[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fdvQvF2n7j/springsettings.1085888.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f49e009e450 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4266 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1085888/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 220ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f128a0] using map "Jurassic Sands v1.00" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Jurassic Sands v1.00", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f128a0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 551ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 628ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 94ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] xdacc was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1085888/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 263 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11aa [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11aa file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe-b53f11aa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f6710bb5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ccee59c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b53f11ba [f=-000001] [Path] [PathEstimator::ReadFile] hash=b53f11ba file="cache/104dev-maintenance/paths/Jurassic Sands v1.00.pe2-b53f11ba.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (252ms, checksum f202e663)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11837,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1085888/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c7b6e0,0x66a275a0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: aaf46560d1511db0421e2e774596f592 [f=-000001] Connection attempt from slava1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: slava1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Fumica [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Fumica changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="slava1" string="[Game::Load][lua{Rules,Gaia}={00000000c2ae4e70,00000000bc580aa0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fumica" string="[Game::Load][lua{Rules,Gaia}={0000000062433910,00000000ec1833e0}]" [f=-000001] Allies: I choose: slava1! [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Another! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [489,26.1160736,2663]: 0 finished unit Strike Commander [f=-000001] [0] Event [6538,26.1209717,2497]: 1 finished unit Engineer Commander [f=0000000] [0] slava1, team: 0, elo:2223, userid: 460525 [f=0000000] [0] Fumica, team: 1, elo:2187, userid: 398399 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000032] [32] Event [6400,26.1159515,2608]: 1 finished unit Rover Assembly [f=0000222] [222] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Dart [f=0000271] [271] Event [6440,26.1159515,2520]: 1 finished unit Metal Extractor [f=0000449] [449] Event [488,26.1159515,2664]: 0 finished unit Metal Extractor [f=0000511] [511] Event [6632,25.283493,2344]: 1 finished unit Metal Extractor [f=0000619] [619] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0000678] [678] Event [536,26.1159515,2744]: 0 finished unit Wind/Tidal Generator [f=0000929] [929] Event [584,26.1159515,2632]: 0 finished unit Wind/Tidal Generator [f=0001008] [1008] Event [6504,26.1159515,2536]: 1 finished unit Solar Collector [f=0001214] [1214] Event [536,26.1159515,2488]: 0 finished unit Wind/Tidal Generator [f=0001226] [1226] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0001395] [1395] Event [384,26.1159515,2536]: 0 finished unit Cloakbot Factory [f=0001511] [1511] Event [6616,26.1159515,2408]: 1 finished unit Solar Collector [f=0001724] [1724] Event [584,26.1159515,2456]: 0 finished unit Metal Extractor [f=0001779] [1779] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Mason [f=0001979] [1979] Event [696,26.1159515,2536]: 0 finished unit Wind/Tidal Generator [f=0002170] [2170] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0002313] [2313] Event [393.600006,26.1159515,2536]: 0 finished unit Conjurer [f=0002428] [2428] Event [608,26.1159515,2592]: 0 finished unit Lotus [f=0002780] [2780] Event [680,26.1159515,2648]: 0 finished unit Wind/Tidal Generator [f=0003060] [3060] Event [5264,26.1159515,3792]: 1 finished unit Lotus [f=0003104] [3104] Event [393.600006,26.1159515,2536]: 0 finished unit Ronin [f=0003120] [3120] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0003130] [3130] Event [6384,26.1159515,2304]: 1 finished unit Lotus [f=0003150] [3150] Event [664,26.1159515,2456]: 0 finished unit Solar Collector [f=0003349] [3349] Event [6376,26.1159515,2504]: 1 finished unit Solar Collector [f=0003616] [3616] Event [376,19.5286713,2744]: 0 finished unit Solar Collector [f=0003758] [3758] Event [2184,26.1159515,2344]: 0 finished unit Metal Extractor [f=0003915] [3915] Event [393.600006,26.1159515,2536]: 0 finished unit Ronin [f=0003924] [3924] Event [5272,26.7945862,3944]: 1 finished unit Metal Extractor [f=0004021] [4021] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0004373] [4373] Event [6296,26.1159515,2504]: 1 finished unit Solar Collector [f=0004379] [4379] Event [664,26.1159515,2776]: 0 finished unit Wind/Tidal Generator [f=0004400] [4400] Event [2328,26.1159515,2488]: 0 finished unit Metal Extractor [f=0004628] [4628] Event [5432,29.4276886,4040]: 1 finished unit Metal Extractor [f=0004731] [4731] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Mason [f=0004880] [4880] Event [3011.70557,28.2267418,3680.77002]: 0 lost unit Ronin [f=0005028] [5028] Event [440,25.165863,2664]: 0 finished unit Caretaker [f=0005034] [5034] Event [393.600006,26.1159515,2536]: 0 finished unit Reaver [f=0005079] [5079] Event [5336,31.2826233,4024]: 1 finished unit Solar Collector [f=0005337] [5337] Event [1857.9082,18.6968937,2783.41797]: 0 lost unit Ronin [f=0005373] [5373] Event [2280,26.1159515,2328]: 0 finished unit Wind/Tidal Generator [f=0005461] [5461] Event [2248,26.1159515,2536]: 0 lost unit Wind/Tidal Generator [f=0005491] [5491] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Ripper [f=0005523] [5523] Event [2229.74121,26.1159515,2435.63013]: 0 lost unit Conjurer [f=0005565] [5565] Event [2184,26.1159515,2344]: 0 lost unit Metal Extractor [f=0005589] [5589] Event [2280,26.2887764,2328]: 0 lost unit Wind/Tidal Generator [f=0005606] [5606] Event [6696,23.166153,2344]: 1 finished unit Solar Collector [f=0005659] [5659] Event [2328,26.1159515,2488]: 0 lost unit Metal Extractor [f=0005783] [5783] Event [393.600006,26.1159515,2536]: 0 finished unit Glaive [f=0005787] [5787] Event [592,26.1159515,2720]: 0 finished unit Picket [f=0005873] [5873] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0005906] [5906] Event [393.600006,26.1159515,2536]: 0 finished unit Glaive [f=0006104] [6104] Event [6440,26.1159515,4440]: 1 finished unit Metal Extractor [f=0006195] [6195] Event [6382.00781,26.1159515,2608.02954]: 1 finished unit Scorcher [f=0006236] [6236] Event [1688.00293,26.1159515,1841.25159]: 1 lost unit Dart [f=0006299] [6299] Event [512,26.1159515,2608]: 0 finished unit Faraday [f=0006323] [6323] Event [1681.16357,26.1159515,2010.14868]: 1 lost unit Scorcher [f=0006369] [6369] Event [1651.72766,26.1668453,1999.93323]: 1 lost unit Scorcher [f=0006500] [6500] Event [393.600006,26.1159515,2536]: 0 finished unit Conjurer [f=0006577] [6577] Event [6382.00781,26.1159515,2608.02954]: 1 finished unit Scorcher [f=0006679] [6679] Event [504,17.6194458,2904]: 0 finished unit Solar Collector [f=0006761] [6761] Event [6280,26.1159515,4568]: 1 finished unit Metal Extractor [f=0006764] [6764] Event [600,26.1159515,2392]: 0 finished unit Wind/Tidal Generator [f=0006942] [6942] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0007018] [7018] Event [552,26.1159515,2680]: 0 finished unit Wind/Tidal Generator [f=0007210] [7210] Event [584,25.7630615,2808]: 0 finished unit Wind/Tidal Generator [f=0007221] [7221] Event [5184,49.5695648,4224]: 1 finished unit Lotus [f=0007341] [7341] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0007349] [7349] Event [6224,26.1159515,4400]: 1 finished unit Lotus [f=0007634] [7634] Event [384,12.5070648,2848]: 0 finished unit Lotus [f=0007639] [7639] Event [393.600006,26.1159515,2536]: 0 finished unit Scythe [f=0007722] [7722] Event [346.84787,-3.9973297,3012.39429]: 1 lost unit Scorcher [f=0007759] [7759] Event [6382.00781,26.1159515,2608.02954]: 1 finished unit Fencer [f=0007796] [7796] Event [294.41507,-3.9669569,2940.64331]: 1 lost unit Scorcher [f=0007799] [7799] Event [6135.31689,26.1159515,2209.6543]: 0 lost unit Glaive [f=0007866] [7866] Event [6199.98242,26.1159515,2278.46924]: 0 lost unit Glaive [f=0007867] [7867] Event [256.437134,-3.9784517,2921.37866]: 1 lost unit Scorcher [f=0007983] [7983] Event [6382.00781,26.1159515,2608.02954]: 1 finished unit Fencer [f=0008105] [8105] Event [2088.30322,26.287672,2360.43042]: 0 lost unit Conjurer [f=0008114] [8114] Event [2184,25.1283646,2344]: 0 lost unit Metal Extractor [f=0008164] [8164] Event [4316.50488,26.1159515,1606.15845]: 1 lost unit Scorcher [f=0008207] [8207] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Fencer [f=0008433] [8433] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Fencer [f=0008588] [8588] Event [3760,26.1159515,3632]: 1 finished unit Lotus [f=0008588] [8588] Event [6376,26.1159515,4568]: 1 finished unit Solar Collector [f=0008598] [8598] Event [4527.78369,26.8550014,2154.02222]: 1 lost unit Ripper [f=0008698] [8698] Event [393.600006,26.1159515,2536]: 0 finished unit Knight [f=0008730] [8730] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Fencer [f=0008882] [8882] Event [393.600006,26.1159515,2536]: 0 finished unit Sling [f=0008944] [8944] Event [248,22.9670868,2552]: 0 finished unit Solar Collector [f=0009034] [9034] Event [4848.19873,22.162756,2033.62964]: 0 lost unit Reaver [f=0009076] [9076] Event [393.600006,26.1159515,2536]: 0 finished unit Sling [f=0009253] [9253] Event [6382.00781,26.1159515,2608.02954]: 1 finished unit Ravager [f=0009293] [9293] Event [4824.31885,29.8499336,2108.85742]: 1 lost unit Fencer [f=0009389] [9389] Event [488,23.7362061,2776]: 0 finished unit Wind/Tidal Generator [f=0009408] [9408] Event [6288,26.1159515,4704]: 1 finished unit Lotus [f=0009437] [9437] Event [393.600006,26.1159515,2536]: 0 finished unit Reaver [f=0009690] [9690] Event [393.600006,26.1159515,2536]: 0 finished unit Gremlin [f=0009791] [9791] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Ravager [f=0009825] [9825] Event [6241.29541,26.1159515,2360.00342]: 0 lost unit Scythe [f=0009935] [9935] Event [3880,26.1159515,3736]: 1 finished unit Metal Extractor [f=0009974] [9974] Event [272,26.1159515,2480]: 0 finished unit Lotus [f=0010055] [10055] Event [6382.00781,26.1159515,2608.02954]: 1 finished unit Mason [f=0010427] [10427] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Ravager [f=0010507] [10507] Event [3388.52637,26.1159515,1905.18494]: 1 lost unit Fencer [f=0010690] [10690] Event [3393.94409,26.1159515,1797.49646]: 1 lost unit Fencer [f=0010720] [10720] Event [393.600006,26.1159515,2536]: 0 finished unit Scythe [f=0010771] [10771] Event [3776,26.1159515,3344]: 1 finished unit Lotus [f=0010900] [10900] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Ravager [f=0010915] [10915] Event [3227.32129,26.1159515,2094.51025]: 0 lost unit Knight [f=0011090] [11090] Event [3181.3894,26.1159515,1979.00623]: 1 lost unit Scorcher [f=0011248] [11248] Event [2942.5874,26.1159515,2075.23438]: 0 lost unit Reaver [f=0011258] [11258] Event [2731.61401,26.1159515,2549.10278]: 0 lost unit Sling [f=0011271] [11271] Event [6296,26.1159515,2264]: 1 finished unit Caretaker [f=0011340] [11340] Event [2972.76123,43.7967567,2563.38745]: 0 lost unit Sling [f=0011366] [11366] Event [288,21.130249,2624]: 0 finished unit Faraday [f=0011376] [11376] Event [393.600006,26.1159515,2536]: 0 finished unit Ronin [f=0011529] [11529] Event [4968,26.1159515,2744]: 1 finished unit Metal Extractor [f=0011587] [11587] Event [393.600006,26.1159515,2536]: 0 finished unit Ronin [f=0011589] [11589] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Ravager [f=0011640] [11640] Event [3010.23511,26.1159515,2176.00024]: 0 lost unit Scythe [f=0012071] [12071] Event [393.600006,26.1159515,2536]: 0 finished unit Glaive [f=0012188] [12188] Event [4840,26.1159515,2568]: 1 finished unit Metal Extractor [f=0012204] [12204] Event [5736,19.1757813,856]: 1 finished unit Metal Extractor [f=0012331] [12331] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Dominatrix [f=0012372] [12372] Event [1443.81787,26.1159515,2416.47852]: 0 lost unit Glaive [f=0012558] [12558] Event [393.600006,26.1159515,2536]: 0 finished unit Glaive [f=0012559] [12559] Event [6382.00781,26.1159515,2608.02954]: 1 finished unit Fencer [f=0012587] [12587] Event [2976,123.432159,2976]: 1 finished unit Radar Tower [f=0012756] [12756] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Fencer [f=0012951] [12951] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Fencer [f=0012972] [12972] Event [5896,20.7049713,712]: 1 finished unit Metal Extractor [f=0013047] [13047] Event [393.600006,26.1159515,2536]: 0 finished unit Glaive [f=0013125] [13125] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Fencer [f=0013264] [13264] Event [2781.14648,26.1159515,2196.65991]: 0 lost unit Glaive [f=0013307] [13307] Event [6382.00781,26.1159515,2608.02954]: 1 finished unit Fencer [f=0013497] [13497] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Mason [f=0013528] [13528] Event [2110.0437,26.1159515,2082.55884]: 0 lost unit Ronin [f=0013570] [13570] Event [2326.13867,26.1159515,2062.45166]: 1 lost unit Scorcher [f=0013718] [13718] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0013758] [13758] Event [2391.44409,26.1159515,2193.02441]: 0 lost unit Glaive [f=0013766] [13766] Event [4872,26.1159515,2696]: 1 finished unit Solar Collector [f=0013849] [13849] Event [2864,26.1159515,3344]: 1 finished unit Picket [f=0013963] [13963] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0014049] [14049] Event [6504,26.1159515,2616]: 1 finished unit Solar Collector [f=0014089] [14089] Event [1473.26514,71.3286667,2037.23535]: 0 lost unit Ronin [f=0014220] [14220] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0014242] [14242] Event [6664,25.6273346,296]: 1 finished unit Metal Extractor [f=0014427] [14427] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0014636] [14636] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0014763] [14763] Event [6632,22.089386,2264]: 1 finished unit Solar Collector [f=0014869] [14869] Event [4288.11133,27.9791908,1967.98499]: 0 lost unit Gremlin [f=0014885] [14885] Event [6856,26.1159515,296]: 1 finished unit Metal Extractor [f=0014935] [14935] Event [2792,28.0794678,3544]: 1 finished unit Metal Extractor [f=0015301] [15301] Event [512,26.1159515,2552]: 0 finished unit Fusion Reactor [f=0015319] [15319] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0015324] [15324] Event [6760,26.1159515,328]: 1 finished unit Solar Collector [f=0015371] [15371] Event [4264,26.1159515,1528]: 1 finished unit Metal Extractor [f=0015443] [15443] Event [393.600006,26.1159515,2536]: 0 finished unit Knight [f=0015634] [15634] Event [2928,26.1159515,3232]: 1 finished unit Picket [f=0015717] [15717] Event [368,23.6638184,2656]: 0 finished unit Picket [f=0015845] [15845] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0016076] [16076] Event [393.600006,26.1159515,2536]: 0 finished unit Gremlin [f=0016269] [16269] Event [2704,26.1883392,3440]: 1 finished unit Picket [f=0016294] [16294] Event [6672,21.5193329,544]: 1 finished unit Lotus [f=0016424] [16424] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0016429] [16429] Event [4080,26.1159515,1552]: 1 finished unit Lotus [f=0016605] [16605] Event [6472,23.8085938,2128]: 1 finished unit Airplane Plant [f=0016647] [16647] Event [2244.7583,25.1562519,2326.01904]: 1 lost unit Ravager [f=0016659] [16659] Event [600,26.1159515,2392]: 0 lost unit Wind/Tidal Generator [f=0016697] [16697] Event [579.685364,25.1635265,2376.28516]: 1 lost unit Scorcher [f=0016716] [16716] Event [536,26.182003,2488]: 0 lost unit Wind/Tidal Generator [f=0016717] [16717] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0016752] [16752] Event [448,23.7362061,2736]: 0 finished unit Faraday [f=0016768] [16768] Event [440.358551,26.1663857,2419.6106]: 1 lost unit Scorcher [f=0016779] [16779] Event [433.520599,25.9072704,2434.49683]: 1 lost unit Scorcher [f=0016814] [16814] Event [1705.99023,26.1159515,2165.43921]: 0 lost unit Knight [f=0016860] [16860] Event [584,26.1159515,2456]: 0 lost unit Metal Extractor [f=0016870] [16870] Event [569.813354,26.0286217,2330.56787]: 1 lost unit Scorcher [f=0016891] [16891] Event [452.746735,26.1607513,2393.75366]: 1 lost unit Scorcher [f=0016930] [16930] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0017029] [17029] Event [535.308472,24.9060535,2502.44507]: 1 lost unit Scorcher [f=0017079] [17079] Event [507.232758,25.4516621,2503.37842]: 1 lost unit Scorcher [f=0017106] [17106] Event [800.526672,26.1159515,2268.34814]: 1 lost unit Scorcher [f=0017293] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=0017293] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=0017305] Connection attempt from Fine [f=0017305] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0017305] -> Connection established (given id 2) [f=0017312] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [f=0017312] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0017327] [17327] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Ravager [f=0017387] [17387] Event [393.600006,26.1159515,2536]: 0 finished unit Reaver [f=0017391] [17391] Event [5816,19.1757813,808]: 1 finished unit Solar Collector [f=0017732] [17732] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Ravager [f=0017757] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=68be4d2ee4a44734d5c45bff9fb3ce2b1a4d6c66339e9052371b8b8a2f3dbb10f28a65368c33caaa3eae3b8e31e450d772a56038c4e34a2be7e6088de9161b38]" [f=0017774] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8944993553128a6dbdced6336a8b0a88c9711914a4704ce2e88f28e47b4fd3ddf644d122116b98d8c609e4f4d3c6f35f52601b140ff8d69c3691c567854cc9d3]" [f=0017774] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000ff48cf80,0000000122b7b600}]" [f=0017872] [17872] Event [6664,26.1159515,2552]: 1 finished unit Caretaker [f=0018027] [18027] Event [393.600006,26.1159515,2536]: 0 finished unit Ronin [f=0018110] [18110] Event [400,26.1159515,2464]: 0 finished unit Faraday [f=0018261] [18261] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Dominatrix [f=0018290] [18290] Event [3066.69165,23.8069725,3135.8208]: 0 lost unit Gremlin [f=0018378] [18378] Event [6451.5,27.8085938,2090.00024]: 1 finished unit Raven [f=0018841] [18841] Event [6232,26.1159515,2136]: 1 finished unit Airpad [f=0018884] [18884] Event [393.600006,26.1159515,2536]: 0 finished unit Scythe [f=0018926] [18926] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Dominatrix [f=0018965] [18965] Event [1495.97827,26.1159515,2478.54736]: 0 lost unit Ronin [f=0018987] [18987] Event [4296,26.1159515,344]: 1 finished unit Metal Extractor [f=0019128] [19128] Event [6451.5,27.8085938,2090.00024]: 1 finished unit Raven [f=0019270] [19270] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Ravager [f=0019301] [19301] Event [393.600006,26.1159515,2536]: 0 finished unit Sling [f=0019547] [19547] Event [1939.59814,26.1159515,2415.18457]: 1 lost unit Fencer [f=0019652] [19652] Event [2153.37012,26.2629795,2244.69653]: 0 lost unit Scythe [f=0019696] [19696] Event [4344,26.1159515,104]: 1 finished unit Metal Extractor [f=0019781] [19781] Event [393.600006,26.1159515,2536]: 0 finished unit Imp [f=0019838] [19838] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Ravager [f=0019873] [19873] Event [1594.88721,26.1159515,2361.75439]: 0 lost unit Reaver [f=0020084] [20084] Event [1526.06812,26.1161594,2169.62622]: 0 lost unit Imp [f=0020140] [20140] Event [393.600006,26.1159515,2536]: 0 finished unit Ronin [f=0020383] [20383] Event [6451.5,27.8085938,2090.00024]: 1 finished unit Thunderbird [f=0020536] [20536] Event [768,26.1159515,2720]: 0 finished unit Faraday [f=0020582] [20582] Event [2936,26.1159515,4760]: 1 finished unit Metal Extractor [f=0020682] [20682] Event [1479.44031,26.1159515,2328.17725]: 0 lost unit Ronin [f=0020767] [20767] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Ravager [f=0020865] [20865] Event [393.600006,26.1159515,2536]: 0 finished unit Gremlin [f=0021043] [21043] Event [2824,26.1159515,4984]: 1 finished unit Metal Extractor [f=0021136] [21136] Event [829.762878,213.747025,2543.4043]: 1 lost unit Thunderbird [f=0021247] [21247] Event [6451.5,27.8085938,2090.00024]: 1 finished unit Raven [f=0021297] [21297] Event [393.600006,26.1159515,2536]: 0 finished unit Conjurer [f=0021406] [21406] Event [272,12.217514,2736]: 0 finished unit Picket [f=0021657] [21657] Event [393.600006,26.1159515,2536]: 0 finished unit Sling [f=0021671] [21671] Event [696,26.1159515,2536]: 0 lost unit Wind/Tidal Generator [f=0021721] [21721] Event [6912,22.324646,2552]: 1 finished unit Fusion Reactor [f=0021734] [21734] Event [768,26.1159515,2720]: 1 lost unit Faraday [f=0021754] [21754] Event [680,26.269722,2648]: 0 lost unit Wind/Tidal Generator [f=0021800] [21800] Event [664,26.2581444,2776]: 0 lost unit Wind/Tidal Generator [f=0021805] [21805] Event [640,26.0598755,2512]: 0 lost unit Lotus [f=0021842] [21842] Event [6451.5,27.8085938,2090.00024]: 1 finished unit Raven [f=0021925] [21925] Event [584,25.8832626,2808]: 0 lost unit Wind/Tidal Generator [f=0021963] [21963] Event [488,23.7362061,2776]: 0 lost unit Wind/Tidal Generator [f=0021998] [21998] Event [4296,26.1159515,184]: 1 finished unit Solar Collector [f=0022015] [22015] Event [592,25.9995537,2720]: 0 lost unit Picket [f=0022016] [22016] Event [664,26.1159515,2456]: 0 lost unit Solar Collector [f=0022020] [22020] Event [2936,26.1159515,4904]: 1 finished unit Solar Collector [f=0022081] [22081] Event [2752,26.1159515,4832]: 1 finished unit Lotus [f=0022112] [22112] Event [608,26.1159515,2592]: 0 lost unit Lotus [f=0022170] [22170] Event [584,25.6024361,2632]: 0 lost unit Wind/Tidal Generator [f=0022196] [22196] Event [584,24.9555397,2456]: 0 lost unit Metal Extractor [f=0022230] [22230] Event [552,25.8664703,2680]: 0 lost unit Wind/Tidal Generator [f=0022305] [22305] Event [6451.5,27.8085938,2090.00024]: 1 finished unit Raven [f=0022327] [22327] Event [1080.08838,26.1159515,2676.32666]: 1 lost unit Fencer [f=0022484] [22484] Event [512,26.193903,2608]: 0 lost unit Faraday [f=0022530] [22530] Event [512,25.0881577,2552]: 0 lost unit Fusion Reactor [f=0022531] [22531] Event [488,26.1159515,2664]: 0 lost unit Metal Extractor [f=0022535] [22535] Event [4184,26.1159515,280]: 1 finished unit Solar Collector [f=0022537] [22537] Event [630.788269,23.1442699,2570.34351]: 1 lost unit Strike Commander [f=0022537] [22537] Event [618.212646,23.4525051,2540.41162]: 1 lost unit Ravager [f=0022538] [22538] Event [440,24.3847008,2664]: 0 lost unit Caretaker [f=0022551] [22551] Event [761.978333,26.0746937,2558.3999]: 1 lost unit Ravager [f=0022743] [22743] Event [393.600006,19.6374893,2536]: 0 lost unit Reaver [f=0022746] [22746] Event [504,17.668644,2904]: 0 lost unit Solar Collector [f=0022774] [22774] Event [448,23.7362061,2736]: 0 lost unit Faraday [f=0022881] [22881] Event [400,26.1159515,2464]: 0 lost unit Faraday [f=0022890] [22890] Event [743.558594,26.014267,2779.61743]: 1 lost unit Ravager [f=0022981] [22981] Event [393.600006,24.7679138,2536]: 0 lost unit Reaver [f=0023018] [23018] Event [384,12.5070648,2848]: 0 lost unit Lotus [f=0023041] [23041] Event [393.600006,24.7679138,2536]: 0 lost unit Reaver [f=0023099] [23099] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0023100] [23100] Event [6824,19.5286713,2408]: 1 finished unit Solar Collector [f=0023101] [23101] Event [393.600006,24.7679138,2536]: 0 lost unit Reaver [f=0023137] [23137] Event [4072,26.3331146,296]: 1 finished unit Solar Collector [f=0023161] [23161] Event [384,26.1159515,2536]: 0 lost unit Cloakbot Factory [f=0023190] [23190] Event [1368,19.1757813,4312]: 1 finished unit Solar Collector [f=0023226] [23226] Event [531.363831,24.4064503,2406.6438]: 1 lost unit Ravager [f=0023305] [23305] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0023320] [23320] Event [272,25.6418228,2480]: 0 lost unit Lotus [f=0023515] [23515] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0023522] [23522] Event [288,21.130249,2624]: 0 lost unit Faraday [f=0023533] [23533] Event [248,22.5589333,2552]: 0 lost unit Solar Collector [f=0023535] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0023535] [23535] Received game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0023633] [23633] Event [272,12.2899361,2736]: 0 lost unit Picket [f=0023640] [23640] Event [1448,19.1757813,4248]: 1 finished unit Metal Extractor [f=0023725] [23725] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0023734] just quit [f=0023850] [23850] Event [665.027405,27.6227226,1914.7738]: 0 lost unit Gremlin [f=0023935] [23935] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0023970] [23970] Event [1288,20.4516144,4392]: 1 finished unit Metal Extractor [f=0024145] [24145] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0024355] [24355] Event [6920,26.1159515,2744]: 1 finished unit Solar Collector [f=0024355] [24355] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0024451] game_message: slava1 has been destroyed! [f=0024451] [24451] Event [undefined]: slava1 resigned [f=0024451] game_message: Fumica wins! [f=0024451] Submitting stats [f=0024451] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024451] Part| Total Time|Time of the last 0.5s [f=0024451] Draw 32646.70ms 24.10% [f=0024451] Lua::Callins::Synced 13909.96ms 10.10% [f=0024451] Lua::Callins::Unsynced 38462.74ms 27.70% [f=0024451] Lua::CollectGarbage::Synced 714.71ms 0.20% [f=0024451] Lua::CollectGarbage::Unsynced 1559.30ms 1.10% [f=0024451] Misc::Profiler::AddTime 132.79ms 0.00% [f=0024451] Sim 70965.07ms 57.70% [f=0024451] [24451] Event [26.2183342,169.425812,1108.19043]: 0 lost unit Sling [f=0024451] [24451] Received game_message: slava1 has been destroyed! [f=0024451] [24451] Received game_message: Fumica wins! [f=0024452] [24452] Game End Stats Header: 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[f=0024452] [24452] Game End Stats Values: 50,15625,4230,15625,4230,572.169678,1771.81799,572.169678,1771.81799,0,0,0,0,0,0,0,0,1066.53479,23.9394226,1066.53479,23.9394226,6413.56445,4879.84668,6413.56445,4879.84668,1110,1510,1110,1510,55.5666771,56.3557167,55.5666771,56.3557167,2605,0,2605,0,46.0353584,10.1358194,46.0353584,10.1358194,5630,350,5630,350,4583.6665,3640,4583.6665,3640,6280,2370,6280,2370,4320,4624.99951,4320,4624.99951,580.332153,212.499069,580.332153,212.499069,5420.31592,6615.0625,5420.31592,6615.0625 [f=0024452] [24452] Game End Stats Values: 51,15875,3810,15875,3810,702.649536,1786.51501,702.649536,1786.51501,0,0,0,0,0,0,0,0,1126.46375,23.9394226,1126.46375,23.9394226,7626.56396,5324.11523,7626.56396,5324.11523,1200,1160,1200,1160,76.6222458,13.4225292,76.6222458,13.4225292,2605,0,2605,0,52.2986603,4.97981071,52.2986603,4.97981071,5790,350,5790,350,5012.33301,3780,5012.33301,3780,6280,2300,6280,2300,4460,5053.66602,4460,5053.66602,580.332153,212.499069,580.332153,212.499069,6219.47803,7988.58643,6219.47803,7988.58643 [f=0024452] [24452] Game End Stats Values: 52,13920,1560,13920,1560,851.427368,1788.06274,851.427368,1788.06274,0,0,0,0,0,0,0,0,2351.24194,24.8132534,2351.24194,24.8132534,8112.48486,5642.38232,8112.48486,5642.38232,1200,540,1200,540,77.0000076,3.4666667,77.0000076,3.4666667,1330,0,1330,0,53.1185379,2.50318146,53.1185379,2.50318146,5040,250,5040,250,6705.6665,4030,6705.6665,4030,6350,770,6350,770,6485,7521.99902,6485,7521.99902,580.332153,212.499069,580.332153,212.499069,7088.56104,9836.64355,7088.56104,9836.64355 [f=0024452] [24452] Game End Stats Values: 53,14130,680,14130,680,982.416443,1788.06274,982.416443,1788.06274,0,0,0,0,0,0,0,0,2378.56421,40.4799194,2378.56421,40.4799194,8643.6709,5840.94434,8643.6709,5840.94434,1200,360,1200,360,80.7333298,2.9333334,80.7333298,2.9333334,1330,0,1330,0,51.7326164,2,51.7326164,2,5040,250,5040,250,7597.66699,4280,7597.66699,4280,6560,70,6560,70,6735,8417.33301,6735,8417.33301,580.332153,212.499069,580.332153,212.499069,7288.28516,10487.9775,7288.28516,10487.9775 [f=0024452] [24452] Game End Stats Values: 54,14470,250,14470,250,1140.90125,1788.06274,1140.90125,1788.06274,0,0,0,0,0,0,0,0,2493.73096,70.4799194,2493.73096,70.4799194,8951.21777,5899.81104,8951.21777,5899.81104,1200,0,1200,0,80.8444519,2.26666665,80.8444519,2.26666665,1330,0,1330,0,54.3656578,2,54.3656578,2,5290,250,5290,250,7957.66699,4280,7957.66699,4280,6650,0,6650,0,6735,8847.33301,6735,8847.33301,580.332153,212.499069,580.332153,212.499069,7347.15186,10814.0166,7347.15186,10814.0166 [f=0024452] [24452] Game End Stats Values: 55,14810,100,14810,100,1309.87866,1788.06274,1309.87866,1788.06274,0,0,0,0,0,0,0,0,2730.5686,100.479919,2730.5686,100.479919,8956.65039,5899.81104,8956.65039,5899.81104,1200,0,1200,0,79,2,79,2,1330,0,1330,0,59.4874191,2,59.4874191,2,5540,100,5540,100,8107.66699,4280,8107.66699,4280,6740,0,6740,0,6735,8997.33301,6735,8997.33301,613.669556,212.499069,613.669556,212.499069,7347.15186,10819.4492,7347.15186,10819.4492 [f=0024452] [24452] Game End Stats Values: 56,15005,100,15005,100,1377.33508,1788.06274,1377.33508,1788.06274,0,0,0,0,0,0,0,0,2842.70508,112.479919,2842.70508,112.479919,9056.65234,5934.83594,9056.65234,5934.83594,1200,0,1200,0,80,2,80,2,1330,0,1330,0,61.8538513,2,61.8538513,2,5665,100,5665,100,8107.66699,4280,8107.66699,4280,6810,0,6810,0,6735,8997.33301,6735,8997.33301,630.671631,212.499069,630.671631,212.499069,7382.17676,10919.4512,7382.17676,10919.4512 [f=0024561] Spectator Fine left the game: normal quit [f=0024561] [24561] Event [undefined]: Fine quit [f=0024565] [24565] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0024567] Spectator slava1 left the game: normal quit [f=0024567] [24567] Event [undefined]: slava1 quit [f=0024679] Player Fumica left the game: normal quit [f=0024679] [24679] Event [undefined]: Fumica quit [f=0024685] No clients connected, shutting down server [f=0024685] Server shutdown [f=0024775] [24775] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0024985] [24985] Event [6382.00781,26.7610531,2608.02954]: 1 finished unit Scorcher [f=0025132] [25132] Event [520,24.1252899,4840]: 1 finished unit Metal Extractor [f=0025399] [25399] Event [3208,26.1521454,1384]: 1 finished unit Metal Extractor [f=0025492] [25492] Event [344,26.1159515,4872]: 1 finished unit Metal Extractor [f=0025889] [25889] Event [6451.5,27.8085938,2090.00024]: 1 finished unit Likho [f=0026620] Autoquit sending quit command. [f=0026620] [QuitAction] user exited to system [f=0026620] [SpringApp::Kill][1] fromRun=1 [f=0026620] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026620] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026620] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026620] [ThreadPool::SetThreadCount][2] workers=0 [f=0026620] [SpringApp::Kill][2] [f=0026620] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026620] [Game::KillLua][3] dtor=0 luaUI=0x65ae29b0 [f=0026620] Start widgetHandler:Shutdown [f=0026620] Shutdown - SaveOrderList Complete [f=0026620] Writing last game win data [f=0026620] Shutdown - SaveConfigData Complete [f=0026620] Shutdown Widget - Chili Highlight [f=0026620] Shutdown Widget - Save/Load API [f=0026620] Shutdown Widget - Draw After Chili [f=0026620] Shutdown Widget - EPIC Menu [f=0026620] Shutdown Widget - Chili Minimap [f=0026620] Shutdown Widget - Chili Widget Selector [f=0026620] Shutdown Widget - Local Team Colors [f=0026620] Shutdown Widget - Display Keys 2 [f=0026620] Shutdown Widget - Save Game Menu [f=0026620] Shutdown Widget - HealthBars [f=0026620] Shutdown Widget - Noises [f=0026620] Shutdown Widget - Unit Icons [f=0026620] Shutdown Widget - Win Counter [f=0026620] Shutdown Widget - BuildETA [f=0026620] Shutdown Widget - SpringRTS Replay Stats [f=0026620] Shutdown Widget - Modular Comm Info [f=0026620] Shutdown Widget - CameraShake [f=0026620] Shutdown Widget - Chili Economy Panel Default [f=0026620] Shutdown Widget - Chili EndGame Window [f=0026620] Shutdown Widget - Chili Nuke Warning [f=0026620] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026620] Shutdown Widget - Chili Spectator Panels [f=0026620] Shutdown Widget - Context Menu [f=0026620] Shutdown Widget - Darkening [f=0026620] Shutdown Widget - MetalFeatures (new) [f=0026620] Shutdown Widget - Defense Range Zero-K [f=0026620] Shutdown Widget - Grab Input [f=0026620] Input grabbing is disabled! [f=0026620] Shutdown Widget - Highlight Geos [f=0026620] Shutdown Widget - Local Widgets Config [f=0026620] Shutdown Widget - MinimapEvents [f=0026620] Shutdown Widget - Missile Silo Range [f=0026620] Shutdown Widget - Point Tracker [f=0026620] Shutdown Widget - Showeco and Grid Drawer [f=0026620] Shutdown Widget - Stereo3D [f=0026620] Shutdown Widget - State Reverse and Latency [f=0026620] Shutdown Widget - Music Player v2 [f=0026620] Shutdown Widget - Attack AoE [f=0026620] Shutdown Widget - UnitShapes [f=0026620] Shutdown Widget - Map Edge Extension [f=0026620] Shutdown Widget - Selection Send [f=0026620] Shutdown Widget - LupsManager [f=0026620] Shutdown Widget - Newton Firezone [f=0026620] Shutdown Widget - Chili Pro Console [f=0026620] Shutdown Widget - Persistent Build Height [f=0026620] Shutdown Widget - Lasso Terraform GUI [f=0026620] Shutdown Widget - Chili Framework [f=0026620] Shutdown Widget - Lups [f=0026620] Shutdown Widget - Mex Placement Handler [f=0026620] Shutdown Widget - Custom Markers [f=0026620] Shutdown Widget - Chili Core Selector [f=0026620] Shutdown Widget - Select Keys [f=0026620] Shutdown Widget - Pause Screen [f=0026620] Shutdown Widget - Layout Handler [f=0026620] Shutdown Widget - Text To Speech Control [f=0026620] End widgetHandler:Shutdown [f=0026620] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={586564,69315312} {int,ext,rec}Allocs={32306875,0,0} {chunk,block}Bytes={69315312,0} [f=0026620] [Game::KillLua][1] dtor=0 luaGaia=0x66a275a0 [f=0026620] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={353396,55264891} {int,ext,rec}Allocs={32306876,0,0} {chunk,block}Bytes={55264891,0} [f=0026620] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={353396,55264891} {int,ext,rec}Allocs={32306876,0,0} {chunk,block}Bytes={55264891,0} [f=0026620] [Game::KillLua][2] dtor=0 luaRules=0x52c7b6e0 [f=0026620] Start gadgetHandler:Shutdown [f=0026620] Shutdown - StartSetup [f=0026620] Shutdown - UnitMorph [f=0026620] Shutdown - Carrier Drones [f=0026620] Shutdown - LupsNanoSpray [f=0026620] Shutdown - Missile Silo Controller [f=0026620] Shutdown - Modular Comm Info [f=0026620] Shutdown - Terrain Texture Handler [f=0026620] Shutdown - UnitCloakShield [f=0026620] Shutdown - Starlight Handler [f=0026620] End gadgetHandler:Shutdown [f=0026620] Start gadgetHandler:Shutdown [f=0026620] Shutdown - Save/Load [f=0026620] Shutdown - Teleport Throw [f=0026620] Shutdown - UnitMorph [f=0026620] Shutdown - Modular Comm Info [f=0026620] Shutdown - Retreat Command [f=0026620] Shutdown - Shockwaves [f=0026620] Shutdown - UnitCloakShield [f=0026620] Shutdown - Lups Cloak FX [f=0026620] Shutdown - Lups [f=0026620] Shutdown - Lups Shield [f=0026620] End gadgetHandler:Shutdown [f=0026620] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32306908,0,0} {chunk,block}Bytes={0,0} [f=0026620] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={32306908,0,0} {chunk,block}Bytes={0,0} [f=0026620] [Game::KillLua][4] dtor=0 [f=0026620] [Game::~CGame][1] [f=0026620] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026620] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026620] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026620] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026620] [Game::KillLua][4] dtor=1 [f=0026620] [Game::KillMisc][1] [f=0026620] [Game::KillMisc][2] [f=0026620] [Game::KillMisc][3] [f=0026620] [Game::KillRendering][1] [f=0026620] [3DOParser::Kill] allocated 172 pieces [f=0026620] [S3OParser::Kill] allocated 2829 pieces [f=0026620] [AssParser::Kill] allocated 263 pieces [f=0026620] [Game::KillInterface][1] [f=0026620] [Game::KillInterface][2] [f=0026620] [Game::KillSimulation][1] [f=0026620] [Game::KillSimulation][2] [f=0026620] [CCollisionHandler] dis-/continuous tests: 0/1706983 [f=0026620] [Game::KillSimulation][3] [f=0026620] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026620] [~CPathCache(28x20)] cacheHits=319 hitPercentage=43% numHashColls=0 maxCacheSize=25 [f=0026620] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026620] [~CPathCache(56x40)] cacheHits=47 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026620] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026620] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026620] [LosHandler::Kill] raycast instance cache-{hits,misses}={13351,19424}; shared=1%; cached=40% [f=0026620] [Game::KillSimulation][4] [f=0026620] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0026620] [Game::~CGame][2] [f=0026620] [Game::~CGame][3] [f=0026620] [SpringApp::Kill][3] [f=0026620] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 283775 bytes sent 250602 bytes recv'd [f=0026620] [SpringApp::Kill][4] font=0x44e46aa0 [f=0026620] [SpringApp::Kill][5] [f=0026620] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44ec65a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2968ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=83ms file="scripts/bomberassault.lua" indx=5600 inflSize=3kb readTime=50ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=41ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=31ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=25ms file="objects3d/strikecom_dead_1.dae" indx=5501 inflSize=1986kb readTime=24ms file="scripts/bomberstrike.lua" indx=5606 inflSize=4kb readTime=23ms file="scripts/bomberdisarm.lua" indx=5601 inflSize=4kb readTime=23ms file="anims/cursorjump_0.png" indx=49 inflSize=1kb readTime=22ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 59193359 bytes cached in 2949 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=381 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/JurassicSands_V1.00.sd7 (0x44fa5a60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44fca170) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f14a20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f49e00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]