[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.asSwaO9RyF/springsettings.1087047.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7fec09e450 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4148 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1087047/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f55fa0] using map "Cobalt Dream v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f55fa0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 606ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 30ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 703ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 71ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 105ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] kaboom1984 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1087047/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071d8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071d8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe-25c071d8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c8e7acdd [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=25c071e8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=25c071e8 file="cache/104dev-maintenance/paths/Cobalt Dream v1.0.pe2-25c071e8.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (179ms, checksum 6f3fedfb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11836,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1087047/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51323650,0x5fc49f70}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d6e267601d599fea26802db54596f592 [f=-000001] Connection attempt from WebFreaK [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WebFreaK changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Notung [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Notung changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WebFreaK" string="[Game::Load][lua{Rules,Gaia}={00000000f4c1b020,00000000e7e6c790}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be0fe3addd244cca89c5f6b0b0c8eb754163ca8af817989f10330ed73b3bc55fbed088f914c874e7aa02b687e39f7c11379cbd9dcf7da629e7ab5e5d03ec3580]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1300a4e188ac9e5b683a90e785d9409d6dd78fd745754bdcfc4ffe7ee07dfe17d9189dae13011c3887b41576a08282ae7e969fee00b979234152a75a0016a23]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[Game::Load][lua{Rules,Gaia}={00000000f26297c0,00000000d8193d90}]" [f=-000001] Allies: I choose: StrikePlus! [f=-000001] hi glhf [f=-000001] Allies: I choose: NewB! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [3823,195.764465,5169]: 0 finished unit Engineer Commander [f=-000001] [0] Event [354,195.766235,865]: 1 finished unit Engineer Commander [f=0000000] [0] Notung, team: 1, elo:2352, userid: 426734 [f=0000000] [0] WebFreaK, team: 0, elo:2140, userid: 493412 [f=0000000] [0] ?, team: 2, elo:0 [f=0000004] [4] Event [3920,195.761719,5024]: 0 finished unit Tank Foundry [f=0000004] Playback continued [f=0000063] [63] Event [464,195.761719,896]: 1 finished unit Rover Assembly [f=0000313] [313] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000437] [437] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000502] [502] Event [464.029633,196.406815,913.99231]: 1 finished unit Mason [f=0000556] [556] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000885] [885] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000970] [970] Event [792,338.818359,1384]: 1 finished unit Wind/Tidal Generator [f=0001135] [1135] Event [3624,195.761719,5448]: 0 finished unit Solar Collector [f=0001241] [1241] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0001308] [1308] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0001316] [1316] Event [3920.04297,197.081726,4996]: 0 finished unit Welder [f=0001360] [1360] Event [3992,195.761719,5128]: 0 finished unit Solar Collector [f=0001725] [1725] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0001844] [1844] Event [3920.04297,197.081726,4996]: 0 finished unit Kodachi [f=0001941] [1941] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0002009] [2009] Event [840,338.818359,1384]: 1 finished unit Wind/Tidal Generator [f=0002193] [2193] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0002267] [2267] Event [888,338.818359,1416]: 1 finished unit Wind/Tidal Generator [f=0002402] [2402] Event [3912,195.761719,5304]: 0 finished unit Solar Collector [f=0002537] [2537] Event [952,338.818359,1448]: 1 finished unit Wind/Tidal Generator [f=0002599] [2599] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0002706] [2706] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0002850] [2850] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0002899] [2899] Event [3752,195.761719,5416]: 0 finished unit Solar Collector [f=0002988] [2988] Event [1056,337.294922,1520]: 1 finished unit Radar Tower [f=0003165] [3165] Event [3920.04297,197.081726,4996]: 0 finished unit Kodachi [f=0003246] [3246] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0003260] [3260] Event [1016,338.818359,1480]: 1 finished unit Wind/Tidal Generator [f=0003417] [3417] Event [3808,195.761719,4304]: 0 finished unit Lotus [f=0003491] [3491] Event [296,195.761719,2648]: 1 finished unit Solar Collector [f=0003573] [3573] Event [1000,338.818359,1528]: 1 finished unit Wind/Tidal Generator [f=0003723] [3723] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0003755] [3755] Event [352,195.761719,2640]: 1 finished unit Lotus [f=0003826] [3826] Event [904,338.818359,1480]: 1 finished unit Wind/Tidal Generator [f=0003929] [3929] Event [3752,195.761719,4280]: 0 finished unit Solar Collector [f=0003976] [3976] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0004066] [4066] Event [856,338.818359,1480]: 1 finished unit Wind/Tidal Generator [f=0004146] [4146] Event [216,195.761719,2616]: 1 finished unit Solar Collector [f=0004244] [4244] Event [3920.04297,197.081726,4996]: 0 finished unit Kodachi [f=0004330] [4330] Event [216,195.761719,2504]: 1 finished unit Solar Collector [f=0004335] [4335] Event [808,338.818359,1432]: 1 finished unit Wind/Tidal Generator [f=0004396] [4396] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0004489] [4489] Event [3800,195.761719,4200]: 0 finished unit Solar Collector [f=0004590] [4590] Event [952,338.818359,1528]: 1 finished unit Wind/Tidal Generator [f=0004629] [4629] Event [464.029633,196.406815,913.99231]: 1 finished unit Mason [f=0004670] [4670] Event [3112,195.761719,4840]: 0 finished unit Solar Collector [f=0004925] [4925] Event [3064,195.761719,4920]: 0 finished unit Solar Collector [f=0005065] [5065] Event [464.029633,196.406815,913.99231]: 1 finished unit Fencer [f=0005097] [5097] Event [3920.04297,197.081726,4996]: 0 finished unit Welder [f=0005100] [5100] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0005218] [5218] Event [3120,195.761719,4944]: 0 finished unit Lotus [f=0005458] [5458] Event [3416,195.761719,4696]: 0 finished unit Solar Collector [f=0005470] [5470] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0005650] [5650] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0005698] [5698] Event [3496,195.761719,4696]: 0 finished unit Solar Collector [f=0005737] [5737] Event [3920.04297,197.081726,4996]: 0 finished unit Kodachi [f=0005776] [5776] Event [712,195.761719,1192]: 1 finished unit Caretaker [f=0005824] [5824] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0005835] [5835] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0005987] [5987] Event [3440,195.761719,4752]: 0 finished unit Lotus [f=0005987] [5987] Event [832,198.029297,3744]: 1 finished unit Radar Tower [f=0006217] [6217] Event [464.029633,196.406815,913.99231]: 1 finished unit Ripper [f=0006232] [6232] Event [3269.88159,195.761719,5810.45947]: 1 lost unit Scorcher [f=0006234] [6234] Event [2910.18823,195.761719,4702.43701]: 1 lost unit Scorcher [f=0006312] [6312] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0006361] [6361] Event [3920.04297,197.081726,4996]: 0 finished unit Kodachi [f=0006431] [6431] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0006557] [6557] Event [3072,338.818359,4608]: 0 finished unit Radar Tower [f=0006641] [6641] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0006717] [6717] Event [800,195.779297,3792]: 1 finished unit Lotus [f=0006743] [6743] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0006758] [6758] Event [1368,195.761719,136]: 1 finished unit Solar Collector [f=0006804] [6804] Event [3056,338.753906,4656]: 0 finished unit Lotus [f=0006935] [6935] Event [3920.04297,197.081726,4996]: 0 finished unit Kodachi [f=0006947] [6947] Event [3172.66772,195.761719,3969.35889]: 0 lost unit Kodachi [f=0006957] [6957] Event [3251.4624,195.761719,3753.86938]: 1 lost unit Fencer [f=0007023] [7023] Event [464.029633,196.406815,913.99231]: 1 finished unit Ripper [f=0007058] [7058] Event [3393.64331,195.761719,3609.46167]: 1 lost unit Scorcher [f=0007074] [7074] Event [3104,338.771484,4576]: 0 finished unit Picket [f=0007095] [7095] Event [1072,195.761719,3680]: 1 finished unit Lotus [f=0007128] [7128] Event [3156.09229,195.761719,3605.40649]: 0 lost unit Kodachi [f=0007223] [7223] Event [1240,195.761719,120]: 1 finished unit Solar Collector [f=0007239] [7239] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0007344] [7344] Event [3136,338.742188,4576]: 0 finished unit Picket [f=0007449] [7449] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0007499] [7499] Event [3920.04297,197.081726,4996]: 0 finished unit Kodachi [f=0007530] [7530] Event [1328,195.761719,3552]: 1 finished unit Lotus [f=0007607] [7607] Event [2862.79785,195.761719,2822.08716]: 0 lost unit Kodachi [f=0007718] [7718] Event [3168,338.794922,4576]: 0 finished unit Picket [f=0007831] [7831] Event [464.029633,196.406815,913.99231]: 1 finished unit Ripper [f=0007863] [7863] Event [2800,195.761719,6048]: 0 finished unit Lotus [f=0007925] [7925] Event [1312,195.761719,144]: 1 finished unit Lotus [f=0008127] [8127] Event [3920.04297,197.081726,4996]: 0 finished unit Kodachi [f=0008130] [8130] Event [696,195.761719,1016]: 1 finished unit Caretaker [f=0008171] [8171] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0008241] [8241] Event [2920,195.761719,6008]: 0 finished unit Solar Collector [f=0008406] [8406] Event [464.029633,196.406815,913.99231]: 1 finished unit Ripper [f=0008537] [8537] Event [2664,195.761719,5912]: 0 finished unit Solar Collector [f=0008543] [8543] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0008559] [8559] Event [2632,195.761719,4200]: 0 lost unit Metal Extractor [f=0008628] [8628] Event [2705.82764,195.761719,4319.10791]: 0 finished unit Engineer Commander [f=0008628] [8628] Event [2705.82764,195.761719,4319.10791]: 0 lost unit Engineer Commander [f=0008628] game_message: Morph complete: NewB lvl 1 -> NewB lvl 2 [f=0008628] [8628] Received game_message: Morph complete: NewB lvl 1 -> NewB lvl 2 [f=0008758] [8758] Event [1216,195.761719,176]: 1 finished unit Lotus [f=0008771] [8771] Event [464.029633,196.406815,913.99231]: 1 finished unit Ripper [f=0008918] [8918] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0008921] [8921] Event [2704,195.761719,4128]: 0 finished unit Lotus [f=0008930] [8930] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0009000] [9000] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0009145] [9145] Event [2544,195.761719,4208]: 0 finished unit Lotus [f=0009146] [9146] Event [680,195.761719,936]: 1 finished unit Caretaker [f=0009218] [9218] Event [3920.04297,197.081726,4996]: 0 finished unit Blitz [f=0009230] [9230] Event [2751.57739,195.761719,4073.62866]: 1 lost unit Scorcher [f=0009402] [9402] Event [464.029633,196.406815,913.99231]: 1 finished unit Ripper [f=0009444] [9444] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0009457] [9457] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0009563] [9563] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0009598] [9598] Event [2616,195.761719,4136]: 0 finished unit Solar Collector [f=0009751] [9751] Event [2224,195.761719,3376]: 1 finished unit Lotus [f=0009858] [9858] Event [464.029633,196.406815,913.99231]: 1 finished unit Ripper [f=0009996] [9996] Event [2712,195.761719,4216]: 0 finished unit Caretaker [f=0010037] [10037] Event [1374.55127,195.761719,63.8236885]: 0 lost unit Kodachi [f=0010043] [10043] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0010137] [10137] Event [3920.04297,197.081726,4996]: 0 finished unit Blitz [f=0010142] [10142] Event [2352,195.761719,3232]: 1 finished unit Lotus [f=0010171] [10171] Event [912,195.761719,960]: 1 finished unit Lotus [f=0010185] [10185] Event [2657.46606,195.767029,3310.05151]: 0 lost unit Kodachi [f=0010198] [10198] Event [2792,195.761719,5944]: 0 finished unit Solar Collector [f=0010205] [10205] Event [2344.00586,195.761719,3485.91016]: 0 lost unit Kodachi [f=0010223] [10223] Event [2378.10522,195.761719,3243.07324]: 1 lost unit Scorcher [f=0010236] [10236] Event [2595.31177,195.420212,3221.38257]: 0 lost unit Kodachi [f=0010353] [10353] Event [2655.02466,195.688858,2951.7063]: 0 lost unit Blitz [f=0010377] [10377] Event [2501.5957,195.76181,3423.42285]: 0 lost unit Kodachi [f=0010405] [10405] Event [2128,195.761719,3440]: 1 finished unit Picket [f=0010472] [10472] Event [464.029633,196.406815,913.99231]: 1 finished unit Ripper [f=0010595] [10595] Event [2592,195.761719,5968]: 0 finished unit Lotus [f=0010599] [10599] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0010719] [10719] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0010854] [10854] Event [464.029633,196.406815,913.99231]: 1 finished unit Fencer [f=0010856] [10856] Event [2473.61353,195.761719,3804.8042]: 0 lost unit Blitz [f=0010963] [10963] Event [2877.50342,195.761719,4215.02539]: 0 finished unit Engineer Commander [f=0010963] game_message: Morph complete: NewB lvl 2 -> NewB lvl 3 [f=0010963] [10963] Received game_message: Morph complete: NewB lvl 2 -> NewB lvl 3 [f=0011040] [11040] Event [3920.04297,197.081726,4996]: 0 finished unit Blitz [f=0011306] [11306] Event [3808,195.761719,4304]: 0 lost unit Lotus [f=0011359] [11359] Event [464.029633,196.406815,913.99231]: 1 finished unit Badger [f=0011383] [11383] Event [2248,195.761719,3192]: 1 finished unit Caretaker [f=0011412] [11412] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0011413] [11413] Event [3816,195.243378,4264]: 0 lost unit Metal Extractor [f=0011549] [11549] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0011701] [11701] Event [2760,195.374908,4072]: 0 finished unit Gauss [f=0011709] [11709] Event [464.029633,196.406815,913.99231]: 1 finished unit Ripper [f=0011746] [11746] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0011759] [11759] Event [3808,195.761719,5040]: 0 finished unit Tank Plate [f=0011917] [11917] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0012359] [12359] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0012395] [12395] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0012576] [12576] Event [3816,194.857178,4264]: 0 finished unit Metal Extractor [f=0012592] [12592] Event [1888,195.761719,4992]: 0 finished unit Lotus [f=0012761] [12761] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0012840] [12840] Event [2200,195.761719,3608]: 1 finished unit Stinger [f=0012877] [12877] Event [3559.68823,195.761719,4269.83496]: 0 finished unit Engineer Commander [f=0012877] game_message: Morph complete: NewB lvl 3 -> NewB lvl 4 [f=0012877] [12877] Received game_message: Morph complete: NewB lvl 3 -> NewB lvl 4 [f=0012989] [12989] Event [2608.71802,195.761719,4210.08643]: 1 finished unit Claw [f=0013030] [13030] Event [1960,195.761719,3368]: 1 finished unit Solar Collector [f=0013051] [13051] Event [464.029633,196.406815,913.99231]: 1 finished unit Fencer [f=0013151] [13151] Event [2556.82813,195.761719,4304.75928]: 1 finished unit Claw [f=0013198] [13198] Event [2072,195.761719,3240]: 1 finished unit Solar Collector [f=0013277] [13277] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0013324] [13324] Event [2509.44873,195.761719,4256.98438]: 1 finished unit Claw [f=0013446] [13446] Event [2485.28125,195.846237,3585.25244]: 1 lost unit Fencer [f=0013450] [13450] Event [2152,195.761719,3112]: 1 finished unit Solar Collector [f=0013478] [13478] Event [464.029633,196.406815,913.99231]: 1 finished unit Badger [f=0013495] [13495] Event [2450.91211,195.761719,4226.44775]: 1 finished unit Claw [f=0013658] [13658] Event [2616.62134,195.761719,4233.6748]: 1 finished unit Claw [f=0013689] [13689] Event [2544,195.761719,4208]: 0 lost unit Lotus [f=0013720] [13720] Event [2264,195.761719,3048]: 1 finished unit Solar Collector [f=0013755] [13755] Event [968,195.761719,2472]: 1 finished unit Solar Collector [f=0013796] [13796] Event [2935.3396,195.761719,3739.38184]: 1 lost unit Scorcher [f=0013805] [13805] Event [2564.54541,195.761719,3959.62524]: 1 lost unit Scorcher [f=0013831] [13831] Event [2533.90796,194.94339,4223.76025]: 1 finished unit Claw [f=0013862] [13862] Event [2903.07422,195.568558,3962.05249]: 1 lost unit Scorcher [f=0013875] [13875] Event [464.029633,196.406815,913.99231]: 1 finished unit Ripper [f=0013935] [13935] Event [2835.18896,195.765762,4070.84717]: 1 lost unit Scorcher [f=0013936] [13936] Event [2857.11108,195.756714,4079.88916]: 1 lost unit Scorcher [f=0013984] [13984] Event [2884.29858,195.761719,4166.47168]: 0 lost unit Engineer Commander [f=0013984] [13984] Event [2875.95947,195.761856,4135.50879]: 1 lost unit Scorcher [f=0013984] [13984] Event [2853.06177,195.761719,4132.2998]: 1 lost unit Scorcher [f=0013985] [13985] Event [2843.55127,195.761719,4171.44141]: 1 lost unit Scorcher [f=0013990] [13990] Event [2862.62451,193.666153,4114.32568]: 1 lost unit Scorcher [f=0014026] [14026] Event [2842.87964,191.416428,4196.89063]: 1 finished unit Claw [f=0014026] [14026] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0014036] [14036] Event [2704,195.014343,4128]: 0 lost unit Lotus [f=0014077] [14077] Event [2760,191.948914,4072]: 0 lost unit Gauss [f=0014096] [14096] Event [2632,196.550247,4200]: 0 lost unit Metal Extractor [f=0014115] [14115] Event [3920.04297,197.081726,4996]: 0 finished unit Blitz [f=0014168] [14168] Event [2616,195.758972,4136]: 0 lost unit Solar Collector [f=0014175] [14175] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0014212] [14212] Event [2600.82422,196.196152,4067.34058]: 1 finished unit Claw [f=0014225] [14225] Event [2742.28271,193.653458,4107.45801]: 1 lost unit Ripper [f=0014228] [14228] Event [2826.75513,194.07753,4313.89014]: 0 lost unit Blitz [f=0014280] [14280] Event [776,195.761719,2472]: 1 finished unit Solar Collector [f=0014323] [14323] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0014327] [14327] Event [2472,195.761719,1608]: 1 finished unit Metal Extractor [f=0014533] [14533] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0014558] [14558] Event [undefined]: WebFreaK resigned [f=0014558] game_message: WebFreaK has been destroyed! [f=0014558] game_message: Notung wins! [f=0014558] Submitting stats [f=0014558] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014558] Part| Total Time|Time of the last 0.5s [f=0014558] Draw 12463.84ms 30.67% [f=0014558] Lua::Callins::Synced 7183.29ms 10.69% [f=0014558] Lua::Callins::Unsynced 17398.50ms 38.76% [f=0014558] Lua::CollectGarbage::Synced 346.08ms 0.20% [f=0014558] Lua::CollectGarbage::Unsynced 692.62ms 0.30% [f=0014558] Misc::Profiler::AddTime 57.70ms 0.10% [f=0014558] Sim 29715.89ms 51.95% [f=0014558] [14558] Received game_message: WebFreaK has been destroyed! [f=0014558] [14558] Received game_message: Notung wins! [f=0014559] [14559] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014559] [14559] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014559] [14559] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014559] [14559] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,5.0666666,5.0666666,4.66666651,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014559] [14559] Game End Stats Values: 3,2155,2275,2275,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.86666679,8.33333302,8.33333302,6.86666679,0,0,0,0,0,0,0,0,880,1000,1000,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014559] [14559] Game End Stats Values: 4,2425,2525,2525,2425,0.00027822,0,0,0.00027822,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,9.3355093,9.3355093,8.80000019,1275,1275,1275,1275,8.86668491,9.26666641,9.26666641,8.86668491,0,125,125,0,0,0,0,0,1150,1125,1125,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014559] [14559] Game End Stats Values: 5,2495,2615,2615,2495,3.70675802,0,0,3.70675802,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333336,10.4801044,10.4801044,11.7333336,1275,1275,1275,1275,9.24709892,11.1333332,11.1333332,9.24709892,0,125,125,0,0,0,0,0,1220,1215,1215,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014559] [14559] Game End Stats Values: 6,2675,2865,2865,2675,11.3850536,0,0,11.3850536,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,11.1872959,11.1872959,12,1275,1275,1275,1275,9.5118866,14.1999998,14.1999998,9.5118866,180,250,250,180,0,0,0,0,1220,1340,1340,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014559] [14559] Game End Stats Values: 7,2745,3060,3060,2745,21.5205784,0,0,21.5205784,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.0666666,13.9143667,13.9143667,13.0666666,1275,1275,1275,1275,9.6757021,15,15,9.6757021,180,375,375,180,0,0,0,0,1290,1410,1410,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014559] [14559] Game End Stats Values: 8,2905,3205,3205,2905,32.6477051,0,0,32.6477051,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.9333334,15.1160927,15.1160927,14.9333334,1275,1330,1330,1275,11.4751415,16.2000008,16.2000008,11.4751415,180,375,375,180,0,0,0,0,1450,1500,1500,1450,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014559] [14559] Game End Stats Values: 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33,4165,10965,10965,4165,970.833374,144.250931,144.250931,970.833374,0,0,0,0,0,0,0,0,395.118713,565.541016,565.541016,395.118713,2881.25342,6061.25146,6061.25146,2881.25342,840,1360,1360,840,29.7333336,36.0360794,36.0360794,29.7333336,55,1385,1385,55,49.5505142,46.5398216,46.5398216,49.5505142,300,3820,3820,300,2020,5649,5649,2020,2970,4400,4400,2970,5829,2270,2270,5829,300.197113,133.666962,133.666962,300.197113,6791.75146,3605.13867,3605.13867,6791.75146 [f=0014559] [14559] Game End Stats Values: 34,4165,11090,11090,4165,987.417908,144.938507,144.938507,987.417908,0,0,0,0,0,0,0,0,395.118713,580.400146,580.400146,395.118713,2881.25342,6061.25146,6061.25146,2881.25342,840,1360,1360,840,28,39.5385551,39.5385551,28,55,1385,1385,55,22.7640972,41.1145973,41.1145973,22.7640972,300,3945,3945,300,2020,5649,5649,2020,2970,4400,4400,2970,5829,2270,2270,5829,300.197113,133.666962,133.666962,300.197113,6791.75146,3605.13867,3605.13867,6791.75146 [f=0014613] [14613] Event [3103.71582,338.034363,4641.25439]: 1 finished unit Claw [f=0014618] [14618] Event [2392,195.779877,3608]: 1 finished unit Caretaker [f=0014715] [14715] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0014820] [14820] Event [584,195.761719,2472]: 1 finished unit Solar Collector [f=0014856] Player Notung left the game: normal quit [f=0014856] [14856] Event [undefined]: Notung quit [f=0014859] [14859] Event [464.029633,196.406815,913.99231]: 1 finished unit Mason [f=0014862] No clients connected, shutting down server [f=0014862] Server shutdown [f=0014992] [14992] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0015121] [15121] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0015203] [15203] Event [2408,195.761719,2024]: 1 finished unit Metal Extractor [f=0015233] [15233] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0015345] [15345] Event [392,195.761719,2472]: 1 finished unit Solar Collector [f=0015352] [15352] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0015472] [15472] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0015592] [15592] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0015712] [15712] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0015810] [15810] Event [408,195.761719,2312]: 1 finished unit Solar Collector [f=0015832] [15832] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0015952] [15952] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0016072] [16072] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0016192] [16192] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0016312] [16312] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0016335] [16335] Event [392,195.767578,2120]: 1 finished unit Solar Collector [f=0016443] [16443] Event [464.029633,196.406815,913.99231]: 1 finished unit Fencer [f=0016669] [16669] Event [464.029633,196.406815,913.99231]: 1 finished unit Badger [f=0016875] [16875] Event [376,195.761719,1928]: 1 finished unit Solar Collector [f=0016878] [16878] Event [464.029633,196.406815,913.99231]: 1 finished unit Ripper [f=0017001] [17001] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0017121] [17121] Event [464.029633,196.406815,913.99231]: 1 finished unit Scorcher [f=0017252] [17252] Event [464.029633,196.406815,913.99231]: 1 finished unit Fencer [f=0017408] Autoquit sending quit command. [f=0017408] [QuitAction] user exited to system [f=0017408] [SpringApp::Kill][1] fromRun=1 [f=0017408] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017408] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017408] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017408] [ThreadPool::SetThreadCount][2] workers=0 [f=0017408] [SpringApp::Kill][2] [f=0017408] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017408] [Game::KillLua][3] dtor=0 luaUI=0x60257bb0 [f=0017408] Start widgetHandler:Shutdown [f=0017408] Shutdown - SaveOrderList Complete [f=0017408] Writing last game win data [f=0017408] Shutdown - SaveConfigData Complete [f=0017408] Shutdown Widget - Save/Load API [f=0017408] Shutdown Widget - Chili Highlight [f=0017408] Shutdown Widget - Draw After Chili [f=0017408] Shutdown Widget - EPIC Menu [f=0017408] Shutdown Widget - Chili Widget Selector [f=0017408] Shutdown Widget - Chili Minimap [f=0017408] Shutdown Widget - Local Team Colors [f=0017408] Shutdown Widget - Display Keys 2 [f=0017408] Shutdown Widget - Save Game Menu [f=0017408] Shutdown Widget - Unit Icons [f=0017408] Shutdown Widget - Noises [f=0017408] Shutdown Widget - HealthBars [f=0017408] Shutdown Widget - Win Counter [f=0017408] Shutdown Widget - SpringRTS Replay Stats [f=0017408] Shutdown Widget - BuildETA [f=0017408] Shutdown Widget - Modular Comm Info [f=0017408] Shutdown Widget - Music Player v2 [f=0017408] Shutdown Widget - State Reverse and Latency [f=0017408] Shutdown Widget - Stereo3D [f=0017408] Shutdown Widget - Showeco and Grid Drawer [f=0017408] Shutdown Widget - Point Tracker [f=0017408] Shutdown Widget - Missile Silo Range [f=0017408] Shutdown Widget - MinimapEvents [f=0017408] Shutdown Widget - Local Widgets Config [f=0017408] Shutdown Widget - Highlight Geos [f=0017408] Shutdown Widget - Grab Input [f=0017408] Input grabbing is disabled! [f=0017408] Shutdown Widget - Defense Range Zero-K [f=0017408] Shutdown Widget - MetalFeatures (new) [f=0017408] Shutdown Widget - Darkening [f=0017408] Shutdown Widget - Context Menu [f=0017408] Shutdown Widget - Chili Spectator Panels [f=0017408] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017408] Shutdown Widget - Chili Nuke Warning [f=0017408] Shutdown Widget - Chili EndGame Window [f=0017408] Shutdown Widget - Chili Economy Panel Default [f=0017408] Shutdown Widget - CameraShake [f=0017408] Shutdown Widget - Attack AoE [f=0017408] Shutdown Widget - Map Edge Extension [f=0017408] Shutdown Widget - Selection Send [f=0017408] Shutdown Widget - LupsManager [f=0017408] Shutdown Widget - Newton Firezone [f=0017408] Shutdown Widget - Chili Pro Console [f=0017408] Shutdown Widget - Persistent Build Height [f=0017408] Shutdown Widget - Lasso Terraform GUI [f=0017408] Shutdown Widget - Lups [f=0017408] Shutdown Widget - Chili Framework [f=0017408] Shutdown Widget - Chili Core Selector [f=0017408] Shutdown Widget - Custom Markers [f=0017408] Shutdown Widget - Mex Placement Handler [f=0017408] Shutdown Widget - Select Keys [f=0017408] Shutdown Widget - Pause Screen [f=0017408] Shutdown Widget - Text To Speech Control [f=0017408] Shutdown Widget - Layout Handler [f=0017408] End widgetHandler:Shutdown [f=0017408] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={651980,81252791} {int,ext,rec}Allocs={25779628,0,0} {chunk,block}Bytes={81252791,0} [f=0017408] [Game::KillLua][1] dtor=0 luaGaia=0x5fc49f70 [f=0017408] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={425012,67577460} {int,ext,rec}Allocs={25779629,0,0} {chunk,block}Bytes={67577460,0} [f=0017408] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={425012,67577460} {int,ext,rec}Allocs={25779629,0,0} {chunk,block}Bytes={67577460,0} [f=0017408] [Game::KillLua][2] dtor=0 luaRules=0x51323650 [f=0017408] Start gadgetHandler:Shutdown [f=0017408] Shutdown - StartSetup [f=0017408] Shutdown - UnitMorph [f=0017408] Shutdown - Carrier Drones [f=0017408] Shutdown - LupsNanoSpray [f=0017408] Shutdown - Missile Silo Controller [f=0017408] Shutdown - Modular Comm Info [f=0017408] Shutdown - Terrain Texture Handler [f=0017408] Shutdown - UnitCloakShield [f=0017408] Shutdown - Starlight Handler [f=0017408] End gadgetHandler:Shutdown [f=0017408] Start gadgetHandler:Shutdown [f=0017408] Shutdown - Save/Load [f=0017408] Shutdown - Teleport Throw [f=0017408] Shutdown - UnitMorph [f=0017408] Shutdown - Modular Comm Info [f=0017408] Shutdown - Retreat Command [f=0017408] Shutdown - Shockwaves [f=0017408] Shutdown - UnitCloakShield [f=0017408] Shutdown - Lups Cloak FX [f=0017408] Shutdown - Lups [f=0017408] Shutdown - Lups Shield [f=0017408] End gadgetHandler:Shutdown [f=0017408] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25779661,0,0} {chunk,block}Bytes={0,0} [f=0017408] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25779661,0,0} {chunk,block}Bytes={0,0} [f=0017408] [Game::KillLua][4] dtor=0 [f=0017408] [Game::~CGame][1] [f=0017408] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017408] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017408] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017408] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017408] [Game::KillLua][4] dtor=1 [f=0017408] [Game::KillMisc][1] [f=0017408] [Game::KillMisc][2] [f=0017408] [Game::KillMisc][3] [f=0017408] [Game::KillRendering][1] [f=0017408] [3DOParser::Kill] allocated 137 pieces [f=0017408] [S3OParser::Kill] allocated 2782 pieces [f=0017408] [AssParser::Kill] allocated 267 pieces [f=0017408] [Game::KillInterface][1] [f=0017408] [Game::KillInterface][2] [f=0017408] [Game::KillSimulation][1] [f=0017408] [Game::KillSimulation][2] [f=0017408] [CCollisionHandler] dis-/continuous tests: 0/149581 [f=0017408] [Game::KillSimulation][3] [f=0017408] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017408] [~CPathCache(16x24)] cacheHits=39 hitPercentage=21% numHashColls=0 maxCacheSize=9 [f=0017408] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017408] [~CPathCache(32x48)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017408] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017408] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017408] [LosHandler::Kill] raycast instance cache-{hits,misses}={5147,10145}; shared=0%; cached=33% [f=0017408] [Game::KillSimulation][4] [f=0017408] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017408] [Game::~CGame][2] [f=0017408] [Game::~CGame][3] [f=0017408] [SpringApp::Kill][3] [f=0017408] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184500 bytes sent 160462 bytes recv'd [f=0017408] [SpringApp::Kill][4] font=0x44e74aa0 [f=0017408] [SpringApp::Kill][5] [f=0017408] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44ef88a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=3610ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=110ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=81ms file="scripts/nullscript.lua" indx=5758 inflSize=0kb readTime=57ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=45ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=450 inflSize=4kb readTime=42ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=430 inflSize=15kb readTime=38ms file="objects3d/detriment.s3o" indx=5131 inflSize=514kb readTime=34ms file="unittextures/factorytank_1_flip.png" indx=7178 inflSize=1214kb readTime=32ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=31ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=31ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 70936001 bytes cached in 2938 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.0.sd7 (0x44fccf50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44fd8750) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44eeb3c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7fec0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]