[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xVp5trm8de/springsettings.1092497.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1cd80a44e0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2734 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1092497/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f368a0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f368a0] using game "Zero-K v1.9.4.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.3", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 537ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 607ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 721ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 72ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bhaktivedanta was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1092497/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11899,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1092497/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5290fa60,0x5286aa50}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fcb471609153d860a661a31e5fc8eb57 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from xdacc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: xdacc changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="xdacc" string="[Game::Load][lua{Rules,Gaia}={0x638846c0,0x658733a0}]" [f=-000001] Allies: I choose: ./jam! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000612a7a30,00000000a33b5540}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [0] Event [411,188.675903,4724]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4771,188.673767,276]: 1 finished unit Recon Commander [f=0000000] [0] xdacc, team: 1, elo:2562, userid: 525294 [f=0000000] [0] DanWarior, team: 0, elo:2496, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [4752,188.671875,400]: 1 finished unit Rover Assembly [f=0000017] [17] Event [512,188.671875,4592]: 0 finished unit Hovercraft Platform [f=0000228] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0000244] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0000244] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000edd447f0,00000000fd5516f0}]" [f=0000255] [255] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000368] [368] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000450] [450] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0000473] [473] Event [511.950928,188.671875,4624]: 0 finished unit Quill [f=0000495] [495] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000632] [632] Event [200,187.276306,4808]: 0 finished unit Wind/Tidal Generator [f=0000713] [713] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000790] [790] Event [264,188.526611,4888]: 0 finished unit Wind/Tidal Generator [f=0000892] [892] Event [511.950928,188.671875,4624]: 0 finished unit Dagger [f=0000926] [926] Event [4752.02979,189.316971,417.99234]: 1 finished unit Mason [f=0000974] [974] Event [4712,188.671875,168]: 1 finished unit Wind/Tidal Generator [f=0001125] [1125] Event [344,184.339905,4968]: 0 finished unit Wind/Tidal Generator [f=0001190] [1190] Event [4776,188.469543,184]: 1 finished unit Wind/Tidal Generator [f=0001241] [1241] Event [312,188.671875,4856]: 0 finished unit Wind/Tidal Generator [f=0001336] [1336] Event [4840,187.582397,216]: 1 finished unit Wind/Tidal Generator [f=0001349] [1349] Event [248,187.987061,4840]: 0 finished unit Wind/Tidal Generator [f=0001468] [1468] Event [312,187.706909,4920]: 0 finished unit Wind/Tidal Generator [f=0001483] [1483] Event [4888,187.504578,248]: 1 finished unit Wind/Tidal Generator [f=0001909] [1909] Event [511.950928,188.671875,4624]: 0 finished unit Bolas [f=0001936] [1936] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0002025] [2025] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0002271] [2271] Event [4303.0376,76.1011353,1477.37781]: 0 lost unit Dagger [f=0002302] [2302] Event [511.950928,188.671875,4624]: 0 finished unit Quill [f=0002320] [2320] Event [4168,188.671875,744]: 1 finished unit Wind/Tidal Generator [f=0002460] [2460] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0002965] [2965] Event [4160,188.013,880]: 1 finished unit Radar Tower [f=0002985] [2985] Event [1072,188.671875,4416]: 0 finished unit Radar Tower [f=0003154] [3154] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0003169] [3169] Event [152,188.671875,4760]: 0 finished unit Wind/Tidal Generator [f=0003187] [3187] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0003219] [3219] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0003324] [3324] Event [4248,188.671875,824]: 1 finished unit Wind/Tidal Generator [f=0003554] [3554] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0003599] [3599] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0003751] [3751] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0003766] [3766] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0003879] [3879] Event [1482.20081,56.0471687,3707.2124]: 1 lost unit Scorcher [f=0003887] [3887] Event [2104,77.104187,4696]: 0 finished unit Solar Collector [f=0003922] [3922] Event [120,188.671875,4696]: 0 finished unit Wind/Tidal Generator [f=0004069] [4069] Event [511.950928,188.671875,4624]: 0 finished unit Bolas [f=0004085] [4085] Event [2992,78.3544922,640]: 1 finished unit Lotus [f=0004236] [4236] Event [1016,188.671875,4360]: 0 finished unit Solar Collector [f=0004280] [4280] Event [2080,98.3074951,4336]: 0 finished unit Lotus [f=0004290] [4290] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0004429] [4429] Event [2144,114.577026,4368]: 0 finished unit Radar Tower [f=0004467] [4467] Event [2968,77.104187,456]: 1 finished unit Solar Collector [f=0004562] [4562] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0004727] [4727] Event [4752.02979,189.316971,417.99234]: 1 finished unit Mason [f=0004999] [4999] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0005003] [5003] Event [511.950928,188.671875,4624]: 0 finished unit Bolas [f=0005161] [5161] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0005171] [5171] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0005212] [5212] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0005339] [5339] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0005523] [5523] Event [616,188.671875,4600]: 0 finished unit Caretaker [f=0005549] [5549] Event [1784,46.111145,3784]: 0 finished unit Solar Collector [f=0005576] [5576] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0005656] [5656] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0005663] [5663] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0005752] [5752] Event [4448,77.104187,1888]: 1 finished unit Lotus [f=0005863] [5863] Event [1776,40.1657104,3696]: 0 finished unit Lotus [f=0006007] [6007] Event [1872,39.480896,3744]: 0 finished unit Radar Tower [f=0006073] [6073] Event [511.950928,188.671875,4624]: 0 finished unit Quill [f=0006085] [6085] Event [504,188.671875,4888]: 0 finished unit Solar Collector [f=0006225] [6225] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0006235] [6235] Event [440,77.104187,3256]: 0 finished unit Solar Collector [f=0006372] [6372] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0006394] [6394] Event [1920,158.239136,576]: 1 finished unit Lotus [f=0006550] [6550] Event [648,188.671875,4760]: 0 finished unit Solar Collector [f=0006666] [6666] Event [4648,77.104187,1944]: 1 finished unit Solar Collector [f=0006736] [6736] Event [1861.4198,21.322937,704.887756]: 0 lost unit Bolas [f=0006794] [6794] Event [1904,166.425781,528]: 1 finished unit Radar Tower [f=0006919] [6919] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0006944] [6944] Event [736,88.2064819,3104]: 0 finished unit Lotus [f=0007098] [7098] Event [511.950928,188.671875,4624]: 0 finished unit Mace [f=0007104] [7104] Event [792,188.671875,4632]: 0 finished unit Solar Collector [f=0007295] [7295] Event [656,95.8276367,3072]: 0 finished unit Radar Tower [f=0007304] [7304] Event [2232,22.651062,488]: 1 finished unit Solar Collector [f=0007329] [7329] Event [3360,42.9776001,1392]: 1 finished unit Lotus [f=0007428] [7428] Event [4648,77.104187,1864]: 1 finished unit Solar Collector [f=0007533] [7533] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0007589] [7589] Event [2200,26.2307739,408]: 1 finished unit Solar Collector [f=0007592] [Game::ClientReadNet] added new player TheWarning with number 3 to team 0 [f=0007593] > SPRINGIE:User TheWarning|roost|5_6||False|AtoSen||IN [f=0007620] Connection attempt from TheWarning [f=0007620] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007620] -> Connection established (given id 3) [f=0007634] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0007634] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007635] [7635] Event [936,188.671875,4504]: 0 finished unit Solar Collector [f=0007732] [7732] Event [511.950928,188.671875,4624]: 0 finished unit Scalpel [f=0007732] [7732] Event [1368,66.479187,4120]: 0 finished unit Caretaker [f=0007831] [7831] Event [3464,52.8503418,1320]: 1 finished unit Solar Collector [f=0007933] [7933] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0008093] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0008093] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0008093] [Game::ClientReadNet][LOGMSG] sender="TheWarning" string="[Game::Load][lua{Rules,Gaia}={0000000051a71990,00000000a2e13700}]" [f=0008217] [8217] Event [3569.31348,51.1234283,3379.81885]: 0 finished unit Engineer Commander [f=0008217] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008217] [8217] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008225] [8225] Event [3552,48.7155151,1456]: 1 finished unit Radar Tower [f=0008309] [8309] Event [4752.02979,189.316971,417.99234]: 1 finished unit Mason [f=0008415] [8415] Event [1236.01587,25.9131641,1945.02979]: 0 lost unit Quill [f=0008503] [8503] Event [1386.91003,21.322937,365.430084]: 1 finished unit Recon Commander [f=0008643] [8643] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0008860] [8860] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0009006] [9006] Event [4584,188.671875,424]: 1 finished unit Caretaker [f=0009024] [9024] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0009061] [9061] Event [1352,66.479187,4008]: 0 finished unit Geothermal Generator [f=0009228] [9228] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0009257] [9257] Event [511.950928,188.671875,4624]: 0 finished unit Claymore [f=0009259] [9259] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0009317] [9317] Event [4632,188.671875,152]: 1 finished unit Wind/Tidal Generator [f=0009452] [9452] Event [4552,188.671875,232]: 1 finished unit Wind/Tidal Generator [f=0009535] [9535] Event [1416,66.479187,4040]: 0 finished unit Energy Pylon [f=0009540] [9540] Event [3570.76196,22.6241951,2661.40552]: 0 lost unit Bolas [f=0009562] [9562] Event [4472,188.671875,456]: 1 finished unit Caretaker [f=0009579] [9579] Event [4472,188.671875,312]: 1 finished unit Wind/Tidal Generator [f=0009611] [9611] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0009658] [9658] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0009730] [9730] Event [4040,24.9026489,3064]: 0 lost unit Metal Extractor [f=0009737] [9737] Event [4392,188.671875,392]: 1 finished unit Wind/Tidal Generator [f=0009758] [TheWarning] Allies: claymore what [f=0009762] [9762] Event [4576,188.671875,544]: 1 finished unit Rover Plate [f=0009833] [9833] Event [1248,66.479187,3856]: 0 finished unit Lotus [f=0009861] [9861] Event [4752.02979,189.316971,417.99234]: 1 finished unit Mason [f=0009874] [9874] Event [511.950928,188.671875,4624]: 0 finished unit Claymore [f=0009899] [9899] Event [4328,188.671875,472]: 1 finished unit Wind/Tidal Generator [f=0010007] [10007] Event [3724.12622,25.9687366,2903.37158]: 1 lost unit Scorcher [f=0010038] [Fine] Allies: the lidl ogre [f=0010039] [10039] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0010072] [10072] Event [4248,188.671875,552]: 1 finished unit Wind/Tidal Generator [f=0010077] [10077] Event [1456,63.828125,3936]: 0 finished unit Lotus [f=0010196] [10196] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0010207] [10207] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0010227] [10227] Event [4168,188.671875,632]: 1 finished unit Wind/Tidal Generator [f=0010320] [10320] Event [4200,27.963562,3176]: 0 lost unit Metal Extractor [f=0010346] [10346] Event [1520,66.463623,4160]: 0 finished unit Lotus [f=0010352] [10352] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0010370] [10370] Event [3716.30981,21.331419,2737.08984]: 1 lost unit Scorcher [f=0010382] [10382] Event [4088,184.770508,600]: 1 finished unit Wind/Tidal Generator [f=0010415] [10415] Event [3713.63989,21.322937,2663.12134]: 1 lost unit Scorcher [f=0010431] [TheWarning] Allies: its so janky that it may even die to scorcher [f=0010446] [10446] Event [3784,163.4375,3016]: 0 lost unit Stinger [f=0010479] [10479] Event [3673.91479,23.2321777,2816.68335]: 1 lost unit Scorcher [f=0010493] [10493] Event [511.950928,188.671875,4624]: 0 finished unit Quill [f=0010503] [10503] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0010515] [10515] Event [4168,186.586304,520]: 1 finished unit Wind/Tidal Generator [f=0010654] [10654] Event [4232,186.954651,440]: 1 finished unit Wind/Tidal Generator [f=0010660] [10660] Event [3475.44629,35.0230675,2908.29858]: 0 lost unit Bolas [f=0010661] [10661] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0010763] [10763] Event [2904,22.651062,4648]: 0 finished unit Solar Collector [f=0010807] [10807] Event [511.950928,188.671875,4624]: 0 finished unit Bolas [f=0010810] [10810] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0010838] [10838] Event [3726.25391,23.7452469,2876.13745]: 1 lost unit Scorcher [f=0010838] [TheWarning] Allies: spam op mace and halberd! [f=0010862] [10862] Event [4312,188.671875,360]: 1 finished unit Wind/Tidal Generator [f=0010890] [10890] Event [3752.5957,26.6551895,2851.25464]: 1 lost unit Scorcher [f=0010904] [10904] Event [3784,161.590576,3000]: 0 lost unit Stinger [f=0010947] [10947] Event [4576,188.671875,562]: 1 finished unit Scorcher [f=0011002] [11002] Event [3766.21387,21.3874111,2528.27856]: 1 lost unit Fencer [f=0011022] [11022] Event [4392,188.671875,280]: 1 finished unit Wind/Tidal Generator [f=0011027] [11027] Event [3645.55273,22.2804089,2720.75806]: 0 lost unit Mace [f=0011066] [11066] Event [3679.17065,21.5719528,2725.8252]: 0 lost unit Scalpel [f=0011078] [11078] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0011115] [11115] Event [511.950928,188.671875,4624]: 0 finished unit Bolas [f=0011162] [Fine] Allies: it'll definitely die to 8 scorchers like anything but should do decent damage in the process [f=0011233] [11233] Event [4576,188.671875,562]: 1 finished unit Fencer [f=0011239] [11239] Event [3607.71362,32.2460403,3033.229]: 1 lost unit Scorcher [f=0011261] [11261] Event [4456,188.671875,200]: 1 finished unit Wind/Tidal Generator [f=0011296] [11296] Event [2952.4873,36.9422302,2334.81201]: 0 lost unit Claymore [f=0011371] [11371] Event [3152,154.659424,4464]: 0 finished unit Lotus [f=0011382] [11382] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0011427] [11427] Event [511.950928,188.671875,4624]: 0 finished unit Bolas [f=0011539] [11539] Event [4536,188.671875,120]: 1 finished unit Wind/Tidal Generator [f=0011643] [Fine] Allies: 1v4, maimed 2 and killed 1 [f=0011679] [11679] Event [4576,188.671875,562]: 1 finished unit Ripper [f=0011730] [11730] Event [511.950928,188.671875,4624]: 0 finished unit Bolas [f=0011756] [11756] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0011884] [11884] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0011958] [11958] Event [4576,188.671875,562]: 1 finished unit Scorcher [f=0011986] [11986] Event [3216,166.887512,4592]: 0 finished unit Lotus [f=0012025] [12025] Event [3155.51489,66.623909,3299.81909]: 1 lost unit Scorcher [f=0012028] [12028] Event [3046.20532,66.7584305,3257.41089]: 1 lost unit Scorcher [f=0012042] [12042] Event [511.950928,188.671875,4624]: 0 finished unit Bolas [f=0012081] [12081] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0012124] [12124] Event [3350.83887,64.37677,3385.93701]: 0 lost unit Bolas [f=0012148] [12148] Event [640,160.983582,480]: 1 finished unit Lotus [f=0012190] [12190] Event [3254.11011,59.7839355,3190.24487]: 1 lost unit Scorcher [f=0012190] [12190] Event [3410.05591,60.6746788,3383.27905]: 0 lost unit Claymore [f=0012192] [12192] Event [3270.07227,57.7076988,3173.3772]: 1 lost unit Scorcher [f=0012199] [12199] Event [3320,59.7607422,3768]: 0 finished unit Caretaker [f=0012248] [12248] Event [511.950928,188.671875,4624]: 0 finished unit Quill [f=0012301] [12301] Event [4576,188.671875,562]: 1 finished unit Fencer [f=0012329] [12329] Event [3320,59.7607422,3768]: 0 lost unit Caretaker [f=0012347] [12347] Event [3184,159.785156,4512]: 0 finished unit Radar Tower [f=0012423] [12423] Event [4752.02979,189.316971,417.99234]: 1 finished unit Mason [f=0012483] [12483] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0012533] [12533] Event [4104,170.311584,456]: 1 finished unit Wind/Tidal Generator [f=0012551] [12551] Event [608,160.397339,528]: 1 finished unit Radar Tower [f=0012719] [12719] Event [511.950928,188.671875,4624]: 0 finished unit Claymore [f=0012793] [12793] Event [4576,188.671875,562]: 1 finished unit Ripper [f=0012820] [12820] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0012867] [12867] Event [511.950928,188.671875,4624]: 0 finished unit Dagger [f=0012911] [12911] Event [4024,144.745178,456]: 1 finished unit Wind/Tidal Generator [f=0012935] [12935] Event [968,28.4356689,2104]: 0 finished unit Solar Collector [f=0012970] [12970] Event [3336,56.4297104,3832]: 0 finished unit Caretaker [f=0012997] [12997] Event [4576,188.671875,562]: 1 finished unit Scorcher [f=0013005] [13005] Event [511.950928,188.671875,4624]: 0 finished unit Dagger [f=0013023] [13023] Event [1028.08972,26.5512257,2039.23608]: 0 lost unit Quill [f=0013046] [13046] Event [2785.72437,60.6373749,2537.0083]: 0 lost unit Bolas [f=0013051] [13051] Event [992,26.5783691,1936]: 0 lost unit Lotus [f=0013059] [13059] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0013140] [13140] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0013141] [13141] Event [511.950928,188.671875,4624]: 0 finished unit Dagger [f=0013154] [13154] Event [1048,26.9674683,2120]: 0 lost unit Metal Extractor [f=0013243] [13243] Event [4576,188.671875,562]: 1 finished unit Fencer [f=0013247] [TheWarning] Allies: halberd would be good against fencer [f=0013260] [13260] Event [3944,128.579407,456]: 1 finished unit Wind/Tidal Generator [f=0013276] [13276] Event [511.950928,188.671875,4624]: 0 finished unit Dagger [f=0013315] [13315] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0013315] [13315] Event [712,77.104187,3656]: 0 finished unit Energy Pylon [f=0013459] [13459] Event [2824.82422,59.7490196,3273.37769]: 0 lost unit Bolas [f=0013468] [13468] Event [511.950928,188.671875,4624]: 0 finished unit Dagger [f=0013471] [13471] Event [2903.83301,63.2042313,3299.08081]: 1 lost unit Scorcher [f=0013474] [13474] Event [1201.37524,34.4531479,1644.47156]: 1 lost unit Scorcher [f=0013520] [13520] Event [2855.87378,66.479187,3105.39966]: 0 lost unit Bolas [f=0013626] [13626] Event [2690.11304,56.110878,3183.30762]: 0 lost unit Dagger [f=0013658] [13658] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0013661] [13661] Event [3864,120.589905,440]: 1 finished unit Wind/Tidal Generator [f=0013687] [13687] Event [3192,203.541367,3704]: 0 lost unit Stinger [f=0013698] [13698] Event [4576,188.671875,562]: 1 finished unit Ripper [f=0013762] [13762] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0013788] [13788] Event [511.950928,188.671875,4624]: 0 finished unit Dagger [f=0013838] [Fine] Allies: yeah claymore instead of scalpel or halberd doesnt seem to be the play [f=0013858] [13858] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0013903] [13903] Event [3312,23.979187,2624]: 1 finished unit Radar Tower [f=0013921] [13921] Event [511.950928,188.671875,4624]: 0 finished unit Dagger [f=0013934] [13934] Event [912,71.0809326,3376]: 0 finished unit Lotus [f=0013992] [13992] Event [4576,188.671875,562]: 1 finished unit Scorcher [f=0014011] [14011] Event [3784,105.627747,440]: 1 finished unit Wind/Tidal Generator [f=0014062] [14062] Event [3336,56.4297104,3832]: 0 lost unit Caretaker [f=0014074] [14074] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0014081] [14081] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0014118] [14118] Event [344,26.635437,296]: 1 finished unit Solar Collector [f=0014210] [14210] Event [4576,188.671875,562]: 1 finished unit Fencer [f=0014266] [14266] Event [511.950928,188.671875,4624]: 0 finished unit Scalpel [f=0014323] [14323] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0014338] [14338] Event [3704,92.6370239,440]: 1 finished unit Wind/Tidal Generator [f=0014512] [14512] Event [1040,66.479187,3520]: 0 finished unit Lotus [f=0014573] [14573] Event [3030.78125,55.5203476,3569.5083]: 1 lost unit Fencer [f=0014586] [14586] Event [3055.66235,61.7131081,3471.21606]: 1 lost unit Fencer [f=0014607] [14607] Event [4576,188.671875,562]: 1 finished unit Ripper [f=0014616] [14616] Event [3074.10229,53.5189171,3639.21289]: 0 lost unit Dagger [f=0014616] [14616] Event [3052.58813,52.5613251,3638.6438]: 0 lost unit Dagger [f=0014625] [14625] Event [511.950928,188.671875,4624]: 0 finished unit Scalpel [f=0014637] [14637] Event [3152.42603,65.0860138,3505.35059]: 1 lost unit Fencer [f=0014645] [14645] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0014658] [14658] Event [3624,81.0522461,440]: 1 finished unit Wind/Tidal Generator [f=0014696] [14696] Event [560,164.049683,592]: 1 finished unit Picket [f=0014700] [14700] Event [4856,24.1088867,4632]: 0 finished unit Metal Extractor [f=0014782] [14782] Event [4576,188.671875,562]: 1 finished unit Scorcher [f=0014873] [14873] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0014953] [14953] Event [3544,77.5866699,424]: 1 finished unit Wind/Tidal Generator [f=0014986] [14986] Event [511.950928,188.671875,4624]: 0 finished unit Scalpel [f=0015033] [15033] Event [4576,188.671875,562]: 1 finished unit Fencer [f=0015115] [TheWarning] Allies: fencerripper great combo [f=0015151] [15151] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0015167] [Fine] Allies: I guess some halberds and then claymore followup might be nice against such tight groupings [f=0015187] [15187] Event [1267.46045,29.0191059,1904.05078]: 0 lost unit Quill [f=0015203] [15203] Event [511.950928,188.671875,4624]: 0 finished unit Quill [f=0015242] [15242] Event [4776,26.2307739,4712]: 0 finished unit Solar Collector [f=0015255] [15255] Event [1176.41602,28.6875439,1762.98779]: 0 lost unit Bolas [f=0015348] [15348] Event [3464,77.104187,424]: 1 finished unit Wind/Tidal Generator [f=0015348] [15348] Event [1120,23.979187,1920]: 0 lost unit Lotus [f=0015405] [15405] Event [888,30.3396606,2040]: 0 lost unit Metal Extractor [f=0015458] [15458] Event [2936,28.0725098,4072]: 0 finished unit Caretaker [f=0015523] [15523] Event [4576,188.671875,562]: 1 finished unit Ripper [f=0015541] [15541] Event [2453.76099,33.8521423,3465.48511]: 0 lost unit Scalpel [f=0015546] [15546] Event [4752.02979,189.316971,417.99234]: 1 finished unit Mason [f=0015556] [15556] Event [511.950928,188.671875,4624]: 0 finished unit Scalpel [f=0015697] [15697] Event [968,28.4774017,2104]: 0 lost unit Solar Collector [f=0015759] [15759] Event [2966.92969,27.963562,4135.40625]: 0 finished unit Engineer Commander [f=0015759] [15759] Event [2966.92969,27.963562,4135.40625]: 0 lost unit Engineer Commander [f=0015759] game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0015759] [15759] Received game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0015790] [15790] Event [4576,188.671875,562]: 1 finished unit Scorcher [f=0015806] [15806] Event [3384,77.104187,424]: 1 finished unit Wind/Tidal Generator [f=0015875] [15875] Event [4040,23.7422371,3064]: 1 finished unit Metal Extractor [f=0015900] [15900] Event [4704,24.9804688,4640]: 0 finished unit Lotus [f=0015912] [15912] Event [4752.02979,189.316971,417.99234]: 1 finished unit Fencer [f=0016019] [16019] Event [1068.19775,23.3191853,1623.15088]: 1 finished unit Recon Commander [f=0016122] [16122] Event [4576,188.671875,562]: 1 finished unit Fencer [f=0016157] [16157] Event [2904,30.604248,3928]: 0 finished unit Stinger [f=0016185] [16185] Event [3076.67896,66.1831741,3376.80298]: 1 lost unit Fencer [f=0016193] [16193] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0016224] [16224] Event [3304,77.104187,424]: 1 finished unit Wind/Tidal Generator [f=0016345] [16345] Event [1864,77.104187,4632]: 0 finished unit Energy Pylon [f=0016348] [16348] Event [511.950928,188.671875,4624]: 0 finished unit Halberd [f=0016548] [16548] Event [4576,188.671875,562]: 1 finished unit Ripper [f=0016579] [16579] Event [3224,77.104187,408]: 1 finished unit Wind/Tidal Generator [f=0016598] [16598] Event [4768,26.3085938,4560]: 0 finished unit Lotus [f=0016618] [16618] Event [3192,201.729385,3704]: 0 lost unit Stinger [f=0016664] [16664] Event [4853.32715,29.2057495,4353.11719]: 1 lost unit Scorcher [f=0016677] [16677] Event [4752.02979,189.316971,417.99234]: 1 finished unit Ravager [f=0016679] [16679] Event [511.950928,188.671875,4624]: 0 finished unit Halberd [f=0016731] [16731] Event [4768,26.3085938,4560]: 0 lost unit Lotus [f=0016756] [TheWarning] Allies: Dan's overdrive is still somwhat keeping him in the game [f=0016815] [16815] Event [4576,188.671875,562]: 1 finished unit Scorcher [f=0016856] [16856] Event [4676.19385,26.5921955,4609.13818]: 1 lost unit Scorcher [f=0016932] [16932] Event [2968,44.7311401,3704]: 0 lost unit Stinger [f=0016940] [16940] Event [1840,75.7189941,4352]: 0 finished unit Lotus [f=0016950] [16950] Event [3144,77.104187,408]: 1 finished unit Wind/Tidal Generator [f=0016954] [16954] Event [4200,26.8031502,3176]: 1 finished unit Metal Extractor [f=0016992] [16992] Event [1024.63342,53.9536743,3219.21875]: 1 lost unit Scorcher [f=0017010] [17010] Event [511.950928,188.671875,4624]: 0 finished unit Halberd [f=0017055] [17055] Event [4752.02979,189.316971,417.99234]: 1 finished unit Badger [f=0017055] [17055] Event [784.432373,38.3636856,3053.04248]: 1 lost unit Scorcher [f=0017073] [17073] Event [736,88.2064819,3104]: 0 lost unit Lotus [f=0017138] [17138] Event [900.403198,51.8092155,3166.60815]: 1 lost unit Scorcher [f=0017155] [17155] Event [2968,46.557312,3672]: 0 lost unit Stinger [f=0017157] [17157] Event [888,29.3387794,2040]: 1 finished unit Metal Extractor [f=0017176] [17176] Event [4576,188.671875,562]: 1 finished unit Fencer [f=0017180] [17180] Event [1040,66.479187,3520]: 0 lost unit Lotus [f=0017262] [17262] Event [912,71.0809326,3376]: 0 lost unit Lotus [f=0017266] Fine added point: raising your hlt this high up makes it get outranged by fencer [f=0017276] [17276] Event [3064,77.104187,408]: 1 finished unit Wind/Tidal Generator [f=0017340] [17340] Event [511.950928,188.671875,4624]: 0 finished unit Halberd [f=0017357] [17357] Event [656,95.8276367,3072]: 0 lost unit Radar Tower [f=0017367] [17367] Event [1310.79199,65.7855988,3616.69922]: 1 lost unit Ripper [f=0017368] [17368] Event [4752.02979,189.316971,417.99234]: 1 finished unit Badger [f=0017510] [17510] Event [1888,77.104187,4432]: 0 finished unit Lotus [f=0017550] [17550] Event [4848,22.7301025,4560]: 0 finished unit Lotus [f=0017614] [17614] Event [1300.59009,50.9587021,3290.52393]: 1 lost unit Fencer [f=0017624] [17624] Event [4576,188.671875,562]: 1 finished unit Ripper [f=0017670] [17670] Event [511.950928,188.671875,4624]: 0 finished unit Halberd [f=0017679] [17679] Event [1445.77991,35.7971115,3221.80713]: 1 lost unit Fencer [f=0017760] [17760] Event [1441.77185,36.6672401,3335.69775]: 0 lost unit Halberd [f=0017761] [17761] Event [3792,169.118347,3072]: 1 finished unit Lotus [f=0017794] [17794] Event [4752.02979,189.316971,417.99234]: 1 finished unit Badger [f=0017805] [17805] Event [1360.41296,41.6066628,3203.16309]: 1 lost unit Ripper [f=0017881] [17881] Event [1048,25.8807373,2120]: 1 finished unit Metal Extractor [f=0017898] [17898] Event [1315.09851,47.6717682,3253.48633]: 1 lost unit Fencer [f=0017918] [17918] Event [4576,188.671875,562]: 1 finished unit Scorcher [f=0017990] [TheWarning] Allies: there were enoguh fencers to overwhelm it anyway [f=0018000] [18000] Event [511.950928,188.671875,4624]: 0 finished unit Halberd [f=0018056] [18056] Event [4496,157.896729,4608]: 0 finished unit Radar Tower [f=0018080] [18080] Event [1968,77.104187,4560]: 0 finished unit Lotus [f=0018118] [18118] Event [4752.02979,189.316971,417.99234]: 1 finished unit Badger [f=0018154] [18154] Event [4687.52051,27.7939911,4521.81689]: 1 lost unit Scorcher [f=0018159] [18159] Event [4848,22.7301025,4560]: 0 lost unit Lotus [f=0018194] [18194] Event [3776,160.843506,2992]: 1 finished unit Radar Tower [f=0018203] [18203] Event [511.950928,188.671875,4624]: 0 finished unit Quill [f=0018211] [18211] Event [4704,24.9804688,4640]: 0 lost unit Lotus [f=0018217] [18217] Event [4576,188.671875,562]: 1 finished unit Fencer [f=0018251] [18251] Event [4496,157.896729,4608]: 0 lost unit Radar Tower [f=0018274] [18274] Event [2733.87842,44.9581413,3454.40503]: 0 lost unit Quill [f=0018301] [18301] Event [4641.53418,25.0700226,4662.24854]: 0 lost unit Quill [f=0018364] [18364] Event [4696,25.337677,4760]: 0 lost unit Metal Extractor [f=0018373] [18373] Event [4856,24.0666771,4632]: 0 lost unit Metal Extractor [f=0018410] [18410] Event [4752.02979,189.316971,417.99234]: 1 finished unit Ravager [f=0018540] [18540] Event [511.950928,188.671875,4624]: 0 finished unit Halberd [f=0018583] [18583] Event [952,27.443161,2104]: 1 finished unit Solar Collector [f=0018671] [18671] Event [4576,188.671875,562]: 1 finished unit Ripper [f=0018798] [18798] Event [4752.02979,189.316971,417.99234]: 1 finished unit Ripper [f=0018825] [18825] Event [616,188.671875,4664]: 0 finished unit Caretaker [f=0018829] [18829] Event [4136,28.2857513,3096]: 1 finished unit Solar Collector [f=0018831] [18831] Event [3752,66.479187,1096]: 1 finished unit Geothermal Generator [f=0018832] [18832] Event [2942.41724,30.4246197,3941.08423]: 1 finished unit Claw [f=0018906] [18906] Event [4576,188.671875,562]: 1 finished unit Scorcher [f=0018949] [18949] Event [511.950928,188.671875,4624]: 0 finished unit Halberd [f=0018966] [18966] Event [2984.50171,22.9231129,4811.45752]: 1 lost unit Scorcher [f=0018999] [18999] Event [2942.73218,31.1858635,3930.00464]: 1 finished unit Claw [f=0019004] [19004] Event [2942.73218,31.1858635,3930.00464]: 1 lost unit Claw [f=0019025] Fine added point: the graveyard of expanding cons [f=0019032] [19032] Event [2805.15063,29.2465019,3885.2981]: 1 finished unit Claw [f=0019036] [19036] Event [2916.76245,24.0433426,4697.33447]: 1 lost unit Scorcher [f=0019058] [19058] Event [664,188.671875,4648]: 0 finished unit Storage [f=0019071] [19071] Event [1312,160.117188,2176]: 1 finished unit Lotus [f=0019075] [19075] Event [4752.02979,189.316971,417.99234]: 1 finished unit Ravager [f=0019122] [19122] Event [2824,22.2671509,4664]: 0 lost unit Metal Extractor [f=0019167] [19167] Event [2950.70996,31.4653587,3928.46753]: 1 finished unit Claw [f=0019175] [19175] Event [4576,188.671875,562]: 1 finished unit Fencer [f=0019199] [19199] Event [2990.54565,30.320837,3996.16626]: 1 finished unit Claw [f=0019214] [19214] Event [2755.07617,20.7013168,4437.57568]: 1 lost unit Scorcher [f=0019282] [19282] Event [1328,159.084778,2112]: 1 finished unit Radar Tower [f=0019335] [19335] Event [2866.48657,30.2444782,3896.69434]: 1 finished unit Claw [f=0019343] [19343] Event [4752.02979,189.316971,417.99234]: 1 finished unit Ravager [f=0019367] [19367] Event [2793.59766,28.4320793,3903.21655]: 1 finished unit Claw [f=0019422] [19422] Event [2910.8252,31.8214092,3902.08179]: 1 finished unit Claw [f=0019488] [19488] Event [511.950928,188.671875,4624]: 0 finished unit Halberd [f=0019503] [19503] Event [2982.08105,32.5180435,3931.83643]: 1 finished unit Claw [f=0019522] [19522] Event [2892.69458,132.604248,3925.80786]: 1 finished unit Claw [f=0019537] [19537] Event [2904,22.651062,4648]: 0 lost unit Solar Collector [f=0019549] [19549] Event [4576,188.671875,562]: 1 finished unit Ripper [f=0019588] [19588] Event [3012.58813,30.4578075,4006.47314]: 1 finished unit Claw [f=0019600] [19600] Event [2888.44214,27.7756691,4735.02148]: 1 lost unit Scorcher [f=0019649] [19649] Event [2429.07153,23.3865128,3810.96021]: 0 finished unit Engineer Commander [f=0019649] game_message: Morph complete: Memento Mori lvl 3 -> Memento Mori lvl 4 [f=0019649] [19649] Received game_message: Morph complete: Memento Mori lvl 3 -> Memento Mori lvl 4 [f=0019667] [19667] Event [2807.38721,28.1763916,3963.2981]: 1 finished unit Claw [f=0019670] [19670] Event [4752.02979,189.316971,417.99234]: 1 finished unit Badger [f=0019677] [19677] Event [1328,166.24939,2048]: 1 finished unit Picket [f=0019703] [19703] Event [2922.09131,29.291687,3974.66919]: 1 finished unit Claw [f=0019755] [19755] Event [2967.40234,29.4066143,3995.00854]: 1 finished unit Claw [f=0019770] [19770] Event [2967.40234,29.4066143,3995.00854]: 1 lost unit Claw [f=0019775] [19775] Event [4576,188.671875,562]: 1 finished unit Scorcher [f=0019785] [19785] Event [511.950928,188.671875,4624]: 0 finished unit Halberd [f=0019840] [19840] Event [2920.32935,32.7044411,3891.43335]: 1 finished unit Claw [f=0019847] [19847] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0019869] [19869] Event [2849.14746,28.8355503,3960.80176]: 1 finished unit Claw [f=0019921] [19921] Event [2905.25635,29.2465572,4014.32642]: 1 finished unit Claw [f=0019980] TheWarning added point: [f=0019989] [19989] Event [4576,188.671875,562]: 1 finished unit Fencer [f=0020007] [20007] Event [2839.09277,29.3233318,3902.29785]: 1 finished unit Claw [f=0020041] [20041] Event [2993.27124,31.6888065,3962.02051]: 1 finished unit Claw [f=0020043] [20043] Event [511.950928,188.671875,4624]: 0 finished unit Halberd [f=0020045] [20045] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0020094] [20094] Event [2877.85571,31.6641426,3872.57422]: 1 finished unit Claw [f=0020162] [20162] Event [4752.02979,189.316971,417.99234]: 1 finished unit Dart [f=0020174] [20174] Event [2950.97314,29.7102928,3955.45508]: 1 finished unit Claw [f=0020193] [20193] Event [2904,30.604248,3928]: 0 lost unit Stinger [f=0020209] [20209] Event [2910.28979,34.2648277,3899.21875]: 1 finished unit Claw [f=0020260] [20260] Event [2986.20264,30.0825958,3995.54248]: 1 finished unit Claw [f=0020269] [20269] Event [2824,19.8607826,4664]: 0 finished unit Metal Extractor [f=0020287] [20287] Event [511.950928,188.671875,4624]: 0 finished unit Halberd [f=0020313] [20313] Event [4576,188.671875,562]: 1 finished unit Ripper [f=0020320] [20320] Event [3082.97363,65.7055588,3227.77783]: 0 lost unit Dagger [f=0020321] [20321] Event [3122.13672,65.3446884,3314.88159]: 0 lost unit Dagger [f=0020325] [20325] Event [3103.13696,66.5596695,3260.70581]: 0 lost unit Dagger [f=0020335] [20335] Event [2937.97388,53.6306152,3502.33081]: 1 finished unit Claw [f=0020358] [20358] Event [2948.59692,66.479187,3130.18408]: 1 lost unit Fencer [f=0020359] [20359] Event [3216.00415,65.1675797,3264.75659]: 0 lost unit Dagger [f=0020366] [20366] Event [2665.40088,41.2723007,3471.05127]: 1 finished unit Claw [f=0020402] [20402] Event [2984.13599,66.5094299,3094.12964]: 1 lost unit Fencer [f=0020420] [20420] Event [2836.87207,48.0141678,3498.25513]: 1 finished unit Claw [f=0020443] [20443] Event [3048.04736,66.1096344,3221.77856]: 1 lost unit Ripper [f=0020444] [Fine] Allies: big oof [f=0020448] [TheWarning] Allies: well [f=0020456] [20456] Event [3259.29126,57.8762627,3209.7002]: 1 lost unit Fencer [f=0020459] [20459] Event [1144,23.979187,2024]: 1 finished unit Caretaker [f=0020462] [20462] Event [3146.73169,65.3514862,3147.91699]: 1 lost unit Fencer [f=0020467] [20467] Event [2986.47974,66.4797745,3045.79712]: 0 lost unit Halberd [f=0020472] [20472] Event [3165.70752,64.8588486,3184.88159]: 1 lost unit Fencer [f=0020479] [20479] Event [3137.32446,65.5965042,3188.20068]: 1 lost unit Ripper [f=0020483] [20483] Event [3088.12573,65.4573822,3053.54639]: 0 lost unit Halberd [f=0020489] [20489] Event [3068.97656,65.9509964,3017.63574]: 1 lost unit Fencer [f=0020494] [20494] Event [3099.13281,66.0674133,3092.67432]: 1 lost unit Fencer [f=0020497] [20497] Event [2986.19482,66.4797516,3250.99878]: 1 finished unit Claw [f=0020504] [20504] Event [3185.6189,63.3279953,3162.90698]: 1 lost unit Fencer [f=0020516] [20516] Event [3192.94214,64.6238632,3259.97314]: 1 lost unit Fencer [f=0020517] [20517] Event [4752.02979,189.316971,417.99234]: 1 finished unit Ravager [f=0020523] [20523] Event [511.950928,188.671875,4624]: 0 finished unit Halberd [f=0020549] [20549] Event [3189.85986,64.2714386,3232.625]: 0 lost unit Halberd [f=0020556] [20556] Event [3082.12891,71.6192856,3132.96313]: 1 finished unit Claw [f=0020574] [20574] Event [3108.78638,64.3471375,3189.38086]: 1 lost unit Ripper [f=0020578] [20578] Event [3171.67505,66.391983,3275.75781]: 1 lost unit Ripper [f=0020578] [20578] Event [3066.5791,64.3056183,3185.4187]: 0 lost unit Halberd [f=0020579] [20579] Event [3105.99365,66.1663818,3251.6626]: 0 lost unit Halberd [f=0020585] [20585] Event [3146.06885,66.6858215,3250.01855]: 0 lost unit Halberd [f=0020595] [20595] Event [3129.90771,90.4531708,3226.43359]: 1 finished unit Claw [f=0020599] [20599] Event [4576,188.671875,562]: 1 finished unit Scorcher [f=0020619] [20619] Event [3110.79614,129.648911,3345.62476]: 1 finished unit Claw [f=0020639] [20639] Event [3253.23804,58.9238968,3225.6936]: 0 lost unit Halberd [f=0020683] [20683] Event [3203.03418,63.6580887,3250.70898]: 1 finished unit Claw [f=0020709] [20709] Event [2970.49438,66.8995667,3156.05737]: 1 lost unit Ripper [f=0020727] [20727] Event [3134.24561,65.4529953,3336.48096]: 0 lost unit Engineer Commander [f=0020727] [20727] Event [3044.46948,64.805954,3174.42871]: 1 lost unit Ripper [f=0020738] [20738] Event [3082.97729,63.5684357,3161.78247]: 1 lost unit Fencer [f=0020750] [20750] Event [3121.28955,61.6136856,3248.36597]: 1 lost unit Scorcher [f=0020751] [20751] Event [3145.76831,61.72929,3247.35352]: 1 lost unit Scorcher [f=0020754] [20754] Event [3207.74072,60.229641,3248.93945]: 1 lost unit Scorcher [f=0020756] [20756] Event [3230.46997,58.4819336,3176.62427]: 1 lost unit Fencer [f=0020756] [20756] Event [2719.23633,43.6253281,3460.61182]: 0 lost unit Scalpel [f=0020763] [20763] Event [511.950928,188.671875,4624]: 0 finished unit Halberd [f=0020791] [20791] Event [3210.01221,61.6665535,3357.15308]: 1 finished unit Claw [f=0020794] [20794] Event [2734.33545,46.4743805,3417.40015]: 0 lost unit Scalpel [f=0020803] [20803] Event [4752.02979,189.316971,417.99234]: 1 finished unit Ravager [f=0020830] [20830] Event [3125.9668,59.3027077,3321.97949]: 1 lost unit Scorcher [f=0020864] [20864] Event [undefined]: DanWarior resigned [f=0020864] game_message: DanWarior has been destroyed! [f=0020864] game_message: xdacc wins! [f=0020864] Submitting stats [f=0020864] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020864] Part| Total Time|Time of the last 0.5s [f=0020864] Draw 35909.64ms 31.73% [f=0020864] Lua::Callins::Synced 13205.33ms 14.91% [f=0020864] Lua::Callins::Unsynced 45535.06ms 34.73% [f=0020864] Lua::CollectGarbage::Synced 786.19ms 0.70% [f=0020864] Lua::CollectGarbage::Unsynced 1834.14ms 1.80% [f=0020864] Misc::Profiler::AddTime 139.61ms 0.00% [f=0020864] Sim 65254.36ms 51.65% [f=0020864] [20864] Received game_message: DanWarior has been destroyed! [f=0020864] [20864] Received game_message: xdacc wins! [f=0020865] [20865] Game End Stats Header: 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47,11015,15040,15040,11015,3081.64893,2991.97583,2991.97583,3081.64893,0,0,0,0,0,0,0,0,181.181183,490.673889,490.673889,181.181183,7728.83594,13846.417,13846.417,7728.83594,900,830,830,900,62.0479469,96.2618179,96.2618179,62.0479469,3425,2040,2040,3425,42.1498909,51.5021629,51.5021629,42.1498909,2010,6300,6300,2010,5920,8858.63867,8858.63867,5920,4680,5870,5870,4680,9458.97266,6969,6969,9458.97266,658.230591,1036.95959,1036.95959,658.230591,14655.0439,9137.02148,9137.02148,14655.0439 [f=0020865] [20865] Game End Stats Values: 48,7580,13890,13890,7580,3124.4209,3050.79639,3050.79639,3124.4209,0,0,0,0,0,0,0,0,181.181183,490.673889,490.673889,181.181183,8158.7207,14585.2168,14585.2168,8158.7207,900,830,830,900,55.4821053,84.8721237,84.8721237,55.4821053,220,2040,2040,220,37.4619789,53.8590088,53.8590088,37.4619789,1780,5150,5150,1780,7180,12503.6387,12503.6387,7180,4680,5870,5870,4680,13103.9727,8369,8369,13103.9727,696.561584,1074.63086,1074.63086,696.561584,15631.6045,9747.28516,9747.28516,15631.6045 [f=0020887] [20887] Event [4576,188.671875,562]: 1 finished unit Fencer [f=0020891] [20891] Event [2864.61719,45.8884544,3560.23071]: 0 lost unit Claymore [f=0020961] [20961] Event [3640,66.479187,952]: 1 finished unit Energy Pylon [f=0020971] Spectator Fine left the game: normal quit [f=0020971] [20971] Event [undefined]: Fine quit [f=0020977] Spectator DanWarior left the game: normal quit [f=0020977] [20977] Event [undefined]: DanWarior quit [f=0021080] [21080] Event [4752.02979,189.316971,417.99234]: 1 finished unit Ripper [f=0021125] No clients connected, shutting down server [f=0021125] Server shutdown [f=0021125] [21125] all players disconnected [f=0021271] [21271] Event [4576,188.671875,562]: 1 finished unit Ripper [f=0021417] [21417] Event [4752.02979,189.316971,417.99234]: 1 finished unit Ravager [f=0021506] [21506] Event [4576,188.671875,562]: 1 finished unit Scorcher [f=0021702] [21702] Event [4752.02979,189.316971,417.99234]: 1 finished unit Ravager [f=0021786] [21786] Event [4576,188.671875,562]: 1 finished unit Fencer [f=0021996] [21996] Event [4752.02979,189.316971,417.99234]: 1 finished unit Badger [f=0022181] [22181] Event [4576,188.671875,562]: 1 finished unit Ripper [f=0022225] [22225] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0022350] [22350] Event [4576,188.671875,562]: 1 finished unit Scorcher [f=0022416] [22416] Event [4752.02979,189.316971,417.99234]: 1 finished unit Scorcher [f=0022527] [22527] Event [4752.02979,189.316971,417.99234]: 1 finished unit Dart [f=0022546] [22546] Event [4576,188.671875,562]: 1 finished unit Fencer [f=0022600] Autoquit sending quit command. [f=0022600] [QuitAction] user exited to system [f=0022600] [SpringApp::Kill][1] fromRun=1 [f=0022600] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022600] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022600] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022600] [ThreadPool::SetThreadCount][2] workers=0 [f=0022600] [SpringApp::Kill][2] [f=0022600] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022600] [Game::KillLua][3] dtor=0 luaUI=0x52faf100 [f=0022600] Start widgetHandler:Shutdown [f=0022600] Shutdown - SaveOrderList Complete [f=0022600] Writing last game win data [f=0022600] Shutdown - SaveConfigData Complete [f=0022600] Shutdown Widget - Save/Load API [f=0022600] Shutdown Widget - Chili Highlight [f=0022600] Shutdown Widget - Draw After Chili [f=0022600] Shutdown Widget - EPIC Menu [f=0022600] Shutdown Widget - Chili Widget Selector [f=0022600] Shutdown Widget - Chili Minimap [f=0022600] Shutdown Widget - Local Team Colors [f=0022600] Shutdown Widget - Display Keys 2 [f=0022600] Shutdown Widget - Save Game Menu [f=0022600] Shutdown Widget - Unit Icons [f=0022600] Shutdown Widget - Noises [f=0022600] Shutdown Widget - HealthBars [f=0022600] Shutdown Widget - Win Counter [f=0022600] Shutdown Widget - SpringRTS Replay Stats [f=0022600] Shutdown Widget - BuildETA [f=0022600] Shutdown Widget - Modular Comm Info [f=0022600] Shutdown Widget - Stereo3D [f=0022600] Shutdown Widget - Showeco and Grid Drawer [f=0022600] Shutdown Widget - Point Tracker [f=0022600] Shutdown Widget - Missile Silo Range [f=0022600] Shutdown Widget - MetalFeatures (new) [f=0022600] Shutdown Widget - MinimapEvents [f=0022600] Shutdown Widget - Local Widgets Config [f=0022600] Shutdown Widget - Highlight Geos [f=0022600] Shutdown Widget - Grab Input [f=0022600] Input grabbing is disabled! [f=0022600] Shutdown Widget - Defense Range Zero-K [f=0022600] Shutdown Widget - Darkening [f=0022600] Shutdown Widget - Context Menu [f=0022600] Shutdown Widget - Chili Spectator Panels [f=0022600] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022600] Shutdown Widget - Chili Nuke Warning [f=0022600] Shutdown Widget - Chili EndGame Window [f=0022600] Shutdown Widget - Chili Economy Panel Default [f=0022600] Shutdown Widget - CameraShake [f=0022600] Shutdown Widget - State Reverse and Latency [f=0022600] Shutdown Widget - Music Player v2 [f=0022600] Shutdown Widget - Attack AoE [f=0022600] Shutdown Widget - Map Edge Extension [f=0022600] Shutdown Widget - Selection Send [f=0022600] Shutdown Widget - LupsManager [f=0022600] Shutdown Widget - Newton Firezone [f=0022600] Shutdown Widget - Chili Pro Console [f=0022600] Shutdown Widget - Persistent Build Height [f=0022600] Shutdown Widget - Lasso Terraform GUI [f=0022600] Shutdown Widget - Lups [f=0022600] Shutdown Widget - Chili Framework [f=0022600] Shutdown Widget - Mex Placement Handler [f=0022600] Shutdown Widget - Chili Core Selector [f=0022600] Shutdown Widget - Custom Markers [f=0022600] Shutdown Widget - Select Keys [f=0022600] Shutdown Widget - Pause Screen [f=0022600] Shutdown Widget - Text To Speech Control [f=0022600] Shutdown Widget - Layout Handler [f=0022600] End widgetHandler:Shutdown [f=0022600] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1935373,167204363} {int,ext,rec}Allocs={25815081,0,0} {chunk,block}Bytes={167204363,0} [f=0022600] [Game::KillLua][1] dtor=0 luaGaia=0x5286aa50 [f=0022600] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1703905,153306552} {int,ext,rec}Allocs={25815082,0,0} {chunk,block}Bytes={153306552,0} [f=0022600] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1703905,153306552} {int,ext,rec}Allocs={25815082,0,0} {chunk,block}Bytes={153306552,0} [f=0022600] [Game::KillLua][2] dtor=0 luaRules=0x5290fa60 [f=0022600] Start gadgetHandler:Shutdown [f=0022600] Shutdown - StartSetup [f=0022600] Shutdown - UnitMorph [f=0022600] Shutdown - Carrier Drones [f=0022600] Shutdown - LupsNanoSpray [f=0022600] Shutdown - Missile Silo Controller [f=0022600] Shutdown - Modular Comm Info [f=0022600] Shutdown - Terrain Texture Handler [f=0022600] Shutdown - UnitCloakShield [f=0022600] Shutdown - Starlight Handler [f=0022600] End gadgetHandler:Shutdown [f=0022600] Start gadgetHandler:Shutdown [f=0022600] Shutdown - Save/Load [f=0022600] Shutdown - Teleport Throw [f=0022600] Shutdown - UnitMorph [f=0022600] Shutdown - Modular Comm Info [f=0022600] Shutdown - Retreat Command [f=0022600] Shutdown - Shockwaves [f=0022600] Shutdown - UnitCloakShield [f=0022600] Shutdown - Lups Cloak FX [f=0022600] Shutdown - Lups [f=0022600] Shutdown - Lups Shield [f=0022600] End gadgetHandler:Shutdown [f=0022600] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25815120,0,0} {chunk,block}Bytes={0,0} [f=0022600] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25815120,0,0} {chunk,block}Bytes={0,0} [f=0022600] [Game::KillLua][4] dtor=0 [f=0022600] [Game::~CGame][1] [f=0022600] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022600] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022600] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022600] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022600] [Game::KillLua][4] dtor=1 [f=0022600] [Game::KillMisc][1] [f=0022600] [Game::KillMisc][2] [f=0022600] [Game::KillMisc][3] [f=0022600] [Game::KillRendering][1] [f=0022600] [3DOParser::Kill] allocated 1 pieces [f=0022600] [S3OParser::Kill] allocated 662 pieces [f=0022600] [AssParser::Kill] allocated 42 pieces [f=0022600] [Game::KillInterface][1] [f=0022600] [Game::KillInterface][2] [f=0022600] [Game::KillSimulation][1] [f=0022600] [Game::KillSimulation][2] [f=0022600] [CCollisionHandler] dis-/continuous tests: 0/203238 [f=0022600] [Game::KillSimulation][3] [f=0022600] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022600] [~CPathCache(20x20)] cacheHits=156 hitPercentage=28% numHashColls=0 maxCacheSize=14 [f=0022600] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022600] [~CPathCache(40x40)] cacheHits=38 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022600] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022600] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022600] [LosHandler::Kill] raycast instance cache-{hits,misses}={12748,24315}; shared=1%; cached=33% [f=0022600] [Game::KillSimulation][4] [f=0022600] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0022600] [Game::~CGame][2] [f=0022600] [Game::~CGame][3] [f=0022600] [SpringApp::Kill][3] [f=0022600] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 240488 bytes sent 280989 bytes recv'd [f=0022600] [SpringApp::Kill][4] font=0x45e6eaa0 [f=0022600] [SpringApp::Kill][5] [f=0022600] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7834 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp (0x45f33ca0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp" numZipFiles=7834 sumInflSize=723107kb sumReadTime=2428ms file="unittextures/factoryveh1.png" indx=7189 inflSize=1077kb readTime=25ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=22ms file="bitmaps/gpl/sporetrail2.tga" indx=480 inflSize=37kb readTime=21ms file="luaui/widgets/gui_replace_cloak_con_order.lua" indx=4686 inflSize=2kb readTime=21ms file="luaui/widgets/dbg_chili_redraw_tracker.lua" indx=4567 inflSize=5kb readTime=18ms file="bitmaps/loadpictures/buildpower.png" indx=494 inflSize=2718kb readTime=16ms file="bitmaps/pd/dosray.tga" indx=541 inflSize=8kb readTime=14ms file="luaui/widgets/chili/skins/evolved/tech_mainwindow_tall.png" indx=4087 inflSize=23kb readTime=14ms file="unittextures/factoryveh1_invert.png" indx=7190 inflSize=1130kb readTime=12ms file="unitpics/energyheavygeo.png" indx=6432 inflSize=10kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/bce544c746dfd4844cd2be613e87ae43.sdp] 36024456 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45fcc680) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45fd5dc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f38a20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1cd80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]