[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.pTj43f56Nt/springsettings.1088952.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f268009e900 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3894 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1088952/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d82e00] using map "Red Comet v1.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet v1.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d82e00] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 547ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 621ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 694ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] WebFreaK was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1088952/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1e673d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1e673d8 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe-d1e673d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1fe750e5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d1e673e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d1e673e8 file="cache/104dev-maintenance/paths/Red Comet v1.3.pe2-d1e673e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (172ms, checksum f2af1b55)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11846,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1088952/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22da4caba06864157a3a0de3e01fa064a78ef6885a1a4e2ad57ccceb2156a28754a6772a8dbee9eee4fc777ed7f637ce4f6fd65704490e365a50a49631a9ad95]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cfd4ceaa295be1ac04cfb00cfebdd53bd621ae4686576031f675131619ec10b97328cf9f7432961a518d75d5808c8cd58fb730148f07a213c9b3acd04605db75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52220ae0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2c476b60a987dd24840e26d94596f592 [f=-000001] Connection attempt from [XHC]DavetheBrave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [XHC]DavetheBrave changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22da4caba06864157a3a0de3e01fa064a78ef6885a1a4e2ad57ccceb2156a28754a6772a8dbee9eee4fc777ed7f637ce4f6fd65704490e365a50a49631a9ad95]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cfd4ceaa295be1ac04cfb00cfebdd53bd621ae4686576031f675131619ec10b97328cf9f7432961a518d75d5808c8cd58fb730148f07a213c9b3acd04605db75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000b2a12200,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=22da4caba06864157a3a0de3e01fa064a78ef6885a1a4e2ad57ccceb2156a28754a6772a8dbee9eee4fc777ed7f637ce4f6fd65704490e365a50a49631a9ad95]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cfd4ceaa295be1ac04cfb00cfebdd53bd621ae4686576031f675131619ec10b97328cf9f7432961a518d75d5808c8cd58fb730148f07a213c9b3acd04605db75]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[Game::Load][lua{Rules,Gaia}={00000000aceb0de0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] <[XHC]DavetheBrave> Allies: I choose: DAVETHECRAZED! [f=-000001] [0] Event [5420,199.582031,706]: 0 finished unit Engineer Commander [f=-000001] [0] Event [639,199.562622,1967]: 1 finished unit Guardian Commander [f=0000000] [0] Masper, team: 0, elo:2810, userid: 518109 [f=0000000] [0] [XHC]DavetheBrave, team: 1, elo:2760, userid: 81459 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5344,199.562531,832]: 0 finished unit Rover Assembly [f=0000017] [17] Event [696,199.562531,1864]: 1 finished unit Shieldbot Factory [f=0000294] [294] Event [708,199.562531,1864]: 1 finished unit Dirtbag [f=0000299] [299] Event [5192,199.562531,632]: 0 finished unit Metal Extractor [f=0000360] [360] Event [520,199.562531,1832]: 1 finished unit Metal Extractor [f=0000425] [425] Event [5326.00781,200.207626,832.029663]: 0 finished unit Mason [f=0000532] [532] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0000555] [555] Event [5544,199.562531,904]: 0 finished unit Metal Extractor [f=0000689] [689] Event [657.07312,276.562531,2010.79541]: 1 finished unit Firefly [f=0000750] [750] Event [728,199.562531,2104]: 1 finished unit Metal Extractor [f=0000773] [773] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0000820] [820] Event [5528,199.562531,1000]: 0 finished unit Solar Collector [f=0000869] [869] Event [680,199.562531,2056]: 1 finished unit Wind/Tidal Generator [f=0001133] [1133] Event [5608,199.562531,904]: 0 finished unit Solar Collector [f=0001266] [1266] Event [744,199.562531,2040]: 1 finished unit Solar Collector [f=0001362] [1362] Event [708,199.562531,1864]: 1 finished unit Convict [f=0001412] [1412] Event [5608,199.562531,1000]: 0 finished unit Solar Collector [f=0001620] [1620] Event [5360,199.562531,656]: 0 finished unit Lotus [f=0001690] [1690] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0001693] [1693] Event [664,199.562531,2120]: 1 finished unit Solar Collector [f=0001815] [1815] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0001917] [1917] Event [600,199.562531,1864]: 1 finished unit Wind/Tidal Generator [f=0002023] [2023] Event [5880,199.562531,1192]: 0 finished unit Metal Extractor [f=0002247] [2247] Event [5864,199.562531,1304]: 0 finished unit Solar Collector [f=0002311] [2311] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0002471] [2471] Event [5960,199.562531,1288]: 0 finished unit Solar Collector [f=0002607] [2607] Event [560,199.562531,1984]: 1 finished unit Lotus [f=0002703] [2703] Event [5696,199.562531,1280]: 0 finished unit Lotus [f=0002759] [2759] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0002869] [2869] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0002953] [2953] Event [184,199.562531,1096]: 1 finished unit Metal Extractor [f=0003186] [3186] Event [708,199.562531,1864]: 1 finished unit Convict [f=0003323] [3323] Event [5368,199.562531,1096]: 0 finished unit Solar Collector [f=0003346] [3346] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0003730] [3730] Event [2424,199.562531,312]: 0 finished unit Metal Extractor [f=0003740] [3740] Event [5326.00781,200.207626,832.029663]: 0 finished unit Mason [f=0003824] [3824] Event [1832,199.562531,2152]: 1 finished unit Metal Extractor [f=0003918] [3918] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0003949] [3949] Event [216,199.562531,184]: 1 finished unit Metal Extractor [f=0004110] [4110] Event [1912,199.562531,2136]: 1 finished unit Solar Collector [f=0004156] [4156] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0004185] [4185] Event [4376,199.562531,1192]: 0 finished unit Metal Extractor [f=0004394] [4394] Event [1840,199.562531,2096]: 1 finished unit Lotus [f=0004395] [4395] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0004525] [4525] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0004560] [4560] Event [1832,199.562531,104]: 0 finished unit Metal Extractor [f=0004635] [4635] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0004643] [4643] Event [4912,201.570282,896]: 0 finished unit Lotus [f=0004686] [4686] Event [4360,199.562531,1288]: 0 finished unit Solar Collector [f=0004767] [4767] Event [2212.15625,199.562531,1932.89099]: 0 lost unit Scorcher [f=0004788] [4788] Event [872,199.562531,216]: 1 finished unit Metal Extractor [f=0004875] [4875] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0004920] [4920] Event [4416,199.562531,1072]: 0 finished unit Lotus [f=0004935] [4935] Event [5125.89746,199.562531,415.039612]: 1 lost unit Bandit [f=0004950] [4950] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0004979] [4979] Event [708,199.562531,1864]: 1 finished unit Dirtbag [f=0005205] [5205] Event [2576.81763,199.562531,2865.98315]: 0 lost unit Scorcher [f=0005268] [5268] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0005353] [5353] Event [708,199.562531,1864]: 1 finished unit Convict [f=0005418] [5418] Event [992,199.562531,144]: 1 finished unit Lotus [f=0005579] [5579] Event [2808,199.562531,2664]: 1 finished unit Metal Extractor [f=0005586] [5586] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0005685] [5685] Event [3784,199.562531,952]: 0 finished unit Metal Extractor [f=0005707] [5707] Event [1784,199.562531,2904]: 1 finished unit Metal Extractor [f=0005790] [5790] Event [496,191.142426,272]: 0 finished unit Lotus [f=0005864] [5864] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0005921] [5921] Event [784,199.562531,304]: 1 lost unit Lotus [f=0006082] [6082] Event [3736,199.562531,744]: 0 finished unit Metal Extractor [f=0006131] [6131] Event [708,199.562531,1864]: 1 finished unit Racketeer [f=0006317] [6317] Event [3208,199.562531,2904]: 1 finished unit Metal Extractor [f=0006318] [6318] Event [3752,199.562531,856]: 0 finished unit Solar Collector [f=0006344] [6344] Event [216,199.562531,184]: 1 lost unit Metal Extractor [f=0006465] [6465] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0006527] [6527] Event [2623.07471,199.562531,2030.7605]: 1 lost unit Dirtbag [f=0006562] [6562] Event [2750.63135,281.981873,2097.93164]: 1 lost unit Firefly [f=0006599] [6599] Event [480,199.562531,480]: 0 finished unit Lotus [f=0006602] [6602] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0006626] [6626] Event [872,199.562531,216]: 1 lost unit Metal Extractor [f=0006660] [6660] Event [3504,199.562531,992]: 0 finished unit Lotus [f=0006731] [6731] Event [724.783875,199.562531,256.042297]: 1 lost unit Bandit [f=0006813] [6813] Event [521.082825,194.469757,242.405792]: 1 lost unit Bandit [f=0006851] [6851] Event [1840,199.562531,2096]: 1 lost unit Lotus [f=0006869] [6869] Event [3151.6626,276.562531,2740.3125]: 1 finished unit Firefly [f=0006940] [6940] Event [1832,199.562531,2152]: 1 lost unit Metal Extractor [f=0006992] [6992] Event [663.318787,197.665253,728.69928]: 1 lost unit Bandit [f=0007001] [7001] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0007023] [7023] Event [3168,199.562531,2688]: 1 finished unit Lotus [f=0007026] [7026] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0007056] [7056] Event [610.724976,199.562531,661.167908]: 1 lost unit Bandit [f=0007127] [7127] Event [1784,199.562531,2904]: 1 lost unit Metal Extractor [f=0007165] [7165] Event [1808,199.562531,3056]: 1 lost unit Lotus [f=0007213] [7213] Event [944,199.562531,480]: 1 finished unit Picket [f=0007220] [7220] Event [739.178833,195.242706,803.828979]: 1 lost unit Bandit [f=0007249] [7249] Event [5416,199.562531,1992]: 0 finished unit Metal Extractor [f=0007327] [7327] Event [1392.39661,199.562531,3286.19214]: 1 lost unit Convict [f=0007393] [7393] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0007403] [7403] Event [6023.50342,199.562531,1288.69128]: 1 lost unit Dirtbag [f=0007441] [7441] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0007575] [7575] Event [3352,199.562531,1432]: 0 finished unit Metal Extractor [f=0007649] [7649] Event [288,199.562531,656]: 0 finished unit Lotus [f=0007676] [7676] Event [240,199.562531,1056]: 1 lost unit Lotus [f=0007711] [7711] Event [496,191.142426,272]: 0 lost unit Lotus [f=0007745] [7745] Event [1695.66174,199.562531,2328.47534]: 0 lost unit Scorcher [f=0007822] [7822] Event [1805.15625,199.429535,2195.94019]: 1 lost unit Bandit [f=0007832] [7832] Event [3190.12256,199.562531,2590.99072]: 1 finished unit Guardian Commander [f=0007863] [7863] Event [3256,199.562531,2488]: 1 finished unit Metal Extractor [f=0007881] [7881] Event [1599.05273,199.562531,1990.63367]: 1 lost unit Bandit [f=0007915] [7915] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0007933] [7933] Event [184,199.562531,1096]: 1 lost unit Metal Extractor [f=0007940] [7940] Event [5640,199.562531,2280]: 0 finished unit Metal Extractor [f=0008003] [8003] Event [1102.89966,199.562531,1963.9342]: 0 lost unit Scorcher [f=0008013] [8013] Event [1237.90442,199.562531,1799.86169]: 1 lost unit Bandit [f=0008028] [8028] Event [1193.01904,199.562531,1982.12439]: 0 lost unit Scorcher [f=0008070] [8070] Event [2936,199.562531,1208]: 0 finished unit Metal Extractor [f=0008106] [8106] Event [5326.00781,200.207626,832.029663]: 0 finished unit Mason [f=0008224] [8224] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0008295] [8295] Event [632,199.562531,1992]: 1 finished unit Caretaker [f=0008296] [8296] Event [3024.38989,199.562531,1424.54907]: 0 finished unit Engineer Commander [f=0008296] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008296] [8296] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008381] [8381] Event [708,199.562531,1864]: 1 finished unit Dirtbag [f=0008464] [8464] Event [976,199.562531,560]: 1 finished unit Picket [f=0008474] [8474] Event [2904,199.562531,1608]: 0 finished unit Metal Extractor [f=0008490] [8490] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0008541] [8541] Event [480,199.562531,480]: 0 lost unit Lotus [f=0008563] [8563] Event [2868.13818,284.994232,1665.24951]: 1 lost unit Firefly [f=0008624] [8624] Event [216,199.054871,184]: 0 finished unit Metal Extractor [f=0008638] [8638] Event [2952,199.562531,1528]: 0 finished unit Solar Collector [f=0008650] [8650] Event [3296,199.562531,2400]: 1 finished unit Lotus [f=0008761] [8761] Event [591.86554,199.562531,2162.73999]: 0 lost unit Scorcher [f=0008802] [8802] Event [2952,199.562531,1304]: 0 finished unit Solar Collector [f=0008879] [8879] Event [3381.35742,276.562531,2370.6543]: 1 finished unit Firefly [f=0008891] [8891] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0008893] [8893] Event [708,199.562531,1864]: 1 finished unit Convict [f=0008979] [8979] Event [595.244263,199.562531,1960.18677]: 0 lost unit Scorcher [f=0008982] [8982] Event [3256,199.562531,1448]: 0 finished unit Solar Collector [f=0009053] [9053] Event [2997.5564,289.71991,1579.60754]: 1 lost unit Firefly [f=0009075] [9075] Event [232,199.638214,280]: 0 finished unit Solar Collector [f=0009147] [9147] Event [3112,199.562531,1464]: 0 finished unit Solar Collector [f=0009253] [9253] Event [520,199.562531,2104]: 1 finished unit Solar Collector [f=0009312] [9312] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0009325] [9325] Event [5400,199.562531,984]: 0 finished unit Caretaker [f=0009353] [9353] Event [3184,199.562531,1600]: 0 finished unit Lotus [f=0009359] [9359] Event [3779.65991,276.562531,2112.08936]: 1 finished unit Firefly [f=0009522] [9522] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0009571] [9571] Event [3227.146,285.966644,1606.13013]: 1 lost unit Firefly [f=0009681] [9681] Event [2944,199.562531,1712]: 0 finished unit Lotus [f=0009757] [9757] Event [3904,199.562531,2096]: 1 finished unit Lotus [f=0009813] [9813] Event [5248,199.562531,2112]: 0 finished unit Lotus [f=0009823] [9823] Event [944,199.562531,640]: 1 finished unit Picket [f=0009876] [9876] Event [3072,199.562531,1728]: 0 finished unit Lotus [f=0009899] [9899] Event [3779.65991,276.562531,2112.08936]: 1 finished unit Firefly [f=0009919] [9919] Event [2891.56519,199.562531,1887.61743]: 1 lost unit Bandit [f=0009969] [9969] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0009988] [9988] Event [2768.17212,199.562531,1803.62769]: 1 lost unit Bandit [f=0010016] [10016] Event [2763.06226,199.562531,1731.52454]: 1 lost unit Bandit [f=0010019] [10019] Event [304,199.562531,1280]: 0 finished unit Lotus [f=0010037] [10037] Event [4222.37695,287.49884,1891.14368]: 1 lost unit Firefly [f=0010059] [10059] Event [2944,199.562531,1712]: 0 lost unit Lotus [f=0010095] [10095] Event [3909.1355,199.562531,1978.06653]: 0 lost unit Scorcher [f=0010112] [10112] Event [708,199.562531,1864]: 1 finished unit Racketeer [f=0010112] [10112] Event [3904,199.562531,2096]: 1 lost unit Lotus [f=0010116] [10116] Event [440,199.562531,1992]: 1 finished unit Solar Collector [f=0010150] [10150] Event [3770.29272,276.562531,2221.17456]: 1 lost unit Firefly [f=0010213] [10213] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0010254] [10254] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0010398] [10398] Event [376,199.562531,1880]: 1 finished unit Solar Collector [f=0010445] [10445] Event [2736,199.562531,2048]: 0 finished unit Lotus [f=0010479] [10479] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0010482] [10482] Event [2668.72363,199.562531,2185.52197]: 1 lost unit Bandit [f=0010511] [10511] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0010556] [10556] Event [2644.21851,199.562531,2225.62769]: 1 lost unit Bandit [f=0010634] [10634] Event [2565.64136,199.562531,2108.58203]: 1 lost unit Dirtbag [f=0010711] [10711] Event [2622.36255,199.562531,2113.63843]: 0 finished unit Engineer Commander [f=0010711] [10711] Event [2622.36255,199.562531,2113.63843]: 0 lost unit Engineer Commander [f=0010711] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0010711] [10711] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0010712] [10712] Event [3425.98804,199.562531,2992.00195]: 0 lost unit Scorcher [f=0010739] [10739] Event [3940.22583,276.786377,2191.02124]: 1 finished unit Firefly [f=0010742] [10742] Event [296,199.562531,1768]: 1 finished unit Solar Collector [f=0010745] [10745] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0010746] [10746] Event [4048,199.573364,2112]: 1 finished unit Lotus [f=0010753] [10753] Event [3315.01025,199.562531,2960.00269]: 0 lost unit Scorcher [f=0010787] [10787] Event [3208,199.562531,2904]: 1 lost unit Metal Extractor [f=0010788] [10788] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0010869] [10869] Event [3168,199.562531,2688]: 1 lost unit Lotus [f=0010936] [10936] Event [2808,199.562531,2664]: 1 lost unit Metal Extractor [f=0010938] [10938] Event [5528,199.562531,1992]: 0 finished unit Solar Collector [f=0010947] [10947] Event [2861.40942,199.503815,2623.1875]: 0 lost unit Scorcher [f=0010952] [10952] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0010967] [10967] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0010984] [10984] Event [2930.69946,286.701691,2767.19385]: 1 lost unit Firefly [f=0011024] [11024] Event [4128,199.562531,2160]: 1 finished unit Lotus [f=0011099] [11099] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0011115] [11115] Event [2336,199.562531,2192]: 0 finished unit Lotus [f=0011155] [11155] Event [5464,199.562531,856]: 0 finished unit Caretaker [f=0011161] [11161] Event [708,199.562531,1864]: 1 finished unit Dirtbag [f=0011191] [11191] Event [1961.25427,199.562531,2867.78809]: 1 lost unit Bandit [f=0011192] [11192] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0011216] [11216] Event [1975.72803,199.562531,2944.86182]: 1 lost unit Bandit [f=0011309] [11309] Event [4279.85791,276.562531,2028.92053]: 1 finished unit Firefly [f=0011354] [11354] Event [288,199.562531,1376]: 0 finished unit Lotus [f=0011357] [11357] Event [708,199.562531,1864]: 1 finished unit Convict [f=0011383] [11383] Event [2224,228.161316,2304]: 0 finished unit Lotus [f=0011435] [11435] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0011493] [11493] Event [5640,199.562531,2104]: 0 finished unit Solar Collector [f=0011588] [11588] Event [4416,199.562531,1952]: 1 finished unit Lotus [f=0011589] [11589] Event [4247.10352,290.604858,1291.4718]: 1 lost unit Firefly [f=0011594] [11594] Event [5864,199.562531,1064]: 0 finished unit Solar Collector [f=0011609] [11609] Event [2224,199.562531,2064]: 0 finished unit Lotus [f=0011647] [11647] Event [1912,199.562531,2136]: 1 lost unit Solar Collector [f=0011685] [11685] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0011783] [11783] Event [2320.79761,199.562531,1864]: 1 lost unit Dirtbag [f=0011848] [11848] Event [5326.00781,200.207626,832.029663]: 0 finished unit Scorcher [f=0011876] <[XHC]DavetheBrave> gg [f=0011894] [11894] Event [4416,199.562531,1952]: 1 lost unit Lotus [f=0011909] [11909] Event [4306.84863,276.569977,2013.56494]: 1 finished unit Firefly [f=0011920] [11920] Event [4442.38135,199.158798,1959.91052]: 0 lost unit Scorcher [f=0011921] [11921] Event [412.642273,199.562531,2661.78711]: 0 lost unit Scorcher [f=0011978] [11978] Event [325.923126,199.562531,2398.37988]: 0 lost unit Scorcher [f=0012002] <[XHC]DavetheBrave> random ass corner con [f=0012025] [12025] Event [4312,199.562531,1944]: 1 finished unit Metal Extractor [f=0012033] [12033] Event [5736,199.562531,2216]: 0 finished unit Solar Collector [f=0012057] gg [f=0012070] [12070] Event [312.331757,199.562531,2580.53931]: 0 lost unit Scorcher [f=0012080] <[XHC]DavetheBrave> wins the game [f=0012111] [12111] Event [5960,199.562531,1176]: 0 finished unit Solar Collector [f=0012125] [12125] Event [464,199.562531,1776]: 1 finished unit Picket [f=0012153] [12153] Event [5045.46045,288.197388,1827.47473]: 1 lost unit Firefly [f=0012156] [12156] Event [5326.00781,200.207626,832.029663]: 0 finished unit Fencer [f=0012187] [12187] Event [708,199.562531,1864]: 1 finished unit Racketeer [f=0012193] [12193] Event [434.74292,199.562531,2585.33105]: 0 lost unit Scorcher [f=0012209] [12209] Event [464,199.562531,1392]: 0 finished unit Lotus [f=0012224] [12224] Event [1832,199.087067,2152]: 0 finished unit Metal Extractor [f=0012295] [12295] Event [464,199.562531,1776]: 1 lost unit Picket [f=0012301] <[XHC]DavetheBrave> because bandit cant attack llt [f=0012321] [12321] Event [5326.00781,200.207626,832.029663]: 0 finished unit Fencer [f=0012356] [12356] Event [708,199.562531,1864]: 1 finished unit Bandit [f=0012368] [12368] Event [1848,199.598389,2264]: 0 finished unit Solar Collector [f=0012371] <[XHC]DavetheBrave> !resign [f=0012372] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0012372] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0012372] > Poll: Resign team 2? [END:SUCCESS] [f=0012372] [12372] Event [undefined]: [XHC]DavetheBrave resigned [f=0012372] game_message: [XHC]DavetheBrave has been destroyed! [f=0012372] game_message: Masper wins! [f=0012372] Submitting stats [f=0012372] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012372] Part| Total Time|Time of the last 0.5s [f=0012372] Draw 12676.19ms 26.50% [f=0012372] Lua::Callins::Synced 6822.20ms 17.60% [f=0012372] Lua::Callins::Unsynced 17933.76ms 34.20% [f=0012372] Lua::CollectGarbage::Synced 393.87ms 0.30% [f=0012372] Lua::CollectGarbage::Unsynced 772.37ms 1.00% [f=0012372] Misc::Profiler::AddTime 58.43ms 0.10% [f=0012372] Sim 29179.13ms 56.40% [f=0012372] [12372] Received game_message: [XHC]DavetheBrave has been destroyed! [f=0012372] [12372] Received game_message: Masper wins! [f=0012372] > Team 2 resigned [f=0012373] [12373] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012373] [12373] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012373] [12373] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012373] [12373] Game End Stats Values: 2,2095,2185,2095,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.97113657,5.27611685,4.97113657,5.27611685,30,0,30,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012373] [12373] Game End Stats Values: 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28,5490,8320,5490,8320,118.347389,295.380096,118.347389,295.380096,0,0,0,0,0,0,0,0,21.5788574,647.62085,21.5788574,647.62085,2330.47119,3170.36084,2330.47119,3170.36084,850,1350,850,1350,24.6134834,40.1333351,24.6134834,40.1333351,1505,1905,1505,1905,12.4914541,47.5218468,12.4914541,47.5218468,925,1125,925,1125,2020,2532.1665,2020,2532.1665,2210,3940,2210,3940,2607.16675,2369.33252,2607.16675,2369.33252,222.936737,75.7666397,222.936737,75.7666397,3239.91724,2457.35376,3239.91724,2457.35376 [f=0012373] [12373] Game End Stats Values: 29,5815,8725,5815,8725,127.665619,298.462311,127.665619,298.462311,0,0,0,0,0,0,0,0,21.5788574,647.62085,21.5788574,647.62085,2404.21411,3296.23682,2404.21411,3296.23682,750,1440,750,1440,24.9185352,44,24.9185352,44,1505,1905,1505,1905,15.3026972,38.5198364,15.3026972,38.5198364,1350,1280,1350,1280,2145,2632.1665,2145,2632.1665,2210,4100,2210,4100,2707.16675,2494.33252,2707.16675,2494.33252,222.936737,75.7666397,222.936737,75.7666397,3366.64771,2531.09668,3366.64771,2531.09668 [f=0012408] [12408] Event [423.473267,199.588364,1777.10559]: 1 lost unit Convict [f=0012479] [12479] Event [5326.00781,200.207626,832.029663]: 0 finished unit Fencer [f=0012507] Player Masper left the game: normal quit [f=0012507] [12507] Event [undefined]: Masper quit [f=0012552] Spectator [XHC]DavetheBrave left the game: normal quit [f=0012552] [12552] Event [undefined]: [XHC]DavetheBrave quit [f=0012558] No clients connected, shutting down server [f=0012558] Server shutdown [f=0012665] [12665] Event [5960,199.562531,1448]: 0 finished unit Solar Collector [f=0012673] [12673] Event [5326.00781,200.207626,832.029663]: 0 finished unit Fencer [f=0012824] [12824] Event [5326.00781,200.207626,832.029663]: 0 finished unit Fencer [f=0013004] [13004] Event [5326.00781,200.207626,832.029663]: 0 finished unit Fencer [f=0013145] [13145] Event [5928,199.562531,1560]: 0 finished unit Solar Collector [f=0013153] [13153] Event [5326.00781,200.207626,832.029663]: 0 finished unit Fencer [f=0013303] [13303] Event [5326.00781,200.207626,832.029663]: 0 finished unit Fencer [f=0013453] [13453] Event [5326.00781,200.207626,832.029663]: 0 finished unit Fencer [f=0013603] [13603] Event [5326.00781,200.207626,832.029663]: 0 finished unit Fencer [f=0013639] [13639] Event [5896,199.562531,1672]: 0 finished unit Solar Collector [f=0014134] [14134] Event [5864,199.562531,1784]: 0 finished unit Solar Collector [f=0014659] [14659] Event [5832,199.562531,1896]: 0 finished unit Solar Collector [f=0015169] [15169] Event [5784,199.562531,2008]: 0 finished unit Solar Collector [f=0015673] Autoquit sending quit command. [f=0015673] [QuitAction] user exited to system [f=0015673] [SpringApp::Kill][1] fromRun=1 [f=0015673] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015673] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015673] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015673] [ThreadPool::SetThreadCount][2] workers=0 [f=0015673] [SpringApp::Kill][2] [f=0015673] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015673] [Game::KillLua][3] dtor=0 luaUI=0x51d36250 [f=0015673] Start widgetHandler:Shutdown [f=0015673] Shutdown - SaveOrderList Complete [f=0015673] Writing last game win data [f=0015673] Shutdown - SaveConfigData Complete [f=0015673] Shutdown Widget - Chili Highlight [f=0015673] Shutdown Widget - Save/Load API [f=0015673] Shutdown Widget - Draw After Chili [f=0015673] Shutdown Widget - EPIC Menu [f=0015673] Shutdown Widget - Chili Minimap [f=0015673] Shutdown Widget - Chili Widget Selector [f=0015673] Shutdown Widget - Local Team Colors [f=0015673] Shutdown Widget - Display Keys 2 [f=0015673] Shutdown Widget - Save Game Menu [f=0015673] Shutdown Widget - HealthBars [f=0015673] Shutdown Widget - Noises [f=0015673] Shutdown Widget - Unit Icons [f=0015673] Shutdown Widget - Win Counter [f=0015673] Shutdown Widget - BuildETA [f=0015673] Shutdown Widget - SpringRTS Replay Stats [f=0015673] Shutdown Widget - Modular Comm Info [f=0015673] Shutdown Widget - Music Player v2 [f=0015673] Shutdown Widget - State Reverse and Latency [f=0015673] Shutdown Widget - CameraShake [f=0015673] Shutdown Widget - Chili Economy Panel Default [f=0015673] Shutdown Widget - Chili EndGame Window [f=0015673] Shutdown Widget - Chili Nuke Warning [f=0015673] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015673] Shutdown Widget - Chili Spectator Panels [f=0015673] Shutdown Widget - Context Menu [f=0015673] Shutdown Widget - Darkening [f=0015673] Shutdown Widget - Defense Range Zero-K [f=0015673] Shutdown Widget - Grab Input [f=0015673] Input grabbing is disabled! [f=0015673] Shutdown Widget - Highlight Geos [f=0015673] Shutdown Widget - Local Widgets Config [f=0015673] Shutdown Widget - MinimapEvents [f=0015673] Shutdown Widget - MetalFeatures (new) [f=0015673] Shutdown Widget - Missile Silo Range [f=0015673] Shutdown Widget - Point Tracker [f=0015673] Shutdown Widget - Showeco and Grid Drawer [f=0015673] Shutdown Widget - Stereo3D [f=0015673] Shutdown Widget - Attack AoE [f=0015673] Shutdown Widget - Map Edge Extension [f=0015673] Shutdown Widget - Selection Send [f=0015673] Shutdown Widget - LupsManager [f=0015673] Shutdown Widget - Newton Firezone [f=0015673] Shutdown Widget - Chili Pro Console [f=0015673] Shutdown Widget - Persistent Build Height [f=0015673] Shutdown Widget - Lasso Terraform GUI [f=0015673] Shutdown Widget - Chili Framework [f=0015673] Shutdown Widget - Lups [f=0015673] Shutdown Widget - Custom Markers [f=0015673] Shutdown Widget - Chili Core Selector [f=0015673] Shutdown Widget - Mex Placement Handler [f=0015673] Shutdown Widget - Select Keys [f=0015673] Shutdown Widget - Pause Screen [f=0015673] Shutdown Widget - Layout Handler [f=0015673] Shutdown Widget - Text To Speech Control [f=0015673] End widgetHandler:Shutdown [f=0015673] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464017,72450781} {int,ext,rec}Allocs={25493885,0,0} {chunk,block}Bytes={72450781,0} [f=0015673] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015673] [Game::KillLua][2] dtor=0 luaRules=0x52220ae0 [f=0015673] Start gadgetHandler:Shutdown [f=0015673] Shutdown - StartSetup [f=0015673] Shutdown - UnitMorph [f=0015673] Shutdown - Carrier Drones [f=0015673] Shutdown - LupsNanoSpray [f=0015673] Shutdown - Missile Silo Controller [f=0015673] Shutdown - Modular Comm Info [f=0015673] Shutdown - Terrain Texture Handler [f=0015673] Shutdown - UnitCloakShield [f=0015673] Shutdown - Starlight Handler [f=0015673] End gadgetHandler:Shutdown [f=0015673] Start gadgetHandler:Shutdown [f=0015673] Shutdown - Save/Load [f=0015673] Shutdown - Teleport Throw [f=0015673] Shutdown - UnitMorph [f=0015673] Shutdown - Modular Comm Info [f=0015673] Shutdown - Retreat Command [f=0015673] Shutdown - Shockwaves [f=0015673] Shutdown - UnitCloakShield [f=0015673] Shutdown - Lups Cloak FX [f=0015673] Shutdown - Lups [f=0015673] Shutdown - Lups Shield [f=0015673] End gadgetHandler:Shutdown [f=0015673] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25493916,0,0} {chunk,block}Bytes={0,0} [f=0015673] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25493916,0,0} {chunk,block}Bytes={0,0} [f=0015673] [Game::KillLua][4] dtor=0 [f=0015673] [Game::~CGame][1] [f=0015673] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015673] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015673] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015673] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015673] [Game::KillLua][4] dtor=1 [f=0015673] [Game::KillMisc][1] [f=0015673] [Game::KillMisc][2] [f=0015673] [Game::KillMisc][3] [f=0015673] [Game::KillRendering][1] [f=0015673] [3DOParser::Kill] allocated 137 pieces [f=0015673] [S3OParser::Kill] allocated 2708 pieces [f=0015673] [AssParser::Kill] allocated 241 pieces [f=0015673] [Game::KillInterface][1] [f=0015673] [Game::KillInterface][2] [f=0015673] [Game::KillSimulation][1] [f=0015673] [Game::KillSimulation][2] [f=0015673] [CCollisionHandler] dis-/continuous tests: 77/480352 [f=0015673] [Game::KillSimulation][3] [f=0015673] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015673] [~CPathCache(24x16)] cacheHits=102 hitPercentage=41% numHashColls=0 maxCacheSize=17 [f=0015673] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015673] [~CPathCache(48x32)] cacheHits=256 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015673] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015673] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015673] [LosHandler::Kill] raycast instance cache-{hits,misses}={4948,11243}; shared=8%; cached=22% [f=0015673] [Game::KillSimulation][4] [f=0015673] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0015673] [Game::~CGame][2] [f=0015673] [Game::~CGame][3] [f=0015673] [SpringApp::Kill][3] [f=0015673] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 165887 bytes sent 194876 bytes recv'd [f=0015673] [SpringApp::Kill][4] font=0x45cbbaa0 [f=0015673] [SpringApp::Kill][5] [f=0015673] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45d8ef80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2732ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=92ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=53ms file="bitmaps/loadpictures/windgen.png" indx=517 inflSize=2589kb readTime=40ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=35ms file="anims/cursorlevel_0.png" indx=57 inflSize=0kb readTime=32ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=28ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=22ms file="luarules/configs/cloak_shield_defs.lua" indx=1243 inflSize=1kb readTime=21ms file="luaui/widgets/api_modularcomms.lua" indx=3824 inflSize=0kb readTime=19ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3823 inflSize=1kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 55469115 bytes cached in 2912 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=16 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_v1.3.sd7 (0x45e1fb50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45e14430) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d3dc80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f268001b160) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]