[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pyqHyCGNwe/springsettings.1091226.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd7000a26c0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3220 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1091226/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45068640] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45068640] using game "Zero-K v1.9.4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 598ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 710ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1091226/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (277ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11889,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1091226/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x518a5b80,0x62cfa970}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: cb776f608ccd027a87844eb3bf54ffe2 [f=-000001] Connection attempt from Anir [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Anir changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[Game::Load][lua{Rules,Gaia}={000000010b732130,000000012e4ca9d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000000005b3194d0,00000000c3382960}]" [f=-000001] Allies: I choose: Long Range! [f=-000001] Allies: I choose: Guardian! [f=-000001] Godde added point: [f=-000001] Godde added point: [f=-000001] hey, glhf [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [994,391.261505,4369]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4305,399.981812,877]: 1 finished unit Recon Commander [f=0000000] [0] Godde, team: 1, elo:3310, userid: 86744 [f=0000000] [0] Anir, team: 0, elo:2954, userid: 220940 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] Playback continued [f=0000008] [8] Event [4432,399.978638,880]: 1 finished unit Rover Assembly [f=0000060] [60] Event [856,399.578094,4472]: 0 finished unit Shieldbot Factory [f=0000344] [344] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0000356] [356] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000427] [427] Event [4432.02979,400.623749,897.99231]: 1 finished unit Mason [f=0000436] gl [f=0000452] hf [f=0000464] [464] Event [904,399.861145,4264]: 0 finished unit Wind/Tidal Generator [f=0000501] [501] Event [868,394.95636,4472]: 0 finished unit Convict [f=0000535] [535] Event [4472,393.377686,1112]: 1 finished unit Wind/Tidal Generator [f=0000575] [575] Event [4432.02979,400.623749,897.99231]: 1 finished unit Dart [f=0000584] [584] Event [824,399.978638,4344]: 0 finished unit Wind/Tidal Generator [f=0000672] [672] Event [4552,388.891602,1064]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [944.254944,472.836975,4394.47754]: 0 finished unit Firefly [f=0000704] [704] Event [984,396.304321,4312]: 0 finished unit Wind/Tidal Generator [f=0000709] [709] Event [4432.02979,400.623749,897.99231]: 1 finished unit Dart [f=0000801] [801] Event [868,394.95636,4472]: 0 finished unit Bandit [f=0000839] [839] Event [4632,372.154236,1080]: 1 finished unit Wind/Tidal Generator [f=0000887] [887] Event [968,396.955872,4248]: 0 finished unit Wind/Tidal Generator [f=0001219] [1219] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0001574] [1574] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0001594] [1594] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0001799] [1799] Event [868,394.95636,4472]: 0 finished unit Bandit [f=0001836] [1836] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0001900] [1900] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0001985] [1985] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0002131] [2131] Event [4648,399.978638,344]: 1 finished unit Wind/Tidal Generator [f=0002134] [2134] Event [868,394.95636,4472]: 0 finished unit Bandit [f=0002385] [2385] Event [4664,399.978638,424]: 1 finished unit Wind/Tidal Generator [f=0002397] [2397] Event [4432.02979,400.623749,897.99231]: 1 finished unit Mason [f=0002397] [2397] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0002443] [2443] Event [868,394.95636,4472]: 0 finished unit Bandit [f=0002625] [2625] Event [4664,399.978638,504]: 1 finished unit Wind/Tidal Generator [f=0002660] [2660] Event [344,399.978638,4744]: 0 finished unit Wind/Tidal Generator [f=0002815] [2815] Event [1728,248.455811,3984]: 0 finished unit Radar Tower [f=0002887] [2887] Event [868,394.95636,4472]: 0 finished unit Bandit [f=0002889] [2889] Event [424,399.978638,4744]: 0 finished unit Wind/Tidal Generator [f=0002940] [2940] Event [4680,399.978638,584]: 1 finished unit Wind/Tidal Generator [f=0003037] [3037] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0003101] [3101] Event [4432.02979,400.623749,897.99231]: 1 finished unit Fencer [f=0003106] [3106] Event [504,399.978638,4744]: 0 finished unit Wind/Tidal Generator [f=0003131] [3131] Event [868,394.95636,4472]: 0 finished unit Bandit [f=0003225] [3225] Event [4680,399.978638,664]: 1 finished unit Wind/Tidal Generator [f=0003360] [3360] Event [504,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0003370] [3370] Event [868,394.95636,4472]: 0 finished unit Bandit [f=0003495] [3495] Event [4696,399.967957,744]: 1 finished unit Wind/Tidal Generator [f=0003505] [3505] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0003585] [3585] Event [424,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0003609] [3609] Event [868,394.95636,4472]: 0 finished unit Bandit [f=0003652] [3652] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0003690] [3690] Event [1212.41931,155.078506,2645.78125]: 1 lost unit Dart [f=0003697] [3697] Event [4432.02979,400.623749,897.99231]: 1 finished unit Fencer [f=0003810] [3810] Event [344,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0003983] [3983] Event [868,394.95636,4472]: 0 finished unit Convict [f=0004005] [4005] Event [4624,154.045105,2960]: 1 finished unit Lotus [f=0004059] [4059] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0004067] [4067] Event [552,399.978638,4872]: 0 finished unit Wind/Tidal Generator [f=0004210] [4210] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0004237] [4237] Event [3728,253.817749,816]: 1 finished unit Lotus [f=0004334] [4334] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0004358] [4358] Event [632,399.978638,4856]: 0 finished unit Wind/Tidal Generator [f=0004661] [4661] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0004664] [4664] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0004758] [4758] Event [868,394.95636,4472]: 0 finished unit Thug [f=0005039] [5039] Event [3408,186.077881,3840]: 0 finished unit Lotus [f=0005052] [5052] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0005380] [5380] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0005435] [5435] Event [3168,230.073547,976]: 1 finished unit Radar Tower [f=0005442] [5442] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0005467] [5467] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0005598] [5598] Event [868,394.95636,4472]: 0 finished unit Outlaw [f=0005640] [5640] Event [3680,244.129944,3648]: 0 finished unit Picket [f=0005689] [5689] Event [798.261841,161.967575,2740.82544]: 1 lost unit Dart [f=0005823] [5823] Event [4512,399.978638,640]: 1 finished unit Rover Plate [f=0006007] [6007] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0006039] [6039] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0006207] [6207] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0006252] [6252] Event [868,394.95636,4472]: 0 finished unit Thug [f=0006265] [6265] Event [216,249.000549,3272]: 0 finished unit Wind/Tidal Generator [f=0006284] [6284] Event [4904,399.978638,536]: 1 finished unit Wind/Tidal Generator [f=0006286] [6286] Event [3648,248.765564,3504]: 0 finished unit Picket [f=0006350] [6350] Event [3594.3728,329.29303,3198.19971]: 0 lost unit Firefly [f=0006352] [6352] Event [4688,155.935669,4672]: 1 finished unit Lotus [f=0006373] [6373] Event [3761.4397,211.622284,3097.50708]: 1 lost unit Scorcher [f=0006390] [6390] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0006422] [6422] Event [3408,186.077881,3840]: 0 lost unit Lotus [f=0006469] [6469] Event [3384,163.4552,3992]: 0 lost unit Metal Extractor [f=0006484] [6484] Event [4432.02979,400.623749,897.99231]: 1 finished unit Mason [f=0006487] [6487] Event [296,249.000549,3256]: 0 finished unit Wind/Tidal Generator [f=0006524] [6524] Event [4824,399.978638,472]: 1 finished unit Wind/Tidal Generator [f=0006524] [6524] Event [3176,162.419128,4120]: 0 lost unit Metal Extractor [f=0006595] [6595] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0006659] [6659] Event [3370.66211,258.278748,3836.24121]: 0 finished unit Firefly [f=0006712] [6712] Event [376,249.000549,3256]: 0 finished unit Wind/Tidal Generator [f=0006811] [6811] Event [868,394.95636,4472]: 0 finished unit Thug [f=0006824] [6824] Event [4744,399.978638,392]: 1 finished unit Wind/Tidal Generator [f=0006843] [6843] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0006848] [6848] Event [2574.62061,244.602127,3774.1792]: 0 lost unit Firefly [f=0006882] [6882] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0006937] [6937] Event [216,249.000549,3368]: 0 finished unit Wind/Tidal Generator [f=0006987] [6987] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0006989] [6989] Event [3384,161.424408,3992]: 0 finished unit Metal Extractor [f=0007009] [7009] Event [2055.10132,184.999405,2883.98169]: 0 lost unit Bandit [f=0007110] [7110] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0007169] [7169] Event [3256.07495,233.743317,4017.49561]: 0 finished unit Firefly [f=0007169] [7169] Event [4568,399.978638,248]: 1 finished unit Wind/Tidal Generator [f=0007176] [7176] Event [216,249.000549,3448]: 0 finished unit Wind/Tidal Generator [f=0007273] [7273] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0007375] [7375] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0007409] [7409] Event [4520,399.978638,328]: 1 finished unit Wind/Tidal Generator [f=0007446] [7446] Event [232,249.000549,3528]: 0 finished unit Wind/Tidal Generator [f=0007457] [7457] Event [1952,158.082581,1072]: 1 finished unit Lotus [f=0007544] [7544] Event [3176,160.388336,4120]: 0 finished unit Metal Extractor [f=0007581] [7581] Event [868,394.95636,4472]: 0 finished unit Outlaw [f=0007649] [7649] Event [4488,399.978638,408]: 1 finished unit Wind/Tidal Generator [f=0007650] [7650] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0007695] [7695] Event [496,153.233337,2160]: 0 finished unit Lotus [f=0007714] [7714] Event [3697.37305,338.831665,4391.60498]: 0 lost unit Firefly [f=0007716] [7716] Event [232,250.67749,3608]: 0 finished unit Wind/Tidal Generator [f=0007768] [7768] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0007934] [7934] Event [4440,399.978638,488]: 1 finished unit Wind/Tidal Generator [f=0007970] [7970] Event [248,262.202454,3688]: 0 finished unit Wind/Tidal Generator [f=0008039] [8039] Event [3273.31543,232.745377,4063.3728]: 0 finished unit Firefly [f=0008040] [8040] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0008055] [8055] Event [3536,247.697449,4400]: 1 finished unit Picket [f=0008125] [8125] Event [3480.46387,338.959656,4413.99316]: 0 lost unit Firefly [f=0008126] [8126] Event [868,394.95636,4472]: 0 finished unit Thug [f=0008147] [8147] Event [2234.10181,170.02887,3909.73657]: 1 lost unit Scorcher [f=0008155] [8155] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0008190] [8190] Event [3328,155.412292,4176]: 0 finished unit Picket [f=0008214] [8214] Event [2145.78247,168.014496,3878.17407]: 0 lost unit Bandit [f=0008219] [8219] Event [4392,399.978638,568]: 1 finished unit Wind/Tidal Generator [f=0008240] [8240] Event [248,282.688904,3768]: 0 finished unit Wind/Tidal Generator [f=0008265] [8265] Event [528,152.97699,2176]: 0 finished unit Lotus [f=0008283] [8283] Event [2010.95959,218.374069,4138.73047]: 1 lost unit Scorcher [f=0008295] [8295] Event [3536,247.697449,4400]: 1 lost unit Picket [f=0008295] [8295] Event [1882.57214,248.90033,2030.81689]: 0 lost unit Outlaw [f=0008429] [8429] Event [3273.31543,232.745377,4063.3728]: 0 finished unit Firefly [f=0008430] [8430] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0008452] [8452] Event [1909.32666,219.793198,2469.19775]: 0 lost unit Thug [f=0008459] [8459] Event [1952.4104,221.622971,2479.19287]: 0 lost unit Thug [f=0008504] [8504] Event [4344,399.978638,648]: 1 finished unit Wind/Tidal Generator [f=0008505] [8505] Event [3392,154.145203,4080]: 0 finished unit Picket [f=0008510] [8510] Event [264,301.872253,3848]: 0 finished unit Wind/Tidal Generator [f=0008516] [8516] Event [2029.37769,153.330704,3188.55347]: 0 lost unit Thug [f=0008520] [8520] Event [3440,247.665405,4448]: 1 finished unit Picket [f=0008522] [8522] Event [3449.15894,333.490662,4414.85205]: 0 lost unit Firefly [f=0008542] [8542] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0008676] [8676] Event [3440,247.665405,4448]: 1 lost unit Picket [f=0008735] [8735] Event [972.562744,160.482925,2255.68945]: 1 lost unit Scorcher [f=0008774] [8774] Event [4312,399.978638,728]: 1 finished unit Wind/Tidal Generator [f=0008795] [8795] Event [264,323.61908,3928]: 0 finished unit Wind/Tidal Generator [f=0008818] [8818] Event [4432.02979,400.623749,897.99231]: 1 finished unit Mason [f=0008849] [8849] Event [3242.92188,242.195175,4230.28174]: 0 finished unit Firefly [f=0008938] [8938] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0008957] [8957] Event [3534.83569,339.055817,4441.72705]: 0 lost unit Firefly [f=0008981] [8981] Event [528,152.97699,2176]: 0 lost unit Lotus [f=0009059] [9059] Event [4264,399.978638,808]: 1 finished unit Wind/Tidal Generator [f=0009110] [9110] Event [232,249.000549,3528]: 0 lost unit Wind/Tidal Generator [f=0009143] [9143] Event [248,262.202454,3688]: 0 lost unit Wind/Tidal Generator [f=0009160] [9160] Event [232,250.817734,3608]: 0 lost unit Wind/Tidal Generator [f=0009174] [9174] Event [248,282.790833,3768]: 0 lost unit Wind/Tidal Generator [f=0009208] [9208] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0009208] [9208] Event [264,302.001343,3848]: 0 lost unit Wind/Tidal Generator [f=0009217] [9217] Event [496,153.233337,2160]: 0 lost unit Lotus [f=0009233] [9233] Event [264,323.721008,3928]: 0 lost unit Wind/Tidal Generator [f=0009244] [9244] Event [264,352.415466,4008]: 0 lost unit Wind/Tidal Generator [f=0009269] [9269] Event [3176.67896,260.362122,4369.56104]: 0 finished unit Firefly [f=0009275] [9275] Event [540.431213,269.670898,3788.1665]: 0 lost unit Bandit [f=0009275] [9275] Event [467.540894,311.076538,3880.64575]: 1 lost unit Scorcher [f=0009288] [9288] Event [830.17627,199.059753,2964.53662]: 0 lost unit Convict [f=0009328] [9328] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0009338] [9338] Event [536.676147,285.222809,3841.95435]: 0 lost unit Bandit [f=0009426] gg [f=0009446] [9446] Event [3751.15723,337.154785,4568.8374]: 0 lost unit Firefly [f=0009466] [9466] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0009485] gg [f=0009498] [9498] Event [504,399.978638,4744]: 0 lost unit Wind/Tidal Generator [f=0009506] [9506] Event [520,161.265564,2360]: 0 lost unit Metal Extractor [f=0009510] [9510] Event [766.654175,399.978638,4374.59473]: 0 lost unit Convict [f=0009513] [9513] Event [undefined]: Anir resigned [f=0009513] game_message: Anir has been destroyed! [f=0009513] game_message: Godde wins! [f=0009513] Submitting stats [f=0009513] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009513] Part| Total Time|Time of the last 0.5s [f=0009513] Draw 10885.37ms 18.16% [f=0009513] Lua::Callins::Synced 4663.15ms 19.96% [f=0009513] Lua::Callins::Unsynced 14752.12ms 23.45% [f=0009513] Lua::CollectGarbage::Synced 271.13ms 0.20% [f=0009513] Lua::CollectGarbage::Unsynced 621.06ms 1.30% [f=0009513] Misc::Profiler::AddTime 44.68ms 0.00% [f=0009513] Sim 25665.81ms 67.76% [f=0009513] [9513] Received game_message: Anir has been destroyed! [f=0009513] [9513] Received game_message: Godde wins! [f=0009514] [9514] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009514] [9514] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009514] [9514] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009514] [9514] Game End Stats Values: 2,2065,2185,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.9333334,4.9333334,4.9333334,4.9333334,0,0,0,0,0,0,0,0,790,910,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009514] [9514] Game End Stats Values: 3,2400,2370,2370,2400,0.18442234,0,0,0.18442234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.65494156,9.08803749,9.08803749,9.65494156,1275,1275,1275,1275,7.01229525,7,7,7.01229525,75,80,80,75,0,0,0,0,1050,1015,1015,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009514] [9514] Game End Stats Values: 4,2400,2460,2460,2400,8.47208405,0,0,8.47208405,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4470024,12.127634,12.127634,13.4470024,1275,1275,1275,1275,7.55251122,7.4000001,7.4000001,7.55251122,75,80,80,75,0,0,0,0,1050,1105,1105,1050,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009514] [9514] Game End Stats Values: 5,2565,2550,2550,2565,20.2080421,0,0,20.2080421,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.4872122,13.5809488,13.5809488,15.4872122,1275,1275,1275,1275,8.44906425,9.80000019,9.80000019,8.44906425,150,80,80,150,0,0,0,0,1140,1195,1195,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009514] [9514] Game End Stats Values: 6,2730,2765,2765,2730,30.367487,0,0,30.367487,0,0,0,0,0,0,0,0,0,0,0,0,41.283329,24.0391293,24.0391293,41.283329,0,0,0,0,15.7033978,14.0161924,14.0161924,15.7033978,1275,1275,1275,1275,11.2772961,13.2666664,13.2666664,11.2772961,225,80,80,225,0,0,0,0,1230,1410,1410,1230,0,0,0,0,0,0,0,0,29.0671921,41.283329,41.283329,29.0671921 [f=0009514] [9514] Game End Stats Values: 7,2930,2955,2955,2930,38.2285881,0,0,38.2285881,0,0,0,0,0,0,0,0,0,0,0,0,41.283329,53.7719727,53.7719727,41.283329,0,0,0,0,15.8656664,17.279211,17.279211,15.8656664,1275,1275,1275,1275,12.602809,15,15,12.602809,300,80,80,300,0,0,0,0,1355,1600,1600,1355,0,0,0,0,0,0,0,0,58.8000374,41.283329,41.283329,58.8000374 [f=0009514] [9514] Game End Stats Values: 8,3205,3220,3220,3205,54.1773338,0,0,54.1773338,0,0,0,0,0,0,0,0,0,0,0,0,41.283329,53.7719727,53.7719727,41.283329,0,0,0,0,18.2874146,20.2323647,20.2323647,18.2874146,1330,1275,1275,1330,14.0632486,15.2666664,15.2666664,14.0632486,450,220,220,450,0,0,0,0,1425,1725,1725,1425,0,0,0,0,0,0,0,0,58.8000374,41.283329,41.283329,58.8000374 [f=0009514] [9514] Game End Stats Values: 9,3350,3380,3380,3350,72.8969498,0,0,72.8969498,0,0,0,0,0,0,0,0,0,0,0,0,41.283329,57.660862,57.660862,41.283329,0,0,0,0,18.9257717,19.4728279,19.4728279,18.9257717,1330,1275,1275,1330,14.2479753,17.2666664,17.2666664,14.2479753,525,220,220,525,0,0,0,0,1495,1885,1885,1495,0,0,0,0,0,0,0,0,62.6889267,41.283329,41.283329,62.6889267 [f=0009514] [9514] Game End Stats Values: 10,3580,3660,3660,3580,96.4393005,0,0,96.4393005,0,0,0,0,0,0,0,0,0,0,0,0,50.6666641,84.1380692,84.1380692,50.6666641,0,90,90,0,21.3055344,20.895792,20.895792,21.3055344,1330,1275,1275,1330,14.5694895,20.6000004,20.6000004,14.5694895,600,320,320,600,40,0,0,40,1650,1975,1975,1650,0,40,40,0,0,0,0,0,89.1661377,50.6666641,50.6666641,89.1661377 [f=0009514] [9514] Game End Stats Values: 11,3740,4000,4000,3740,113.802101,0,0,113.802101,0,0,0,0,0,0,0,0,0,0,0,0,50.6666641,84.1380692,84.1380692,50.6666641,0,180,180,0,20.0356236,17.7912693,17.7912693,20.0356236,1330,1275,1275,1330,16.64641,21,21,16.64641,600,570,570,600,40,0,0,40,1810,1975,1975,1810,21.3333454,40,40,21.3333454,0,0,0,0,89.1661377,50.6666641,50.6666641,89.1661377 [f=0009514] [9514] Game End Stats Values: 12,4005,4125,4125,4005,129.280899,0,0,129.280899,0,0,0,0,0,0,0,0,0,0,0,0,86.8499908,137.092438,137.092438,86.8499908,0,180,180,0,20.749979,17.4834957,17.4834957,20.749979,1330,1275,1275,1330,17.0985832,21,21,17.0985832,775,695,695,775,40,0,0,40,1900,1975,1975,1900,21.3333454,40,40,21.3333454,0,0,0,0,142.120514,86.8499908,86.8499908,142.120514 [f=0009514] [9514] Game End Stats Values: 13,4185,4250,4250,4185,144.721313,0,0,144.721313,0,0,0,0,0,0,0,0,0,0,0,0,86.8499908,137.092438,137.092438,86.8499908,90,180,180,90,19.1359062,16.2655468,16.2655468,19.1359062,1330,1275,1275,1330,18.0293617,21,21,18.0293617,775,820,820,775,40,0,0,40,1990,1975,1975,1990,21.3333454,40,40,21.3333454,0,0,0,0,142.120514,86.8499908,86.8499908,142.120514 [f=0009514] [9514] Game End Stats Values: 14,4535,4630,4630,4535,151.259201,0,0,151.259201,0,0,0,0,0,0,0,0,0,0,0,0,90.6666641,137.092438,137.092438,90.6666641,190,180,180,190,18.9145508,16.0985165,16.0985165,18.9145508,1330,1330,1330,1330,19.3025246,22.4666672,22.4666672,19.3025246,1025,905,905,1025,80,0,0,80,1990,2215,2215,1990,21.3333454,80,80,21.3333454,0,0,0,0,142.120514,90.6666641,90.6666641,142.120514 [f=0009514] [9514] Game End Stats Values: 15,4935,4880,4880,4935,164.238785,0,0,164.238785,0,0,0,0,0,0,0,0,0,0,0,0,107.333336,146.527283,146.527283,107.333336,290,180,180,290,25.0409374,20.7213612,20.7213612,25.0409374,1330,1330,1330,1330,20.7986393,24.0666676,24.0666676,20.7986393,1200,1030,1030,1200,80,0,0,80,2115,2340,2340,2115,21.3333454,80,80,21.3333454,0,0,0,0,186.222031,107.333336,107.333336,186.222031 [f=0009514] [9514] Game End Stats Values: 16,4825,5125,5125,4825,202.789139,0.87249446,0.87249446,202.789139,0,0,0,0,0,0,0,0,0,0,0,0,326.083191,427.092407,427.092407,326.083191,200,270,270,200,28.9231949,24.094244,24.094244,28.9231949,1330,1330,1330,1330,25.5700245,25.0581665,25.0581665,25.5700245,1200,1030,1030,1200,205,270,270,205,2095,2495,2495,2095,291.333344,205,205,291.333344,36.0000076,0,0,36.0000076,466.787262,362.639435,362.639435,466.787262 [f=0009514] [9514] Game End Stats Values: 17,5175,5535,5535,5175,235.141724,4.6939621,4.6939621,235.141724,0,0,0,0,0,0,0,0,0,0,0,0,466.926147,522.335022,522.335022,466.926147,200,270,270,200,32.086319,26.7095566,26.7095566,32.086319,1330,1330,1330,1330,22.5790615,26.5880985,26.5880985,22.5790615,1300,1280,1280,1300,205,345,345,205,2345,2655,2655,2345,366.333344,205,205,366.333344,50.9999504,0,0,50.9999504,562.029785,507.831329,507.831329,562.029785 [f=0009514] [9514] Game End Stats Values: 18,5550,5945,5945,5550,280.290344,13.9802933,13.9802933,280.290344,0,0,0,0,0,0,0,0,0,0,0,0,477.138641,530.807983,530.807983,477.138641,200,360,360,200,34.9688263,29.573864,29.573864,34.9688263,1330,1330,1330,1330,28.3210163,27.6190891,27.6190891,28.3210163,1550,1530,1530,1550,205,345,345,205,2470,2725,2725,2470,366.333344,205,205,366.333344,71.9999619,0,0,71.9999619,570.502747,518.043945,518.043945,570.502747 [f=0009514] [9514] Game End Stats Values: 19,5710,6455,6455,5710,330.806091,20.6296673,20.6296673,330.806091,0,0,0,0,0,0,0,0,0,0,0,0,558.528503,713.917786,713.917786,558.528503,290,460,460,290,34.2236443,30.1406746,30.1406746,34.2236443,1330,1330,1330,1330,28.3677177,27.4432926,27.4432926,28.3677177,1550,1905,1905,1550,205,345,345,205,2540,2760,2760,2540,366.333344,205,205,366.333344,71.9999619,0,0,71.9999619,753.612549,606.086487,606.086487,753.612549 [f=0009514] [9514] Game End Stats Values: 20,5395,6650,6650,5395,368.629242,27.3310261,27.3310261,368.629242,0,0,0,0,0,0,0,0,0,0,0,0,964.786987,1578.69763,1578.69763,964.786987,580,460,460,580,33.1638222,30.0346165,30.0346165,33.1638222,1330,1330,1330,1330,27.5215416,27.4467564,27.4467564,27.5215416,875,2030,2030,875,555,1195,1195,555,2610,2830,2830,2610,1216.33337,555,555,1216.33337,71.9999619,0,0,71.9999619,1629.32605,1040.08093,1040.08093,1629.32605 [f=0009514] [9514] Game End Stats Values: 21,5340,6705,6705,5340,446.874512,53.7013092,53.7013092,446.874512,0,0,0,0,0,0,0,0,22.3955994,0,0,22.3955994,1341.02673,1792.69751,1792.69751,1341.02673,490,360,360,490,39.4598618,35.4886017,35.4886017,39.4598618,1330,1330,1330,1330,30.2163506,28.7580223,28.7580223,30.2163506,875,2030,2030,875,780,1285,1285,780,2645,2985,2985,2645,1306.33337,780,780,1306.33337,71.9999619,0,0,71.9999619,1850.38049,1416.32068,1416.32068,1850.38049 [f=0009514] [9514] Game End Stats Values: 22,4770,6865,6865,4770,529.907471,92.8208084,92.8208084,529.907471,0,0,0,0,0,0,0,0,263.271973,0,0,263.271973,1504.93787,2435.01611,2435.01611,1504.93787,400,360,360,400,42.5371132,43.5008736,43.5008736,42.5371132,1330,1330,1330,1330,30.5355358,29.6079655,29.6079655,30.5355358,725,2155,2155,725,780,1872.33337,1872.33337,780,2315,3020,3020,2315,1893.66675,905,905,1893.66675,71.9999619,0,0,71.9999619,2520.24951,1648.63318,1648.63318,2520.24951 [f=0009514] [9514] Game End Stats Values: 23,4525,6955,6955,4525,541.392761,101.53331,101.53331,541.392761,0,0,0,0,0,0,0,0,274.758179,0,0,274.758179,1504.93787,2666.1814,2666.1814,1504.93787,400,360,360,400,37.8347855,43.9811974,43.9811974,37.8347855,1330,1330,1330,1330,28.8284225,30.5708332,30.5708332,28.8284225,725,2155,2155,725,780,2117.3335,2117.3335,780,2070,3110,3110,2070,2138.66675,905,905,2138.66675,71.9999619,0,0,71.9999619,2751.41479,1655.48157,1655.48157,2751.41479 [f=0009516] [9516] Event [1166.83044,229.703735,3384.43311]: 1 lost unit Scorcher [f=0009524] [9524] Event [3248,218.954468,4480]: 0 finished unit Lotus [f=0009530] [9530] Event [424,249.000549,3240]: 0 lost unit Metal Extractor [f=0009542] [9542] Event [868,394.95636,4472]: 0 lost unit Felon [f=0009545] [9545] Event [1274.24207,223.638153,3501.63354]: 0 lost unit Thug [f=0009551] [9551] Event [824,399.978638,4344]: 0 lost unit Wind/Tidal Generator [f=0009557] [9557] Event [424,400.162354,4824]: 0 lost unit Wind/Tidal Generator [f=0009561] [9561] Event [856,395.047058,4472]: 0 lost unit Shieldbot Factory [f=0009561] [9561] Event [678.346375,399.822113,4126.3418]: 0 lost unit Bandit [f=0009598] [9598] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0009658] Spectator Anir left the game: normal quit [f=0009658] [9658] Event [undefined]: Anir quit [f=0009717] [9717] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0009787] Player Godde left the game: normal quit [f=0009787] [9787] Event [undefined]: Godde quit [f=0009793] No clients connected, shutting down server [f=0009793] Server shutdown [f=0009793] [9793] all players disconnected [f=0009987] [9987] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0010093] [10093] Event [4312,399.90387,552]: 1 finished unit Caretaker [f=0010106] [10106] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0010249] [10249] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0010376] [10376] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0010516] [10516] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0010520] [10520] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0010647] [10647] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0010775] [10775] Event [4432.02979,400.623749,897.99231]: 1 finished unit Mason [f=0010909] [10909] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0011044] [11044] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0011180] [11180] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0011210] [11210] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0011311] [11311] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0011448] [11448] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0011577] [11577] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0011718] [11718] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0011845] [11845] Event [4432.02979,400.623749,897.99231]: 1 finished unit Scorcher [f=0011988] [11988] Event [4512,399.978638,658]: 1 finished unit Scorcher [f=0012013] Autoquit sending quit command. [f=0012013] [QuitAction] user exited to system [f=0012013] [SpringApp::Kill][1] fromRun=1 [f=0012013] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012013] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012013] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012013] [ThreadPool::SetThreadCount][2] workers=0 [f=0012013] [SpringApp::Kill][2] [f=0012013] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012013] [Game::KillLua][3] dtor=0 luaUI=0x511d1a30 [f=0012013] Start widgetHandler:Shutdown [f=0012013] Shutdown - SaveOrderList Complete [f=0012013] Writing last game win data [f=0012013] Shutdown - SaveConfigData Complete [f=0012013] Shutdown Widget - Chili Highlight [f=0012013] Shutdown Widget - Save/Load API [f=0012013] Shutdown Widget - Draw After Chili [f=0012013] Shutdown Widget - EPIC Menu [f=0012013] Shutdown Widget - Chili Minimap [f=0012013] Shutdown Widget - Chili Widget Selector [f=0012013] Shutdown Widget - Local Team Colors [f=0012013] Shutdown Widget - Display Keys 2 [f=0012013] Shutdown Widget - Save Game Menu [f=0012013] Shutdown Widget - HealthBars [f=0012013] Shutdown Widget - Noises [f=0012013] Shutdown Widget - Unit Icons [f=0012013] Shutdown Widget - Win Counter [f=0012013] Shutdown Widget - BuildETA [f=0012013] Shutdown Widget - SpringRTS Replay Stats [f=0012013] Shutdown Widget - Modular Comm Info [f=0012013] Shutdown Widget - Music Player v2 [f=0012013] Shutdown Widget - State Reverse and Latency [f=0012013] Shutdown Widget - CameraShake [f=0012013] Shutdown Widget - Chili Economy Panel Default [f=0012013] Shutdown Widget - Chili EndGame Window [f=0012013] Shutdown Widget - Chili Nuke Warning [f=0012013] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012013] Shutdown Widget - Chili Spectator Panels [f=0012013] Shutdown Widget - Context Menu [f=0012013] Shutdown Widget - Darkening [f=0012013] Shutdown Widget - Defense Range Zero-K [f=0012013] Shutdown Widget - Grab Input [f=0012013] Input grabbing is disabled! [f=0012013] Shutdown Widget - Highlight Geos [f=0012013] Shutdown Widget - Local Widgets Config [f=0012013] Shutdown Widget - MinimapEvents [f=0012013] Shutdown Widget - MetalFeatures (new) [f=0012013] Shutdown Widget - Missile Silo Range [f=0012013] Shutdown Widget - Point Tracker [f=0012013] Shutdown Widget - Showeco and Grid Drawer [f=0012013] Shutdown Widget - Stereo3D [f=0012013] Shutdown Widget - Attack AoE [f=0012013] Shutdown Widget - UnitShapes [f=0012013] Shutdown Widget - Map Edge Extension [f=0012013] Shutdown Widget - Selection Send [f=0012013] Shutdown Widget - LupsManager [f=0012013] Shutdown Widget - Newton Firezone [f=0012013] Shutdown Widget - Chili Pro Console [f=0012013] Shutdown Widget - Persistent Build Height [f=0012013] Shutdown Widget - Lasso Terraform GUI [f=0012013] Shutdown Widget - Chili Framework [f=0012013] Shutdown Widget - Lups [f=0012013] Shutdown Widget - Custom Markers [f=0012013] Shutdown Widget - Chili Core Selector [f=0012013] Shutdown Widget - Mex Placement Handler [f=0012013] Shutdown Widget - Select Keys [f=0012013] Shutdown Widget - Pause Screen [f=0012013] Shutdown Widget - Layout Handler [f=0012013] Shutdown Widget - Text To Speech Control [f=0012013] End widgetHandler:Shutdown [f=0012013] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={487145,65785915} {int,ext,rec}Allocs={23973409,0,0} {chunk,block}Bytes={65785915,0} [f=0012013] [Game::KillLua][1] dtor=0 luaGaia=0x62cfa970 [f=0012013] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={419282,60246610} {int,ext,rec}Allocs={23973411,0,0} {chunk,block}Bytes={60246610,0} [f=0012013] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={419282,60246610} {int,ext,rec}Allocs={23973411,0,0} {chunk,block}Bytes={60246610,0} [f=0012013] [Game::KillLua][2] dtor=0 luaRules=0x518a5b80 [f=0012013] Start gadgetHandler:Shutdown [f=0012013] Shutdown - StartSetup [f=0012013] Shutdown - UnitMorph [f=0012013] Shutdown - Carrier Drones [f=0012013] Shutdown - LupsNanoSpray [f=0012013] Shutdown - Missile Silo Controller [f=0012013] Shutdown - Modular Comm Info [f=0012013] Shutdown - Terrain Texture Handler [f=0012013] Shutdown - UnitCloakShield [f=0012013] Shutdown - Starlight Handler [f=0012013] End gadgetHandler:Shutdown [f=0012013] Start gadgetHandler:Shutdown [f=0012013] Shutdown - Save/Load [f=0012013] Shutdown - Teleport Throw [f=0012013] Shutdown - UnitMorph [f=0012013] Shutdown - Modular Comm Info [f=0012013] Shutdown - Retreat Command [f=0012013] Shutdown - Shockwaves [f=0012013] Shutdown - UnitCloakShield [f=0012013] Shutdown - Lups Cloak FX [f=0012013] Shutdown - Lups [f=0012013] Shutdown - Lups Shield [f=0012013] End gadgetHandler:Shutdown [f=0012013] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23973443,0,0} {chunk,block}Bytes={0,0} [f=0012013] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23973443,0,0} {chunk,block}Bytes={0,0} [f=0012013] [Game::KillLua][4] dtor=0 [f=0012013] [Game::~CGame][1] [f=0012013] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012013] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012013] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012013] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012013] [Game::KillLua][4] dtor=1 [f=0012013] [Game::KillMisc][1] [f=0012013] [Game::KillMisc][2] [f=0012013] [Game::KillMisc][3] [f=0012013] [Game::KillRendering][1] [f=0012013] [3DOParser::Kill] allocated 137 pieces [f=0012013] [S3OParser::Kill] allocated 2740 pieces [f=0012013] [AssParser::Kill] allocated 241 pieces [f=0012013] [Game::KillInterface][1] [f=0012013] [Game::KillInterface][2] [f=0012013] [Game::KillSimulation][1] [f=0012013] [Game::KillSimulation][2] [f=0012013] [CCollisionHandler] dis-/continuous tests: 0/164484 [f=0012013] [Game::KillSimulation][3] [f=0012013] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012013] [~CPathCache(20x20)] cacheHits=91 hitPercentage=31% numHashColls=0 maxCacheSize=16 [f=0012013] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012013] [~CPathCache(40x40)] cacheHits=45 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012013] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012013] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012013] [LosHandler::Kill] raycast instance cache-{hits,misses}={7563,13599}; shared=2%; cached=33% [f=0012013] [Game::KillSimulation][4] [f=0012013] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012013] [Game::~CGame][2] [f=0012013] [Game::~CGame][3] [f=0012013] [SpringApp::Kill][3] [f=0012013] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128215 bytes sent 159537 bytes recv'd [f=0012013] [SpringApp::Kill][4] font=0x44f9eaa0 [f=0012013] [SpringApp::Kill][5] [f=0012013] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7833 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp (0x4500bf60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp" numZipFiles=7833 sumInflSize=723111kb sumReadTime=2989ms file="unittextures/bcore_abc_1.tga" indx=7006 inflSize=3210kb readTime=62ms file="objects3d/strikecom_2.dae" indx=5499 inflSize=1000kb readTime=59ms file="unittextures/factoryveh1.png" indx=7188 inflSize=1077kb readTime=46ms file="unittextures/factoryveh1_invert.png" indx=7189 inflSize=1130kb readTime=40ms file="bitmaps/cc/bluering.tga" indx=411 inflSize=256kb readTime=39ms file="objects3d/bantha.s3o" indx=4922 inflSize=433kb readTime=33ms file="unittextures/bcore_abc_2.tga" indx=7008 inflSize=1800kb readTime=32ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4622 inflSize=55kb readTime=30ms file="luaui/widgets/camera_recorder.lua" indx=3841 inflSize=8kb readTime=24ms file="objects3d/funnelweb.dae" indx=5185 inflSize=1500kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp] 57542086 bytes cached in 2919 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x450fe900) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451061a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4501ba00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd7000a29b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]