[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3PmYc5KSTw/springsettings.1091559.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff0d80a26c0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3114 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1091559/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46402670] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46402670] using game "Zero-K v1.9.4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 545ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 626ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 124ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 106ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1091559/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (300ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11890,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1091559/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5412d560,0x67700850}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d93a7060c9c4a8d907045d0052e76435 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Admiral_R [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Admiral_R changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Admiral_R" string="[Game::Load][lua{Rules,Gaia}={000000007ab38830,00000000f0c3f290}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={0000000067f3a9c0,00000000dec19570}]" [f=-000001] Allies: I choose: To Be the Best! [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [6500,26.1159973,2425]: 0 finished unit Engineer Commander [f=-000001] [0] Event [671,26.1206055,2582]: 1 finished unit Strike Commander [f=0000000] [0] WebFreaK, team: 0, elo:2005, userid: 493412 [f=0000000] [0] Admiral_R, team: 1, elo:1758, userid: 485628 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [6352,26.1159515,2512]: 0 finished unit Tank Foundry [f=0000041] [41] Event [768,26.1159515,2664]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [6440,26.1159515,2520]: 0 finished unit Metal Extractor [f=0000360] [360] Event [584,26.1159515,2456]: 1 finished unit Metal Extractor [f=0000363] [363] Event [777.599976,26.1159515,2664]: 1 finished unit Glaive [f=0000480] [480] Event [6632,25.283493,2344]: 0 finished unit Metal Extractor [f=0000575] [575] Event [777.599976,26.1159515,2664]: 1 finished unit Glaive [f=0000630] [630] Event [648,26.1159515,2472]: 1 finished unit Solar Collector [f=0000670] [670] Event [6456,26.1159515,2584]: 0 finished unit Solar Collector [f=0000787] [787] Event [777.599976,26.1159515,2664]: 1 finished unit Glaive [f=0000928] [928] Event [6696,21.9174652,2328]: 0 finished unit Solar Collector [f=0001105] [1105] Event [6616,23.7723999,2280]: 0 finished unit Solar Collector [f=0001168] [1168] Event [488,26.1159515,2664]: 1 finished unit Metal Extractor [f=0001224] [1224] Event [777.599976,26.1159515,2664]: 1 finished unit Glaive [f=0001580] [1580] Event [6324,27.4359512,2512]: 0 finished unit Kodachi [f=0001614] [1614] Event [552,26.1159515,2664]: 1 finished unit Solar Collector [f=0001653] [1653] Event [777.599976,26.1159515,2664]: 1 finished unit Glaive [f=0002046] [2046] Event [848,26.1159515,2528]: 1 finished unit Radar Tower [f=0002122] [2122] Event [6324,27.4359512,2512]: 0 finished unit Kodachi [f=0002205] [2205] Event [777.599976,26.1159515,2664]: 1 finished unit Conjurer [f=0002400] [2400] Event [4968,26.1159515,2744]: 0 finished unit Metal Extractor [f=0002552] [2552] Event [4549.54785,26.1159515,1846.58411]: 1 lost unit Glaive [f=0002737] [2737] Event [6324,27.4359512,2512]: 0 finished unit Welder [f=0002819] [2819] Event [4840,26.1159515,2568]: 0 finished unit Metal Extractor [f=0003321] [3321] Event [6324,27.4359512,2512]: 0 finished unit Kodachi [f=0003362] [3362] Event [4904,26.1159515,2744]: 0 finished unit Solar Collector [f=0003379] [3379] Event [2589.62402,26.1159515,2309.50537]: 0 lost unit Kodachi [f=0003423] [3423] Event [777.599976,26.1159515,2664]: 1 finished unit Reaver [f=0003683] [3683] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0003694] [3694] Event [4776,26.1159515,2568]: 0 finished unit Solar Collector [f=0003708] [3708] Event [2328,26.1159515,2488]: 1 finished unit Metal Extractor [f=0004084] [4084] Event [5736,19.1757813,856]: 0 finished unit Metal Extractor [f=0004420] [4420] Event [6324,27.4359512,2512]: 0 finished unit Blitz [f=0004521] [4521] Event [5896,20.7049713,712]: 0 finished unit Metal Extractor [f=0004544] [4544] Event [848,26.1159515,2528]: 1 finished unit Sparrow [f=0004698] [4698] Event [777.599976,26.1159515,2664]: 1 finished unit Reaver [f=0004911] [4911] Event [2582.47778,26.1159515,2802.1145]: 0 lost unit Kodachi [f=0004948] [4948] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0005019] [5019] Event [5808,19.1757813,752]: 0 finished unit Lotus [f=0005090] [5090] Event [777.599976,26.1159515,2664]: 1 finished unit Conjurer [f=0005106] [5106] Event [4264,26.1159515,1528]: 0 finished unit Metal Extractor [f=0005191] [5191] Event [2184,26.1159515,2344]: 1 finished unit Metal Extractor [f=0005215] [5215] Event [4267.53271,26.1159515,1787.36462]: 0 finished unit Engineer Commander [f=0005215] game_message: Morph complete: To Be the Best lvl 1 -> To Be the Best lvl 2 [f=0005215] [5215] Received game_message: Morph complete: To Be the Best lvl 1 -> To Be the Best lvl 2 [f=0005472] [5472] Event [777.599976,26.1159515,2664]: 1 finished unit Conjurer [f=0005504] [5504] Event [6324,27.4359512,2512]: 0 finished unit Blitz [f=0005809] [5809] Event [3878.31909,26.1159515,1821.06177]: 0 finished unit Engineer Commander [f=0005809] game_message: Morph complete: To Be the Best lvl 2 -> To Be the Best lvl 3 [f=0005809] [5809] Received game_message: Morph complete: To Be the Best lvl 2 -> To Be the Best lvl 3 [f=0005920] [5920] Event [472,23.8357391,2728]: 1 finished unit Solar Collector [f=0006131] [6131] Event [520,24.1252899,4840]: 1 finished unit Metal Extractor [f=0006216] [6216] Event [6664,25.6273346,296]: 0 finished unit Metal Extractor [f=0006430] [6430] Event [6324,27.4359512,2512]: 0 finished unit Blitz [f=0006433] [6433] Event [3208,26.1521454,1384]: 0 finished unit Metal Extractor [f=0006609] [6609] Event [424,25.3377838,2648]: 1 finished unit Solar Collector [f=0006679] [6679] Event [6856,26.1159515,296]: 0 finished unit Metal Extractor [f=0006769] [6769] Event [3200,26.1159515,1488]: 0 finished unit Lotus [f=0006914] [6914] Event [344,26.1159515,4872]: 1 finished unit Metal Extractor [f=0006943] [6943] Event [3120,27.9708862,1456]: 0 finished unit Lotus [f=0006974] [6974] Event [6856,26.1159515,360]: 0 finished unit Solar Collector [f=0007000] [7000] Event [6324,27.4359512,2512]: 0 finished unit Welder [f=0007097] [7097] Event [3256,26.1159515,1448]: 0 finished unit Solar Collector [f=0007207] [7207] Event [2472,26.1159515,2424]: 1 finished unit Stinger [f=0007228] [7228] Event [568,26.1159515,2520]: 1 finished unit Solar Collector [f=0007655] [7655] Event [664,26.1159515,664]: 1 finished unit Metal Extractor [f=0007658] [7658] Event [520,26.1159515,2440]: 1 finished unit Solar Collector [f=0007916] [7916] Event [2248,26.1159515,2360]: 1 finished unit Solar Collector [f=0008083] [8083] Event [6768,26.1159515,288]: 0 finished unit Lotus [f=0008143] [8143] Event [6744,26.1159515,360]: 0 finished unit Solar Collector [f=0008198] [8198] Event [2168,26.1159515,2408]: 1 finished unit Solar Collector [f=0008219] [8219] Event [777.599976,26.1159515,2664]: 1 finished unit Reaver [f=0008222] [8222] Event [600,26.1159515,2392]: 1 finished unit Solar Collector [f=0008311] [8311] Event [856,26.1159515,552]: 1 finished unit Metal Extractor [f=0008373] [8373] Event [6324,27.4359512,2512]: 0 finished unit Blitz [f=0008520] [8520] Event [2120,26.1159515,2328]: 1 finished unit Solar Collector [f=0008673] [8673] Event [6664,25.165863,360]: 0 finished unit Solar Collector [f=0008773] [8773] Event [2799.59741,79.8096466,987.705505]: 0 finished unit Engineer Commander [f=0008773] game_message: Morph complete: To Be the Best lvl 3 -> To Be the Best lvl 4 [f=0008773] [8773] Received game_message: Morph complete: To Be the Best lvl 3 -> To Be the Best lvl 4 [f=0008875] [8875] Event [777.599976,26.1159515,2664]: 1 finished unit Reaver [f=0009042] [9042] Event [4896,26.1159515,2576]: 0 finished unit Lotus [f=0009429] [9429] Event [5040,26.1159515,2736]: 0 finished unit Lotus [f=0009442] [9442] Event [6324,27.4359512,2512]: 0 finished unit Blitz [f=0009478] [9478] Event [5832,19.1757813,696]: 0 finished unit Solar Collector [f=0009491] [9491] Event [777.599976,26.1159515,2664]: 1 finished unit Reaver [f=0009548] [9548] Event [1386.58679,19.1757813,4411.87793]: 1 lost unit Conjurer [f=0009573] [9573] Event [1335.9679,12.5970039,4584.40869]: 0 lost unit Blitz [f=0009629] [9629] Event [1211.53149,12.6292887,4546.21826]: 0 lost unit Blitz [f=0009846] [9846] Event [5752,19.1757813,744]: 0 finished unit Solar Collector [f=0009948] [9948] Event [777.599976,26.1159515,2664]: 1 finished unit Reaver [f=0010095] [10095] Event [6324,27.4359512,2512]: 0 finished unit Kodachi [f=0010178] [10178] Event [2287.96875,42.2251663,1085.47766]: 0 finished unit Engineer Commander [f=0010178] [10178] Event [2287.96875,42.2251663,1085.47766]: 0 lost unit Engineer Commander [f=0010178] game_message: Morph complete: To Be the Best lvl 4 -> To Be the Best lvl 5 [f=0010178] [10178] Received game_message: Morph complete: To Be the Best lvl 4 -> To Be the Best lvl 5 [f=0010271] [10271] Event [5672,19.2029266,824]: 0 finished unit Solar Collector [f=0010399] [10399] Event [777.599976,26.1159515,2664]: 1 finished unit Reaver [f=0010535] [10535] Event [2157.61328,47.6043205,1087.53357]: 1 lost unit Reaver [f=0010628] [10628] Event [2537.21411,28.0482578,1242.62122]: 1 lost unit Glaive [f=0010629] [10629] Event [777.599976,26.1159515,2664]: 1 finished unit Sling [f=0010637] [10637] Event [5728,19.1848297,800]: 0 finished unit Lotus [f=0010721] [10721] Event [2491.64697,31.0860138,1204.45007]: 1 lost unit Glaive [f=0010868] [10868] Event [777.599976,26.1159515,2664]: 1 finished unit Sling [f=0010910] [10910] Event [2192,141.809586,1248]: 0 finished unit Lotus [f=0011045] [11045] Event [2176,125.377579,1216]: 0 finished unit Lotus [f=0011107] [11107] Event [777.599976,26.1159515,2664]: 1 finished unit Sling [f=0011210] [11210] Event [2128,91.9616089,1184]: 0 finished unit Lotus [f=0011335] [11335] Event [777.599976,26.1159515,2664]: 1 finished unit Sling [f=0011573] [11573] Event [777.599976,26.1159515,2664]: 1 finished unit Sling [f=0011578] [11578] Event [2200,26.1159515,2280]: 1 finished unit Solar Collector [f=0011800] [11800] Event [777.599976,26.1159515,2664]: 1 finished unit Sling [f=0011942] [11942] Event [4296,26.1159515,344]: 0 finished unit Metal Extractor [f=0012038] [12038] Event [777.599976,26.1159515,2664]: 1 finished unit Sling [f=0012266] [12266] Event [777.599976,26.1159515,2664]: 1 finished unit Sling [f=0012366] [12366] Event [6440,26.1159515,2472]: 0 finished unit Caretaker [f=0012392] [12392] Event [4344,26.1159515,104]: 0 finished unit Metal Extractor [f=0012450] [12450] Event [2392,26.1159515,2504]: 1 finished unit Solar Collector [f=0012503] [12503] Event [777.599976,26.1159515,2664]: 1 finished unit Sling [f=0012526] [12526] Event [6324,27.4359512,2512]: 0 finished unit Minotaur [f=0012675] [12675] Event [2312,26.1159515,2552]: 1 finished unit Solar Collector [f=0012742] [12742] Event [777.599976,26.1159515,2664]: 1 finished unit Sling [f=0012778] [12778] Event [6440,26.1159515,2424]: 0 finished unit Caretaker [f=0012987] [12987] Event [2264,26.1159515,2472]: 1 finished unit Solar Collector [f=0013303] [13303] Event [2344,26.1159515,2424]: 1 finished unit Solar Collector [f=0013766] [13766] Event [6324,27.4359512,2512]: 0 finished unit Minotaur [f=0013778] [13778] Event [6352,26.1159515,2400]: 0 finished unit Tank Plate [f=0014190] [14190] Event [3120,27.9708862,1456]: 0 lost unit Lotus [f=0014259] [14259] Event [728,26.1159515,680]: 1 finished unit Solar Collector [f=0014326] [14326] Event [3208,26.2286873,1384]: 0 lost unit Metal Extractor [f=0014543] [14543] Event [2621.78027,26.1159515,1758.3689]: 0 lost unit Kodachi [f=0014592] [14592] Event [2349.09277,26.1159515,1857.56213]: 1 lost unit Sling [f=0014618] [14618] Event [2431.46509,28.6450939,1741.67847]: 0 lost unit Blitz [f=0014652] [14652] Event [6324,27.4359512,2512]: 0 finished unit Minotaur [f=0014714] [14714] Event [2235.71094,26.1159515,1987.40417]: 1 lost unit Sling [f=0014729] [14729] Event [2328,26.1159515,2088]: 1 finished unit Stinger [f=0014733] [14733] Event [777.599976,26.1159515,2664]: 1 finished unit Phantom [f=0014749] [14749] Event [648,26.1159515,728]: 1 finished unit Solar Collector [f=0014777] [14777] Event [2040.88586,26.1159515,1949.36694]: 0 lost unit Blitz [f=0014930] [14930] Event [5432,29.4276886,4040]: 0 finished unit Metal Extractor [f=0015081] [15081] Event [3200,26.1159515,1488]: 0 lost unit Lotus [f=0015184] [15184] Event [600,26.1159515,648]: 1 finished unit Solar Collector [f=0015350] [15350] Event [5272,26.7945862,3944]: 0 finished unit Metal Extractor [f=0015512] [15512] Event [6324,27.4359512,2512]: 0 finished unit Minotaur [f=0015706] [15706] Event [680,26.1159515,600]: 1 finished unit Solar Collector [f=0015749] [15749] Event [3256,26.1159515,1448]: 0 lost unit Solar Collector [f=0015917] [15917] Event [6324,26.1159515,2400]: 0 finished unit Ogre [f=0015981] [15981] Event [6324,27.4359512,2512]: 0 finished unit Welder [f=0016006] [16006] Event [6309.01221,26.1159515,4372.98096]: 1 lost unit Glaive [f=0016144] [16144] Event [920,26.1159515,568]: 1 finished unit Solar Collector [f=0016264] [16264] Event [777.599976,26.1159515,2664]: 1 finished unit Phantom [f=0016327] [16327] Event [6336,26.1159515,4448]: 0 finished unit Lotus [f=0016559] [16559] Event [2648,26.1159515,1816]: 1 finished unit Stinger [f=0016597] [16597] Event [undefined]: Admiral_R resigned [f=0016597] game_message: Admiral_R has been destroyed! [f=0016597] game_message: WebFreaK wins! [f=0016597] Submitting stats [f=0016597] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016597] Part| Total Time|Time of the last 0.5s [f=0016597] Draw 18504.97ms 26.75% [f=0016597] Lua::Callins::Synced 7375.50ms 7.98% [f=0016597] Lua::Callins::Unsynced 21544.64ms 29.74% [f=0016597] Lua::CollectGarbage::Synced 441.12ms 1.50% [f=0016597] Lua::CollectGarbage::Unsynced 888.10ms 0.70% [f=0016597] Misc::Profiler::AddTime 76.01ms 0.10% [f=0016597] Sim 41874.39ms 55.49% [f=0016597] [16597] Received game_message: Admiral_R has been destroyed! [f=0016597] [16597] Received game_message: WebFreaK wins! [f=0016598] [16598] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016598] [16598] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016598] [16598] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016598] [16598] Game End Stats Values: 2,2130,2065,2130,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.9333334,5.4666667,4.9333334,5.4666667,65,0,65,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016598] [16598] Game End Stats Values: 3,2330,2225,2330,2225,0.00046903,2.12132025,0.00046903,2.12132025,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8.80000019,9.0666666,8.80000019,1275,1275,1275,1275,7.00003147,8.87475491,7.00003147,8.87475491,195,0,195,0,0,0,0,0,860,950,860,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016598] [16598] Game End Stats Values: 4,2485,2365,2485,2365,3.92099476,7.62823534,3.92099476,7.62823534,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12.666667,10,12.666667,1275,1275,1275,1275,7.92803526,9.36712742,7.92803526,9.36712742,260,0,260,0,0,0,0,0,950,1090,950,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016598] [16598] Game End Stats Values: 5,2620,2540,2620,2540,8.69307518,21.8990784,8.69307518,21.8990784,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,14,10.666667,14,1275,1275,1275,1275,9.31813908,9.95139027,9.31813908,9.95139027,325,175,325,175,0,0,0,0,1020,1090,1020,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016598] [16598] Game End Stats Values: 6,2795,2715,2795,2715,16.541584,36.2890701,16.541584,36.2890701,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,14,12,14,1330,1275,1330,1275,9.52323437,9.95933247,9.52323437,9.95933247,325,350,325,350,0,0,0,0,1140,1090,1140,1090,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016598] [16598] Game End Stats Values: 7,2730,2805,2730,2805,32.2209625,39.869915,32.2209625,39.869915,0,0,0,0,0,0,0,0,0,0,0,0,16.2132359,65.0000153,16.2132359,65.0000153,0,0,0,0,12,14,12,14,1330,1275,1330,1275,10.0452929,10.4387226,10.0452929,10.4387226,260,350,260,350,0,65,0,65,1140,1180,1140,1180,65,0,65,0,0,0,0,0,65.0000153,16.2132359,65.0000153,16.2132359 [f=0016598] [16598] Game End Stats Values: 8,2730,3080,2730,3080,42.8914452,51.516201,42.8914452,51.516201,0,0,0,0,0,0,0,0,0,0,0,0,16.2132359,65.0000153,16.2132359,65.0000153,0,0,0,0,12,14,12,14,1330,1275,1330,1275,14.889142,13.1097536,14.889142,13.1097536,260,350,260,350,0,65,0,65,1140,1455,1140,1455,142.666641,0,142.666641,0,0,0,0,0,65.0000153,16.2132359,65.0000153,16.2132359 [f=0016598] [16598] Game End Stats Values: 9,2940,3150,2940,3150,43.5130577,58.5046959,43.5130577,58.5046959,0,0,0,0,0,0,0,0,0,0,0,0,191.213013,231.655502,191.213013,231.655502,0,0,0,0,12,14.8000002,12,14.8000002,1330,1275,1330,1275,9.04144096,13.4658995,9.04144096,13.4658995,470,350,470,350,175,65,175,65,1140,1525,1140,1525,142.666641,175,142.666641,175,0,0,0,0,252.209167,191.213013,252.209167,191.213013 [f=0016598] [16598] Game End Stats Values: 10,3120,3220,3120,3220,44.1718788,73.7540741,44.1718788,73.7540741,0,0,0,0,0,0,0,0,0,0,0,0,191.213013,231.655502,191.213013,231.655502,0,0,0,0,12,17.333334,12,17.333334,1330,1275,1330,1275,11.8439207,14.0166225,11.8439207,14.0166225,470,350,470,350,175,65,175,65,1320,1595,1320,1595,142.666641,175,142.666641,175,0,0,0,0,252.209167,191.213013,252.209167,191.213013 [f=0016598] [16598] Game End Stats Values: 11,3120,3610,3120,3610,44.1718788,88.2452393,44.1718788,88.2452393,0,0,0,0,0,0,0,0,0,0,0,0,191.213013,231.655502,191.213013,231.655502,0,0,0,0,12,18,12,18,1330,1275,1330,1275,13,17.2994099,13,17.2994099,470,650,470,650,175,65,175,65,1320,1685,1320,1685,142.666641,175,142.666641,175,0,26.3999844,0,26.3999844,252.209167,191.213013,252.209167,191.213013 [f=0016598] [16598] Game End Stats Values: 12,3600,3525,3600,3525,45.4331245,95.2573395,45.4331245,95.2573395,0,0,0,0,0,0,0,0,0,0,0,0,366.21347,377.363922,366.21347,377.363922,0,0,0,0,12,18,12,18,1275,1275,1275,1275,13.0840816,17.2008057,13.0840816,17.2008057,915,475,915,475,350,65,350,65,1410,1775,1410,1775,142.666641,350,142.666641,350,0,26.3999844,0,26.3999844,415.407349,366.21347,415.407349,366.21347 [f=0016598] [16598] Game End Stats Values: 13,3810,3785,3810,3785,49.5055847,109.211472,49.5055847,109.211472,0,0,0,0,0,0,0,0,0,0,0,0,366.21347,377.363922,366.21347,377.363922,0,90,0,90,12,22.3288784,12,22.3288784,1275,1355,1275,1355,15.8048306,21.6591778,15.8048306,21.6591778,915,475,915,475,350,65,350,65,1620,1865,1620,1865,142.666641,350,142.666641,350,0,73.1829376,0,73.1829376,420.721649,366.21347,420.721649,366.21347 [f=0016598] [16598] Game End Stats Values: 14,3930,4185,3930,4185,53.0030785,130.704056,53.0030785,130.704056,0,0,0,0,0,0,0,0,0,0,0,0,366.21347,377.363922,366.21347,377.363922,0,90,0,90,12,20.3377781,12,20.3377781,1275,1455,1275,1455,17.2331657,22.7706184,17.2331657,22.7706184,915,775,915,775,350,65,350,65,1740,1865,1740,1865,142.666641,350,142.666641,350,0,101.64917,0,101.64917,420.721649,366.21347,420.721649,366.21347 [f=0016598] [16598] Game End Stats Values: 15,4090,4275,4090,4275,53.4199791,142.087387,53.4199791,142.087387,0,0,0,0,0,0,0,0,0,0,0,0,366.21347,377.363922,366.21347,377.363922,0,90,0,90,13.4666662,18,13.4666662,18,1275,1455,1275,1455,17.5611286,19.8922234,17.5611286,19.8922234,915,775,915,775,350,65,350,65,1900,1955,1900,1955,142.666641,350,142.666641,350,0,101.64917,0,101.64917,420.721649,366.21347,420.721649,366.21347 [f=0016598] [16598] Game End Stats Values: 16,4160,4755,4160,4755,53.9670181,146.292969,53.9670181,146.292969,0,0,0,0,0,0,0,0,0,0,0,0,366.21347,377.363922,366.21347,377.363922,0,90,0,90,14.3999996,18,14.3999996,18,1275,1455,1275,1455,19.0364685,22.6137047,19.0364685,22.6137047,915,1075,915,1075,350,65,350,65,1970,2135,1970,2135,142.666641,350,142.666641,350,0,101.64917,0,101.64917,420.721649,366.21347,420.721649,366.21347 [f=0016598] [16598] Game End Stats Values: 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37,8525,11505,8525,11505,927.629272,614.955261,927.629272,614.955261,0,0,0,0,0,0,0,0,2491.24023,756.574463,2491.24023,756.574463,3651.74341,2718.68921,3651.74341,2718.68921,900,720,900,720,46,30,46,30,1275,2705,1275,2705,28.8249817,31,28.8249817,31,3110,4375,3110,4375,2065,790,2065,790,3240,3705,3240,3705,867.666626,2065,867.666626,2065,0,447.487396,0,447.487396,2800.14502,3668.87231,2800.14502,3668.87231 [f=0016598] [16598] Game End Stats Values: 38,9725,11595,9725,11595,988.22345,615.27124,988.22345,615.27124,0,0,0,0,0,0,0,0,2491.24023,756.574463,2491.24023,756.574463,3651.74341,2937.84473,3651.74341,2937.84473,1350,810,1350,810,48,30,48,30,1275,2705,1275,2705,29.3281441,31.0225716,29.3281441,31.0225716,3860,4375,3860,4375,2065,790,2065,790,3240,3705,3240,3705,867.666626,2065,867.666626,2065,0,447.487396,0,447.487396,3019.30054,3668.87231,3019.30054,3668.87231 [f=0016602] [16602] Event [777.599976,26.1159515,2664]: 1 lost unit Phantom [f=0016626] [16626] Event [768,26.1159515,2664]: 1 lost unit Cloakbot Factory [f=0016636] [16636] Event [840,26.1576691,616]: 1 finished unit Solar Collector [f=0016637] [16637] Event [2613.03125,26.341526,1937.52148]: 1 lost unit Strike Commander [f=0016640] [16640] Event [2600.09619,355.339996,2503.96777]: 1 lost unit Sparrow [f=0016643] [16643] Event [2536.02686,26.016058,1791.97437]: 1 lost unit Reaver [f=0016692] [16692] Event [6324,27.4359512,2512]: 0 finished unit Kodachi [f=0016703] Spectator Admiral_R left the game: normal quit [f=0016703] [16703] Event [undefined]: Admiral_R quit [f=0016802] Player WebFreaK left the game: normal quit [f=0016802] [16802] Event [undefined]: WebFreaK quit [f=0016808] No clients connected, shutting down server [f=0016808] Server shutdown [f=0016808] [16808] all players disconnected [f=0016893] [16893] Event [6440,26.1159515,4440]: 0 finished unit Metal Extractor [f=0017163] [17163] Event [6324,26.1159515,2400]: 0 finished unit Minotaur [f=0017471] [17471] Event [6324,27.4359512,2512]: 0 finished unit Blitz [f=0017497] [17497] Event [6280,26.1159515,4568]: 0 finished unit Metal Extractor [f=0018076] [18076] Event [6384,26.1159515,4528]: 0 finished unit Lotus [f=0018184] [18184] Event [6324,27.4359512,2512]: 0 finished unit Blitz [f=0018517] [18517] Event [6280,26.1159515,4488]: 0 finished unit Solar Collector [f=0018703] [18703] Event [6324,26.1159515,2400]: 0 finished unit Emissary [f=0018937] [18937] Event [6440,26.1159515,4376]: 0 finished unit Solar Collector [f=0018975] [18975] Event [6324,27.4359512,2512]: 0 finished unit Blitz [f=0019123] Autoquit sending quit command. [f=0019123] [QuitAction] user exited to system [f=0019123] [SpringApp::Kill][1] fromRun=1 [f=0019123] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019123] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019123] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019123] [ThreadPool::SetThreadCount][2] workers=0 [f=0019123] [SpringApp::Kill][2] [f=0019123] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019123] [Game::KillLua][3] dtor=0 luaUI=0x5458f6b0 [f=0019123] Start widgetHandler:Shutdown [f=0019123] Shutdown - SaveOrderList Complete [f=0019123] Writing last game win data [f=0019123] Shutdown - SaveConfigData Complete [f=0019123] Shutdown Widget - Save/Load API [f=0019123] Shutdown Widget - Chili Highlight [f=0019123] Shutdown Widget - Draw After Chili [f=0019123] Shutdown Widget - EPIC Menu [f=0019123] Shutdown Widget - Chili Widget Selector [f=0019123] Shutdown Widget - Chili Minimap [f=0019123] Shutdown Widget - Local Team Colors [f=0019123] Shutdown Widget - Display Keys 2 [f=0019123] Shutdown Widget - Save Game Menu [f=0019123] Shutdown Widget - Unit Icons [f=0019123] Shutdown Widget - Noises [f=0019123] Shutdown Widget - HealthBars [f=0019123] Shutdown Widget - Win Counter [f=0019123] Shutdown Widget - SpringRTS Replay Stats [f=0019123] Shutdown Widget - BuildETA [f=0019123] Shutdown Widget - Modular Comm Info [f=0019123] Shutdown Widget - Stereo3D [f=0019123] Shutdown Widget - Showeco and Grid Drawer [f=0019123] Shutdown Widget - Point Tracker [f=0019123] Shutdown Widget - Missile Silo Range [f=0019123] Shutdown Widget - MetalFeatures (new) [f=0019123] Shutdown Widget - MinimapEvents [f=0019123] Shutdown Widget - Local Widgets Config [f=0019123] Shutdown Widget - Highlight Geos [f=0019123] Shutdown Widget - Grab Input [f=0019123] Input grabbing is disabled! [f=0019123] Shutdown Widget - Defense Range Zero-K [f=0019123] Shutdown Widget - Darkening [f=0019123] Shutdown Widget - Context Menu [f=0019123] Shutdown Widget - Chili Spectator Panels [f=0019123] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019123] Shutdown Widget - Chili Nuke Warning [f=0019123] Shutdown Widget - Chili EndGame Window [f=0019123] Shutdown Widget - Chili Economy Panel Default [f=0019123] Shutdown Widget - CameraShake [f=0019123] Shutdown Widget - State Reverse and Latency [f=0019123] Shutdown Widget - Music Player v2 [f=0019123] Shutdown Widget - Attack AoE [f=0019123] Shutdown Widget - Map Edge Extension [f=0019123] Shutdown Widget - Selection Send [f=0019123] Shutdown Widget - LupsManager [f=0019123] Shutdown Widget - Newton Firezone [f=0019123] Shutdown Widget - Chili Pro Console [f=0019123] Shutdown Widget - Persistent Build Height [f=0019123] Shutdown Widget - Lasso Terraform GUI [f=0019123] Shutdown Widget - Lups [f=0019123] Shutdown Widget - Chili Framework [f=0019123] Shutdown Widget - Mex Placement Handler [f=0019123] Shutdown Widget - Chili Core Selector [f=0019123] Shutdown Widget - Custom Markers [f=0019123] Shutdown Widget - Select Keys [f=0019123] Shutdown Widget - Pause Screen [f=0019123] Shutdown Widget - Text To Speech Control [f=0019123] Shutdown Widget - Layout Handler [f=0019123] End widgetHandler:Shutdown [f=0019123] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={546840,67464350} {int,ext,rec}Allocs={26648760,0,0} {chunk,block}Bytes={67464350,0} [f=0019123] [Game::KillLua][1] dtor=0 luaGaia=0x67700850 [f=0019123] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={302345,52840521} {int,ext,rec}Allocs={26648761,0,0} {chunk,block}Bytes={52840521,0} [f=0019123] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={302345,52840521} {int,ext,rec}Allocs={26648761,0,0} {chunk,block}Bytes={52840521,0} [f=0019123] [Game::KillLua][2] dtor=0 luaRules=0x5412d560 [f=0019123] Start gadgetHandler:Shutdown [f=0019123] Shutdown - StartSetup [f=0019123] Shutdown - UnitMorph [f=0019123] Shutdown - Carrier Drones [f=0019123] Shutdown - LupsNanoSpray [f=0019123] Shutdown - Missile Silo Controller [f=0019123] Shutdown - Modular Comm Info [f=0019123] Shutdown - Terrain Texture Handler [f=0019123] Shutdown - UnitCloakShield [f=0019123] Shutdown - Starlight Handler [f=0019123] End gadgetHandler:Shutdown [f=0019123] Start gadgetHandler:Shutdown [f=0019123] Shutdown - Save/Load [f=0019123] Shutdown - Teleport Throw [f=0019123] Shutdown - UnitMorph [f=0019123] Shutdown - Modular Comm Info [f=0019123] Shutdown - Retreat Command [f=0019123] Shutdown - Shockwaves [f=0019123] Shutdown - UnitCloakShield [f=0019123] Shutdown - Lups Cloak FX [f=0019123] Shutdown - Lups [f=0019123] Shutdown - Lups Shield [f=0019123] End gadgetHandler:Shutdown [f=0019123] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26648793,0,0} {chunk,block}Bytes={0,0} [f=0019123] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26648793,0,0} {chunk,block}Bytes={0,0} [f=0019123] [Game::KillLua][4] dtor=0 [f=0019123] [Game::~CGame][1] [f=0019123] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019123] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019123] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019123] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019123] [Game::KillLua][4] dtor=1 [f=0019123] [Game::KillMisc][1] [f=0019123] [Game::KillMisc][2] [f=0019123] [Game::KillMisc][3] [f=0019123] [Game::KillRendering][1] [f=0019123] [3DOParser::Kill] allocated 155 pieces [f=0019123] [S3OParser::Kill] allocated 2750 pieces [f=0019123] [AssParser::Kill] allocated 220 pieces [f=0019123] [Game::KillInterface][1] [f=0019123] [Game::KillInterface][2] [f=0019123] [Game::KillSimulation][1] [f=0019123] [Game::KillSimulation][2] [f=0019123] [CCollisionHandler] dis-/continuous tests: 0/767046 [f=0019123] [Game::KillSimulation][3] [f=0019123] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019123] [~CPathCache(28x20)] cacheHits=23 hitPercentage=22% numHashColls=0 maxCacheSize=10 [f=0019123] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019123] [~CPathCache(56x40)] cacheHits=22 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019123] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019123] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019123] [LosHandler::Kill] raycast instance cache-{hits,misses}={3553,9282}; shared=1%; cached=27% [f=0019123] [Game::KillSimulation][4] [f=0019123] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019123] [Game::~CGame][2] [f=0019123] [Game::~CGame][3] [f=0019123] [SpringApp::Kill][3] [f=0019123] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 201555 bytes sent 167515 bytes recv'd [f=0019123] [SpringApp::Kill][4] font=0x46339aa0 [f=0019123] [SpringApp::Kill][5] [f=0019123] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7833 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp (0x463a7090) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp" numZipFiles=7833 sumInflSize=723111kb sumReadTime=2946ms file="unittextures/bcore_abc_1.tga" indx=7006 inflSize=3210kb readTime=60ms file="unittextures/factorytank_1.png" indx=7181 inflSize=4103kb readTime=56ms file="objects3d/cormart.s3o" indx=5068 inflSize=105kb readTime=33ms file="scripts/bomberassault.lua" indx=5606 inflSize=3kb readTime=30ms file="unittextures/bcore_abc_2.tga" indx=7008 inflSize=1800kb readTime=28ms file="scripts/amphtele.lua" indx=5600 inflSize=11kb readTime=28ms file="luaui/headers/overdrive.lua" indx=2962 inflSize=0kb readTime=25ms file="unittextures/factorytank_2.png" indx=7183 inflSize=4103kb readTime=25ms file="unittextures/factorytank_1_flip.png" indx=7182 inflSize=1214kb readTime=24ms file="objects3d/funnelweb.dae" indx=5185 inflSize=1500kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp] 62399292 bytes cached in 2924 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x46499f90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46491bc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463b1280) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff0d80a29b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]