[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.x4ojIM2erx/springsettings.1091102.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f55f80a26c0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3240 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1091102/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458dd540] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458dd540] using game "Zero-K v1.9.4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 605ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 702ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] bhaktivedanta was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1091102/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (222ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11889,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1091102/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5960b510,0x695204a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1d526f60db97d280010b31fdf30d042d [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from bloa [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bloa changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000610980f0,00000000d4304620}]" [f=-000001] Allies: I choose: test! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000000014928f440,0000000149b76150}]" [f=-000001] Allies: I choose: Zeta! [f=-000001] Allies: I choose: test! [f=-000001] gl hf [f=-000001] u2 [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [5786,241.487549,1118]: 0 finished unit Engineer Commander [f=-000001] [0] Event [668,241.460938,2031]: 1 finished unit Recon Commander [f=0000000] [0] bloa, team: 0, elo:2567, userid: 520572 [f=0000000] [0] therxyy, team: 1, elo:2289, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [5632,241.478729,1200]: 0 finished unit Rover Assembly [f=0000013] [13] Event [640,241.371155,1928]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0000404] [404] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000450] [450] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Mason [f=0000458] [458] Event [649.599976,241.467285,1928]: 1 finished unit Conjurer [f=0000555] [555] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0000669] [669] Event [632,241.485596,2152]: 1 finished unit Solar Collector [f=0000718] [718] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0000831] [831] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Mason [f=0000979] [979] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0001232] [1232] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0001391] [1391] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0001562] [1562] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0001621] [1621] Event [5128,241.485596,664]: 0 finished unit Solar Collector [f=0001811] [1811] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0001897] [1897] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0001986] [1986] Event [5304,241.47644,696]: 0 finished unit Solar Collector [f=0002158] [2158] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0002299] [2299] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Scorcher [f=0002307] [2307] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0002331] [2331] Event [5393.17334,241.485596,1486.95935]: 0 lost unit Mason [f=0002464] [2464] Event [600,241.439819,1736]: 1 finished unit Solar Collector [f=0002686] [2686] Event [1880,241.494751,2056]: 1 finished unit Solar Collector [f=0002689] [2689] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0002695] [2695] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Scorcher [f=0002929] [2929] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0002988] [2988] Event [5448,241.494751,808]: 0 finished unit Solar Collector [f=0003075] [3075] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Scorcher [f=0003169] [3169] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0003198] [3198] Event [512,241.45813,1920]: 1 finished unit Lotus [f=0003294] [3294] Event [3456,241.47644,3568]: 0 finished unit Radar Tower [f=0003347] [3347] Event [5432,241.485596,2008]: 0 lost unit Metal Extractor [f=0003358] [3358] Event [5368,241.105499,2024]: 0 lost unit Solar Collector [f=0003466] [3466] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0003637] [3637] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0003732] [3732] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0003948] [3948] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Mason [f=0004000] [4000] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0004051] [4051] Event [2248,241.494751,1416]: 1 finished unit Solar Collector [f=0004061] [4061] Event [4336,241.494751,992]: 0 finished unit Lotus [f=0004162] [4162] Event [4290.60449,241.494751,848.088623]: 1 lost unit Glaive [f=0004232] [4232] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0004346] [4346] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Scorcher [f=0004440] [4440] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0004463] [4463] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0004649] [4649] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0004758] [4758] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0004848] [4848] Event [5360,241.72287,1488]: 0 lost unit Lotus [f=0004851] [4851] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0004866] [4866] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Scorcher [f=0005000] [5000] Event [408,241.47644,3016]: 1 finished unit Solar Collector [f=0005026] [5026] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0005044] [5044] Event [4296,241.47644,1208]: 0 finished unit Solar Collector [f=0005096] [5096] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0005223] [5223] Event [3224,241.494751,2904]: 0 finished unit Metal Extractor [f=0005299] [5299] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0005304] [5304] Event [2904,241.485596,1544]: 1 finished unit Solar Collector [f=0005324] [5324] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Scorcher [f=0005626] [5626] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0005670] [5670] Event [649.599976,241.467285,1928]: 1 finished unit Conjurer [f=0005731] [5731] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0005766] [5766] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Scorcher [f=0005813] [5813] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0005850] [5850] Event [3720,241.467285,968]: 0 lost unit Solar Collector [f=0005880] [5880] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0005962] [5962] Event [3680.51733,241.467285,986.09198]: 1 lost unit Glaive [f=0005988] [5988] Event [3784,241.47644,952]: 0 lost unit Metal Extractor [f=0006089] [6089] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0006116] [6116] Event [2968,241.494751,1352]: 1 finished unit Solar Collector [f=0006224] [6224] Event [504,241.47644,3112]: 1 finished unit Solar Collector [f=0006261] [6261] Event [3712,241.911469,1008]: 0 finished unit Lotus [f=0006291] [6291] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0006445] [6445] Event [3816,241.642609,840]: 0 finished unit Solar Collector [f=0006494] [6494] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0006504] [6504] Event [4203.61035,241.481461,1761.68652]: 1 lost unit Glaive [f=0006625] [6625] Event [3912,241.501465,936]: 0 finished unit Solar Collector [f=0006635] [6635] Event [3160,241.394043,2920]: 0 finished unit Solar Collector [f=0006696] [6696] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0006705] [6705] Event [3184,242.611694,1040]: 1 finished unit Picket [f=0006763] [6763] Event [5624,241.494751,984]: 0 finished unit Solar Collector [f=0006831] [6831] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Scorcher [f=0006899] [6899] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0006975] [6975] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0007095] [7095] Event [3184,241.494751,1168]: 1 finished unit Picket [f=0007101] [7101] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0007174] [7174] Event [3584,241.394043,1168]: 0 finished unit Lotus [f=0007220] [7220] Event [3397.4397,241.041306,1130.38464]: 1 lost unit Glaive [f=0007304] [7304] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0007306] [7306] Event [5784,241.485596,1048]: 0 finished unit Solar Collector [f=0007327] [7327] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Fencer [f=0007362] [7362] Event [3144.91016,241.494751,1221.4248]: 1 lost unit Glaive [f=0007384] [7384] Event [3264,241.494751,1184]: 1 lost unit Lotus [f=0007405] [7405] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0007409] [7409] Event [3397.4978,241.494751,1279.2146]: 1 lost unit Glaive [f=0007417] [7417] Event [3222.03296,241.485596,1118.84155]: 0 lost unit Scorcher [f=0007422] [7422] Event [3361.72241,241.131912,1088.41687]: 1 lost unit Glaive [f=0007444] [7444] Event [3370.81152,241.495697,1270.78357]: 1 lost unit Glaive [f=0007450] [7450] Event [3420.91309,240.903656,1119.3938]: 1 lost unit Glaive [f=0007453] [7453] Event [3425.16797,241.464828,1169.36646]: 0 lost unit Scorcher [f=0007463] [7463] Event [3424,238.839722,976]: 0 lost unit Lotus [f=0007466] [7466] Event [3710.42285,241.407257,1382.68481]: 0 lost unit Scorcher [f=0007473] [7473] Event [3470.90991,241.489304,1253.84705]: 1 lost unit Glaive [f=0007482] [7482] Event [3573.07935,240.751602,1324.99304]: 1 lost unit Glaive [f=0007504] [7504] Event [872,241.494751,3416]: 1 finished unit Solar Collector [f=0007505] [7505] Event [3546.01147,241.18306,1298.28137]: 1 lost unit Glaive [f=0007506] [7506] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0007518] [7518] Event [3584,241.394043,1168]: 0 lost unit Lotus [f=0007525] [7525] Event [3518.7417,241.419403,1394.38318]: 1 lost unit Glaive [f=0007556] [7556] Event [3433.82031,241.494751,1392.8739]: 1 lost unit Glaive [f=0007671] [7671] Event [3498.27637,241.47258,1266.20251]: 0 lost unit Scorcher [f=0007709] [7709] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0007734] [7734] Event [880,241.485596,2072]: 1 finished unit Cloakbot Plate [f=0007748] [7748] Event [3325.04834,241.494751,1234.16602]: 1 lost unit Glaive [f=0007749] [7749] Event [3334.90234,241.469803,1069.1438]: 0 lost unit Scorcher [f=0007754] [7754] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Fencer [f=0007783] [7783] Event [3552.63184,241.039139,1226.88745]: 0 lost unit Scorcher [f=0007821] [7821] Event [5944,241.110229,1112]: 0 finished unit Solar Collector [f=0007828] [7828] Event [4878.77246,241.177994,1639.1123]: 1 lost unit Glaive [f=0007831] [7831] Event [3488,236.807251,1040]: 0 finished unit Lotus [f=0007846] [7846] Event [3448,241.485596,3384]: 0 finished unit Solar Collector [f=0007881] [7881] Event [3184,242.611694,1040]: 1 lost unit Picket [f=0007911] [7911] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0007937] [7937] Event [3264,241.494751,1344]: 1 finished unit Lotus [f=0007944] [7944] Event [3184,241.494751,1168]: 1 lost unit Picket [f=0007950] [7950] Event [4706.12891,237.814331,1806.47717]: 0 lost unit Fencer [f=0008043] [8043] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0008114] [8114] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0008115] [8115] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Mason [f=0008130] [8130] Event [3342.81665,241.437347,1094.36389]: 1 lost unit Glaive [f=0008175] [8175] Event [3488,236.807251,1040]: 0 lost unit Lotus [f=0008178] [8178] Event [3353.14355,241.377884,1046.99097]: 1 lost unit Glaive [f=0008204] [8204] Event [3242.46411,241.50322,1136.42371]: 1 lost unit Glaive [f=0008245] [8245] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0008303] [8303] Event [3344,241.494751,1360]: 1 finished unit Lotus [f=0008305] [8305] Event [3353.85767,241.494751,1316.92224]: 0 lost unit Scorcher [f=0008316] [8316] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0008457] [8457] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0008517] [8517] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Scorcher [f=0008519] [8519] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0008607] [8607] Event [3792,241.485596,1168]: 0 finished unit Picket [f=0008655] [8655] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [f=0008662] [8662] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0008688] [8688] Event [3312,241.494751,1264]: 1 finished unit Lotus [f=0008693] [8693] Event [896,241.494751,1896]: 1 finished unit Cloakbot Plate [f=0008721] [8721] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0008857] [8857] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0008895] [8895] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Scorcher [f=0008924] [8924] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0008996] [8996] Event [3224,241.494751,2904]: 0 lost unit Metal Extractor [f=0009052] [9052] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0009109] [9109] Event [3672,238.253784,3816]: 0 finished unit Solar Collector [f=0009117] [9117] Event [4748.02734,239.264252,1595.02637]: 0 lost unit Scorcher [f=0009126] [9126] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0009141] [9141] Event [5544,241.485596,1080]: 0 finished unit Caretaker [f=0009156] [9156] Event [3512,241.494751,3368]: 0 lost unit Metal Extractor [f=0009248] [9248] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0009266] [9266] Event [3456,241.47644,3568]: 0 lost unit Radar Tower [f=0009274] [9274] Event [5085.9043,241.485596,1586.29089]: 0 lost unit Scorcher [f=0009275] [9275] Event [3408,241.494751,1376]: 1 finished unit Picket [f=0009332] [9332] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0009372] [9372] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Scorcher [f=0009392] [9392] Event [3640.1001,238.107956,3696.10596]: 0 lost unit Mason [f=0009409] gg wp [f=0009460] [9460] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0009473] [9473] Event [3736,236.724854,3800]: 0 lost unit Metal Extractor [f=0009494] [9494] Event [5213.53369,241.092392,1349.5885]: 1 lost unit Glaive [f=0009508] gggg [f=0009513] [9513] Event [5185.56396,241.483307,1401.86169]: 0 lost unit Scorcher [f=0009539] [9539] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0009557] [9557] Event [5421.16797,241.485596,1174.49426]: 0 lost unit Mason [f=0009563] [9563] Event [undefined]: bloa resigned [f=0009563] game_message: bloa has been destroyed! [f=0009563] game_message: therxyy wins! [f=0009563] Submitting stats [f=0009563] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009563] Part| Total Time|Time of the last 0.5s [f=0009563] Draw 10229.70ms 14.80% [f=0009563] Lua::Callins::Synced 5035.79ms 17.60% [f=0009563] Lua::Callins::Unsynced 14578.02ms 21.20% [f=0009563] Lua::CollectGarbage::Synced 290.28ms 1.70% [f=0009563] Lua::CollectGarbage::Unsynced 520.51ms 2.20% [f=0009563] Misc::Profiler::AddTime 54.27ms 0.10% [f=0009563] Sim 20982.39ms 69.70% [f=0009563] [9563] Received game_message: bloa has been destroyed! [f=0009563] [9563] Received game_message: therxyy wins! [f=0009564] [9564] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009564] [9564] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009564] [9564] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009564] [9564] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.58466578,4.66666651,5.58466578,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009564] [9564] Game End Stats Values: 3,2320,2395,2320,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,8,8.80000019,8,1275,1275,1275,1275,7.29499865,8.8249979,7.29499865,8.8249979,65,0,65,0,0,0,0,0,980,1120,980,1120,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009564] [9564] Game End Stats Values: 4,2385,2485,2385,2485,4.90570211,0,4.90570211,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8,10,8,1275,1275,1275,1275,7.62204695,9.895998,7.62204695,9.895998,130,0,130,0,0,0,0,0,980,1210,980,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009564] [9564] Game End Stats Values: 5,2540,2555,2540,2555,9.6448946,0.29868889,9.6448946,0.29868889,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,8.53333378,10,8.53333378,1275,1275,1275,1275,8.52894497,11.904912,8.52894497,11.904912,195,0,195,0,0,0,0,0,1070,1280,1070,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009564] [9564] Game End Stats Values: 6,2695,2715,2695,2715,11.9578876,0.70399529,11.9578876,0.70399529,0,0,0,0,0,0,0,0,0,0,0,0,133.632217,0,133.632217,0,0,0,0,0,10,10.9333334,10,10.9333334,1275,1275,1275,1275,10.0501995,13.9010191,10.0501995,13.9010191,260,0,260,0,0,0,0,0,1160,1440,1160,1440,0,0,0,0,0,0,0,0,0,133.632217,0,133.632217 [f=0009564] [9564] Game End Stats Values: 7,2965,2845,2965,2845,12.6197109,1.11170542,12.6197109,1.11170542,0,0,0,0,0,0,0,0,0,0,0,0,221.582916,21.8682365,221.582916,21.8682365,0,0,0,0,10.8000002,12,10.8000002,12,1275,1275,1275,1275,11.929121,14.20718,11.929121,14.20718,390,250,390,250,120,0,120,0,1300,1320,1300,1320,0,120,0,120,0,0,0,0,21.8682365,221.582916,21.8682365,221.582916 [f=0009564] [9564] Game End Stats Values: 8,3030,3040,3030,3040,19.7159615,2.31837487,19.7159615,2.31837487,0,0,0,0,0,0,0,0,0,0,0,0,250.396667,79.8236542,250.396667,79.8236542,0,0,0,0,13.8666668,12.5333338,13.8666668,12.5333338,1275,1275,1275,1275,12.3580837,14.2604437,12.3580837,14.2604437,455,375,455,375,120,0,120,0,1300,1390,1300,1390,0,120,0,120,0,0,0,0,79.8236542,250.396667,79.8236542,250.396667 [f=0009564] [9564] Game End Stats Values: 9,3250,3005,3250,3005,28.2853355,20.1118851,28.2853355,20.1118851,0,0,0,0,0,0,0,0,0,0,0,0,268.174866,79.8236542,268.174866,79.8236542,90,0,90,0,14,14,14,14,1275,1330,1275,1330,12.4562922,14.2952356,12.4562922,14.2952356,585,375,585,375,226.166672,0,226.166672,0,1300,1300,1300,1300,0,226.166672,0,226.166672,0,0,0,0,79.8236542,275.3992,79.8236542,275.3992 [f=0009564] [9564] Game End Stats Values: 10,3470,3125,3470,3125,32.7405663,22.8197021,32.7405663,22.8197021,0,0,0,0,0,0,0,0,0,0,0,0,450.696167,89.9978485,450.696167,89.9978485,90,0,90,0,14,13.1999998,14,13.1999998,1275,1330,1275,1330,14.0180159,12.0655203,14.0180159,12.0655203,715,375,715,375,226.166672,0,226.166672,0,1390,1420,1390,1420,0,226.166672,0,226.166672,0,0,0,0,92.9652405,457.920502,92.9652405,457.920502 [f=0009564] [9564] Game End Stats Values: 11,3695,3340,3695,3340,43.0117493,23.0781746,43.0117493,23.0781746,0,0,0,0,0,0,0,0,0,0,0,0,537.784668,155.340622,537.784668,155.340622,90,90,90,90,15.7333336,13.333333,15.7333336,13.333333,1275,1330,1275,1330,14.864747,11.9022312,14.864747,11.9022312,780,500,780,500,226.166672,65,226.166672,65,1550,1420,1550,1420,65,226.166672,65,226.166672,0,0,0,0,158.308044,547.416504,158.308044,547.416504 [f=0009564] [9564] Game End Stats Values: 12,3825,3555,3825,3555,50.8602791,23.0875664,50.8602791,23.0875664,0,0,0,0,0,0,0,0,0,0,0,0,550.425903,233.554596,550.425903,233.554596,90,90,90,90,16,14,16,14,1275,1330,1275,1330,16.9982395,12.6506252,16.9982395,12.6506252,910,625,910,625,229.333344,65,229.333344,65,1550,1510,1550,1510,65,229.333344,65,229.333344,0,0,0,0,236.522018,560.057739,236.522018,560.057739 [f=0009564] [9564] Game End Stats Values: 13,4185,3840,4185,3840,56.4666405,25.7747097,56.4666405,25.7747097,0,0,0,0,0,0,0,0,0,0,0,0,550.425903,233.554596,550.425903,233.554596,90,90,90,90,17.8666668,15.333333,17.8666668,15.333333,1275,1330,1275,1330,18.5317593,14.9711428,18.5317593,14.9711428,1040,750,1040,750,229.333344,65,229.333344,65,1780,1670,1780,1670,65,229.333344,65,229.333344,0,0,0,0,236.522018,560.057739,236.522018,560.057739 [f=0009564] [9564] Game End Stats Values: 14,4485,4055,4485,4055,64.868103,26.0522823,64.868103,26.0522823,0,0,0,0,0,0,0,0,0,0,0,0,606.297974,233.554596,606.297974,233.554596,90,90,90,90,20,16,20,16,1275,1330,1275,1330,19.6361008,17.4115047,19.6361008,17.4115047,1040,875,1040,875,229.333344,65,229.333344,65,2080,1760,2080,1760,65,229.333344,65,229.333344,0,0,0,0,236.522018,615.92981,236.522018,615.92981 [f=0009564] [9564] Game End Stats Values: 15,4755,4055,4755,4055,75.9801025,28.242651,75.9801025,28.242651,0,0,0,0,0,0,0,0,0,0,0,0,700.078674,338.968292,700.078674,338.968292,90,180,90,180,20.7999992,16,20.7999992,16,1275,1330,1275,1330,24.1008015,17.5390263,24.1008015,17.5390263,1170,875,1170,875,373.333405,130,373.333405,130,2220,1670,2220,1670,130,373.333405,130,373.333405,0,0,0,0,353.805389,721.631409,353.805389,721.631409 [f=0009564] [9564] Game End Stats Values: 16,4920,4265,4920,4265,100.558144,30.9172058,100.558144,30.9172058,0,0,0,0,0,0,0,0,0,0,0,0,769.424133,450.17038,769.424133,450.17038,190,180,190,180,24,17.8666668,24,17.8666668,1275,1330,1275,1330,24.998539,19.0533066,24.998539,19.0533066,1235,875,1235,875,373.333405,195,373.333405,195,2220,1880,2220,1880,195,373.333405,195,373.333405,0,35.9999924,0,35.9999924,465.007477,796.445618,465.007477,796.445618 [f=0009564] [9564] Game End Stats Values: 17,5240,4550,5240,4550,111.586678,34.0037575,111.586678,34.0037575,0,0,0,0,0,0,0,0,0,0,0,0,968.948669,488.745667,968.948669,488.745667,290,270,290,270,24,23.7333336,24,23.7333336,1275,1330,1275,1330,25.013237,16.6807728,25.013237,16.6807728,1365,1000,1365,1000,373.333405,195,373.333405,195,2310,1950,2310,1950,195,373.333405,195,373.333405,0,35.9999924,0,35.9999924,503.582764,995.970154,503.582764,995.970154 [f=0009564] [9564] Game End Stats Values: 18,4725,4385,4725,4385,127.2938,44.8708534,127.2938,44.8708534,0,0,0,0,0,0,0,0,0,0,0,0,1805.98743,1553.46033,1805.98743,1553.46033,290,180,290,180,24.3999996,25.333334,24.3999996,25.333334,1275,1330,1275,1330,26.7021446,18.2704716,26.7021446,18.2704716,780,765,780,765,856.333374,975.333313,856.333374,975.333313,2380,2110,2380,2110,975.333313,856.333374,975.333313,856.333374,0,35.9999924,0,35.9999924,1689.50366,1896.17175,1689.50366,1896.17175 [f=0009564] [9564] Game End Stats Values: 19,4830,4240,4830,4240,144.163956,63.3895493,144.163956,63.3895493,0,0,0,0,0,0,0,0,0,0,0,0,2379.45972,2179.95703,2379.45972,2179.95703,180,270,180,270,26,28,26,28,1275,1330,1275,1330,26.7796764,20.0045815,26.7796764,20.0045815,845,390,845,390,1371.33337,1305.33325,1371.33337,1305.33325,2530,2250,2530,2250,1305.33325,1371.33337,1305.33325,1371.33337,0,35.9999924,0,35.9999924,2341.74268,2504.53809,2341.74268,2504.53809 [f=0009564] [9564] Game End Stats Values: 20,5050,4270,5050,4270,145.471008,108.060066,145.471008,108.060066,0,0,0,0,0,0,0,0,0,0,0,0,2719.75098,2460.85132,2719.75098,2460.85132,270,180,270,180,26,30,26,30,1275,1330,1275,1330,25.742136,21.7480373,25.742136,21.7480373,975,390,975,390,1586.33337,1500.33325,1586.33337,1500.33325,2530,2370,2530,2370,1500.33325,1586.33337,1500.33325,1586.33337,0,35.9999924,0,35.9999924,2631.86768,2854.48193,2631.86768,2854.48193 [f=0009564] [9564] Game End Stats Values: 21,5550,4495,5550,4495,152.502945,119.724792,152.502945,119.724792,0,0,0,0,0,0,0,0,0,0,0,0,2822.98022,2496.62207,2822.98022,2496.62207,360,280,360,280,26,29.7333336,26,29.7333336,1275,1330,1275,1330,26.1237984,22.1309853,26.1237984,22.1309853,1235,515,1235,515,1676.33337,1500.33325,1676.33337,1500.33325,2680,2370,2680,2370,1500.33325,1676.33337,1500.33325,1676.33337,0,35.9999924,0,35.9999924,2667.63843,2957.71118,2667.63843,2957.71118 [f=0009564] [9564] Game End Stats Values: 22,5845,4355,5845,4355,154.34198,130.102402,154.34198,130.102402,0,0,0,0,0,0,0,0,0,0,0,0,3586.41943,2846.89648,3586.41943,2846.89648,460,280,460,280,26,27.8666668,26,27.8666668,1275,1275,1275,1275,25.7776012,21.2708435,25.7776012,21.2708435,1430,390,1430,390,2191.3335,1500.33325,2191.3335,1500.33325,2680,2410,2680,2410,1565.33325,2191.3335,1565.33325,2191.3335,0,91.2890091,0,91.2890091,3066.81567,3724.82324,3066.81567,3724.82324 [f=0009564] [9564] Game End Stats Values: 23,5910,4020,5910,4020,156.820633,132.85968,156.820633,132.85968,0,0,0,0,0,0,0,0,0,0,0,0,3883.67651,2948.79028,3883.67651,2948.79028,460,280,460,280,26,28,26,28,1275,1275,1275,1275,26.2746639,59.7558212,26.2746639,59.7558212,1495,265,1495,265,2526.3335,1565.33325,2526.3335,1565.33325,2680,2200,2680,2200,1630.33325,2526.3335,1630.33325,2526.3335,0,130.889099,0,130.889099,3180.57861,4029.42432,3180.57861,4029.42432 [f=0009567] [9567] Event [3160,241.394043,2920]: 0 lost unit Solar Collector [f=0009577] [9577] Event [5614.00781,242.130692,1200.02966]: 0 finished unit Scorcher [f=0009586] [9586] Event [3448,241.485596,3384]: 0 lost unit Solar Collector [f=0009595] [9595] Event [3672,237.876434,3816]: 0 lost unit Solar Collector [f=0009606] [9606] Event [5544,241.485596,1080]: 0 lost unit Caretaker [f=0009608] [9608] Event [5472.17236,241.91478,1173.7157]: 1 lost unit Glaive [f=0009609] [9609] Event [5128,241.485596,664]: 0 lost unit Solar Collector [f=0009609] [9609] Event [3761.32837,241.485596,1106.39551]: 0 lost unit Engineer Commander [f=0009610] [9610] Event [5536.01709,239.376907,1199.63318]: 0 lost unit Scorcher [f=0009611] [9611] Event [5192,241.485596,648]: 0 lost unit Metal Extractor [f=0009663] [9663] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0009672] [9672] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0009741] [9741] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0009768] Player therxyy left the game: normal quit [f=0009768] [9768] Event [undefined]: therxyy quit [f=0009822] Spectator bloa left the game: normal quit [f=0009822] [9822] Event [undefined]: bloa quit [f=0009828] No clients connected, shutting down server [f=0009828] Server shutdown [f=0009828] [9828] all players disconnected [f=0009875] [9875] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0009944] [9944] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0010070] [10070] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0010140] [10140] Event [1880,241.494751,2968]: 1 finished unit Solar Collector [f=0010146] [10146] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0010265] [10265] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0010349] [10349] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0010474] [10474] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0010551] [10551] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0010669] [10669] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0010754] [10754] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0010864] [10864] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0010956] [10956] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0010994] [10994] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0011059] [11059] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0011159] [11159] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0011254] [11254] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0011361] [11361] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0011430] [11430] Event [2296,241.494751,3192]: 1 finished unit Solar Collector [f=0011449] [11449] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0011564] [11564] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0011658] [11658] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0011766] [11766] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0011853] [11853] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0011969] [11969] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0012048] [12048] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0012119] [12119] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0012171] [12171] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0012243] [12243] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0012374] [12374] Event [649.599976,241.467285,1928]: 1 finished unit Glaive [f=0012438] [12438] Event [902,241.485596,2072]: 1 finished unit Glaive [f=0012489] Autoquit sending quit command. [f=0012489] [QuitAction] user exited to system [f=0012489] [SpringApp::Kill][1] fromRun=1 [f=0012489] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012489] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012489] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012489] [ThreadPool::SetThreadCount][2] workers=0 [f=0012489] [SpringApp::Kill][2] [f=0012489] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012489] [Game::KillLua][3] dtor=0 luaUI=0x6950bb90 [f=0012489] Start widgetHandler:Shutdown [f=0012489] Shutdown - SaveOrderList Complete [f=0012489] Writing last game win data [f=0012489] Shutdown - SaveConfigData Complete [f=0012489] Shutdown Widget - Chili Highlight [f=0012489] Shutdown Widget - Save/Load API [f=0012489] Shutdown Widget - Draw After Chili [f=0012489] Shutdown Widget - EPIC Menu [f=0012489] Shutdown Widget - Chili Minimap [f=0012489] Shutdown Widget - Chili Widget Selector [f=0012489] Shutdown Widget - Local Team Colors [f=0012489] Shutdown Widget - Display Keys 2 [f=0012489] Shutdown Widget - Save Game Menu [f=0012489] Shutdown Widget - HealthBars [f=0012489] Shutdown Widget - Noises [f=0012489] Shutdown Widget - Unit Icons [f=0012489] Shutdown Widget - Win Counter [f=0012489] Shutdown Widget - BuildETA [f=0012489] Shutdown Widget - SpringRTS Replay Stats [f=0012489] Shutdown Widget - Modular Comm Info [f=0012489] Shutdown Widget - Music Player v2 [f=0012489] Shutdown Widget - State Reverse and Latency [f=0012489] Shutdown Widget - CameraShake [f=0012489] Shutdown Widget - Chili Economy Panel Default [f=0012489] Shutdown Widget - Chili EndGame Window [f=0012489] Shutdown Widget - Chili Nuke Warning [f=0012489] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012489] Shutdown Widget - Chili Spectator Panels [f=0012489] Shutdown Widget - Context Menu [f=0012489] Shutdown Widget - Darkening [f=0012489] Shutdown Widget - Defense Range Zero-K [f=0012489] Shutdown Widget - Grab Input [f=0012489] Input grabbing is disabled! [f=0012489] Shutdown Widget - Highlight Geos [f=0012489] Shutdown Widget - Local Widgets Config [f=0012489] Shutdown Widget - MinimapEvents [f=0012489] Shutdown Widget - MetalFeatures (new) [f=0012489] Shutdown Widget - Missile Silo Range [f=0012489] Shutdown Widget - Point Tracker [f=0012489] Shutdown Widget - Showeco and Grid Drawer [f=0012489] Shutdown Widget - Stereo3D [f=0012489] Shutdown Widget - Attack AoE [f=0012489] Shutdown Widget - Map Edge Extension [f=0012489] Shutdown Widget - Selection Send [f=0012489] Shutdown Widget - LupsManager [f=0012489] Shutdown Widget - Newton Firezone [f=0012489] Shutdown Widget - Chili Pro Console [f=0012489] Shutdown Widget - Persistent Build Height [f=0012489] Shutdown Widget - Lasso Terraform GUI [f=0012489] Shutdown Widget - Chili Framework [f=0012489] Shutdown Widget - Lups [f=0012489] Shutdown Widget - Custom Markers [f=0012489] Shutdown Widget - Chili Core Selector [f=0012489] Shutdown Widget - Mex Placement Handler [f=0012489] Shutdown Widget - Select Keys [f=0012489] Shutdown Widget - Pause Screen [f=0012489] Shutdown Widget - Layout Handler [f=0012489] Shutdown Widget - Text To Speech Control [f=0012489] End widgetHandler:Shutdown [f=0012489] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={622516,79918261} {int,ext,rec}Allocs={23929928,0,0} {chunk,block}Bytes={79918261,0} [f=0012489] [Game::KillLua][1] dtor=0 luaGaia=0x695204a0 [f=0012489] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={440731,68549087} {int,ext,rec}Allocs={23929929,0,0} {chunk,block}Bytes={68549087,0} [f=0012489] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={440731,68549087} {int,ext,rec}Allocs={23929929,0,0} {chunk,block}Bytes={68549087,0} [f=0012489] [Game::KillLua][2] dtor=0 luaRules=0x5960b510 [f=0012489] Start gadgetHandler:Shutdown [f=0012489] Shutdown - StartSetup [f=0012489] Shutdown - UnitMorph [f=0012489] Shutdown - Carrier Drones [f=0012489] Shutdown - LupsNanoSpray [f=0012489] Shutdown - Missile Silo Controller [f=0012489] Shutdown - Modular Comm Info [f=0012489] Shutdown - Terrain Texture Handler [f=0012489] Shutdown - UnitCloakShield [f=0012489] Shutdown - Starlight Handler [f=0012489] End gadgetHandler:Shutdown [f=0012489] Start gadgetHandler:Shutdown [f=0012489] Shutdown - Save/Load [f=0012489] Shutdown - Teleport Throw [f=0012489] Shutdown - UnitMorph [f=0012489] Shutdown - Modular Comm Info [f=0012489] Shutdown - Retreat Command [f=0012489] Shutdown - Shockwaves [f=0012489] Shutdown - UnitCloakShield [f=0012489] Shutdown - Lups Cloak FX [f=0012489] Shutdown - Lups [f=0012489] Shutdown - Lups Shield [f=0012489] End gadgetHandler:Shutdown [f=0012489] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23929973,0,0} {chunk,block}Bytes={0,0} [f=0012489] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23929973,0,0} {chunk,block}Bytes={0,0} [f=0012489] [Game::KillLua][4] dtor=0 [f=0012489] [Game::~CGame][1] [f=0012489] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012489] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012489] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012489] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012489] [Game::KillLua][4] dtor=1 [f=0012489] [Game::KillMisc][1] [f=0012489] [Game::KillMisc][2] [f=0012489] [Game::KillMisc][3] [f=0012489] [Game::KillRendering][1] [f=0012489] [3DOParser::Kill] allocated 137 pieces [f=0012489] [S3OParser::Kill] allocated 2718 pieces [f=0012489] [AssParser::Kill] allocated 241 pieces [f=0012489] [Game::KillInterface][1] [f=0012489] [Game::KillInterface][2] [f=0012489] [Game::KillSimulation][1] [f=0012489] [Game::KillSimulation][2] [f=0012489] [CCollisionHandler] dis-/continuous tests: 0/371785 [f=0012489] [Game::KillSimulation][3] [f=0012489] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012489] [~CPathCache(24x16)] cacheHits=25 hitPercentage=15% numHashColls=0 maxCacheSize=16 [f=0012489] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012489] [~CPathCache(48x32)] cacheHits=56 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012489] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012489] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012489] [LosHandler::Kill] raycast instance cache-{hits,misses}={11621,9875}; shared=6%; cached=48% [f=0012489] [Game::KillSimulation][4] [f=0012489] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012489] [Game::~CGame][2] [f=0012489] [Game::~CGame][3] [f=0012489] [SpringApp::Kill][3] [f=0012489] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 132148 bytes sent 174050 bytes recv'd [f=0012489] [SpringApp::Kill][4] font=0x45866aa0 [f=0012489] [SpringApp::Kill][5] [f=0012489] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7833 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp (0x458d4ea0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp" numZipFiles=7833 sumInflSize=723111kb sumReadTime=2845ms file="unittextures/bcore_abc_1.tga" indx=7006 inflSize=3210kb readTime=59ms file="unittextures/bcore_abc_2.tga" indx=7008 inflSize=1800kb readTime=28ms file="objects3d/correap.s3o" indx=5077 inflSize=61kb readTime=27ms file="unittextures/factoryveh1.png" indx=7188 inflSize=1077kb readTime=24ms file="objects3d/strikecom_1.dae" indx=5497 inflSize=999kb readTime=22ms file="objects3d/funnelweb.dae" indx=5185 inflSize=1500kb readTime=21ms file="luarules/gadgets/weapon_area_damage.lua" indx=1832 inflSize=5kb readTime=20ms file="objects3d/spiderriot.s3o" indx=5471 inflSize=134kb readTime=20ms file="luaui/widgets/gui_reclaiminfo.lua" indx=4683 inflSize=6kb readTime=18ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1833 inflSize=1kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp] 55468951 bytes cached in 2920 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x459cb200) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b5f3b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458e9090) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f55f80a29b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]