330,16.5248604,22.6373482,22.6373482,16.5248604,460,625,625,460,125,240,240,125,1770,1955,1955,1770,240,125,125,240,0.01047646,0,0,0.01047646,257.722595,203.132797,203.132797,257.722595 [f=0015386] [15386] Game End Stats Values: 13,4010,4305,4305,4010,214.260468,162.319336,162.319336,214.260468,0,0,0,0,0,0,0,0,0,0,0,0,203.132797,251.146301,251.146301,203.132797,270,180,180,270,19.6439934,22.9084892,22.9084892,19.6439934,1385,1330,1330,1385,18.1268654,19.9233341,19.9233341,18.1268654,460,750,750,460,125,240,240,125,1895,2045,2045,1895,240,125,125,240,0.01047646,0,0,0.01047646,257.722595,203.132797,203.132797,257.722595 [f=0015386] [15386] Game End Stats Values: 14,4520,4825,4825,4520,230.292908,172.56163,172.56163,230.292908,0,0,0,0,0,0,0,0,0,0,0,0,203.132797,251.146301,251.146301,203.132797,270,180,180,270,22.8112907,22.7041721,22.7041721,22.8112907,1385,1330,1330,1385,18.8689041,21.5494881,21.5494881,18.8689041,700,1000,1000,700,125,240,240,125,2165,2315,2315,2165,240,125,125,240,0.01152642,0,0,0.01152642,257.722595,203.132797,203.132797,257.722595 [f=0015386] [15386] Game End Stats Values: 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17,5000,6050,6050,5000,262.254974,189.770386,189.770386,262.254974,0,0,0,0,0,0,0,0,0,0,0,0,203.132797,251.146301,251.146301,203.132797,270,270,270,270,27.8398399,30.8927174,30.8927174,27.8398399,1385,1330,1330,1385,20.2935925,29.6368942,29.6368942,20.2935925,860,1375,1375,860,125,240,240,125,2485,3075,3075,2485,240,164.333282,164.333282,240,0.01554293,0,0,0.01554293,257.722595,203.132797,203.132797,257.722595 [f=0015386] [15386] Game End Stats Values: 18,5590,6475,6475,5590,313.071686,223.783844,223.783844,313.071686,0,0,0,0,0,0,0,0,0,0,0,0,333.354156,342.322784,342.322784,333.354156,270,270,270,270,42.3854294,40.2643509,40.2643509,42.3854294,1385,1330,1330,1385,22.3878708,29.6675606,29.6675606,22.3878708,860,1640,1640,860,125,240,240,125,3075,3235,3235,3075,240,164.333282,164.333282,240,0.01679655,0,0,0.01679655,348.899139,333.354156,333.354156,348.899139 [f=0015386] [15386] Game End Stats Values: 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[f=0015386] [15386] Game End Stats Values: 32,7645,12415,12415,7645,1619.00244,1583.10193,1583.10193,1619.00244,0,0,0,0,0,0,0,0,648.674683,0,0,648.674683,2927.87085,3827.96704,3827.96704,2927.87085,940,360,360,940,61.8679314,69.1573715,69.1573715,61.8679314,165,1575,1575,165,26.8218784,47.4763756,47.4763756,26.8218784,2500,5410,5410,2500,2745,3364.83325,3364.83325,2745,4040,5070,5070,4040,3610.1665,2909.33325,2909.33325,3610.1665,0.02006733,414.161133,414.161133,0.02006733,4274.29688,3151.5686,3151.5686,4274.29688 [f=0015386] [15386] Game End Stats Values: 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[f=0015386] [15386] Game End Stats Values: 35,7540,13980,13980,7540,1947.61194,1937.65076,1937.65076,1947.61194,0,0,0,0,0,0,0,0,648.674683,0,0,648.674683,3422.04224,4841.32178,4841.32178,3422.04224,850,450,450,850,68.9532013,81.633255,81.633255,68.9532013,165,1630,1630,165,24.8161964,51.4300156,51.4300156,24.8161964,2490,6490,6490,2490,2870,4354.83301,4354.83301,2870,4035,5410,5410,4035,4810.1665,3399.33325,3399.33325,4810.1665,0.02006733,622.90387,622.90387,0.02006733,5302.19824,3988.62915,3988.62915,5302.19824 [f=0015386] [15386] Game End Stats Values: 36,7360,13980,13980,7360,1971.14246,1962.45166,1962.45166,1971.14246,0,0,0,0,0,0,0,0,648.674683,0,0,648.674683,3431.15796,4860.73047,4860.73047,3431.15796,760,450,450,760,69.8360138,82.4531784,82.4531784,69.8360138,165,1630,1630,165,23.8435116,51.2671814,51.2671814,23.8435116,2490,6490,6490,2490,2870,4569.83301,4569.83301,2870,3945,5410,5410,3945,5025.1665,3399.33325,3399.33325,5025.1665,0.02006733,634.372986,634.372986,0.02006733,5321.60693,4000.00024,4000.00024,5321.60693 [f=0015415] [15415] Event [2812.68555,57.092308,2929.09229]: 0 lost unit Scalpel [f=0015450] [15450] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Mason [f=0015508] [15508] Event [3840,33.3380203,3936]: 1 finished unit Radar Tower [f=0015545] Spectator DanWarior left the game: normal quit [f=0015545] [15545] Event [undefined]: DanWarior quit [f=0015590] Player xdacc left the game: normal quit [f=0015590] [15590] Event [undefined]: xdacc quit [f=0015600] [15600] Event [6688,272.615479,6696]: 1 finished unit Airplane Plant [f=0015642] [15642] Event [6352.02783,272.993896,6686]: 1 finished unit Ripper [f=0015648] No clients connected, shutting down server [f=0015648] Server shutdown [f=0015648] [15648] all players disconnected [f=0015706] [15706] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0015712] [15712] Event [7352,133.388184,2472]: 1 finished unit Metal Extractor [f=0015803] [15803] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0015894] [15894] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0016064] [16064] Event [6352.02783,272.993896,6686]: 1 finished unit Ripper [f=0016150] [16150] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0016248] [16248] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0016369] [16369] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0016402] [16402] Event [7384,133.388184,2232]: 1 finished unit Metal Extractor [f=0016455] [16455] Event [6726.03125,276.615479,6675.55811]: 1 finished unit Sparrow [f=0016533] [16533] Event [6352.02783,272.993896,6686]: 1 finished unit Ripper [f=0016621] [16621] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Scorcher [f=0016712] [16712] Event [6352.02783,272.993896,6686]: 1 finished unit Fencer [f=0016817] [16817] Event [6495.99805,273.639008,6798.00781]: 1 finished unit Fencer [f=0016932] Autoquit sending quit command. [f=0016932] [QuitAction] user exited to system [f=0016932] [SpringApp::Kill][1] fromRun=1 [f=0016932] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016932] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016932] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016932] [ThreadPool::SetThreadCount][2] workers=0 [f=0016932] [SpringApp::Kill][2] [f=0016932] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016932] [Game::KillLua][3] dtor=0 luaUI=0x5bef3eb0 [f=0016932] Start widgetHandler:Shutdown [f=0016932] Shutdown - SaveOrderList Complete [f=0016932] Writing last game win data [f=0016932] Shutdown - SaveConfigData Complete [f=0016932] Shutdown Widget - Save/Load API [f=0016932] Shutdown Widget - Chili Highlight [f=0016932] Shutdown Widget - Draw After Chili [f=0016932] Shutdown Widget - EPIC Menu [f=0016932] Shutdown Widget - Chili Widget Selector [f=0016932] Shutdown Widget - Chili Minimap [f=0016932] Shutdown Widget - Local Team Colors [f=0016932] Shutdown Widget - Display Keys 2 [f=0016932] Shutdown Widget - Save Game Menu [f=0016932] Shutdown Widget - Unit Icons [f=0016932] Shutdown Widget - Noises [f=0016932] Shutdown Widget - HealthBars [f=0016932] Shutdown Widget - Win Counter [f=0016932] Shutdown Widget - SpringRTS Replay Stats [f=0016932] Shutdown Widget - BuildETA [f=0016932] Shutdown Widget - Modular Comm Info [f=0016932] Shutdown Widget - Stereo3D [f=0016932] Shutdown Widget - Showeco and Grid Drawer [f=0016932] Shutdown Widget - Point Tracker [f=0016932] Shutdown Widget - Missile Silo Range [f=0016932] Shutdown Widget - MetalFeatures (new) [f=0016932] Shutdown Widget - MinimapEvents [f=0016932] Shutdown Widget - Local Widgets Config [f=0016932] Shutdown Widget - Highlight Geos [f=0016932] Shutdown Widget - Grab Input [f=0016932] Input grabbing is disabled! [f=0016932] Shutdown Widget - Defense Range Zero-K [f=0016932] Shutdown Widget - Darkening [f=0016932] Shutdown Widget - Context Menu [f=0016932] Shutdown Widget - Chili Spectator Panels [f=0016932] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016932] Shutdown Widget - Chili Nuke Warning [f=0016932] Shutdown Widget - Chili EndGame Window [f=0016932] Shutdown Widget - Chili Economy Panel Default [f=0016932] Shutdown Widget - CameraShake [f=0016932] Shutdown Widget - State Reverse and Latency [f=0016932] Shutdown Widget - Music Player v2 [f=0016932] Shutdown Widget - Attack AoE [f=0016932] Shutdown Widget - Map Edge Extension [f=0016932] Shutdown Widget - Selection Send [f=0016932] Shutdown Widget - LupsManager [f=0016932] Shutdown Widget - Newton Firezone [f=0016932] Shutdown Widget - Chili Pro Console [f=0016932] Shutdown Widget - Persistent Build Height [f=0016932] Shutdown Widget - Lasso Terraform GUI [f=0016932] Shutdown Widget - Lups [f=0016932] Shutdown Widget - Chili Framework [f=0016932] Shutdown Widget - Mex Placement Handler [f=0016932] Shutdown Widget - Chili Core Selector [f=0016932] Shutdown Widget - Custom Markers [f=0016932] Shutdown Widget - Select Keys [f=0016932] Shutdown Widget - Pause Screen [f=0016932] Shutdown Widget - Text To Speech Control [f=0016932] Shutdown Widget - Layout Handler [f=0016932] End widgetHandler:Shutdown [f=0016932] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={543134,69110802} {int,ext,rec}Allocs={16069866,0,0} {chunk,block}Bytes={69110802,0} [f=0016932] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016932] [Game::KillLua][2] dtor=0 luaRules=0x531d4680 [f=0016932] Start gadgetHandler:Shutdown [f=0016932] Shutdown - StartSetup [f=0016932] Shutdown - UnitMorph [f=0016932] Shutdown - Carrier Drones [f=0016932] Shutdown - LupsNanoSpray [f=0016932] Shutdown - Missile Silo Controller [f=0016932] Shutdown - Modular Comm Info [f=0016932] Shutdown - Terrain Texture Handler [f=0016932] Shutdown - UnitCloakShield [f=0016932] Shutdown - Starlight Handler [f=0016932] End gadgetHandler:Shutdown [f=0016932] Start gadgetHandler:Shutdown [f=0016932] Shutdown - Save/Load [f=0016932] Shutdown - Teleport Throw [f=0016932] Shutdown - UnitMorph [f=0016932] Shutdown - Modular Comm Info [f=0016932] Shutdown - Retreat Command [f=0016932] Shutdown - Shockwaves [f=0016932] Shutdown - UnitCloakShield [f=0016932] Shutdown - Lups Cloak FX [f=0016932] Shutdown - Lups [f=0016932] Shutdown - Lups Shield [f=0016932] End gadgetHandler:Shutdown [f=0016932] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16069898,0,0} {chunk,block}Bytes={0,0} [f=0016932] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16069898,0,0} {chunk,block}Bytes={0,0} [f=0016932] [Game::KillLua][4] dtor=0 [f=0016932] [Game::~CGame][1] [f=0016932] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016932] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016932] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016932] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016932] [Game::KillLua][4] dtor=1 [f=0016932] [Game::KillMisc][1] [f=0016932] [Game::KillMisc][2] [f=0016932] [Game::KillMisc][3] [f=0016932] [Game::KillRendering][1] [f=0016932] [3DOParser::Kill] allocated 1 pieces [f=0016932] [S3OParser::Kill] allocated 483 pieces [f=0016932] [AssParser::Kill] allocated 32 pieces [f=0016932] [Game::KillInterface][1] [f=0016932] [Game::KillInterface][2] [f=0016932] [Game::KillSimulation][1] [f=0016932] [Game::KillSimulation][2] [f=0016932] [CCollisionHandler] dis-/continuous tests: 0/489165 [f=0016932] [Game::KillSimulation][3] [f=0016932] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016932] [~CPathCache(32x32)] cacheHits=216 hitPercentage=39% numHashColls=0 maxCacheSize=20 [f=0016932] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016932] [~CPathCache(64x64)] cacheHits=20 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016932] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016932] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016932] [LosHandler::Kill] raycast instance cache-{hits,misses}={13088,19093}; shared=4%; cached=37% [f=0016932] [Game::KillSimulation][4] [f=0016932] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016932] [Game::~CGame][2] [f=0016932] [Game::~CGame][3] [f=0016932] [SpringApp::Kill][3] [f=0016932] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179803 bytes sent 201644 bytes recv'd [f=0016932] [SpringApp::Kill][4] font=0x46251aa0 [f=0016932] [SpringApp::Kill][5] [f=0016932] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x46315d00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2263ms file="unittextures/factoryveh1_invert.png" indx=7190 inflSize=1130kb readTime=39ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=25ms file="scripts/dronecarry.lua" indx=5685 inflSize=3kb readTime=24ms file="objects3d/leveler_d.dae.lua" indx=5239 inflSize=0kb readTime=23ms file="bitmaps/loadpictures/constructionmods.png" indx=499 inflSize=4000kb readTime=19ms file="scripts/nullscript.lua" indx=5765 inflSize=0kb readTime=18ms file="scripts/commstrike.lua" indx=5678 inflSize=23kb readTime=16ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=16ms file="luarules/gadgets/unit_xp.lua" indx=1828 inflSize=1kb readTime=14ms file="icons/facamph.png" indx=984 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 36014104 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x463adaa0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4639d700) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462ceed0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f46240010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]