[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZfcZdwNIZO/springsettings.1087757.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd54c09e900 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3907 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1087757/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45f3dd60] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45f3dd60] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 572ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 644ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 716ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] brianfreeman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1087757/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (181ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11845,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1087757/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528179e0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5610696091e6806357b83c329a071acf [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Aerithlynn [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Aerithlynn changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000177d7f6f0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aerithlynn" string="[Game::Load][lua{Rules,Gaia}={00000000f2fe9070,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Mobile RV! [f=-000001] [0] Event [405,262.00415,353]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4473,261.999023,4398]: 1 finished unit Recon Commander [f=0000000] [0] Masper, team: 0, elo:2824, userid: 518109 [f=0000000] [0] Aerithlynn, team: 1, elo:2549, userid: 461262 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [504,261.995605,496]: 0 finished unit Cloakbot Factory [f=0000007] [7] Event [4576,261.995605,4320]: 1 finished unit Rover Assembly [f=0000240] [240] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0000353] [353] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000426] [426] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Mason [f=0000452] [452] Event [504,261.995605,505.600006]: 0 finished unit Conjurer [f=0000561] [561] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Dart [f=0000600] [600] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000733] [733] Event [744,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0000743] [743] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0000930] [930] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0000989] [989] Event [760,261.995605,408]: 0 finished unit Wind/Tidal Generator [f=0001096] [1096] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Scorcher [f=0001172] [1172] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0001551] [1551] Event [760,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0001572] [1572] Event [3984,253.694824,3984]: 1 finished unit Radar Tower [f=0001701] [1701] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0001801] [1801] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0001923] [1923] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0001939] [1939] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Scorcher [f=0002088] [2088] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0002157] [2157] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0002226] [2226] Event [264,261.995605,664]: 0 finished unit Wind/Tidal Generator [f=0002312] [2312] Event [824,261.995605,824]: 0 finished unit Wind/Tidal Generator [f=0002499] [2499] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0002539] [2539] Event [888,261.995605,872]: 0 finished unit Wind/Tidal Generator [f=0002542] [2542] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0002587] [2587] Event [264,261.995605,584]: 0 finished unit Wind/Tidal Generator [f=0002763] [2763] Event [4440,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0002857] [2857] Event [3170.24072,71.2175751,4128.9292]: 1 lost unit Scorcher [f=0002896] [2896] Event [264,261.995605,408]: 0 finished unit Wind/Tidal Generator [f=0003013] [3013] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Mason [f=0003027] [3027] Event [3582.73853,155.961792,4632.71289]: 0 lost unit Glaive [f=0003077] [3077] Event [3550.57715,149.05748,4721.02051]: 0 lost unit Glaive [f=0003137] [3137] Event [1152,253.804688,1152]: 0 finished unit Radar Tower [f=0003151] [3151] Event [264,261.995605,344]: 0 finished unit Wind/Tidal Generator [f=0003159] [3159] Event [4520,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0003227] [3227] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Dart [f=0003416] [3416] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0003436] [3436] Event [344,261.995605,248]: 0 finished unit Wind/Tidal Generator [f=0003571] [3571] Event [4600,261.995605,4856]: 1 finished unit Wind/Tidal Generator [f=0003614] [3614] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0003720] [3720] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0003809] [3809] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0003842] [3842] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Scorcher [f=0003945] [3945] Event [4680,261.995605,4872]: 1 finished unit Wind/Tidal Generator [f=0003988] [3988] Event [424,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0004004] [4004] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0004080] [4080] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0004199] [4199] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0004245] [4245] Event [504,261.995605,264]: 0 finished unit Wind/Tidal Generator [f=0004270] [4270] Event [1480,57.717041,1592]: 0 finished unit Solar Collector [f=0004413] [4413] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0004489] [4489] Event [1592,57.7475586,1496]: 0 finished unit Solar Collector [f=0004537] [4537] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0004538] [4538] Event [4760,261.995605,4872]: 1 finished unit Wind/Tidal Generator [f=0004598] [4598] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Scorcher [f=0004677] [4677] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0004731] [4731] Event [584,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0004785] [4785] Event [3530.09424,54.0339317,2922.37939]: 1 lost unit Dart [f=0004851] [4851] Event [1664,104.311279,1648]: 0 finished unit Lotus [f=0004865] [4865] Event [3608.35156,55.3618393,3062.37402]: 0 lost unit Glaive [f=0004893] [4893] Event [4824,261.995605,4872]: 1 finished unit Wind/Tidal Generator [f=0004933] [4933] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0005000] [5000] Event [664,261.995605,280]: 0 finished unit Wind/Tidal Generator [f=0005039] [5039] Event [3222.42261,81.7868347,4250.09912]: 1 lost unit Scorcher [f=0005129] [5129] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0005150] [5150] Event [3454.25806,129.474899,4159.91748]: 0 lost unit Glaive [f=0005168] [5168] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Mason [f=0005185] [5185] Event [3607.76001,160.873962,4408.00098]: 0 lost unit Glaive [f=0005237] [5237] Event [3735.43213,187.331818,4201.64893]: 0 lost unit Glaive [f=0005260] [5260] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0005324] [5324] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0005326] [5326] Event [3984,253.694824,3984]: 1 lost unit Radar Tower [f=0005373] [5373] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Dart [f=0005519] [5519] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0005705] [5705] Event [3720,57.7231445,3464]: 1 lost unit Metal Extractor [f=0005714] [5714] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0005723] [5723] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0005806] [5806] Event [3524.26904,57.7585068,3587.75]: 0 lost unit Glaive [f=0005845] [5845] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Scorcher [f=0005846] [5846] Event [616,261.995605,496]: 0 finished unit Cloakbot Plate [f=0005909] [5909] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0005970] [5970] Event [4872,261.995605,4792]: 1 finished unit Wind/Tidal Generator [f=0006104] [6104] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0006135] [6135] Event [616,261.995605,518]: 0 finished unit Glaive [f=0006225] [6225] Event [4872,261.995605,4712]: 1 finished unit Wind/Tidal Generator [f=0006236] [6236] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Scorcher [f=0006296] [6296] Event [3952,250.150665,3968]: 1 finished unit Radar Tower [f=0006299] [6299] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0006341] [6341] Event [616,261.995605,518]: 0 finished unit Glaive [f=0006444] [6444] Event [3493.54175,74.6533127,3513.7312]: 0 lost unit Glaive [f=0006465] [6465] Event [3488.80176,57.7542725,3600.09766]: 0 lost unit Glaive [f=0006494] [6494] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0006495] [6495] Event [4872,261.995605,4632]: 1 finished unit Wind/Tidal Generator [f=0006495] [6495] Event [3334.53345,57.7122002,3763.12061]: 0 lost unit Glaive [f=0006540] [6540] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0006552] [6552] Event [616,261.995605,518]: 0 finished unit Glaive [f=0006671] [6671] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Fencer [f=0006689] [6689] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0006763] [6763] Event [616,261.995605,518]: 0 finished unit Glaive [f=0006765] [6765] Event [4888,261.995605,4552]: 1 finished unit Wind/Tidal Generator [f=0006884] [6884] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0006916] [6916] Event [3110.88721,57.804718,3104.24097]: 1 lost unit Scorcher [f=0006945] [6945] Event [2624,55.5197754,2784]: 0 finished unit Lotus [f=0006955] [6955] Event [3085.77979,57.6368256,3190.90039]: 1 lost unit Scorcher [f=0006971] [6971] Event [616,261.995605,518]: 0 finished unit Glaive [f=0007050] [7050] Event [4888,261.995605,4472]: 1 finished unit Wind/Tidal Generator [f=0007079] [7079] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0007120] [7120] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Fencer [f=0007147] [7147] Event [2600,55.5380859,2664]: 0 finished unit Solar Collector [f=0007292] [7292] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0007300] [7300] Event [616,261.995605,518]: 0 finished unit Glaive [f=0007320] [7320] Event [4888,261.995605,4392]: 1 finished unit Wind/Tidal Generator [f=0007416] [7416] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0007500] [7500] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0007504] [7504] Event [3507.81787,140.462677,4495.36865]: 1 lost unit Dart [f=0007514] [7514] Event [3449.0564,128.586792,4503.22803]: 0 lost unit Glaive [f=0007535] [7535] Event [3598.07666,159.121765,4389.14941]: 1 lost unit Scorcher [f=0007535] [7535] Event [3571.28271,153.33696,4485.92236]: 1 lost unit Dart [f=0007551] [7551] Event [616,261.995605,518]: 0 finished unit Glaive [f=0007555] [7555] Event [3599.38013,159.219498,4546.79395]: 0 lost unit Glaive [f=0007569] [7569] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Fencer [f=0007573] [7573] Event [3726.34863,185.54097,4617.83789]: 1 lost unit Scorcher [f=0007582] [7582] Event [3470.15918,132.583359,4247.00537]: 0 lost unit Glaive [f=0007625] [7625] Event [3772.07471,194.414261,4458.20947]: 0 lost unit Glaive [f=0007642] [7642] Event [4449.52441,61.4562263,3102.13452]: 0 lost unit Glaive [f=0007677] [7677] Event [3926.27075,226.519775,4470.26904]: 0 lost unit Glaive [f=0007699] [7699] Event [3754.92139,191.059174,4507.01709]: 0 lost unit Glaive [f=0007709] [7709] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0007791] [7791] Event [616,261.995605,518]: 0 finished unit Glaive [f=0007832] [7832] Event [4472,54.0488281,2952]: 1 lost unit Metal Extractor [f=0007855] [7855] Event [4440,261.995605,4856]: 1 lost unit Wind/Tidal Generator [f=0007862] [7862] Event [2184,54.0244141,744]: 0 finished unit Solar Collector [f=0007885] [7885] Event [4485.84375,61.4565964,3099.59082]: 1 lost unit Mason [f=0007894] [7894] Event [4520,262.222351,4856]: 1 lost unit Wind/Tidal Generator [f=0007901] [7901] Event [4569.27197,54.6832886,2961.11255]: 0 lost unit Glaive [f=0007904] [7904] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0007922] [7922] Event [4360,262.222351,4856]: 1 lost unit Metal Extractor [f=0007923] [7923] Event [4600,262.222351,4856]: 1 lost unit Wind/Tidal Generator [f=0007967] [7967] Event [4680,262.282166,4872]: 1 lost unit Wind/Tidal Generator [f=0007998] [7998] Event [4513.05811,259.268372,4884.31152]: 0 lost unit Glaive [f=0008007] [8007] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Fencer [f=0008007] [8007] Event [616,261.995605,518]: 0 finished unit Glaive [f=0008033] [8033] Event [4872,261.995605,4792]: 1 lost unit Wind/Tidal Generator [f=0008059] [8059] Event [4824,262.647156,4872]: 1 lost unit Wind/Tidal Generator [f=0008062] [8062] Event [4456,261.995605,4312]: 1 finished unit Caretaker [f=0008094] [8094] Event [4888,261.995605,4552]: 1 lost unit Wind/Tidal Generator [f=0008099] [8099] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0008113] [8113] Event [4347.3999,122.834198,3423.78174]: 0 lost unit Glaive [f=0008148] [8148] Event [4888,262.222351,4472]: 1 lost unit Wind/Tidal Generator [f=0008190] [8190] Event [4872,261.995605,4856]: 1 lost unit Metal Extractor [f=0008192] [8192] Event [4872,261.995605,4632]: 1 lost unit Wind/Tidal Generator [f=0008216] [8216] Event [616,261.995605,518]: 0 finished unit Glaive [f=0008226] [8226] Event [4872,262.222351,4712]: 1 lost unit Wind/Tidal Generator [f=0008259] [8259] Event [4575.99805,262.640717,4302.00781]: 1 finished unit Fencer [f=0008260] [8260] Event [4760,262.314209,4872]: 1 lost unit Wind/Tidal Generator [f=0008271] [8271] Event [undefined]: Aerithlynn resigned [f=0008271] game_message: Aerithlynn has been destroyed! [f=0008271] game_message: Masper wins! [f=0008271] Submitting stats [f=0008271] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008271] Part| Total Time|Time of the last 0.5s [f=0008271] Draw 10114.47ms 21.80% [f=0008271] Lua::Callins::Synced 3476.12ms 15.70% [f=0008271] Lua::Callins::Unsynced 13793.53ms 28.50% [f=0008271] Lua::CollectGarbage::Synced 238.84ms 0.10% [f=0008271] Lua::CollectGarbage::Unsynced 511.80ms 0.30% [f=0008271] Misc::Profiler::AddTime 39.67ms 0.10% [f=0008271] Sim 17275.51ms 62.50% [f=0008271] [8271] Received game_message: Aerithlynn has been destroyed! [f=0008271] [8271] Received game_message: Masper wins! [f=0008272] [8272] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008272] [8272] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008272] [8272] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008272] [8272] Game End Stats Values: 2,2185,2065,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.93866682,5.48266697,4.93866682,5.48266697,0,0,0,0,0,0,0,0,910,790,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008272] [8272] Game End Stats Values: 3,2225,2375,2225,2375,0,0.38471574,0,0.38471574,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.49066544,8,8.49066544,1275,1275,1275,1275,7.04000044,8.28964806,7.04000044,8.28964806,40,65,40,65,0,0,0,0,910,1035,910,1035,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008272] [8272] Game End Stats Values: 4,2440,2475,2440,2475,0,2.62807679,0,2.62807679,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.4006758,8,10.4006758,1275,1275,1275,1275,8.80800056,9.22955704,8.80800056,9.22955704,165,130,165,130,0,0,0,0,1000,1070,1000,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008272] [8272] Game End Stats Values: 5,2495,2575,2495,2575,0,5.52977562,0,5.52977562,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.5574379,8,10.5574379,1330,1275,1330,1275,9.08000088,9.27344418,9.08000088,9.27344418,165,195,165,195,0,0,0,0,1000,1105,1000,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008272] [8272] Game End Stats Values: 6,2710,2855,2710,2855,0,7.40393734,0,7.40393734,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.1382542,8,11.1382542,1330,1275,1330,1275,10.303998,11.516943,10.303998,11.516943,290,260,290,260,0,0,0,0,1090,1320,1090,1320,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008272] [8272] Game End Stats Values: 7,2800,3025,2800,3025,0,13.6869774,0,13.6869774,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,13.0027447,8,13.0027447,1330,1275,1330,1275,11.6639996,13.578867,11.6639996,13.578867,290,325,290,325,0,0,0,0,1180,1425,1180,1425,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008272] [8272] Game End Stats Values: 8,2830,2985,2830,2985,0.30680111,32.6868515,0.30680111,32.6868515,0,0,0,0,0,0,0,0,0,0,0,0,132.825943,125,132.825943,125,0,0,0,0,8.6730032,14.9203691,8.6730032,14.9203691,1330,1330,1330,1330,13.1804523,14.4266577,13.1804523,14.4266577,165,195,165,195,130,125,130,125,1335,1460,1335,1460,125,130,125,130,0,0,0,0,125,132.825943,125,132.825943 [f=0008272] [8272] Game End Stats Values: 9,2940,3120,2940,3120,0.66288298,41.1236725,0.66288298,41.1236725,0,0,0,0,0,0,0,0,0,0,0,0,132.825943,125,132.825943,125,0,0,0,0,9.26687431,14.1738396,9.26687431,14.1738396,1330,1330,1330,1330,14.9170704,13.722455,14.9170704,13.722455,205,260,205,260,130,125,130,125,1405,1530,1405,1530,125,130,125,130,26.1333199,0,26.1333199,0,125,132.825943,125,132.825943 [f=0008272] [8272] Game End Stats Values: 10,3100,3440,3100,3440,1.27113998,43.1718521,1.27113998,43.1718521,0,0,0,0,0,0,0,0,0,0,0,0,132.825943,125,132.825943,125,0,0,0,0,10.1857033,15.2323046,10.1857033,15.2323046,1330,1330,1330,1330,13.2005501,14.6565428,13.2005501,14.6565428,330,455,330,455,130,125,130,125,1440,1655,1440,1655,125,130,125,130,26.1333199,0,26.1333199,0,125,132.825943,125,132.825943 [f=0008272] [8272] Game End Stats Values: 11,3100,3835,3100,3835,1.55278039,45.9627609,1.55278039,45.9627609,0,0,0,0,0,0,0,0,0,0,0,0,132.825943,125,132.825943,125,0,0,0,0,12.4940519,21.6208515,12.4940519,21.6208515,1330,1330,1330,1330,13.1787758,17.1540585,13.1787758,17.1540585,330,585,330,585,130,125,130,125,1440,1920,1440,1920,125,130,125,130,26.1333199,0,26.1333199,0,125,132.825943,125,132.825943 [f=0008272] [8272] Game End Stats Values: 12,3345,4025,3345,4025,1.94391322,65.2162247,1.94391322,65.2162247,0,0,0,0,0,0,0,0,0,0,0,0,197.825928,195.40625,197.825928,195.40625,0,90,0,90,13.434083,25.8257999,13.434083,25.8257999,1330,1330,1330,1330,14.8180723,18.5235634,14.8180723,18.5235634,415,650,415,650,195,165,195,165,1600,1955,1600,1955,165,195,165,195,26.1333199,0,26.1333199,0,198.140625,197.825928,198.140625,197.825928 [f=0008272] [8272] Game End Stats Values: 13,3415,3995,3415,3995,2.18156028,90.0469818,2.18156028,90.0469818,0,0,0,0,0,0,0,0,0,0,0,0,392.65448,593.725342,392.65448,593.725342,0,90,0,90,12.031065,21.1801586,12.031065,21.1801586,1275,1330,1275,1330,15.6238403,18.8953838,15.6238403,18.8953838,330,585,330,585,390,345,390,345,1810,1990,1810,1990,345,390,345,390,26.1333199,0,26.1333199,0,596.459717,401.305298,596.459717,401.305298 [f=0008272] [8272] Game End Stats Values: 14,3540,4210,3540,4210,2.76380372,116.144249,2.76380372,116.144249,0,0,0,0,0,0,0,0,58.4876404,0,58.4876404,0,458.840485,738.397522,458.840485,738.397522,0,90,0,90,11.6314297,20.4733315,11.6314297,20.4733315,1275,1330,1275,1330,17.2788143,18.9798164,17.2788143,18.9798164,455,650,455,650,455,435,455,435,1810,2140,1810,2140,435,455,435,455,26.1333199,0,26.1333199,0,758.68927,467.491302,758.68927,467.491302 [f=0008272] [8272] Game End Stats Values: 15,3790,4470,3790,4470,9.75538254,182.377777,9.75538254,182.377777,0,0,0,0,0,0,0,0,95.1866455,0,95.1866455,0,474.707642,738.397522,474.707642,738.397522,0,90,0,90,21.2702007,39.6701469,21.2702007,39.6701469,1330,1330,1330,1330,17.7061043,21.6555653,17.7061043,21.6555653,580,910,580,910,455,435,455,435,1880,2140,1880,2140,435,455,435,455,26.1333199,0,26.1333199,0,758.68927,483.358459,758.68927,483.358459 [f=0008272] [8272] Game End Stats Values: 16,3965,4625,3965,4625,31.4259548,254.163727,31.4259548,254.163727,0,0,0,0,0,0,0,0,147.184082,0,147.184082,0,662.318054,906.397522,662.318054,906.397522,0,90,0,90,28.2715664,45.7859421,28.2715664,45.7859421,1330,1330,1330,1330,18.6847019,22.8417282,18.6847019,22.8417282,720,975,720,975,650,435,650,435,1915,2230,1915,2230,435,650,435,650,26.1333199,0,26.1333199,0,942.021545,670.968872,942.021545,670.968872 [f=0008272] [8272] Game End Stats Values: 17,3925,5045,3925,5045,48.045311,274.469208,48.045311,274.469208,0,0,0,0,0,0,0,0,198.071838,0,198.071838,0,705.308838,942.010254,705.308838,942.010254,0,180,0,180,21.4946594,31.3041077,21.4946594,31.3041077,1330,1330,1330,1330,18.3479557,20.6336975,18.3479557,20.6336975,610,1235,610,1235,650,685,650,685,1985,2300,1985,2300,685,650,685,650,26.1333199,0,26.1333199,0,980.338867,720.537292,980.338867,720.537292 [f=0008272] [8272] Game End Stats Values: 18,3770,5070,3770,5070,50.5401764,297.973969,50.5401764,297.973969,0,0,0,0,0,0,0,0,198.071838,0,198.071838,0,1109.83472,1598.57202,1109.83472,1598.57202,0,180,0,180,17.0479107,24.9198914,17.0479107,24.9198914,1330,1330,1330,1330,17.4063187,21.6629848,17.4063187,21.6629848,420,1170,420,1170,975,1015,975,1015,2020,2390,2020,2390,1015,975,1015,975,26.1333199,0,26.1333199,0,1642.36938,1140.90637,1642.36938,1140.90637 [f=0008272] [8272] Game End Stats Values: 19,3545,5205,3545,5205,61.7725754,353.95462,61.7725754,353.95462,0,0,0,0,0,0,0,0,198.071838,0,198.071838,0,1387.70569,2155.69165,1387.70569,2155.69165,0,180,0,180,22.5169868,34.8332329,22.5169868,34.8332329,1330,1330,1330,1330,17.5772686,25.0520401,17.5772686,25.0520401,560,1235,560,1235,1235,1560,1235,1560,1655,2460,1655,2460,1560,1235,1560,1235,50.133297,0,50.133297,0,2252.67334,1442.65979,2252.67334,1442.65979 [f=0008272] [8272] Game End Stats Values: 20,3455,5205,3455,5205,61.7725754,382.500763,61.7725754,382.500763,0,0,0,0,0,0,0,0,198.071838,0,198.071838,0,1486.62695,2326.77856,1486.62695,2326.77856,0,180,0,180,17.3685398,45.1465721,17.3685398,45.1465721,1330,1330,1330,1330,18.4355564,26.0776901,18.4355564,26.0776901,700,1235,700,1235,1300,1790,1300,1790,1425,2460,1425,2460,1790,1300,1790,1300,78.4001389,0,78.4001389,0,2444.11816,1584.96631,2444.11816,1584.96631 [f=0008280] [8280] Event [3232,105.763916,3440]: 0 finished unit Lotus [f=0008289] [8289] Event [4839.81201,256.583191,4837.84326]: 0 lost unit Glaive [f=0008294] [8294] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0008297] [8297] Event [4342.1582,120.825478,3415.69531]: 0 lost unit Glaive [f=0008320] [8320] Event [3464,57.7536621,3720]: 1 lost unit Metal Extractor [f=0008413] Spectator Aerithlynn left the game: normal quit [f=0008413] [8413] Event [undefined]: Aerithlynn quit [f=0008427] [8427] Event [616,261.995605,518]: 0 finished unit Glaive [f=0008489] [8489] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0008521] Player Masper left the game: normal quit [f=0008521] [8521] Event [undefined]: Masper quit [f=0008527] No clients connected, shutting down server [f=0008527] Server shutdown [f=0008637] [8637] Event [616,261.995605,518]: 0 finished unit Glaive [f=0008684] [8684] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0008847] [8847] Event [616,261.995605,518]: 0 finished unit Glaive [f=0008879] [8879] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0009058] [9058] Event [616,261.995605,518]: 0 finished unit Glaive [f=0009074] [9074] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0009265] [9265] Event [616,261.995605,518]: 0 finished unit Glaive [f=0009269] [9269] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0009464] [9464] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0009476] [9476] Event [616,261.995605,518]: 0 finished unit Glaive [f=0009659] [9659] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0009686] [9686] Event [616,261.995605,518]: 0 finished unit Glaive [f=0009854] [9854] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0009897] [9897] Event [616,261.995605,518]: 0 finished unit Glaive [f=0010049] [10049] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0010107] [10107] Event [616,261.995605,518]: 0 finished unit Glaive [f=0010244] [10244] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0010317] [10317] Event [616,261.995605,518]: 0 finished unit Glaive [f=0010439] [10439] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0010528] [10528] Event [616,261.995605,518]: 0 finished unit Glaive [f=0010634] [10634] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0010736] [10736] Event [616,261.995605,518]: 0 finished unit Glaive [f=0010829] [10829] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0010946] [10946] Event [616,261.995605,518]: 0 finished unit Glaive [f=0011024] [11024] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0011156] [11156] Event [616,261.995605,518]: 0 finished unit Glaive [f=0011219] [11219] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0011367] [11367] Event [616,261.995605,518]: 0 finished unit Glaive [f=0011414] [11414] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0011577] [11577] Event [616,261.995605,518]: 0 finished unit Glaive [f=0011609] [11609] Event [504,261.995605,505.600006]: 0 finished unit Glaive [f=0011727] Autoquit sending quit command. [f=0011727] [QuitAction] user exited to system [f=0011727] [SpringApp::Kill][1] fromRun=1 [f=0011727] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011727] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011727] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011727] [ThreadPool::SetThreadCount][2] workers=0 [f=0011727] [SpringApp::Kill][2] [f=0011727] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011727] [Game::KillLua][3] dtor=0 luaUI=0x52332190 [f=0011727] Start widgetHandler:Shutdown [f=0011727] Shutdown - SaveOrderList Complete [f=0011727] Writing last game win data [f=0011727] Shutdown - SaveConfigData Complete [f=0011727] Shutdown Widget - Chili Highlight [f=0011727] Shutdown Widget - Save/Load API [f=0011727] Shutdown Widget - Draw After Chili [f=0011727] Shutdown Widget - EPIC Menu [f=0011727] Shutdown Widget - Chili Minimap [f=0011727] Shutdown Widget - Chili Widget Selector [f=0011727] Shutdown Widget - Local Team Colors [f=0011727] Shutdown Widget - Display Keys 2 [f=0011727] Shutdown Widget - Save Game Menu [f=0011727] Shutdown Widget - HealthBars [f=0011727] Shutdown Widget - Noises [f=0011727] Shutdown Widget - Unit Icons [f=0011727] Shutdown Widget - Win Counter [f=0011727] Shutdown Widget - BuildETA [f=0011727] Shutdown Widget - SpringRTS Replay Stats [f=0011727] Shutdown Widget - Modular Comm Info [f=0011727] Shutdown Widget - Music Player v2 [f=0011727] Shutdown Widget - State Reverse and Latency [f=0011727] Shutdown Widget - CameraShake [f=0011727] Shutdown Widget - Chili Economy Panel Default [f=0011727] Shutdown Widget - Chili EndGame Window [f=0011727] Shutdown Widget - Chili Nuke Warning [f=0011727] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011727] Shutdown Widget - Chili Spectator Panels [f=0011727] Shutdown Widget - Context Menu [f=0011727] Shutdown Widget - Darkening [f=0011727] Shutdown Widget - Defense Range Zero-K [f=0011727] Shutdown Widget - Grab Input [f=0011727] Input grabbing is disabled! [f=0011727] Shutdown Widget - Highlight Geos [f=0011727] Shutdown Widget - Local Widgets Config [f=0011727] Shutdown Widget - MinimapEvents [f=0011727] Shutdown Widget - MetalFeatures (new) [f=0011727] Shutdown Widget - Missile Silo Range [f=0011727] Shutdown Widget - Point Tracker [f=0011727] Shutdown Widget - Showeco and Grid Drawer [f=0011727] Shutdown Widget - Stereo3D [f=0011727] Shutdown Widget - Attack AoE [f=0011727] Shutdown Widget - Map Edge Extension [f=0011727] Shutdown Widget - Selection Send [f=0011727] Shutdown Widget - LupsManager [f=0011727] Shutdown Widget - Newton Firezone [f=0011727] Shutdown Widget - Chili Pro Console [f=0011727] Shutdown Widget - Persistent Build Height [f=0011727] Shutdown Widget - Lasso Terraform GUI [f=0011727] Shutdown Widget - Chili Framework [f=0011727] Shutdown Widget - Lups [f=0011727] Shutdown Widget - Custom Markers [f=0011727] Shutdown Widget - Chili Core Selector [f=0011727] Shutdown Widget - Mex Placement Handler [f=0011727] Shutdown Widget - Select Keys [f=0011727] Shutdown Widget - Pause Screen [f=0011727] Shutdown Widget - Layout Handler [f=0011727] Shutdown Widget - Text To Speech Control [f=0011727] End widgetHandler:Shutdown [f=0011727] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={469865,62408812} {int,ext,rec}Allocs={22733285,0,0} {chunk,block}Bytes={62408812,0} [f=0011727] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011727] [Game::KillLua][2] dtor=0 luaRules=0x528179e0 [f=0011727] Start gadgetHandler:Shutdown [f=0011727] Shutdown - StartSetup [f=0011727] Shutdown - UnitMorph [f=0011727] Shutdown - Carrier Drones [f=0011727] Shutdown - LupsNanoSpray [f=0011727] Shutdown - Missile Silo Controller [f=0011727] Shutdown - Modular Comm Info [f=0011727] Shutdown - Terrain Texture Handler [f=0011727] Shutdown - UnitCloakShield [f=0011727] Shutdown - Starlight Handler [f=0011727] End gadgetHandler:Shutdown [f=0011727] Start gadgetHandler:Shutdown [f=0011727] Shutdown - Save/Load [f=0011727] Shutdown - Teleport Throw [f=0011727] Shutdown - UnitMorph [f=0011727] Shutdown - Modular Comm Info [f=0011727] Shutdown - Retreat Command [f=0011727] Shutdown - Shockwaves [f=0011727] Shutdown - UnitCloakShield [f=0011727] Shutdown - Lups Cloak FX [f=0011727] Shutdown - Lups [f=0011727] Shutdown - Lups Shield [f=0011727] End gadgetHandler:Shutdown [f=0011727] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22733323,0,0} {chunk,block}Bytes={0,0} [f=0011727] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22733323,0,0} {chunk,block}Bytes={0,0} [f=0011727] [Game::KillLua][4] dtor=0 [f=0011727] [Game::~CGame][1] [f=0011727] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011727] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011727] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011727] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011727] [Game::KillLua][4] dtor=1 [f=0011727] [Game::KillMisc][1] [f=0011727] [Game::KillMisc][2] [f=0011727] [Game::KillMisc][3] [f=0011727] [Game::KillRendering][1] [f=0011727] [3DOParser::Kill] allocated 137 pieces [f=0011727] [S3OParser::Kill] allocated 2665 pieces [f=0011727] [AssParser::Kill] allocated 241 pieces [f=0011727] [Game::KillInterface][1] [f=0011727] [Game::KillInterface][2] [f=0011727] [Game::KillSimulation][1] [f=0011727] [Game::KillSimulation][2] [f=0011727] [CCollisionHandler] dis-/continuous tests: 0/430090 [f=0011727] [Game::KillSimulation][3] [f=0011727] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011727] [~CPathCache(20x20)] cacheHits=43 hitPercentage=30% numHashColls=0 maxCacheSize=13 [f=0011727] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011727] [~CPathCache(40x40)] cacheHits=36 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011727] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011727] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011727] [LosHandler::Kill] raycast instance cache-{hits,misses}={7097,7850}; shared=4%; cached=43% [f=0011727] [Game::KillSimulation][4] [f=0011727] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011727] [Game::~CGame][2] [f=0011727] [Game::~CGame][3] [f=0011727] [SpringApp::Kill][3] [f=0011727] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123532 bytes sent 129309 bytes recv'd [f=0011727] [SpringApp::Kill][4] font=0x45e6daa0 [f=0011727] [SpringApp::Kill][5] [f=0011727] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45f3dae0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2768ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=71ms file="objects3d/corgol_512.s3o" indx=5057 inflSize=68kb readTime=40ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=35ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=30ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=29ms file="bitmaps/pd/shield2.png" indx=557 inflSize=119kb readTime=28ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=25ms file="objects3d/cormart.s3o" indx=5062 inflSize=105kb readTime=24ms file="luaui/widgets/camera_cofc.lua" indx=3833 inflSize=94kb readTime=24ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 56735002 bytes cached in 2909 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x46011650) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4601a510) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ef0b60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd54c01b160) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]