[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0sEvxrxhMe/springsettings.1092182.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f71ec0a26c0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2952 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1092182/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45548400] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45548400] using game "Zero-K v1.9.4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 571ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 643ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 737ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1092182/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (217ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11889,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1092182/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5198fcc0,0x516abe00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f81f71601014af9313df4a501edff22d [f=-000001] Connection attempt from JJJ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: JJJ changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JJJ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JJJ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Fastyoshi27 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fastyoshi27 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fastyoshi27" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fastyoshi27" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player floomby with number 2 to team 0 [f=-000001] > SPRINGIE:User floomby|turretaaclose|5_6||False|||US [f=-000001] Connection attempt from floomby [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fastyoshi27" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fastyoshi27" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fastyoshi27" string="[Game::Load][lua{Rules,Gaia}={0000000108c38ab0,000000010424e1b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JJJ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JJJ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JJJ" string="[Game::Load][lua{Rules,Gaia}={0000000109ca92e0,0000000111c64090}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[Game::Load][lua{Rules,Gaia}={000000005eaa3070,00000000e08fa5e0}]" [f=-000001] [0] Event [4917,46.3303223,3517]: 0 finished unit Strike Commander [f=-000001] [0] Event [1007,46.3327026,484]: 1 finished unit Engineer Commander [f=0000000] [0] JJJ, team: 0, elo:1484, userid: 444929 [f=0000000] [0] Fastyoshi27, team: 1, elo:1500, userid: 499792 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000181] [181] Event [952,47.1112976,456]: 1 finished unit Solar Collector [f=0000330] [330] Event [4872,46.3260803,3496]: 0 finished unit Shieldbot Factory [f=0000447] [447] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000635] [635] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000709] [709] Event [4860,46.9485817,3496]: 0 finished unit Bandit [f=0000914] [914] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000991] [991] Event [1232,47.4483261,424]: 1 finished unit Cloakbot Factory [f=0001332] [1332] Event [1096,46.3260803,424]: 1 finished unit Caretaker [f=0001364] [1364] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001450] [1450] Event [1000,48.8662109,344]: 1 finished unit Solar Collector [f=0001633] [1633] Event [1241.59998,47.5039063,424]: 1 finished unit Conjurer [f=0001694] [1694] Event [5048,47.1917114,3496]: 0 finished unit Solar Collector [f=0001711] Spectator floomby left the game: normal quit [f=0001711] [1711] Event [undefined]: floomby quit [f=0001733] [1733] Event [904,59.3105469,360]: 1 finished unit Solar Collector [f=0001862] [1862] Event [4860,46.9485817,3496]: 0 finished unit Bandit [f=0002025] [2025] Event [5016,47.5464783,3400]: 0 finished unit Solar Collector [f=0002102] [2102] Event [4860,46.9485817,3496]: 0 finished unit Bandit [f=0002250] [2250] Event [4840,46.4017639,3400]: 0 finished unit Solar Collector [f=0002272] [2272] Event [1241.59998,47.5039063,424]: 1 finished unit Conjurer [f=0002342] [2342] Event [4860,46.9485817,3496]: 0 finished unit Bandit [f=0002534] [2534] Event [4944,47.4045715,3424]: 0 finished unit Lotus [f=0002717] [2717] Event [4860,46.9485817,3496]: 0 finished unit Convict [f=0002906] [2906] Event [848,46.3213501,576]: 1 lost unit Rover Assembly [f=0003044] [3044] Event [4432,56.3778076,3568]: 0 finished unit Radar Tower [f=0003135] [3135] Event [1096,46.3308105,472]: 1 finished unit Caretaker [f=0003292] [3292] Event [1241.59998,47.5039063,424]: 1 finished unit Conjurer [f=0003653] [3653] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0003785] [3785] Event [1241.59998,47.5039063,424]: 1 finished unit Conjurer [f=0004072] [4072] Event [946.719116,59.5640297,272.36319]: 0 lost unit Bandit [f=0004184] [4184] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0004560] [4560] Event [1241.59998,47.5039063,424]: 1 finished unit Reaver [f=0004676] [4676] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0005049] [5049] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0005144] [5144] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0005151] [5151] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0005426] [5426] Event [4860,46.9485817,3496]: 0 finished unit Convict [f=0005531] [5531] Event [1472.55176,46.3260803,633.606934]: 0 lost unit Bandit [f=0005544] [5544] Event [1048,46.6430054,744]: 1 lost unit Caretaker [f=0005591] [5591] Event [1197.34949,47.4388657,770.903625]: 0 lost unit Bandit [f=0005614] [5614] Event [1241.59998,47.5039063,424]: 1 finished unit Reaver [f=0005639] [5639] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0005791] [5791] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0005796] [5796] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0006098] [6098] Event [2608,70.9705505,3136]: 0 finished unit Lotus [f=0006199] [6199] Event [1599.67725,45.8658257,239.256561]: 0 lost unit Bandit [f=0006275] [6275] Event [4904,46.4585266,3576]: 0 finished unit Storage [f=0006398] [6398] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0006541] [6541] Event [1241.59998,47.5039063,424]: 1 finished unit Reaver [f=0006607] [6607] Event [2520,72.8484497,3192]: 0 finished unit Solar Collector [f=0006812] [6812] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0006975] [6975] Event [2680,68.8230286,3080]: 0 finished unit Solar Collector [f=0007009] [7009] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0007190] [7190] Event [1048,46.3355408,800]: 1 lost unit Airplane Plant [f=0007381] [7381] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0007430] [7430] Event [5640,17.4575195,1992]: 0 finished unit Solar Collector [f=0007461] [7461] Event [2824,65.0719604,2984]: 0 finished unit Solar Collector [f=0007621] [7621] Event [1096,47.541748,696]: 1 finished unit Caretaker [f=0007686] [7686] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0007861] [7861] Event [2760,70.9942017,3080]: 0 finished unit Solar Collector [f=0007896] [7896] Event [1241.59998,47.5039063,424]: 1 finished unit Reaver [f=0007954] [7954] Event [5656,16.0904846,2120]: 0 finished unit Solar Collector [f=0007994] [7994] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0008222] [8222] Event [2920,70.9658203,3000]: 0 finished unit Solar Collector [f=0008256] [8256] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0008421] [8421] Event [5816,18.1765137,1928]: 0 finished unit Solar Collector [f=0008544] [8544] Event [1241.59998,47.5039063,424]: 1 finished unit Reaver [f=0008580] [8580] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0008800] [8800] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0008849] [8849] Event [2856,16.3222656,2616]: 0 finished unit Metal Extractor [f=0008917] [8917] Event [5000,46.6430054,3624]: 0 finished unit Solar Collector [f=0008955] [8955] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0009037] [9037] Event [5744,17.3061523,2016]: 0 finished unit Lotus [f=0009063] [9063] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0009126] [9126] Event [2635.75073,-6.1060748,2499.74487]: 0 finished unit Strike Commander [f=0009126] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0009126] [9126] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0009311] [9311] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0009330] [9330] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0009351] [9351] Event [4904,47.4897156,3672]: 0 finished unit Solar Collector [f=0009455] [9455] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0009552] [9552] Event [1427.58911,74.2959595,1921.74146]: 0 lost unit Rogue [f=0009602] [9602] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0009705] [9705] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0009786] [9786] Event [4824,47.456604,3672]: 0 finished unit Solar Collector [f=0009846] [9846] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0009847] [9847] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0009991] [9991] Event [1364.08337,72.8153,1388.88391]: 1 lost unit Reaver [f=0010088] [10088] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0010093] [10093] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0010266] [10266] Event [4744,46.8605957,3688]: 0 finished unit Solar Collector [f=0010329] [10329] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0010337] [10337] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0010466] [10466] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0010590] [10590] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0010679] [10679] Event [1802.81116,69.0401764,1064.09485]: 1 lost unit Glaive [f=0010745] [10745] Event [4664,46.3260803,3688]: 0 finished unit Solar Collector [f=0010802] [10802] Event [1245.70691,47.6915169,969.24469]: 1 lost unit Glaive [f=0010842] [10842] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0010859] [10859] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0010859] [10859] Event [2088.56104,54.616066,1542.26587]: 1 lost unit Glaive [f=0011054] [11054] Event [2148.98828,12.2010889,2127.67725]: 0 finished unit Strike Commander [f=0011054] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0011054] [11054] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0011087] [11087] Event [2472.01025,16.9497814,1611.89441]: 1 lost unit Glaive [f=0011108] [11108] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0011205] [11205] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0011210] [11210] Event [4584,46.6098938,3688]: 0 finished unit Solar Collector [f=0011219] [11219] Event [2362.08618,1.22194505,2157.82739]: 0 lost unit Rogue [f=0011225] [11225] Event [1740.77222,68.7948685,1599.14087]: 1 lost unit Reaver [f=0011228] [11228] Event [2104,15.9343872,2008]: 0 finished unit Stinger [f=0011238] [11238] Event [1337.58264,76.2241669,1360.55408]: 1 lost unit Reaver [f=0011294] [11294] Event [2389.76929,13.2184935,1844.34167]: 1 lost unit Glaive [f=0011320] [11320] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0011354] [11354] Event [2453.30249,25.837326,1360.33984]: 1 lost unit Glaive [f=0011445] [11445] Event [4860,46.9485817,3496]: 0 finished unit Bandit [f=0011564] [11564] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0011590] [11590] Event [1377.23157,46.613266,879.982178]: 1 lost unit Glaive [f=0011694] [11694] Event [4504,50.8245239,3704]: 0 finished unit Solar Collector [f=0011796] [11796] Event [1372.33215,47.1992035,824.897461]: 1 lost unit Glaive [f=0011820] [11820] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0011824] [11824] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0012003] [12003] Event [5144,46.3260803,3480]: 0 finished unit Caretaker [f=0012012] [12012] Event [1605.76147,46.3097687,811.131775]: 1 lost unit Reaver [f=0012014] [12014] Event [2192,15.9343872,1936]: 0 finished unit Radar Tower [f=0012103] [12103] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0012179] [12179] Event [4424,62.1203003,3704]: 0 finished unit Solar Collector [f=0012251] [12251] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0012343] [12343] Event [4860,46.9485817,3496]: 0 finished unit Bandit [f=0012444] [12444] Event [5144,46.3355408,3432]: 0 finished unit Caretaker [f=0012510] [12510] Event [1576.16418,67.0770493,1276.71533]: 1 lost unit Glaive [f=0012515] [12515] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0012685] [12685] Event [1875.60535,74.4649963,1451.94067]: 1 lost unit Glaive [f=0012720] [12720] Event [2171.23291,67.8228531,1386.78552]: 1 lost unit Glaive [f=0012723] [12723] Event [1372.41931,43.7852402,887.227844]: 1 lost unit Glaive [f=0012727] [12727] Event [2139.46167,63.9158478,1445.90442]: 1 lost unit Glaive [f=0012727] [12727] Event [2514.35156,62.4756775,1194.83508]: 0 lost unit Rogue [f=0012738] [12738] Event [5128,46.3544617,3384]: 0 finished unit Caretaker [f=0012772] [12772] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0012845] [12845] Event [2439.00464,17.5799217,1553.99194]: 1 lost unit Glaive [f=0012854] [12854] Event [4860,46.9485817,3496]: 0 finished unit Bandit [f=0013033] [13033] Event [2126.56689,75.6150055,1258.28064]: 1 lost unit Reaver [f=0013034] [13034] Event [5128,46.3260803,3336]: 0 finished unit Caretaker [f=0013083] [13083] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0013144] [13144] Event [1844.23022,69.2769394,1611.24597]: 0 finished unit Strike Commander [f=0013144] [13144] Event [1844.23022,69.2769394,1611.24597]: 0 lost unit Strike Commander [f=0013144] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0013144] [13144] Received game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0013161] [13161] Event [4860,46.9485817,3496]: 0 finished unit Bandit [f=0013225] [13225] Event [4860,46.9485817,3496]: 0 finished unit Bandit [f=0013226] [13226] Event [1771.36353,74.4532089,1358.07947]: 1 lost unit Engineer Commander [f=0013294] [13294] Event [4860,46.9485817,3496]: 0 finished unit Bandit [f=0013340] [13340] Event [2222.87256,75.5021057,1100.6178]: 1 lost unit Glaive [f=0013364] [13364] Event [4860,46.9485817,3496]: 0 finished unit Bandit [f=0013467] Player Fastyoshi27 left the game: normal quit [f=0013467] [13467] Event [undefined]: Fastyoshi27 quit [f=0013473] [13473] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0013503] [13503] Event [1096,47.541748,696]: 1 lost unit Caretaker [f=0013883] [13883] Event [1233.07849,46.3022957,618.56311]: 1 lost unit Conjurer [f=0013900] [13900] Event [1213.27148,46.1966591,605.431152]: 1 lost unit Conjurer [f=0013918] [13918] Event [1144,47.5133667,648]: 1 lost unit Thresher [f=0013936] [13936] Event [1182.15857,43.7878304,593.228577]: 1 lost unit Conjurer [f=0013937] [13937] Event [1230.73987,46.6233826,578.619385]: 1 lost unit Conjurer [f=0014030] [14030] Event [4860,46.9485817,3496]: 0 finished unit Felon [f=0014052] [14052] Event [1241.59998,47.5039063,424]: 1 finished unit Glaive [f=0014106] [14106] Event [4860,46.9485817,3496]: 0 finished unit Bandit [f=0014112] [14112] Event [1241.59998,47.4830666,424]: 1 lost unit Glaive [f=0014116] JJJ has forced a win due to dropped opposition. [f=0014116] game_message: Fastyoshi27 has been destroyed! [f=0014116] [14116] Event [undefined]: Fastyoshi27 resigned [f=0014116] game_message: JJJ wins! [f=0014116] Submitting stats [f=0014116] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014116] Part| Total Time|Time of the last 0.5s [f=0014116] Draw 18717.11ms 28.33% [f=0014116] Lua::Callins::Synced 8514.19ms 9.05% [f=0014116] Lua::Callins::Unsynced 24847.59ms 35.79% [f=0014116] Lua::CollectGarbage::Synced 451.90ms 0.00% [f=0014116] Lua::CollectGarbage::Unsynced 1111.34ms 1.39% [f=0014116] Misc::Profiler::AddTime 76.71ms 0.10% [f=0014116] Sim 40999.61ms 53.18% [f=0014116] [14116] Received game_message: Fastyoshi27 has been destroyed! [f=0014116] [14116] Received game_message: JJJ wins! [f=0014117] [14117] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014117] [14117] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014117] [14117] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014117] [14117] Game End Stats Values: 2,1435,1975,1435,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,7.4666667,8.39999962,7.4666667,1275,1275,1275,1275,4.66666651,4.66666651,4.66666651,4.66666651,0,0,0,0,0,0,0,0,160,700,160,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014117] [14117] Game End Stats Values: 3,1435,2140,1435,2140,0.67823648,0,0.67823648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,6.9118824,8.66666794,6.9118824,8.66666794,0,75,0,75,0,0,0,0,160,790,160,790,0,41.0000153,0,41.0000153,0,0,0,0,0,0,0,0 [f=0014117] [14117] Game End Stats Values: 4,2315,2230,2315,2230,6.33509016,0,6.33509016,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,7.37712383,8.73333359,7.37712383,8.73333359,0,75,0,75,0,0,0,0,1040,880,1040,880,0,41.0000153,0,41.0000153,0,0,0,0,0,0,0,0 [f=0014117] [14117] Game End Stats Values: 5,2575,2390,2575,2390,6.82235622,0.00032779,6.82235622,0.00032779,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.4666662,8.26666641,11.4666662,8.26666641,1275,1275,1275,1275,7.03248453,10.7333555,7.03248453,10.7333555,0,75,0,75,0,0,0,0,1300,1040,1300,1040,0,41.0000153,0,41.0000153,0,0,0,0,0,0,0,0 [f=0014117] [14117] Game End Stats Values: 6,2575,2610,2575,2610,18.836689,0.00098337,18.836689,0.00098337,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,10.8000002,14,10.8000002,1275,1275,1275,1275,7.8009553,11.0000439,7.8009553,11.0000439,0,225,0,225,0,0,0,0,1300,1110,1300,1110,0,41.0000153,0,41.0000153,0,0,0,0,0,0,0,0 [f=0014117] [14117] Game End Stats Values: 7,2695,2845,2695,2845,32.3134308,1.96935868,32.3134308,1.96935868,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,14,13.8666668,14,13.8666668,1275,1275,1275,1275,7.8984499,11.1312256,7.8984499,11.1312256,0,300,0,300,0,0,0,0,1420,1180,1420,1180,0,41.0000153,0,41.0000153,0,0,0,0,0,0,0,0 [f=0014117] [14117] Game End Stats Values: 8,2875,3020,2875,3020,46.6393127,20.4288902,46.6393127,20.4288902,0,0,0,0,0,0,0,0,0,0,0,0,0,20.084156,0,20.084156,0,90,0,90,14,14,14,14,1275,1330,1275,1330,7.95505857,12.2306356,7.95505857,12.2306356,0,300,0,300,0,20.0666523,0,20.0666523,1600,1300,1600,1300,20.0666523,41.0000153,20.0666523,41.0000153,0,0,0,0,20.084156,0,20.084156,0 [f=0014117] [14117] Game End Stats Values: 9,2995,3020,2995,3020,61.1673164,48.1723595,61.1673164,48.1723595,0,0,0,0,0,0,0,0,0,0,0,0,56.2499733,20.084156,56.2499733,20.084156,0,90,0,90,14,14,14,14,1275,1330,1275,1330,7.96853352,12.8495655,7.96853352,12.8495655,0,300,0,300,0,20.0666523,0,20.0666523,1720,1300,1720,1300,20.0666523,41.0000153,20.0666523,41.0000153,0,0,0,0,20.084156,56.2499733,20.084156,56.2499733 [f=0014117] [14117] Game End Stats Values: 10,3115,3110,3115,3110,70.4113541,70.5127335,70.4113541,70.5127335,0,0,0,0,0,0,0,0,0,0,0,0,56.2499733,46.0944633,56.2499733,46.0944633,0,90,0,90,13.0666666,14,13.0666666,14,1275,1330,1275,1330,14.0829258,14.0893593,14.0829258,14.0893593,0,300,0,300,0,20.0666523,0,20.0666523,1840,1390,1840,1390,117.066467,41.0000153,117.066467,41.0000153,0,0,0,0,46.0944633,56.2499733,46.0944633,56.2499733 [f=0014117] [14117] Game End Stats Values: 11,3115,3125,3115,3125,83.4558182,93.8611374,83.4558182,93.8611374,0,0,0,0,0,0,0,0,0,80.1968079,0,80.1968079,74.9999847,48.432476,74.9999847,48.432476,0,90,0,90,12.8000002,14,12.8000002,14,1275,1330,1275,1330,7.86963034,15.7565594,7.86963034,15.7565594,0,225,0,225,75,20.0666523,75,20.0666523,1840,1480,1840,1480,117.066467,116.000015,117.066467,116.000015,0,0,0,0,48.432476,74.9999847,48.432476,74.9999847 [f=0014117] [14117] Game End Stats Values: 12,3325,3245,3325,3245,97.1165161,102.143921,97.1165161,102.143921,0,0,0,0,0,0,0,0,0,116.312866,0,116.312866,74.9999847,48.432476,74.9999847,48.432476,0,90,0,90,14,14,14,14,1275,1330,1275,1330,7.9107132,15.552186,7.9107132,15.552186,210,345,210,345,75,20.0666523,75,20.0666523,1840,1480,1840,1480,117.066467,116.000015,117.066467,116.000015,0,0,0,0,48.432476,74.9999847,48.432476,74.9999847 [f=0014117] [14117] Game End Stats Values: 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17,3745,4400,3745,4400,176.277695,107.966362,176.277695,107.966362,0,0,0,0,0,0,0,0,0,116.312866,0,116.312866,299.999634,179.253265,299.999634,179.253265,0,180,0,180,14,16.7999992,14,16.7999992,1275,1330,1275,1330,8.12130642,24.5426311,8.12130642,24.5426311,630,600,630,600,300,101.433418,300,101.433418,1840,2290,1840,2290,198.433243,341,198.433243,341,0,0,0,0,185.193329,299.999634,185.193329,299.999634 [f=0014117] [14117] Game End Stats Values: 18,3925,4660,3925,4660,193.325104,109.600105,193.325104,109.600105,0,0,0,0,0,0,0,0,0,116.312866,0,116.312866,299.999634,345.087097,299.999634,345.087097,0,180,0,180,14,19.4666672,14,19.4666672,1275,1330,1275,1330,8.13649464,25.1089172,8.13649464,25.1089172,630,720,630,720,300,101.433418,300,101.433418,2020,2430,2020,2430,198.433243,341,198.433243,341,0,0,0,0,351.027161,299.999634,351.027161,299.999634 [f=0014117] [14117] Game End Stats Values: 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27,4105,7875,4105,7875,279.369476,264.821716,279.369476,264.821716,0,0,0,0,0,0,0,0,0,405.514465,0,405.514465,556.333496,3067.97754,556.333496,3067.97754,0,720,0,720,14,45.3333321,14,45.3333321,1275,1810,1275,1810,7.79850817,34.9110222,7.79850817,34.9110222,810,1875,810,1875,540,1186.43335,540,1186.43335,2020,3470,2020,3470,1295.7666,581,1295.7666,581,118.08773,46.0014114,118.08773,46.0014114,3073.91748,636.554688,3073.91748,636.554688 [f=0014117] [14117] Game End Stats Values: 28,3895,8350,3895,8350,292.4039,279.968628,292.4039,279.968628,0,0,0,0,0,0,0,0,0,405.514465,0,405.514465,556.333496,3385.47852,556.333496,3385.47852,0,720,0,720,14,43.8666649,14,43.8666649,1275,1865,1275,1865,8.1578474,33.2098007,8.1578474,33.2098007,600,2115,600,2115,540,1461.43335,540,1461.43335,2020,3650,2020,3650,1570.7666,581,1570.7666,581,122.421097,64.3346786,122.421097,64.3346786,3391.41846,636.554688,3391.41846,636.554688 [f=0014117] [14117] Game End Stats Values: 29,3895,8795,3895,8795,306.699066,284.092072,306.699066,284.092072,0,0,0,0,0,0,0,0,0,405.514465,0,405.514465,556.333496,3553.96973,556.333496,3553.96973,0,720,0,720,14,45.7333336,14,45.7333336,1275,1865,1275,1865,7.95301342,34.3193359,7.95301342,34.3193359,600,2310,600,2310,540,1526.43335,540,1526.43335,2020,3900,2020,3900,1635.7666,581,1635.7666,581,122.421097,101.001625,122.421097,101.001625,3559.90967,636.554688,3559.90967,636.554688 [f=0014117] [14117] Game End Stats Values: 30,3360,9230,3360,9230,321.706787,286.934052,321.706787,286.934052,0,0,0,0,0,0,0,0,0,405.514465,0,405.514465,734.665283,4330.7251,734.665283,4330.7251,0,720,0,720,14,46,14,46,1275,1865,1275,1865,8.00051212,31.6339073,8.00051212,31.6339073,65,2385,65,2385,660,2061.43335,660,2061.43335,2020,4260,2020,4260,2170.7666,701,2170.7666,701,122.421097,117.335083,122.421097,117.335083,4336.66504,828.886353,4336.66504,828.886353 [f=0014117] [14117] Game End Stats Values: 31,2020,10975,2020,10975,335.202393,311.416168,335.202393,311.416168,0,0,0,0,0,0,0,0,0,405.514465,0,405.514465,1023.15509,5491.99268,1023.15509,5491.99268,0,720,0,720,10.8000002,46,10.8000002,46,0,3070,0,3070,6.29970551,35.5876884,6.29970551,35.5876884,0,2925,0,2925,660,3401.43335,660,3401.43335,2020,4260,2020,4260,3510.7666,701,3510.7666,701,122.421097,152.001465,122.421097,152.001465,5497.93262,1117.37854,5497.93262,1117.37854 [f=0014117] [14117] Game End Stats Values: 32,1360,10975,1360,10975,348.430237,346.049133,348.430237,346.049133,0,0,0,0,0,0,0,0,0,405.514465,0,405.514465,1023.15509,6320.19775,1023.15509,6320.19775,0,720,0,720,8,46,8,46,0,3070,0,3070,4.88184547,33.3088608,4.88184547,33.3088608,0,2925,0,2925,660,4439.67383,660,4439.67383,1360,4260,1360,4260,4549.00684,701,4549.00684,701,122.421097,152.001465,122.421097,152.001465,6414.02539,1285.55798,6414.02539,1285.55798 [f=0014117] [14117] Game End Stats Values: 33,1425,11670,1425,11670,354.138672,365.436951,354.138672,365.436951,0,0,0,0,0,0,0,0,20.2910252,405.514465,20.2910252,405.514465,1023.15509,6446.22607,1023.15509,6446.22607,0,720,0,720,8,46,8,46,0,3070,0,3070,7.39584875,34.2313004,7.39584875,34.2313004,65,3620,65,3620,660,4446.67383,660,4446.67383,1360,4260,1360,4260,4556.00684,701,4556.00684,701,146.420853,152.001465,146.420853,152.001465,6540.05371,1285.55798,6540.05371,1285.55798 [f=0014124] [14124] Event [1048,46.3260803,520]: 1 lost unit Metal Extractor [f=0014131] [14131] Event [1241.59998,47.4440765,424]: 1 lost unit Glaive [f=0014147] [14147] Event [1423.37085,46.7743759,604.818604]: 1 lost unit Glaive [f=0014157] [14157] Event [1232,47.4284515,424]: 1 lost unit Cloakbot Factory [f=0014206] [14206] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0014314] [14314] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0014424] No clients connected, shutting down server [f=0014424] Server shutdown [f=0014424] [14424] all players disconnected [f=0014864] [14864] Event [4860,46.9485817,3496]: 0 finished unit Felon [f=0014944] [14944] Event [4860,46.9485817,3496]: 0 finished unit Bandit [f=0015036] [15036] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0015143] [15143] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0015692] [15692] Event [4860,46.9485817,3496]: 0 finished unit Felon [f=0015769] [15769] Event [4860,46.9485817,3496]: 0 finished unit Bandit [f=0015864] [15864] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0015971] [15971] Event [4860,46.9485817,3496]: 0 finished unit Rogue [f=0016272] Autoquit sending quit command. [f=0016272] [QuitAction] user exited to system [f=0016272] [SpringApp::Kill][1] fromRun=1 [f=0016272] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016272] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016272] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016272] [ThreadPool::SetThreadCount][2] workers=0 [f=0016272] [SpringApp::Kill][2] [f=0016272] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016272] [Game::KillLua][3] dtor=0 luaUI=0x603691a0 [f=0016272] Start widgetHandler:Shutdown [f=0016272] Shutdown - SaveOrderList Complete [f=0016272] Writing last game win data [f=0016272] Shutdown - SaveConfigData Complete [f=0016272] Shutdown Widget - Chili Highlight [f=0016272] Shutdown Widget - Save/Load API [f=0016272] Shutdown Widget - Draw After Chili [f=0016272] Shutdown Widget - EPIC Menu [f=0016272] Shutdown Widget - Chili Minimap [f=0016272] Shutdown Widget - Chili Widget Selector [f=0016272] Shutdown Widget - Local Team Colors [f=0016272] Shutdown Widget - Display Keys 2 [f=0016272] Shutdown Widget - Save Game Menu [f=0016272] Shutdown Widget - HealthBars [f=0016272] Shutdown Widget - Noises [f=0016272] Shutdown Widget - Unit Icons [f=0016272] Shutdown Widget - Win Counter [f=0016272] Shutdown Widget - BuildETA [f=0016272] Shutdown Widget - SpringRTS Replay Stats [f=0016272] Shutdown Widget - Modular Comm Info [f=0016272] Shutdown Widget - Music Player v2 [f=0016272] Shutdown Widget - State Reverse and Latency [f=0016272] Shutdown Widget - CameraShake [f=0016272] Shutdown Widget - Chili Economy Panel Default [f=0016272] Shutdown Widget - Chili EndGame Window [f=0016272] Shutdown Widget - Chili Nuke Warning [f=0016272] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016272] Shutdown Widget - Chili Spectator Panels [f=0016272] Shutdown Widget - Context Menu [f=0016272] Shutdown Widget - Darkening [f=0016272] Shutdown Widget - Defense Range Zero-K [f=0016272] Shutdown Widget - Grab Input [f=0016272] Input grabbing is disabled! [f=0016272] Shutdown Widget - Highlight Geos [f=0016272] Shutdown Widget - Local Widgets Config [f=0016272] Shutdown Widget - MinimapEvents [f=0016272] Shutdown Widget - MetalFeatures (new) [f=0016272] Shutdown Widget - Missile Silo Range [f=0016272] Shutdown Widget - Point Tracker [f=0016272] Shutdown Widget - Showeco and Grid Drawer [f=0016272] Shutdown Widget - Stereo3D [f=0016272] Shutdown Widget - Attack AoE [f=0016272] Shutdown Widget - UnitShapes [f=0016272] Shutdown Widget - Map Edge Extension [f=0016272] Shutdown Widget - Selection Send [f=0016272] Shutdown Widget - LupsManager [f=0016272] Shutdown Widget - Newton Firezone [f=0016272] Shutdown Widget - Chili Pro Console [f=0016272] Shutdown Widget - Persistent Build Height [f=0016272] Shutdown Widget - Lasso Terraform GUI [f=0016272] Shutdown Widget - Chili Framework [f=0016272] Shutdown Widget - Lups [f=0016272] Shutdown Widget - Custom Markers [f=0016272] Shutdown Widget - Chili Core Selector [f=0016272] Shutdown Widget - Mex Placement Handler [f=0016272] Shutdown Widget - Select Keys [f=0016272] Shutdown Widget - Pause Screen [f=0016272] Shutdown Widget - Layout Handler [f=0016272] Shutdown Widget - Text To Speech Control [f=0016272] End widgetHandler:Shutdown [f=0016272] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={749251,80036895} {int,ext,rec}Allocs={28055847,0,0} {chunk,block}Bytes={80036895,0} [f=0016272] [Game::KillLua][1] dtor=0 luaGaia=0x516abe00 [f=0016272] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={533361,66938756} {int,ext,rec}Allocs={28055848,0,0} {chunk,block}Bytes={66938756,0} [f=0016272] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={533361,66938756} {int,ext,rec}Allocs={28055848,0,0} {chunk,block}Bytes={66938756,0} [f=0016272] [Game::KillLua][2] dtor=0 luaRules=0x5198fcc0 [f=0016272] Start gadgetHandler:Shutdown [f=0016272] Shutdown - StartSetup [f=0016272] Shutdown - UnitMorph [f=0016272] Shutdown - Carrier Drones [f=0016272] Shutdown - LupsNanoSpray [f=0016272] Shutdown - Missile Silo Controller [f=0016272] Shutdown - Modular Comm Info [f=0016272] Shutdown - Terrain Texture Handler [f=0016272] Shutdown - UnitCloakShield [f=0016272] Shutdown - Starlight Handler [f=0016272] End gadgetHandler:Shutdown [f=0016272] Start gadgetHandler:Shutdown [f=0016272] Shutdown - Save/Load [f=0016272] Shutdown - Teleport Throw [f=0016272] Shutdown - UnitMorph [f=0016272] Shutdown - Modular Comm Info [f=0016272] Shutdown - Retreat Command [f=0016272] Shutdown - Shockwaves [f=0016272] Shutdown - UnitCloakShield [f=0016272] Shutdown - Lups Cloak FX [f=0016272] Shutdown - Lups [f=0016272] Shutdown - Lups Shield [f=0016272] End gadgetHandler:Shutdown [f=0016272] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28055880,0,0} {chunk,block}Bytes={0,0} [f=0016272] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28055880,0,0} {chunk,block}Bytes={0,0} [f=0016272] [Game::KillLua][4] dtor=0 [f=0016272] [Game::~CGame][1] [f=0016272] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016272] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016272] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016272] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016272] [Game::KillLua][4] dtor=1 [f=0016272] [Game::KillMisc][1] [f=0016272] [Game::KillMisc][2] [f=0016272] [Game::KillMisc][3] [f=0016272] [Game::KillRendering][1] [f=0016272] [3DOParser::Kill] allocated 137 pieces [f=0016272] [S3OParser::Kill] allocated 2722 pieces [f=0016272] [AssParser::Kill] allocated 241 pieces [f=0016272] [Game::KillInterface][1] [f=0016272] [Game::KillInterface][2] [f=0016272] [Game::KillSimulation][1] [f=0016272] [Game::KillSimulation][2] [f=0016272] [CCollisionHandler] dis-/continuous tests: 0/1397305 [f=0016272] [Game::KillSimulation][3] [f=0016272] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016272] [~CPathCache(24x16)] cacheHits=60 hitPercentage=40% numHashColls=0 maxCacheSize=9 [f=0016272] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016272] [~CPathCache(48x32)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016272] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016272] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016272] [LosHandler::Kill] raycast instance cache-{hits,misses}={5724,10252}; shared=3%; cached=32% [f=0016272] [Game::KillSimulation][4] [f=0016272] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016272] [Game::~CGame][2] [f=0016272] [Game::~CGame][3] [f=0016272] [SpringApp::Kill][3] [f=0016272] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 171803 bytes sent 111159 bytes recv'd [f=0016272] [SpringApp::Kill][4] font=0x45482aa0 [f=0016272] [SpringApp::Kill][5] [f=0016272] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7833 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp (0x45540550) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp" numZipFiles=7833 sumInflSize=723111kb sumReadTime=3107ms file="objects3d/strikecom_2.dae" indx=5499 inflSize=1000kb readTime=62ms file="unittextures/bcore_abc_1.tga" indx=7006 inflSize=3210kb readTime=57ms file="objects3d/funnelweb.dae" indx=5185 inflSize=1500kb readTime=41ms file="unittextures/bcore_abc_2.tga" indx=7008 inflSize=1800kb readTime=29ms file="unittextures/factoryveh1.png" indx=7188 inflSize=1077kb readTime=24ms file="luarules/gadgets/weapon_area_damage.lua" indx=1832 inflSize=5kb readTime=24ms file="bitmaps/cc/dirt.png" indx=413 inflSize=18kb readTime=23ms file="objects3d/freaker.s3o" indx=5183 inflSize=60kb readTime=22ms file="objects3d/corcv.s3o" indx=5056 inflSize=92kb readTime=21ms file="unitpics/spideremp.png" indx=6596 inflSize=11kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp] 54349125 bytes cached in 2917 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x4561e430) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456199e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4553f9c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f71ec0a29b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]