[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GLu9RRVZmi/springsettings.1085400.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f2d1c09cc50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4398 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1085400/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451872a0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451872a0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 525ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 594ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 51ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 715ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 90ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1085400/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (267ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11820,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1085400/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ea87b0,0x66aaa0f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1ccf646073c2be274828616a9a071acf [f=-000001] Connection attempt from Subintroierunt [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Subintroierunt changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player NotATryhard with number 2 to team 0 [f=-000001] > SPRINGIE:User NotATryhard|gunshipassault|0_0||False|||US [f=-000001] Connection attempt from NotATryhard [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotATryhard" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotATryhard" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotATryhard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotATryhard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotATryhard" string="[Game::Load][lua{Rules,Gaia}={00000000f3346000,00000000f455d2b0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Subintroierunt" string="[Game::Load][lua{Rules,Gaia}={0000000065dee3c0,00000000b007a2d0}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009c1d2f50,000000009fcd75a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000001160e3f30,00000000c316a750}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [5922,13.7646484,3181]: 0 finished unit Engineer Commander [f=-000001] [0] Event [311,91.1751099,328]: 1 finished unit Engineer Commander [f=0000000] [0] DanWarior, team: 1, elo:2503, userid: 460566 [f=0000000] [0] Subintroierunt, team: 0, elo:2378, userid: 492634 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [464,91.171875,456]: 1 finished unit Cloakbot Factory [f=0000014] [14] Event [5816,12.042984,3112]: 0 finished unit Amphbot Factory [f=0000240] [240] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0000241] [241] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0000480] [480] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000481] [481] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0000509] [509] Event [5780,12.2139025,3112]: 0 finished unit Conch [f=0000582] [582] Event [5960,129.053284,3384]: 0 finished unit Wind/Tidal Generator [f=0000657] [657] Event [473.600006,91.171875,456]: 1 finished unit Conjurer [f=0000671] [671] Event [424,91.171875,360]: 1 finished unit Solar Collector [f=0000672] [672] Event [6024,137.18457,3352]: 0 finished unit Wind/Tidal Generator [f=0000867] [867] Event [6088,137.800812,3320]: 0 finished unit Wind/Tidal Generator [f=0000995] [995] Event [328,91.171875,488]: 1 finished unit Solar Collector [f=0001124] [1124] Event [232,91.171875,392]: 1 finished unit Wind/Tidal Generator [f=0001130] [1130] Event [6152,137.800812,3288]: 0 finished unit Wind/Tidal Generator [f=0001194] [1194] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0001244] [1244] Event [152,91.171875,376]: 1 finished unit Wind/Tidal Generator [f=0001281] [1281] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0001379] [1379] Event [72,211.226563,360]: 1 finished unit Wind/Tidal Generator [f=0001461] [1461] Event [5888,137.800812,3408]: 0 finished unit Radar Tower [f=0001484] [1484] Event [88,211.226563,280]: 1 finished unit Wind/Tidal Generator [f=0001604] [1604] Event [104,211.226563,200]: 1 finished unit Wind/Tidal Generator [f=0001617] [1617] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0001657] [1657] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0001737] [1737] Event [136,211.226563,120]: 1 finished unit Wind/Tidal Generator [f=0001877] [1877] Event [192,211.226563,112]: 1 finished unit Radar Tower [f=0001964] [1964] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0001994] [1994] Event [184,211.226563,72]: 1 finished unit Wind/Tidal Generator [f=0002037] [2037] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0002098] [2098] Event [264,211.226563,72]: 1 finished unit Wind/Tidal Generator [f=0002187] [2187] Event [344,211.226563,72]: 1 finished unit Wind/Tidal Generator [f=0002206] [2206] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0002323] [2323] Event [424,211.226563,72]: 1 finished unit Wind/Tidal Generator [f=0002396] [2396] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0002687] [2687] Event [3626.65747,11.796875,2470.99268]: 1 lost unit Glaive [f=0002736] [2736] Event [256,91.171875,560]: 1 finished unit Lotus [f=0002915] [2915] Event [5780,12.2139025,3112]: 0 finished unit Conch [f=0002990] [2990] Event [528,91.171875,352]: 1 finished unit Lotus [f=0003082] [3082] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0003225] [3225] Event [473.600006,91.171875,456]: 1 finished unit Conjurer [f=0003401] [3401] Event [4918.10889,11.796875,3724.63696]: 1 lost unit Glaive [f=0003579] [3579] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0003671] [3671] Event [5104,11.796875,3856]: 0 finished unit Lotus [f=0003681] [3681] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0003979] [3979] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0004021] [4021] Event [473.600006,91.171875,456]: 1 finished unit Reaver [f=0004074] [4074] Event [4592,209.54837,1280]: 0 finished unit Lotus [f=0004282] [4282] Event [1336.04236,137.800812,1339.87122]: 0 lost unit Duck [f=0004363] [4363] Event [1157.38208,137.800812,1410.97302]: 0 lost unit Duck [f=0004408] [4408] Event [5340.28857,12.7890625,2501.33594]: 1 lost unit Glaive [f=0004621] [4621] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0004677] [4677] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0004705] [4705] Event [473.600006,91.171875,456]: 1 finished unit Reaver [f=0004755] [4755] Event [4664,216.978149,1400]: 0 finished unit Solar Collector [f=0004838] [4838] Event [424,91.171875,536]: 1 finished unit Caretaker [f=0004904] [4904] Event [5048,11.796875,3896]: 0 finished unit Solar Collector [f=0004982] [4982] Event [5780,12.2139025,3112]: 0 finished unit Conch [f=0005117] [5117] Event [473.600006,91.171875,456]: 1 finished unit Reaver [f=0005254] [5254] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0005273] [5273] Event [6201.90527,110.613243,4147.72314]: 1 lost unit Glaive [f=0005286] [5286] Event [473.600006,91.171875,456]: 1 finished unit Ronin [f=0005448] [5448] Event [473.600006,91.171875,456]: 1 finished unit Ronin [f=0005565] [5565] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0005581] [5581] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0005807] [5807] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0005825] [5825] Event [4712,202.324005,1160]: 0 finished unit Stardust [f=0005907] [5907] Event [5800,11.796875,3000]: 0 finished unit Caretaker [f=0006000] [6000] Event [2072,11.796875,1272]: 1 finished unit Solar Collector [f=0006042] [6042] Event [6312,87.1992493,840]: 0 finished unit Metal Extractor [f=0006116] [6116] Event [4560,204.769592,1408]: 0 finished unit Radar Tower [f=0006159] [6159] Event [5928,11.796875,3080]: 0 finished unit Solar Collector [f=0006241] [6241] Event [2096,11.796875,1408]: 1 finished unit Lotus [f=0006324] [6324] Event [6008,11.796875,3016]: 0 finished unit Solar Collector [f=0006415] [6415] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0006513] [6513] Event [2208,11.796875,1248]: 1 finished unit Lotus [f=0006559] [6559] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0006561] [6561] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0006663] [6663] Event [1856,107.252289,1424]: 1 finished unit Radar Tower [f=0006675] [6675] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0006750] [6750] Event [473.600006,91.171875,456]: 1 finished unit Reaver [f=0006941] [6941] Event [473.600006,91.171875,456]: 1 finished unit Ronin [f=0006999] [6999] Event [4512,199.924927,1328]: 0 finished unit Picket [f=0007131] [7131] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0007146] [7146] Event [473.600006,91.171875,456]: 1 finished unit Ronin [f=0007231] [7231] Event [6976,87.1992493,176]: 0 finished unit Lotus [f=0007253] [7253] Event [6920,87.1992493,104]: 0 finished unit Metal Extractor [f=0007257] [7257] Event [6216,137.800812,3256]: 0 finished unit Wind/Tidal Generator [f=0007313] [7313] Event [5106.46826,11.796875,2539.67627]: 0 lost unit Duck [f=0007387] [7387] Event [473.600006,91.171875,456]: 1 finished unit Conjurer [f=0007451] [7451] Event [4544,172.655273,1472]: 0 finished unit Picket [f=0007452] [7452] Event [6296,137.800812,3224]: 0 finished unit Wind/Tidal Generator [f=0007544] [7544] Event [6920,87.1992493,184]: 0 finished unit Solar Collector [f=0007574] [7574] Event [1208,11.796875,2088]: 1 finished unit Solar Collector [f=0007785] [7785] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0007786] [7786] Event [472,91.171875,536]: 1 finished unit Caretaker [f=0007894] [7894] Event [7000,87.1992493,232]: 0 finished unit Solar Collector [f=0007905] [7905] Event [4672,206.056335,1488]: 0 finished unit Picket [f=0007982] [7982] Event [6376,137.800812,3192]: 0 finished unit Wind/Tidal Generator [f=0007992] [7992] Event [5780,12.2139025,3112]: 0 finished unit Buoy [f=0008116] [8116] Event [473.600006,91.171875,456]: 1 finished unit Reaver [f=0008163] [8163] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0008249] [8249] Event [1184,11.796875,2240]: 1 finished unit Lotus [f=0008385] [8385] Event [1184,11.796875,2240]: 1 lost unit Lotus [f=0008395] [8395] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0008444] [8444] Event [7064,87.1992493,248]: 0 finished unit Metal Extractor [f=0008451] [8451] Event [473.600006,91.171875,456]: 1 finished unit Ronin [f=0008492] [8492] Event [3904,46.1474915,3520]: 0 finished unit Lotus [f=0008528] [8528] Event [1110.53003,11.9894075,2312.30884]: 0 lost unit Duck [f=0008530] [8530] Event [4800,213.69928,1440]: 0 finished unit Picket [f=0008540] [8540] Event [1137.77466,11.4948082,2278.43628]: 0 lost unit Duck [f=0008656] [8656] Event [1232,137.800812,1408]: 1 finished unit Lotus [f=0008700] [8700] Event [5706.47998,11.796875,2700.48047]: 0 lost unit Duck [f=0008707] [8707] Event [5488.46143,11.796875,2602.12817]: 1 lost unit Reaver [f=0008719] [8719] Event [5780,12.2139025,3112]: 0 finished unit Buoy [f=0008777] [8777] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0008807] [8807] Event [5623.68115,11.796875,2855.6853]: 0 lost unit Duck [f=0008969] [8969] Event [3368,17.1608887,1656]: 1 finished unit Solar Collector [f=0009021] [9021] Event [5638.13721,11.796875,2735.6416]: 0 lost unit Duck [f=0009032] [9032] Event [5660.41016,11.7746744,2721.05396]: 0 lost unit Duck [f=0009040] [9040] Event [4944,193.793518,1280]: 0 finished unit Picket [f=0009047] [9047] Event [5586.7041,11.796875,2721.46973]: 0 lost unit Duck [f=0009092] [9092] Event [5288.98975,11.796875,2755.7583]: 1 lost unit Reaver [f=0009105] [9105] Event [473.600006,91.171875,456]: 1 finished unit Ronin [f=0009126] [9126] Event [3184,188.40625,1616]: 1 finished unit Radar Tower [f=0009227] [9227] Event [1176,137.800812,1240]: 1 finished unit Caretaker [f=0009298] [9298] Event [3768,18.0523071,3576]: 0 lost unit Metal Extractor [f=0009331] [9331] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0009332] [9332] Event [3429.30176,5.86637974,3590.07568]: 1 lost unit Reaver [f=0009365] [9365] Event [3440,13.9169006,1888]: 1 finished unit Lotus [f=0009490] [9490] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0009552] [9552] Event [3840,29.5886383,3584]: 0 finished unit Picket [f=0009744] [9744] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0009870] [9870] Event [3768,16.6017876,3576]: 0 finished unit Metal Extractor [f=0009939] [9939] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0010035] [10035] Event [5006.96582,15.0267677,2958.60425]: 0 lost unit Duck [f=0010109] [10109] Event [3930.56445,-6.0872808,1437.44141]: 1 finished unit Engineer Commander [f=0010150] [10150] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0010202] [10202] Event [1288,137.800812,1304]: 1 finished unit Geothermal Generator [f=0010319] [10319] Event [4115.04688,13.78125,2594.93042]: 1 lost unit Ronin [f=0010359] [10359] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0010435] [10435] Event [1392,137.800812,1360]: 1 finished unit Lotus [f=0010474] [10474] Event [6216,137.800812,3368]: 0 finished unit Caretaker [f=0010492] [10492] Event [3800,17.5528717,3448]: 0 finished unit Solar Collector [f=0010521] [10521] Event [473.600006,91.171875,456]: 1 finished unit Reaver [f=0010539] [10539] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0010635] [10635] Event [1392,137.800812,1232]: 1 finished unit Lotus [f=0010652] [10652] Event [3936,189.394562,3616]: 0 finished unit Radar Tower [f=0010653] [10653] Event [4512,199.924927,1328]: 0 lost unit Picket [f=0010692] [10692] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0010726] [10726] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0010740] [10740] Event [6128,137.800812,3424]: 0 finished unit Picket [f=0010773] [10773] Event [4592,209.54837,1280]: 0 lost unit Lotus [f=0010778] [10778] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0010848] [10848] Event [4369.50928,14.7734375,4160.21387]: 1 lost unit Ronin [f=0010869] [10869] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0010919] [10919] Event [1064,137.800812,1288]: 1 finished unit Solar Collector [f=0010919] [10919] Event [6352,137.800812,3392]: 0 finished unit Picket [f=0010930] [10930] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0010982] [10982] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0011063] [11063] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0011116] [11116] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0011153] [11153] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0011177] [11177] Event [4241.06104,-6.9622583,1071.52344]: 1 lost unit Engineer Commander [f=0011222] [11222] Event [920,127.324707,1160]: 1 finished unit Solar Collector [f=0011278] [11278] Event [6680,87.1992493,920]: 0 finished unit Stardust [f=0011289] [11289] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0011361] [11361] Event [4712,202.324005,1160]: 0 lost unit Stardust [f=0011439] [11439] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0011447] [11447] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0011482] [11482] Event [776,98.458252,1016]: 1 finished unit Solar Collector [f=0011580] [11580] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0011582] [11582] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0011586] [11586] Event [4672,206.056335,1488]: 0 lost unit Picket [f=0011692] [11692] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0011712] [11712] Event [6360,87.1992493,776]: 0 finished unit Solar Collector [f=0011715] [11715] Event [6056,137.800812,3432]: 0 finished unit Caretaker [f=0011717] [11717] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0011755] [11755] Event [6232,87.1992493,536]: 0 finished unit Stardust [f=0011773] [11773] Event [632,91.171875,888]: 1 finished unit Solar Collector [f=0011814] [11814] Event [2640,198.556793,3872]: 0 finished unit Picket [f=0011815] [11815] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0011864] [11864] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0011920] [11920] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0011962] [11962] Event [2640,198.556793,3872]: 0 lost unit Picket [f=0011974] [11974] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0011987] [11987] Event [3501.04224,14.419919,2007.73804]: 0 lost unit Duck [f=0011990] [11990] Event [3524.25293,14.9989119,2015.74158]: 0 lost unit Duck [f=0012011] [12011] Event [6456,87.1992493,664]: 0 finished unit Solar Collector [f=0012025] [12025] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0012056] [12056] Event [3495.52637,13.4924774,2031.86182]: 0 lost unit Duck [f=0012060] [12060] Event [3440,13.9169006,1888]: 1 lost unit Lotus [f=0012062] [12062] Event [488,91.171875,744]: 1 finished unit Solar Collector [f=0012126] [12126] Event [4560,204.769592,1408]: 0 lost unit Radar Tower [f=0012142] [12142] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0012153] [12153] Event [3352,13.9324036,1752]: 1 lost unit Metal Extractor [f=0012169] [12169] Event [4488.53418,183.130905,1260.52893]: 1 lost unit Ronin [f=0012172] [12172] Event [2672,194.17334,3824]: 0 lost unit Lotus [f=0012250] [12250] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0012291] [12291] Event [3400,17.0601196,1544]: 1 lost unit Metal Extractor [f=0012342] [12342] Event [344,91.171875,616]: 1 finished unit Solar Collector [f=0012387] [12387] Event [6536,87.1992493,552]: 0 finished unit Solar Collector [f=0012399] [12399] Event [4712,212.885376,1320]: 0 lost unit Metal Extractor [f=0012442] [12442] Event [3368,17.1608887,1656]: 1 lost unit Solar Collector [f=0012457] [12457] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0012473] [12473] Event [2444.24756,208.700043,3895.09692]: 1 lost unit Reaver [f=0012524] [12524] Event [4544,172.655273,1472]: 0 lost unit Picket [f=0012563] [12563] Event [4564.26465,201.350586,1231.31763]: 1 lost unit Reaver [f=0012697] [12697] Event [3310.13037,19.2524586,1720.40674]: 0 lost unit Duck [f=0012701] [12701] Event [3287.42163,24.6668873,1710.53674]: 0 lost unit Duck [f=0012705] [12705] Event [3327.8728,16.7157497,1701.52563]: 0 lost unit Duck [f=0012717] [12717] Event [3311.3811,21.7118912,1683.47668]: 0 lost unit Duck [f=0012726] [12726] Event [3271.05518,30.9292965,1693.72559]: 0 lost unit Duck [f=0012747] [12747] Event [6632,87.1992493,440]: 0 finished unit Solar Collector [f=0012763] [12763] Event [2608,209.191803,3792]: 0 finished unit Lotus [f=0012806] [12806] Event [473.600006,91.171875,456]: 1 finished unit Reaver [f=0012808] [12808] Event [3255.27563,28.3175392,1745.91187]: 0 lost unit Duck [f=0012825] [12825] Event [2767.79028,37.9538651,4008.3999]: 1 lost unit Glaive [f=0012835] [12835] Event [2229.15112,194.896271,3823.31079]: 1 lost unit Ronin [f=0012836] [12836] Event [2608,209.191803,3792]: 0 lost unit Lotus [f=0012863] [12863] Event [2736.40674,66.2005997,4047.44312]: 1 lost unit Glaive [f=0012910] [12910] Event [2721.17212,92.031723,4015.12915]: 1 lost unit Glaive [f=0012913] [12913] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0012939] [12939] Event [2635.79297,181.314575,3937.84912]: 0 lost unit Engineer Commander [f=0012949] [12949] Event [2660.87866,147.443436,3987.77344]: 1 lost unit Glaive [f=0012955] [12955] Event [2655.49902,139.041473,4015.78101]: 1 lost unit Glaive [f=0012959] [12959] Event [2711.61133,113.536224,3965.62158]: 1 lost unit Glaive [f=0012961] [12961] Event [2695.68506,116.54673,3993.62842]: 1 lost unit Glaive [f=0012964] [12964] Event [2636.64575,137.68631,4059.15015]: 1 lost unit Glaive [f=0012966] [12966] Event [2664.56152,122.75843,4055.98462]: 1 lost unit Glaive [f=0013021] [13021] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0013027] [13027] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0013141] [13141] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0013171] [13171] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0013206] [13206] Event [6728,87.1992493,328]: 0 finished unit Solar Collector [f=0013273] [13273] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0013361] [13361] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0013413] [13413] Event [3546.40796,40.296917,3395.1001]: 1 lost unit Glaive [f=0013428] [13428] Event [473.600006,91.171875,456]: 1 finished unit Glaive [f=0013508] [13508] Event [3759.70654,17.0005589,3503.1687]: 1 lost unit Glaive [f=0013540] [13540] Event [520,91.171875,616]: 1 finished unit Storage [f=0013543] [13543] Event [3686.72485,18.1815987,3469.36865]: 1 lost unit Glaive [f=0013570] [13570] Event [3683.45923,18.4154587,3494.2832]: 1 lost unit Glaive [f=0013658] [13658] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0013715] [13715] Event [5960,137.800812,3464]: 0 finished unit Caretaker [f=0013786] [13786] Event [3345.30127,-6.500082,3710.71143]: 1 lost unit Ronin [f=0013810] [13810] Event [473.600006,91.171875,456]: 1 finished unit Ronin [f=0013823] [13823] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0013915] [13915] Event [6808,87.1992493,216]: 0 finished unit Solar Collector [f=0013965] [13965] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0013968] [13968] Event [6344,87.1992493,648]: 0 finished unit Storage [f=0014068] [14068] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0014088] [14088] Event [473.600006,91.171875,456]: 1 finished unit Ronin [f=0014107] [14107] Event [584,91.171875,696]: 1 finished unit Caretaker [f=0014150] [14150] Event [4689.76318,206.05101,1222.19019]: 1 lost unit Glaive [f=0014168] [14168] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0014247] [14247] Event [4780.18799,195.366028,1149.38647]: 1 lost unit Glaive [f=0014266] [14266] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0014365] [14365] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0014367] [14367] Event [4800,213.69928,1440]: 0 lost unit Picket [f=0014397] [14397] Event [584,91.171875,616]: 1 finished unit Caretaker [f=0014433] [14433] Event [4944,193.793518,1280]: 0 lost unit Picket [f=0014436] [14436] Event [2274.61572,12.7890625,1477.73242]: 0 lost unit Duck [f=0014445] [14445] Event [2080.20142,11.796875,1352.19531]: 1 lost unit Glaive [f=0014464] [14464] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0014489] [14489] Event [2235.60791,12.8187094,1499.86804]: 0 lost unit Duck [f=0014496] [14496] Event [2358.45264,12.7890625,1348.02808]: 1 lost unit Glaive [f=0014521] [14521] Event [2326.73657,12.7890625,1509.08862]: 0 lost unit Duck [f=0014527] [14527] Event [2320.94434,12.7901049,1460.90833]: 1 lost unit Glaive [f=0014536] [14536] Event [4664,216.978149,1400]: 0 lost unit Solar Collector [f=0014563] [14563] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0014598] [14598] Event [2287.91016,12.8475761,1440.64624]: 0 lost unit Duck [f=0014605] [14605] Event [2096,11.796875,1408]: 1 lost unit Lotus [f=0014662] [14662] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0014683] [14683] Event [2271.35352,12.7853041,1363.24817]: 0 lost unit Duck [f=0014716] [14716] Event [2208,11.796875,1248]: 1 lost unit Lotus [f=0014756] [14756] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0014835] [14835] Event [2136,11.796875,1320]: 1 lost unit Metal Extractor [f=0014861] [14861] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0014866] [14866] Event [1856,107.252289,1424]: 1 lost unit Radar Tower [f=0014910] [14910] Event [2295.09033,12.7351465,1369.83215]: 1 lost unit Reaver [f=0014963] [14963] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0014984] [14984] Event [2047.68848,12.3968096,1560.38428]: 0 lost unit Duck [f=0015062] [15062] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0015079] [15079] Event [2008,11.8743896,1192]: 1 lost unit Metal Extractor [f=0015082] [15082] Event [473.600006,91.171875,456]: 1 finished unit Reaver [f=0015139] [15139] Event [2072,11.8471813,1272]: 1 lost unit Solar Collector [f=0015165] [15165] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0015267] [15267] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0015369] [15369] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0015468] [15468] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0015655] [15655] Event [1845.29077,62.8294563,1629.00293]: 1 lost unit Ronin [f=0015675] [15675] Event [1392,11.796875,2144]: 1 lost unit Lotus [f=0015705] [15705] Event [5858.26416,17.9220695,664.383301]: 1 lost unit Glaive [f=0015721] [15721] Event [5854.896,16.9262104,664.084534]: 1 lost unit Glaive [f=0015840] [15840] Event [1288,11.796875,2136]: 1 lost unit Metal Extractor [f=0015907] [15907] Event [5974.38721,44.7476654,541.841064]: 1 lost unit Reaver [f=0016005] [16005] Event [1144,11.855011,2008]: 1 lost unit Metal Extractor [f=0016291] [16291] Event [680,91.171875,760]: 1 finished unit Gunship Plant [f=0016435] [16435] Event [5780,12.2139025,3112]: 0 finished unit Buoy [f=0016534] [16534] Event [1392,137.800812,1360]: 1 lost unit Lotus [f=0016597] [16597] Event [1665.61682,131.659149,1475.26807]: 0 lost unit Duck [f=0016610] [16610] Event [5780,12.2139025,3112]: 0 finished unit Archer [f=0016685] [16685] Event [1667.80444,122.405212,1532.04846]: 0 lost unit Buoy [f=0016717] [16717] Event [1392,137.800812,1232]: 1 lost unit Lotus [f=0016730] [16730] Event [1494.48047,137.852951,1170.88074]: 0 lost unit Duck [f=0016738] [16738] Event [1504.86377,137.849228,1140.67932]: 0 lost unit Duck [f=0016850] [16850] Event [5780,12.2139025,3112]: 0 finished unit Buoy [f=0016940] [16940] Event [undefined]: DanWarior resigned [f=0016940] game_message: DanWarior has been destroyed! [f=0016940] game_message: Subintroierunt wins! [f=0016940] Submitting stats [f=0016940] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016940] Part| Total Time|Time of the last 0.5s [f=0016940] Draw 19717.30ms 14.43% [f=0016940] Lua::Callins::Synced 8980.58ms 19.60% [f=0016940] Lua::Callins::Unsynced 24722.92ms 18.71% [f=0016940] Lua::CollectGarbage::Synced 487.84ms 0.10% [f=0016940] Lua::CollectGarbage::Unsynced 944.90ms 1.99% [f=0016940] Misc::Profiler::AddTime 87.13ms 0.10% [f=0016940] Sim 40011.65ms 70.15% [f=0016940] [16940] Received game_message: DanWarior has been destroyed! [f=0016940] [16940] Received game_message: Subintroierunt wins! [f=0016941] [16941] Game End Stats Header: 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38,7715,5080,5080,7715,889.292297,1867.38391,1867.38391,889.292297,0,0,0,0,0,0,0,0,1977.4646,181.096863,181.096863,1977.4646,7004.49121,5879.85938,5879.85938,7004.49121,1010,360,360,1010,37.8706589,61.7471313,61.7471313,37.8706589,110,110,110,110,23.8976727,11.4310894,11.4310894,23.8976727,2640,310,310,2640,6285.8335,4675.2002,4675.2002,6285.8335,3955,4300,4300,3955,4872.8667,6600.8335,6600.8335,4872.8667,164.66748,441.798035,441.798035,164.66748,6260.49072,7327.72559,7327.72559,6260.49072 [f=0016941] [16941] Game End Stats Values: 39,7555,4990,4990,7555,907.348572,1898.99524,1898.99524,907.348572,0,0,0,0,0,0,0,0,1977.4646,181.096863,181.096863,1977.4646,7698.19482,6250.44336,6250.44336,7698.19482,1010,270,270,1010,33.7669792,56.985054,56.985054,33.7669792,110,110,110,110,23.8056278,9.96108913,9.96108913,23.8056278,2480,310,310,2480,6375.8335,5115.2002,5115.2002,6375.8335,3955,4300,4300,3955,5312.8667,6690.8335,6690.8335,5312.8667,164.66748,441.798035,441.798035,164.66748,6653.09375,8022.79248,8022.79248,6653.09375 [f=0016959] [16959] Event [1288,137.800812,1304]: 1 lost unit Geothermal Generator [f=0016981] [16981] Event [1208,11.796875,2088]: 1 lost unit Solar Collector [f=0016988] [16988] Event [1322.06335,138.310211,1537.26587]: 1 lost unit Reaver [f=0017030] [17030] Event [5780,12.2139025,3112]: 0 finished unit Archer [f=0017051] Spectator DanWarior left the game: normal quit [f=0017051] [17051] Event [undefined]: DanWarior quit [f=0017057] Spectator Fine left the game: normal quit [f=0017057] [17057] Event [undefined]: Fine quit [f=0017064] Player Subintroierunt left the game: normal quit [f=0017064] [17064] Event [undefined]: Subintroierunt quit [f=0017119] [17119] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0017175] No clients connected, shutting down server [f=0017175] Server shutdown [f=0017195] [17195] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0017270] [17270] Event [5780,12.2139025,3112]: 0 finished unit Duck [f=0020497] Autoquit sending quit command. [f=0020497] [QuitAction] user exited to system [f=0020497] [SpringApp::Kill][1] fromRun=1 [f=0020497] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020497] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020497] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020497] [ThreadPool::SetThreadCount][2] workers=0 [f=0020497] [SpringApp::Kill][2] [f=0020497] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020497] [Game::KillLua][3] dtor=0 luaUI=0x669b4bd0 [f=0020497] Start widgetHandler:Shutdown [f=0020497] Shutdown - SaveOrderList Complete [f=0020497] Writing last game win data [f=0020497] Shutdown - SaveConfigData Complete [f=0020497] Shutdown Widget - Chili Highlight [f=0020497] Shutdown Widget - Save/Load API [f=0020497] Shutdown Widget - Draw After Chili [f=0020497] Shutdown Widget - EPIC Menu [f=0020497] Shutdown Widget - Chili Minimap [f=0020497] Shutdown Widget - Chili Widget Selector [f=0020497] Shutdown Widget - Local Team Colors [f=0020497] Shutdown Widget - Display Keys 2 [f=0020497] Shutdown Widget - Save Game Menu [f=0020497] Shutdown Widget - HealthBars [f=0020497] Shutdown Widget - Noises [f=0020497] Shutdown Widget - Unit Icons [f=0020497] Shutdown Widget - Win Counter [f=0020497] Shutdown Widget - BuildETA [f=0020497] Shutdown Widget - SpringRTS Replay Stats [f=0020497] Shutdown Widget - Modular Comm Info [f=0020497] Shutdown Widget - CameraShake [f=0020497] Shutdown Widget - Chili Economy Panel Default [f=0020497] Shutdown Widget - Chili EndGame Window [f=0020497] Shutdown Widget - Chili Nuke Warning [f=0020497] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020497] Shutdown Widget - Chili Spectator Panels [f=0020497] Shutdown Widget - Context Menu [f=0020497] Shutdown Widget - Darkening [f=0020497] Shutdown Widget - MetalFeatures (new) [f=0020497] Shutdown Widget - Defense Range Zero-K [f=0020497] Shutdown Widget - Grab Input [f=0020497] Input grabbing is disabled! [f=0020497] Shutdown Widget - Highlight Geos [f=0020497] Shutdown Widget - Local Widgets Config [f=0020497] Shutdown Widget - MinimapEvents [f=0020497] Shutdown Widget - Missile Silo Range [f=0020497] Shutdown Widget - Point Tracker [f=0020497] Shutdown Widget - Showeco and Grid Drawer [f=0020497] Shutdown Widget - Stereo3D [f=0020497] Shutdown Widget - State Reverse and Latency [f=0020497] Shutdown Widget - Music Player v2 [f=0020497] Shutdown Widget - Attack AoE [f=0020497] Shutdown Widget - Map Edge Extension [f=0020497] Shutdown Widget - Selection Send [f=0020497] Shutdown Widget - LupsManager [f=0020497] Shutdown Widget - Newton Firezone [f=0020497] Shutdown Widget - Chili Pro Console [f=0020497] Shutdown Widget - Persistent Build Height [f=0020497] Shutdown Widget - Lasso Terraform GUI [f=0020497] Shutdown Widget - Chili Framework [f=0020497] Shutdown Widget - Lups [f=0020497] Shutdown Widget - Mex Placement Handler [f=0020497] Shutdown Widget - Custom Markers [f=0020497] Shutdown Widget - Chili Core Selector [f=0020497] Shutdown Widget - Select Keys [f=0020497] Shutdown Widget - Pause Screen [f=0020497] Shutdown Widget - Layout Handler [f=0020497] Shutdown Widget - Text To Speech Control [f=0020497] End widgetHandler:Shutdown [f=0020497] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={515243,63205855} {int,ext,rec}Allocs={28452488,0,0} {chunk,block}Bytes={63205855,0} [f=0020497] [Game::KillLua][1] dtor=0 luaGaia=0x66aaa0f0 [f=0020497] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={259796,48081792} {int,ext,rec}Allocs={28452489,0,0} {chunk,block}Bytes={48081792,0} [f=0020497] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={259796,48081792} {int,ext,rec}Allocs={28452489,0,0} {chunk,block}Bytes={48081792,0} [f=0020497] [Game::KillLua][2] dtor=0 luaRules=0x52ea87b0 [f=0020497] Start gadgetHandler:Shutdown [f=0020497] Shutdown - StartSetup [f=0020497] Shutdown - UnitMorph [f=0020497] Shutdown - Carrier Drones [f=0020497] Shutdown - LupsNanoSpray [f=0020497] Shutdown - Missile Silo Controller [f=0020497] Shutdown - Modular Comm Info [f=0020497] Shutdown - Terrain Texture Handler [f=0020497] Shutdown - UnitCloakShield [f=0020497] Shutdown - Starlight Handler [f=0020497] End gadgetHandler:Shutdown [f=0020497] Start gadgetHandler:Shutdown [f=0020497] Shutdown - Save/Load [f=0020497] Shutdown - Teleport Throw [f=0020497] Shutdown - UnitMorph [f=0020497] Shutdown - Modular Comm Info [f=0020497] Shutdown - Retreat Command [f=0020497] Shutdown - Shockwaves [f=0020497] Shutdown - UnitCloakShield [f=0020497] Shutdown - Lups Cloak FX [f=0020497] Shutdown - Lups [f=0020497] Shutdown - Lups Shield [f=0020497] End gadgetHandler:Shutdown [f=0020497] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28452521,0,0} {chunk,block}Bytes={0,0} [f=0020497] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28452521,0,0} {chunk,block}Bytes={0,0} [f=0020497] [Game::KillLua][4] dtor=0 [f=0020497] [Game::~CGame][1] [f=0020497] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020497] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020497] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020497] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020497] [Game::KillLua][4] dtor=1 [f=0020497] [Game::KillMisc][1] [f=0020497] [Game::KillMisc][2] [f=0020497] [Game::KillMisc][3] [f=0020497] [Game::KillRendering][1] [f=0020497] [3DOParser::Kill] allocated 137 pieces [f=0020497] [S3OParser::Kill] allocated 2772 pieces [f=0020497] [AssParser::Kill] allocated 228 pieces [f=0020497] [Game::KillInterface][1] [f=0020497] [Game::KillInterface][2] [f=0020497] [Game::KillSimulation][1] [f=0020497] [Game::KillSimulation][2] [f=0020497] [CCollisionHandler] dis-/continuous tests: 0/325176 [f=0020497] [Game::KillSimulation][3] [f=0020497] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020497] [~CPathCache(28x20)] cacheHits=197 hitPercentage=43% numHashColls=0 maxCacheSize=31 [f=0020497] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020497] [~CPathCache(56x40)] cacheHits=89 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020497] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020497] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020497] [LosHandler::Kill] raycast instance cache-{hits,misses}={10392,13872}; shared=10%; cached=32% [f=0020497] [Game::KillSimulation][4] [f=0020497] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0020497] [Game::~CGame][2] [f=0020497] [Game::~CGame][3] [f=0020497] [SpringApp::Kill][3] [f=0020497] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 216949 bytes sent 226692 bytes recv'd [f=0020497] [SpringApp::Kill][4] font=0x450baaa0 [f=0020497] [SpringApp::Kill][5] [f=0020497] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x451285b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2530ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=84ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=29ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=21ms file="objects3d/commrecon4.s3o" indx=5011 inflSize=133kb readTime=18ms file="objects3d/cormort.s3o" indx=5066 inflSize=44kb readTime=17ms file="unitpics/plateship.png" indx=6518 inflSize=8kb readTime=17ms file="objects3d/puppy.s3o" indx=5321 inflSize=34kb readTime=16ms file="objects3d/benzcom5.s3o" indx=4944 inflSize=326kb readTime=16ms file="bitmaps/loadpictures/selectionkeys.png" indx=513 inflSize=2340kb readTime=16ms file="objects3d/strikecom_2.dae" indx=5493 inflSize=1000kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 53773198 bytes cached in 2926 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x4521e600) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x453b57d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45185d60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f2d1c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]