[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wATJYprfR9/springsettings.1085173.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f130c09cc50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4421 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1085173/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c16280] using map "DunePatrolRedux v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c16280] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 519ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 592ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 35ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1085173/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fb3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fb3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe-8f5e8fb3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=c1067d66 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8f5e8fc3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=8f5e8fc3 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.0.pe2-8f5e8fc3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (223ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11818,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1085173/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51069710,0x61496810}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f56b64606bf89dc2ba95d6f65fc8eb57 [f=-000001] Connection attempt from Apofenas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Apofenas changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[Game::Load][lua{Rules,Gaia}={00000000fdc61130,00000000d8e7c0f0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009c4847d0,00000000b07aeeb0}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [1202,46.8948975,639]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5081,46.3455925,3535]: 1 finished unit Guardian Commander [f=0000000] [0] Apofenas, team: 1, elo:2575, userid: 415485 [f=0000000] [0] DanWarior, team: 0, elo:2497, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [1056,46.3308105,816]: 0 finished unit Tank Foundry [f=0000010] [10] Event [5184,46.3260803,3552]: 1 finished unit Tank Foundry [f=0000240] [240] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000285] [285] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000561] [561] Event [1160,47.5370178,680]: 0 finished unit Solar Collector [f=0000623] [623] Event [1056,47.64608,844]: 0 finished unit Kodachi [f=0000633] [633] Event [5184.04297,47.64608,3524]: 1 finished unit Kodachi [f=0000660] [660] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000689] [689] Event [4992.87939,124.546219,3431.56299]: 1 finished unit Firefly [f=0001058] [1058] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001107] [1107] Event [4872,47.1585999,3336]: 1 finished unit Solar Collector [f=0001482] [1482] Event [1160,46.4017639,536]: 0 finished unit Solar Collector [f=0001631] [1631] Event [4760,46.5484009,3432]: 1 finished unit Solar Collector [f=0001772] [1772] Event [5184.04297,47.64608,3524]: 1 finished unit Welder [f=0002026] [2026] Event [1056,47.64608,844]: 0 finished unit Welder [f=0002056] [2056] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0002208] [2208] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0002400] [2400] Event [4521.8335,134.413055,3416.44922]: 1 lost unit Firefly [f=0002558] [2558] Event [1288,46.3639221,616]: 0 finished unit Solar Collector [f=0002616] [2616] Event [4680,46.3591919,3512]: 1 lost unit Solar Collector [f=0002700] [2700] Event [5184.04297,47.64608,3524]: 1 finished unit Kodachi [f=0002729] [2729] Event [4809.52832,124.168289,3483.09912]: 1 finished unit Firefly [f=0002970] [2970] Event [1056,47.64608,844]: 0 finished unit Kodachi [f=0003115] [3115] Event [1296,46.6997681,752]: 0 finished unit Lotus [f=0003353] [3353] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0003366] [3366] Event [5499,73.7933044,1572.03662]: 0 lost unit Kodachi [f=0003397] [3397] Event [5184.04297,47.64608,3524]: 1 finished unit Kodachi [f=0003464] [3464] Event [4648,46.3591919,3496]: 1 finished unit Solar Collector [f=0003606] [3606] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0003729] [3729] Event [1056,47.64608,844]: 0 finished unit Kodachi [f=0003894] [3894] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0004075] [4075] Event [5184.04297,47.64608,3524]: 1 finished unit Kodachi [f=0004159] [4159] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0004171] [4171] Event [977.687988,69.5306854,1090.01233]: 1 lost unit Kodachi [f=0004252] [4252] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0004492] [4492] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0004560] [4560] Event [2568,74.286438,920]: 0 lost unit Metal Extractor [f=0004566] [4566] Event [1056,47.64608,844]: 0 finished unit Welder [f=0004578] [4578] Event [2462.43774,74.295784,1007.9071]: 1 lost unit Kodachi [f=0004672] [4672] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0004803] [4803] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0004883] [4883] Event [376,17.6514587,2072]: 0 finished unit Solar Collector [f=0004913] [4913] Event [5184.04297,47.64608,3524]: 1 finished unit Welder [f=0005045] [5045] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0005068] [5068] Event [424,17.1595154,2184]: 0 lost unit Metal Extractor [f=0005311] [5311] Event [1056,47.64608,844]: 0 finished unit Kodachi [f=0005324] [5324] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0005385] [5385] Event [5552,17.2257385,1904]: 1 finished unit Lotus [f=0005557] [5557] Event [2384,75.4973755,976]: 0 finished unit Lotus [f=0005672] [5672] Event [5184.04297,47.64608,3524]: 1 finished unit Kodachi [f=0005726] [5726] Event [5736,17.1500549,1848]: 1 finished unit Solar Collector [f=0005764] [5764] Event [304,18.3609924,2128]: 0 finished unit Lotus [f=0005801] [5801] Event [968,46.3260803,568]: 0 finished unit Solar Collector [f=0005858] [5858] Event [2464,74.286438,816]: 0 finished unit Radar Tower [f=0006012] [6012] Event [5784,17.8501282,1928]: 1 finished unit Solar Collector [f=0006130] [6130] Event [3928,75.5021057,3224]: 1 lost unit Metal Extractor [f=0006132] [6132] Event [844.147827,74.2887192,111.126625]: 1 lost unit Kodachi [f=0006289] [6289] Event [424,13.0980644,2184]: 0 finished unit Metal Extractor [f=0006292] [6292] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0006335] [6335] Event [920,46.3260803,696]: 0 finished unit Solar Collector [f=0006345] [6345] Event [5184.04297,47.64608,3524]: 1 finished unit Kodachi [f=0006370] [6370] Event [5880,18.3042297,1992]: 1 finished unit Solar Collector [f=0006644] [6644] Event [5944,17.1973572,2072]: 1 finished unit Solar Collector [f=0006672] [6672] Event [1056,47.64608,844]: 0 finished unit Blitz [f=0006757] [6757] Event [480,16.5682373,2032]: 0 finished unit Lotus [f=0006798] [6798] Event [872,46.6288147,824]: 0 finished unit Solar Collector [f=0006812] [6812] Event [5800,17.1547852,2184]: 1 finished unit Solar Collector [f=0006886] [6886] Event [2549.77441,94.2530823,2651.31836]: 1 lost unit Firefly [f=0007038] [7038] Event [5720,17.2162781,2216]: 1 finished unit Solar Collector [f=0007153] [7153] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0007163] [7163] Event [2608,74.286438,3296]: 1 finished unit Lotus [f=0007199] [7199] Event [2689.02954,151.286438,3297.17773]: 1 finished unit Firefly [f=0007210] [7210] Event [5184.04297,47.64608,3524]: 1 finished unit Welder [f=0007234] [7234] Event [808,64.8259888,952]: 0 finished unit Solar Collector [f=0007264] [7264] Event [1056,47.64608,844]: 0 finished unit Kodachi [f=0007317] [7317] Event [2464,74.286438,816]: 0 lost unit Radar Tower [f=0007403] [7403] Event [2452.48877,74.4767456,541.477417]: 0 lost unit Kodachi [f=0007559] [7559] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0007615] [7615] Event [760,74.286438,1080]: 0 finished unit Solar Collector [f=0007695] [7695] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0007755] [7755] Event [1944.26489,74.286438,141.9198]: 1 lost unit Kodachi [f=0007766] [7766] Event [5184.04297,47.64608,3524]: 1 finished unit Kodachi [f=0007772] [7772] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0007935] [7935] Event [3024,15.7735596,1632]: 0 finished unit Lotus [f=0008011] [8011] Event [712,74.286438,1208]: 0 finished unit Solar Collector [f=0008210] [8210] Event [422.739716,24.1430645,1789.80737]: 1 lost unit Kodachi [f=0008227] [8227] Event [1056,47.64608,844]: 0 finished unit Blitz [f=0008251] [8251] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0008266] [8266] Event [5568,16.5918884,2048]: 1 finished unit Radar Tower [f=0008379] [8379] Event [3928,71.4406738,3224]: 1 finished unit Metal Extractor [f=0008439] [8439] Event [2609.49585,156.818039,1564.24573]: 1 lost unit Firefly [f=0008461] [8461] Event [664,74.286438,1336]: 0 finished unit Solar Collector [f=0008466] [8466] Event [3064,16.1425171,1576]: 0 finished unit Caretaker [f=0008581] [8581] Event [5584,29.1600952,1728]: 1 finished unit Picket [f=0008654] [8654] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0008759] [8759] Event [2785.63647,93.673996,2663.83447]: 1 finished unit Firefly [f=0008759] [8759] Event [5184.04297,47.64608,3524]: 1 finished unit Blitz [f=0008763] [8763] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0008819] [8819] Event [838.179321,74.286438,1389.20911]: 1 lost unit Kodachi [f=0008868] [8868] Event [600,74.4567261,1464]: 0 finished unit Solar Collector [f=0008898] [8898] Event [1056,47.64608,844]: 0 finished unit Welder [f=0008899] [8899] Event [2880.01123,104.32238,1774.13684]: 1 lost unit Firefly [f=0008999] [8999] Event [2720,6.21850586,2560]: 1 finished unit Lotus [f=0009084] [9084] Event [3576,70.2250061,3176]: 1 finished unit Metal Extractor [f=0009209] [9209] Event [2785.63647,93.673996,2663.83447]: 1 finished unit Firefly [f=0009281] [9281] Event [552,70.1853333,1592]: 0 finished unit Solar Collector [f=0009329] [9329] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0009372] [9372] Event [5184.04297,47.64608,3524]: 1 finished unit Welder [f=0009379] [9379] Event [3089.53125,85.4315338,1974.81201]: 1 lost unit Firefly [f=0009400] [9400] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0009489] [9489] Event [1056,47.64608,844]: 0 finished unit Kodachi [f=0009547] [9547] Event [2816,10.4804382,2528]: 1 finished unit Picket [f=0009677] [9677] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0009689] [9689] Event [2804.0957,91.0129395,2630.72607]: 1 finished unit Firefly [f=0009707] [9707] Event [2804.0957,14.0129414,2630.72607]: 1 finished unit Guardian Commander [f=0009707] [9707] Event [2804.0957,14.0129414,2630.72607]: 1 lost unit Guardian Commander [f=0009783] [9783] Event [456,39.1929016,1720]: 0 finished unit Solar Collector [f=0009786] [9786] Event [1088,74.9108276,3584]: 0 finished unit Lotus [f=0009847] [9847] Event [1160,46.4727173,824]: 0 finished unit Caretaker [f=0009852] [9852] Event [3059.35327,87.2817078,2059.3999]: 1 lost unit Firefly [f=0010045] [10045] Event [2880,14.8417053,2528]: 1 lost unit Picket [f=0010089] [10089] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0010118] [10118] Event [4904,46.7092285,3432]: 1 finished unit Solar Collector [f=0010169] [10169] Event [2913.88794,93.8787384,2577.80835]: 1 finished unit Firefly [f=0010170] [10170] Event [2816,10.4804382,2528]: 1 lost unit Picket [f=0010226] [10226] Event [2856,16.3222656,2616]: 1 lost unit Metal Extractor [f=0010280] [10280] Event [2720,6.21850586,2560]: 1 lost unit Lotus [f=0010298] [10298] Event [1160,46.3260803,888]: 0 finished unit Caretaker [f=0010306] [10306] Event [944,74.8919067,3744]: 0 finished unit Lotus [f=0010327] [10327] Event [360,17.6230774,1848]: 0 finished unit Solar Collector [f=0010350] [10350] Event [5184.04297,47.64608,3524]: 1 finished unit Blitz [f=0010382] [10382] Event [2984.50464,13.8071442,2492.53052]: 0 finished unit Engineer Commander [f=0010382] [10382] Event [2984.50464,13.8071442,2492.53052]: 0 lost unit Engineer Commander [f=0010382] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0010382] [10382] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0010400] [10400] Event [4952,46.3686523,3512]: 1 finished unit Solar Collector [f=0010446] [10446] Event [1224,46.3260803,872]: 0 finished unit Storage [f=0010462] [10462] Event [2988.34399,16.9380035,2586.2373]: 1 lost unit Guardian Commander [f=0010469] [10469] Event [3018.37793,101.509674,2449.67432]: 1 lost unit Firefly [f=0010522] [10522] Event [1056,47.64608,844]: 0 finished unit Blitz [f=0010543] [10543] Event [undefined]: Apofenas resigned [f=0010543] game_message: Apofenas has been destroyed! [f=0010543] game_message: DanWarior wins! [f=0010543] Submitting stats [f=0010543] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010543] Part| Total Time|Time of the last 0.5s [f=0010543] Draw 12735.42ms 9.40% [f=0010543] Lua::Callins::Synced 4267.39ms 49.80% [f=0010543] Lua::Callins::Unsynced 17121.15ms 13.70% [f=0010543] Lua::CollectGarbage::Synced 328.88ms 0.10% [f=0010543] Lua::CollectGarbage::Unsynced 671.38ms 4.40% [f=0010543] Misc::Profiler::AddTime 52.95ms 0.00% [f=0010543] Sim 26276.51ms 78.30% [f=0010543] [10543] Received game_message: Apofenas has been destroyed! [f=0010543] [10543] Received game_message: DanWarior wins! [f=0010544] [10544] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010544] [10544] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010544] [10544] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010544] [10544] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.4666667,5.19999981,5.19999981,5.4666667,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010544] [10544] Game End Stats Values: 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8,3105,2945,2945,3105,34.173996,15.8266068,15.8266068,34.173996,0,0,0,0,0,0,0,0,0,0,0,0,190.415375,202.921341,202.921341,190.415375,90,0,0,90,14,11.333333,11.333333,14,1275,1275,1275,1275,11.6997976,11.3015413,11.3015413,11.6997976,360,360,360,360,24,0,0,24,1380,1310,1310,1380,0,24,24,0,0,0,0,0,203.559967,191.115356,191.115356,203.559967 [f=0010544] [10544] Game End Stats Values: 9,3015,3195,3195,3015,43.9341698,20.3710842,20.3710842,43.9341698,0,0,0,0,0,0,0,0,0,0,0,0,337.543335,246.879715,246.879715,337.543335,90,0,0,90,14,12.3999996,12.3999996,14,1275,1275,1275,1275,12.584012,11.3029642,11.3029642,12.584012,180,540,540,180,24,180,180,24,1470,1380,1380,1470,180,24,24,180,0,0,0,0,247.518341,344.322876,344.322876,247.518341 [f=0010544] [10544] Game End Stats Values: 10,3285,3285,3285,3285,49.7382545,24.3034267,24.3034267,49.7382545,0,0,0,0,0,0,0,0,0,0,0,0,390.446991,306.616241,306.616241,390.446991,90,0,0,90,14,14,14,14,1275,1275,1275,1275,13.9202728,12.9954891,12.9954891,13.9202728,360,540,540,360,24,180,180,24,1560,1470,1470,1560,180,24,24,180,0,0,0,0,307.254883,397.226532,397.226532,307.254883 [f=0010544] [10544] Game End Stats Values: 11,3465,3375,3375,3465,51.056839,26.9583855,26.9583855,51.056839,0,0,0,0,0,0,0,0,0,0,0,0,517.542236,435.290466,435.290466,517.542236,90,0,0,90,14,14,14,14,1275,1275,1275,1275,16.0212383,14.5103312,14.5103312,16.0212383,360,540,540,360,204,180,180,204,1740,1560,1560,1740,180,204,204,180,0,0,0,0,444.392303,524.321716,524.321716,444.392303 [f=0010544] [10544] Game End Stats Values: 12,3735,3575,3575,3735,52.4814301,28.9583931,28.9583931,52.4814301,0,0,0,0,0,0,0,0,0,0,0,0,588.539856,475.900909,475.900909,588.539856,90,0,0,90,14.1333332,14,14,14.1333332,1275,1275,1275,1275,27.8783016,16.6000004,16.6000004,27.8783016,360,360,360,360,384,198,198,384,2010,1940,1940,2010,198,384,384,198,141.000137,0,0,141.000137,506.880127,595.319336,595.319336,506.880127 [f=0010544] [10544] Game End Stats Values: 13,3915,3755,3755,3915,53.5723152,29.1954422,29.1954422,53.5723152,0,0,0,0,0,0,0,0,0,0,0,0,670.840027,666.889648,666.889648,670.840027,90,90,90,90,15.333333,14,14,15.333333,1275,1275,1275,1275,19.7560596,19.1491394,19.1491394,19.7560596,540,360,360,540,384,288,288,384,2010,2030,2030,2010,288,384,384,288,144.250137,0,0,144.250137,702.85968,677.619507,677.619507,702.85968 [f=0010544] [10544] Game End Stats Values: 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16,4680,4035,4035,4680,58.0713539,31.6025162,31.6025162,58.0713539,0,0,0,0,0,0,0,0,0,0,0,0,1085.92712,1024.05688,1024.05688,1085.92712,270,90,90,270,19.6000004,19.7333336,19.7333336,19.6000004,1330,1275,1275,1330,21.0405216,19.454916,19.454916,21.0405216,840,540,540,840,744,288,288,744,2240,2130,2130,2240,288,777.666687,777.666687,288,144.250137,0,0,144.250137,1070.35657,1092.70642,1092.70642,1070.35657 [f=0010544] [10544] Game End Stats Values: 17,4930,4265,4265,4930,64.4494171,35.6977272,35.6977272,64.4494171,0,0,0,0,0,0,0,0,0,0,0,0,1150.2489,1041.25098,1041.25098,1150.2489,360,180,180,360,21.6000004,24,24,21.6000004,1330,1275,1275,1330,21.4252033,17.2730141,17.2730141,21.4252033,840,540,540,840,744,288,288,744,2400,2270,2270,2400,288,777.666687,777.666687,288,144.250137,0,0,144.250137,1087.55066,1157.0282,1157.0282,1087.55066 [f=0010544] [10544] Game End Stats Values: 18,5015,4555,4555,5015,79.5518799,59.6604843,59.6604843,79.5518799,0,0,0,0,0,0,0,0,0,0,0,0,1271.14392,1324.09534,1324.09534,1271.14392,360,180,180,360,23.6000004,26,26,23.6000004,1275,1275,1275,1275,24.0068321,18.8641872,18.8641872,24.0068321,840,540,540,840,744,523,523,744,2540,2560,2560,2540,523,777.666687,777.666687,523,144.250137,0,0,144.250137,1384.04224,1277.92322,1277.92322,1384.04224 [f=0010544] [10544] Game End Stats Values: 19,5265,4645,4645,5265,84.1395645,104.890945,104.890945,84.1395645,0,0,0,0,0,0,0,0,0,0,0,0,1336.9646,1370.10706,1370.10706,1336.9646,450,180,180,450,26.1333332,26,26,26.1333332,1275,1275,1275,1275,24.9058456,26.8598061,26.8598061,24.9058456,840,540,540,840,924,523,523,924,2700,2650,2650,2700,523,976.333374,976.333374,523,144.250137,36.25,36.25,144.250137,1450.24792,1343.7439,1343.7439,1450.24792 [f=0010544] [10544] Game End Stats Values: 20,5905,4610,4610,5905,85.9494705,122.32386,122.32386,85.9494705,0,0,0,0,0,0,0,0,0,0,0,0,1520.20862,1414.42383,1414.42383,1520.20862,450,180,180,450,28.1333332,26,26,28.1333332,1275,1330,1330,1275,26.1873283,22.695528,22.695528,26.1873283,1140,360,360,1140,1104,523,523,1104,3040,2740,2740,3040,523,1156.33337,1156.33337,523,144.250137,36.25,36.25,144.250137,1518.30176,1526.98792,1526.98792,1518.30176 [f=0010544] [10544] Game End Stats Values: 21,6265,5010,5010,6265,94.4767761,135.211105,135.211105,94.4767761,0,0,0,0,0,0,0,0,86.1134033,0,0,86.1134033,1671.85217,1551.17139,1551.17139,1671.85217,450,370,370,450,30.3999996,26,26,30.3999996,1275,1330,1330,1275,35.9951859,27.5924854,27.5924854,35.9951859,1140,480,480,1140,1284,523,523,1284,3400,2830,2830,3400,523,1336.33337,1336.33337,523,270.24823,72.5,72.5,270.24823,1662.35437,1678.63147,1678.63147,1662.35437 [f=0010544] [10544] Game End Stats Values: 22,6425,5390,5390,6425,99.3738556,142.278229,142.278229,99.3738556,0,0,0,0,0,0,0,0,211.521027,0,0,211.521027,1691.85315,1561.9082,1561.9082,1691.85315,450,370,370,450,32.5333328,26,26,32.5333328,1275,1330,1330,1275,36.5931282,26.9378071,26.9378071,36.5931282,1140,480,480,1140,1284,523,523,1284,3560,3210,3210,3560,523,1336.33337,1336.33337,523,373.446655,72.5,72.5,373.446655,1673.09119,1698.63245,1698.63245,1673.09119 [f=0010544] [10544] Game End Stats Values: 23,6945,5810,5810,6945,101.144409,144.076416,144.076416,101.144409,0,0,0,0,0,0,0,0,306.439819,0,0,306.439819,1711.85376,1677.32935,1677.32935,1711.85376,540,470,470,540,34.2666664,26,26,34.2666664,1275,1560,1560,1275,35.1580124,29.9198799,29.9198799,35.1580124,1320,480,480,1320,1284,523,523,1284,3810,3300,3300,3810,523,1336.33337,1336.33337,523,422.645905,72.5,72.5,422.645905,1788.51233,1718.63306,1718.63306,1788.51233 [f=0010544] [10544] Game End Stats Values: 24,7285,5690,5690,7285,101.144409,151.921234,151.921234,101.144409,0,0,0,0,0,0,0,0,306.439819,0,0,306.439819,2875.19995,2513.59546,2513.59546,2875.19995,630,280,280,630,36,26.7999992,26.7999992,36,1275,1560,1560,1275,31,32.056324,32.056324,31,1320,480,480,1320,1657.99988,523,523,1657.99988,4060,3370,3370,4060,523,1710.33325,1710.33325,523,422.645905,72.5,72.5,422.645905,2730.64209,2890.14209,2890.14209,2730.64209 [f=0010544] [10544] Game End Stats Values: 25,7915,4555,4555,7915,102.81723,166.428177,166.428177,102.81723,0,0,0,0,0,0,0,0,306.439819,611.06604,611.06604,306.439819,3655.63013,2771.80469,2771.80469,3655.63013,630,280,280,630,37.7142868,27.4285717,27.4285717,37.7142868,1505,55,55,1505,31.2389736,32.2152786,32.2152786,31.2389736,1620,780,780,1620,3163,523,523,3163,4160,3440,3440,4160,523,3215.33325,3215.33325,523,424.045929,72.5,72.5,424.045929,3559.19922,3670.57227,3670.57227,3559.19922 [f=0010590] [10590] Event [3185.9104,39.5888863,2711.88232]: 1 lost unit Blitz [f=0010621] [10621] Event [976,75.5021057,3648]: 0 finished unit Radar Tower [f=0010646] Spectator Apofenas left the game: normal quit [f=0010646] [10646] Event [undefined]: Apofenas quit [f=0010757] [10757] Event [1056,47.64608,844]: 0 finished unit Kodachi [f=0010833] No clients connected, shutting down server [f=0010833] Server shutdown [f=0010844] [10844] Event [312,17.1595154,1944]: 0 finished unit Solar Collector [f=0011077] [11077] Event [1016,74.3384705,3752]: 0 finished unit Solar Collector [f=0011401] [11401] Event [728,75.5021057,3656]: 0 finished unit Solar Collector [f=0011738] [11738] Event [1056,47.64608,844]: 0 finished unit Blitz [f=0011790] [11790] Event [872,75.4831848,3704]: 0 finished unit Solar Collector [f=0011893] [11893] Event [1064,47.3383484,672]: 0 finished unit Fusion Reactor [f=0012055] [12055] Event [1056,47.64608,844]: 0 finished unit Welder [f=0012085] [12085] Event [776,75.5021057,3544]: 0 finished unit Solar Collector [f=0012262] [12262] Event [992,46.3308105,656]: 0 finished unit Lotus [f=0012365] [12365] Event [1056,47.64608,844]: 0 finished unit Blitz [f=0012574] [12574] Event [1056,47.64608,844]: 0 finished unit Kodachi [f=0012725] Autoquit sending quit command. [f=0012725] [QuitAction] user exited to system [f=0012725] [SpringApp::Kill][1] fromRun=1 [f=0012725] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012725] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012725] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012725] [ThreadPool::SetThreadCount][2] workers=0 [f=0012725] [SpringApp::Kill][2] [f=0012725] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012725] [Game::KillLua][3] dtor=0 luaUI=0x50995660 [f=0012725] Start widgetHandler:Shutdown [f=0012725] Shutdown - SaveOrderList Complete [f=0012725] Writing last game win data [f=0012725] Shutdown - SaveConfigData Complete [f=0012725] Shutdown Widget - Chili Highlight [f=0012725] Shutdown Widget - Save/Load API [f=0012725] Shutdown Widget - Draw After Chili [f=0012725] Shutdown Widget - EPIC Menu [f=0012725] Shutdown Widget - Chili Minimap [f=0012725] Shutdown Widget - Chili Widget Selector [f=0012725] Shutdown Widget - Local Team Colors [f=0012725] Shutdown Widget - Display Keys 2 [f=0012725] Shutdown Widget - Save Game Menu [f=0012725] Shutdown Widget - HealthBars [f=0012725] Shutdown Widget - Noises [f=0012725] Shutdown Widget - Unit Icons [f=0012725] Shutdown Widget - Win Counter [f=0012725] Shutdown Widget - BuildETA [f=0012725] Shutdown Widget - SpringRTS Replay Stats [f=0012725] Shutdown Widget - Modular Comm Info [f=0012725] Shutdown Widget - CameraShake [f=0012725] Shutdown Widget - Chili Economy Panel Default [f=0012725] Shutdown Widget - Chili EndGame Window [f=0012725] Shutdown Widget - Chili Nuke Warning [f=0012725] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012725] Shutdown Widget - Chili Spectator Panels [f=0012725] Shutdown Widget - Context Menu [f=0012725] Shutdown Widget - Darkening [f=0012725] Shutdown Widget - MetalFeatures (new) [f=0012725] Shutdown Widget - Defense Range Zero-K [f=0012725] Shutdown Widget - Grab Input [f=0012725] Input grabbing is disabled! [f=0012725] Shutdown Widget - Highlight Geos [f=0012725] Shutdown Widget - Local Widgets Config [f=0012725] Shutdown Widget - MinimapEvents [f=0012725] Shutdown Widget - Missile Silo Range [f=0012725] Shutdown Widget - Point Tracker [f=0012725] Shutdown Widget - Showeco and Grid Drawer [f=0012725] Shutdown Widget - Stereo3D [f=0012725] Shutdown Widget - State Reverse and Latency [f=0012725] Shutdown Widget - Music Player v2 [f=0012725] Shutdown Widget - Attack AoE [f=0012725] Shutdown Widget - Map Edge Extension [f=0012725] Shutdown Widget - Selection Send [f=0012725] Shutdown Widget - LupsManager [f=0012725] Shutdown Widget - Newton Firezone [f=0012725] Shutdown Widget - Chili Pro Console [f=0012725] Shutdown Widget - Persistent Build Height [f=0012725] Shutdown Widget - Lasso Terraform GUI [f=0012725] Shutdown Widget - Chili Framework [f=0012725] Shutdown Widget - Lups [f=0012725] Shutdown Widget - Mex Placement Handler [f=0012725] Shutdown Widget - Custom Markers [f=0012725] Shutdown Widget - Chili Core Selector [f=0012725] Shutdown Widget - Select Keys [f=0012725] Shutdown Widget - Pause Screen [f=0012725] Shutdown Widget - Layout Handler [f=0012725] Shutdown Widget - Text To Speech Control [f=0012725] End widgetHandler:Shutdown [f=0012725] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={625866,75974746} {int,ext,rec}Allocs={25463179,0,0} {chunk,block}Bytes={75974746,0} [f=0012725] [Game::KillLua][1] dtor=0 luaGaia=0x61496810 [f=0012725] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={441726,64474207} {int,ext,rec}Allocs={25463180,0,0} {chunk,block}Bytes={64474207,0} [f=0012725] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={441726,64474207} {int,ext,rec}Allocs={25463180,0,0} {chunk,block}Bytes={64474207,0} [f=0012725] [Game::KillLua][2] dtor=0 luaRules=0x51069710 [f=0012725] Start gadgetHandler:Shutdown [f=0012725] Shutdown - StartSetup [f=0012725] Shutdown - UnitMorph [f=0012725] Shutdown - Carrier Drones [f=0012725] Shutdown - LupsNanoSpray [f=0012725] Shutdown - Missile Silo Controller [f=0012725] Shutdown - Modular Comm Info [f=0012725] Shutdown - Terrain Texture Handler [f=0012725] Shutdown - UnitCloakShield [f=0012725] Shutdown - Starlight Handler [f=0012725] End gadgetHandler:Shutdown [f=0012725] Start gadgetHandler:Shutdown [f=0012725] Shutdown - Save/Load [f=0012725] Shutdown - Teleport Throw [f=0012725] Shutdown - UnitMorph [f=0012725] Shutdown - Modular Comm Info [f=0012725] Shutdown - Retreat Command [f=0012725] Shutdown - Shockwaves [f=0012725] Shutdown - UnitCloakShield [f=0012725] Shutdown - Lups Cloak FX [f=0012725] Shutdown - Lups [f=0012725] Shutdown - Lups Shield [f=0012725] End gadgetHandler:Shutdown [f=0012725] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25463212,0,0} {chunk,block}Bytes={0,0} [f=0012725] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={25463212,0,0} {chunk,block}Bytes={0,0} [f=0012725] [Game::KillLua][4] dtor=0 [f=0012725] [Game::~CGame][1] [f=0012725] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012725] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012725] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012725] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012725] [Game::KillLua][4] dtor=1 [f=0012725] [Game::KillMisc][1] [f=0012725] [Game::KillMisc][2] [f=0012725] [Game::KillMisc][3] [f=0012725] [Game::KillRendering][1] [f=0012725] [3DOParser::Kill] allocated 137 pieces [f=0012725] [S3OParser::Kill] allocated 2706 pieces [f=0012725] [AssParser::Kill] allocated 220 pieces [f=0012725] [Game::KillInterface][1] [f=0012725] [Game::KillInterface][2] [f=0012725] [Game::KillSimulation][1] [f=0012725] [Game::KillSimulation][2] [f=0012725] [CCollisionHandler] dis-/continuous tests: 0/1063133 [f=0012725] [Game::KillSimulation][3] [f=0012725] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012725] [~CPathCache(24x16)] cacheHits=4 hitPercentage=7% numHashColls=0 maxCacheSize=4 [f=0012725] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012725] [~CPathCache(48x32)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012725] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012725] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012725] [LosHandler::Kill] raycast instance cache-{hits,misses}={891,6941}; shared=0%; cached=11% [f=0012725] [Game::KillSimulation][4] [f=0012725] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012725] [Game::~CGame][2] [f=0012725] [Game::~CGame][3] [f=0012725] [SpringApp::Kill][3] [f=0012725] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 135464 bytes sent 114311 bytes recv'd [f=0012725] [SpringApp::Kill][4] font=0x44b4baa0 [f=0012725] [SpringApp::Kill][5] [f=0012725] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x44bb8c20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2836ms file="unittextures/factorytank_1.png" indx=7177 inflSize=4103kb readTime=63ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=57ms file="luarules/gadgets/unit_bounty.lua" indx=1723 inflSize=4kb readTime=50ms file="luarules/gadgets/unit_boolean_disable.lua" indx=1722 inflSize=10kb readTime=34ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=33ms file="objects3d/strikecom_4.dae" indx=5497 inflSize=1000kb readTime=31ms file="luaui/modfonts.lua" indx=3796 inflSize=13kb readTime=25ms file="unittextures/factorytank_2.png" indx=7179 inflSize=4103kb readTime=24ms file="bitmaps/ocean.jpg" indx=518 inflSize=55kb readTime=23ms file="luaui/colors.lua" indx=1931 inflSize=2kb readTime=22ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 61064606 bytes cached in 2907 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/dunepatrolredux_v1.0.sd7 (0x44cea500) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e80310) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bc9120) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f130c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]