[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fnJ2fPCcWh/springsettings.1087729.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f750409e450 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4353 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1087729/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44b45af0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44b45af0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 661ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 775ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 729ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 145ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] mad_kraft was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1087729/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (246ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11838,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1087729/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x529324d0,0x66579f30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 030669600504d8afcd6c4d054596f592 [f=-000001] Connection attempt from [XHC]DavetheBrave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: [XHC]DavetheBrave changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000eb02f5b0,0000000193a853d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[Game::Load][lua{Rules,Gaia}={000000013885a4f0,00000000efc9c8d0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] <[XHC]DavetheBrave> Allies: I choose: DavetheGreedy! [f=-000001] [0] Event [5963,11.8009033,2953]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1287,11.8005981,2063]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2818, userid: 518109 [f=0000000] [0] [XHC]DavetheBrave, team: 1, elo:2735, userid: 81459 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5760,11.796875,2864]: 0 finished unit Rover Assembly [f=0000123] [123] Event [1224,11.796875,2216]: 1 finished unit Jumpbot Factory [f=0000240] [240] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0000348] [348] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000425] [425] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Mason [f=0000461] [461] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0000480] [480] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000586] [586] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000694] [694] Event [5960,11.796875,3080]: 0 finished unit Solar Collector [f=0000722] [722] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Dart [f=0000776] [776] Event [1176,11.796875,2072]: 1 finished unit Solar Collector [f=0000892] [892] Event [1248,11.796875,2216]: 1 finished unit Constable [f=0001144] [1144] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0001196] [1196] Event [1256,11.796875,2008]: 1 finished unit Solar Collector [f=0001437] [1437] Event [1296,11.796875,2064]: 1 finished unit Lotus [f=0001537] [1537] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0001666] [1666] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0001925] [1925] Event [6056,11.796875,3016]: 0 finished unit Solar Collector [f=0001949] [1949] Event [1248,11.796875,2216]: 1 finished unit Pyro [f=0002357] [2357] Event [5840,12.5410156,3136]: 0 finished unit Lotus [f=0002391] [2391] Event [1248,11.796875,2216]: 1 finished unit Constable [f=0002646] [2646] Event [5976,11.796875,2936]: 0 finished unit Solar Collector [f=0002688] [2688] Event [7016,12.7890625,2152]: 0 finished unit Solar Collector [f=0002735] [2735] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0003130] [3130] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0003330] [3330] Event [1248,11.796875,2216]: 1 finished unit Pyro [f=0003524] [3524] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0003723] [3723] Event [3520,37.9735718,3136]: 1 finished unit Lotus [f=0003900] [3900] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0004038] [4038] Event [3664,11.8860168,3024]: 1 finished unit Lotus [f=0004186] [4186] Event [4336,23.5519714,2832]: 0 finished unit Lotus [f=0004389] [4389] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0004477] [4477] Event [3760,12.7890625,3168]: 1 finished unit Lotus [f=0004514] [4514] Event [4240,24.5402832,2880]: 0 finished unit Picket [f=0004841] [4841] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0004849] [4849] Event [4272,21.8388977,2960]: 0 finished unit Picket [f=0004942] [4942] Event [3648,16.3043518,3136]: 1 finished unit Picket [f=0005004] [5004] Event [5098.87451,14.4573383,2321.70264]: 0 lost unit Scorcher [f=0005122] [5122] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0005138] [5138] Event [4240,23.4124451,2912]: 0 finished unit Picket [f=0005206] [5206] Event [3664,11.8860168,3024]: 1 lost unit Lotus [f=0005335] [5335] Event [3760,12.7890625,3168]: 1 lost unit Lotus [f=0005356] [5356] Event [6947.17578,23.2827492,1960.26453]: 0 lost unit Scorcher [f=0005398] [5398] Event [1240,11.796875,2104]: 1 finished unit Caretaker [f=0005503] [5503] Event [6992.9585,20.6929359,1980.31445]: 0 lost unit Scorcher [f=0005532] [5532] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0005652] [5652] Event [5666.95117,11.796875,2710.92651]: 0 lost unit Scorcher [f=0005745] [5745] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0005753] [5753] Event [1248,11.796875,2216]: 1 finished unit Pyro [f=0005760] [Game::ClientReadNet] added new player bloa with number 2 to team 0 [f=0005761] > SPRINGIE:User bloa|cloakskirm|5_5||False|Pirate||DE [f=0005767] > SPRINGIE:User bloa|cloakskirm|5_5||False|Pirate||DE [f=0005861] [5861] Event [3585.94092,20.5872936,3124.61548]: 1 finished unit Engineer Commander [f=0006044] > SPRINGIE:User bloa|cloakskirm|5_5||False|Pirate||DE [f=0006048] [6048] Event [4597.38037,15.4828539,2690.57397]: 0 lost unit Scorcher [f=0006056] [6056] Event [3664,17.3946114,3232]: 1 finished unit Picket [f=0006066] Connection attempt from bloa [f=0006066] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006066] -> Connection established (given id 2) [f=0006081] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0006081] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006101] [6101] Event [3648,16.3043518,3136]: 1 lost unit Picket [f=0006170] [6170] Event [3664,17.3946114,3232]: 1 lost unit Picket [f=0006339] [6339] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0006345] [6345] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0006422] [6422] Event [3484.74194,51.1545105,3148.91211]: 1 lost unit Engineer Commander [f=0006424] [6424] Event [3520,37.9735718,3136]: 1 lost unit Lotus [f=0006424] [6424] Event [3455.29834,59.986557,3172.73804]: 0 lost unit Scorcher [f=0006425] [6425] Event [3522.40503,41.1324005,3162.51367]: 0 lost unit Scorcher [f=0006429] [6429] Event [3429.78418,58.851181,3181.51489]: 0 lost unit Scorcher [f=0006447] [6447] Event [3600,15.7493439,3072]: 1 lost unit Lotus [f=0006733] [6733] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0006736] [6736] Event [5742.00781,12.4419765,2864.02954]: 0 lost unit Scorcher [f=0006793] [6793] Event [5570.54785,11.796875,2643.66699]: 1 lost unit Pyro [f=0006796] [6796] Event [6984,87.1992493,184]: 0 finished unit Solar Collector [f=0007060] [7060] Event [4184,22.9318542,2920]: 0 finished unit Caretaker [f=0007063] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=0007095] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=0007095] [Game::ClientReadNet][LOGMSG] sender="bloa" string="[Game::Load][lua{Rules,Gaia}={00000000d88ab230,00000000d75595a0}]" [f=0007125] [7125] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0007237] [7237] Event [1248,11.796875,2216]: 1 finished unit Pyro [f=0007261] [7261] Event [6856,87.1992493,296]: 0 finished unit Solar Collector [f=0007625] [7625] Event [3960,14.4827576,3128]: 0 finished unit Caretaker [f=0007825] [7825] Event [3664,20.3157349,3296]: 1 lost unit Lotus [f=0007981] [7981] Event [6728,87.1992493,408]: 0 finished unit Solar Collector [f=0008055] [8055] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0008211] [8211] Event [5742.00781,12.4419765,2864.02954]: 0 lost unit Scorcher [f=0008227] [8227] Event [5742.00781,12.4419765,2864.02954]: 0 lost unit Scorcher [f=0008254] [8254] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0008672] [8672] Event [1248,11.796875,2216]: 1 finished unit Pyro [f=0008797] [8797] Event [6632,87.1992493,536]: 0 finished unit Solar Collector [f=0008805] [8805] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0009018] [9018] Event [3904.98779,13.78125,3086.3501]: 1 lost unit Pyro [f=0009027] [9027] Event [3664,20.3635139,3360]: 0 finished unit Lotus [f=0009075] [9075] Event [6176.39551,137.800812,3775.79834]: 0 lost unit Scorcher [f=0009130] [9130] Event [6379.32861,137.800812,3577.65552]: 1 lost unit Pyro [f=0009154] [9154] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0009197] [9197] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Mason [f=0009323] [9323] Event [6504,87.1992493,648]: 0 finished unit Solar Collector [f=0009582] [9582] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Mason [f=0009637] [9637] Event [5764.81592,11.796875,2890.68384]: 1 lost unit Pyro [f=0009841] [9841] Event [6440,87.1992493,776]: 0 finished unit Solar Collector [f=0009919] [9919] Event [4681.77979,15.2054939,2058.43481]: 1 lost unit Pyro [f=0010248] [10248] Event [3534.54224,11.8743267,2863.35791]: 0 finished unit Engineer Commander [f=0010248] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010248] [10248] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0010328] [10328] Event [1248,11.796875,2216]: 1 finished unit Pyro [f=0010330] [10330] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0010352] [10352] Event [6392,87.1992493,904]: 0 finished unit Solar Collector [f=0010633] [10633] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0010670] [10670] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0010716] [10716] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0010770] Spectator bloa left the game: normal quit [f=0010770] [10770] Event [undefined]: bloa quit [f=0010915] [10915] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0010916] [10916] Event [2136,11.796875,1320]: 1 lost unit Metal Extractor [f=0010933] [10933] Event [2048,11.796875,1312]: 1 lost unit Lotus [f=0010939] [10939] Event [2137.10205,11.7409678,1249.21069]: 0 lost unit Scorcher [f=0010960] [10960] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0011039] [11039] Event [3376,20.2769127,2960]: 0 finished unit Lotus [f=0011107] [11107] Event [2008,11.8743896,1192]: 1 lost unit Metal Extractor [f=0011112] [11112] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0011259] [11259] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0011278] [11278] Event [1384,91.171875,200]: 1 finished unit Storage [f=0011503] [11503] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0011614] [11614] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0011633] [11633] Event [3784,13.78125,3304]: 0 finished unit Solar Collector [f=0011703] [11703] Event [2098.77393,10.9411583,1370.47839]: 1 finished unit Puppy [f=0011703] [11703] Event [2046.69141,12.0946379,1313.7356]: 1 finished unit Puppy [f=0011841] [11841] Event [3752,15.1377563,3432]: 0 finished unit Solar Collector [f=0011859] [11859] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0011873] [11873] Event [5112,11.796875,3848]: 0 finished unit Solar Collector [f=0011907] [11907] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0011973] [11973] Event [2073.71875,11.5826159,1231.59717]: 1 finished unit Puppy [f=0012044] [12044] Event [6584,87.1992493,888]: 0 finished unit Solar Collector [f=0012047] [12047] Event [416,91.171875,400]: 1 lost unit Lotus [f=0012096] [12096] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0012302] [12302] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0012314] [12314] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0012314] [12314] Event [3688,16.0873108,3560]: 0 finished unit Solar Collector [f=0012344] [12344] Event [4984,11.796875,3912]: 0 finished unit Solar Collector [f=0012363] [12363] Event [1384,91.171875,200]: 1 lost unit Storage [f=0012415] [12415] Event [3664,19.0592003,3248]: 0 finished unit Radar Tower [f=0012438] [12438] Event [5736,11.5035248,2968]: 0 finished unit Caretaker [f=0012501] [12501] Event [3904,12.9922562,2952]: 0 finished unit Cloakbot Factory [f=0012550] [12550] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0012604] [12604] Event [6680,87.1992493,760]: 0 finished unit Solar Collector [f=0012614] [12614] Event [3695.48047,17.3270569,3281.02783]: 0 finished unit Engineer Commander [f=0012614] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0012614] [12614] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0012640] [12640] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0012680] [12680] Event [416,211.226563,112]: 1 lost unit Lotus [f=0012736] [12736] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0012793] [12793] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0012826] [12826] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0012916] [12916] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0013007] [13007] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0013016] [13016] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0013097] [13097] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0013140] [13140] Event [6760,87.1992493,632]: 0 finished unit Solar Collector [f=0013187] [13187] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0013243] [13243] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0013277] [13277] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0013367] [13367] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0013457] [13457] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0013463] [13463] Event [2766.17578,18.3822441,2340.96094]: 0 lost unit Glaive [f=0013478] [13478] Event [3284.34668,12.7890625,2000.69507]: 0 lost unit Glaive [f=0013482] [13482] Event [1588.18945,37.3907852,2002.44287]: 0 lost unit Scorcher [f=0013518] [13518] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0013546] [13546] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0013574] [13574] Event [2479.72192,21.3393631,2256.10547]: 0 lost unit Glaive [f=0013637] [13637] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0013695] [13695] Event [6856,87.1992493,504]: 0 finished unit Solar Collector [f=0013727] [13727] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0013735] [13735] Event [2065.80371,12.805665,2309.01245]: 0 lost unit Glaive [f=0013805] [13805] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0013815] [13815] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0013871] [13871] Event [2371.68384,14.7734375,1792.75354]: 0 lost unit Glaive [f=0013907] [13907] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0013921] [13921] Event [2335.51172,13.4368076,1719.65784]: 1 lost unit Puppy [f=0013997] [13997] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0014045] [14045] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0014059] [14059] Event [2098.50684,29.2398605,2300.74146]: 1 lost unit Puppy [f=0014059] [14059] Event [2104.49731,13.8419266,2294.02466]: 0 lost unit Glaive [f=0014087] [14087] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0014177] [14177] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0014202] [14202] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0014213] [14213] Event [5133.26465,13.7683401,2360.94775]: 0 lost unit Scorcher [f=0014235] [14235] Event [6952,87.1992493,376]: 0 finished unit Solar Collector [f=0014267] [14267] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0014269] [14269] Event [1248,11.796875,2216]: 1 finished unit Puppy [f=0014356] [14356] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0014375] [14375] Event [2132.87769,14.2627277,2098.4541]: 1 lost unit Puppy [f=0014389] [14389] Event [3292.35913,15.7617493,766.513245]: 0 lost unit Glaive [f=0014391] [14391] Event [3322.12817,16.0042953,856.489136]: 0 lost unit Glaive [f=0014409] [14409] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0014435] [14435] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0014442] [14442] Event [3357.77612,15.8519249,874.724915]: 1 lost unit Puppy [f=0014446] [14446] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0014461] [14461] Event [3183.82056,33.0086327,846.774902]: 1 lost unit Puppy [f=0014461] [14461] Event [3174.8501,17.75,846.047119]: 0 lost unit Glaive [f=0014536] [14536] Event [2071.73315,12.8443394,2135.5249]: 1 lost unit Puppy [f=0014537] [14537] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0014573] [14573] Event [1904.755,19.0401421,2411.29395]: 1 lost unit Puppy [f=0014575] [14575] Event [2039.86084,12.7890625,2259.73071]: 0 lost unit Glaive [f=0014578] [14578] Event [400,211.226563,80]: 1 finished unit Lotus [f=0014583] [14583] Event [1939.11194,12.7890625,2390.89404]: 0 lost unit Scorcher [f=0014600] [14600] Event [6000,12.2929688,2672]: 0 finished unit Lotus [f=0014601] [14601] Event [2204.948,14.7734375,2075.4541]: 1 lost unit Puppy [f=0014664] [14664] Event [2144,14.6339111,2352]: 0 finished unit Lotus [f=0014721] [14721] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0014722] [14722] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0014736] [14736] Event [5217.73535,12.6588125,2513.72827]: 0 lost unit Scorcher [f=0014951] [14951] Event [1872,11.796875,2320]: 0 finished unit Picket [f=0014968] [14968] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0015030] [15030] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0015136] [15136] Event [1856,12.7890625,2416]: 0 finished unit Picket [f=0015176] [15176] Event [1248,11.796875,2216]: 1 finished unit Pyro [f=0015224] [15224] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0015335] [15335] Event [1744,12.7890625,2432]: 0 lost unit Picket [f=0015345] [15345] Event [1556.38757,11.796875,2229.73389]: 1 lost unit Pyro [f=0015352] [15352] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0015353] <[XHC]DavetheBrave> wp [f=0015365] [15365] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0015417] <[XHC]DavetheBrave> !resign [f=0015417] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0015417] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0015417] > Poll: Resign team 2? [END:SUCCESS] [f=0015418] [15418] Event [undefined]: [XHC]DavetheBrave resigned [f=0015418] game_message: [XHC]DavetheBrave has been destroyed! [f=0015418] game_message: Masper wins! [f=0015418] Submitting stats [f=0015418] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015418] Part| Total Time|Time of the last 0.5s [f=0015418] Draw 14154.05ms 20.42% [f=0015418] Lua::Callins::Synced 6640.73ms 12.95% [f=0015418] Lua::Callins::Unsynced 18658.60ms 26.00% [f=0015418] Lua::CollectGarbage::Synced 348.97ms 0.20% [f=0015418] Lua::CollectGarbage::Unsynced 913.23ms 0.80% [f=0015418] Misc::Profiler::AddTime 63.46ms 0.00% [f=0015418] Sim 33209.69ms 65.14% [f=0015418] [15418] Received game_message: [XHC]DavetheBrave has been destroyed! [f=0015418] [15418] Received game_message: Masper wins! [f=0015418] > Team 2 resigned [f=0015419] [15419] Game End Stats Header: 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31,2330,8335,2330,8335,97.938118,230.227921,97.938118,230.227921,0,0,0,0,0,0,0,0,435.529449,547.535645,435.529449,547.535645,3437.13232,3565.47583,3437.13232,3565.47583,90,660,90,660,6,45.4666672,6,45.4666672,0,1960,0,1960,6.0769825,32.2931862,6.0769825,32.2931862,760,1185,760,1185,1462.33313,3298.19995,1462.33313,3298.19995,1480,4530,1480,4530,3603,1837.33313,3603,1837.33313,341.001953,1147.36755,341.001953,1147.36755,3691.08105,3979.33911,3691.08105,3979.33911 [f=0015419] [15419] Game End Stats Values: 32,2195,8535,2195,8535,100.353004,302.459656,100.353004,302.459656,0,0,0,0,0,0,0,0,456.688507,547.535645,456.688507,547.535645,3738.9292,3610.47559,3738.9292,3610.47559,90,660,90,660,7.88890123,46.9333344,7.88890123,46.9333344,0,1960,0,1960,8.66099548,38.3443375,8.66099548,38.3443375,625,1315,625,1315,1657.33313,3343.19995,1657.33313,3343.19995,1480,4600,1480,4600,3828,2032.33313,3828,2032.33313,389.776886,1270.81934,389.776886,1270.81934,3769.83081,4281.13574,3769.83081,4281.13574 [f=0015419] [15419] Game End Stats Values: 33,2105,8735,2105,8735,100.353004,335.847839,100.353004,335.847839,0,0,0,0,0,0,0,0,480.68869,547.535645,480.68869,547.535645,4140.25146,3778.71069,4140.25146,3778.71069,90,660,90,660,8.77777195,48.5333328,8.77777195,48.5333328,0,1960,0,1960,9.83333492,27.2258797,9.83333492,27.2258797,535,1445,535,1445,1977.33313,3388.19995,1977.33313,3388.19995,1480,4670,1480,4670,4008,2352.33301,4008,2352.33301,438.750122,1270.81934,438.750122,1270.81934,3969.33374,4696.52539,3969.33374,4696.52539 [f=0015419] [15419] Game End Stats Values: 34,1880,9070,1880,9070,100.353004,380.311798,100.353004,380.311798,0,0,0,0,0,0,0,0,482.855682,547.535645,482.855682,547.535645,4424.87402,3935.23535,4424.87402,3935.23535,180,840,180,840,8.44445515,50,8.44445515,50,0,1960,0,1960,8.22222996,29.5642643,8.22222996,29.5642643,220,1510,220,1510,2357.33301,3523.19995,2357.33301,3523.19995,1480,4760,1480,4760,4323,2732.33301,4323,2732.33301,471.363403,1270.81934,471.363403,1270.81934,4159.6084,4984.11523,4159.6084,4984.11523 [f=0015419] [15419] Game End Stats Values: 35,2100,9525,2100,9525,100.353004,459.682983,100.353004,459.682983,0,0,0,0,0,0,0,0,483.85553,547.535645,483.85553,547.535645,4504.27686,4146.64844,4504.27686,4146.64844,180,1040,180,1040,9.55556202,50,9.55556202,50,0,1960,0,1960,7.44444704,32.2914162,7.44444704,32.2914162,440,1765,440,1765,2357.33301,3523.19995,2357.33301,3523.19995,1480,4760,1480,4760,4323,2732.33301,4323,2732.33301,491.415924,1270.81934,491.415924,1270.81934,4371.02246,5063.51807,4371.02246,5063.51807 [f=0015419] [15419] Game End Stats Values: 36,1880,9715,1880,9715,100.353004,479.818848,100.353004,479.818848,0,0,0,0,0,0,0,0,483.85553,547.535645,483.85553,547.535645,4579.67285,4161.75293,4579.67285,4161.75293,180,1040,180,1040,10.3749981,50,10.3749981,50,0,1960,0,1960,6,32.0339699,6,32.0339699,220,1955,220,1955,2379.99976,3743.19995,2379.99976,3743.19995,1480,4760,1480,4760,4543,2754.99976,4543,2754.99976,491.415924,1270.81934,491.415924,1270.81934,4386.12695,5180.14258,4386.12695,5180.14258 [f=0015438] [15438] Event [1361.73303,11.796875,2285.26929]: 0 lost unit Glaive [f=0015439] [15439] Event [1248,11.796875,2216]: 1 lost unit Pyro [f=0015445] [15445] Event [4823.87402,12.2455549,2416.15771]: 1 lost unit Pyro [f=0015449] [15449] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0015461] [15461] Event [1176,12.1394825,2072]: 1 lost unit Solar Collector [f=0015462] [15462] Event [1240,10.6522427,2104]: 1 lost unit Caretaker [f=0015465] [15465] Event [1296,12.320118,2064]: 1 lost unit Lotus [f=0015467] gg [f=0015555] Spectator [XHC]DavetheBrave left the game: normal quit [f=0015555] [15555] Event [undefined]: [XHC]DavetheBrave quit [f=0015573] [15573] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0015591] [15591] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0015605] > <[XHC]DavetheBrave>ok [f=0015665] [15665] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0015665] Player Masper left the game: normal quit [f=0015665] [15665] Event [undefined]: Masper quit [f=0015671] No clients connected, shutting down server [f=0015671] Server shutdown [f=0015809] [15809] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0015825] [15825] Event [3894.3999,12.9922562,2952]: 0 finished unit Glaive [f=0016014] [16014] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0016189] [16189] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0016224] [16224] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0016428] [16428] Event [2440,208.463165,3896]: 0 finished unit Wind/Tidal Generator [f=0016434] [16434] Event [5742.00781,12.4419765,2864.02954]: 0 finished unit Scorcher [f=0016668] [16668] Event [2392,210.296387,3832]: 0 finished unit Wind/Tidal Generator [f=0016938] [16938] Event [2344,214.792236,3768]: 0 finished unit Wind/Tidal Generator [f=0017283] [17283] Event [2504,216.978149,3720]: 0 finished unit Wind/Tidal Generator [f=0017523] [17523] Event [2536,214.393036,3784]: 0 finished unit Wind/Tidal Generator [f=0017762] [17762] Event [2552,209.901062,3848]: 0 finished unit Wind/Tidal Generator [f=0018834] Autoquit sending quit command. [f=0018834] [QuitAction] user exited to system [f=0018834] [SpringApp::Kill][1] fromRun=1 [f=0018834] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018834] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018834] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018834] [ThreadPool::SetThreadCount][2] workers=0 [f=0018834] [SpringApp::Kill][2] [f=0018834] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018834] [Game::KillLua][3] dtor=0 luaUI=0x52449700 [f=0018834] Start widgetHandler:Shutdown [f=0018834] Shutdown - SaveOrderList Complete [f=0018834] Writing last game win data [f=0018834] Shutdown - SaveConfigData Complete [f=0018834] Shutdown Widget - Save/Load API [f=0018834] Shutdown Widget - Chili Highlight [f=0018834] Shutdown Widget - Draw After Chili [f=0018834] Shutdown Widget - EPIC Menu [f=0018834] Shutdown Widget - Chili Widget Selector [f=0018834] Shutdown Widget - Chili Minimap [f=0018834] Shutdown Widget - Local Team Colors [f=0018834] Shutdown Widget - Display Keys 2 [f=0018834] Shutdown Widget - Save Game Menu [f=0018834] Shutdown Widget - Unit Icons [f=0018834] Shutdown Widget - Noises [f=0018834] Shutdown Widget - HealthBars [f=0018834] Shutdown Widget - Win Counter [f=0018834] Shutdown Widget - SpringRTS Replay Stats [f=0018834] Shutdown Widget - BuildETA [f=0018834] Shutdown Widget - Modular Comm Info [f=0018834] Shutdown Widget - Music Player v2 [f=0018834] Shutdown Widget - State Reverse and Latency [f=0018834] Shutdown Widget - Stereo3D [f=0018834] Shutdown Widget - Showeco and Grid Drawer [f=0018834] Shutdown Widget - Point Tracker [f=0018834] Shutdown Widget - Missile Silo Range [f=0018834] Shutdown Widget - MinimapEvents [f=0018834] Shutdown Widget - Local Widgets Config [f=0018834] Shutdown Widget - Highlight Geos [f=0018834] Shutdown Widget - Grab Input [f=0018834] Input grabbing is disabled! [f=0018834] Shutdown Widget - Defense Range Zero-K [f=0018834] Shutdown Widget - MetalFeatures (new) [f=0018834] Shutdown Widget - Darkening [f=0018834] Shutdown Widget - Context Menu [f=0018834] Shutdown Widget - Chili Spectator Panels [f=0018834] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018834] Shutdown Widget - Chili Nuke Warning [f=0018834] Shutdown Widget - Chili EndGame Window [f=0018834] Shutdown Widget - Chili Economy Panel Default [f=0018834] Shutdown Widget - CameraShake [f=0018834] Shutdown Widget - Attack AoE [f=0018834] Shutdown Widget - Map Edge Extension [f=0018834] Shutdown Widget - Selection Send [f=0018834] Shutdown Widget - LupsManager [f=0018834] Shutdown Widget - Newton Firezone [f=0018834] Shutdown Widget - Chili Pro Console [f=0018834] Shutdown Widget - Persistent Build Height [f=0018834] Shutdown Widget - Lasso Terraform GUI [f=0018834] Shutdown Widget - Lups [f=0018834] Shutdown Widget - Chili Framework [f=0018834] Shutdown Widget - Chili Core Selector [f=0018834] Shutdown Widget - Custom Markers [f=0018834] Shutdown Widget - Mex Placement Handler [f=0018834] Shutdown Widget - Select Keys [f=0018834] Shutdown Widget - Pause Screen [f=0018834] Shutdown Widget - Text To Speech Control [f=0018834] Shutdown Widget - Layout Handler [f=0018834] End widgetHandler:Shutdown [f=0018834] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={617162,70996543} {int,ext,rec}Allocs={26254332,0,0} {chunk,block}Bytes={70996543,0} [f=0018834] [Game::KillLua][1] dtor=0 luaGaia=0x66579f30 [f=0018834] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={376960,56648504} {int,ext,rec}Allocs={26254333,0,0} {chunk,block}Bytes={56648504,0} [f=0018834] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={376960,56648504} {int,ext,rec}Allocs={26254333,0,0} {chunk,block}Bytes={56648504,0} [f=0018834] [Game::KillLua][2] dtor=0 luaRules=0x529324d0 [f=0018834] Start gadgetHandler:Shutdown [f=0018834] Shutdown - StartSetup [f=0018834] Shutdown - UnitMorph [f=0018834] Shutdown - Carrier Drones [f=0018834] Shutdown - LupsNanoSpray [f=0018834] Shutdown - Missile Silo Controller [f=0018834] Shutdown - Modular Comm Info [f=0018834] Shutdown - Terrain Texture Handler [f=0018834] Shutdown - UnitCloakShield [f=0018834] Shutdown - Starlight Handler [f=0018834] End gadgetHandler:Shutdown [f=0018834] Start gadgetHandler:Shutdown [f=0018834] Shutdown - Save/Load [f=0018834] Shutdown - Teleport Throw [f=0018834] Shutdown - UnitMorph [f=0018834] Shutdown - Modular Comm Info [f=0018834] Shutdown - Retreat Command [f=0018834] Shutdown - Shockwaves [f=0018834] Shutdown - UnitCloakShield [f=0018834] Shutdown - Lups Cloak FX [f=0018834] Shutdown - Lups [f=0018834] Shutdown - Lups Shield [f=0018834] End gadgetHandler:Shutdown [f=0018834] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26254364,0,0} {chunk,block}Bytes={0,0} [f=0018834] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26254364,0,0} {chunk,block}Bytes={0,0} [f=0018834] [Game::KillLua][4] dtor=0 [f=0018834] [Game::~CGame][1] [f=0018834] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018834] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018834] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018834] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018834] [Game::KillLua][4] dtor=1 [f=0018834] [Game::KillMisc][1] [f=0018834] [Game::KillMisc][2] [f=0018834] [Game::KillMisc][3] [f=0018834] [Game::KillRendering][1] [f=0018834] [3DOParser::Kill] allocated 137 pieces [f=0018834] [S3OParser::Kill] allocated 2721 pieces [f=0018834] [AssParser::Kill] allocated 243 pieces [f=0018834] [Game::KillInterface][1] [f=0018834] [Game::KillInterface][2] [f=0018834] [Game::KillSimulation][1] [f=0018834] [Game::KillSimulation][2] [f=0018834] [CCollisionHandler] dis-/continuous tests: 0/396051 [f=0018834] [Game::KillSimulation][3] [f=0018834] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018834] [~CPathCache(28x20)] cacheHits=53 hitPercentage=29% numHashColls=0 maxCacheSize=11 [f=0018834] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018834] [~CPathCache(56x40)] cacheHits=47 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018834] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018834] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018834] [LosHandler::Kill] raycast instance cache-{hits,misses}={4896,13175}; shared=3%; cached=24% [f=0018834] [Game::KillSimulation][4] [f=0018834] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018834] [Game::~CGame][2] [f=0018834] [Game::~CGame][3] [f=0018834] [SpringApp::Kill][3] [f=0018834] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 198287 bytes sent 243358 bytes recv'd [f=0018834] [SpringApp::Kill][4] font=0x44a61aa0 [f=0018834] [SpringApp::Kill][5] [f=0018834] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44ae5fd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2810ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=94ms file="anims/cursorraise.txt" indx=121 inflSize=0kb readTime=32ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=30ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=29ms file="scripts/vehscout.lua" indx=5909 inflSize=2kb readTime=28ms file="objects3d/bantha.s3o" indx=4916 inflSize=433kb readTime=28ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=21ms file="luaui/utilities/engine_range_circles.lua" indx=3807 inflSize=3kb readTime=19ms file="objects3d/cloakarty.s3o" indx=5002 inflSize=83kb readTime=16ms file="icons/gunshiptransport.png" indx=1014 inflSize=64kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 55232597 bytes cached in 2917 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44bc7f90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44bb88f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b30a30) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f75040010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]