[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fIG5ZNdxfg/springsettings.1085340.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4fd009cc50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4408 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1085340/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x453c9470] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x453c9470] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 593ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 37ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 752ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 31ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 116ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] therxyy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1085340/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (181ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11820,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1085340/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d8ba20,0x62fd7950}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 91b964607032185ffc6a964152e76435 [f=-000001] Connection attempt from Codmo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Codmo changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Codmo" string="[Game::Load][lua{Rules,Gaia}={0x466c02a0,0x9f209290}]" [f=-000001] Allies: I choose: Commander 1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000718db440,00000000718d9a00}]" [f=-000001] glhf [f=-000001] Allies: I choose: Memento Mori! [f=-000001] u2 [f=-000001] [0] Event [1094,186.999741,410]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4602,192.787354,3785]: 1 finished unit Recon Commander [f=0000000] [0] DanWarior, team: 0, elo:2499, userid: 460566 [f=0000000] [0] Codmo, team: 1, elo:2259, userid: 330147 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [1264,189.830246,408]: 0 finished unit Cloakbot Factory [f=0000031] [31] Event [4728,184.926453,3864]: 1 finished unit Jumpbot Factory [f=0000240] [240] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000337] [337] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0000353] [353] Event [4728.03662,186.679688,3840]: 1 finished unit Puppy [f=0000383] [383] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000480] [480] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000541] [541] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0000582] [582] Event [1112,189.816895,184]: 0 finished unit Wind/Tidal Generator [f=0000751] [751] Event [1032,191.708984,200]: 0 finished unit Wind/Tidal Generator [f=0000783] [783] Event [4728.03662,186.679688,3840]: 1 finished unit Constable [f=0000908] [908] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000934] [934] Event [4728.03662,186.679688,3840]: 1 finished unit Puppy [f=0000936] [936] Event [952,192.891541,216]: 0 finished unit Wind/Tidal Generator [f=0001077] [1077] Event [872,192.52533,232]: 0 finished unit Wind/Tidal Generator [f=0001196] [1196] Event [904,192.037048,168]: 0 finished unit Wind/Tidal Generator [f=0001354] [1354] Event [1273.59998,190.961304,408]: 0 finished unit Conjurer [f=0001582] [1582] Event [4464,192.662659,3872]: 1 finished unit Radar Tower [f=0001673] [1673] Event [4616,192.616882,3896]: 1 finished unit Solar Collector [f=0001747] [1747] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0001936] [1936] Event [1128,192.891541,536]: 0 finished unit Solar Collector [f=0001999] [1999] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0002129] [2129] Event [1112,186.22345,360]: 0 finished unit Solar Collector [f=0002210] [2210] Event [4728.03662,186.679688,3840]: 1 finished unit Pyro [f=0002458] [2458] Event [1088,272.572937,720]: 0 finished unit Radar Tower [f=0002528] [2528] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0002657] [2657] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0002752] [2752] Event [4568,192.349854,3816]: 1 finished unit Solar Collector [f=0002765] [2765] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0002814] [2814] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0002948] [2948] Event [4728.03662,186.679688,3840]: 1 finished unit Constable [f=0002981] [2981] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0003179] [3179] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0003374] [3374] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0003488] [3488] Event [733.568604,168.446121,1914.46057]: 0 lost unit Glaive [f=0003550] [3550] Event [4496,186.101379,3808]: 1 finished unit Lotus [f=0003735] [3735] Event [1273.59998,190.961304,408]: 0 finished unit Conjurer [f=0003758] [3758] Event [4728.03662,186.679688,3840]: 1 finished unit Pyro [f=0003858] [3858] Event [4762.11572,189.898911,4349.49609]: 0 lost unit Glaive [f=0003944] [3944] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0004003] [4003] Event [4840,192.929688,4200]: 1 lost unit Metal Extractor [f=0004013] [4013] Event [4892.45068,192.554276,4213.40576]: 0 lost unit Glaive [f=0004052] [4052] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0004139] [4139] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0004238] [4238] Event [4728.03662,186.679688,3840]: 1 finished unit Constable [f=0004334] [4334] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0004478] [4478] Event [3064,73.8882446,3032]: 1 finished unit Metal Extractor [f=0004529] [4529] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0004738] [4738] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0004742] [4742] Event [528,197.011414,1632]: 0 finished unit Lotus [f=0005110] [5110] Event [1273.59998,190.961304,408]: 0 finished unit Conjurer [f=0005254] [5254] Event [2928,73.5144043,2960]: 1 finished unit Lotus [f=0005320] [5320] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0005343] [5343] Event [4435.37451,73.7449493,2637.89966]: 0 lost unit Glaive [f=0005374] [5374] Event [4483.17139,237.022034,2888.15723]: 1 lost unit Pyro [f=0005378] [5378] Event [4728.03662,186.679688,3840]: 1 finished unit Pyro [f=0005410] [5410] Event [1336,192.365112,312]: 0 finished unit Caretaker [f=0005477] [5477] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0005488] [5488] Event [4130.77441,46.788456,2746.2229]: 1 lost unit Pyro [f=0005581] [5581] Event [624,185.330811,912]: 0 finished unit Lotus [f=0005591] [5591] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0005592] [5592] Event [2937.91284,55.6711884,956.841125]: 0 finished unit Engineer Commander [f=0005592] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0005592] [5592] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0005673] [5673] Event [3040,62.177124,2928]: 1 finished unit Radar Tower [f=0005709] [5709] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0005765] [5765] Event [4840,191.769257,4200]: 1 finished unit Metal Extractor [f=0005829] [5829] Event [1273.59998,190.961304,408]: 0 finished unit Glaive [f=0006032] [6032] Event [1273.59998,190.961304,408]: 0 finished unit Conjurer [f=0006097] [6097] Event [4728.03662,186.679688,3840]: 1 finished unit Constable [f=0006197] [6197] Event [368,279.736938,1536]: 0 finished unit Radar Tower [f=0006261] [6261] Event [4966.87305,166.878174,2526.88867]: 0 lost unit Glaive [f=0006297] [6297] Event [5007.35938,145.138855,2606.70679]: 0 lost unit Glaive [f=0006544] [6544] Event [1273.59998,190.961304,408]: 0 finished unit Reaver [f=0006758] [6758] Event [3152,61.5133667,2992]: 1 finished unit Lotus [f=0006821] [6821] Event [3128,69.6691895,3048]: 1 finished unit Solar Collector [f=0007087] [7087] Event [1273.59998,190.961304,408]: 0 finished unit Conjurer [f=0007112] [7112] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0007167] [7167] Event [4583.28076,194.380966,4171.52686]: 0 lost unit Glaive [f=0007278] [7278] Event [4619.30664,192.787216,4205.16895]: 0 lost unit Glaive [f=0007286] [7286] Event [4672,190.038147,4160]: 1 lost unit Lotus [f=0007301] [7301] Event [4573.32422,194.506332,4107.06934]: 0 lost unit Glaive [f=0007318] [7318] Event [4572.83447,193.196091,4071.51538]: 0 lost unit Glaive [f=0007350] [7350] Event [4552.34375,196.840195,4014.73682]: 0 lost unit Glaive [f=0007397] [7397] Event [3048,76.71875,3096]: 1 finished unit Solar Collector [f=0007420] [7420] Event [1273.59998,190.961304,408]: 0 finished unit Ronin [f=0007571] [7571] Event [2088,76.5509033,2056]: 0 finished unit Metal Extractor [f=0007589] [7589] Event [4840,191.769257,4200]: 1 lost unit Metal Extractor [f=0007594] [7594] Event [4876.95947,191.947037,4205.31592]: 0 lost unit Glaive [f=0007599] [7599] Event [4728.03662,186.679688,3840]: 1 finished unit Pyro [f=0007693] [7693] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0007775] [7775] Event [824,192.754211,184]: 0 finished unit Wind/Tidal Generator [f=0007870] [7870] Event [4920,191.670837,2392]: 1 finished unit Metal Extractor [f=0007924] [7924] Event [3000,75.8566284,3016]: 1 finished unit Solar Collector [f=0007993] [7993] Event [2808,188.191833,184]: 0 finished unit Solar Collector [f=0008057] [8057] Event [4624,188.207092,4112]: 1 finished unit Lotus [f=0008176] [8176] Event [1273.59998,190.961304,408]: 0 finished unit Reaver [f=0008232] [8232] Event [1048,223.195496,632]: 0 finished unit Wind/Tidal Generator [f=0008296] [8296] Event [4728.03662,186.679688,3840]: 1 finished unit Constable [f=0008406] [8406] Event [2024,72.4386597,2088]: 0 finished unit Solar Collector [f=0008541] [8541] Event [2880,77.2528076,3088]: 1 finished unit Lotus [f=0008559] [8559] Event [1273.59998,190.961304,408]: 0 finished unit Ronin [f=0008616] [8616] Event [1032,269.879761,696]: 0 finished unit Wind/Tidal Generator [f=0008641] [8641] Event [3672,75.8947754,1448]: 0 finished unit Metal Extractor [f=0008692] [8692] Event [4821.34668,336.705719,2405.64233]: 1 lost unit Constable [f=0008754] [8754] Event [4944,191.792908,2240]: 1 lost unit Lotus [f=0008808] [8808] Event [4976.32178,192.957047,2303.15649]: 0 lost unit Glaive [f=0008833] [8833] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0008893] [8893] Event [4920,191.670837,2392]: 1 lost unit Metal Extractor [f=0008903] [8903] Event [4997.31934,192.10701,2259.78784]: 0 lost unit Glaive [f=0008970] [8970] Event [4897.62988,119.671814,2040.4397]: 0 lost unit Glaive [f=0008971] [8971] Event [3608,77.0773315,1496]: 0 finished unit Solar Collector [f=0009041] [9041] Event [2688,185.933533,304]: 0 finished unit Lotus [f=0009048] [9048] Event [4728.03662,186.679688,3840]: 1 finished unit Pyro [f=0009123] [9123] Event [952,239.697876,728]: 0 finished unit Wind/Tidal Generator [f=0009363] [9363] Event [3680,74.8724365,1520]: 0 finished unit Lotus [f=0009490] [9490] Event [4728.03662,186.679688,3840]: 1 finished unit Constable [f=0009545] [9545] Event [2144,73.6517334,2112]: 0 finished unit Lotus [f=0009584] [9584] Event [872,240.109863,744]: 0 finished unit Wind/Tidal Generator [f=0009642] [9642] Event [3712,77.0925903,1344]: 0 finished unit Radar Tower [f=0009673] [9673] Event [264,192.685547,2104]: 0 finished unit Solar Collector [f=0009674] [9674] Event [2784,191.213074,288]: 0 finished unit Radar Tower [f=0009677] [9677] Event [1273.59998,190.961304,408]: 0 finished unit Conjurer [f=0009939] [9939] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0009947] [9947] Event [1273.59998,190.961304,408]: 0 finished unit Sling [f=0010002] [10002] Event [792,239.079895,776]: 0 finished unit Wind/Tidal Generator [f=0010082] [10082] Event [2160,77.1536255,2048]: 0 finished unit Radar Tower [f=0010161] [10161] Event [2538.59058,55.2198296,3373.35767]: 1 finished unit Recon Commander [f=0010161] [10161] Event [2538.59058,55.2198296,3373.35767]: 1 lost unit Recon Commander [f=0010167] [10167] Event [4728.03662,186.679688,3840]: 1 finished unit Pyro [f=0010171] [10171] Event [1273.59998,190.961304,408]: 0 finished unit Sling [f=0010243] [10243] Event [424,192.868652,2184]: 0 finished unit Solar Collector [f=0010348] [10348] Event [2864,191.167297,144]: 0 lost unit Lotus [f=0010449] [10449] Event [2897.05908,192.804062,181.459442]: 1 lost unit Pyro [f=0010504] [10504] Event [648,192.937317,3096]: 0 finished unit Solar Collector [f=0010601] [10601] Event [4728.03662,186.679688,3840]: 1 finished unit Constable [f=0010608] [10608] Event [808,188.344421,296]: 0 finished unit Solar Collector [f=0010628] [10628] Event [1273.59998,190.961304,408]: 0 finished unit Reaver [f=0010792] [10792] Event [1273.59998,190.961304,408]: 0 finished unit Ronin [f=0010891] [10891] Event [336,192.006531,2032]: 0 finished unit Lotus [f=0010963] [10963] Event [1273.59998,190.961304,408]: 0 finished unit Ronin [f=0010976] [10976] Event [4920,190.510406,2392]: 1 finished unit Metal Extractor [f=0011015] [11015] Event [2992,77.2528076,3200]: 1 finished unit Picket [f=0011048] [11048] Event [2816,186.887207,48]: 0 finished unit Lotus [f=0011072] [11072] Event [712,189.046326,440]: 0 finished unit Solar Collector [f=0011162] [11162] Event [640,192.914429,3184]: 0 finished unit Lotus [f=0011229] [11229] Event [3608,55.6845093,2488]: 0 finished unit Caretaker [f=0011327] [11327] Event [1273.59998,190.961304,408]: 0 finished unit Reaver [f=0011335] [11335] Event [4728.03662,186.679688,3840]: 1 finished unit Moderator [f=0011457] [11457] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0011589] [11589] Event [624,188.313904,2064]: 0 finished unit Lotus [f=0011634] [11634] Event [4928,191.637878,2272]: 1 finished unit Lotus [f=0011639] [11639] Event [600,192.922058,584]: 0 finished unit Solar Collector [f=0011691] [11691] Event [2618.09717,53.8848228,1488.90808]: 1 lost unit Pyro [f=0011802] [11802] Event [288,281.407776,3008]: 0 finished unit Radar Tower [f=0011848] [11848] Event [2680,192.670288,232]: 0 finished unit Wind/Tidal Generator [f=0011881] [11881] Event [4840,190.729523,4200]: 1 finished unit Metal Extractor [f=0011902] [11902] Event [3736,192.922058,4472]: 1 lost unit Metal Extractor [f=0012012] [12012] Event [4728.03662,186.679688,3840]: 1 finished unit Pyro [f=0012022] [12022] Event [2928,73.5144043,2960]: 1 lost unit Lotus [f=0012069] [12069] Event [4984,192.75238,2408]: 1 finished unit Solar Collector [f=0012109] [12109] Event [3512,55.2496338,2648]: 0 finished unit Stinger [f=0012154] [12154] Event [3591.57275,55.8297691,3055.95483]: 1 lost unit Moderator [f=0012174] [12174] Event [3040,62.1995544,2928]: 1 lost unit Radar Tower [f=0012195] [12195] Event [3497.78149,55.1345673,2788.71729]: 1 lost unit Constable [f=0012231] [12231] Event [504,192.853394,728]: 0 finished unit Solar Collector [f=0012257] [12257] Event [1273.59998,190.961304,408]: 0 finished unit Reaver [f=0012259] [12259] Event [3512,55.2496338,2648]: 0 lost unit Stinger [f=0012309] [12309] Event [640,187.329712,1808]: 0 finished unit Lotus [f=0012312] [12312] Event [2616,192.6474,184]: 0 finished unit Solar Collector [f=0012419] [12419] Event [1273.59998,190.961304,408]: 0 finished unit Ronin [f=0012446] [12446] Event [4728.03662,186.679688,3840]: 1 finished unit Constable [f=0012577] [12577] Event [2880,77.2528076,3088]: 1 lost unit Lotus [f=0012585] [12585] Event [3239.13232,55.4042244,2590.98218]: 0 lost unit Ronin [f=0012588] [12588] Event [3736,192.922058,4472]: 1 lost unit Metal Extractor [f=0012617] [12617] Event [4936,192.764893,2328]: 1 finished unit Solar Collector [f=0012620] [12620] Event [1273.59998,190.961304,408]: 0 finished unit Ronin [f=0012667] [12667] Event [3560,52.0801926,2696]: 0 lost unit Stinger [f=0012690] [12690] Event [3632,191.091003,4416]: 1 lost unit Lotus [f=0012741] [12741] Event [2632,185.559692,72]: 0 finished unit Solar Collector [f=0012746] [12746] Event [3667.10059,55.6364975,2457.28564]: 1 lost unit Pyro [f=0012749] [12749] Event [440,192.616882,824]: 0 finished unit Solar Collector [f=0012785] [12785] Event [3552,201.520386,4608]: 1 lost unit Lotus [f=0012802] [12802] Event [3616.2666,192.937317,4532.88525]: 1 lost unit Constable [f=0012822] [12822] Event [3645.84644,192.993637,4541.50537]: 1 lost unit Constable [f=0013011] [13011] Event [184,104.276123,4248]: 0 finished unit Metal Extractor [f=0013079] [13079] Event [3064,73.8882446,3032]: 1 lost unit Metal Extractor [f=0013159] [13159] Event [2767.80615,76.7078171,2704.50439]: 0 lost unit Ronin [f=0013181] [13181] Event [4728.03662,186.679688,3840]: 1 finished unit Moderator [f=0013341] [13341] Event [472,192.937317,936]: 0 finished unit Solar Collector [f=0013401] [13401] Event [3464,54.75811,2600]: 0 finished unit Stinger [f=0013431] [13431] Event [3152,61.5133667,2992]: 1 lost unit Lotus [f=0013445] [13445] Event [3048,76.7298889,3096]: 1 lost unit Solar Collector [f=0013467] [13467] Event [4296,192.784729,4744]: 1 lost unit Metal Extractor [f=0013717] [13717] Event [3128,69.6691895,3048]: 1 lost unit Solar Collector [f=0013796] [13796] Event [2992,77.2528076,3200]: 1 lost unit Picket [f=0013807] [13807] Event [3601.97803,55.3388748,2585.99414]: 0 finished unit Engineer Commander [f=0013807] game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0013807] [13807] Received game_message: Morph complete: Memento Mori lvl 2 -> Memento Mori lvl 3 [f=0013853] [13853] Event [504,192.937317,1080]: 0 finished unit Solar Collector [f=0013865] [13865] Event [472,188.962402,2072]: 0 finished unit Solar Collector [f=0013871] [13871] Event [4728.03662,186.679688,3840]: 1 finished unit Pyro [f=0013900] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=0013900] > SPRINGIE:User ATOSTIC|staticarty|7_7||False||Dynasty|AT [f=0013920] Connection attempt from ATOSTIC [f=0013920] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0013920] -> Connection established (given id 2) [f=0013946] [13946] Event [168,106.603088,4968]: 0 finished unit Metal Extractor [f=0013963] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0013964] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013984] [13984] Event [3763.96265,55.9559021,3130.27612]: 1 lost unit Recon Commander [f=0014016] [14016] Event [4474.69727,188.938126,4553.5332]: 0 lost unit Reaver [f=0014016] [14016] Event [4904,192.474518,4216]: 1 finished unit Solar Collector [f=0014043] [14043] Event [4620.8501,192.937317,4440.32471]: 1 lost unit Pyro [f=0014106] [14106] Event [3560,55.790329,2552]: 0 finished unit Caretaker [f=0014136] gg [f=0014171] [14171] Event [4440.01514,187.369995,4551.62109]: 1 lost unit Pyro [f=0014230] [14230] Event [undefined]: Codmo resigned [f=0014230] game_message: Codmo has been destroyed! [f=0014230] game_message: DanWarior wins! [f=0014230] Submitting stats [f=0014230] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014230] Part| Total Time|Time of the last 0.5s [f=0014230] Draw 19347.72ms 29.34% [f=0014230] Lua::Callins::Synced 6933.60ms 12.48% [f=0014230] Lua::Callins::Unsynced 22548.41ms 33.83% [f=0014230] Lua::CollectGarbage::Synced 378.26ms 0.10% [f=0014230] Lua::CollectGarbage::Unsynced 970.64ms 0.60% [f=0014230] Misc::Profiler::AddTime 73.03ms 0.10% [f=0014230] Sim 36735.55ms 54.09% [f=0014230] [14230] Received game_message: Codmo has been destroyed! [f=0014230] [14230] Received game_message: DanWarior wins! [f=0014231] [14231] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014231] [14231] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014231] [14231] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014231] [14231] Game End Stats Values: 2,2110,2130,2110,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.80000019,5.4666667,4.80000019,5.4666667,45,65,45,65,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014231] [14231] Game End Stats Values: 3,2250,2355,2250,2355,0,0.46295732,0,0.46295732,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.37818336,8,9.37818336,1275,1275,1275,1275,7,8.76419735,7,8.76419735,45,130,45,130,0,0,0,0,930,950,930,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014231] [14231] Game End Stats Values: 4,2385,2460,2385,2460,0,7.8749156,0,7.8749156,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14.4764347,8,14.4764347,1275,1275,1275,1275,8.73333359,9.49413109,8.73333359,9.49413109,90,130,90,130,0,0,0,0,1020,1055,1020,1055,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014231] [14231] Game End Stats Values: 5,2510,2670,2510,2670,0.33232206,22.8517227,0.33232206,22.8517227,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,17.9651012,8.39999962,17.9651012,1330,1275,1330,1275,9.02215481,9.99845409,9.02215481,9.99845409,90,130,90,130,0,0,0,0,1090,1265,1090,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014231] [14231] Game End Stats Values: 6,2730,2875,2730,2875,0.88394058,43.8225632,0.88394058,43.8225632,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,18.5707645,10,18.5707645,1330,1275,1330,1275,9.03677368,12.398056,9.03677368,12.398056,310,195,310,195,0,0,0,0,1090,1405,1090,1405,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014231] [14231] Game End Stats Values: 7,2820,2995,2820,2995,1.59009206,64.4038391,1.59009206,64.4038391,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,18.6506538,10,18.6506538,1330,1330,1330,1330,9.04707623,12.3720846,9.04707623,12.3720846,310,260,310,260,0,0,0,0,1180,1405,1180,1405,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014231] [14231] Game End Stats Values: 8,2985,3215,2985,3215,2.81637359,88.1125793,2.81637359,88.1125793,0,0,0,0,0,0,0,0,0,0,0,0,57.6703148,0,57.6703148,0,0,0,0,0,11.6000004,18.4718113,11.6000004,18.4718113,1330,1330,1330,1330,11.0817528,13.9139147,11.0817528,13.9139147,265,390,265,390,0,0,0,0,1390,1495,1390,1495,45,0,45,0,0,0,0,0,8.4375,57.6703148,8.4375,57.6703148 [f=0014231] [14231] Game End Stats Values: 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32,4700,9850,4700,9850,123.340271,543.857605,123.340271,543.857605,0,0,0,0,0,0,0,0,266.408752,62.2912292,266.408752,62.2912292,3386.98291,4789.12305,3386.98291,4789.12305,270,1350,270,1350,17.333334,69.6408386,17.333334,69.6408386,1560,2235,1560,2235,20.5952244,37.2685966,20.5952244,37.2685966,900,1635,900,1635,1510.33337,3026.00049,1510.33337,3026.00049,1970,4630,1970,4630,3206.00024,1925.33337,3206.00024,1925.33337,1200.77222,1103.96838,1200.77222,1103.96838,4968.02393,4103.35742,4968.02393,4103.35742 [f=0014231] [14231] Game End Stats Values: 33,2825,9810,2825,9810,125.420784,603.726807,125.420784,603.726807,0,0,0,0,0,0,0,0,830.254883,62.2912292,830.254883,62.2912292,3502.15503,5550.20996,3502.15503,5550.20996,270,1350,270,1350,13.3999996,74.1412506,13.3999996,74.1412506,55,2235,55,2235,19.7513885,35.5536041,19.7513885,35.5536041,460,1415,460,1415,1730.33337,4971.00049,1730.33337,4971.00049,2040,4810,2040,4810,5151,2145.3335,5151,2145.3335,1281.44739,1118.14197,1281.44739,1118.14197,5820.96191,4230.55518,5820.96191,4230.55518 [f=0014249] [14249] Event [3712,53.7430191,2576]: 0 finished unit Lotus [f=0014275] [14275] Event [4754.99756,192.691711,3984.71436]: 1 lost unit Moderator [f=0014279] [14279] Event [3000,75.8566284,3016]: 1 lost unit Solar Collector [f=0014302] [14302] Event [504,192.334595,1928]: 0 finished unit Solar Collector [f=0014358] Spectator Codmo left the game: normal quit [f=0014358] [14358] Event [undefined]: Codmo quit [f=0014375] [14375] Event [536,192.937317,1224]: 0 finished unit Solar Collector [f=0014413] [14413] Event [3856,46.2393188,2576]: 0 finished unit Lotus [f=0014420] Player DanWarior left the game: normal quit [f=0014420] [14420] Event [undefined]: DanWarior quit [f=0014495] No clients connected, shutting down server [f=0014495] Server shutdown [f=0014506] [14506] Event [1273.59998,190.961304,408]: 0 finished unit Knight [f=0014713] [14713] Event [1273.59998,190.961304,408]: 0 finished unit Conjurer [f=0014813] [14813] Event [552,192.639771,1784]: 0 finished unit Solar Collector [f=0014822] [14822] Event [872,106.664124,4936]: 0 finished unit Metal Extractor [f=0014898] [14898] Event [568,192.937317,1368]: 0 finished unit Solar Collector [f=0015137] [15137] Event [2392,43.1341553,1096]: 0 finished unit Caretaker [f=0015267] [15267] Event [1273.59998,190.961304,408]: 0 finished unit Knight [f=0015330] [15330] Event [584,192.929688,1640]: 0 finished unit Solar Collector [f=0015825] [15825] Event [1273.59998,190.961304,408]: 0 finished unit Knight [f=0015858] [15858] Event [568,190.228882,1496]: 0 finished unit Solar Collector [f=0016185] [16185] Event [1273.59998,190.961304,408]: 0 finished unit Reaver [f=0016364] [16364] Event [2472,41.2878418,1192]: 0 finished unit Geothermal Generator [f=0016545] [16545] Event [1273.59998,190.961304,408]: 0 finished unit Reaver [f=0016613] [16613] Event [2320,52.0681763,1280]: 0 finished unit Lotus [f=0016709] [16709] Event [1273.59998,190.961304,408]: 0 finished unit Ronin [f=0016860] [16860] Event [1273.59998,190.961304,408]: 0 finished unit Ronin [f=0016883] [16883] Event [2592,41.3031006,1232]: 0 finished unit Lotus [f=0016990] Autoquit sending quit command. [f=0016990] [QuitAction] user exited to system [f=0016990] [SpringApp::Kill][1] fromRun=1 [f=0016990] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016990] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016990] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016990] [ThreadPool::SetThreadCount][2] workers=0 [f=0016990] [SpringApp::Kill][2] [f=0016990] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016990] [Game::KillLua][3] dtor=0 luaUI=0x516b8950 [f=0016990] Start widgetHandler:Shutdown [f=0016990] Shutdown - SaveOrderList Complete [f=0016990] Writing last game win data [f=0016990] Shutdown - SaveConfigData Complete [f=0016990] Shutdown Widget - Chili Highlight [f=0016990] Shutdown Widget - Save/Load API [f=0016990] Shutdown Widget - Draw After Chili [f=0016990] Shutdown Widget - EPIC Menu [f=0016990] Shutdown Widget - Chili Minimap [f=0016990] Shutdown Widget - Chili Widget Selector [f=0016990] Shutdown Widget - Local Team Colors [f=0016990] Shutdown Widget - Display Keys 2 [f=0016990] Shutdown Widget - Save Game Menu [f=0016990] Shutdown Widget - HealthBars [f=0016990] Shutdown Widget - Noises [f=0016990] Shutdown Widget - Unit Icons [f=0016990] Shutdown Widget - Win Counter [f=0016990] Shutdown Widget - BuildETA [f=0016990] Shutdown Widget - SpringRTS Replay Stats [f=0016990] Shutdown Widget - Modular Comm Info [f=0016990] Shutdown Widget - CameraShake [f=0016990] Shutdown Widget - Chili Economy Panel Default [f=0016990] Shutdown Widget - Chili EndGame Window [f=0016990] Shutdown Widget - Chili Nuke Warning [f=0016990] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016990] Shutdown Widget - Chili Spectator Panels [f=0016990] Shutdown Widget - Context Menu [f=0016990] Shutdown Widget - Darkening [f=0016990] Shutdown Widget - MetalFeatures (new) [f=0016990] Shutdown Widget - Defense Range Zero-K [f=0016990] Shutdown Widget - Grab Input [f=0016990] Input grabbing is disabled! [f=0016990] Shutdown Widget - Highlight Geos [f=0016990] Shutdown Widget - Local Widgets Config [f=0016990] Shutdown Widget - MinimapEvents [f=0016990] Shutdown Widget - Missile Silo Range [f=0016990] Shutdown Widget - Point Tracker [f=0016990] Shutdown Widget - Showeco and Grid Drawer [f=0016990] Shutdown Widget - Stereo3D [f=0016990] Shutdown Widget - State Reverse and Latency [f=0016990] Shutdown Widget - Music Player v2 [f=0016990] Shutdown Widget - Attack AoE [f=0016990] Shutdown Widget - Map Edge Extension [f=0016990] Shutdown Widget - Selection Send [f=0016990] Shutdown Widget - LupsManager [f=0016990] Shutdown Widget - Newton Firezone [f=0016990] Shutdown Widget - Chili Pro Console [f=0016990] Shutdown Widget - Persistent Build Height [f=0016990] Shutdown Widget - Lasso Terraform GUI [f=0016990] Shutdown Widget - Chili Framework [f=0016990] Shutdown Widget - Lups [f=0016990] Shutdown Widget - Mex Placement Handler [f=0016990] Shutdown Widget - Custom Markers [f=0016990] Shutdown Widget - Chili Core Selector [f=0016990] Shutdown Widget - Select Keys [f=0016990] Shutdown Widget - Pause Screen [f=0016990] Shutdown Widget - Layout Handler [f=0016990] Shutdown Widget - Text To Speech Control [f=0016990] End widgetHandler:Shutdown [f=0016990] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={644184,75979275} {int,ext,rec}Allocs={28483837,0,0} {chunk,block}Bytes={75979275,0} [f=0016990] [Game::KillLua][1] dtor=0 luaGaia=0x62fd7950 [f=0016990] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={420649,62422506} {int,ext,rec}Allocs={28483838,0,0} {chunk,block}Bytes={62422506,0} [f=0016990] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={420649,62422506} {int,ext,rec}Allocs={28483838,0,0} {chunk,block}Bytes={62422506,0} [f=0016990] [Game::KillLua][2] dtor=0 luaRules=0x51d8ba20 [f=0016990] Start gadgetHandler:Shutdown [f=0016990] Shutdown - StartSetup [f=0016990] Shutdown - UnitMorph [f=0016990] Shutdown - Carrier Drones [f=0016990] Shutdown - LupsNanoSpray [f=0016990] Shutdown - Missile Silo Controller [f=0016990] Shutdown - Modular Comm Info [f=0016990] Shutdown - Terrain Texture Handler [f=0016990] Shutdown - UnitCloakShield [f=0016990] Shutdown - Starlight Handler [f=0016990] End gadgetHandler:Shutdown [f=0016990] Start gadgetHandler:Shutdown [f=0016990] Shutdown - Save/Load [f=0016990] Shutdown - Teleport Throw [f=0016990] Shutdown - UnitMorph [f=0016990] Shutdown - Modular Comm Info [f=0016990] Shutdown - Retreat Command [f=0016990] Shutdown - Shockwaves [f=0016990] Shutdown - UnitCloakShield [f=0016990] Shutdown - Lups Cloak FX [f=0016990] Shutdown - Lups [f=0016990] Shutdown - Lups Shield [f=0016990] End gadgetHandler:Shutdown [f=0016990] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28483912,0,0} {chunk,block}Bytes={0,0} [f=0016990] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={28483912,0,0} {chunk,block}Bytes={0,0} [f=0016990] [Game::KillLua][4] dtor=0 [f=0016990] [Game::~CGame][1] [f=0016990] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016990] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016990] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016990] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016990] [Game::KillLua][4] dtor=1 [f=0016990] [Game::KillMisc][1] [f=0016990] [Game::KillMisc][2] [f=0016990] [Game::KillMisc][3] [f=0016990] [Game::KillRendering][1] [f=0016990] [3DOParser::Kill] allocated 137 pieces [f=0016990] [S3OParser::Kill] allocated 2787 pieces [f=0016990] [AssParser::Kill] allocated 227 pieces [f=0016990] [Game::KillInterface][1] [f=0016990] [Game::KillInterface][2] [f=0016990] [Game::KillSimulation][1] [f=0016990] [Game::KillSimulation][2] [f=0016990] [CCollisionHandler] dis-/continuous tests: 0/2823707 [f=0016990] [Game::KillSimulation][3] [f=0016990] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016990] [~CPathCache(20x20)] cacheHits=76 hitPercentage=39% numHashColls=0 maxCacheSize=13 [f=0016990] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016990] [~CPathCache(40x40)] cacheHits=82 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016990] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016990] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016990] [LosHandler::Kill] raycast instance cache-{hits,misses}={4103,10753}; shared=4%; cached=24% [f=0016990] [Game::KillSimulation][4] [f=0016990] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016990] [Game::~CGame][2] [f=0016990] [Game::~CGame][3] [f=0016990] [SpringApp::Kill][3] [f=0016990] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 180321 bytes sent 160154 bytes recv'd [f=0016990] [SpringApp::Kill][4] font=0x452f7aa0 [f=0016990] [SpringApp::Kill][5] [f=0016990] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45365930) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2920ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=64ms file="bitmaps/loadpictures/facplop.png" indx=501 inflSize=3075kb readTime=52ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=40ms file="scripts/armcom.lua" indx=5595 inflSize=8kb readTime=31ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=29ms file="scripts/bomberdisarm.lua" indx=5601 inflSize=4kb readTime=28ms file="objects3d/weaver.s3o" indx=5533 inflSize=128kb readTime=16ms file="objects3d/hermit.s3o" indx=5204 inflSize=105kb readTime=16ms file="luaui/widgets/cmd_attack_command_helper.lua" indx=4532 inflSize=5kb readTime=16ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 54573439 bytes cached in 2920 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45451150) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454641e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453c4470) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4fd00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]