[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.bwtmScZnBs/springsettings.1091789.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8c800a26c0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3023 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1091789/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46409400] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46409400] using game "Zero-K v1.9.4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 540ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 613ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 54ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 724ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] therxyy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1091789/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (287ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11889,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1091789/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54091670,0x54053f20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 17a17060af5b9a69a66ca3422c9ceb70 [f=-000001] Connection attempt from Ambulanss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Ambulanss changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from nvukmer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: nvukmer changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x4783aa70,0x93666810}]" [f=-000001] Allies: I choose: Vainamoinen! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nvukmer" string="[Game::Load][lua{Rules,Gaia}={0x67567e60,0x4e77d2a0}]" [f=-000001] Allies: I choose: Strike! [f=-000001] gl hf [f=-000001] u2! [f=-000001] [0] Event [5818,11.7995605,2946]: 0 finished unit Strike Commander [f=-000001] [0] Event [1209,11.809082,2248]: 1 finished unit Strike Commander [f=0000000] [0] nvukmer, team: 1, elo:2195, userid: 517691 [f=0000000] [0] Ambulanss, team: 0, elo:2143, userid: 395479 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5824,11.796875,2848]: 0 finished unit Rover Assembly [f=0000008] [8] Event [1312,11.796875,2304]: 1 finished unit Rover Assembly [f=0000205] [205] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Dart [f=0000284] [284] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0000319] [319] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000427] [427] Event [1329.99231,12.4419765,2303.97046]: 1 finished unit Mason [f=0000587] [587] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0000689] [689] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000690] [690] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000996] [996] Event [1304,11.796875,2056]: 1 finished unit Solar Collector [f=0001141] [1141] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Mason [f=0001162] [1162] Event [1329.99231,12.4419765,2303.97046]: 1 finished unit Scorcher [f=0001190] [1190] Event [6040,11.796875,3064]: 0 finished unit Solar Collector [f=0001212] [1212] Event [1798.17371,14.0040283,1940.65747]: 0 lost unit Dart [f=0001477] [1477] Event [5960,11.796875,2952]: 0 finished unit Solar Collector [f=0001635] [1635] Event [1240,12.6766663,1960]: 1 finished unit Solar Collector [f=0001699] [1699] Event [1329.99231,12.4419765,2303.97046]: 1 finished unit Scorcher [f=0001866] [1866] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0002034] [2034] Event [2304,12.7890625,1616]: 1 finished unit Radar Tower [f=0002260] [2260] Event [2176,11.796875,1440]: 1 finished unit Lotus [f=0002411] [2411] Event [5600,11.796875,2864]: 0 finished unit Lotus [f=0002413] [2413] Event [4959.39893,12.7890625,2528.70288]: 1 lost unit Scorcher [f=0002675] [2675] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0002704] [2704] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0002959] [2959] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0003036] [3036] Event [1984,49.2945862,1536]: 1 finished unit Picket [f=0003212] [3212] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0003351] [3351] Event [2152,11.796875,1240]: 1 finished unit Solar Collector [f=0003678] [3678] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0003701] [3701] Event [7064,13.1223755,2152]: 0 finished unit Solar Collector [f=0003816] [3816] Event [1329.99231,12.4419765,2303.97046]: 1 finished unit Fencer [f=0003824] [3824] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0003836] [3836] Event [1160,11.796875,2104]: 1 finished unit Solar Collector [f=0003906] [3906] Event [2088,11.796875,1160]: 1 finished unit Solar Collector [f=0003924] [3924] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Mason [f=0004429] [4429] Event [2384,18.7809448,1168]: 1 finished unit Lotus [f=0004434] [4434] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0004509] [4509] Event [2528.82227,12.7890625,1199.33911]: 0 lost unit Scorcher [f=0004559] [4559] Event [1416,11.796875,2152]: 1 finished unit Solar Collector [f=0004583] [4583] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0004643] [4643] Event [6864,12.7890625,2080]: 0 finished unit Lotus [f=0004753] [4753] Event [5112,11.796875,3928]: 0 finished unit Solar Collector [f=0004839] [4839] Event [2512,13.78125,1392]: 1 finished unit Picket [f=0005026] [5026] Event [5016,11.796875,3880]: 0 finished unit Solar Collector [f=0005079] [5079] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0005162] [5162] Event [1329.99231,12.4419765,2303.97046]: 1 finished unit Ripper [f=0005435] [5435] Event [4928,11.796875,3776]: 0 finished unit Lotus [f=0005523] [5523] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0005814] [5814] Event [1329.99231,12.4419765,2303.97046]: 1 finished unit Mason [f=0005822] [5822] Event [3143.66846,13.6723242,562.08606]: 1 finished unit Strike Commander [f=0005920] [5920] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0005938] [5938] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0006122] [6122] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0006300] [6300] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0006317] [6317] Event [6224,88.6448975,816]: 0 finished unit Radar Tower [f=0006377] [6377] Event [3128,10.8046875,360]: 1 finished unit Solar Collector [f=0006520] [6520] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0006663] [6663] Event [3248,13.0874939,480]: 1 finished unit Lotus [f=0006739] [6739] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0006793] [6793] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Mason [f=0006879] [6879] Event [1544,11.796875,2280]: 1 finished unit Caretaker [f=0006917] [6917] Event [6328,87.1992493,776]: 0 finished unit Solar Collector [f=0006982] [6982] Event [1329.99231,12.4419765,2303.97046]: 1 finished unit Fencer [f=0007039] [7039] Event [3128,12.3704834,488]: 1 finished unit Solar Collector [f=0007046] [7046] Event [3960,13.6572266,4648]: 0 finished unit Solar Collector [f=0007214] [7214] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0007232] [7232] Event [4528,202.796844,1280]: 0 finished unit Lotus [f=0007294] [7294] Event [3056,14.3471069,688]: 1 finished unit Lotus [f=0007503] [7503] Event [3840,13.1921387,4608]: 0 finished unit Lotus [f=0007653] [7653] Event [3312,15.1958923,720]: 1 finished unit Picket [f=0007680] [7680] Event [4576,212.400909,1360]: 0 finished unit Radar Tower [f=0007700] [7700] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0007925] [7925] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0008068] [8068] Event [3264,113.178284,1200]: 1 lost unit Radar Tower [f=0008098] [8098] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0008103] [8103] Event [3411.31396,21.0809002,1143.39856]: 0 lost unit Scorcher [f=0008163] [8163] Event [3288.00562,18.5369759,1012.7464]: 0 lost unit Scorcher [f=0008227] [8227] Event [5688,11.796875,2968]: 0 finished unit Caretaker [f=0008230] [8230] Event [3217.16968,34.7315712,1049.36804]: 0 lost unit Scorcher [f=0008294] [8294] Event [3253.92261,43.1067123,1071.54419]: 0 lost unit Scorcher [f=0008296] [8296] Event [3248.9624,115.504677,1202.22742]: 1 lost unit Strike Commander [f=0008312] [8312] Event [1329.99231,12.4419765,2303.97046]: 1 finished unit Ripper [f=0008370] [8370] Event [1696,12.7890625,2480]: 1 finished unit Lotus [f=0008375] [8375] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0008385] [8385] Event [224,14.2037048,2848]: 1 finished unit Picket [f=0008497] [8497] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0008618] [8618] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0008652] [8652] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0008678] oops [f=0009159] [9159] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0009216] [9216] Event [1329.99231,12.4419765,2303.97046]: 1 finished unit Badger [f=0009266] [9266] Event [1160,11.796875,2296]: 1 finished unit Storage [f=0009393] [9393] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Ripper [f=0009462] [9462] Event [72,14.8470764,2952]: 1 finished unit Solar Collector [f=0009481] [9481] Event [6936,87.1992493,168]: 0 finished unit Solar Collector [f=0009518] [9518] Event [3408.00366,12.5749035,1949.49976]: 1 lost unit Fencer [f=0009564] [9564] Event [3517.09326,16.9332829,1904.72119]: 0 lost unit Scorcher [f=0009585] [9585] Event [3752,15.1222534,3416]: 0 finished unit Solar Collector [f=0009650] [9650] Event [1329.99231,12.4419765,2303.97046]: 1 finished unit Mason [f=0009734] [9734] Event [4776,213.617889,1336]: 0 finished unit Solar Collector [f=0009817] [9817] Event [1416,11.796875,2040]: 1 finished unit Solar Collector [f=0009881] [9881] Event [5592,11.796875,2968]: 0 finished unit Caretaker [f=0009937] [9937] Event [3736,16.374115,3512]: 0 finished unit Solar Collector [f=0009982] [9982] Event [2555.58813,12.7890625,2543.44629]: 1 finished unit Claw [f=0010111] [10111] Event [1329.99231,12.4419765,2303.97046]: 1 finished unit Scorcher [f=0010150] [10150] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Ripper [f=0010176] [10176] Event [2055.78027,13.78125,2627.41919]: 0 lost unit Scorcher [f=0010217] [10217] Event [2111.92017,13.78125,2662.69946]: 1 finished unit Claw [f=0010248] [10248] Event [1878.03113,12.7890625,2464.94727]: 0 lost unit Scorcher [f=0010265] [10265] Event [1696,12.7890625,2480]: 1 lost unit Lotus [f=0010305] [10305] Event [1674.81189,12.0220537,2382.51904]: 0 lost unit Scorcher [f=0010341] [10341] Event [1544,11.796875,2280]: 1 lost unit Caretaker [f=0010366] [10366] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Mason [f=0010399] [10399] Event [1609.56116,12.4083805,2256.61865]: 1 finished unit Claw [f=0010400] [10400] Event [3664,20.6451721,3456]: 0 finished unit Lotus [f=0010418] [10418] Event [1329.99231,12.4419765,2303.97046]: 1 lost unit Scorcher [f=0010444] [10444] Event [4680,217.292084,1384]: 0 finished unit Solar Collector [f=0010507] [10507] Event [1160,11.796875,2296]: 1 lost unit Storage [f=0010559] [10559] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0010566] [10566] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0010576] [10576] Event [6304,87.1992493,560]: 0 finished unit Lotus [f=0010636] [10636] Event [1288,11.796875,2136]: 1 lost unit Metal Extractor [f=0010706] [10706] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0010760] [10760] Event [1231.13452,12.0189848,2242.19067]: 0 lost unit Scorcher [f=0010819] [10819] Event [1312,11.796875,2304]: 1 lost unit Rover Assembly [f=0010855] [10855] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0010864] [10864] Event [3816,14.9245911,3368]: 0 lost unit Metal Extractor [f=0010912] [10912] Event [1144,11.855011,2008]: 1 lost unit Metal Extractor [f=0010991] [10991] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0011007] [11007] Event [1054.97668,12.962923,1981.49731]: 0 lost unit Scorcher [f=0011115] [11115] Event [993.001953,12.4274759,2085.60303]: 0 lost unit Scorcher [f=0011140] [11140] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0011196] [11196] Event [1095.86047,11.5338087,2048.38452]: 1 lost unit Scorcher [f=0011197] [11197] Event [1077.48889,23.7786331,1857.29431]: 0 lost unit Scorcher [f=0011276] [11276] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0011282] [11282] Event [3872,15.9137001,3312]: 0 lost unit Picket [f=0011289] [11289] Event [176,188.40625,3216]: 1 finished unit Lotus [f=0011428] [11428] Event [496,91.171875,480]: 1 finished unit Lotus [f=0011431] [11431] Event [3744,14.8369522,3360]: 0 lost unit Picket [f=0011431] [11431] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0011578] [11578] Event [3623.31543,11.796875,2722.23999]: 0 lost unit Scorcher [f=0011590] [11590] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0011688] [11688] Event [3587.7561,11.8540058,2793.26831]: 0 lost unit Scorcher [f=0011740] [11740] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0011786] [11786] Event [3566.10718,11.2047348,2862.10889]: 1 lost unit Fencer [f=0011811] [11811] Event [3465.06006,11.796875,2847.36719]: 1 lost unit Ripper [f=0011875] [11875] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0011952] [11952] Event [1592,11.796875,2184]: 1 finished unit Caretaker [f=0012025] [12025] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0012072] [12072] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0012174] [12174] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0012324] [12324] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0012347] [12347] Event [1512,11.796875,2088]: 1 finished unit Storage [f=0012348] [12348] Event [3365.74756,13.1664104,1746.46667]: 1 lost unit Ripper [f=0012464] [12464] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0012507] [12507] Event [4808,206.075714,1240]: 0 finished unit Solar Collector [f=0012629] [12629] Event [264,91.171875,344]: 1 finished unit Solar Collector [f=0012666] [12666] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0012699] [12699] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0012791] [12791] Event [3816,13.4740715,3368]: 0 finished unit Metal Extractor [f=0012892] [12892] Event [2431.81909,20.4874573,2199.06421]: 1 finished unit Claw [f=0012901] [12901] Event [2431.81909,20.4874573,2199.06421]: 1 lost unit Claw [f=0012911] [12911] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0013063] [13063] Event [2135.11987,14.7700262,2219.17603]: 1 finished unit Claw [f=0013063] [13063] Event [1981.4751,11.9384518,2260.68286]: 0 lost unit Fencer [f=0013087] [13087] Event [6984,87.1992493,280]: 0 finished unit Solar Collector [f=0013095] [13095] Event [2203.48145,14.7734375,2194.90576]: 0 lost unit Ripper [f=0013110] [13110] Event [2021.64502,12.6807041,2209.24146]: 0 lost unit Fencer [f=0013120] [13120] Event [2001.43054,11.9088507,2257.74805]: 1 lost unit Scorcher [f=0013142] [13142] Event [3832,14.0206337,3288]: 0 finished unit Solar Collector [f=0013213] [13213] Event [5784,11.796875,3000]: 0 finished unit Caretaker [f=0013216] [13216] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0013226] [13226] Event [2187.70361,14.7734375,2252.62476]: 1 finished unit Claw [f=0013282] [13282] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0013295] gg [f=0013318] [13318] Event [1592,11.796875,2184]: 1 lost unit Caretaker [f=0013378] Player nvukmer left the game: normal quit [f=0013378] [13378] Event [undefined]: nvukmer quit [f=0013402] [13402] Event [1602.46936,12.6277666,2260.49609]: 1 finished unit Claw [f=0013442] [13442] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0013446] [13446] Event [1512,11.796875,2088]: 1 lost unit Storage [f=0013447] gg [f=0013450] [13450] Event [4512,142.84314,1104]: 0 finished unit Picket [f=0013457] [13457] Event [1271.46094,10.2451792,2208.82959]: 1 lost unit Mason [f=0013526] Ambulanss has forced a win due to dropped opposition. [f=0013526] game_message: nvukmer has been destroyed! [f=0013526] [13526] Event [undefined]: nvukmer resigned [f=0013526] game_message: Ambulanss wins! [f=0013526] Submitting stats [f=0013526] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013526] Part| Total Time|Time of the last 0.5s [f=0013526] Draw 13687.63ms 23.05% [f=0013526] Lua::Callins::Synced 6389.70ms 17.27% [f=0013526] Lua::Callins::Unsynced 17338.39ms 28.24% [f=0013526] Lua::CollectGarbage::Synced 349.92ms 0.20% [f=0013526] Lua::CollectGarbage::Unsynced 739.95ms 0.20% [f=0013526] Misc::Profiler::AddTime 58.10ms 0.10% [f=0013526] Sim 30760.94ms 61.98% [f=0013526] [13526] Received game_message: nvukmer has been destroyed! [f=0013526] [13526] Received game_message: Ambulanss wins! [f=0013527] [13527] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013527] [13527] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013527] [13527] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013527] [13527] Game End Stats Values: 2,2105,2185,2185,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.19999981,5.0666666,5.0666666,5.19999981,40,0,0,40,0,0,0,0,790,910,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013527] [13527] Game End Stats Values: 3,2320,2275,2275,2320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.80000019,7.80000019,7.80000019,7.80000019,165,0,0,165,0,0,0,0,880,1000,1000,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013527] [13527] Game End Stats Values: 4,2470,2470,2470,2470,0.30590975,0.0003757,0.0003757,0.30590975,0,0,0,0,0,0,0,0,0,0,0,0,0,40,40,0,0,0,0,0,8.53333378,9.33333302,9.33333302,8.53333378,1275,1275,1275,1275,9.02039433,9.0000248,9.0000248,9.02039433,125,125,125,125,0,40,40,0,1070,1070,1070,1070,40,0,0,40,0,0,0,0,40,0,0,40 [f=0013527] [13527] Game End Stats Values: 5,2540,2665,2665,2540,3.86189103,3.38473845,3.38473845,3.86189103,0,0,0,0,0,0,0,0,0,0,0,0,0,40,40,0,0,0,0,0,11.1999998,10.5333338,10.5333338,11.1999998,1275,1275,1275,1275,9.23706436,9.22562313,9.22562313,9.23706436,125,250,250,125,0,40,40,0,1140,1140,1140,1140,40,0,0,40,0,0,0,0,40,0,0,40 [f=0013527] [13527] Game End Stats Values: 6,2665,2720,2720,2665,10.1027298,9.30378532,9.30378532,10.1027298,0,0,0,0,0,0,0,0,0,0,0,0,79.4886551,70.0897293,70.0897293,79.4886551,0,0,0,0,12,12,12,12,1275,1330,1330,1275,9.41605663,9.39460373,9.39460373,9.41605663,250,250,250,250,0,40,40,0,1140,1140,1140,1140,40,0,0,40,0,0,0,0,70.0897293,79.4886551,79.4886551,70.0897293 [f=0013527] [13527] Game End Stats Values: 7,2880,2685,2685,2880,17.7039623,16.3537788,16.3537788,17.7039623,0,0,0,0,0,0,0,0,0,0,0,0,124.999992,103.006706,103.006706,124.999992,90,90,90,90,12,12,12,12,1275,1330,1330,1275,9.5067482,9.46999931,9.46999931,9.5067482,375,125,125,375,125,40,40,125,1140,1140,1140,1140,40,125,125,40,0,0,0,0,103.006706,124.999992,124.999992,103.006706 [f=0013527] [13527] Game End Stats Values: 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10,3375,3315,3315,3375,36.8418274,33.1909409,33.1909409,36.8418274,0,0,0,0,0,0,0,0,0,0,0,0,124.999992,103.006706,103.006706,124.999992,90,190,190,90,13.333333,15.1999998,15.1999998,13.333333,1275,1330,1330,1275,12.2812157,13.0418215,13.0418215,12.2812157,500,265,265,500,125,40,40,125,1510,1530,1530,1510,40,125,125,40,0,0,0,0,103.006706,124.999992,124.999992,103.006706 [f=0013527] [13527] Game End Stats Values: 11,3465,3405,3405,3465,42.7857208,46.5081406,46.5081406,42.7857208,0,0,0,0,0,0,0,0,0,0,0,0,155.431442,209.777512,209.777512,155.431442,90,280,280,90,14,18,18,14,1275,1330,1330,1275,13.5295925,13.8878145,13.8878145,13.5295925,500,265,265,500,125,40,40,125,1600,1530,1530,1600,40,125,125,40,0,0,0,0,209.777512,155.431442,155.431442,209.777512 [f=0013527] [13527] Game End Stats Values: 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18,5175,4895,4895,5175,93.5213852,205.79306,205.79306,93.5213852,0,0,0,0,0,0,0,0,0,0,0,0,167.063599,228.006683,228.006683,167.063599,450,560,560,450,22,24,24,22,1330,1560,1560,1330,22.6402264,17.1708679,17.1708679,22.6402264,1125,645,645,1125,125,165,165,125,2270,2130,2130,2270,165,125,125,165,0,66.6665878,66.6665878,0,228.006683,172.268768,172.268768,228.006683 [f=0013527] [13527] Game End Stats Values: 19,5570,4995,4995,5570,101.188873,239.582703,239.582703,101.188873,0,0,0,0,0,0,0,0,0,0,0,0,214.76059,346.23584,346.23584,214.76059,450,660,660,450,22,24,24,22,1385,1560,1560,1385,23.5445004,17.2526436,17.2526436,23.5445004,1375,645,645,1375,148.333313,165,165,148.333313,2360,2130,2130,2360,165,148.333313,148.333313,165,0,66.6665878,66.6665878,0,346.23584,219.965759,219.965759,346.23584 [f=0013527] [13527] Game End Stats Values: 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Game End Stats Values: 28,7205,3310,3310,7205,135.913712,514.274658,514.274658,135.913712,0,0,0,0,0,0,0,0,60.2701721,259.891754,259.891754,60.2701721,3743.11304,1873.85583,1873.85583,3743.11304,630,940,940,630,32,22,22,32,1385,55,55,1385,29.0580502,12.8846874,12.8846874,29.0580502,1820,625,625,1820,3662.1665,2042.33325,2042.33325,3662.1665,3370,1690,1690,3370,2042.33325,3794.16602,3794.16602,2042.33325,0,66.6665878,66.6665878,0,2248.80127,3972.00244,3972.00244,2248.80127 [f=0013527] [13527] Game End Stats Values: 29,7665,3170,3170,7665,137.869659,536.387634,536.387634,137.869659,0,0,0,0,0,0,0,0,60.2701721,259.891754,259.891754,60.2701721,3983.1123,1996.30286,1996.30286,3983.1123,630,940,940,630,32.2666664,22,22,32.2666664,1385,55,55,1385,31.0303955,13.4741983,13.4741983,31.0303955,2210,385,385,2210,3902.1665,2042.33325,2042.33325,3902.1665,3440,1790,1790,3440,2042.33325,4034.16602,4034.16602,2042.33325,36.0000076,66.6665878,66.6665878,36.0000076,2371.24854,4212.00146,4212.00146,2371.24854 [f=0013527] [13527] Game End Stats Values: 30,8020,3330,3330,8020,138.951431,549.450378,549.450378,138.951431,0,0,0,0,0,0,0,0,60.2701721,259.891754,259.891754,60.2701721,3988.1123,2093.51367,2093.51367,3988.1123,630,940,940,630,34,23.7333336,23.7333336,34,1385,55,55,1385,29.5054512,14.3375206,14.3375206,29.5054512,2475,385,385,2475,3902.1665,2042.33325,2042.33325,3902.1665,3530,1950,1950,3530,2042.33325,4034.16602,4034.16602,2042.33325,36.0000076,66.6665878,66.6665878,36.0000076,2495.27979,4217.00146,4217.00146,2495.27979 [f=0013527] [13527] Game End Stats Values: 31,8185,2895,2895,8185,141.926865,568.546692,568.546692,141.926865,0,0,0,0,0,0,0,0,60.2701721,273.137451,273.137451,60.2701721,4544.92969,2228.48022,2228.48022,4544.92969,730,940,940,730,36.9333344,23.4666672,23.4666672,36.9333344,1385,55,55,1385,30.6983604,16.3397522,16.3397522,30.6983604,2220,260,260,2220,4427.1665,2422.33325,2422.33325,4427.1665,3850,1640,1640,3850,2562.33325,4559.16602,4559.16602,2562.33325,36.0000076,66.6665878,66.6665878,36.0000076,2834.29199,4777.60156,4777.60156,2834.29199 [f=0013527] [13527] Game End Stats Values: 32,8185,2895,2895,8185,144.24147,571.330566,571.330566,144.24147,0,0,0,0,0,0,0,0,60.2701721,281.921326,281.921326,60.2701721,4581.375,2236.48267,2236.48267,4581.375,730,940,940,730,37.9999962,20,20,37.9999962,1385,55,55,1385,32.8145981,18.7838802,18.7838802,32.8145981,2220,260,260,2220,4427.1665,2422.33325,2422.33325,4427.1665,3850,1640,1640,3850,2562.33325,4559.16602,4559.16602,2562.33325,36.0000076,66.6665878,66.6665878,36.0000076,2842.29443,4814.04688,4814.04688,2842.29443 [f=0013528] [13528] Event [1304,11.796875,2056]: 1 lost unit Solar Collector [f=0013555] [13555] Event [1240,12.7358418,1960]: 1 lost unit Solar Collector [f=0013560] [13560] Event [1416,11.7191076,2152]: 1 lost unit Solar Collector [f=0013561] [13561] Event [1128,12.3819447,2200]: 1 lost unit Caretaker [f=0013575] [13575] Event [1416,11.8600922,2040]: 1 lost unit Solar Collector [f=0013608] [13608] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0013682] [13682] Event [3728,14.4052429,3264]: 0 finished unit Lotus [f=0013682] Player Ambulanss left the game: normal quit [f=0013682] [13682] Event [undefined]: Ambulanss quit [f=0013688] No clients connected, shutting down server [f=0013688] Server shutdown [f=0013688] [13688] all players disconnected [f=0013748] [13748] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0013904] [13904] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0013939] [13939] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0014052] [14052] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0014121] [14121] Event [3648,22.2768555,3312]: 0 finished unit Picket [f=0014185] [14185] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0014290] [14290] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0014406] [14406] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0014514] [14514] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0014629] [14629] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0014738] [14738] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0014854] [14854] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0014963] [14963] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0015079] [15079] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0015188] [15188] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0015304] [15304] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0015413] [15413] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0015529] [15529] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0015638] [15638] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0015754] [15754] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0015863] [15863] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0015979] [15979] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0016088] [16088] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0016204] [16204] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Fencer [f=0016312] [16312] Event [5823.99805,12.4419765,2830.00757]: 0 finished unit Scorcher [f=0016425] Autoquit sending quit command. [f=0016425] [QuitAction] user exited to system [f=0016425] [SpringApp::Kill][1] fromRun=1 [f=0016425] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016425] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016425] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016425] [ThreadPool::SetThreadCount][2] workers=0 [f=0016425] [SpringApp::Kill][2] [f=0016425] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016425] [Game::KillLua][3] dtor=0 luaUI=0x544d6250 [f=0016425] Start widgetHandler:Shutdown [f=0016425] Shutdown - SaveOrderList Complete [f=0016425] Writing last game win data [f=0016425] Shutdown - SaveConfigData Complete [f=0016425] Shutdown Widget - Chili Highlight [f=0016425] Shutdown Widget - Save/Load API [f=0016425] Shutdown Widget - Draw After Chili [f=0016425] Shutdown Widget - EPIC Menu [f=0016425] Shutdown Widget - Chili Minimap [f=0016425] Shutdown Widget - Chili Widget Selector [f=0016425] Shutdown Widget - Local Team Colors [f=0016425] Shutdown Widget - Display Keys 2 [f=0016425] Shutdown Widget - Save Game Menu [f=0016425] Shutdown Widget - HealthBars [f=0016425] Shutdown Widget - Noises [f=0016425] Shutdown Widget - Unit Icons [f=0016425] Shutdown Widget - Win Counter [f=0016425] Shutdown Widget - BuildETA [f=0016425] Shutdown Widget - SpringRTS Replay Stats [f=0016425] Shutdown Widget - Modular Comm Info [f=0016425] Shutdown Widget - Music Player v2 [f=0016425] Shutdown Widget - State Reverse and Latency [f=0016425] Shutdown Widget - CameraShake [f=0016425] Shutdown Widget - Chili Economy Panel Default [f=0016425] Shutdown Widget - Chili EndGame Window [f=0016425] Shutdown Widget - Chili Nuke Warning [f=0016425] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016425] Shutdown Widget - Chili Spectator Panels [f=0016425] Shutdown Widget - Context Menu [f=0016425] Shutdown Widget - Darkening [f=0016425] Shutdown Widget - Defense Range Zero-K [f=0016425] Shutdown Widget - Grab Input [f=0016425] Input grabbing is disabled! [f=0016425] Shutdown Widget - Highlight Geos [f=0016425] Shutdown Widget - Local Widgets Config [f=0016425] Shutdown Widget - MinimapEvents [f=0016425] Shutdown Widget - MetalFeatures (new) [f=0016425] Shutdown Widget - Missile Silo Range [f=0016425] Shutdown Widget - Point Tracker [f=0016425] Shutdown Widget - Showeco and Grid Drawer [f=0016425] Shutdown Widget - Stereo3D [f=0016425] Shutdown Widget - Attack AoE [f=0016425] Shutdown Widget - Map Edge Extension [f=0016425] Shutdown Widget - Selection Send [f=0016425] Shutdown Widget - LupsManager [f=0016425] Shutdown Widget - Newton Firezone [f=0016425] Shutdown Widget - Chili Pro Console [f=0016425] Shutdown Widget - Persistent Build Height [f=0016425] Shutdown Widget - Lasso Terraform GUI [f=0016425] Shutdown Widget - Chili Framework [f=0016425] Shutdown Widget - Lups [f=0016425] Shutdown Widget - Custom Markers [f=0016425] Shutdown Widget - Chili Core Selector [f=0016425] Shutdown Widget - Mex Placement Handler [f=0016425] Shutdown Widget - Select Keys [f=0016425] Shutdown Widget - Pause Screen [f=0016425] Shutdown Widget - Layout Handler [f=0016425] Shutdown Widget - Text To Speech Control [f=0016425] End widgetHandler:Shutdown [f=0016425] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={569641,69787859} {int,ext,rec}Allocs={25289448,0,0} {chunk,block}Bytes={69787859,0} [f=0016425] [Game::KillLua][1] dtor=0 luaGaia=0x54053f20 [f=0016425] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={351456,56550552} {int,ext,rec}Allocs={25289449,0,0} {chunk,block}Bytes={56550552,0} [f=0016425] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={351456,56550552} {int,ext,rec}Allocs={25289449,0,0} {chunk,block}Bytes={56550552,0} [f=0016425] [Game::KillLua][2] dtor=0 luaRules=0x54091670 [f=0016425] Start gadgetHandler:Shutdown [f=0016425] Shutdown - StartSetup [f=0016425] Shutdown - UnitMorph [f=0016425] Shutdown - Carrier Drones [f=0016425] Shutdown - LupsNanoSpray [f=0016425] Shutdown - Missile Silo Controller [f=0016425] Shutdown - Modular Comm Info [f=0016425] Shutdown - Terrain Texture Handler [f=0016425] Shutdown - UnitCloakShield [f=0016425] Shutdown - Starlight Handler [f=0016425] End gadgetHandler:Shutdown [f=0016425] Start gadgetHandler:Shutdown [f=0016425] Shutdown - Save/Load [f=0016425] Shutdown - Teleport Throw [f=0016425] Shutdown - UnitMorph [f=0016425] Shutdown - Modular Comm Info [f=0016425] Shutdown - Retreat Command [f=0016425] Shutdown - Shockwaves [f=0016425] Shutdown - UnitCloakShield [f=0016425] Shutdown - Lups Cloak FX [f=0016425] Shutdown - Lups [f=0016425] Shutdown - Lups Shield [f=0016425] End gadgetHandler:Shutdown [f=0016425] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25289481,0,0} {chunk,block}Bytes={0,0} [f=0016425] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25289481,0,0} {chunk,block}Bytes={0,0} [f=0016425] [Game::KillLua][4] dtor=0 [f=0016425] [Game::~CGame][1] [f=0016425] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016425] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016425] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016425] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016425] [Game::KillLua][4] dtor=1 [f=0016425] [Game::KillMisc][1] [f=0016425] [Game::KillMisc][2] [f=0016425] [Game::KillMisc][3] [f=0016425] [Game::KillRendering][1] [f=0016425] [3DOParser::Kill] allocated 137 pieces [f=0016425] [S3OParser::Kill] allocated 2763 pieces [f=0016425] [AssParser::Kill] allocated 255 pieces [f=0016425] [Game::KillInterface][1] [f=0016425] [Game::KillInterface][2] [f=0016425] [Game::KillSimulation][1] [f=0016425] [Game::KillSimulation][2] [f=0016425] [CCollisionHandler] dis-/continuous tests: 0/250726 [f=0016425] [Game::KillSimulation][3] [f=0016425] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016425] [~CPathCache(28x20)] cacheHits=59 hitPercentage=29% numHashColls=0 maxCacheSize=9 [f=0016425] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016425] [~CPathCache(56x40)] cacheHits=34 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016425] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016425] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016425] [LosHandler::Kill] raycast instance cache-{hits,misses}={3869,7840}; shared=2%; cached=31% [f=0016425] [Game::KillSimulation][4] [f=0016425] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016425] [Game::~CGame][2] [f=0016425] [Game::~CGame][3] [f=0016425] [SpringApp::Kill][3] [f=0016425] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 173041 bytes sent 120148 bytes recv'd [f=0016425] [SpringApp::Kill][4] font=0x4633faa0 [f=0016425] [SpringApp::Kill][5] [f=0016425] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7833 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp (0x463acb00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp" numZipFiles=7833 sumInflSize=723111kb sumReadTime=3004ms file="unittextures/factorytank_1.png" indx=7181 inflSize=4103kb readTime=59ms file="unittextures/bcore_abc_1.tga" indx=7006 inflSize=3210kb readTime=58ms file="unittextures/factoryveh1.png" indx=7188 inflSize=1077kb readTime=50ms file="unittextures/bcore_abc_2.tga" indx=7008 inflSize=1800kb readTime=28ms file="unittextures/factorytank_2.png" indx=7183 inflSize=4103kb readTime=25ms file="objects3d/strikecom_dead_1.dae" indx=5507 inflSize=1986kb readTime=23ms file="scripts/spideraa.lua" indx=5832 inflSize=4kb readTime=22ms file="objects3d/funnelweb.dae" indx=5185 inflSize=1500kb readTime=21ms file="objects3d/corraid.s3o" indx=5075 inflSize=60kb readTime=20ms file="luaui/widgets/gui_command_alpha.lua" indx=4647 inflSize=2kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp] 66035109 bytes cached in 2932 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x464d2520) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464d8250) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463b4ae0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8c800a29b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]