[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cnj4PUPneR/springsettings.1088535.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff4d009e900 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3956 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1088535/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4580f4b0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4580f4b0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 542ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 617ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Aerithlynn was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1088535/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (228ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11836,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1088535/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5209ac50,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 15696a60f930b8572221b7602a13d591 [f=-000001] Connection attempt from kaboom1984 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: kaboom1984 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from TurBoss [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: TurBoss changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="kaboom1984" string="[Game::Load][lua{Rules,Gaia}={0x60b44860,(nil)}]" [f=-000001] Allies: I choose: Strike9000! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TurBoss" string="[Game::Load][lua{Rules,Gaia}={0x8b8fb1b0,(nil)}]" [f=-000001] Allies: I choose: Commander 3! [f=-000001] [0] Event [4287,261.996094,4386]: 0 finished unit Engineer Commander [f=-000001] [0] Event [785,262.00293,412]: 1 finished unit Strike Commander [f=0000000] [0] TurBoss, team: 0, elo:1780, userid: 174613 [f=0000000] [0] kaboom1984, team: 1, elo:1598, userid: 515921 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [800,261.995605,528]: 1 finished unit Tank Foundry [f=0000011] [11] Event [4216,261.995605,4288]: 0 finished unit Cloakbot Factory [f=0000240] [240] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000315] [315] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000342] [342] Event [4328,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0000432] [432] Event [4456,261.995605,4344]: 0 finished unit Wind/Tidal Generator [f=0000522] [522] Event [4424,261.995605,4424]: 0 finished unit Wind/Tidal Generator [f=0000569] [569] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Conjurer [f=0000571] [571] Event [648,261.995605,280]: 1 finished unit Solar Collector [f=0000886] [886] Event [504,261.995605,280]: 1 finished unit Solar Collector [f=0000958] [958] Event [4224,261.995605,4416]: 0 finished unit Lotus [f=0000983] [983] Event [828,263.315613,528]: 1 finished unit Kodachi [f=0000996] [996] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0001346] [1346] Event [376,261.995605,264]: 1 finished unit Solar Collector [f=0001353] [1353] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0001656] [1656] Event [3952,253.121094,3968]: 0 finished unit Radar Tower [f=0001924] [1924] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0002108] [2108] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0002134] [2134] Event [828,263.315613,528]: 1 finished unit Kodachi [f=0002423] [2423] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0002545] [2545] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002607] [2607] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0002812] [2812] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0002837] [2837] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0003005] [3005] Event [828,263.315613,528]: 1 finished unit Welder [f=0003035] [3035] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0003384] [3384] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0003474] [3474] Event [3216,147.109131,3232]: 0 finished unit Picket [f=0003516] [3516] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0003687] [3687] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0003747] [3747] Event [828,263.315613,528]: 1 finished unit Kodachi [f=0003969] [3969] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0004040] [4040] Event [1040,255.599121,880]: 1 finished unit Picket [f=0004141] [4141] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0004255] [4255] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0004541] [4541] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0004617] [4617] Event [828,263.315613,528]: 1 finished unit Kodachi [f=0004621] [4621] Event [4440,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0004826] [4826] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0004845] [4845] Event [4520,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0005182] [5182] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0005241] [5241] Event [2116.13135,54.0273666,673.14502]: 1 finished unit Strike Commander [f=0005242] [5242] Event [4600,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0005257] [5257] Event [3447.95654,54.0226746,3001.16162]: 1 lost unit Kodachi [f=0005505] [5505] Event [4680,261.995605,4840]: 0 finished unit Wind/Tidal Generator [f=0005530] [5530] Event [828,263.315613,528]: 1 finished unit Kodachi [f=0005585] [5585] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0005646] [5646] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Conjurer [f=0005775] [5775] Event [4760,261.995605,4824]: 0 finished unit Wind/Tidal Generator [f=0005945] [5945] Event [2968,54.012207,2984]: 0 finished unit Stinger [f=0006030] [6030] Event [4824,261.995605,4808]: 0 finished unit Wind/Tidal Generator [f=0006084] [6084] Event [828,263.315613,528]: 1 finished unit Kodachi [f=0006086] [6086] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Conjurer [f=0006270] [6270] Event [4840,261.995605,4728]: 0 finished unit Wind/Tidal Generator [f=0006278] [6278] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0006487] [6487] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0006540] [6540] Event [4856,261.995605,4648]: 0 finished unit Wind/Tidal Generator [f=0006672] [6672] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0006702] [6702] Event [828,263.315613,528]: 1 finished unit Welder [f=0006758] [6758] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0006810] [6810] Event [4872,261.995605,4568]: 0 finished unit Wind/Tidal Generator [f=0006874] [6874] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0006936] [6936] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0007041] [7041] Event [1024,257.552246,400]: 1 finished unit Radar Tower [f=0007060] [7060] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Ronin [f=0007064] [7064] Event [664,54.0366211,2184]: 1 lost unit Metal Extractor [f=0007067] [7067] Event [4872,261.995605,4488]: 0 finished unit Wind/Tidal Generator [f=0007244] [7244] Event [828,263.315613,528]: 1 finished unit Kodachi [f=0007318] [7318] Event [2368,55.5075684,2368]: 0 finished unit Picket [f=0007454] [7454] Event [1152,253.902344,3968]: 1 finished unit Picket [f=0007557] [7557] Event [4104,259.096436,4344]: 0 finished unit Caretaker [f=0007748] [7748] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Reaver [f=0007798] [7798] Event [760,254.20752,3832]: 1 lost unit Metal Extractor [f=0007965] [7965] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0008014] [8014] Event [1152,253.902344,3968]: 1 lost unit Picket [f=0008026] [8026] Event [1288,254.177002,4360]: 1 lost unit Metal Extractor [f=0008112] [8112] Event [828,263.315613,528]: 1 finished unit Kodachi [f=0008137] [8137] Event [888,261.995605,376]: 1 finished unit Caretaker [f=0008184] [8184] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Reaver [f=0008345] [8345] Event [1205.74646,254.030518,4414.41943]: 1 lost unit Welder [f=0008413] [8413] Event [4264,254.256348,1160]: 1 finished unit Solar Collector [f=0008439] [8439] Event [1136,254.244141,4560]: 1 lost unit Lotus [f=0008681] [8681] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Reaver [f=0008830] [8830] Event [4344,254.164795,1160]: 1 finished unit Solar Collector [f=0008891] [8891] Event [828,263.315613,528]: 1 finished unit Kodachi [f=0009015] [9015] Event [2824,15.4526367,2808]: 0 finished unit Caretaker [f=0009104] [9104] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Reaver [f=0009132] [9132] Event [2368,55.5075684,2368]: 0 lost unit Picket [f=0009187] [9187] Event [2995.302,54.0114365,2774.98828]: 1 lost unit Kodachi [f=0009192] [9192] Event [4424,254.177002,1160]: 1 finished unit Solar Collector [f=0009249] [9249] Event [2615.99121,55.5075836,2516.17163]: 1 lost unit Kodachi [f=0009262] [9262] Event [2568,55.5319824,2568]: 0 lost unit Metal Extractor [f=0009324] [9324] Event [2516.65723,55.3085251,2518.29468]: 1 lost unit Kodachi [f=0009332] [9332] Event [2706.19727,55.5336533,2607.29321]: 1 lost unit Kodachi [f=0009420] [9420] Event [2696.4541,55.5260277,2796.35645]: 1 lost unit Kodachi [f=0009500] [9500] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Reaver [f=0009578] [9578] Event [824,261.995605,200]: 1 finished unit Solar Collector [f=0009580] [9580] Event [4504,254.164795,1160]: 1 finished unit Solar Collector [f=0009648] [9648] Event [840,261.995605,376]: 1 finished unit Caretaker [f=0009739] [9739] Event [920,261.995605,280]: 1 finished unit Solar Collector [f=0009788] [9788] Event [828,263.315613,528]: 1 finished unit Kodachi [f=0010172] [10172] Event [4104,254.115967,1160]: 1 finished unit Solar Collector [f=0010179] [10179] Event [792,261.995605,376]: 1 finished unit Caretaker [f=0010273] [10273] Event [2361.94043,54.0986862,2848.23022]: 0 lost unit Ronin [f=0010347] [10347] Event [2506.83496,54.152462,2847.43164]: 0 lost unit Glaive [f=0010374] [10374] Event [2601.6377,55.5194435,2727.56665]: 0 lost unit Glaive [f=0010374] [10374] Event [2630.62549,54.0388832,2855.45239]: 0 lost unit Glaive [f=0010384] [10384] Event [2568,51.0192719,2568]: 0 lost unit Metal Extractor [f=0010387] [10387] Event [2536.67578,53.3101311,2600.18604]: 1 lost unit Kodachi [f=0010392] [10392] Event [2414.45947,54.0073814,2955.16309]: 1 lost unit Kodachi [f=0010414] [10414] Event [2432.15576,55.5462112,2810.80493]: 1 lost unit Kodachi [f=0010419] [10419] Event [4200,254.219727,1240]: 1 finished unit Solar Collector [f=0010450] [10450] Event [728,261.995605,152]: 1 finished unit Solar Collector [f=0010658] [10658] Event [632,261.995605,136]: 1 finished unit Solar Collector [f=0010673] [10673] Event [4048,253.725342,1408]: 1 finished unit Lotus [f=0010876] [10876] Event [536,261.995605,104]: 1 finished unit Solar Collector [f=0011056] [11056] Event [828,263.315613,528]: 1 finished unit Ogre [f=0011123] [11123] Event [4304,254.231934,1424]: 1 finished unit Lotus [f=0011137] [11137] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Phantom [f=0011553] [11553] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Sling [f=0011767] [11767] Event [4280,261.995605,4472]: 0 finished unit Wind/Tidal Generator [f=0011925] [11925] Event [4656,253.609375,1424]: 1 finished unit Lotus [f=0012065] [12065] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Sling [f=0012181] [12181] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0012197] [12197] Event [4296,261.995605,4552]: 0 finished unit Wind/Tidal Generator [f=0012427] [12427] Event [2568,51.0330811,2568]: 0 finished unit Metal Extractor [f=0012445] [12445] Event [4608,254.244141,1488]: 1 finished unit Radar Tower [f=0012489] [12489] Event [1460.17651,51.0729141,2082.63232]: 0 lost unit Ronin [f=0012491] [12491] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Sling [f=0012724] [12724] Event [1918.42786,54.0220222,2192.52612]: 0 lost unit Ronin [f=0012732] [12732] Event [4328,261.995605,4632]: 0 finished unit Wind/Tidal Generator [f=0012811] [12811] Event [2100.6875,54.0315666,2625.39453]: 0 lost unit Ronin [f=0012877] [12877] Event [2184,54.012207,648]: 1 lost unit Metal Extractor [f=0012879] [12879] Event [2592,56.0383835,2672]: 0 finished unit Radar Tower [f=0012918] [12918] Event [2351.37988,55.5125732,2578.34937]: 0 lost unit Ronin [f=0012924] [12924] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Sling [f=0012986] [12986] Event [undefined]: kaboom1984 resigned [f=0012986] game_message: kaboom1984 has been destroyed! [f=0012986] game_message: TurBoss wins! [f=0012986] Submitting stats [f=0012986] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012986] Part| Total Time|Time of the last 0.5s [f=0012986] Draw 13436.13ms 17.21% [f=0012986] Lua::Callins::Synced 5165.51ms 15.72% [f=0012986] Lua::Callins::Unsynced 18176.70ms 23.88% [f=0012986] Lua::CollectGarbage::Synced 325.88ms 0.00% [f=0012986] Lua::CollectGarbage::Unsynced 704.72ms 4.08% [f=0012986] Misc::Profiler::AddTime 59.62ms 0.10% [f=0012986] Sim 28922.72ms 67.36% [f=0012986] [12986] Received game_message: kaboom1984 has been destroyed! [f=0012986] [12986] Received game_message: TurBoss wins! [f=0012987] [12987] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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17,4500,5250,4500,5250,136.732574,85.7708206,136.732574,85.7708206,0,0,0,0,0,0,0,0,0,0,0,0,84.0771637,303.850739,84.0771637,303.850739,100,640,100,640,14,25.2879276,14,25.2879276,1560,1330,1560,1330,19.0079975,19.7951145,19.0079975,19.7951145,900,1135,900,1135,0,270,0,270,1940,2145,1940,2145,270,0,270,0,15.1400156,5.03999758,15.1400156,5.03999758,303.850739,84.0771637,303.850739,84.0771637 [f=0012987] [12987] Game End Stats Values: 18,4780,5530,4780,5530,136.732574,99.9467163,136.732574,99.9467163,0,0,0,0,0,0,0,0,0,0,0,0,84.0771637,303.850739,84.0771637,303.850739,200,740,200,740,14,27.501955,14,27.501955,1560,1330,1560,1330,19.2799988,25.8250656,19.2799988,25.8250656,1080,1135,1080,1135,0,270,0,270,1940,2325,1940,2325,270,84.000145,270,84.000145,15.1400156,5.03999758,15.1400156,5.03999758,303.850739,84.0771637,303.850739,84.0771637 [f=0012987] [12987] Game End Stats Values: 19,4680,5750,4680,5750,137.256729,104.193016,137.256729,104.193016,0,0,0,0,0,0,0,0,0,0,0,0,150.934311,548.364868,150.934311,548.364868,100,740,100,740,14,21.5083542,14,21.5083542,1560,1330,1560,1330,18.4989433,19.5630836,18.4989433,19.5630836,1080,1355,1080,1355,0,474.5,0,474.5,1940,2325,1940,2325,474.5,84.000145,474.5,84.000145,15.1400156,5.03999758,15.1400156,5.03999758,548.364868,150.934311,548.364868,150.934311 [f=0012987] [12987] Game End Stats Values: 20,4910,5970,4910,5970,137.822876,105.231171,137.822876,105.231171,0,0,0,0,0,0,0,0,0,0,0,0,150.934311,723.376343,150.934311,723.376343,100,740,100,740,14.3999996,15.5147438,14.3999996,15.5147438,1560,1330,1560,1330,19.3177433,19.3492088,19.3177433,19.3492088,1260,1575,1260,1575,0,689.5,0,689.5,1990,2325,1990,2325,689.5,84.000145,689.5,84.000145,15.1400156,5.03999758,15.1400156,5.03999758,723.376343,150.934311,723.376343,150.934311 [f=0012987] [12987] Game End Stats Values: 21,5160,6190,5160,6190,138.286545,106.867363,138.286545,106.867363,0,0,0,0,0,0,0,0,0,0,0,0,150.934311,807.197266,150.934311,807.197266,100,740,100,740,16.5333328,17.928751,16.5333328,17.928751,1560,1330,1560,1330,19.3109093,19.3890762,19.3109093,19.3890762,1440,1795,1440,1795,0,689.5,0,689.5,2060,2325,2060,2325,689.5,84.000145,689.5,84.000145,15.1400156,5.03999758,15.1400156,5.03999758,807.197266,150.934311,807.197266,150.934311 [f=0012987] [12987] Game End Stats Values: 22,4330,6400,4330,6400,139.076645,109.024185,139.076645,109.024185,0,0,0,0,0,0,0,0,0,0,0,0,845.49408,1616.13916,845.49408,1616.13916,100,640,100,640,18.9333324,25.9206142,18.9333324,25.9206142,1560,1330,1560,1330,19.3326721,19.6993332,19.3326721,19.6993332,540,2015,540,2015,190,1589.5,190,1589.5,2130,2415,2130,2415,1589.5,274.000153,1589.5,274.000153,15.1400156,20.1733017,15.1400156,20.1733017,1623.36902,944.170776,1623.36902,944.170776 [f=0012987] [12987] Game End Stats Values: 23,4900,6620,4900,6620,140.327347,111.251579,140.327347,111.251579,0,0,0,0,0,0,0,0,0,0,0,0,845.49408,1616.13916,845.49408,1616.13916,100,640,100,640,22.9333324,22.8577576,22.9333324,22.8577576,1560,1330,1560,1330,19.3633766,26.9929371,19.3633766,26.9929371,720,2235,720,2235,190,1589.5,190,1589.5,2520,2415,2520,2415,1589.5,274.000153,1589.5,274.000153,15.1400156,175.206161,15.1400156,175.206161,1623.36902,955.88324,1623.36902,955.88324 [f=0012987] [12987] Game End Stats Values: 24,5150,6465,5150,6465,141.230087,111.478859,141.230087,111.478859,0,0,0,0,0,0,0,0,0,0,0,0,1115.47546,1915.94165,1115.47546,1915.94165,100,640,100,640,26.5333328,18.9870052,26.5333328,18.9870052,1560,1330,1560,1330,19.3401794,29.2551537,19.3401794,29.2551537,720,2080,720,2080,280,1589.5,280,1589.5,2770,2415,2770,2415,1589.5,429.000153,1589.5,429.000153,15.1400156,349.203522,15.1400156,349.203522,1927.59375,1356.51965,1927.59375,1356.51965 [f=0012987] [12987] Game End Stats Values: 25,4910,6335,4910,6335,144.709869,111.862122,144.709869,111.862122,0,0,0,0,0,0,0,0,0,0,0,0,1300.14661,2138.7002,1300.14661,2138.7002,190,640,190,640,31.2000008,18.4796066,31.2000008,18.4796066,1560,1330,1560,1330,19.5119858,17.6388645,19.5119858,17.6388645,180,1950,180,1950,350.200012,2129.5,350.200012,2129.5,2980,2415,2980,2415,2129.5,564.200134,2129.5,564.200134,15.1400156,349.203522,15.1400156,349.203522,2163.36816,1595.13867,2163.36816,1595.13867 [f=0012987] [12987] Game End Stats Values: 26,5570,7085,5570,7085,155.214081,112.385956,155.214081,112.385956,0,0,0,0,0,0,0,0,0,0,0,0,1300.14661,2138.7002,1300.14661,2138.7002,280,640,280,640,35.4666672,15.6300058,35.4666672,15.6300058,1560,1330,1560,1330,19.980278,17.2749195,19.980278,17.2749195,680,2700,680,2700,350.200012,2129.5,350.200012,2129.5,3050,2415,3050,2415,2129.5,564.200134,2129.5,564.200134,15.1400156,349.203522,15.1400156,349.203522,2163.36816,1595.13867,2163.36816,1595.13867 [f=0012987] [12987] Game End Stats Values: 27,5570,7185,5570,7185,185.788818,113.837013,185.788818,113.837013,0,0,0,0,0,0,0,0,0,23.3800964,0,23.3800964,1300.14661,2138.7002,1300.14661,2138.7002,280,640,280,640,36,15.8014221,36,15.8014221,1560,1330,1560,1330,21.3183117,17.3367329,21.3183117,17.3367329,680,2800,680,2800,350.200012,2129.5,350.200012,2129.5,3050,2415,3050,2415,2129.5,564.200134,2129.5,564.200134,15.1400156,349.203522,15.1400156,349.203522,2163.36816,1595.13867,2163.36816,1595.13867 [f=0012987] [12987] Game End Stats Values: 28,5660,7320,5660,7320,223.175827,114.936455,223.175827,114.936455,0,0,0,0,0,0,0,0,0,94.9468384,0,94.9468384,1300.14661,2138.7002,1300.14661,2138.7002,370,640,370,640,36,20.364502,36,20.364502,1560,1330,1560,1330,21.7724648,17.3132954,21.7724648,17.3132954,680,2900,680,2900,350.200012,2129.5,350.200012,2129.5,3050,2450,3050,2450,2129.5,564.200134,2129.5,564.200134,15.1400156,349.203522,15.1400156,349.203522,2163.36816,1595.13867,2163.36816,1595.13867 [f=0012987] [12987] Game End Stats Values: 29,5715,7545,5715,7545,263.919495,115.983002,263.919495,115.983002,0,0,0,0,0,0,0,0,0,183.166504,0,183.166504,1467.21826,2333.29492,1467.21826,2333.29492,370,640,370,640,36,21.8000622,36,21.8000622,1615,1330,1615,1330,21.9962444,19.4857693,21.9962444,19.4857693,680,2910,680,2910,440.200012,2129.5,440.200012,2129.5,3050,2665,3050,2665,2129.5,654.200134,2129.5,654.200134,15.1400156,349.203522,15.1400156,349.203522,2357.96289,1762.21033,2357.96289,1762.21033 [f=0012987] [12987] Game End Stats Values: 30,5625,7465,5625,7465,300.431091,117.064606,300.431091,117.064606,0,0,0,0,0,0,0,0,0,267.406158,0,267.406158,1597.47729,2526.72754,1597.47729,2526.72754,370,640,370,640,36,23.8779907,36,23.8779907,1615,1385,1615,1385,21.7747364,21.4031982,21.7747364,21.4031982,680,2740,680,2740,620.200012,2219.5,620.200012,2219.5,2960,2700,2960,2700,2219.5,924.200134,2219.5,924.200134,15.1400156,349.203522,15.1400156,349.203522,2551.39551,1930.39001,2551.39551,1930.39001 [f=0012997] [12997] Event [2058.11572,54.0611267,1165.28394]: 0 lost unit Ronin [f=0013033] [13033] Event [2307.22974,55.5067863,2450.71338]: 1 lost unit Kodachi [f=0013034] [13034] Event [2033.43506,57.7213249,1395.22034]: 1 lost unit Ogre [f=0013115] [13115] Event [4344,261.995605,4712]: 0 finished unit Wind/Tidal Generator [f=0013119] Player TurBoss left the game: normal quit [f=0013119] [13119] Event [undefined]: TurBoss quit [f=0013125] Spectator kaboom1984 left the game: normal quit [f=0013125] [13125] Event [undefined]: kaboom1984 quit [f=0013131] No clients connected, shutting down server [f=0013131] Server shutdown [f=0013288] [13288] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Sling [f=0013501] [13501] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0013591] [13591] Event [2856,54.0305176,4456]: 0 finished unit Solar Collector [f=0013637] [13637] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0013675] [13675] Event [4360,261.995605,4792]: 0 finished unit Wind/Tidal Generator [f=0013711] [13711] Event [2328,55.5380859,2648]: 0 finished unit Razor [f=0013740] [13740] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0013838] [13838] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0013939] [13939] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0014033] [14033] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0014132] [14132] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0014160] [14160] Event [2752,54.012207,4464]: 0 finished unit Lotus [f=0014228] [14228] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0014329] [14329] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0014423] [14423] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Glaive [f=0014545] [14545] Event [2568,55.5441895,2328]: 0 finished unit Razor [f=0014701] [14701] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Reaver [f=0014995] [14995] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Reaver [f=0015280] [15280] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Reaver [f=0015622] [15622] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Reaver [f=0015911] [15911] Event [4216.01465,261.995605,4278.3999]: 0 finished unit Reaver [f=0016095] Autoquit sending quit command. [f=0016095] [QuitAction] user exited to system [f=0016095] [SpringApp::Kill][1] fromRun=1 [f=0016095] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016095] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016095] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016095] [ThreadPool::SetThreadCount][2] workers=0 [f=0016095] [SpringApp::Kill][2] [f=0016095] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016095] [Game::KillLua][3] dtor=0 luaUI=0x51bb43c0 [f=0016095] Start widgetHandler:Shutdown [f=0016095] Shutdown - SaveOrderList Complete [f=0016095] Writing last game win data [f=0016095] Shutdown - SaveConfigData Complete [f=0016095] Shutdown Widget - Save/Load API [f=0016095] Shutdown Widget - Chili Highlight [f=0016095] Shutdown Widget - Draw After Chili [f=0016095] Shutdown Widget - EPIC Menu [f=0016095] Shutdown Widget - Chili Widget Selector [f=0016095] Shutdown Widget - Chili Minimap [f=0016095] Shutdown Widget - Local Team Colors [f=0016095] Shutdown Widget - Display Keys 2 [f=0016095] Shutdown Widget - Save Game Menu [f=0016095] Shutdown Widget - Unit Icons [f=0016095] Shutdown Widget - Noises [f=0016095] Shutdown Widget - HealthBars [f=0016095] Shutdown Widget - Win Counter [f=0016095] Shutdown Widget - SpringRTS Replay Stats [f=0016095] Shutdown Widget - BuildETA [f=0016095] Shutdown Widget - Modular Comm Info [f=0016095] Shutdown Widget - Stereo3D [f=0016095] Shutdown Widget - Showeco and Grid Drawer [f=0016095] Shutdown Widget - Point Tracker [f=0016095] Shutdown Widget - Missile Silo Range [f=0016095] Shutdown Widget - MetalFeatures (new) [f=0016095] Shutdown Widget - MinimapEvents [f=0016095] Shutdown Widget - Local Widgets Config [f=0016095] Shutdown Widget - Highlight Geos [f=0016095] Shutdown Widget - Grab Input [f=0016095] Input grabbing is disabled! [f=0016095] Shutdown Widget - Defense Range Zero-K [f=0016095] Shutdown Widget - Darkening [f=0016095] Shutdown Widget - Context Menu [f=0016095] Shutdown Widget - Chili Spectator Panels [f=0016095] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016095] Shutdown Widget - Chili Nuke Warning [f=0016095] Shutdown Widget - Chili EndGame Window [f=0016095] Shutdown Widget - Chili Economy Panel Default [f=0016095] Shutdown Widget - CameraShake [f=0016095] Shutdown Widget - State Reverse and Latency [f=0016095] Shutdown Widget - Music Player v2 [f=0016095] Shutdown Widget - Attack AoE [f=0016095] Shutdown Widget - Map Edge Extension [f=0016095] Shutdown Widget - Selection Send [f=0016095] Shutdown Widget - LupsManager [f=0016095] Shutdown Widget - Newton Firezone [f=0016095] Shutdown Widget - Chili Pro Console [f=0016095] Shutdown Widget - Persistent Build Height [f=0016095] Shutdown Widget - Lasso Terraform GUI [f=0016095] Shutdown Widget - Lups [f=0016095] Shutdown Widget - Chili Framework [f=0016095] Shutdown Widget - Mex Placement Handler [f=0016095] Shutdown Widget - Chili Core Selector [f=0016095] Shutdown Widget - Custom Markers [f=0016095] Shutdown Widget - Select Keys [f=0016095] Shutdown Widget - Pause Screen [f=0016095] Shutdown Widget - Text To Speech Control [f=0016095] Shutdown Widget - Layout Handler [f=0016095] End widgetHandler:Shutdown [f=0016095] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={361957,56164319} {int,ext,rec}Allocs={25035877,0,0} {chunk,block}Bytes={56164319,0} [f=0016095] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016095] [Game::KillLua][2] dtor=0 luaRules=0x5209ac50 [f=0016095] Start gadgetHandler:Shutdown [f=0016095] Shutdown - StartSetup [f=0016095] Shutdown - UnitMorph [f=0016095] Shutdown - Carrier Drones [f=0016095] Shutdown - LupsNanoSpray [f=0016095] Shutdown - Missile Silo Controller [f=0016095] Shutdown - Modular Comm Info [f=0016095] Shutdown - Terrain Texture Handler [f=0016095] Shutdown - UnitCloakShield [f=0016095] Shutdown - Starlight Handler [f=0016095] End gadgetHandler:Shutdown [f=0016095] Start gadgetHandler:Shutdown [f=0016095] Shutdown - Save/Load [f=0016095] Shutdown - Teleport Throw [f=0016095] Shutdown - UnitMorph [f=0016095] Shutdown - Modular Comm Info [f=0016095] Shutdown - Retreat Command [f=0016095] Shutdown - Shockwaves [f=0016095] Shutdown - UnitCloakShield [f=0016095] Shutdown - Lups Cloak FX [f=0016095] Shutdown - Lups [f=0016095] Shutdown - Lups Shield [f=0016095] End gadgetHandler:Shutdown [f=0016095] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25035933,0,0} {chunk,block}Bytes={0,0} [f=0016095] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25035933,0,0} {chunk,block}Bytes={0,0} [f=0016095] [Game::KillLua][4] dtor=0 [f=0016095] [Game::~CGame][1] [f=0016095] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016095] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016095] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016095] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016095] [Game::KillLua][4] dtor=1 [f=0016095] [Game::KillMisc][1] [f=0016095] [Game::KillMisc][2] [f=0016095] [Game::KillMisc][3] [f=0016095] [Game::KillRendering][1] [f=0016095] [3DOParser::Kill] allocated 137 pieces [f=0016095] [S3OParser::Kill] allocated 2738 pieces [f=0016095] [AssParser::Kill] allocated 222 pieces [f=0016095] [Game::KillInterface][1] [f=0016095] [Game::KillInterface][2] [f=0016095] [Game::KillSimulation][1] [f=0016095] [Game::KillSimulation][2] [f=0016095] [CCollisionHandler] dis-/continuous tests: 0/521453 [f=0016095] [Game::KillSimulation][3] [f=0016095] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016095] [~CPathCache(20x20)] cacheHits=23 hitPercentage=17% numHashColls=0 maxCacheSize=13 [f=0016095] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016095] [~CPathCache(40x40)] cacheHits=30 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016095] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016095] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016095] [LosHandler::Kill] raycast instance cache-{hits,misses}={3455,12206}; shared=3%; cached=19% [f=0016095] [Game::KillSimulation][4] [f=0016095] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016095] [Game::~CGame][2] [f=0016095] [Game::~CGame][3] [f=0016095] [SpringApp::Kill][3] [f=0016095] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 169652 bytes sent 123184 bytes recv'd [f=0016095] [SpringApp::Kill][4] font=0x45743aa0 [f=0016095] [SpringApp::Kill][5] [f=0016095] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45807ea0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2885ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=63ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=56ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=41ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1835 inflSize=11kb readTime=33ms file="luaui/widgets/gui_chili_share.lua" indx=4637 inflSize=49kb readTime=33ms file="objects3d/m-9.s3o" indx=5251 inflSize=141kb readTime=30ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=25ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=22ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4746 inflSize=6kb readTime=22ms file="luaui/images/lobbyranks/6_3.png" indx=3645 inflSize=122kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 62487117 bytes cached in 2916 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x458e4e40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458d7c30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x457c15b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff4d001b160) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]