[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.mOsMgSIY4A/springsettings.1089909.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe5740a26c0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3543 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1089909/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467db760] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467db760] using game "Zero-K v1.9.4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.4.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 603ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 695ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 141ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 92ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1089909/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (210ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11889,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1089909/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a515d90,0x6abe17a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7fff6c6060c81441998955ec4596f592 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Qrow [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Qrow changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={000000006f8afe60,00000000fc920290}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Qrow" string="[Game::Load][lua{Rules,Gaia}={000000005c7a7960,00000000cf43f800}]" [f=-000001] Allies: I choose: SHORIDAYO! [f=-000001] yo [f=-000001] hi [f=-000001] new map for me [f=-000001] Allies: I choose: NewB! [f=-000001] same [f=-000001] seems like ccd clone [f=-000001] [0] Event [1065,313.545654,3602]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5144,311.939209,469]: 1 finished unit Engineer Commander [f=0000000] [0] WebFreaK, team: 0, elo:2104, userid: 493412 [f=0000000] [0] Qrow, team: 1, elo:2085, userid: 329757 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4960,312.36496,560]: 1 finished unit Rover Assembly [f=0000153] [153] Event [1088,312.193298,3440]: 0 finished unit Tank Foundry [f=0000188] [188] Event [4942.00781,312.67453,560.029663]: 1 finished unit Dart [f=0000241] [241] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000319] [319] Event [4942.00781,312.67453,560.029663]: 1 finished unit Dart [f=0000405] [405] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000431] [431] Event [5256,312.280273,584]: 1 finished unit Solar Collector [f=0000720] [720] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0000798] [798] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000980] [980] Event [1088.04297,313.59845,3412]: 0 finished unit Welder [f=0001013] [1013] Event [4942.00781,312.67453,560.029663]: 1 finished unit Mason [f=0001105] [1105] Event [888,312.142944,3896]: 0 finished unit Solar Collector [f=0001112] [1112] Event [5320,312.564087,472]: 1 finished unit Solar Collector [f=0001422] [1422] Event [5024,311.584473,704]: 1 finished unit Lotus [f=0001433] [1433] Event [808,313.021851,3848]: 0 finished unit Solar Collector [f=0001519] [1519] Event [1124.49133,312.046204,3736.00635]: 1 lost unit Dart [f=0001526] [1526] Event [406.695984,312.690094,2951.03979]: 1 lost unit Dart [f=0001798] [1798] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0001962] [1962] Event [984,312.582397,3480]: 0 finished unit Solar Collector [f=0002025] [2025] Event [1088.04297,313.59845,3412]: 0 finished unit Kodachi [f=0002208] [2208] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0002476] [2476] Event [952,312.820435,3560]: 0 finished unit Solar Collector [f=0002573] [2573] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0003055] [3055] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0003088] [3088] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0003115] [3115] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0003146] [3146] Event [880,313.48877,3792]: 0 finished unit Lotus [f=0003184] [3184] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0003466] [3466] Event [1088.04297,313.59845,3412]: 0 finished unit Kodachi [f=0003646] [3646] Event [416,312.930298,2800]: 0 finished unit Lotus [f=0003699] [3699] Event [1008,313.1073,3584]: 0 finished unit Lotus [f=0003734] [3734] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0003761] [3761] Event [3616,313.85498,1424]: 1 finished unit Lotus [f=0004025] [4025] Event [320,312.866211,2736]: 0 finished unit Lotus [f=0004103] [4103] Event [3784,312.582397,1320]: 1 finished unit Solar Collector [f=0004148] [4148] Event [856,313.442993,3672]: 0 finished unit Solar Collector [f=0004219] [4219] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0004363] [4363] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0004416] [4416] Event [1088.04297,313.59845,3412]: 0 finished unit Welder [f=0004752] [4752] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0004803] [4803] Event [176,311.428833,1872]: 0 finished unit Lotus [f=0004917] [4917] Event [2352,308.251953,448]: 1 finished unit Lotus [f=0004943] [4943] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0005182] [5182] Event [208,311.66687,1936]: 0 finished unit Lotus [f=0005341] [5341] Event [4942.00781,312.67453,560.029663]: 1 finished unit Mason [f=0005387] [5387] Event [2184,310.302734,296]: 1 finished unit Solar Collector [f=0005415] [5415] Event [2824,309.130859,1688]: 1 finished unit Metal Extractor [f=0005455] [5455] Event [5306.23633,310.551636,997.238098]: 1 lost unit Fencer [f=0005479] [5479] Event [232,312.042236,1880]: 0 finished unit Solar Collector [f=0005579] [5579] Event [5366.73926,311.842072,884.420959]: 0 lost unit Kodachi [f=0005604] [5604] Event [5179.60693,310.636658,806.61554]: 1 lost unit Fencer [f=0005655] [5655] Event [1088.04297,313.59845,3412]: 0 finished unit Blitz [f=0005849] [5849] Event [5181.59766,312.160065,501.783539]: 0 lost unit Kodachi [f=0005856] [5856] Event [72,310.83374,1928]: 0 finished unit Metal Extractor [f=0005926] [5926] Event [2536,308.609009,312]: 1 finished unit Solar Collector [f=0006184] [6184] Event [184,311.529541,1800]: 0 finished unit Solar Collector [f=0006244] [6244] Event [2224,313.470459,2800]: 0 finished unit Lotus [f=0006291] [6291] Event [2138.16968,312.927429,2867.56055]: 0 finished unit Engineer Commander [f=0006291] game_message: Morph complete: NewB lvl 1 -> NewB lvl 2 [f=0006291] [6291] Received game_message: Morph complete: NewB lvl 1 -> NewB lvl 2 [f=0006449] [6449] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0006610] [6610] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0006837] [6837] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0006888] [6888] Event [1088.04297,313.59845,3412]: 0 finished unit Blitz [f=0006995] [6995] Event [72,311.538696,952]: 0 finished unit Metal Extractor [f=0007021] [7021] Event [2464,311.383057,2208]: 1 finished unit Lotus [f=0007260] [7260] Event [2264,312.948608,2088]: 1 finished unit Metal Extractor [f=0007270] [7270] Event [5112,310.531616,712]: 1 finished unit Caretaker [f=0007271] [7271] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0007380] [7380] Event [1560,308.572388,952]: 1 finished unit Metal Extractor [f=0007433] [7433] Event [224,315.768433,912]: 0 finished unit Lotus [f=0007596] [7596] Event [1064,313.552856,3608]: 0 finished unit Solar Collector [f=0007622] [7622] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0007852] [7852] Event [288,313.699341,880]: 0 finished unit Lotus [f=0007931] [7931] Event [5216,310.284424,928]: 1 finished unit Lotus [f=0008026] [8026] Event [2312,312.957764,2744]: 0 lost unit Metal Extractor [f=0008043] [8043] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0008323] [8323] Event [2400,310.110474,2320]: 1 finished unit Lotus [f=0008413] [8413] Event [424,312.280273,760]: 0 finished unit Metal Extractor [f=0008443] [8443] Event [2096,311.218262,2704]: 0 lost unit Lotus [f=0008521] [8521] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0008526] [8526] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0008576] [8576] Event [2224,313.470459,2800]: 0 lost unit Lotus [f=0008811] [8811] Event [1088.04297,313.59845,3412]: 0 finished unit Blitz [f=0008847] [8847] Event [528,311.849976,688]: 0 finished unit Lotus [f=0008863] [8863] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0009033] [9033] Event [2088.72485,312.488098,3008.51099]: 1 lost unit Scorcher [f=0009039] [9039] Event [1552,308.554077,1024]: 1 finished unit Lotus [f=0009039] [9039] Event [1080,313.15918,3544]: 0 finished unit Caretaker [f=0009090] [9090] Event [2062.29126,312.521515,3007.28662]: 1 lost unit Scorcher [f=0009129] [9129] Event [2042.13525,312.604797,3060.85376]: 1 lost unit Scorcher [f=0009200] [9200] Event [1973.52112,312.146423,3124.32178]: 1 lost unit Scorcher [f=0009306] [9306] Event [2480,311.657715,2704]: 1 finished unit Lotus [f=0009372] [9372] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0009481] [9481] Event [6040,312.65564,1336]: 1 finished unit Metal Extractor [f=0009525] [9525] Event [512,312.637329,816]: 0 finished unit Lotus [f=0009575] [9575] Event [2149.40894,311.016632,2622.79053]: 1 lost unit Fencer [f=0009631] [9631] Event [2234.25146,313.071808,2727.08081]: 0 lost unit Blitz [f=0009642] [9642] Event [1656,308.966064,968]: 1 finished unit Solar Collector [f=0009669] [9669] Event [2215.57935,309.264923,2786.23291]: 0 lost unit Blitz [f=0009712] [9712] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0009992] [9992] Event [1216.51917,311.713837,3402.84204]: 0 finished unit Engineer Commander [f=0009992] game_message: Morph complete: NewB lvl 2 -> NewB lvl 3 [f=0009992] [9992] Received game_message: Morph complete: NewB lvl 2 -> NewB lvl 3 [f=0010023] [10023] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0010156] [10156] Event [2176,312.646484,2752]: 1 finished unit Lotus [f=0010383] [10383] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0010398] [10398] Event [1592,308.425903,824]: 1 finished unit Solar Collector [f=0010493] [10493] Event [488,312.390137,744]: 0 finished unit Solar Collector [f=0010567] [10567] Event [2312,309.022522,2744]: 1 finished unit Metal Extractor [f=0010577] [10577] Event [1088.04297,313.59845,3412]: 0 finished unit Emissary [f=0010711] [10711] Event [4942.00781,312.67453,560.029663]: 1 finished unit Mason [f=0010845] [10845] Event [2360,314.14032,2824]: 1 finished unit Solar Collector [f=0011109] [11109] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0011143] [11143] Event [2392,312.827759,2664]: 1 finished unit Solar Collector [f=0011238] [11238] Event [6088,312.67395,2216]: 1 finished unit Metal Extractor [f=0011468] [11468] Event [1328,312.271118,3296]: 0 finished unit Lotus [f=0011485] [11485] Event [4928,312.692261,704]: 1 finished unit Rover Plate [f=0011522] [11522] Event [2248,310.15625,1400]: 1 finished unit Metal Extractor [f=0011544] [11544] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0011667] [11667] Event [1827.10388,313.384125,2964.56396]: 1 lost unit Fencer [f=0011713] [11713] Event [1328,312.298584,3232]: 0 lost unit Picket [f=0011755] [11755] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0011842] [11842] Event [1424,313.012695,3328]: 0 lost unit Picket [f=0011877] [11877] Event [1866.91138,312.896515,3039.24731]: 1 lost unit Fencer [f=0011987] [11987] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0012023] [12023] Event [1328,313.186646,3024]: 0 lost unit Picket [f=0012118] [12118] Event [1520.62988,312.971802,3078.87646]: 0 lost unit Blitz [f=0012205] [12205] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0012217] [12217] Event [1378.33105,312.1203,3194.1001]: 1 lost unit Scorcher [f=0012245] [12245] Event [6088,310.861206,3272]: 1 finished unit Metal Extractor [f=0012247] [12247] Event [1259.46509,312.424011,3212.41479]: 1 lost unit Scorcher [f=0012253] [12253] Event [1088.04297,313.59845,3412]: 0 finished unit Emissary [f=0012287] [12287] Event [1226.88062,312.442352,3253.40405]: 1 lost unit Scorcher [f=0012339] [12339] Event [1155.2876,312.682007,3224.9519]: 1 lost unit Scorcher [f=0012415] [12415] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0012618] [12618] Event [1466.10059,313.608307,3030.95508]: 1 lost unit Fencer [f=0012646] [12646] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0012802] bro the lotus [f=0012864] [12864] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0012897] [12897] Event [1616,313.305664,3472]: 0 lost unit Picket [f=0012949] [12949] Event [5768,308.114624,3464]: 1 finished unit Metal Extractor [f=0013002] [13002] Event [1392,312.628174,3392]: 0 finished unit Lotus [f=0013073] [13073] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0013303] [13303] Event [2050.49243,308.88916,3175.08301]: 1 lost unit Fencer [f=0013407] [13407] Event [4910,312.770081,704]: 1 finished unit Ripper [f=0013463] [13463] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0013560] [13560] Event [2856,310.824585,3032]: 1 finished unit Metal Extractor [f=0013691] [13691] Event [2176,312.646484,2752]: 1 lost unit Lotus [f=0013879] [13879] Event [4910,312.770081,704]: 1 finished unit Ripper [f=0013902] [13902] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0014044] [14044] Event [1088.04297,313.59845,3412]: 0 finished unit Emissary [f=0014045] [14045] Event [5064,309.359741,2584]: 1 finished unit Metal Extractor [f=0014452] [14452] Event [1525.80835,313.50293,3385.4939]: 1 lost unit Scorcher [f=0014513] [14513] Event [1328,312.271118,3296]: 0 lost unit Lotus [f=0014531] [14531] Event [1375.1554,310.470398,3297.67896]: 1 lost unit Scorcher [f=0014531] [14531] Event [1352.10706,308.628174,3297.65283]: 1 lost unit Scorcher [f=0014533] [14533] Event [1343.11133,313.821411,3186.30078]: 0 lost unit Welder [f=0014534] [14534] Event [1362.61951,309.650909,3281.44214]: 1 lost unit Scorcher [f=0014608] [14608] Event [1392,313.355225,3392]: 0 lost unit Lotus [f=0014613] [14613] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0014641] [14641] Event [992,313.525391,3280]: 0 finished unit Lotus [f=0014732] [14732] Event [1699.97266,313.002563,3222.04712]: 1 lost unit Scorcher [f=0014776] [14776] Event [1709.18103,312.455933,3244.83228]: 1 lost unit Scorcher [f=0014802] [14802] Event [892.967468,314.22052,3232.86084]: 0 finished unit Engineer Commander [f=0014802] game_message: Morph complete: NewB lvl 3 -> NewB lvl 4 [f=0014802] [14802] Received game_message: Morph complete: NewB lvl 3 -> NewB lvl 4 [f=0014860] [14860] Event [1526.04102,312.997925,3013.03613]: 1 lost unit Fencer [f=0014906] [14906] Event [1104,312.756348,3200]: 0 lost unit Lotus [f=0014924] [14924] Event [1615.77905,313.442932,3192.69751]: 1 lost unit Fencer [f=0014971] [14971] Event [1096,312.738037,1608]: 1 finished unit Metal Extractor [f=0015092] [15092] Event [1088.04297,313.59845,3412]: 0 finished unit Blitz [f=0015181] [15181] Event [648,311.776733,888]: 0 finished unit Stinger [f=0015217] [15217] Event [4910,312.692261,704]: 1 finished unit Ripper [f=0015304] [15304] Event [1264,312.330017,3264]: 0 finished unit Lotus [f=0015321] [15321] Event [754.895325,310.586945,1033.51953]: 1 lost unit Mason [f=0015502] [15502] Event [1088.04297,313.59845,3412]: 0 finished unit Kodachi [f=0015516] [15516] Event [4600,308.380127,3208]: 1 finished unit Metal Extractor [f=0015546] [15546] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0015957] [15957] Event [1088.04297,313.59845,3412]: 0 finished unit Kodachi [f=0016160] [16160] Event [960,310.714722,1312]: 0 finished unit Lotus [f=0016291] [16291] Event [1336,312.637939,3448]: 0 finished unit Caretaker [f=0016313] [16313] Event [4896,310.549927,392]: 1 finished unit Fusion Reactor [f=0016323] [16323] Event [2952,308.966064,3000]: 1 finished unit Solar Collector [f=0016410] [16410] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0016438] [16438] Event [1096,312.738037,1608]: 1 lost unit Metal Extractor [f=0016490] [16490] Event [4910,312.770081,704]: 1 finished unit Ripper [f=0016565] [16565] Event [1088.04297,313.59845,3412]: 0 finished unit Welder [f=0016611] [16611] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0016650] [16650] Event [2768,311.99646,3008]: 1 finished unit Lotus [f=0016738] [16738] Event [3992,308.224487,3720]: 1 finished unit Metal Extractor [f=0016928] [16928] Event [4910,312.770081,704]: 1 finished unit Ripper [f=0016966] [16966] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0017125] [17125] Event [3336,311.474609,2472]: 1 finished unit Metal Extractor [f=0017155] [17155] Event [2345.84106,311.412018,3016.66382]: 1 lost unit Fencer [f=0017325] [17325] Event [5016,310.220337,808]: 1 finished unit Caretaker [f=0017368] [17368] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0017387] [17387] Event [2104.72437,309.384064,2813.49048]: 1 lost unit Scorcher [f=0017444] [17444] Event [4910,312.692261,704]: 1 finished unit Ripper [f=0017511] [17511] Event [1072,311.758423,1440]: 0 lost unit Lotus [f=0017643] [17643] Event [3896,312.252808,2744]: 1 finished unit Metal Extractor [f=0017657] [17657] Event [5112,310.604858,824]: 1 finished unit Caretaker [f=0017683] [17683] Event [1096,308.225403,1608]: 0 lost unit Metal Extractor [f=0017758] [17758] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0017796] [17796] Event [4910,312.692261,704]: 1 finished unit Ripper [f=0017901] [17901] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0018065] [18065] Event [4910,312.692261,704]: 1 finished unit Ripper [f=0018086] [18086] Event [2250.38257,313.312012,2898.43213]: 1 lost unit Scorcher [f=0018086] [18086] Event [2259.55688,313.390747,2875.86719]: 1 lost unit Scorcher [f=0018131] [18131] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0018173] [18173] Event [960,310.714722,1312]: 0 lost unit Lotus [f=0018328] [18328] Event [608,308.444214,1376]: 0 finished unit Radar Tower [f=0018334] [18334] Event [1504,313.614807,3376]: 0 finished unit Lotus [f=0018341] [18341] Event [4984,309.918213,888]: 1 finished unit Caretaker [f=0018367] [18367] Event [1088.04297,313.59845,3412]: 0 finished unit Blitz [f=0018381] [18381] Event [864,308.810425,1248]: 0 lost unit Lotus [f=0018398] [18398] Event [4910,312.692261,704]: 1 finished unit Ripper [f=0018421] [18421] Event [1288.6051,312.558075,3432.96802]: 0 finished unit Engineer Commander [f=0018421] game_message: Morph complete: NewB lvl 4 -> NewB lvl 5 [f=0018421] [18421] Received game_message: Morph complete: NewB lvl 4 -> NewB lvl 5 [f=0018428] [18428] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0018554] [18554] Event [2245.41919,312.599426,2937.42944]: 1 lost unit Ripper [f=0018558] [18558] Event [3880,308.370972,2072]: 1 finished unit Metal Extractor [f=0018568] [18568] Event [4910,312.692261,704]: 1 finished unit Ravager [f=0018635] [18635] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0018672] [18672] Event [1472,313.232422,3264]: 0 finished unit Lotus [f=0018683] [18683] Event [1415.61987,309.6427,1227.0957]: 1 lost unit Fencer [f=0018764] [18764] Event [4910,312.770081,704]: 1 finished unit Ripper [f=0018826] [18826] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0018961] [18961] Event [4910,312.692261,704]: 1 finished unit Ravager [f=0019018] [19018] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0019088] [19088] Event [1616,313.342285,3456]: 0 finished unit Lotus [f=0019151] [19151] Event [4910,312.770081,704]: 1 finished unit Ripper [f=0019218] [19218] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0019229] [19229] Event [2312,305.890503,2744]: 1 lost unit Metal Extractor [f=0019275] [19275] Event [1088.04297,313.59845,3412]: 0 finished unit Blitz [f=0019304] [19304] Event [1372.10181,308.785126,1144.31494]: 0 lost unit Kodachi [f=0019343] [19343] Event [1552,308.554077,1024]: 1 lost unit Lotus [f=0019351] [19351] Event [4910,312.770081,704]: 1 finished unit Ravager [f=0019411] [19411] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0019541] [19541] Event [4910,312.770081,704]: 1 finished unit Ripper [f=0019600] [19600] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0019735] [19735] Event [4910,312.692261,704]: 1 finished unit Ravager [f=0019801] [19801] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0019928] [19928] Event [1834.25427,312.899048,3249.04346]: 1 lost unit Scorcher [f=0019930] [19930] Event [4910,312.692261,704]: 1 finished unit Ripper [f=0019939] [19939] Event [1761.29932,313.07019,2950.69116]: 1 lost unit Scorcher [f=0019970] [19970] Event [1765.49536,312.260345,3139.89453]: 1 lost unit Scorcher [f=0019990] [19990] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0020014] [20014] Event [1610.19751,313.008026,3095.81641]: 1 lost unit Scorcher [f=0020022] [20022] Event [1581.14819,313.350494,3109.26001]: 1 lost unit Scorcher [f=0020052] [20052] Event [1821.04285,313.16394,3274.68628]: 1 lost unit Scorcher [f=0020085] [20085] Event [1648.03992,312.97348,3091.54468]: 1 lost unit Scorcher [f=0020095] [20095] Event [1620.63416,312.674347,3026.33179]: 1 lost unit Ripper [f=0020102] [20102] Event [1784.82031,307.819183,3445.52051]: 0 lost unit Blitz [f=0020122] [20122] Event [2020.82068,313.671875,3473.32739]: 1 lost unit Fencer [f=0020128] [20128] Event [4910,312.770081,704]: 1 finished unit Ravager [f=0020129] [20129] Event [1801.90186,311.754089,3392.3335]: 0 lost unit Blitz [f=0020187] [20187] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0020216] [20216] Event [1822.00024,312.104919,3343.9104]: 0 lost unit Kodachi [f=0020258] [20258] Event [1520,313.534546,3280]: 0 finished unit Faraday [f=0020268] [20268] Event [1532.67432,309.390778,3013.17139]: 1 lost unit Scorcher [f=0020320] [20320] Event [4910,312.692261,704]: 1 finished unit Ripper [f=0020377] [20377] Event [745.873291,308.526031,1377.91016]: 0 lost unit Welder [f=0020388] [20388] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0020417] [20417] Event [741.135254,308.819,1481.78735]: 1 lost unit Scorcher [f=0020448] [20448] Event [1560,308.572388,952]: 1 lost unit Metal Extractor [f=0020460] [20460] Event [1865.68774,309.756744,3329.29443]: 1 lost unit Ripper [f=0020516] [20516] Event [1616,313.342285,3456]: 0 lost unit Lotus [f=0020520] [20520] Event [4910,312.692261,704]: 1 finished unit Ravager [f=0020529] [20529] Event [1880.14343,314.431396,3404.77637]: 1 lost unit Ripper [f=0020535] [20535] Event [1600.38452,314.12149,2864.66821]: 0 lost unit Blitz [f=0020539] [20539] Event [1864.11414,310.726349,3362.97217]: 1 lost unit Ripper [f=0020580] [20580] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0020632] [20632] Event [1794.25647,313.35437,3254.896]: 1 lost unit Ripper [f=0020644] [20644] Event [1200,312.088013,3440]: 0 finished unit Tank Plate [f=0020705] [20705] Event [1647.17944,314.019714,3039.97998]: 1 lost unit Ravager [f=0020710] [20710] Event [4910,312.770081,704]: 1 finished unit Ripper [f=0020710] [20710] Event [1088.04297,313.59845,3412]: 0 finished unit Blitz [f=0020725] [20725] Event [1775.78552,312.044952,3491.39673]: 1 lost unit Ripper [f=0020772] [20772] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0020773] [20773] Event [1520,313.578796,3280]: 0 lost unit Faraday [f=0020822] [20822] Event [3624,308.261108,3928]: 1 finished unit Metal Extractor [f=0020824] [20824] Event [1590.37451,313.835297,3053.91357]: 1 lost unit Ripper [f=0020909] [20909] Event [4910,312.692261,704]: 1 finished unit Ravager [f=0020917] [20917] Event [1578.51636,313.154388,3387.62061]: 1 lost unit Ripper [f=0020943] [20943] Event [1491.50159,310.725372,3350.54395]: 1 lost unit Scorcher [f=0020954] [20954] Event [1472,313.232422,3264]: 0 lost unit Lotus [f=0020975] [20975] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0020982] [20982] Event [1504,314.182434,3376]: 0 lost unit Lotus [f=0021044] [21044] Event [1433.23438,311.685211,3395.09912]: 0 lost unit Engineer Commander [f=0021103] [21103] Event [4910,312.692261,704]: 1 finished unit Ripper [f=0021131] [21131] Event [1519.08984,306.509827,3554.05176]: 0 lost unit Emissary [f=0021135] [21135] Event [1569.01648,303.120972,3423.46753]: 1 lost unit Ripper [f=0021165] [21165] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0021231] [21231] Event [1256.35095,315.312958,3146.97437]: 0 lost unit Emissary [f=0021233] [21233] Event [1345.27856,295.351715,3324.01563]: 0 lost unit Welder [f=0021300] [21300] Event [4910,312.692261,704]: 1 finished unit Ravager [f=0021324] gg [f=0021357] [21357] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0021376] [21376] Event [1264,312.330017,3264]: 0 lost unit Lotus [f=0021400] gg [f=0021426] [21426] Event [1258.78528,314.394348,2689.07495]: 1 lost unit Scorcher [f=0021486] [21486] Event [1200,311.910278,3440]: 0 lost unit Tank Plate [f=0021490] [21490] Event [4910,312.692261,704]: 1 finished unit Ripper [f=0021501] [21501] Event [undefined]: WebFreaK resigned [f=0021501] game_message: WebFreaK has been destroyed! [f=0021501] game_message: Qrow wins! [f=0021501] Submitting stats [f=0021501] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021501] Part| Total Time|Time of the last 0.5s [f=0021501] Draw 20135.31ms 27.20% [f=0021501] Lua::Callins::Synced 11214.95ms 13.90% [f=0021501] Lua::Callins::Unsynced 28336.92ms 35.20% [f=0021501] Lua::CollectGarbage::Synced 517.61ms 0.30% [f=0021501] Lua::CollectGarbage::Unsynced 1259.19ms 4.30% [f=0021501] Misc::Profiler::AddTime 98.01ms 0.10% [f=0021501] Sim 51872.64ms 50.50% [f=0021501] [21501] Received game_message: WebFreaK has been destroyed! [f=0021501] [21501] Received game_message: Qrow wins! [f=0021502] [21502] Game End Stats Header: 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[21502] Game End Stats Values: 49,12645,4635,12645,4635,754.214966,468.203735,754.214966,468.203735,0,0,0,0,0,0,0,0,4573.89893,729.526184,4573.89893,729.526184,11511.7246,9789.25977,11511.7246,9789.25977,720,1440,720,1440,63,20,63,20,1275,55,1275,55,53.5810509,17.6027699,53.5810509,17.6027699,5160,1000,5160,1000,9285.88281,7975,9285.88281,7975,5490,2140,5490,2140,8480,9740.88281,8480,9740.88281,351.063904,704.89801,351.063904,704.89801,10292.7383,12586.377,10292.7383,12586.377 [f=0021520] [21520] Event [1088.04297,312.644165,3412]: 0 finished unit Ogre [f=0021530] [21530] Event [1088,311.324158,3440]: 0 lost unit Tank Foundry [f=0021548] [21548] Event [1245.99207,309.514618,3264.76147]: 1 lost unit Ravager [f=0021550] [21550] Event [1263.07422,313.071747,2704.3584]: 0 lost unit Blitz [f=0021561] [21561] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0021674] Spectator WebFreaK left the game: normal quit [f=0021674] [21674] Event [undefined]: WebFreaK quit [f=0021680] Player Qrow left the game: normal quit [f=0021680] [21680] Event [undefined]: Qrow quit [f=0021686] No clients connected, shutting down server [f=0021686] Server shutdown [f=0021686] [21686] all players disconnected [f=0021701] [21701] Event [4910,312.692261,704]: 1 finished unit Ravager [f=0021764] [21764] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0021904] [21904] Event [4910,312.770081,704]: 1 finished unit Ripper [f=0021964] [21964] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0022108] [22108] Event [4910,312.692261,704]: 1 finished unit Ravager [f=0022179] [22179] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0022320] [22320] Event [4910,312.692261,704]: 1 finished unit Ripper [f=0022381] [22381] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0022526] [22526] Event [4910,312.692261,704]: 1 finished unit Ravager [f=0022586] [22586] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0022727] [22727] Event [4910,312.692261,704]: 1 finished unit Ripper [f=0022794] [22794] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0022939] [22939] Event [4910,312.692261,704]: 1 finished unit Ravager [f=0022999] [22999] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0023138] [23138] Event [4910,312.770081,704]: 1 finished unit Ripper [f=0023204] [23204] Event [4942.00781,312.67453,560.029663]: 1 finished unit Scorcher [f=0023346] [23346] Event [4910,312.692261,704]: 1 finished unit Ravager [f=0023418] [23418] Event [4942.00781,312.67453,560.029663]: 1 finished unit Fencer [f=0023424] Autoquit sending quit command. [f=0023424] [QuitAction] user exited to system [f=0023424] [SpringApp::Kill][1] fromRun=1 [f=0023424] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0023424] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023424] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0023424] [ThreadPool::SetThreadCount][2] workers=0 [f=0023424] [SpringApp::Kill][2] [f=0023424] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0023424] [Game::KillLua][3] dtor=0 luaUI=0x6a950c70 [f=0023424] Start widgetHandler:Shutdown [f=0023424] Shutdown - SaveOrderList Complete [f=0023424] Writing last game win data [f=0023424] Shutdown - SaveConfigData Complete [f=0023424] Shutdown Widget - Save/Load API [f=0023424] Shutdown Widget - Chili Highlight [f=0023424] Shutdown Widget - Draw After Chili [f=0023424] Shutdown Widget - EPIC Menu [f=0023424] Shutdown Widget - Chili Widget Selector [f=0023424] Shutdown Widget - Chili Minimap [f=0023424] Shutdown Widget - Local Team Colors [f=0023424] Shutdown Widget - Display Keys 2 [f=0023424] Shutdown Widget - Save Game Menu [f=0023424] Shutdown Widget - Unit Icons [f=0023424] Shutdown Widget - Noises [f=0023424] Shutdown Widget - HealthBars [f=0023424] Shutdown Widget - Win Counter [f=0023424] Shutdown Widget - SpringRTS Replay Stats [f=0023424] Shutdown Widget - BuildETA [f=0023424] Shutdown Widget - Modular Comm Info [f=0023424] Shutdown Widget - Stereo3D [f=0023424] Shutdown Widget - Showeco and Grid Drawer [f=0023424] Shutdown Widget - Point Tracker [f=0023424] Shutdown Widget - Missile Silo Range [f=0023424] Shutdown Widget - MetalFeatures (new) [f=0023424] Shutdown Widget - MinimapEvents [f=0023424] Shutdown Widget - Local Widgets Config [f=0023424] Shutdown Widget - Highlight Geos [f=0023424] Shutdown Widget - Grab Input [f=0023424] Input grabbing is disabled! [f=0023424] Shutdown Widget - Defense Range Zero-K [f=0023424] Shutdown Widget - Darkening [f=0023424] Shutdown Widget - Context Menu [f=0023424] Shutdown Widget - Chili Spectator Panels [f=0023424] Shutdown Widget - Chili Selections & CursorTip v2 [f=0023424] Shutdown Widget - Chili Nuke Warning [f=0023424] Shutdown Widget - Chili EndGame Window [f=0023424] Shutdown Widget - Chili Economy Panel Default [f=0023424] Shutdown Widget - CameraShake [f=0023424] Shutdown Widget - State Reverse and Latency [f=0023424] Shutdown Widget - Music Player v2 [f=0023424] Shutdown Widget - Attack AoE [f=0023424] Shutdown Widget - UnitShapes [f=0023424] Shutdown Widget - Map Edge Extension [f=0023424] Shutdown Widget - Selection Send [f=0023424] Shutdown Widget - LupsManager [f=0023424] Shutdown Widget - Newton Firezone [f=0023424] Shutdown Widget - Chili Pro Console [f=0023424] Shutdown Widget - Persistent Build Height [f=0023424] Shutdown Widget - Lasso Terraform GUI [f=0023424] Shutdown Widget - Lups [f=0023424] Shutdown Widget - Chili Framework [f=0023424] Shutdown Widget - Mex Placement Handler [f=0023424] Shutdown Widget - Chili Core Selector [f=0023424] Shutdown Widget - Custom Markers [f=0023424] Shutdown Widget - Select Keys [f=0023424] Shutdown Widget - Pause Screen [f=0023424] Shutdown Widget - Text To Speech Control [f=0023424] Shutdown Widget - Layout Handler [f=0023424] End widgetHandler:Shutdown [f=0023424] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={531317,67920582} {int,ext,rec}Allocs={31662448,0,0} {chunk,block}Bytes={67920582,0} [f=0023424] [Game::KillLua][1] dtor=0 luaGaia=0x6abe17a0 [f=0023424] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464034,62414615} {int,ext,rec}Allocs={31662450,0,0} {chunk,block}Bytes={62414615,0} [f=0023424] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464034,62414615} {int,ext,rec}Allocs={31662450,0,0} {chunk,block}Bytes={62414615,0} [f=0023424] [Game::KillLua][2] dtor=0 luaRules=0x5a515d90 [f=0023424] Start gadgetHandler:Shutdown [f=0023424] Shutdown - StartSetup [f=0023424] Shutdown - UnitMorph [f=0023424] Shutdown - Carrier Drones [f=0023424] Shutdown - LupsNanoSpray [f=0023424] Shutdown - Missile Silo Controller [f=0023424] Shutdown - Modular Comm Info [f=0023424] Shutdown - Terrain Texture Handler [f=0023424] Shutdown - UnitCloakShield [f=0023424] Shutdown - Starlight Handler [f=0023424] End gadgetHandler:Shutdown [f=0023424] Start gadgetHandler:Shutdown [f=0023424] Shutdown - Save/Load [f=0023424] Shutdown - Teleport Throw [f=0023424] Shutdown - UnitMorph [f=0023424] Shutdown - Modular Comm Info [f=0023424] Shutdown - Retreat Command [f=0023424] Shutdown - Shockwaves [f=0023424] Shutdown - UnitCloakShield [f=0023424] Shutdown - Lups Cloak FX [f=0023424] Shutdown - Lups [f=0023424] Shutdown - Lups Shield [f=0023424] End gadgetHandler:Shutdown [f=0023424] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31662482,0,0} {chunk,block}Bytes={0,0} [f=0023424] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={31662482,0,0} {chunk,block}Bytes={0,0} [f=0023424] [Game::KillLua][4] dtor=0 [f=0023424] [Game::~CGame][1] [f=0023424] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0023424] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0023424] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0023424] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0023424] [Game::KillLua][4] dtor=1 [f=0023424] [Game::KillMisc][1] [f=0023424] [Game::KillMisc][2] [f=0023424] [Game::KillMisc][3] [f=0023424] [Game::KillRendering][1] [f=0023424] [3DOParser::Kill] allocated 155 pieces [f=0023424] [S3OParser::Kill] allocated 2760 pieces [f=0023424] [AssParser::Kill] allocated 243 pieces [f=0023424] [Game::KillInterface][1] [f=0023424] [Game::KillInterface][2] [f=0023424] [Game::KillSimulation][1] [f=0023424] [Game::KillSimulation][2] [f=0023424] [CCollisionHandler] dis-/continuous tests: 0/243622 [f=0023424] [Game::KillSimulation][3] [f=0023424] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023424] [~CPathCache(24x16)] cacheHits=128 hitPercentage=26% numHashColls=0 maxCacheSize=31 [f=0023424] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0023424] [~CPathCache(48x32)] cacheHits=61 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0023424] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023424] [~CRectangleOverlapHandler] 0% overlap reduction [f=0023424] [LosHandler::Kill] raycast instance cache-{hits,misses}={8677,13939}; shared=1%; cached=37% [f=0023424] [Game::KillSimulation][4] [f=0023424] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0023424] [Game::~CGame][2] [f=0023424] [Game::~CGame][3] [f=0023424] [SpringApp::Kill][3] [f=0023424] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 248815 bytes sent 235574 bytes recv'd [f=0023424] [SpringApp::Kill][4] font=0x4675faa0 [f=0023424] [SpringApp::Kill][5] [f=0023424] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7833 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp (0x455047c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp" numZipFiles=7833 sumInflSize=723111kb sumReadTime=3094ms file="objects3d/funnelweb.dae" indx=5185 inflSize=1500kb readTime=61ms file="unittextures/factorytank_1.png" indx=7181 inflSize=4103kb readTime=56ms file="unittextures/bcore_abc_1.tga" indx=7006 inflSize=3210kb readTime=55ms file="objects3d/amphbomb.s3o" indx=4859 inflSize=40kb readTime=36ms file="unittextures/factorytank_2.png" indx=7183 inflSize=4103kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=7008 inflSize=1800kb readTime=28ms file="objects3d/corgator_512.s3o" indx=5062 inflSize=79kb readTime=27ms file="unittextures/factorytank_1_flip.png" indx=7182 inflSize=1214kb readTime=25ms file="objects3d/amphassault.s3o" indx=4857 inflSize=151kb readTime=25ms file="objects3d/corseal.s3o" indx=5079 inflSize=105kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/25eee7f4d64f07adf0fbfc3596afda7f.sdp] 67379412 bytes cached in 2942 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x468b6180) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468d6640) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467d55f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe5740a29b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]