[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.5Ej2imGM7p/springsettings.1091286.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f32100a26c0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3207 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1091286/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455c4fc0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455c4fc0] using game "Zero-K v1.9.4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 559ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 633ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 693ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 112ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1091286/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (254ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11888,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1091286/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x593526b0,0x695ecef0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 188f6f607a3bdde37740feee2c9ceb70 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Keo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Keo changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={000000014117a890,000000006fa93f40}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] Allies: I choose: To Be the Best! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Keo" string="[Game::Load][lua{Rules,Gaia}={0xc6a10b40,0x621f1c00}]" [f=-000001] Allies: I choose: Keotron! [f=-000001] [0] Event [5556,241.485596,854]: 0 finished unit Engineer Commander [f=-000001] [0] Event [914,241.493347,2098]: 1 finished unit Engineer Commander [f=0000000] [0] Keo, team: 1, elo:2198, userid: 472507 [f=0000000] [0] WebFreaK, team: 0, elo:2040, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [5424,241.485596,856]: 0 finished unit Cloakbot Factory [f=0000005] [5] Event [816,241.483307,2080]: 1 finished unit Tank Foundry [f=0000240] [240] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0000241] [241] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000431] [431] Event [712,241.467285,2056]: 1 finished unit Solar Collector [f=0000438] [438] Event [5414.3999,241.47644,856]: 0 finished unit Conjurer [f=0000625] [625] Event [844,242.805603,2080]: 1 finished unit Kodachi [f=0000651] [651] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0000925] it's dead right now [f=0001000] [1000] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0001142] [1142] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0001194] [1194] Event [844,242.805603,2080]: 1 finished unit Welder [f=0001779] [1779] Event [5944,240.863037,1208]: 0 finished unit Solar Collector [f=0001784] [1784] Event [5772.44385,241.48967,1062.18213]: 0 finished unit Engineer Commander [f=0001784] game_message: Morph complete: To Be the Best lvl 1 -> To Be the Best lvl 2 [f=0001784] [1784] Received game_message: Morph complete: To Be the Best lvl 1 -> To Be the Best lvl 2 [f=0001919] [1919] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0001935] [1935] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0002022] [2022] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0002194] [2194] Event [5864,241.485596,1272]: 0 finished unit Solar Collector [f=0002302] [2302] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0002346] [2346] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0002513] [2513] Event [600,241.320801,1944]: 1 finished unit Solar Collector [f=0002514] [2514] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0002629] [2629] Event [844,242.805603,2080]: 1 finished unit Kodachi [f=0002725] [2725] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0002801] [2801] Event [4141.79199,241.494751,743.598877]: 0 lost unit Glaive [f=0002858] [2858] Event [3854.21924,241.494751,890.27417]: 1 lost unit Kodachi [f=0002917] [2917] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0002975] [2975] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0003214] [3214] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0003340] [3340] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0003342] [3342] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0003545] [3545] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0003586] [3586] Event [3392,285.005188,2688]: 1 finished unit Lotus [f=0003610] [3610] Event [928,241.494751,1968]: 1 finished unit Lotus [f=0003644] [3644] Event [3800,241.494751,760]: 0 lost unit Metal Extractor [f=0003725] [3725] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0003786] [3786] Event [3908.604,241.494751,383.915039]: 0 lost unit Conjurer [f=0003795] [3795] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0003879] [3879] Event [3392,241.494751,2784]: 1 finished unit Picket [f=0003975] [3975] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0004060] [4060] Event [3256,241.485596,2568]: 1 finished unit Solar Collector [f=0004177] [4177] Event [844,242.805603,2080]: 1 finished unit Welder [f=0004184] [4184] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0004188] [4188] Event [4936.21436,241.494751,428.118866]: 0 lost unit Glaive [f=0004193] [4193] Event [4723.51758,241.494751,366.93512]: 1 lost unit Kodachi [f=0004371] [4371] Event [3224,241.494751,2712]: 1 finished unit Solar Collector [f=0004389] [4389] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0004503] [4503] Event [960,296.257019,1520]: 1 finished unit Radar Tower [f=0004600] [4600] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0004680] [4680] Event [3144,241.47644,2840]: 1 finished unit Solar Collector [f=0004733] [Game::ClientReadNet] added new player unomvae with number 2 to team 0 [f=0004733] > SPRINGIE:User unomvae|hoveraa|4_3|donator_0|False|||US [f=0004747] Connection attempt from unomvae [f=0004747] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004747] -> Connection established (given id 2) [f=0004799] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0004799] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004816] [4816] Event [5178.72168,241.494751,2048.14038]: 0 finished unit Engineer Commander [f=0004816] game_message: Morph complete: To Be the Best lvl 2 -> To Be the Best lvl 3 [f=0004816] [4816] Received game_message: Morph complete: To Be the Best lvl 2 -> To Be the Best lvl 3 [f=0004872] [4872] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0004984] [4984] Event [844,242.805603,2080]: 1 finished unit Kodachi [f=0005020] [5020] Event [3000,241.494751,2776]: 1 finished unit Solar Collector [f=0005235] [5235] Event [5414.3999,241.47644,856]: 0 finished unit Conjurer [f=0005283] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0005300] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0005300] [Game::ClientReadNet][LOGMSG] sender="unomvae" string="[Game::Load][lua{Rules,Gaia}={0000000110290ae0,000000009c9a8f60}]" [f=0005319] [5319] Event [2904,241.485596,2664]: 1 finished unit Solar Collector [f=0005364] [5364] Event [1317.06555,241.485596,1765.40894]: 0 lost unit Glaive [f=0005379] [5379] Event [1269.44507,241.494751,1788.7124]: 0 lost unit Glaive [f=0005388] [5388] Event [1120.79749,241.47644,1848.0072]: 1 lost unit Kodachi [f=0005440] [5440] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0005612] [5612] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0005628] [5628] Event [928,241.494751,1840]: 1 finished unit Lotus [f=0005701] [5701] Event [5414.3999,241.47644,856]: 0 finished unit Conjurer [f=0005868] [5868] Event [2336,241.403198,3072]: 1 finished unit Lotus [f=0005973] [5973] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0006075] [6075] Event [844,242.805603,2080]: 1 finished unit Blitz [f=0006102] [6102] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0006155] [6155] Event [3960,241.375732,2616]: 0 lost unit Metal Extractor [f=0006310] [6310] Event [2424,238.656616,3256]: 1 finished unit Solar Collector [f=0006411] [6411] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0006645] [6645] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0006715] [6715] Event [844,242.805603,2080]: 1 finished unit Kodachi [f=0006774] [6774] Event [3392,285.005188,2688]: 1 lost unit Lotus [f=0006824] [6824] Event [3392,241.97876,2784]: 1 lost unit Picket [f=0006853] [6853] Event [5414.3999,241.47644,856]: 0 finished unit Conjurer [f=0007083] [7083] Event [872,240.78064,216]: 1 finished unit Metal Extractor [f=0007084] [7084] Event [3584,241.494751,2768]: 0 finished unit Lotus [f=0007219] [7219] Event [5176,241.485596,712]: 0 finished unit Solar Collector [f=0007254] [7254] Event [3372.45288,241.494751,1342.92615]: 0 lost unit Glaive [f=0007353] [7353] Event [3256,241.394043,2488]: 1 lost unit Metal Extractor [f=0007413] [7413] Event [3256,241.284027,2568]: 1 lost unit Solar Collector [f=0007511] [7511] Event [3056,238.217163,3056]: 1 finished unit Picket [f=0007554] [7554] Event [5128,241.485596,632]: 0 finished unit Solar Collector [f=0007625] [7625] Event [3224,241.494751,2904]: 1 lost unit Metal Extractor [f=0007652] [7652] Event [3224,241.494751,2712]: 1 lost unit Solar Collector [f=0007662] [7662] Event [2965.98071,236.635681,3017.93677]: 1 finished unit Engineer Commander [f=0007776] [7776] Event [844,242.805603,2080]: 1 finished unit Welder [f=0007813] [7813] Event [5414.3999,241.47644,856]: 0 finished unit Conjurer [f=0007831] [7831] Event [808,241.494751,1848]: 1 finished unit Caretaker [f=0007911] [7911] Event [3144,241.47644,2840]: 1 lost unit Solar Collector [f=0007985] [7985] Event [3136,241.357422,3024]: 1 finished unit Lotus [f=0008200] [8200] Event [5316.10889,241.47644,777.948242]: 0 lost unit Conjurer [f=0008300] [8300] Event [5294.29688,241.515839,796.444824]: 0 lost unit Conjurer [f=0008342] [8342] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0008356] [8356] Event [5414.3999,241.47644,856]: 0 lost unit Glaive [f=0008362] [8362] Event [5347.99023,241.47644,866.553772]: 0 lost unit Glaive [f=0008372] [8372] Event [5414.3999,241.467438,856]: 0 lost unit Glaive [f=0008388] [8388] Event [5414.3999,241.467438,856]: 0 lost unit Glaive [f=0008429] [8429] Event [5264,241.485596,688]: 0 lost unit Lotus [f=0008466] [8466] Event [5414.3999,241.47644,856]: 0 lost unit Glaive [f=0008476] [8476] Event [5414.3999,241.47644,856]: 0 lost unit Glaive [f=0008492] [8492] Event [5414.3999,241.47644,856]: 0 lost unit Glaive [f=0008508] [8508] Event [5414.3999,241.47644,856]: 0 lost unit Glaive [f=0008526] [8526] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0008612] [8612] Event [5092.44189,241.583771,876.218079]: 0 lost unit Glaive [f=0008616] [8616] Event [5097.33496,241.67337,956.784912]: 0 lost unit Glaive [f=0008664] [8664] Event [4880.18262,241.758865,840.620544]: 0 lost unit Glaive [f=0008788] [8788] Event [5068.84033,241.494751,460.793945]: 0 lost unit Glaive [f=0008865] [8865] Event [5192,241.485596,648]: 0 lost unit Metal Extractor [f=0008892] [8892] Event [3117.9458,241.354584,2963.46362]: 1 finished unit Engineer Commander [f=0008892] [8892] Event [3117.9458,241.354584,2963.46362]: 1 lost unit Engineer Commander [f=0009018] [9018] Event [5552,241.47644,880]: 0 lost unit Lotus [f=0009072] [9072] Event [760,241.494751,1848]: 1 finished unit Storage [f=0009090] [9090] Event [5441.13965,241.485596,985.710571]: 0 lost unit Glaive [f=0009097] [9097] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0009125] [9125] Event [1520,241.28418,400]: 1 finished unit Lotus [f=0009194] [9194] Event [5544,241.485596,920]: 0 lost unit Metal Extractor [f=0009257] [9257] Event [5502.89648,240.880371,967.148071]: 0 lost unit Glaive [f=0009310] [9310] Event [5511.86865,239.23941,931.095032]: 0 lost unit Conjurer [f=0009395] [9395] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0009430] [9430] Event [5880,241.47644,1208]: 0 lost unit Metal Extractor [f=0009524] [9524] Event [3729.43506,241.487244,2656.0105]: 0 finished unit Engineer Commander [f=0009524] [9524] Event [3729.43506,241.487244,2656.0105]: 0 lost unit Engineer Commander [f=0009524] game_message: Morph complete: To Be the Best lvl 3 -> To Be the Best lvl 4 [f=0009524] [9524] Received game_message: Morph complete: To Be the Best lvl 3 -> To Be the Best lvl 4 [f=0009594] [9594] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0009657] [9657] Event [3584,241.494751,2768]: 0 lost unit Lotus [f=0009756] [9756] Event [5570.0083,241.039703,980.182922]: 0 lost unit Glaive [f=0009771] [9771] Event [3392,240.932922,2800]: 1 finished unit Lotus [f=0009805] [9805] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0009933] [9933] Event [5366.34814,241.485596,1026.41064]: 1 lost unit Blitz [f=0009944] [9944] Event [3224,238.692169,2904]: 1 finished unit Metal Extractor [f=0009963] [9963] Event [520,241.494751,1720]: 1 finished unit Solar Collector [f=0009991] [9991] Event [5327.00098,241.493607,955.317566]: 0 lost unit Glaive [f=0010016] [10016] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0010169] [10169] Event [5541.06299,241.485596,1067.88293]: 0 lost unit Glaive [f=0010226] [10226] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0010319] [10319] Event [3256,238.308105,2488]: 1 finished unit Metal Extractor [f=0010388] [10388] Event [4224,241.485596,2160]: 0 finished unit Lotus [f=0010436] [10436] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0010463] [10463] Event [3208,241.64566,2616]: 1 finished unit Solar Collector [f=0010503] [10503] Event [844,242.805603,2080]: 1 finished unit Blitz [f=0010541] [10541] Event [4128,241.485596,2048]: 0 finished unit Lotus [f=0010548] [10548] Event [5432,241.485596,2008]: 0 lost unit Metal Extractor [f=0010598] [10598] Event [3192,241.096497,2760]: 1 finished unit Solar Collector [f=0010692] [10692] Event [5640,238.372803,2280]: 0 lost unit Metal Extractor [f=0010745] [10745] Event [3144,239.115906,2872]: 1 finished unit Solar Collector [f=0010782] [10782] Event [456,241.494751,1576]: 1 finished unit Solar Collector [f=0010848] [10848] Event [5759.78809,241.485596,2691.18872]: 0 lost unit Glaive [f=0010864] [10864] Event [1832,237.677002,152]: 1 finished unit Metal Extractor [f=0011079] [11079] Event [408,241.494751,1432]: 1 finished unit Solar Collector [f=0011204] [unomvae] Allies: somebody doesnt know when to quit [f=0011260] [11260] Event [844,242.805603,2080]: 1 finished unit Blitz [f=0011348] [11348] Event [344,241.494751,1288]: 1 finished unit Solar Collector [f=0011495] [11495] Event [4168,241.47644,2072]: 0 finished unit Stinger [f=0011558] [11558] Event [844,242.805603,2080]: 1 finished unit Welder [f=0011643] [11643] Event [3800,238.245544,760]: 0 finished unit Metal Extractor [f=0011662] [11662] Event [4280,241.485596,2024]: 0 finished unit Solar Collector [f=0011718] [11718] Event [280,241.494751,1144]: 1 finished unit Solar Collector [f=0011809] [11809] Event [4248,241.485596,1944]: 0 finished unit Solar Collector [f=0011863] [11863] Event [680,237.677002,1656]: 1 finished unit Caretaker [f=0011928] [11928] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0012052] [12052] Event [3960,241.375732,2616]: 1 lost unit Metal Extractor [f=0012097] [12097] Event [2424,241.494751,328]: 1 finished unit Metal Extractor [f=0012117] [12117] Event [3736,241.062317,776]: 0 finished unit Solar Collector [f=0012117] [12117] Event [906.729675,241.494751,3379.14331]: 0 lost unit Glaive [f=0012187] [12187] Event [844,242.805603,2080]: 1 finished unit Blitz [f=0012195] [12195] Event [841.81897,241.494751,3164.39014]: 0 lost unit Glaive [f=0012226] [12226] Event [392,241.494751,1704]: 1 finished unit Storage [f=0012273] [12273] Event [922.965454,241.494751,2955.53589]: 0 lost unit Glaive [f=0012300] [12300] Event [5414.3999,241.47644,856]: 0 finished unit Conjurer [f=0012498] [12498] Event [4200,241.494751,3016]: 1 finished unit Metal Extractor [f=0012509] [12509] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0012543] [12543] Event [3752,241.826935,856]: 0 finished unit Solar Collector [f=0012543] [12543] Event [392,241.494751,1784]: 1 finished unit Storage [f=0012704] [12704] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0012759] [12759] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0012899] [12899] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0012902] [12902] Event [844,242.805603,2080]: 1 finished unit Blitz [f=0012939] [12939] Event [392,241.485596,1864]: 1 finished unit Storage [f=0012971] [12971] Event [2424,241.494751,328]: 1 lost unit Metal Extractor [f=0013044] [13044] Event [3512,241.494751,3368]: 1 finished unit Metal Extractor [f=0013082] [13082] Event [3720,241.467285,1016]: 0 finished unit Solar Collector [f=0013092] [13092] Event [2664,238.4552,808]: 1 finished unit Metal Extractor [f=0013094] [13094] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0013255] [13255] Event [1682.45569,231.602051,127.111778]: 0 lost unit Glaive [f=0013291] [13291] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0013404] [13404] Event [3800,238.245544,760]: 0 lost unit Metal Extractor [f=0013514] [13514] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0013534] [13534] Event [3816.0144,241.485611,963.327942]: 0 lost unit Conjurer [f=0013556] [13556] Event [3736,236.724854,3800]: 1 finished unit Metal Extractor [f=0013632] [13632] Event [3784,241.47644,952]: 0 lost unit Metal Extractor [f=0013657] [13657] Event [844,242.805603,2080]: 1 finished unit Blitz [f=0013723] [13723] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0013756] [13756] Event [4239.9248,241.494751,1023.34576]: 0 lost unit Glaive [f=0013846] [13846] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0013890] [13890] Event [4376,241.45813,1208]: 0 lost unit Metal Extractor [f=0013907] [13907] Event [4265.21582,241.485596,1348.76367]: 1 lost unit Kodachi [f=0013976] [13976] Event [4240.55322,241.547806,1313.61743]: 0 lost unit Glaive [f=0014016] [14016] Event [4006.20923,241.494751,1126.28809]: 0 lost unit Glaive [f=0014033] [14033] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0014062] [14062] Event [4039.42627,241.555008,1268.07581]: 0 lost unit Glaive [f=0014094] [14094] Event [4099.90039,241.485596,1190.49988]: 0 lost unit Glaive [f=0014140] [14140] Event [5414.3999,241.47644,856]: 0 finished unit Conjurer [f=0014140] [14140] Event [4292.84375,241.776245,1190.70276]: 0 lost unit Glaive [f=0014250] [14250] Event [4410.81885,239.119308,1035.8916]: 0 lost unit Glaive [f=0014361] [14361] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0014460] Player WebFreaK left the game: normal quit [f=0014460] [14460] Event [undefined]: WebFreaK quit [f=0014502] [14502] Event [5248.05762,241.47644,837.752197]: 0 lost unit Glaive [f=0014576] Keo has forced a win due to dropped opposition. [f=0014576] game_message: WebFreaK has been destroyed! [f=0014576] [14576] Event [undefined]: WebFreaK resigned [f=0014576] game_message: Keo wins! [f=0014576] Submitting stats [f=0014576] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014576] Part| Total Time|Time of the last 0.5s [f=0014576] Draw 14304.03ms 33.60% [f=0014576] Lua::Callins::Synced 6571.78ms 9.50% [f=0014576] Lua::Callins::Unsynced 20139.45ms 43.30% [f=0014576] Lua::CollectGarbage::Synced 370.61ms 0.00% [f=0014576] Lua::CollectGarbage::Unsynced 852.05ms 3.30% [f=0014576] Misc::Profiler::AddTime 69.23ms 0.10% [f=0014576] Sim 31988.46ms 41.20% [f=0014576] [14576] Received game_message: WebFreaK has been destroyed! [f=0014576] [14576] Received game_message: Keo wins! [f=0014577] [14577] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Game End Stats Values: 30,5085,8395,8395,5085,29.8655815,72.0733261,72.0733261,29.8655815,0,0,0,0,0,0,0,0,1088.21887,156.138275,156.138275,1088.21887,2075.35278,4774.51025,4774.51025,2075.35278,630,640,640,630,24,34,34,24,2205,2010,2010,2205,14.3585405,35.9371109,35.9371109,14.3585405,390,1375,1375,390,1503,2351.06689,2351.06689,1503,1860,4370,4370,1860,2481.06689,1503,1503,2481.06689,357.62912,158.767075,158.767075,357.62912,4897.26807,2193.06201,2193.06201,4897.26807 [f=0014577] [14577] Game End Stats Values: 31,5130,8485,8485,5130,48.9303856,72.7952805,72.7952805,48.9303856,0,0,0,0,0,0,0,0,1088.21887,156.138275,156.138275,1088.21887,2127.03247,5053.5498,5053.5498,2127.03247,630,640,640,630,24.7999992,34,34,24.7999992,2205,2010,2010,2205,15.1449871,38.8611259,38.8611259,15.1449871,455,1375,1375,455,1503,2506.06689,2506.06689,1503,1840,4460,4460,1840,2636.06689,1503,1503,2636.06689,357.62912,158.767075,158.767075,357.62912,5180.3335,2253.02173,2253.02173,5180.3335 [f=0014577] [14577] Game End Stats Values: 32,4895,8790,8790,4895,68.0408325,76.0559464,76.0559464,68.0408325,0,0,0,0,0,0,0,0,1088.21887,156.138275,156.138275,1088.21887,2220.77588,5340.875,5340.875,2220.77588,630,640,640,630,23.333334,34,34,23.333334,2205,2010,2010,2205,11.6290312,41.7843742,41.7843742,11.6290312,520,1500,1500,520,1678,2871.06689,2871.06689,1678,1540,4640,4640,1540,3001.06689,1678,1678,3001.06689,357.62912,158.767075,158.767075,357.62912,5511.38672,2354.87158,2354.87158,5511.38672 [f=0014577] [14577] Game End Stats Values: 33,4690,8880,8880,4690,84.6084671,80.6097717,80.6097717,84.6084671,0,0,0,0,0,0,0,0,1088.21887,156.138275,156.138275,1088.21887,2475.29785,5734.63477,5734.63477,2475.29785,630,640,640,630,24.9333324,34,34,24.9333324,2205,2010,2010,2205,11.6217299,46.0015869,46.0015869,11.6217299,195,1500,1500,195,1678,3261.06689,3261.06689,1678,1660,4730,4730,1660,3391.06689,1678,1678,3391.06689,410.959198,158.767075,158.767075,410.959198,5922.52588,2619.47363,2619.47363,5922.52588 [f=0014577] [14577] Game End Stats Values: 34,4625,8880,8880,4625,91.4556885,80.6097717,80.6097717,91.4556885,0,0,0,0,0,0,0,0,1088.21887,156.138275,156.138275,1088.21887,2518.13818,5934.63477,5934.63477,2518.13818,630,640,640,630,22.666666,34,34,22.666666,2205,2010,2010,2205,12.4362068,46.3099976,46.3099976,12.4362068,130,1500,1500,130,1678,3326.06689,3326.06689,1678,1660,4730,4730,1660,3456.06689,1678,1678,3456.06689,434.62442,158.767075,158.767075,434.62442,6122.52588,2662.31396,2662.31396,6122.52588 [f=0014579] [14579] Event [5254.35449,241.485596,869.337585]: 0 lost unit Conjurer [f=0014581] [14581] Event [5414.3999,241.47644,856]: 0 finished unit Glaive [f=0014597] [14597] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0014617] [14617] Event [5128,241.485596,632]: 0 lost unit Solar Collector [f=0014619] [14619] Event [5176,241.489838,712]: 0 lost unit Solar Collector [f=0014620] [14620] Event [3720,241.431351,1016]: 0 lost unit Solar Collector [f=0014625] [14625] Event [5409.36719,241.481812,784.252075]: 0 lost unit Conjurer [f=0014625] [14625] Event [5424,241.47644,856]: 0 lost unit Cloakbot Factory [f=0014655] [14655] Event [1152,241.046143,3488]: 1 finished unit Lotus [f=0014884] No clients connected, shutting down server [f=0014884] Server shutdown [f=0014884] [14884] all players disconnected [f=0015110] [15110] Event [224,81.494751,1544]: 1 finished unit Fusion Reactor [f=0015157] [15157] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0015174] [15174] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0015541] [15541] Event [3136,241.494751,1440]: 1 finished unit Lotus [f=0015728] [15728] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0016343] [16343] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0016351] [16351] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0016906] [16906] Event [1960,241.439819,1096]: 1 finished unit Metal Extractor [f=0018777] Autoquit sending quit command. [f=0018777] [QuitAction] user exited to system [f=0018777] [SpringApp::Kill][1] fromRun=1 [f=0018777] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018777] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018777] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018777] [ThreadPool::SetThreadCount][2] workers=0 [f=0018777] [SpringApp::Kill][2] [f=0018777] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018777] [Game::KillLua][3] dtor=0 luaUI=0x58e6a280 [f=0018777] Start widgetHandler:Shutdown [f=0018777] Shutdown - SaveOrderList Complete [f=0018777] Writing last game win data [f=0018777] Shutdown - SaveConfigData Complete [f=0018777] Shutdown Widget - Save/Load API [f=0018777] Shutdown Widget - Chili Highlight [f=0018777] Shutdown Widget - Draw After Chili [f=0018777] Shutdown Widget - EPIC Menu [f=0018777] Shutdown Widget - Chili Widget Selector [f=0018777] Shutdown Widget - Chili Minimap [f=0018777] Shutdown Widget - Local Team Colors [f=0018777] Shutdown Widget - Display Keys 2 [f=0018777] Shutdown Widget - Save Game Menu [f=0018777] Shutdown Widget - Unit Icons [f=0018777] Shutdown Widget - Noises [f=0018777] Shutdown Widget - HealthBars [f=0018777] Shutdown Widget - Win Counter [f=0018777] Shutdown Widget - SpringRTS Replay Stats [f=0018777] Shutdown Widget - BuildETA [f=0018777] Shutdown Widget - Modular Comm Info [f=0018777] Shutdown Widget - Stereo3D [f=0018777] Shutdown Widget - Showeco and Grid Drawer [f=0018777] Shutdown Widget - Point Tracker [f=0018777] Shutdown Widget - Missile Silo Range [f=0018777] Shutdown Widget - MetalFeatures (new) [f=0018777] Shutdown Widget - MinimapEvents [f=0018777] Shutdown Widget - Local Widgets Config [f=0018777] Shutdown Widget - Highlight Geos [f=0018777] Shutdown Widget - Grab Input [f=0018777] Input grabbing is disabled! [f=0018777] Shutdown Widget - Defense Range Zero-K [f=0018777] Shutdown Widget - Darkening [f=0018777] Shutdown Widget - Context Menu [f=0018777] Shutdown Widget - Chili Spectator Panels [f=0018777] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018777] Shutdown Widget - Chili Nuke Warning [f=0018777] Shutdown Widget - Chili EndGame Window [f=0018777] Shutdown Widget - Chili Economy Panel Default [f=0018777] Shutdown Widget - CameraShake [f=0018777] Shutdown Widget - State Reverse and Latency [f=0018777] Shutdown Widget - Music Player v2 [f=0018777] Shutdown Widget - Attack AoE [f=0018777] Shutdown Widget - Map Edge Extension [f=0018777] Shutdown Widget - Selection Send [f=0018777] Shutdown Widget - LupsManager [f=0018777] Shutdown Widget - Newton Firezone [f=0018777] Shutdown Widget - Chili Pro Console [f=0018777] Shutdown Widget - Persistent Build Height [f=0018777] Shutdown Widget - Lasso Terraform GUI [f=0018777] Shutdown Widget - Lups [f=0018777] Shutdown Widget - Chili Framework [f=0018777] Shutdown Widget - Mex Placement Handler [f=0018777] Shutdown Widget - Chili Core Selector [f=0018777] Shutdown Widget - Custom Markers [f=0018777] Shutdown Widget - Select Keys [f=0018777] Shutdown Widget - Pause Screen [f=0018777] Shutdown Widget - Text To Speech Control [f=0018777] Shutdown Widget - Layout Handler [f=0018777] End widgetHandler:Shutdown [f=0018777] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={630749,70948834} {int,ext,rec}Allocs={26850112,0,0} {chunk,block}Bytes={70948834,0} [f=0018777] [Game::KillLua][1] dtor=0 luaGaia=0x695ecef0 [f=0018777] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={392333,56714272} {int,ext,rec}Allocs={26850113,0,0} {chunk,block}Bytes={56714272,0} [f=0018777] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={392333,56714272} {int,ext,rec}Allocs={26850113,0,0} {chunk,block}Bytes={56714272,0} [f=0018777] [Game::KillLua][2] dtor=0 luaRules=0x593526b0 [f=0018777] Start gadgetHandler:Shutdown [f=0018777] Shutdown - StartSetup [f=0018777] Shutdown - UnitMorph [f=0018777] Shutdown - Carrier Drones [f=0018777] Shutdown - LupsNanoSpray [f=0018777] Shutdown - Missile Silo Controller [f=0018777] Shutdown - Modular Comm Info [f=0018777] Shutdown - Terrain Texture Handler [f=0018777] Shutdown - UnitCloakShield [f=0018777] Shutdown - Starlight Handler [f=0018777] End gadgetHandler:Shutdown [f=0018777] Start gadgetHandler:Shutdown [f=0018777] Shutdown - Save/Load [f=0018777] Shutdown - Teleport Throw [f=0018777] Shutdown - UnitMorph [f=0018777] Shutdown - Modular Comm Info [f=0018777] Shutdown - Retreat Command [f=0018777] Shutdown - Shockwaves [f=0018777] Shutdown - UnitCloakShield [f=0018777] Shutdown - Lups Cloak FX [f=0018777] Shutdown - Lups [f=0018777] Shutdown - Lups Shield [f=0018777] End gadgetHandler:Shutdown [f=0018777] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26850144,0,0} {chunk,block}Bytes={0,0} [f=0018777] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26850144,0,0} {chunk,block}Bytes={0,0} [f=0018777] [Game::KillLua][4] dtor=0 [f=0018777] [Game::~CGame][1] [f=0018777] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018777] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018777] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018777] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018777] [Game::KillLua][4] dtor=1 [f=0018777] [Game::KillMisc][1] [f=0018777] [Game::KillMisc][2] [f=0018777] [Game::KillMisc][3] [f=0018777] [Game::KillRendering][1] [f=0018777] [3DOParser::Kill] allocated 137 pieces [f=0018777] [S3OParser::Kill] allocated 2724 pieces [f=0018777] [AssParser::Kill] allocated 220 pieces [f=0018777] [Game::KillInterface][1] [f=0018777] [Game::KillInterface][2] [f=0018777] [Game::KillSimulation][1] [f=0018777] [Game::KillSimulation][2] [f=0018777] [CCollisionHandler] dis-/continuous tests: 0/498372 [f=0018777] [Game::KillSimulation][3] [f=0018777] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018777] [~CPathCache(24x16)] cacheHits=99 hitPercentage=36% numHashColls=0 maxCacheSize=19 [f=0018777] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018777] [~CPathCache(48x32)] cacheHits=40 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018777] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018777] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018777] [LosHandler::Kill] raycast instance cache-{hits,misses}={2157,7348}; shared=5%; cached=18% [f=0018777] [Game::KillSimulation][4] [f=0018777] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018777] [Game::~CGame][2] [f=0018777] [Game::~CGame][3] [f=0018777] [SpringApp::Kill][3] [f=0018777] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 197268 bytes sent 163853 bytes recv'd [f=0018777] [SpringApp::Kill][4] font=0x454f3aa0 [f=0018777] [SpringApp::Kill][5] [f=0018777] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7833 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp (0x455bd690) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp" numZipFiles=7833 sumInflSize=723111kb sumReadTime=2983ms file="unittextures/factorytank_1.png" indx=7181 inflSize=4103kb readTime=92ms file="unittextures/bcore_abc_1.tga" indx=7006 inflSize=3210kb readTime=56ms file="unittextures/factorytank_2.png" indx=7183 inflSize=4103kb readTime=33ms file="scripts/factoryspider.lua" indx=5711 inflSize=1kb readTime=32ms file="unittextures/bcore_abc_2.tga" indx=7008 inflSize=1800kb readTime=28ms file="objects3d/funnelweb.dae" indx=5185 inflSize=1500kb readTime=27ms file="scripts/gunshipaa.lua" indx=5719 inflSize=7kb readTime=25ms file="scripts/plateplane.lua" indx=5777 inflSize=2kb readTime=24ms file="bitmaps/loadpictures/communication.png" indx=498 inflSize=2799kb readTime=24ms file="objects3d/strikecom_1.dae" indx=5497 inflSize=999kb readTime=21ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp] 62617076 bytes cached in 2921 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x4564df60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45666650) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4556aa30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f32100a29b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]