[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Pr6EtzWTjn/springsettings.1085410.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4ff409cc50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4399 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1085410/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463daf00] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463daf00] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 142ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 591ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 58ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 688ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 44ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 76ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] xdacc was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1085410/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (284ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11820,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1085410/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x542a1e20,0x678e2450}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8dd364601ec8dde8453128e05fb36b56 [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Subintroierunt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Subintroierunt changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player NotATryhard with number 2 to team 0 [f=-000001] > SPRINGIE:User NotATryhard|gunshipassault|0_0||False|||US [f=-000001] Connection attempt from NotATryhard [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotATryhard" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotATryhard" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotATryhard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotATryhard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotATryhard" string="[Game::Load][lua{Rules,Gaia}={0000000069a5e180,00000000f33452e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000001160e52e0,00000000ed0ccc80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[Game::Load][lua{Rules,Gaia}={0000000065defe00,00000000b007d750}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009c1d2230,000000009c1d1ba0}]" [f=-000001] Allies: I choose: Volantem Mortem! [f=-000001] [0] Event [5473,189.438965,2617]: 0 finished unit Engineer Commander [f=-000001] [0] Event [700,191.233521,3697]: 1 finished unit Recon Commander [f=0000000] [0] DanWarior, team: 1, elo:2478, userid: 460566 [f=0000000] [0] Subintroierunt, team: 0, elo:2429, userid: 492634 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [5360,183.957764,2768]: 0 finished unit Tank Foundry [f=0000014] [14] Event [816,188.574219,3704]: 1 finished unit Cloakbot Factory [f=0000240] [240] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000353] [353] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000480] [480] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000492] [492] Event [584,186.705078,3768]: 1 finished unit Wind/Tidal Generator [f=0000549] [549] Event [5332,183.67363,2768]: 0 finished unit Kodachi [f=0000657] [657] Event [616,185.942383,3848]: 1 finished unit Wind/Tidal Generator [f=0000662] [662] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0000728] [728] Event [5608,223.797852,2744]: 0 finished unit Wind/Tidal Generator [f=0000822] [822] Event [680,185.319336,3896]: 1 finished unit Wind/Tidal Generator [f=0000857] [857] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0000987] [987] Event [5672,265.359375,2776]: 0 finished unit Wind/Tidal Generator [f=0001194] [1194] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0001233] [1233] Event [5736,291.634766,2808]: 0 finished unit Wind/Tidal Generator [f=0001378] [NotATryhard] Allies: Hey Fine are you a spectator main to? [f=0001379] [1379] Event [616,191.227539,3656]: 1 finished unit Wind/Tidal Generator [f=0001416] [1416] Event [825.599976,185.834961,3704]: 1 finished unit Conjurer [f=0001587] [1587] Event [680,189.841797,3576]: 1 finished unit Wind/Tidal Generator [f=0001784] [1784] Event [744,188.241211,3496]: 1 finished unit Wind/Tidal Generator [f=0001817] [1817] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0001846] [1846] Event [5664,295.727539,2848]: 0 finished unit Picket [f=0001897] [1897] Event [5332,184.993637,2768]: 0 finished unit Welder [f=0002201] [2201] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0002272] [2272] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0002486] [2486] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0002524] [2524] Event [616,185.942383,3848]: 1 lost unit Wind/Tidal Generator [f=0002576] [2576] Event [5187.46924,186.00647,2843.08374]: 1 lost unit Glaive [f=0002620] [2620] Event [584,187.125763,3768]: 1 lost unit Wind/Tidal Generator [f=0002632] [2632] Event [438.424774,185.941071,3819.63696]: 1 lost unit Glaive [f=0002657] [2657] Event [478.161194,186.428207,3771.75732]: 1 lost unit Glaive [f=0002658] [2658] Event [5332,184.993637,2768]: 0 lost unit Kodachi [f=0002685] [2685] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0002707] [2707] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0002788] [2788] Event [664,184.0625,3944]: 1 lost unit Metal Extractor [f=0002797] [2797] Event [680,184.018066,3896]: 1 lost unit Wind/Tidal Generator [f=0002847] [2847] Event [5320,188.445313,2680]: 0 lost unit Metal Extractor [f=0002909] [2909] Event [5332,185.599411,2768]: 0 lost unit Kodachi [f=0002915] [2915] Event [5332,185.599411,2768]: 0 lost unit Kodachi [f=0002921] [2921] Event [5220.60986,189.180771,2662.44531]: 1 lost unit Glaive [f=0002964] [2964] Event [568,189.197266,3704]: 1 lost unit Metal Extractor [f=0003040] [3040] Event [616,191.227539,3656]: 1 lost unit Wind/Tidal Generator [f=0003072] [3072] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0003117] [3117] Event [580.085999,182.652161,3787.24561]: 1 lost unit Glaive [f=0003125] [3125] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0003162] [3162] Event [641.659546,187.255844,3791.31006]: 1 lost unit Glaive [f=0003188] [3188] Event [825.599976,185.834961,3704]: 1 finished unit Conjurer [f=0003287] [3287] Event [1054.71753,190.674332,4028.77393]: 0 lost unit Kodachi [f=0003741] [3741] Event [5332,184.993637,2768]: 0 finished unit Kodachi [f=0003761] [3761] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0003820] [3820] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0003821] [3821] Event [5320,184.383881,2680]: 0 finished unit Metal Extractor [f=0004290] [4290] Event [664,178.847504,3944]: 1 finished unit Metal Extractor [f=0004357] [4357] Event [4288,186.253906,2944]: 0 finished unit Lotus [f=0004412] [Game::ClientReadNet] added new player Anarchid with number 4 to team 0 [f=0004412] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=0004431] Connection attempt from Anarchid [f=0004431] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0004431] -> Connection established (given id 4) [f=0004439] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0004439] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004450] [4450] Event [825.599976,185.834961,3704]: 1 finished unit Reaver [f=0004458] [4458] Event [5332,184.993637,2768]: 0 finished unit Welder [f=0004538] [4538] Event [5344,191.259766,2432]: 0 finished unit Lotus [f=0004585] [4585] Event [2016,93.3554688,4496]: 1 finished unit Lotus [f=0004718] [4718] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0004727] [4727] Event [4264,185.630859,3016]: 0 finished unit Solar Collector [f=0005008] [5008] Event [5368,194.351166,2584]: 0 finished unit Solar Collector [f=0005092] [5092] Event [1864,100.917969,4600]: 1 finished unit Solar Collector [f=0005124] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=0005133] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=0005133] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x45806630,0x92b74350}]" [f=0005196] [5196] Event [3856,290.614258,2768]: 0 finished unit Radar Tower [f=0005231] [5231] Event [568,184.839813,3704]: 1 finished unit Metal Extractor [f=0005266] [5266] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0005285] [5285] Event [5332,184.993637,2768]: 0 finished unit Kodachi [f=0005302] [5302] Event [825.599976,185.834961,3704]: 1 finished unit Ronin [f=0005411] [5411] Event [1848,185.598633,3112]: 1 finished unit Wind/Tidal Generator [f=0005492] [5492] Event [5752,246.614258,2728]: 0 finished unit Wind/Tidal Generator [f=0005504] Spectator Anarchid left the game: normal quit [f=0005504] [5504] Event [undefined]: Anarchid quit [f=0005539] [5539] Event [616,187.166107,3656]: 1 finished unit Wind/Tidal Generator [f=0005546] [5546] Event [1944,187.414063,3096]: 1 finished unit Wind/Tidal Generator [f=0005589] [5589] Event [825.599976,185.834961,3704]: 1 finished unit Ronin [f=0005650] [5650] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0005721] [5721] Event [5816,297.585938,2808]: 0 finished unit Wind/Tidal Generator [f=0005830] [5830] Event [616,185.776428,3768]: 1 finished unit Wind/Tidal Generator [f=0005908] [5908] Event [5896,283.921875,2760]: 0 finished unit Wind/Tidal Generator [f=0005932] [5932] Event [2016,182.988281,3024]: 1 finished unit Lotus [f=0005956] [5956] Event [825.599976,185.834961,3704]: 1 lost unit Glaive [f=0005972] [5972] Event [825.599976,185.834961,3704]: 1 lost unit Glaive [f=0005986] [5986] Event [825.599976,185.834961,3704]: 1 lost unit Glaive [f=0006014] [6014] Event [5332,184.993637,2768]: 0 finished unit Kodachi [f=0006018] [6018] Event [1952,317.297852,4880]: 1 finished unit Radar Tower [f=0006019] [6019] Event [825.599976,185.834961,3704]: 1 lost unit Glaive [f=0006032] [6032] Event [825.599976,185.834961,3704]: 1 lost unit Glaive [f=0006046] [6046] Event [825.599976,185.834961,3704]: 1 lost unit Glaive [f=0006049] [6049] Event [632,181.773499,3880]: 1 finished unit Wind/Tidal Generator [f=0006146] [6146] Event [1936,181.183594,3008]: 1 finished unit Radar Tower [f=0006168] [6168] Event [632,181.773499,3880]: 1 lost unit Wind/Tidal Generator [f=0006169] [6169] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0006232] [6232] Event [664,178.726501,3944]: 1 lost unit Metal Extractor [f=0006254] [6254] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0006285] [6285] Event [616,186.063141,3768]: 1 lost unit Wind/Tidal Generator [f=0006444] [6444] Event [497.027954,185.969772,3849.01294]: 1 lost unit Glaive [f=0006449] [6449] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0006571] [6571] Event [4344,180.270508,4792]: 0 finished unit Metal Extractor [f=0006586] [6586] Event [568,184.839813,3704]: 1 lost unit Metal Extractor [f=0006644] [6644] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0006674] [6674] Event [422.645935,184.607895,3922.25757]: 1 lost unit Glaive [f=0006723] [6723] Event [784,189.293945,3808]: 1 finished unit Lotus [f=0006781] [6781] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0006870] [6870] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0007184] [7184] Event [4288,102.411133,1552]: 0 finished unit Lotus [f=0007245] [7245] Event [825.599976,185.834961,3704]: 1 finished unit Conjurer [f=0007377] [7377] Event [5592,189.025391,2584]: 0 finished unit Caretaker [f=0007480] [7480] Event [5688,191.667969,2520]: 0 finished unit Solar Collector [f=0007486] [7486] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0007547] [7547] Event [5332,184.993637,2768]: 0 finished unit Kodachi [f=0007552] [7552] Event [4256,185.265625,4768]: 0 finished unit Lotus [f=0007563] [7563] Event [568,182.010986,3704]: 1 finished unit Metal Extractor [f=0007629] [7629] Event [5496,192.387695,2504]: 0 finished unit Solar Collector [f=0007662] [7662] Event [4216,98.2431641,1624]: 0 finished unit Solar Collector [f=0007841] [7841] Event [4184,185.695313,4760]: 0 finished unit Solar Collector [f=0007930] [7930] Event [825.599976,185.834961,3704]: 1 finished unit Reaver [f=0008051] [8051] Event [5332,184.993637,2768]: 0 finished unit Blitz [f=0008070] [8070] Event [2448,223.088867,5296]: 1 finished unit Lotus [f=0008080] [8080] Event [4312,113.883789,1672]: 0 finished unit Solar Collector [f=0008340] [8340] Event [2168,224.904297,5304]: 1 finished unit Wind/Tidal Generator [f=0008402] [8402] Event [664,176.078186,3944]: 1 finished unit Metal Extractor [f=0008592] [8592] Event [2248,228.277344,5336]: 1 finished unit Wind/Tidal Generator [f=0008672] [8672] Event [825.599976,185.834961,3704]: 1 finished unit Reaver [f=0008686] [8686] Event [2608,136.753906,1856]: 1 finished unit Radar Tower [f=0008776] [8776] Event [3528,98.296875,5576]: 0 finished unit Metal Extractor [f=0008826] [8826] Event [5332,184.993637,2768]: 0 finished unit Ogre [f=0008883] [8883] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0008942] [8942] Event [2328,227.912109,5352]: 1 finished unit Wind/Tidal Generator [f=0009095] [9095] Event [825.599976,185.834961,3704]: 1 finished unit Ronin [f=0009132] [9132] Event [2016,182.988281,3024]: 1 lost unit Lotus [f=0009157] [9157] Event [792,186.688446,3896]: 1 finished unit Caretaker [f=0009163] [9163] Event [616,181.734406,3816]: 1 finished unit Solar Collector [f=0009172] [9172] Event [1936,181.441467,3008]: 1 lost unit Radar Tower [f=0009243] [9243] Event [1944,188.435333,3096]: 1 lost unit Wind/Tidal Generator [f=0009254] [9254] Event [2008,187.700073,3112]: 1 lost unit Metal Extractor [f=0009306] [9306] Event [1848,186.203491,3112]: 1 lost unit Wind/Tidal Generator [f=0009391] [9391] Event [4072,57.9277344,5848]: 0 finished unit Metal Extractor [f=0009394] [9394] Event [1768,185.179688,3144]: 1 lost unit Metal Extractor [f=0009581] [9581] Event [840,187.908203,3896]: 1 finished unit Storage [f=0009607] [9607] Event [5332,184.993637,2768]: 0 finished unit Ogre [f=0009631] [9631] Event [3528,98.296875,5576]: 0 lost unit Metal Extractor [f=0009856] [9856] Event [4312,56.6386719,5768]: 0 finished unit Metal Extractor [f=0009966] [9966] Event [5332,184.993637,2768]: 0 finished unit Kodachi [f=0010084] [10084] Event [1441.98621,227.654602,2319.19824]: 1 lost unit Glaive [f=0010138] [10138] Event [1387.2052,229.860748,2412.84058]: 1 lost unit Glaive [f=0010141] [10141] Event [4072,57.9277344,5848]: 0 lost unit Metal Extractor [f=0010230] [10230] Event [4143.57129,58.4979706,5763.85938]: 0 lost unit Welder [f=0010304] [10304] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0010432] [10432] Event [4312,56.6386719,5768]: 0 lost unit Metal Extractor [f=0010443] [10443] Event [5332,184.993637,2768]: 0 finished unit Blitz [f=0010599] [10599] Event [1976.75085,186.576569,1168.76672]: 1 finished unit Recon Commander [f=0010652] [10652] Event [888,188.520508,3880]: 1 finished unit Caretaker [f=0010659] [10659] Event [825.599976,185.834961,3704]: 1 finished unit Ronin [f=0010690] [10690] Event [880,183.041992,3568]: 1 finished unit Lotus [f=0010741] [10741] Event [5332,184.993637,2768]: 0 finished unit Kodachi [f=0010845] [10845] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0011050] [11050] Event [848,187.274414,4000]: 1 finished unit Lotus [f=0011124] [11124] Event [2016,93.3554688,4496]: 1 lost unit Lotus [f=0011197] [11197] Event [552,191.672821,3576]: 1 finished unit Wind/Tidal Generator [f=0011208] [11208] Event [5332,184.993637,2768]: 0 finished unit Blitz [f=0011225] [11225] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0011250] [11250] Event [1752,120.586914,4552]: 1 lost unit Metal Extractor [f=0011259] [11259] Event [1720,184.739258,1368]: 1 finished unit Solar Collector [f=0011279] [11279] Event [1976,92.6170044,4600]: 1 lost unit Metal Extractor [f=0011294] [11294] Event [536,188.276215,3656]: 1 finished unit Wind/Tidal Generator [f=0011389] [11389] Event [5528,188.391602,2600]: 0 finished unit Caretaker [f=0011414] [11414] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0011484] [11484] Event [1469.7533,187.009827,4108.67725]: 1 lost unit Glaive [f=0011489] [11489] Event [1814.66479,188.466797,3872.46777]: 1 lost unit Glaive [f=0011497] [11497] Event [520,184.880524,3736]: 1 finished unit Wind/Tidal Generator [f=0011519] [11519] Event [5332,184.993637,2768]: 0 finished unit Kodachi [f=0011649] [11649] Event [5464,188.692383,2648]: 0 finished unit Caretaker [f=0011675] [11675] Event [1233.89148,186.051636,3762.91089]: 0 lost unit Kodachi [f=0011704] [11704] Event [1149.09192,188.590149,3816.97632]: 0 lost unit Kodachi [f=0011737] [11737] Event [920.834412,188.115906,3815.6499]: 1 lost unit Glaive [f=0011744] [11744] Event [3528,94.2354431,5576]: 1 finished unit Metal Extractor [f=0011759] [11759] Event [1067.55444,190.226257,3877.40576]: 0 lost unit Blitz [f=0011849] [11849] Event [5332,184.993637,2768]: 0 finished unit Blitz [f=0011941] [11941] Event [1856,184.771484,1360]: 1 finished unit Lotus [f=0011943] [11943] Event [825.599976,185.834961,3704]: 1 finished unit Reaver [f=0011959] [11959] Event [504,186.526276,3816]: 1 finished unit Wind/Tidal Generator [f=0012006] [12006] Event [920,184.717773,3416]: 1 finished unit Solar Collector [f=0012007] [12007] Event [5332,184.993637,2768]: 0 finished unit Kodachi [f=0012091] [12091] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0012133] [12133] Event [488,185.824219,3896]: 1 finished unit Wind/Tidal Generator [f=0012219] [12219] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0012260] [12260] Event [424,185.244141,3896]: 1 finished unit Wind/Tidal Generator [f=0012261] [12261] Event [5332,184.993637,2768]: 0 finished unit Blitz [f=0012341] [12341] Event [825.599976,185.834961,3704]: 1 finished unit Glaive [f=0012359] [12359] Event [3528,93.9314728,5640]: 1 finished unit Solar Collector [f=0012382] [12382] Event [424,186.386536,3816]: 1 finished unit Wind/Tidal Generator [f=0012408] [12408] Event [5648,297.714844,2912]: 0 finished unit Picket [f=0012514] [12514] Event [825.599976,185.834961,3704]: 1 finished unit Conjurer [f=0012537] [12537] Event [424,189.498047,3736]: 1 finished unit Wind/Tidal Generator [f=0012570] [12570] Event [3791.97974,61.2324219,1696.07336]: 0 lost unit Kodachi [f=0012579] [12579] Event [2645.81934,68.0746155,4250.50781]: 1 lost unit Ronin [f=0012627] [12627] Event [3913.15381,69.030838,1475.8302]: 1 lost unit Reaver [f=0012698] [12698] Event [825.599976,185.834961,3704]: 1 finished unit Conjurer [f=0012736] [12736] Event [440,189.12207,3656]: 1 finished unit Wind/Tidal Generator [f=0012752] [12752] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0012970] [12970] Event [5648,297.714844,2912]: 0 lost unit Picket [f=0013092] [13092] Event [825.599976,185.834961,3704]: 1 finished unit Reaver [f=0013113] [13113] Event [440,190.604492,3576]: 1 finished unit Wind/Tidal Generator [f=0013117] [13117] Event [3616,91.9524536,5616]: 1 finished unit Lotus [f=0013216] [13216] Event [2608,136.753906,1856]: 1 lost unit Radar Tower [f=0013233] [13233] Event [1670.05054,188.664688,3136.20654]: 1 lost unit Reaver [f=0013277] [13277] Event [3768,227.009766,776]: 0 finished unit Metal Extractor [f=0013379] [13379] Event [5332,184.993637,2768]: 0 finished unit Ogre [f=0013400] [13400] Event [1714.79675,183.932816,3205.33911]: 1 lost unit Glaive [f=0013404] [13404] Event [1865.38623,188.495651,3331.97241]: 1 lost unit Glaive [f=0013440] [13440] Event [1709.99414,183.143784,3249.14551]: 1 lost unit Glaive [f=0013544] [13544] Event [825.599976,185.834961,3704]: 1 finished unit Knight [f=0013551] [13551] Event [5332,184.993637,2768]: 0 finished unit Kodachi [f=0013622] [13622] Event [4376,187.188477,3000]: 0 lost unit Metal Extractor [f=0013638] [13638] Event [1389.46155,185.712906,3311.08252]: 1 lost unit Reaver [f=0013739] [13739] Event [4288,186.773621,2944]: 0 lost unit Lotus [f=0013828] [13828] Event [4152,188.445313,3032]: 0 lost unit Metal Extractor [f=0013846] [13846] Event [4435.31299,198.965363,3205.56494]: 1 lost unit Ronin [f=0013852] [13852] Event [4421.39355,202.096268,3233.74463]: 1 lost unit Ronin [f=0013892] [13892] Event [5332,184.993637,2768]: 0 finished unit Blitz [f=0014023] [14023] Event [4181.53516,186.639023,3424.98413]: 1 lost unit Reaver [f=0014099] [14099] Event [undefined]: DanWarior resigned [f=0014099] game_message: DanWarior has been destroyed! [f=0014099] game_message: Subintroierunt wins! [f=0014099] Submitting stats [f=0014099] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014099] Part| Total Time|Time of the last 0.5s [f=0014099] Draw 18520.81ms 20.14% [f=0014099] Lua::Callins::Synced 5116.10ms 11.90% [f=0014099] Lua::Callins::Unsynced 22836.06ms 23.51% [f=0014099] Lua::CollectGarbage::Synced 402.43ms 2.68% [f=0014099] Lua::CollectGarbage::Unsynced 861.33ms 0.20% [f=0014099] Misc::Profiler::AddTime 72.87ms 0.10% [f=0014099] Sim 36956.79ms 63.29% [f=0014099] [14099] Received game_message: DanWarior has been destroyed! [f=0014099] [14099] Received game_message: Subintroierunt wins! [f=0014100] [14100] Game End Stats Header: 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29,7940,6520,6520,7940,359.28067,173.783386,173.783386,359.28067,0,0,0,0,0,0,0,0,30.4574585,232.93927,232.93927,30.4574585,2463.76782,2066.55981,2066.55981,2463.76782,560,450,450,560,29.8910561,31.2808266,31.2808266,29.8910561,1330,1615,1615,1330,24.6911583,29.9112015,29.9112015,24.6911583,3100,1345,1345,3100,2016,1748.66699,1748.66699,2016,2950,3110,3110,2950,1748.66699,2243,2243,1748.66699,123.660973,648.278992,648.278992,123.660973,2124.93408,2669.59399,2669.59399,2124.93408 [f=0014100] [14100] Game End Stats Values: 30,7930,6455,6455,7930,420.226868,174.610809,174.610809,420.226868,0,0,0,0,0,0,0,0,40.0789185,232.93927,232.93927,40.0789185,2610.57251,2164.67603,2164.67603,2610.57251,460,450,450,460,26.5771389,26.7229233,26.7229233,26.5771389,1330,1615,1615,1330,29.4630737,27.3884335,27.3884335,29.4630737,3100,1125,1125,3100,2236,1848.66699,1848.66699,2236,3040,3265,3265,3040,1848.66699,2463,2463,1848.66699,143.994095,773.450317,773.450317,143.994095,2276.70142,2818.00854,2818.00854,2276.70142 [f=0014100] [14100] Game End Stats Values: 31,8520,6330,6330,8520,435.704437,178.859726,178.859726,435.704437,0,0,0,0,0,0,0,0,82.038147,232.93927,232.93927,82.038147,3080.41284,2498.01099,2498.01099,3080.41284,460,540,540,460,25.7973938,25.2793083,25.2793083,25.7973938,1330,1560,1560,1330,26.8318367,25.861042,25.861042,26.8318367,3600,930,930,3600,2706,1848.66699,1848.66699,2706,3130,3300,3300,3130,1848.66699,2933,2933,1848.66699,143.994095,881.957947,881.957947,143.994095,2635.40503,3288.00928,3288.00928,2635.40503 [f=0014100] [14100] Game End Stats Values: 32,8730,6280,6280,8730,437.496155,182.494522,182.494522,437.496155,0,0,0,0,0,0,0,0,82.038147,232.93927,232.93927,82.038147,3634.75537,2930.7395,2930.7395,3634.75537,370,540,540,370,24.5621605,25.2972431,25.2972431,24.5621605,1330,1560,1560,1330,25.5194473,23.597887,23.597887,25.5194473,4080,880,880,4080,3106,2118.66699,2118.66699,3106,2950,3300,3300,2950,2118.66699,3333,3333,2118.66699,143.994095,933.293335,933.293335,143.994095,3073.26367,3844.91577,3844.91577,3073.26367 [f=0014100] [14100] Game End Stats Values: 33,8730,6060,6060,8730,438.857178,182.596954,182.596954,438.857178,0,0,0,0,0,0,0,0,82.038147,232.93927,232.93927,82.038147,3988.69678,3164.05322,3164.05322,3988.69678,370,540,540,370,23.7470551,25.2532997,25.2532997,23.7470551,1330,1560,1560,1330,23.2722034,19.0204868,19.0204868,23.2722034,4080,660,660,4080,3326,2118.66699,2118.66699,3326,2950,3300,3300,2950,2118.66699,3553,3553,2118.66699,143.994095,937.986328,937.986328,143.994095,3318.66699,4198.85791,4198.85791,3318.66699 [f=0014108] [14108] Event [1205.53198,182.375183,3557.3606]: 1 lost unit Knight [f=0014146] [14146] Event [816,186.43158,3704]: 1 lost unit Cloakbot Factory [f=0014166] [14166] Event [5332,184.993637,2768]: 0 finished unit Kodachi [f=0014211] Spectator Fine left the game: normal quit [f=0014211] [14211] Event [undefined]: Fine quit [f=0014217] Player Subintroierunt left the game: normal quit [f=0014217] [14217] Event [undefined]: Subintroierunt quit [f=0014217] Spectator DanWarior left the game: normal quit [f=0014217] [14217] Event [undefined]: DanWarior quit [f=0014217] Spectator NotATryhard left the game: normal quit [f=0014217] [14217] Event [undefined]: NotATryhard quit [f=0014223] No clients connected, shutting down server [f=0014223] Server shutdown [f=0014377] [14377] Event [3928,225.55957,744]: 0 finished unit Solar Collector [f=0014563] [14563] Event [5332,184.993637,2768]: 0 finished unit Blitz [f=0015391] [15391] Event [3672,223.958984,664]: 0 finished unit Stardust [f=0016405] Autoquit sending quit command. [f=0016405] [QuitAction] user exited to system [f=0016405] [SpringApp::Kill][1] fromRun=1 [f=0016405] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016405] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016405] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016405] [ThreadPool::SetThreadCount][2] workers=0 [f=0016405] [SpringApp::Kill][2] [f=0016405] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016405] [Game::KillLua][3] dtor=0 luaUI=0x53bca620 [f=0016405] Start widgetHandler:Shutdown [f=0016405] Shutdown - SaveOrderList Complete [f=0016405] Writing last game win data [f=0016405] Shutdown - SaveConfigData Complete [f=0016405] Shutdown Widget - Chili Highlight [f=0016405] Shutdown Widget - Save/Load API [f=0016405] Shutdown Widget - Draw After Chili [f=0016405] Shutdown Widget - EPIC Menu [f=0016405] Shutdown Widget - Chili Minimap [f=0016405] Shutdown Widget - Chili Widget Selector [f=0016405] Shutdown Widget - Local Team Colors [f=0016405] Shutdown Widget - Display Keys 2 [f=0016405] Shutdown Widget - Save Game Menu [f=0016405] Shutdown Widget - HealthBars [f=0016405] Shutdown Widget - Noises [f=0016405] Shutdown Widget - Unit Icons [f=0016405] Shutdown Widget - Win Counter [f=0016405] Shutdown Widget - BuildETA [f=0016405] Shutdown Widget - SpringRTS Replay Stats [f=0016405] Shutdown Widget - Modular Comm Info [f=0016405] Shutdown Widget - CameraShake [f=0016405] Shutdown Widget - Chili Economy Panel Default [f=0016405] Shutdown Widget - Chili EndGame Window [f=0016405] Shutdown Widget - Chili Nuke Warning [f=0016405] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016405] Shutdown Widget - Chili Spectator Panels [f=0016405] Shutdown Widget - Context Menu [f=0016405] Shutdown Widget - Darkening [f=0016405] Shutdown Widget - MetalFeatures (new) [f=0016405] Shutdown Widget - Defense Range Zero-K [f=0016405] Shutdown Widget - Grab Input [f=0016405] Input grabbing is disabled! [f=0016405] Shutdown Widget - Highlight Geos [f=0016405] Shutdown Widget - Local Widgets Config [f=0016405] Shutdown Widget - MinimapEvents [f=0016405] Shutdown Widget - Missile Silo Range [f=0016405] Shutdown Widget - Point Tracker [f=0016405] Shutdown Widget - Showeco and Grid Drawer [f=0016405] Shutdown Widget - Stereo3D [f=0016405] Shutdown Widget - State Reverse and Latency [f=0016405] Shutdown Widget - Music Player v2 [f=0016405] Shutdown Widget - Attack AoE [f=0016405] Shutdown Widget - Map Edge Extension [f=0016405] Shutdown Widget - Selection Send [f=0016405] Shutdown Widget - LupsManager [f=0016405] Shutdown Widget - Newton Firezone [f=0016405] Shutdown Widget - Chili Pro Console [f=0016405] Shutdown Widget - Persistent Build Height [f=0016405] Shutdown Widget - Lasso Terraform GUI [f=0016405] Shutdown Widget - Chili Framework [f=0016405] Shutdown Widget - Lups [f=0016405] Shutdown Widget - Mex Placement Handler [f=0016405] Shutdown Widget - Custom Markers [f=0016405] Shutdown Widget - Chili Core Selector [f=0016405] Shutdown Widget - Select Keys [f=0016405] Shutdown Widget - Pause Screen [f=0016405] Shutdown Widget - Layout Handler [f=0016405] Shutdown Widget - Text To Speech Control [f=0016405] End widgetHandler:Shutdown [f=0016405] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={497606,62318525} {int,ext,rec}Allocs={26906292,0,0} {chunk,block}Bytes={62318525,0} [f=0016405] [Game::KillLua][1] dtor=0 luaGaia=0x678e2450 [f=0016405] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={280191,49133970} {int,ext,rec}Allocs={26906293,0,0} {chunk,block}Bytes={49133970,0} [f=0016405] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={280191,49133970} {int,ext,rec}Allocs={26906293,0,0} {chunk,block}Bytes={49133970,0} [f=0016405] [Game::KillLua][2] dtor=0 luaRules=0x542a1e20 [f=0016405] Start gadgetHandler:Shutdown [f=0016405] Shutdown - StartSetup [f=0016405] Shutdown - UnitMorph [f=0016405] Shutdown - Carrier Drones [f=0016405] Shutdown - LupsNanoSpray [f=0016405] Shutdown - Missile Silo Controller [f=0016405] Shutdown - Modular Comm Info [f=0016405] Shutdown - Terrain Texture Handler [f=0016405] Shutdown - UnitCloakShield [f=0016405] Shutdown - Starlight Handler [f=0016405] End gadgetHandler:Shutdown [f=0016405] Start gadgetHandler:Shutdown [f=0016405] Shutdown - Save/Load [f=0016405] Shutdown - Teleport Throw [f=0016405] Shutdown - UnitMorph [f=0016405] Shutdown - Modular Comm Info [f=0016405] Shutdown - Retreat Command [f=0016405] Shutdown - Shockwaves [f=0016405] Shutdown - UnitCloakShield [f=0016405] Shutdown - Lups Cloak FX [f=0016405] Shutdown - Lups [f=0016405] Shutdown - Lups Shield [f=0016405] End gadgetHandler:Shutdown [f=0016405] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26906325,0,0} {chunk,block}Bytes={0,0} [f=0016405] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26906325,0,0} {chunk,block}Bytes={0,0} [f=0016405] [Game::KillLua][4] dtor=0 [f=0016405] [Game::~CGame][1] [f=0016405] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016405] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016405] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016405] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016405] [Game::KillLua][4] dtor=1 [f=0016405] [Game::KillMisc][1] [f=0016405] [Game::KillMisc][2] [f=0016405] [Game::KillMisc][3] [f=0016405] [Game::KillRendering][1] [f=0016405] [3DOParser::Kill] allocated 137 pieces [f=0016405] [S3OParser::Kill] allocated 2738 pieces [f=0016405] [AssParser::Kill] allocated 220 pieces [f=0016405] [Game::KillInterface][1] [f=0016405] [Game::KillInterface][2] [f=0016405] [Game::KillSimulation][1] [f=0016405] [Game::KillSimulation][2] [f=0016405] [CCollisionHandler] dis-/continuous tests: 0/798855 [f=0016405] [Game::KillSimulation][3] [f=0016405] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016405] [~CPathCache(24x24)] cacheHits=21 hitPercentage=16% numHashColls=0 maxCacheSize=10 [f=0016405] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016405] [~CPathCache(48x48)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016405] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016405] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016405] [LosHandler::Kill] raycast instance cache-{hits,misses}={2092,11163}; shared=2%; cached=14% [f=0016405] [Game::KillSimulation][4] [f=0016405] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016405] [Game::~CGame][2] [f=0016405] [Game::~CGame][3] [f=0016405] [SpringApp::Kill][3] [f=0016405] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 174628 bytes sent 196695 bytes recv'd [f=0016405] [SpringApp::Kill][4] font=0x4630baa0 [f=0016405] [SpringApp::Kill][5] [f=0016405] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x463795b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2989ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=56ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=55ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=47ms file="scripts/cloakraid.lua" indx=5666 inflSize=6kb readTime=31ms file="scripts/gunshipheavytrans.lua" indx=5720 inflSize=15kb readTime=29ms file="objects3d/behe_coroner.s3o" indx=4920 inflSize=70kb readTime=27ms file="scripts/cloakarty.lua" indx=5660 inflSize=4kb readTime=27ms file="scripts/factoryveh.lua" indx=5707 inflSize=4kb readTime=26ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=24ms file="luaui/widgets/gui_healthbars.lua" indx=4655 inflSize=50kb readTime=24ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 62375756 bytes cached in 2921 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x4646ff70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x465fd9c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4638b0a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4ff40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]