[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8TZPaooRO9/springsettings.1091837.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa5d40a26c0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3024 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1091837/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f12490] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f12490] using game "Zero-K v1.9.4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 525ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 598ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 687ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 120ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Aerithlynn was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Ambient Player [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1091837/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (190ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11888,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1091837/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59bfa710,0x69c4b350}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1daf70602fe4af654322534352e9c7a9 [f=-000001] Connection attempt from op898 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: op898 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from EmmaCulate [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: EmmaCulate changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmmaCulate" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmmaCulate" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="op898" string="[Game::Load][lua{Rules,Gaia}={00000000e83343b0,00000000e833b9d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player WebFreaK with number 2 to team 0 [f=-000001] > SPRINGIE:User WebFreaK|factoryveh|6_3||False|||CA [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmmaCulate" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmmaCulate" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EmmaCulate" string="[Game::Load][lua{Rules,Gaia}={00000000f6ca7f30,00000000dcee1f80}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000ba646e70,000000007bb7cab0}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [674,241.438354,1934]: 0 finished unit Recon Commander [f=-000001] [0] Event [5636,241.220093,2204]: 1 finished unit Engineer Commander [f=0000000] [0] op898, team: 1, elo:1370, userid: 530694 [f=0000000] [0] EmmaCulate, team: 0, elo:1500, userid: 531916 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000045] [45] Event [560,238.015747,2024]: 0 finished unit Cloakbot Factory [f=0000457] [457] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000511] [511] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000567] [567] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0000728] [728] Event [504,241.45813,1912]: 0 finished unit Solar Collector [f=0000766] [766] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0000961] [961] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0000991] [991] Event [5512,241.45813,2200]: 1 finished unit Caretaker [f=0000998] [998] Event [648,241.47644,1832]: 0 finished unit Solar Collector [f=0001156] [1156] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0001212] [1212] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0001419] [1419] Event [5728,238.585663,2096]: 1 finished unit Tank Foundry [f=0001499] [1499] Event [5592,241.439819,2088]: 1 finished unit Energy Pylon [f=0001665] [1665] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0001801] [1801] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0002047] [2047] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0002273] [2273] Event [632,241.485596,2152]: 0 finished unit Solar Collector [f=0002376] [2376] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0002720] [2720] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0002737] [2737] Event [824,241.47644,2072]: 0 finished unit Solar Collector [f=0002939] [2939] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0003145] [3145] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0003268] EmmaCulate added point: handicapping myself [f=0003356] [3356] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0003567] [3567] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0003777] [3777] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0003983] [3983] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0004194] [4194] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0004207] [4207] Event [5104,241.47644,2080]: 1 lost unit Faraday [f=0004404] [4404] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0004614] [4614] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0004824] [4824] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0005035] [5035] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0005245] [5245] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0005354] [5354] Event [5120,241.47644,2080]: 1 finished unit Lotus [f=0005456] [5456] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0005666] [5666] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0005876] [5876] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0005953] [5953] Event [5157.85059,241.485596,2072.09473]: 0 lost unit Recon Commander [f=0005955] [5955] Event [5120,241.47644,2080]: 1 lost unit Lotus [f=0006094] [6094] Event [5211.13574,231.739563,2116.8689]: 0 lost unit Glaive [f=0006115] [6115] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0006376] [6376] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0006598] [6598] Event [5422.77344,241.465759,2230.91479]: 0 lost unit Glaive [f=0006636] [6636] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0006891] [6891] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0007147] [7147] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0007401] [7401] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0007657] [7657] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0007911] [7911] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0007930] [7930] Event [5152,226.138611,2080]: 1 lost unit Faraday [f=0007972] [7972] Event [5199.13916,234.809082,2151.23462]: 0 lost unit Glaive [f=0008054] [8054] Event [5367.24365,242.582565,2227.11255]: 0 lost unit Glaive [f=0008061] [8061] Event [5371.69385,243.112808,2194.44238]: 0 lost unit Glaive [f=0008071] [8071] Event [5512,241.45813,2200]: 1 lost unit Caretaker [f=0008103] [8103] Event [5326.78955,241.076782,2092.34473]: 1 lost unit Engineer Commander [f=0008122] [8122] Event [5414.13574,241.198242,2242.52856]: 0 lost unit Glaive [f=0008127] [8127] Event [5413.0415,243.06543,2280.14502]: 0 lost unit Glaive [f=0008128] [8128] Event [5439.7832,243.262558,2272.10791]: 0 lost unit Glaive [f=0008129] [8129] Event [5467.10693,244.029175,2266.52173]: 0 lost unit Glaive [f=0008132] [8132] Event [5443.73096,242.9561,2312.52051]: 0 lost unit Glaive [f=0008132] [8132] Event [5420.71045,243.007309,2320.62817]: 0 lost unit Glaive [f=0008147] [8147] Event [5640,238.372803,2280]: 1 lost unit Metal Extractor [f=0008173] [8173] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0008286] [8286] Event [5700,241.443314,2096]: 1 lost unit Cyclops [f=0008286] [8286] Event [5728,240.123306,2096]: 1 lost unit Tank Foundry [f=0008330] [8330] Event [5536,244.052887,2088]: 1 lost unit Fusion Reactor [f=0008369] [8369] Event [5592,241.489807,2088]: 1 lost unit Energy Pylon [f=0008431] [8431] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0008692] [8692] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0008839] game_message: op898 has been destroyed! [f=0008839] [8839] Event [undefined]: op898 resigned [f=0008839] game_message: EmmaCulate wins! [f=0008839] Submitting stats [f=0008839] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008839] Part| Total Time|Time of the last 0.5s [f=0008839] Draw 11896.02ms 38.96% [f=0008839] Lua::Callins::Synced 3134.39ms 4.50% [f=0008839] Lua::Callins::Unsynced 16401.21ms 53.55% [f=0008839] Lua::CollectGarbage::Synced 216.31ms 0.20% [f=0008839] Lua::CollectGarbage::Unsynced 662.57ms 0.80% [f=0008839] Misc::Profiler::AddTime 52.30ms 0.10% [f=0008839] Sim 16024.27ms 24.18% [f=0008839] [8839] Event [5432,241.485596,2008]: 1 lost unit Metal Extractor [f=0008839] [8839] Received game_message: op898 has been destroyed! [f=0008839] [8839] Received game_message: EmmaCulate wins! [f=0008840] [8840] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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11,3475,2535,2535,3475,128.756165,0,0,128.756165,0,0,0,0,0,0,0,0,0,0,0,0,92.4757538,93.2608185,93.2608185,92.4757538,0,0,0,0,16,8,8,16,1275,1275,1275,1275,11.3750353,9.58999825,9.58999825,11.3750353,1040,0,0,1040,83.599823,0,0,83.599823,1160,1260,1260,1160,0,83.599823,83.599823,0,0,0,0,0,102.162971,92.4757538,92.4757538,102.162971 [f=0008840] [8840] Game End Stats Values: 12,3605,2535,2535,3605,156.163101,0,0,156.163101,0,0,0,0,0,0,0,0,0,0,0,0,92.4757538,93.2608185,93.2608185,92.4757538,0,0,0,0,16,8,8,16,1275,1275,1275,1275,11.4171305,9.58999825,9.58999825,11.4171305,1170,0,0,1170,83.599823,0,0,83.599823,1160,1260,1260,1160,0,83.599823,83.599823,0,0,0,0,0,102.162971,92.4757538,92.4757538,102.162971 [f=0008840] [8840] Game End Stats Values: 13,3735,2625,2625,3735,184.330215,0,0,184.330215,0,0,0,0,0,0,0,0,0,0,0,0,92.4757538,123.664574,123.664574,92.4757538,0,90,90,0,16,8,8,16,1275,1275,1275,1275,11.4678078,9.58999825,9.58999825,11.4678078,1300,0,0,1300,83.599823,0,0,83.599823,1160,1260,1260,1160,0,83.599823,83.599823,0,0,0,0,0,132.566757,92.4757538,92.4757538,132.566757 [f=0008840] [8840] Game End Stats Values: 14,3865,2625,2625,3865,213.002472,0,0,213.002472,0,0,0,0,0,0,0,0,0,0,0,0,320.029816,1102.47522,1102.47522,320.029816,0,90,90,0,16,8,8,16,1275,1275,1275,1275,11.5014839,9.58999825,9.58999825,11.5014839,1430,0,0,1430,83.599823,0,0,83.599823,1160,1260,1260,1160,0,83.599823,83.599823,0,0,0,0,0,1111.3772,320.029816,320.029816,1111.3772 [f=0008840] [8840] Game End Stats Values: 15,2655,2535,2535,2655,233.382721,0,0,233.382721,0,0,0,0,0,0,0,0,223.622345,0,0,223.622345,727.932922,1471.51074,1471.51074,727.932922,0,0,0,0,12,8,8,12,0,1275,1275,0,8.94868374,9.58999825,9.58999825,8.94868374,1495,0,0,1495,173.599823,1340,1340,173.599823,1160,1260,1260,1160,1340,173.599823,173.599823,1340,0,0,0,0,1480.41272,811.842468,811.842468,1480.41272 [f=0008840] [8840] Game End Stats Values: 16,2720,2535,2535,2720,252.019363,0,0,252.019363,0,0,0,0,0,0,0,0,227.897858,0,0,227.897858,907.752502,1536.5127,1536.5127,907.752502,0,0,0,0,10,8,8,10,0,1275,1275,0,7.83244228,15.3233299,15.3233299,7.83244228,1560,0,0,1560,173.599823,1405,1405,173.599823,1160,1260,1260,1160,1405,173.599823,173.599823,1405,0,97.6002274,97.6002274,0,1545.41467,995.185059,995.185059,1545.41467 [f=0008840] [8840] Game End Stats Values: 17,2850,2535,2535,2850,270.469513,0,0,270.469513,0,0,0,0,0,0,0,0,230.937759,40.1980591,40.1980591,230.937759,907.752502,1536.5127,1536.5127,907.752502,0,0,0,0,10,8,8,10,0,1275,1275,0,7.820014,21.5899925,21.5899925,7.820014,1690,0,0,1690,173.599823,1405,1405,173.599823,1160,1260,1260,1160,1405,173.599823,173.599823,1405,0,277.598053,277.598053,0,1545.41467,995.185059,995.185059,1545.41467 [f=0008840] [8840] Game End Stats Values: 18,2915,2535,2535,2915,288.982086,0,0,288.982086,0,0,0,0,0,0,0,0,232.511749,238.047394,238.047394,232.511749,907.752502,1536.5127,1536.5127,907.752502,0,0,0,0,10,8,8,10,0,1275,1275,0,7.82417774,21.1902866,21.1902866,7.82417774,1755,0,0,1755,173.599823,1405,1405,173.599823,1160,1260,1260,1160,1405,173.599823,173.599823,1405,0,440.395569,440.395569,0,1545.41467,995.185059,995.185059,1545.41467 [f=0008840] [8840] Game End Stats Values: 19,2850,2355,2355,2850,307.963959,0,0,307.963959,0,0,0,0,0,0,0,0,237.431137,261.895142,261.895142,237.431137,2316.54175,1750.87781,1750.87781,2316.54175,0,0,0,0,10,8,8,10,0,1275,1275,0,7.85546207,9.58999825,9.58999825,7.85546207,1690,0,0,1690,385.599854,1600,1600,385.599854,1160,1080,1080,1160,1600,385.599854,385.599854,1600,0,440.395569,440.395569,0,1911.11755,2407.49609,2407.49609,1911.11755 [f=0008840] [8840] Game End Stats Values: 20,1615,90,90,1615,326.724213,0,0,326.724213,0,0,0,0,0,0,0,0,243.152985,809.704407,809.704407,243.152985,3042.4646,2008.95959,2008.95959,3042.4646,0,0,0,0,10,2.79999995,2.79999995,10,0,0,0,0,7.84068871,5.15399885,5.15399885,7.84068871,455,0,0,455,2650.59985,1990,1990,2650.59985,1160,90,90,1160,2965,4291.00342,4291.00342,2965,0,440.395569,440.395569,0,3115.46875,3387.85962,3387.85962,3115.46875 [f=0008840] [8840] Game End Stats Values: 21,1680,90,90,1680,339.271637,0,0,339.271637,0,0,0,0,0,0,0,0,245.218918,852.654236,852.654236,245.218918,3046.00293,2008.95959,2008.95959,3046.00293,0,0,0,0,10,2,2,10,0,0,0,0,7.84474659,4.2949996,4.2949996,7.84474659,520,0,0,520,2650.59985,1990,1990,2650.59985,1160,90,90,1160,2965,4291.00342,4291.00342,2965,0,440.395569,440.395569,0,3115.46875,3391.39795,3391.39795,3115.46875 [f=0008949] [8949] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0008965] Player EmmaCulate left the game: normal quit [f=0008965] [8965] Event [undefined]: EmmaCulate quit [f=0008980] Spectator op898 left the game: normal quit [f=0008980] [8980] Event [undefined]: op898 quit [f=0009096] No clients connected, shutting down server [f=0009096] Server shutdown [f=0009096] [9096] all players disconnected [f=0009208] [9208] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0009463] [9463] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0009719] [9719] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0009976] [9976] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0010236] [10236] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0010501] [10501] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0010760] [10760] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0011018] [11018] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0011281] [11281] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0011540] [11540] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0011798] [11798] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0012062] [12062] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0012322] [12322] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0012576] [12576] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0012840] [12840] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0013101] [13101] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0013362] [13362] Event [569.599976,241.421509,2024]: 0 finished unit Glaive [f=0013596] Autoquit sending quit command. [f=0013596] [QuitAction] user exited to system [f=0013596] [SpringApp::Kill][1] fromRun=1 [f=0013596] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013596] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013596] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013596] [ThreadPool::SetThreadCount][2] workers=0 [f=0013596] [SpringApp::Kill][2] [f=0013596] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013596] [Game::KillLua][3] dtor=0 luaUI=0x59a07ca0 [f=0013596] Start widgetHandler:Shutdown [f=0013596] Shutdown - SaveOrderList Complete [f=0013596] Writing last game win data [f=0013596] Shutdown - SaveConfigData Complete [f=0013596] Shutdown Widget - Save/Load API [f=0013596] Shutdown Widget - Chili Highlight [f=0013596] Shutdown Widget - Draw After Chili [f=0013596] Shutdown Widget - EPIC Menu [f=0013596] Shutdown Widget - Chili Widget Selector [f=0013596] Shutdown Widget - Chili Minimap [f=0013596] Shutdown Widget - Local Team Colors [f=0013596] Shutdown Widget - Display Keys 2 [f=0013596] Shutdown Widget - Save Game Menu [f=0013596] Shutdown Widget - Unit Icons [f=0013596] Shutdown Widget - Noises [f=0013596] Shutdown Widget - HealthBars [f=0013596] Shutdown Widget - Win Counter [f=0013596] Shutdown Widget - SpringRTS Replay Stats [f=0013596] Shutdown Widget - BuildETA [f=0013596] Shutdown Widget - Modular Comm Info [f=0013596] Shutdown Widget - Stereo3D [f=0013596] Shutdown Widget - Showeco and Grid Drawer [f=0013596] Shutdown Widget - Point Tracker [f=0013596] Shutdown Widget - Missile Silo Range [f=0013596] Shutdown Widget - MetalFeatures (new) [f=0013596] Shutdown Widget - MinimapEvents [f=0013596] Shutdown Widget - Local Widgets Config [f=0013596] Shutdown Widget - Highlight Geos [f=0013596] Shutdown Widget - Grab Input [f=0013596] Input grabbing is disabled! [f=0013596] Shutdown Widget - Defense Range Zero-K [f=0013596] Shutdown Widget - Darkening [f=0013596] Shutdown Widget - Context Menu [f=0013596] Shutdown Widget - Chili Spectator Panels [f=0013596] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013596] Shutdown Widget - Chili Nuke Warning [f=0013596] Shutdown Widget - Chili EndGame Window [f=0013596] Shutdown Widget - Chili Economy Panel Default [f=0013596] Shutdown Widget - CameraShake [f=0013596] Shutdown Widget - State Reverse and Latency [f=0013596] Shutdown Widget - Music Player v2 [f=0013596] Shutdown Widget - Attack AoE [f=0013596] Shutdown Widget - Map Edge Extension [f=0013596] Shutdown Widget - Selection Send [f=0013596] Shutdown Widget - LupsManager [f=0013596] Shutdown Widget - Newton Firezone [f=0013596] Shutdown Widget - Chili Pro Console [f=0013596] Shutdown Widget - Persistent Build Height [f=0013596] Shutdown Widget - Lasso Terraform GUI [f=0013596] Shutdown Widget - Lups [f=0013596] Shutdown Widget - Chili Framework [f=0013596] Shutdown Widget - Mex Placement Handler [f=0013596] Shutdown Widget - Chili Core Selector [f=0013596] Shutdown Widget - Custom Markers [f=0013596] Shutdown Widget - Select Keys [f=0013596] Shutdown Widget - Pause Screen [f=0013596] Shutdown Widget - Text To Speech Control [f=0013596] Shutdown Widget - Layout Handler [f=0013596] End widgetHandler:Shutdown [f=0013596] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={600592,68078464} {int,ext,rec}Allocs={22796739,0,0} {chunk,block}Bytes={68078464,0} [f=0013596] [Game::KillLua][1] dtor=0 luaGaia=0x69c4b350 [f=0013596] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={409644,56257402} {int,ext,rec}Allocs={22796740,0,0} {chunk,block}Bytes={56257402,0} [f=0013596] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={409644,56257402} {int,ext,rec}Allocs={22796740,0,0} {chunk,block}Bytes={56257402,0} [f=0013596] [Game::KillLua][2] dtor=0 luaRules=0x59bfa710 [f=0013596] Start gadgetHandler:Shutdown [f=0013596] Shutdown - StartSetup [f=0013596] Shutdown - UnitMorph [f=0013596] Shutdown - Carrier Drones [f=0013596] Shutdown - LupsNanoSpray [f=0013596] Shutdown - Missile Silo Controller [f=0013596] Shutdown - Modular Comm Info [f=0013596] Shutdown - Terrain Texture Handler [f=0013596] Shutdown - UnitCloakShield [f=0013596] Shutdown - Starlight Handler [f=0013596] End gadgetHandler:Shutdown [f=0013596] Start gadgetHandler:Shutdown [f=0013596] Shutdown - Save/Load [f=0013596] Shutdown - Teleport Throw [f=0013596] Shutdown - UnitMorph [f=0013596] Shutdown - Modular Comm Info [f=0013596] Shutdown - Retreat Command [f=0013596] Shutdown - Shockwaves [f=0013596] Shutdown - UnitCloakShield [f=0013596] Shutdown - Lups Cloak FX [f=0013596] Shutdown - Lups [f=0013596] Shutdown - Lups Shield [f=0013596] End gadgetHandler:Shutdown [f=0013596] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22796771,0,0} {chunk,block}Bytes={0,0} [f=0013596] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22796771,0,0} {chunk,block}Bytes={0,0} [f=0013596] [Game::KillLua][4] dtor=0 [f=0013596] [Game::~CGame][1] [f=0013596] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013596] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013596] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013596] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013596] [Game::KillLua][4] dtor=1 [f=0013596] [Game::KillMisc][1] [f=0013596] [Game::KillMisc][2] [f=0013596] [Game::KillMisc][3] [f=0013596] [Game::KillRendering][1] [f=0013596] [3DOParser::Kill] allocated 155 pieces [f=0013596] [S3OParser::Kill] allocated 2666 pieces [f=0013596] [AssParser::Kill] allocated 226 pieces [f=0013596] [Game::KillInterface][1] [f=0013596] [Game::KillInterface][2] [f=0013596] [Game::KillSimulation][1] [f=0013596] [Game::KillSimulation][2] [f=0013596] [CCollisionHandler] dis-/continuous tests: 0/24295 [f=0013596] [Game::KillSimulation][3] [f=0013596] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013596] [~CPathCache(24x16)] cacheHits=27 hitPercentage=28% numHashColls=0 maxCacheSize=5 [f=0013596] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013596] [~CPathCache(48x32)] cacheHits=46 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013596] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013596] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013596] [LosHandler::Kill] raycast instance cache-{hits,misses}={8692,2990}; shared=16%; cached=58% [f=0013596] [Game::KillSimulation][4] [f=0013596] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013596] [Game::~CGame][2] [f=0013596] [Game::~CGame][3] [f=0013596] [SpringApp::Kill][3] [f=0013596] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142253 bytes sent 85908 bytes recv'd [f=0013596] [SpringApp::Kill][4] font=0x45e4caa0 [f=0013596] [SpringApp::Kill][5] [f=0013596] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7833 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp (0x45ec2410) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp" numZipFiles=7833 sumInflSize=723111kb sumReadTime=2911ms file="unittextures/factorytank_1.png" indx=7181 inflSize=4103kb readTime=62ms file="unittextures/bcore_abc_1.tga" indx=7006 inflSize=3210kb readTime=55ms file="objects3d/puppy.s3o" indx=5327 inflSize=34kb readTime=38ms file="scripts/turretgauss.lua" indx=5894 inflSize=5kb readTime=32ms file="bitmaps/cc/bigexplo.tga" indx=409 inflSize=256kb readTime=30ms file="unittextures/bcore_abc_2.tga" indx=7008 inflSize=1800kb readTime=28ms file="unittextures/factorytank_2.png" indx=7183 inflSize=4103kb readTime=26ms file="luaui/widgets/gui_simple_settings.lua" indx=4694 inflSize=6kb readTime=22ms file="scripts/vehaa.lua" indx=5904 inflSize=5kb readTime=22ms file="anims/cursorraise_0.png" indx=122 inflSize=1kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp] 61113577 bytes cached in 2916 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x45fe83a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46179250) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f0e6e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa5d40a29b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]