[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.f28qiYiu2Z/springsettings.1092143.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f93a40a26c0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 2949 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1092143/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467c93d0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467c93d0] using game "Zero-K v1.9.4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 125ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 597ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RyMarq was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1092143/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (312ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11890,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1092143/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x544a9700,0x67ea4330}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 21127160be4a7958f124b3c4bf54ffe2 [f=-000001] Connection attempt from Danielsonx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Danielsonx changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from jmicz3d [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: jmicz3d changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000000776d9840,00000000fc2f4300}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="jmicz3d" string="[Game::Load][lua{Rules,Gaia}={0x61beec90,0x663b2850}]" [f=-000001] Allies: I choose: The Nazarine! [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] hello [f=-000001] hi gl hf [f=-000001] thank you, you too [f=-000001] [0] Event [6601,26.1219482,2525]: 0 finished unit Engineer Commander [f=-000001] [0] Event [666,26.140625,2550]: 1 finished unit Engineer Commander [f=0000000] [0] jmicz3d, team: 1, elo:2347, userid: 408628 [f=0000000] [0] Danielsonx, team: 0, elo:2294, userid: 509697 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [6736,26.1159515,2528]: 0 finished unit Hovercraft Platform [f=0000061] [61] Event [704,26.1159515,2648]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0000263] [263] Event [584,26.1159515,2456]: 1 finished unit Metal Extractor [f=0000403] [403] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0000425] [425] Event [6768,26.1159515,2528]: 0 finished unit Dagger [f=0000430] [430] Event [6568,26.1159515,2440]: 0 finished unit Solar Collector [f=0000496] [496] Event [488,26.1159515,2664]: 1 finished unit Metal Extractor [f=0000680] [680] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0000694] [694] Event [472,26.1159515,2600]: 1 finished unit Solar Collector [f=0000898] [898] Event [713.599976,26.1159515,2648]: 1 finished unit Conjurer [f=0000911] [911] Event [6472,26.1159515,2632]: 0 finished unit Solar Collector [f=0001112] [1112] Event [488,26.1159515,2504]: 1 finished unit Solar Collector [f=0001139] [1139] Event [6768,26.1159515,2528]: 0 finished unit Quill [f=0001250] [1250] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0001462] [1462] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0001673] [1673] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0001730] [1730] Event [6768,26.1159515,2528]: 0 finished unit Bolas [f=0001928] [1928] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0002209] [2209] Event [5072,26.1159515,2576]: 0 finished unit Lotus [f=0002416] [2416] Event [880,26.1159515,2560]: 1 finished unit Lotus [f=0002469] [2469] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0002615] [2615] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0002709] [2709] Event [6768,26.1159515,2528]: 0 finished unit Quill [f=0002783] [2783] Event [1736,30.9749756,1064]: 1 finished unit Metal Extractor [f=0002952] [2952] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0003072] [3072] Event [713.599976,26.1159515,2648]: 1 finished unit Conjurer [f=0003230] [3230] Event [4952,26.1159515,2632]: 0 finished unit Solar Collector [f=0003316] [3316] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0003334] [3334] Event [1896,34.9924927,1048]: 1 finished unit Solar Collector [f=0003568] [3568] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0003673] [3673] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0003778] [3778] Event [6768,26.1159515,2528]: 0 finished unit Bolas [f=0003861] [3861] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0004213] [4213] Event [6320,26.1159515,4384]: 0 finished unit Lotus [f=0004266] [4266] Event [1896,29.5000763,1128]: 1 finished unit Metal Extractor [f=0004338] [4338] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0004359] [4359] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0004404] [4404] Event [6856,26.1159515,296]: 0 finished unit Metal Extractor [f=0004615] [4615] Event [6768,26.1159515,2528]: 0 finished unit Bolas [f=0004696] [4696] Event [3880,26.1159515,3736]: 0 finished unit Metal Extractor [f=0004712] [4712] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0004781] [4781] Event [6632,25.283493,2344]: 0 lost unit Metal Extractor [f=0004878] [4878] Event [6754.91162,21.4723644,2374.79346]: 1 lost unit Glaive [f=0004930] [4930] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0004951] [4951] Event [6921.1792,22.3607693,2561.33008]: 1 lost unit Glaive [f=0005012] [5012] Event [6922.62354,20.9238853,2535.38867]: 1 lost unit Glaive [f=0005033] [5033] Event [1672,28.966217,1064]: 1 finished unit Solar Collector [f=0005037] [5037] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0005046] [5046] Event [2184,26.1159515,2344]: 1 finished unit Metal Extractor [f=0005049] [5049] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0005058] [5058] Event [6760,26.1159515,232]: 0 finished unit Solar Collector [f=0005097] [5097] Event [6768,26.1159515,2528]: 0 finished unit Quill [f=0005191] [5191] Event [2687.79736,26.1159515,2260.26172]: 0 lost unit Dagger [f=0005260] [5260] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0005470] [5470] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0005536] [5536] Event [3904,26.1159515,3536]: 0 finished unit Lotus [f=0005643] [5643] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0005681] [5681] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0005891] [5891] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0005895] [5895] Event [520,24.1252899,4840]: 1 finished unit Metal Extractor [f=0005986] [5986] Event [5824,19.1757813,752]: 0 finished unit Lotus [f=0006049] [6049] Event [2328,26.1159515,2488]: 1 finished unit Metal Extractor [f=0006136] [6136] Event [856,26.1159515,552]: 1 finished unit Metal Extractor [f=0006307] [6307] Event [344,26.1159515,4872]: 1 finished unit Metal Extractor [f=0006334] [6334] Event [713.599976,26.1159515,2648]: 1 finished unit Conjurer [f=0006386] [6386] Event [6472,26.1159515,2312]: 0 finished unit Solar Collector [f=0006553] [6553] Event [6768,26.1159515,2528]: 0 finished unit Bolas [f=0006672] [6672] Event [408,26.1159515,4808]: 1 finished unit Solar Collector [f=0006930] [6930] Event [2864,26.1159515,3360]: 0 finished unit Lotus [f=0007032] [7032] Event [5896,21.4921875,792]: 0 finished unit Solar Collector [f=0007063] [7063] Event [5666.03613,19.1757813,887.333618]: 1 lost unit Glaive [f=0007122] [7122] Event [488,25.7268677,4744]: 1 finished unit Solar Collector [f=0007144] [7144] Event [5824,19.1757813,752]: 0 lost unit Lotus [f=0007149] [7149] Event [2464,26.1159515,2448]: 1 finished unit Lotus [f=0007159] [7159] Event [5832,19.2155304,888]: 0 lost unit Solar Collector [f=0007182] [7182] Event [5896,20.7049713,712]: 0 lost unit Metal Extractor [f=0007203] [7203] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0007245] [7245] Event [2792,28.0794678,3544]: 0 finished unit Metal Extractor [f=0007247] [7247] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0007304] [7304] Event [6203.85742,0,943.235596]: 0 lost unit Quill [f=0007341] [7341] Event [6768,26.1159515,2528]: 0 finished unit Bolas [f=0007397] [7397] Event [713.599976,26.1159515,2648]: 1 finished unit Reaver [f=0007570] [7570] Event [6664,25.6273346,296]: 0 lost unit Metal Extractor [f=0007717] [7717] Event [2232,26.1159515,2424]: 1 finished unit Solar Collector [f=0007723] [7723] Event [6760,26.1687851,232]: 0 lost unit Solar Collector [f=0007757] [7757] Event [6768,26.1159515,2528]: 0 finished unit Quill [f=0007766] [7766] Event [2464,26.1159515,2448]: 1 lost unit Lotus [f=0007800] [7800] Event [6856,26.182003,296]: 0 lost unit Metal Extractor [f=0007829] [7829] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0007836] [7836] Event [2449.77344,26.2511234,2534.98364]: 1 lost unit Glaive [f=0007878] [7878] Event [1336,19.2391205,4472]: 1 finished unit Solar Collector [f=0007905] [7905] Event [760,26.1159515,680]: 1 finished unit Solar Collector [f=0008075] [8075] Event [632,26.1159515,2744]: 1 finished unit Caretaker [f=0008101] [8101] Event [2328,26.1159515,2488]: 1 lost unit Metal Extractor [f=0008140] [8140] Event [713.599976,26.1159515,2648]: 1 finished unit Reaver [f=0008147] [8147] Event [6712,21.2142563,2312]: 0 finished unit Caretaker [f=0008157] [8157] Event [1400,19.1757813,4328]: 1 finished unit Solar Collector [f=0008275] [8275] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0008387] [8387] Event [2184,26.1159515,2344]: 1 lost unit Metal Extractor [f=0008397] [8397] Event [2264,26.1027527,2312]: 1 lost unit Solar Collector [f=0008431] [8431] Event [504,26.1159515,2376]: 1 finished unit Solar Collector [f=0008463] [8463] Event [792,26.1159515,552]: 1 finished unit Solar Collector [f=0008472] [8472] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0008574] [8574] Event [5896,21.4921875,792]: 0 lost unit Solar Collector [f=0008585] [8585] Event [6856,16.2893219,2392]: 0 finished unit Caretaker [f=0008645] [8645] Event [632,26.1159515,2360]: 1 finished unit Solar Collector [f=0008651] [8651] Event [1584,25.8987885,4272]: 1 finished unit Lotus [f=0008681] [8681] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0008775] [8775] Event [2528,26.1159515,2688]: 0 finished unit Lotus [f=0008786] [8786] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0008905] [8905] Event [713.599976,26.1159515,2648]: 1 finished unit Glaive [f=0008917] [8917] Event [2528,26.1159515,2688]: 0 lost unit Lotus [f=0008937] [8937] Event [2464,26.1159515,2752]: 0 lost unit Lotus [f=0009012] [9012] Event [936,26.1159515,536]: 1 finished unit Solar Collector [f=0009036] [9036] Event [2348.73315,25.1415901,2498.03638]: 1 lost unit Reaver [f=0009373] [9373] Event [2576,25.9970284,2736]: 0 finished unit Lotus [f=0009381] [9381] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0009542] [9542] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0009572] [9572] Event [2184,24.9555397,2344]: 1 finished unit Metal Extractor [f=0009588] [9588] Event [6768,26.1159515,2528]: 0 finished unit Bolas [f=0009824] [9824] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0009887] [9887] Event [728,26.1159515,2504]: 1 finished unit Caretaker [f=0009929] [9929] Event [2124.49023,36.3968201,2805.75684]: 1 lost unit Glaive [f=0009961] [9961] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0010070] [10070] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0010096] [10096] Event [2352.78857,26.1291809,2610.85181]: 1 lost unit Glaive [f=0010101] [10101] Event [2499.7041,26.1683979,2559.44531]: 0 lost unit Bolas [f=0010113] [10113] Event [2393.26758,26.1159515,2632.77856]: 1 lost unit Glaive [f=0010145] [10145] Event [2447.52441,26.2857208,2636.61548]: 1 lost unit Glaive [f=0010190] [10190] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0010201] [10201] Event [2417.70874,26.2099972,2704.90381]: 1 lost unit Glaive [f=0010229] [10229] Event [2576,25.9970284,2736]: 0 lost unit Lotus [f=0010275] [10275] Event [6768,26.1159515,2528]: 0 finished unit Mace [f=0010280] [10280] Event [2330.60303,26.1159515,2661.71655]: 1 lost unit Reaver [f=0010311] [10311] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0010321] [10321] Event [1064,26.1159515,552]: 1 finished unit Solar Collector [f=0010360] [10360] Event [6632,24.1230812,2344]: 0 finished unit Metal Extractor [f=0010379] [10379] Event [2592,26.2709045,2624]: 0 lost unit Lotus [f=0010431] [10431] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0010551] [10551] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0010742] [10742] Event [2328,24.9562645,2488]: 1 finished unit Metal Extractor [f=0010754] [10754] Event [6768,26.1159515,2528]: 0 finished unit Scalpel [f=0010766] [10766] Event [808,26.1159515,2488]: 1 finished unit Caretaker [f=0010795] [10795] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0010920] [10920] Event [800,26.1159515,2392]: 1 finished unit Cloakbot Plate [f=0011050] [11050] Event [6328,26.1159515,2568]: 0 finished unit Solar Collector [f=0011092] [11092] Event [4805.56641,26.1159515,2426.42017]: 1 lost unit Glaive [f=0011124] [11124] Event [4840,26.1159515,2568]: 0 lost unit Metal Extractor [f=0011207] [11207] Event [2864,26.1159515,3360]: 0 lost unit Lotus [f=0011222] [11222] Event [4968.69629,26.4790287,2507.69556]: 1 lost unit Glaive [f=0011247] [11247] Event [5072,26.1159515,2576]: 0 lost unit Lotus [f=0011260] [11260] Event [6768,26.1159515,2528]: 0 finished unit Bolas [f=0011328] [11328] Event [4818.74219,26.0306816,2501.68848]: 1 lost unit Glaive [f=0011393] [11393] Event [4883.63281,26.2605839,2489.55444]: 1 lost unit Glaive [f=0011444] [11444] Event [4963.69873,33.3798828,2378.77075]: 1 lost unit Glaive [f=0011495] [11495] Event [6768,26.1159515,2528]: 0 finished unit Quill [f=0011504] [11504] Event [2937.24683,26.1235294,3380.09155]: 0 lost unit Engineer Commander [f=0011565] [11565] Event [2920,26.1159515,4648]: 1 finished unit Stinger [f=0011806] [11806] Event [713.599976,26.1159515,2648]: 1 finished unit Reaver [f=0011837] [11837] Event [1816,28.4414063,1144]: 1 finished unit Solar Collector [f=0011884] [11884] Event [2792,28.0794678,3544]: 0 lost unit Metal Extractor [f=0011910] [11910] Event [2824,26.1159515,4984]: 1 finished unit Metal Extractor [f=0011996] [11996] Event [2715.09424,28.7355442,2982.33594]: 1 lost unit Glaive [f=0012048] [12048] Event [822,26.1159515,2392]: 1 finished unit Knight [f=0012088] [12088] Event [2759.37769,26.6478558,3135.12964]: 0 lost unit Bolas [f=0012174] [12174] Event [2936,26.1159515,4760]: 1 finished unit Metal Extractor [f=0012185] [12185] Event [713.599976,26.1159515,2648]: 1 finished unit Reaver [f=0012522] [12522] Event [5336,30.2239532,4008]: 0 finished unit Solar Collector [f=0012531] [12531] Event [2952,26.1159515,4856]: 1 finished unit Solar Collector [f=0012655] [12655] Event [2288.39893,26.0431442,2429.18408]: 1 lost unit Conjurer [f=0012663] [12663] Event [822,26.1159515,2392]: 1 finished unit Knight [f=0012671] [12671] Event [2392,26.28088,2376]: 1 lost unit Stinger [f=0012767] [12767] Event [2184,24.9555397,2344]: 1 lost unit Metal Extractor [f=0012855] [12855] Event [713.599976,26.1159515,2648]: 1 finished unit Reaver [f=0012909] [12909] Event [822,26.1159515,2392]: 1 finished unit Glaive [f=0012914] [12914] Event [2920,26.1159515,5000]: 1 finished unit Solar Collector [f=0012945] [12945] Event [6768,26.1159515,2528]: 0 finished unit Mace [f=0013094] [13094] Event [6808,12.217514,2296]: 0 finished unit Storage [f=0013159] [13159] Event [713.599976,26.1159515,2648]: 1 finished unit Reaver [f=0013240] [13240] Event [822,26.1159515,2392]: 1 finished unit Conjurer [f=0013293] [13293] Event [3904,26.1159515,3536]: 0 lost unit Lotus [f=0013309] [13309] Event [2224,205.112625,1312]: 1 finished unit Picket [f=0013391] [13391] Event [3880,26.1159515,3736]: 0 lost unit Metal Extractor [f=0013459] [13459] Event [713.599976,26.1159515,2648]: 1 finished unit Reaver [f=0013479] [13479] Event [822,26.1159515,2392]: 1 finished unit Glaive [f=0013481] [13481] Event [6664,24.5329742,296]: 0 finished unit Metal Extractor [f=0013486] [13486] Event [3641.56299,26.1159515,3216.75513]: 0 lost unit Bolas [f=0013604] [13604] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0013613] [13613] Event [822,26.1159515,2392]: 1 finished unit Glaive [f=0013719] [13719] Event [4840,24.9555397,2568]: 0 finished unit Metal Extractor [f=0013739] [13739] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0013747] [13747] Event [822,26.1159515,2392]: 1 finished unit Glaive [f=0013794] [13794] Event [2648.18945,26.1727161,2050.18091]: 1 lost unit Reaver [f=0013844] [13844] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0013868] [13868] Event [6768,26.1159515,2528]: 0 finished unit Scalpel [f=0013891] [13891] Event [822,26.1159515,2392]: 1 finished unit Glaive [f=0013931] [13931] Event [2680.06006,26.1159515,2105.83032]: 0 lost unit Bolas [f=0013972] [13972] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0014022] [14022] Event [6568,26.1159515,2744]: 0 finished unit Solar Collector [f=0014066] [14066] Event [713.599976,26.1159515,2648]: 1 finished unit Ronin [f=0014088] [14088] Event [3520.95801,25.7971039,4406.51318]: 0 lost unit Bolas [f=0014169] [14169] Event [4856,26.1978912,2680]: 0 lost unit Stinger [f=0014237] [14237] Event [2807.50879,26.1159515,2081.27075]: 1 lost unit Reaver [f=0014264] [14264] Event [4968,26.1159515,2744]: 0 lost unit Metal Extractor [f=0014344] [14344] Event [4840,24.9555397,2568]: 0 lost unit Metal Extractor [f=0014416] [14416] Event [2432,25.5570221,2416]: 1 finished unit Lotus [f=0014447] [14447] Event [3936,80.053833,4336]: 1 finished unit Radar Tower [f=0014465] [14465] Event [6768,26.1159515,2528]: 0 finished unit Bolas [f=0014514] [14514] Event [4952,26.1159515,2632]: 0 lost unit Solar Collector [f=0014685] [14685] Event [3856,58.2289429,4336]: 1 finished unit Lotus [f=0014726] [14726] Event [713.599976,26.1159515,2648]: 1 finished unit Knight [f=0014737] [14737] Event [6856,25.0215912,296]: 0 finished unit Metal Extractor [f=0014756] [14756] Event [822,26.1159515,2392]: 1 finished unit Ronin [f=0014881] [14881] Event [6768,26.1159515,2528]: 0 finished unit Quill [f=0014883] [14883] Event [4932.33154,25.861021,2792.89331]: 0 lost unit Mace [f=0014907] [14907] Event [4537.84668,26.0362701,2772.55396]: 1 lost unit Ronin [f=0014951] [14951] Event [2498.68677,26.1159515,1784.60498]: 0 lost unit Bolas [f=0014979] [14979] Event [2346.23706,26.2158279,1723.67322]: 0 lost unit Bolas [f=0014998] g [f=0015004] [15004] Event [2447.37891,26.1159515,1862.39868]: 1 lost unit Glaive [f=0015004] [15004] Event [2633.22412,26.1159515,1928.90405]: 0 lost unit Scalpel [f=0015008] [15008] Event [2357.52734,26.1159515,1869.29834]: 1 lost unit Glaive [f=0015014] [15014] Event [4912,192.08284,3760]: 0 finished unit Radar Tower [f=0015026] [15026] Event [713.599976,26.1159515,2648]: 1 finished unit Knight [f=0015040] [15040] Event [822,26.1159515,2392]: 1 finished unit Ronin [f=0015041] [15041] Event [2427.1875,26.136137,1858.30957]: 1 lost unit Glaive [f=0015048] [15048] Event [2499.55444,25.9930534,1806.05518]: 0 lost unit Mace [f=0015072] gg [f=0015088] gg [f=0015198] [15198] Event [undefined]: Danielsonx resigned [f=0015198] game_message: Danielsonx has been destroyed! [f=0015198] game_message: jmicz3d wins! [f=0015198] Submitting stats [f=0015198] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015198] Part| Total Time|Time of the last 0.5s [f=0015198] Draw 17898.16ms 16.97% [f=0015198] Lua::Callins::Synced 6791.35ms 18.66% [f=0015198] Lua::Callins::Unsynced 21477.75ms 21.06% [f=0015198] Lua::CollectGarbage::Synced 404.49ms 0.00% [f=0015198] Lua::CollectGarbage::Unsynced 932.87ms 0.90% [f=0015198] Misc::Profiler::AddTime 69.63ms 0.10% [f=0015198] Sim 39893.26ms 71.16% [f=0015198] [15198] Received game_message: Danielsonx has been destroyed! [f=0015198] [15198] Received game_message: jmicz3d wins! [f=0015199] [15199] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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End Stats Values: 32,4790,9455,9455,4790,177.537918,689.123596,689.123596,177.537918,0,0,0,0,0,0,0,0,2242.99878,970.243225,970.243225,2242.99878,2471.03418,4102.57178,4102.57178,2471.03418,90,730,730,90,14,44,44,14,0,1275,1275,0,21.0951843,34.5782585,34.5782585,21.0951843,1810,3270,3270,1810,2225.74365,3525.6001,3525.6001,2225.74365,2890,4180,4180,2890,3532,2315.74365,2315.74365,3532,222.669647,120.332664,120.332664,222.669647,4265.86182,2862.74561,2862.74561,4265.86182 [f=0015199] [15199] Game End Stats Values: 33,4490,9425,9425,4490,178.347443,800.934937,800.934937,178.347443,0,0,0,0,0,0,0,0,2242.99878,970.243225,970.243225,2242.99878,2821.95386,4483.44873,4483.44873,2821.95386,90,730,730,90,15.1999998,43.2955132,43.2955132,15.1999998,0,1275,1275,0,19.6539688,38.1018524,38.1018524,19.6539688,1620,3240,3240,1620,2435.74365,3929.1001,3929.1001,2435.74365,2780,4180,4180,2780,3935.5,2525.74365,2525.74365,3935.5,222.669647,120.332664,120.332664,222.669647,4648.21533,3213.66528,3213.66528,4648.21533 [f=0015199] [15199] Game End Stats Values: 34,4700,10100,10100,4700,178.808945,844.252502,844.252502,178.808945,0,0,0,0,0,0,0,0,2242.99878,970.243225,970.243225,2242.99878,2821.95386,4831.76855,4831.76855,2821.95386,90,910,910,90,14,44,44,14,0,1330,1330,0,16.2974339,39.0377617,39.0377617,16.2974339,1810,3680,3680,1810,2435.74365,3999.1001,3999.1001,2435.74365,2800,4180,4180,2800,4005.5,2525.74365,2525.74365,4005.5,222.669647,201.931244,201.931244,222.669647,4996.53516,3213.66528,3213.66528,4996.53516 [f=0015199] [15199] Game End Stats Values: 35,3480,10255,10255,3480,179.373123,846.259094,846.259094,179.373123,0,0,0,0,0,0,0,0,2242.99878,970.243225,970.243225,2242.99878,3301.2124,5898.28711,5898.28711,3301.2124,90,910,910,90,14,44,44,14,55,1330,1330,55,18.0470142,32.9450035,32.9450035,18.0470142,410,3835,3835,410,2720.74365,5399.1001,5399.1001,2720.74365,2925,4180,4180,2925,5405.5,2810.74365,2810.74365,5405.5,222.669647,219.931793,219.931793,222.669647,6069.05371,3806.69092,3806.69092,6069.05371 [f=0015212] [15212] Event [4732.41992,26.1159515,2736.13232]: 1 lost unit Ronin [f=0015366] [15366] Event [713.599976,26.1159515,2648]: 1 finished unit Knight [f=0015384] [15384] Event [822,26.1159515,2392]: 1 finished unit Ronin [f=0015403] Spectator Danielsonx left the game: normal quit [f=0015403] [15403] Event [undefined]: Danielsonx quit [f=0015409] Player jmicz3d left the game: normal quit [f=0015409] [15409] Event [undefined]: jmicz3d quit [f=0015415] No clients connected, shutting down server [f=0015415] Server shutdown [f=0015415] [15415] all players disconnected [f=0015476] [15476] Event [504,26.1159515,2264]: 1 finished unit Solar Collector [f=0015481] [15481] Event [1624,65.793457,936]: 1 finished unit Wind/Tidal Generator [f=0015823] [15823] Event [713.599976,26.1159515,2648]: 1 finished unit Knight [f=0015836] [15836] Event [822,26.1159515,2392]: 1 finished unit Ronin [f=0015883] [15883] Event [1544,49.3704987,888]: 1 finished unit Wind/Tidal Generator [f=0015912] [15912] Event [520,26.1159515,2136]: 1 finished unit Solar Collector [f=0016094] [16094] Event [822,26.1159515,2392]: 1 finished unit Ronin [f=0016280] [16280] Event [1464,28.5228424,824]: 1 finished unit Wind/Tidal Generator [f=0016337] [16337] Event [713.599976,26.1159515,2648]: 1 finished unit Knight [f=0016378] [16378] Event [822,26.1159515,2392]: 1 finished unit Ronin [f=0016602] [16602] Event [713.599976,26.1159515,2648]: 1 finished unit Reaver [f=0016628] [16628] Event [536,23.519043,2008]: 1 finished unit Solar Collector [f=0016641] [16641] Event [1384,26.0707092,776]: 1 finished unit Wind/Tidal Generator [f=0016648] [16648] Event [822,26.1159515,2392]: 1 finished unit Ronin [f=0016859] [16859] Event [713.599976,26.1159515,2648]: 1 finished unit Reaver [f=0016904] [16904] Event [822,26.1159515,2392]: 1 finished unit Ronin [f=0016982] [16982] Event [1304,23.9081268,728]: 1 finished unit Wind/Tidal Generator [f=0017119] [17119] Event [713.599976,26.1159515,2648]: 1 finished unit Reaver [f=0017163] [17163] Event [822,26.1159515,2392]: 1 finished unit Ronin [f=0017275] [17275] Event [568,20.3973236,1880]: 1 finished unit Solar Collector [f=0017335] [17335] Event [1224,26.1159515,664]: 1 finished unit Wind/Tidal Generator [f=0017370] [17370] Event [713.599976,26.1159515,2648]: 1 finished unit Reaver [f=0017386] Autoquit sending quit command. [f=0017386] [QuitAction] user exited to system [f=0017386] [SpringApp::Kill][1] fromRun=1 [f=0017386] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017386] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017386] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017386] [ThreadPool::SetThreadCount][2] workers=0 [f=0017386] [SpringApp::Kill][2] [f=0017386] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017386] [Game::KillLua][3] dtor=0 luaUI=0x54901a60 [f=0017386] Start widgetHandler:Shutdown [f=0017386] Shutdown - SaveOrderList Complete [f=0017386] Writing last game win data [f=0017386] Shutdown - SaveConfigData Complete [f=0017386] Shutdown Widget - Chili Highlight [f=0017386] Shutdown Widget - Save/Load API [f=0017386] Shutdown Widget - Draw After Chili [f=0017386] Shutdown Widget - EPIC Menu [f=0017386] Shutdown Widget - Chili Minimap [f=0017386] Shutdown Widget - Chili Widget Selector [f=0017386] Shutdown Widget - Local Team Colors [f=0017386] Shutdown Widget - Display Keys 2 [f=0017386] Shutdown Widget - Save Game Menu [f=0017386] Shutdown Widget - HealthBars [f=0017386] Shutdown Widget - Noises [f=0017386] Shutdown Widget - Unit Icons [f=0017386] Shutdown Widget - Win Counter [f=0017386] Shutdown Widget - BuildETA [f=0017386] Shutdown Widget - SpringRTS Replay Stats [f=0017386] Shutdown Widget - Modular Comm Info [f=0017386] Shutdown Widget - Music Player v2 [f=0017386] Shutdown Widget - State Reverse and Latency [f=0017386] Shutdown Widget - CameraShake [f=0017386] Shutdown Widget - Chili Economy Panel Default [f=0017386] Shutdown Widget - Chili EndGame Window [f=0017386] Shutdown Widget - Chili Nuke Warning [f=0017386] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017386] Shutdown Widget - Chili Spectator Panels [f=0017386] Shutdown Widget - Context Menu [f=0017386] Shutdown Widget - Darkening [f=0017386] Shutdown Widget - Defense Range Zero-K [f=0017386] Shutdown Widget - Grab Input [f=0017386] Input grabbing is disabled! [f=0017386] Shutdown Widget - Highlight Geos [f=0017386] Shutdown Widget - Local Widgets Config [f=0017386] Shutdown Widget - MinimapEvents [f=0017386] Shutdown Widget - MetalFeatures (new) [f=0017386] Shutdown Widget - Missile Silo Range [f=0017386] Shutdown Widget - Point Tracker [f=0017386] Shutdown Widget - Showeco and Grid Drawer [f=0017386] Shutdown Widget - Stereo3D [f=0017386] Shutdown Widget - Attack AoE [f=0017386] Shutdown Widget - UnitShapes [f=0017386] Shutdown Widget - Map Edge Extension [f=0017386] Shutdown Widget - Selection Send [f=0017386] Shutdown Widget - LupsManager [f=0017386] Shutdown Widget - Newton Firezone [f=0017386] Shutdown Widget - Chili Pro Console [f=0017386] Shutdown Widget - Persistent Build Height [f=0017386] Shutdown Widget - Lasso Terraform GUI [f=0017386] Shutdown Widget - Chili Framework [f=0017386] Shutdown Widget - Lups [f=0017386] Shutdown Widget - Custom Markers [f=0017386] Shutdown Widget - Chili Core Selector [f=0017386] Shutdown Widget - Mex Placement Handler [f=0017386] Shutdown Widget - Select Keys [f=0017386] Shutdown Widget - Pause Screen [f=0017386] Shutdown Widget - Layout Handler [f=0017386] Shutdown Widget - Text To Speech Control [f=0017386] End widgetHandler:Shutdown [f=0017386] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={585393,70874810} {int,ext,rec}Allocs={27559634,0,0} {chunk,block}Bytes={70874810,0} [f=0017386] [Game::KillLua][1] dtor=0 luaGaia=0x67ea4330 [f=0017386] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356387,57038777} {int,ext,rec}Allocs={27559635,0,0} {chunk,block}Bytes={57038777,0} [f=0017386] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356387,57038777} {int,ext,rec}Allocs={27559635,0,0} {chunk,block}Bytes={57038777,0} [f=0017386] [Game::KillLua][2] dtor=0 luaRules=0x544a9700 [f=0017386] Start gadgetHandler:Shutdown [f=0017386] Shutdown - StartSetup [f=0017386] Shutdown - UnitMorph [f=0017386] Shutdown - Carrier Drones [f=0017386] Shutdown - LupsNanoSpray [f=0017386] Shutdown - Missile Silo Controller [f=0017386] Shutdown - Modular Comm Info [f=0017386] Shutdown - Terrain Texture Handler [f=0017386] Shutdown - UnitCloakShield [f=0017386] Shutdown - Starlight Handler [f=0017386] End gadgetHandler:Shutdown [f=0017386] Start gadgetHandler:Shutdown [f=0017386] Shutdown - Save/Load [f=0017386] Shutdown - Teleport Throw [f=0017386] Shutdown - UnitMorph [f=0017386] Shutdown - Modular Comm Info [f=0017386] Shutdown - Retreat Command [f=0017386] Shutdown - Shockwaves [f=0017386] Shutdown - UnitCloakShield [f=0017386] Shutdown - Lups Cloak FX [f=0017386] Shutdown - Lups [f=0017386] Shutdown - Lups Shield [f=0017386] End gadgetHandler:Shutdown [f=0017386] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27559685,0,0} {chunk,block}Bytes={0,0} [f=0017386] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={27559685,0,0} {chunk,block}Bytes={0,0} [f=0017386] [Game::KillLua][4] dtor=0 [f=0017386] [Game::~CGame][1] [f=0017386] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017386] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017386] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017386] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017386] [Game::KillLua][4] dtor=1 [f=0017386] [Game::KillMisc][1] [f=0017386] [Game::KillMisc][2] [f=0017386] [Game::KillMisc][3] [f=0017386] [Game::KillRendering][1] [f=0017386] [3DOParser::Kill] allocated 137 pieces [f=0017386] [S3OParser::Kill] allocated 2867 pieces [f=0017386] [AssParser::Kill] allocated 222 pieces [f=0017386] [Game::KillInterface][1] [f=0017386] [Game::KillInterface][2] [f=0017386] [Game::KillSimulation][1] [f=0017386] [Game::KillSimulation][2] [f=0017386] [CCollisionHandler] dis-/continuous tests: 0/994324 [f=0017386] [Game::KillSimulation][3] [f=0017386] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017386] [~CPathCache(28x20)] cacheHits=34 hitPercentage=23% numHashColls=0 maxCacheSize=6 [f=0017386] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017386] [~CPathCache(56x40)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017386] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017386] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017386] [LosHandler::Kill] raycast instance cache-{hits,misses}={3977,12856}; shared=3%; cached=20% [f=0017386] [Game::KillSimulation][4] [f=0017386] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017386] [Game::~CGame][2] [f=0017386] [Game::~CGame][3] [f=0017386] [SpringApp::Kill][3] [f=0017386] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184631 bytes sent 145526 bytes recv'd [f=0017386] [SpringApp::Kill][4] font=0x466ffaa0 [f=0017386] [SpringApp::Kill][5] [f=0017386] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7833 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp (0x46776260) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp" numZipFiles=7833 sumInflSize=723111kb sumReadTime=3102ms file="unittextures/bcore_abc_1.tga" indx=7006 inflSize=3210kb readTime=78ms file="luarules/gadgets/weapon_impulse.lua" indx=1835 inflSize=13kb readTime=45ms file="unittextures/bcore_abc_2.tga" indx=7008 inflSize=1800kb readTime=41ms file="objects3d/commrecon2.s3o" indx=5013 inflSize=114kb readTime=32ms file="luaui/widgets/gui_chili_minimap.lua" indx=4635 inflSize=32kb readTime=26ms file="objects3d/corgol_512.s3o" indx=5063 inflSize=68kb readTime=24ms file="luarules/gadgets/weapon_projectile_radar_homing.lua" indx=1838 inflSize=2kb readTime=23ms file="luarules/gadgets/weapon_reaim_time.lua" indx=1840 inflSize=3kb readTime=22ms file="luaui/widgets/gui_stupid_overlay_hax.lua" indx=4698 inflSize=1kb readTime=22ms file="objects3d/funnelweb.dae" indx=5185 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp] 55113802 bytes cached in 2931 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x46855d20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46881ee0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4677ccd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f93a40a29b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]