[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rsvWt5Ft2N/springsettings.1091850.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6a080a26c0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3025 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1091850/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dd2480] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dd2480] using game "Zero-K v1.9.4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 508ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 579ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 107ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] DanWarior was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1091850/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (186ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11889,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1091850/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515af7c0,0x620ba430}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b7b070607880526cf23aeeb74596f592 [f=-000001] Connection attempt from op898 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: op898 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from EmmaCulate [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: EmmaCulate changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmmaCulate" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmmaCulate" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[Game::Load][lua{Rules,Gaia}={00000000e83343b0,00000000e8335df0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmmaCulate" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmmaCulate" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmmaCulate" string="[Game::Load][lua{Rules,Gaia}={00000000a67e4b90,00000000f6ca3d90}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1241,188.042236,457]: 0 finished unit Recon Commander [f=-000001] [0] Event [4732,191.504898,4226]: 1 finished unit Strike Commander [f=0000000] [0] op898, team: 1, elo:1370, userid: 530694 [f=0000000] [0] EmmaCulate, team: 0, elo:1500, userid: 531916 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000350] [350] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000360] [360] Event [1352,192.67601,496]: 0 finished unit Cloakbot Factory [f=0000638] [638] Event [1160,192.937317,536]: 0 finished unit Solar Collector [f=0000748] [748] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0000874] [874] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0001060] [1060] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0001167] [1167] Event [4680,192.14386,4072]: 1 finished unit Caretaker [f=0001264] [1264] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0001358] [1358] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0001404] [1404] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0001425] [1425] Event [4768,186.200562,4312]: 1 finished unit Cloakbot Factory [f=0001568] [1568] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0001585] [1585] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0001701] [1701] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0001712] [1712] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0001900] [1900] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0001932] [1932] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0002016] [2016] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0002136] [2136] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0002194] [2194] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0002256] [2256] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0002340] [2340] Event [4070.87402,76.3411484,3967.82471]: 0 lost unit Glaive [f=0002343] [2343] Event [4075.59961,77.2104874,4040.02417]: 0 lost unit Glaive [f=0002377] [2377] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0002455] [2455] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0002503] [2503] Event [4189.33447,83.6561508,3736.6377]: 1 lost unit Glaive [f=0002512] [2512] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0002601] [2601] Event [3851.46606,76.1876831,3408.86304]: 1 lost unit Glaive [f=0002638] [2638] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0002725] [2725] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0002816] [2816] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0003039] [3039] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0003069] [3069] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0003281] [3281] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0003523] [3523] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0003547] [3547] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0003641] [3641] Event [3926.87183,75.4753952,3444.69507]: 0 lost unit Glaive [f=0003648] [3648] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0003649] [3649] Event [3946.33496,76.0486984,3465.66528]: 0 lost unit Glaive [f=0003650] [3650] Event [3945.54272,76.2549744,3428.55615]: 0 lost unit Glaive [f=0003657] [3657] Event [4075.19116,77.2528076,3512.86597]: 1 lost unit Glaive [f=0003673] [3673] Event [4022.97485,77.2442017,3422.53003]: 0 lost unit Glaive [f=0003693] [3693] Event [4248.01367,78.1215439,3415.32813]: 1 lost unit Glaive [f=0003711] [3711] Event [4254.99805,91.1404037,3543.55444]: 1 lost unit Glaive [f=0003715] [3715] Event [4146.98633,77.2556534,3453.61157]: 0 lost unit Glaive [f=0003748] [3748] Event [4225.93213,77.1235809,3393.44507]: 1 lost unit Glaive [f=0003765] [3765] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0003770] [3770] Event [4350.71484,89.8473969,3429.6499]: 0 lost unit Glaive [f=0003777] [3777] Event [4318.16895,75.441597,3307.87964]: 1 lost unit Glaive [f=0003784] [3784] Event [4262.21729,73.8014297,3281.49268]: 0 lost unit Glaive [f=0003807] [3807] Event [4373.35986,77.0963593,3312.18848]: 0 lost unit Glaive [f=0003825] [3825] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0004022] [4022] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0004030] [4030] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0004357] [4357] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0004360] [4360] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0004964] [4964] Event [1448,192.937317,568]: 0 finished unit Caretaker [f=0005034] [5034] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0005109] [5109] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0005239] [5239] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0005546] [5546] Event [4680,192.14386,4072]: 1 lost unit Caretaker [f=0005557] [5557] Event [4643.95215,190.683044,3999.8457]: 0 lost unit Glaive [f=0005595] [5595] Event [4648.94971,191.046066,3861.87061]: 1 lost unit Glaive [f=0005606] [5606] Event [4795.29199,187.495789,3851.02905]: 0 lost unit Glaive [f=0005620] [5620] Event [4839.99805,191.489578,3797.79907]: 0 lost unit Glaive [f=0005659] [5659] Event [4703.2876,192.248001,3731.50049]: 0 lost unit Glaive [f=0005705] [5705] Event [4705.15479,192.934799,4422.67871]: 0 lost unit Glaive [f=0005731] [5731] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0005761] [5761] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0005762] [5762] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0006084] [6084] Event [1000,192.876282,248]: 0 finished unit Solar Collector [f=0006124] [6124] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0006247] [6247] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0006757] [6757] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0006799] [6799] Event [1048,191.831055,408]: 0 finished unit Solar Collector [f=0006849] [6849] Event [1352,192.937317,505.600006]: 0 finished unit Reaver [f=0006998] [6998] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0007268] [7268] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0007448] [7448] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0007721] [7721] Event [456,192.922058,856]: 0 finished unit Solar Collector [f=0007774] [7774] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0007914] [7914] Event [1352,192.937317,505.600006]: 0 finished unit Reaver [f=0008107] [8107] Event [536,192.937317,872]: 0 finished unit Solar Collector [f=0008174] [8174] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0008283] [8283] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0008521] [8521] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0008740] [8740] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0008791] [8791] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0008906] [8906] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0009026] [9026] Event [4315.61963,124.693214,3628.85547]: 0 lost unit Glaive [f=0009250] [9250] Event [4776,192.937317,4488]: 1 finished unit Jumpbot Factory [f=0009274] [9274] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0009342] [9342] Event [584,192.937317,1384]: 0 finished unit Solar Collector [f=0009436] [9436] Event [1711.26282,77.0527649,959.059082]: 1 lost unit Glaive [f=0009454] [9454] Event [1666.42249,78.5966873,938.944702]: 1 lost unit Glaive [f=0009467] [9467] Event [1641.48303,80.543869,931.374512]: 1 lost unit Glaive [f=0009484] [9484] Event [1620.72229,86.2457123,906.488281]: 1 lost unit Glaive [f=0009498] [9498] Event [1608.16187,93.3289795,884.346436]: 1 lost unit Glaive [f=0009509] [9509] Event [1595.80493,94.4255447,887.89801]: 1 lost unit Glaive [f=0009523] [9523] Event [1570.83044,97.7067108,891.223206]: 1 lost unit Glaive [f=0009538] [9538] Event [1562.82275,107.386482,866.735046]: 1 lost unit Glaive [f=0009559] [9559] Event [1539.11108,125.20591,829.463806]: 1 lost unit Glaive [f=0009619] [9619] Event [1352,192.937317,505.600006]: 0 finished unit Reaver [f=0009744] [9744] Event [669.957275,192.937317,1609.77124]: 0 finished unit Recon Commander [f=0009744] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009744] [9744] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0009764] [9764] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0009844] [9844] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0009980] [9980] Event [736,188.74115,1664]: 0 finished unit Lotus [f=0009980] [9980] Event [4752,192.937317,4488]: 1 lost unit Pyro [f=0009980] [9980] Event [4776,192.937317,4488]: 1 lost unit Jumpbot Factory [f=0009996] [9996] Event [4744,192.891541,4408]: 1 lost unit Caretaker [f=0010142] [10142] Event [4758.3999,189.470978,4312]: 1 finished unit Glaive [f=0010143] [10143] Event [4659.43652,192.463425,4441.45654]: 0 lost unit Glaive [f=0010372] [10372] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0010385] [10385] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0010507] [10507] Event [560,192.639771,1648]: 0 finished unit Newton [f=0010620] [10620] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0010628] [10628] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0011071] [11071] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0011081] [11081] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0011157] [11157] Event [1352,192.937317,505.600006]: 0 finished unit Reaver [f=0011290] [11290] Event [424,192.868652,2184]: 0 finished unit Solar Collector [f=0011370] [11370] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0011543] [11543] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0011565] [11565] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0011698] [11698] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0011764] [11764] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0012059] [12059] Event [264,192.433777,2136]: 0 finished unit Solar Collector [f=0012064] [12064] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0012177] [12177] Event [1352,192.937317,505.600006]: 0 finished unit Reaver [f=0012314] [12314] Event [304,188.931885,2400]: 0 finished unit Radar Tower [f=0012340] [12340] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0012484] [12484] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0012553] [12553] Event [3849.99658,55.7892838,3113.48486]: 0 lost unit Glaive [f=0012556] [12556] Event [3743.49023,56.3775482,3136.99902]: 1 lost unit Glaive [f=0012561] [12561] Event [3739.0708,61.9729843,3204.68237]: 1 lost unit Glaive [f=0012571] [12571] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0012580] [12580] Event [4544,192.937317,4592]: 1 finished unit Faraday [f=0012603] [12603] Event [3868.70947,62.8411827,3218.24512]: 1 lost unit Glaive [f=0012605] [12605] Event [3847.84839,63.7171974,3232.26392]: 1 lost unit Glaive [f=0012606] [12606] Event [3898.68018,61.2021561,3192.50562]: 1 lost unit Glaive [f=0012634] [12634] Event [3755.86914,59.8674316,3193.96265]: 0 lost unit Ronin [f=0012636] [12636] Event [3740.96997,56.2146606,3138.1189]: 0 lost unit Ronin [f=0012644] [12644] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0012670] [12670] Event [3864.46313,71.7850418,3289.25659]: 1 lost unit Glaive [f=0012692] [12692] Event [3696.23901,65.2432022,3197.28589]: 1 lost unit Glaive [f=0012711] [12711] Event [3905.677,75.3836212,3324.73242]: 1 lost unit Glaive [f=0012745] [12745] Event [3791.99658,76.4600372,3393.75439]: 1 lost unit Glaive [f=0012895] [12895] Event [3917.5105,75.7991714,3533.9978]: 1 lost unit Glaive [f=0012961] [12961] Event [1352,192.937317,505.600006]: 0 finished unit Reaver [f=0013031] [13031] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0013086] [13086] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0013230] [13230] Event [4736.17334,185.216934,3890.30859]: 0 lost unit Glaive [f=0013230] [13230] Event [4341.73975,162.734573,3766.63086]: 1 lost unit Glaive [f=0013231] [13231] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0013278] [13278] Event [4552,191.998901,3880]: 1 lost unit Metal Extractor [f=0013305] [13305] Event [4783.44775,186.03894,3850.10596]: 1 lost unit Glaive [f=0013339] [13339] Event [4780.19141,192.6828,3975.41089]: 0 lost unit Glaive [f=0013381] [13381] Event [4544,192.906799,4624]: 1 finished unit Lotus [f=0013381] [13381] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0013442] [13442] Event [4742.18555,193.316376,4074.90649]: 0 lost unit Glaive [f=0013457] [13457] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0013484] [13484] Event [4311.61572,188.456497,4512.0166]: 0 lost unit Glaive [f=0013504] [13504] Event [4720.73291,192.688721,4043.31934]: 0 lost unit Glaive [f=0013556] [13556] Event [4804.71436,192.937317,4000.40308]: 1 lost unit Glaive [f=0013569] [13569] Event [4720.9751,191.824463,3961.48413]: 1 lost unit Glaive [f=0013595] [13595] Event [4501.78955,193.793076,3895.10962]: 1 lost unit Glaive [f=0013611] [13611] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0013630] [13630] Event [4636.90088,192.259506,3913.06592]: 1 lost unit Glaive [f=0013658] [13658] Event [4872,192.906799,4008]: 1 lost unit Metal Extractor [f=0013700] [13700] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0013711] [13711] Event [1352,192.937317,505.600006]: 0 finished unit Reaver [f=0013772] [13772] Event [4840,192.929688,4200]: 1 lost unit Metal Extractor [f=0013794] [13794] Event [4612.14355,188.064758,4007.05127]: 1 lost unit Glaive [f=0013835] [13835] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0013943] [13943] Event [4758.3999,188.756409,4312]: 1 finished unit Glaive [f=0013993] [13993] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0014023] [14023] Event [4642.41113,192.959305,4311.77637]: 1 lost unit Glaive [f=0014083] [14083] Event [4758.3999,188.756409,4312]: 1 lost unit Glaive [f=0014105] [14105] Event [4758.3999,188.756409,4312]: 1 lost unit Glaive [f=0014130] [14130] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0014135] [14135] Event [4758.3999,188.756409,4312]: 1 lost unit Glaive [f=0014135] [14135] Event [4768,188.756409,4312]: 1 lost unit Cloakbot Factory [f=0014220] [14220] Event [4648,193.23349,4376]: 1 lost unit Stinger [f=0014240] [14240] Event [4680,191.486053,4504]: 1 lost unit Caretaker [f=0014460] [14460] Event [1352,192.937317,505.600006]: 0 finished unit Reaver [f=0014585] [14585] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0014740] [14740] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0014880] [14880] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0014960] [14960] Event [4759.68604,189.576553,4412.21777]: 0 lost unit Glaive [f=0015138] [15138] Event [4615.25684,193.186356,4254.60938]: 0 lost unit Reaver [f=0015147] [15147] Event [4640.86279,192.846558,4508.67529]: 1 lost unit Strike Commander [f=0015210] [15210] Event [1352,192.937317,505.600006]: 0 finished unit Reaver [f=0015335] [15335] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0015380] [15380] Event [4544,192.906799,4624]: 1 lost unit Lotus [f=0015390] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0015390] [15390] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0015405] game_message: op898 has been destroyed! [f=0015405] [15405] Event [undefined]: op898 resigned [f=0015405] game_message: EmmaCulate wins! [f=0015405] Submitting stats [f=0015405] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015405] Part| Total Time|Time of the last 0.5s [f=0015405] Draw 17577.30ms 7.38% [f=0015405] Lua::Callins::Synced 6303.47ms 47.96% [f=0015405] Lua::Callins::Unsynced 20093.25ms 10.07% [f=0015405] Lua::CollectGarbage::Synced 367.47ms 0.10% [f=0015405] Lua::CollectGarbage::Unsynced 764.96ms 1.40% [f=0015405] Misc::Profiler::AddTime 65.28ms 0.00% [f=0015405] Sim 38532.12ms 84.25% [f=0015405] [15405] Event [4544,192.094269,4592]: 1 lost unit Faraday [f=0015405] [15405] Received game_message: op898 has been destroyed! [f=0015405] [15405] Received game_message: EmmaCulate wins! [f=0015406] [15406] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015406] [15406] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015406] [15406] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015406] [15406] Game End Stats Values: 2,2065,1275,1275,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.9333334,4.66666651,4.66666651,4.9333334,0,0,0,0,0,0,0,0,790,0,0,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015406] [15406] Game End Stats Values: 3,2265,1275,1275,2265,0.35181028,0,0,0.35181028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8,8.9333334,1275,1275,1275,1275,7.02345371,5,5,7.02345371,130,0,0,130,0,0,0,0,860,0,0,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015406] [15406] Game End Stats Values: 4,2395,1455,1455,2395,0.9305293,0,0,0.9305293,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,8,10,1275,1275,1275,1275,7.03858137,5,5,7.03858137,260,0,0,260,0,0,0,0,860,180,180,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015406] [15406] Game End Stats Values: 5,2590,2425,2425,2590,2.22099209,0,0,2.22099209,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,8,10,1275,1275,1275,1275,7.08603001,7.80000019,7.80000019,7.08603001,455,0,0,455,0,0,0,0,860,1150,1150,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015406] [15406] Game End Stats Values: 6,2720,2620,2620,2720,8.03342819,0,0,8.03342819,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,8,10,1275,1275,1275,1275,7.38749552,11,11,7.38749552,585,195,195,585,0,0,0,0,860,1150,1150,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015406] [15406] Game End Stats Values: 7,2655,2750,2750,2655,14.7265549,0,0,14.7265549,0,0,0,0,0,0,0,0,0,0,0,0,183.413071,207.152206,207.152206,183.413071,0,0,0,0,10,8,8,10,1275,1275,1275,1275,7.44620752,11,11,7.44620752,520,325,325,520,130,130,130,130,860,1150,1150,860,130,130,130,130,0,0,0,0,216.054382,186.380463,186.380463,216.054382 [f=0015406] [15406] Game End Stats Values: 8,2785,2880,2880,2785,22.4182224,0,0,22.4182224,0,0,0,0,0,0,0,0,0,0,0,0,183.413071,207.152206,207.152206,183.413071,0,0,0,0,10,8,8,10,1275,1275,1275,1275,7.51277876,11,11,7.51277876,650,455,455,650,130,130,130,130,860,1150,1150,860,130,130,130,130,0,0,0,0,216.054382,186.380463,186.380463,216.054382 [f=0015406] [15406] Game End Stats Values: 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36,7090,260,260,7090,525.138489,0,0,525.138489,0,0,0,0,0,0,0,0,0,1207.09131,1207.09131,0,6012.31641,2028.48572,2028.48572,6012.31641,290,260,260,290,24,2,2,24,1555,0,0,1555,23.5015259,2,2,23.5015259,3085,0,0,3085,5570.6665,1885,1885,5570.6665,2160,0,0,2160,1950,5704.33301,5704.33301,1950,52.6666107,0,0,52.6666107,2327.1958,6430.91357,6430.91357,2327.1958 [f=0015480] [15480] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0015548] Player EmmaCulate left the game: normal quit [f=0015548] [15548] Event [undefined]: EmmaCulate quit [f=0015630] [15630] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0015642] Spectator op898 left the game: normal quit [f=0015642] [15642] Event [undefined]: op898 quit [f=0015648] No clients connected, shutting down server [f=0015648] Server shutdown [f=0015648] [15648] all players disconnected [f=0015960] [15960] Event [1352,192.937317,505.600006]: 0 finished unit Reaver [f=0016086] [16086] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0016230] [16230] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0016380] [16380] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0016710] [16710] Event [1352,192.937317,505.600006]: 0 finished unit Reaver [f=0016836] [16836] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0016980] [16980] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0017130] [17130] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0017460] [17460] Event [1352,192.937317,505.600006]: 0 finished unit Reaver [f=0017587] [17587] Event [1352,192.937317,505.600006]: 0 finished unit Glaive [f=0017730] [17730] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0017887] [17887] Event [1352,192.937317,505.600006]: 0 finished unit Ronin [f=0018083] Autoquit sending quit command. [f=0018083] [QuitAction] user exited to system [f=0018083] [SpringApp::Kill][1] fromRun=1 [f=0018083] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018083] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018083] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018083] [ThreadPool::SetThreadCount][2] workers=0 [f=0018083] [SpringApp::Kill][2] [f=0018083] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018083] [Game::KillLua][3] dtor=0 luaUI=0x50eda740 [f=0018083] Start widgetHandler:Shutdown [f=0018083] Shutdown - SaveOrderList Complete [f=0018083] Writing last game win data [f=0018083] Shutdown - SaveConfigData Complete [f=0018083] Shutdown Widget - Save/Load API [f=0018083] Shutdown Widget - Chili Highlight [f=0018083] Shutdown Widget - Draw After Chili [f=0018083] Shutdown Widget - EPIC Menu [f=0018083] Shutdown Widget - Chili Widget Selector [f=0018083] Shutdown Widget - Chili Minimap [f=0018083] Shutdown Widget - Local Team Colors [f=0018083] Shutdown Widget - Display Keys 2 [f=0018083] Shutdown Widget - Save Game Menu [f=0018083] Shutdown Widget - Unit Icons [f=0018083] Shutdown Widget - Noises [f=0018083] Shutdown Widget - HealthBars [f=0018083] Shutdown Widget - Win Counter [f=0018083] Shutdown Widget - SpringRTS Replay Stats [f=0018083] Shutdown Widget - BuildETA [f=0018083] Shutdown Widget - Modular Comm Info [f=0018083] Shutdown Widget - Stereo3D [f=0018083] Shutdown Widget - Showeco and Grid Drawer [f=0018083] Shutdown Widget - Point Tracker [f=0018083] Shutdown Widget - Missile Silo Range [f=0018083] Shutdown Widget - MetalFeatures (new) [f=0018083] Shutdown Widget - MinimapEvents [f=0018083] Shutdown Widget - Local Widgets Config [f=0018083] Shutdown Widget - Highlight Geos [f=0018083] Shutdown Widget - Grab Input [f=0018083] Input grabbing is disabled! [f=0018083] Shutdown Widget - Defense Range Zero-K [f=0018083] Shutdown Widget - Darkening [f=0018083] Shutdown Widget - Context Menu [f=0018083] Shutdown Widget - Chili Spectator Panels [f=0018083] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018083] Shutdown Widget - Chili Nuke Warning [f=0018083] Shutdown Widget - Chili EndGame Window [f=0018083] Shutdown Widget - Chili Economy Panel Default [f=0018083] Shutdown Widget - CameraShake [f=0018083] Shutdown Widget - State Reverse and Latency [f=0018083] Shutdown Widget - Music Player v2 [f=0018083] Shutdown Widget - Attack AoE [f=0018083] Shutdown Widget - Map Edge Extension [f=0018083] Shutdown Widget - Selection Send [f=0018083] Shutdown Widget - LupsManager [f=0018083] Shutdown Widget - Newton Firezone [f=0018083] Shutdown Widget - Chili Pro Console [f=0018083] Shutdown Widget - Persistent Build Height [f=0018083] Shutdown Widget - Lasso Terraform GUI [f=0018083] Shutdown Widget - Lups [f=0018083] Shutdown Widget - Chili Framework [f=0018083] Shutdown Widget - Mex Placement Handler [f=0018083] Shutdown Widget - Chili Core Selector [f=0018083] Shutdown Widget - Custom Markers [f=0018083] Shutdown Widget - Select Keys [f=0018083] Shutdown Widget - Pause Screen [f=0018083] Shutdown Widget - Text To Speech Control [f=0018083] Shutdown Widget - Layout Handler [f=0018083] End widgetHandler:Shutdown [f=0018083] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={536623,64152890} {int,ext,rec}Allocs={25052200,0,0} {chunk,block}Bytes={64152890,0} [f=0018083] [Game::KillLua][1] dtor=0 luaGaia=0x620ba430 [f=0018083] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={303853,50137745} {int,ext,rec}Allocs={25052201,0,0} {chunk,block}Bytes={50137745,0} [f=0018083] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={303853,50137745} {int,ext,rec}Allocs={25052201,0,0} {chunk,block}Bytes={50137745,0} [f=0018083] [Game::KillLua][2] dtor=0 luaRules=0x515af7c0 [f=0018083] Start gadgetHandler:Shutdown [f=0018083] Shutdown - StartSetup [f=0018083] Shutdown - UnitMorph [f=0018083] Shutdown - Carrier Drones [f=0018083] Shutdown - LupsNanoSpray [f=0018083] Shutdown - Missile Silo Controller [f=0018083] Shutdown - Modular Comm Info [f=0018083] Shutdown - Terrain Texture Handler [f=0018083] Shutdown - UnitCloakShield [f=0018083] Shutdown - Starlight Handler [f=0018083] End gadgetHandler:Shutdown [f=0018083] Start gadgetHandler:Shutdown [f=0018083] Shutdown - Save/Load [f=0018083] Shutdown - Teleport Throw [f=0018083] Shutdown - UnitMorph [f=0018083] Shutdown - Modular Comm Info [f=0018083] Shutdown - Retreat Command [f=0018083] Shutdown - Shockwaves [f=0018083] Shutdown - UnitCloakShield [f=0018083] Shutdown - Lups Cloak FX [f=0018083] Shutdown - Lups [f=0018083] Shutdown - Lups Shield [f=0018083] End gadgetHandler:Shutdown [f=0018083] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25052233,0,0} {chunk,block}Bytes={0,0} [f=0018083] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25052233,0,0} {chunk,block}Bytes={0,0} [f=0018083] [Game::KillLua][4] dtor=0 [f=0018083] [Game::~CGame][1] [f=0018083] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018083] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018083] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018083] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018083] [Game::KillLua][4] dtor=1 [f=0018083] [Game::KillMisc][1] [f=0018083] [Game::KillMisc][2] [f=0018083] [Game::KillMisc][3] [f=0018083] [Game::KillRendering][1] [f=0018083] [3DOParser::Kill] allocated 165 pieces [f=0018083] [S3OParser::Kill] allocated 2736 pieces [f=0018083] [AssParser::Kill] allocated 232 pieces [f=0018083] [Game::KillInterface][1] [f=0018083] [Game::KillInterface][2] [f=0018083] [Game::KillSimulation][1] [f=0018083] [Game::KillSimulation][2] [f=0018083] [CCollisionHandler] dis-/continuous tests: 0/1836851 [f=0018083] [Game::KillSimulation][3] [f=0018083] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018083] [~CPathCache(20x20)] cacheHits=49 hitPercentage=23% numHashColls=0 maxCacheSize=14 [f=0018083] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018083] [~CPathCache(40x40)] cacheHits=254 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018083] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018083] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018083] [LosHandler::Kill] raycast instance cache-{hits,misses}={8821,10604}; shared=10%; cached=35% [f=0018083] [Game::KillSimulation][4] [f=0018083] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018083] [Game::~CGame][2] [f=0018083] [Game::~CGame][3] [f=0018083] [SpringApp::Kill][3] [f=0018083] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 190440 bytes sent 141932 bytes recv'd [f=0018083] [SpringApp::Kill][4] font=0x44d0caa0 [f=0018083] [SpringApp::Kill][5] [f=0018083] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7833 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp (0x44dcfd10) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp" numZipFiles=7833 sumInflSize=723111kb sumReadTime=3100ms file="unittextures/bcore_abc_1.tga" indx=7006 inflSize=3210kb readTime=71ms file="objects3d/funnelweb.dae" indx=5185 inflSize=1500kb readTime=60ms file="objects3d/bantha.s3o" indx=4922 inflSize=433kb readTime=41ms file="luaui/widgets/chili_old/handlers/themehandler.lua" indx=4229 inflSize=0kb readTime=41ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4622 inflSize=55kb readTime=35ms file="luarules/gadgets/unit_teleporter.lua" indx=1811 inflSize=28kb readTime=32ms file="luarules/gadgets/unit_thrower.lua" indx=1813 inflSize=18kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=7008 inflSize=1800kb readTime=28ms file="objects3d/cortrem.s3o" indx=5086 inflSize=122kb readTime=25ms file="objects3d/detriment.s3o" indx=5137 inflSize=514kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp] 55773421 bytes cached in 2919 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44e5bec0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e6e870) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d7e7f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6a080a29b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]