[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vLnU0vJ9tK/springsettings.1085163.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [ArchiveLoader::OpenArchive(name="/var/lib/zkreplay/Zero-K/maps/Tombstone Desert V2.sd7" type="")] could not load or open archive 0x7efc9009e0a0 [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7efc9009cdd0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4433 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1085163/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45873250] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45873250] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 584ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 660ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 87ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TROGLODITA was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1085163/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (209ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11819,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1085163/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528c1e20,0x62e5a200}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: eb6664602ff588e43703351e275d2964 [f=-000001] Connection attempt from Apofenas [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Apofenas changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Apofenas" string="[Game::Load][lua{Rules,Gaia}={00000000fdc5fd80,00000000d9ebcf20}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009c482070,00000000a0a71260}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [264,4.0201416,2186]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5990,4.02368164,2865]: 1 finished unit Guardian Commander [f=0000000] [0] Apofenas, team: 1, elo:2587, userid: 415485 [f=0000000] [0] DanWarior, team: 0, elo:2489, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [6032,4.01947021,2744]: 1 finished unit Cloakbot Factory [f=0000018] [18] Event [376,10.4190826,2264]: 0 finished unit Amphbot Factory [f=0000255] [255] Event [136,4.01947021,2296]: 0 finished unit Metal Extractor [f=0000285] [285] Event [6008,4.01947021,2824]: 1 finished unit Metal Extractor [f=0000315] [315] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0000445] [445] Event [152,4.01947021,2232]: 0 finished unit Solar Collector [f=0000510] [510] Event [6022.3999,4.01947021,2744]: 1 finished unit Conjurer [f=0000577] [577] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0000689] [689] Event [5873.82178,81.0699463,2975.81812]: 1 finished unit Firefly [f=0000690] [690] Event [5784,4.15283203,3064]: 1 finished unit Metal Extractor [f=0000726] [726] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0000822] [822] Event [360,4.01596069,2056]: 0 finished unit Metal Extractor [f=0000935] [935] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0001146] [1146] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0001208] [1208] Event [296,4.01947021,2056]: 0 finished unit Solar Collector [f=0001448] [1448] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0001511] [1511] Event [412,15.9342947,2264]: 0 finished unit Conch [f=0001532] [1532] Event [152,4.01947021,2152]: 0 finished unit Solar Collector [f=0001765] [1765] Event [216,4.01947021,2056]: 0 finished unit Solar Collector [f=0001840] [1840] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0001925] [1925] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0001955] [1955] Event [6040,52.742157,2024]: 1 finished unit Metal Extractor [f=0002125] [2125] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0002135] [2135] Event [496,82.797699,1888]: 0 finished unit Radar Tower [f=0002135] [2135] Event [4968,52.8123474,3656]: 1 finished unit Solar Collector [f=0002371] [2371] Event [4666.63721,52.7292747,3619.92188]: 0 lost unit Duck [f=0002388] [2388] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0002403] [2403] Event [6022.3999,4.01947021,2744]: 1 finished unit Conjurer [f=0002499] [2499] Event [4415.30518,140.168793,3511.61743]: 1 lost unit Firefly [f=0002621] [2621] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0002642] [2642] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0002698] [2698] Event [4074.77441,52.7246094,3401.01733]: 1 lost unit Glaive [f=0002703] [2703] Event [3860.50684,54.3981209,3481.74243]: 0 lost unit Duck [f=0002819] [2819] Event [4815.82715,130.703796,3755.12451]: 1 finished unit Firefly [f=0002828] [2828] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0002882] [2882] Event [170.623169,53.9635162,3027.35181]: 0 lost unit Conch [f=0003011] [3011] Event [104,52.7526855,3096]: 0 lost unit Metal Extractor [f=0003038] [3038] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0003109] [3109] Event [1185.38831,157.350464,717.138123]: 1 lost unit Glaive [f=0003113] [3113] Event [412,15.9342947,2264]: 0 finished unit Conch [f=0003215] [3215] Event [1208,52.7246094,1400]: 0 finished unit Metal Extractor [f=0003248] [3248] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0003413] [3413] Event [5720,4.01947021,3080]: 1 finished unit Solar Collector [f=0003414] [3414] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0003459] [3459] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0003554] [3554] Event [4952,52.7561951,3720]: 1 finished unit Metal Extractor [f=0003616] [3616] Event [392.740845,56.4925041,3882.92651]: 1 lost unit Glaive [f=0003670] [3670] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0003670] [3670] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0003849] [3849] Event [5784,6.66564941,3000]: 1 finished unit Solar Collector [f=0003926] [3926] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0004005] [4005] Event [1304,157.494354,1000]: 0 finished unit Metal Extractor [f=0004047] [4047] Event [6022.3999,4.01947021,2744]: 1 finished unit Conjurer [f=0004117] [4117] Event [104,52.7526855,3096]: 0 finished unit Metal Extractor [f=0004275] [4275] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0004321] [4321] Event [4840,157.350464,4120]: 1 finished unit Metal Extractor [f=0004335] [4335] Event [1167.83276,52.7246094,1428.65308]: 1 lost unit Glaive [f=0004336] [4336] Event [1208,52.7246094,1400]: 0 lost unit Metal Extractor [f=0004337] [4337] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0004395] [4395] Event [1000,157.350464,936]: 0 finished unit Metal Extractor [f=0004429] [4429] Event [5960,4.01947021,2920]: 1 finished unit Solar Collector [f=0004455] [4455] Event [1766.72595,-2.0711646,2912.39722]: 1 lost unit Glaive [f=0004508] [4508] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0004526] [4526] Event [184,52.7316284,3096]: 0 finished unit Solar Collector [f=0004616] [4616] Event [1353.70496,157.350464,863.263611]: 1 lost unit Glaive [f=0004694] [4694] Event [1253.77246,157.350464,763.762756]: 1 lost unit Glaive [f=0004698] [4698] Event [1277.04016,157.351257,771.427429]: 1 lost unit Glaive [f=0004746] [4746] Event [2086.0874,-4.9531398,3104.07178]: 1 lost unit Glaive [f=0004752] [4752] Event [1297.87,157.35141,784.613098]: 1 lost unit Glaive [f=0004814] [4814] Event [1869.87024,1.07225144,3078.74341]: 1 lost unit Glaive [f=0004819] [4819] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0004833] [4833] Event [5144,157.350464,4184]: 1 finished unit Metal Extractor [f=0004902] [4902] Event [412,15.9342947,2264]: 0 finished unit Conch [f=0004934] [4934] Event [1176,157.350464,616]: 0 finished unit Metal Extractor [f=0005059] [5059] Event [272,52.7246094,3136]: 0 finished unit Lotus [f=0005084] [5084] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0005120] [5120] Event [6072,4.01947021,3048]: 1 finished unit Solar Collector [f=0005201] [5201] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0005294] [5294] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0005397] [5397] Event [4658.10889,157.350464,4295.75244]: 0 lost unit Duck [f=0005434] [5434] Event [1216,166.369934,1184]: 0 finished unit Lotus [f=0005507] [5507] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0005524] [5524] Event [120,55.111084,2968]: 0 finished unit Solar Collector [f=0005569] [5569] Event [5992,4.05456543,3096]: 1 finished unit Solar Collector [f=0005592] [5592] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0005615] [5615] Event [5144,103.233643,1560]: 1 finished unit Metal Extractor [f=0005649] [5649] Event [5160,157.350464,4248]: 1 finished unit Solar Collector [f=0005722] [5722] Event [1200,157.350464,864]: 0 finished unit Lotus [f=0005922] [5922] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0005941] [5941] Event [1168,158.62793,1056]: 0 finished unit Radar Tower [f=0005949] [5949] Event [6022.3999,4.01947021,2744]: 1 finished unit Conjurer [f=0006106] [6106] Event [72,4.01947021,2312]: 0 finished unit Wind/Tidal Generator [f=0006129] [6129] Event [5024,103.233643,1424]: 1 lost unit Lotus [f=0006157] [6157] Event [4968,157.350464,4504]: 1 finished unit Metal Extractor [f=0006163] [6163] Event [5912,6.03042603,3144]: 1 finished unit Solar Collector [f=0006164] [6164] Event [4952,52.7561951,3720]: 1 lost unit Metal Extractor [f=0006209] [6209] Event [4917.94141,52.7965775,3595.87646]: 1 lost unit Glaive [f=0006214] [6214] Event [1208,51.5641785,1400]: 0 finished unit Metal Extractor [f=0006215] [6215] Event [4874.04346,54.2394257,3761.46069]: 0 lost unit Duck [f=0006222] [6222] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0006227] [6227] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0006234] [6234] Event [4987.85645,103.233643,1571.58154]: 1 lost unit Conjurer [f=0006254] [6254] Event [4920,103.237152,1624]: 1 lost unit Metal Extractor [f=0006265] [6265] Event [5014.63379,57.3707809,3764.47974]: 1 lost unit Glaive [f=0006268] [6268] Event [5055.88086,86.0722504,3825.19824]: 0 lost unit Duck [f=0006326] [6326] Event [72,4.01947021,2392]: 0 finished unit Wind/Tidal Generator [f=0006334] [6334] Event [5053.77686,102.613953,1423.01782]: 1 lost unit Conjurer [f=0006424] [6424] Event [5144,103.233643,1560]: 1 lost unit Metal Extractor [f=0006436] [6436] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0006439] [6439] Event [4960,157.350464,4272]: 1 finished unit Lotus [f=0006465] [6465] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0006549] [6549] Event [72,3.3140564,2472]: 0 finished unit Wind/Tidal Generator [f=0006655] [6655] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0006695] [6695] Event [5858.76807,49.4640999,2297.7522]: 1 lost unit Glaive [f=0006720] [6720] Event [412,15.9342947,2264]: 0 finished unit Duck [f=0006774] [6774] Event [72,0,2552]: 0 finished unit Wind/Tidal Generator [f=0006795] [6795] Event [6040,52.742157,2024]: 1 lost unit Metal Extractor [f=0006866] [6866] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0006887] [6887] Event [5731.85645,52.7246094,1682.24121]: 0 lost unit Duck [f=0006909] [6909] Event [5703.55127,52.7246094,1803.33838]: 1 lost unit Glaive [f=0006941] [6941] Event [5723.74463,52.7081757,1707.87561]: 1 lost unit Glaive [f=0006998] [6998] Event [72,0,2632]: 0 finished unit Wind/Tidal Generator [f=0007076] [7076] Event [6022.3999,4.01947021,2744]: 1 finished unit Glaive [f=0007123] [7123] Event [5447.30518,-4.5182729,2670.83325]: 1 lost unit Glaive [f=0007140] [7140] Event [2408,103.233643,200]: 0 finished unit Metal Extractor [f=0007180] [7180] Event [undefined]: Apofenas resigned [f=0007180] game_message: Apofenas has been destroyed! [f=0007180] game_message: DanWarior wins! [f=0007180] Submitting stats [f=0007180] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007180] Part| Total Time|Time of the last 0.5s [f=0007180] Draw 7999.99ms 19.66% [f=0007180] Lua::Callins::Synced 2844.95ms 14.37% [f=0007180] Lua::Callins::Unsynced 10171.03ms 24.45% [f=0007180] Lua::CollectGarbage::Synced 200.42ms 0.10% [f=0007180] Lua::CollectGarbage::Unsynced 404.33ms 0.50% [f=0007180] Misc::Profiler::AddTime 31.72ms 0.10% [f=0007180] Sim 13870.10ms 65.77% [f=0007180] [7180] Received game_message: Apofenas has been destroyed! [f=0007180] [7180] Received game_message: DanWarior wins! [f=0007181] [7181] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007181] [7181] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007181] [7181] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007181] [7181] Game End Stats Values: 2,2215,2065,2065,2215,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.83333349,5.5999999,5.5999999,5.83333349,80,0,0,80,0,0,0,0,860,790,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007181] [7181] Game End Stats Values: 3,2385,2340,2340,2385,0.49907792,0,0,0.49907792,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8,8,9.86666679,1275,1275,1275,1275,8.76660538,9.89999962,9.89999962,8.76660538,160,65,65,160,0,0,0,0,950,1000,1000,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007181] [7181] Game End Stats Values: 4,2455,2470,2470,2455,2.07982588,0,0,2.07982588,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,8,8,10.3999996,1275,1275,1275,1275,12.1053829,12,12,12.1053829,160,195,195,160,0,0,0,0,1020,1000,1000,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007181] [7181] Game End Stats Values: 5,2745,2535,2535,2745,3.54731727,0,0,3.54731727,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.6000004,8,8,14.6000004,1275,1275,1275,1275,12.0978336,12,12,12.0978336,160,260,260,160,0,0,0,0,1310,1000,1000,1310,0,0,0,0,0.00101,0,0,0.00101,0,0,0,0 [f=0007181] [7181] Game End Stats Values: 6,2960,2760,2760,2960,18.1532803,0,0,18.1532803,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.666666,10.2444439,10.2444439,17.666666,1330,1275,1275,1330,12.973731,13.0666666,13.0666666,12.973731,320,325,325,320,0,0,0,0,1310,1160,1160,1310,0,0,0,0,0.00202,0.00138666,0.00138666,0.00202,0,0,0,0 [f=0007181] [7181] Game End Stats Values: 7,3040,2880,2880,3040,42.1453094,0,0,42.1453094,0,0,0,0,0,0,0,0,0,0,0,0,160.346695,192.725479,192.725479,160.346695,0,0,0,0,16,13.3444433,13.3444433,16,1330,1275,1275,1330,13.5994682,16.1333332,16.1333332,13.5994682,400,325,325,400,65,80,80,65,1310,1280,1280,1310,80,65,65,80,0.00202,32.0035095,32.0035095,0.00202,192.725479,160.346695,160.346695,192.725479 [f=0007181] [7181] Game End Stats Values: 8,2960,2945,2945,2960,48.0680122,0,0,48.0680122,0,0,0,0,0,0,0,0,0,0,0,0,225.346695,364.846954,364.846954,225.346695,0,0,0,0,16,14.1666632,14.1666632,16,1330,1275,1275,1330,12.3948479,14,14,12.3948479,320,390,390,320,130,362.500031,362.500031,130,1310,1280,1280,1310,362.500031,130,130,362.500031,0.00202,32.0063858,32.0063858,0.00202,364.846954,225.346695,225.346695,364.846954 [f=0007181] [7181] Game End Stats Values: 9,3130,3235,3235,3130,70.4253693,0,0,70.4253693,0,0,0,0,0,0,0,0,0,0,0,0,262.088654,423.180542,423.180542,262.088654,0,0,0,0,16,14.5111141,14.5111141,16,1330,1275,1275,1330,14.9571581,14,14,14.9571581,400,520,520,400,130,362.500031,362.500031,130,1400,1440,1440,1400,362.500031,130,130,362.500031,0.00202,32.0088272,32.0088272,0.00202,423.180542,262.088654,262.088654,423.180542 [f=0007181] [7181] Game End Stats Values: 10,3380,3425,3425,3380,79.9232788,3.53958654,3.53958654,79.9232788,0,0,0,0,0,0,0,0,0,0,0,0,290.34671,434.84726,434.84726,290.34671,0,0,0,0,16,15.999999,15.999999,16,1330,1275,1275,1330,14.6331949,16.2359715,16.2359715,14.6331949,560,520,520,560,195,362.500031,362.500031,195,1490,1630,1630,1490,362.500031,195,195,362.500031,0.00202,32.0111313,32.0111313,0.00202,437.180603,290.34671,290.34671,437.180603 [f=0007181] [7181] Game End Stats Values: 11,3550,3520,3520,3550,84.3591614,4.14220333,4.14220333,84.3591614,0,0,0,0,0,0,0,0,0,0,0,0,420.34671,536.513794,536.513794,420.34671,0,0,0,0,16,14.1333332,14.1333332,16,1330,1275,1275,1330,17.4957256,16.5735073,16.5735073,17.4957256,640,455,455,640,325,452.500031,452.500031,325,1580,1790,1790,1580,452.500031,325,325,452.500031,0.00202,32.0111313,32.0111313,0.00202,544.263123,420.34671,420.34671,544.263123 [f=0007181] [7181] Game End Stats Values: 12,3860,3350,3350,3860,89.3042984,5.30762005,5.30762005,89.3042984,0,0,0,0,0,0,0,0,0,0,0,0,810.19519,850.547119,850.547119,810.19519,0,0,0,0,17.7333336,16,16,17.7333336,1330,1275,1275,1330,18.3296757,18.3443623,18.3443623,18.3296757,640,195,195,640,715,452.500031,452.500031,715,1890,1880,1880,1890,452.500031,715,715,452.500031,0.00202,32.0111313,32.0111313,0.00202,866.819031,810.345703,810.345703,866.819031 [f=0007181] [7181] Game End Stats Values: 13,3950,3550,3550,3950,92.4645309,6.69852686,6.69852686,92.4645309,0,0,0,0,0,0,0,0,0,0,0,0,810.19519,858.213623,858.213623,810.19519,90,0,0,90,18,18.7333317,18.7333317,18,1330,1275,1275,1330,20.0773487,20.0927258,20.0927258,20.0773487,640,325,325,640,715,532.5,532.5,715,1890,1950,1950,1890,532.5,715,715,532.5,0.00202,32.012001,32.012001,0.00202,874.485535,810.345703,810.345703,874.485535 [f=0007181] [7181] Game End Stats Values: 14,4280,3845,3845,4280,94.8520126,11.1397867,11.1397867,94.8520126,0,0,0,0,0,0,0,0,0,0,0,0,810.19519,858.213623,858.213623,810.19519,270,0,0,270,19.2000008,19.7333336,19.7333336,19.2000008,1330,1275,1275,1330,22.559166,21.0960827,21.0960827,22.559166,720,390,390,720,715,532.5,532.5,715,1960,2180,2180,1960,532.5,715,715,532.5,36.2520218,32.012001,32.012001,36.2520218,874.485535,810.345703,810.345703,874.485535 [f=0007181] [7181] Game End Stats Values: 15,4460,3850,3850,4460,97.8304596,11.7320461,11.7320461,97.8304596,0,0,0,0,0,0,0,0,0,0,0,0,1288.64404,986.495361,986.495361,1288.64404,270,0,0,270,20.3602219,22,22,20.3602219,1385,1275,1275,1385,20.3318977,22.0394859,22.0394859,20.3318977,720,325,325,720,1156.8335,692.5,692.5,1156.8335,2085,2250,2250,2085,692.5,1156.8335,1156.8335,692.5,36.2520218,32.012001,32.012001,36.2520218,1074.50708,1350.21558,1350.21558,1074.50708 [f=0007181] [7181] Game End Stats Values: 16,4690,3795,3795,4690,119.868744,35.6258469,35.6258469,119.868744,0,0,0,0,0,0,0,0,0,0,0,0,1491.26147,986.495361,986.495361,1491.26147,270,90,90,270,22.8837357,23.7333336,23.7333336,22.8837357,1385,1275,1275,1385,23.4692173,22.3929195,22.3929195,23.4692173,880,390,390,880,1431.8335,692.5,692.5,1431.8335,2155,2040,2040,2155,692.5,1431.8335,1431.8335,692.5,36.2520218,32.012001,32.012001,36.2520218,1078.9115,1552.83301,1552.83301,1078.9115 [f=0007181] [7181] Game End Stats Values: 17,4770,3640,3640,4770,136.865326,70.9584808,70.9584808,136.865326,0,0,0,0,0,0,0,0,0,74.6237793,74.6237793,0,1794.56665,1087.3407,1087.3407,1794.56665,270,90,90,270,25.6640053,24,24,25.6640053,1385,1275,1275,1385,23.2664413,22.1777287,22.1777287,23.2664413,800,325,325,800,1716.8335,772.5,772.5,1716.8335,2315,1950,1950,2315,772.5,1716.8335,1716.8335,772.5,36.2520218,55.0121765,55.0121765,36.2520218,1191.43262,1856.29248,1856.29248,1191.43262 [f=0007184] [7184] Event [412,15.9342947,2264]: 0 finished unit Conch [f=0007222] [7222] Event [5378.37842,48.3675728,2415.99487]: 1 lost unit Glaive [f=0007226] [7226] Event [72,0.60470581,2712]: 0 finished unit Wind/Tidal Generator [f=0007284] Spectator Apofenas left the game: normal quit [f=0007284] [7284] Event [undefined]: Apofenas quit [f=0007303] Player DanWarior left the game: normal quit [f=0007303] [7303] Event [undefined]: DanWarior quit [f=0007309] No clients connected, shutting down server [f=0007309] Server shutdown [f=0007375] [7375] Event [2472,103.233643,184]: 0 finished unit Solar Collector [f=0007386] [7386] Event [2632,5.17410278,1496]: 0 finished unit Metal Extractor [f=0007462] [7462] Event [72,6.76742554,2792]: 0 finished unit Wind/Tidal Generator [f=0007605] [7605] Event [2464,103.233643,368]: 0 finished unit Lotus [f=0007682] [7682] Event [2600,9.89440918,1576]: 0 finished unit Solar Collector [f=0007747] [7747] Event [72,31.5727234,2872]: 0 finished unit Wind/Tidal Generator [f=0007772] [7772] Event [2528,103.233643,288]: 0 finished unit Radar Tower [f=0007785] [7785] Event [412,15.9342947,2264]: 0 finished unit Archer [f=0008044] [8044] Event [2608,5.59524536,1648]: 0 finished unit Lotus [f=0008309] [8309] Event [2592,112.253113,1392]: 0 finished unit Radar Tower [f=0008649] [8649] Event [412,15.9342947,2264]: 0 finished unit Buoy [f=0009267] [9267] Event [412,15.9342947,2264]: 0 finished unit Archer [f=0010109] [10109] Event [412,15.9342947,2264]: 0 finished unit Buoy [f=0010559] [10559] Event [412,15.9342947,2264]: 0 finished unit Conch [f=0010957] Autoquit sending quit command. [f=0010957] [QuitAction] user exited to system [f=0010957] [SpringApp::Kill][1] fromRun=1 [f=0010957] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010957] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010957] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010957] [ThreadPool::SetThreadCount][2] workers=0 [f=0010957] [SpringApp::Kill][2] [f=0010957] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010957] [Game::KillLua][3] dtor=0 luaUI=0x526d9ff0 [f=0010957] Start widgetHandler:Shutdown [f=0010957] Shutdown - SaveOrderList Complete [f=0010957] Writing last game win data [f=0010957] Shutdown - SaveConfigData Complete [f=0010957] Shutdown Widget - Save/Load API [f=0010957] Shutdown Widget - Chili Highlight [f=0010957] Shutdown Widget - Draw After Chili [f=0010957] Shutdown Widget - EPIC Menu [f=0010957] Shutdown Widget - Chili Widget Selector [f=0010957] Shutdown Widget - Chili Minimap [f=0010957] Shutdown Widget - Local Team Colors [f=0010957] Shutdown Widget - Display Keys 2 [f=0010957] Shutdown Widget - Save Game Menu [f=0010957] Shutdown Widget - Unit Icons [f=0010957] Shutdown Widget - Noises [f=0010957] Shutdown Widget - HealthBars [f=0010957] Shutdown Widget - Win Counter [f=0010957] Shutdown Widget - SpringRTS Replay Stats [f=0010957] Shutdown Widget - BuildETA [f=0010957] Shutdown Widget - Modular Comm Info [f=0010957] Shutdown Widget - Music Player v2 [f=0010957] Shutdown Widget - State Reverse and Latency [f=0010957] Shutdown Widget - Stereo3D [f=0010957] Shutdown Widget - Showeco and Grid Drawer [f=0010957] Shutdown Widget - Point Tracker [f=0010957] Shutdown Widget - Missile Silo Range [f=0010957] Shutdown Widget - MinimapEvents [f=0010957] Shutdown Widget - Local Widgets Config [f=0010957] Shutdown Widget - Highlight Geos [f=0010957] Shutdown Widget - Grab Input [f=0010957] Input grabbing is disabled! [f=0010957] Shutdown Widget - Defense Range Zero-K [f=0010957] Shutdown Widget - MetalFeatures (new) [f=0010957] Shutdown Widget - Darkening [f=0010957] Shutdown Widget - Context Menu [f=0010957] Shutdown Widget - Chili Spectator Panels [f=0010957] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010957] Shutdown Widget - Chili Nuke Warning [f=0010957] Shutdown Widget - Chili EndGame Window [f=0010957] Shutdown Widget - Chili Economy Panel Default [f=0010957] Shutdown Widget - CameraShake [f=0010957] Shutdown Widget - Attack AoE [f=0010957] Shutdown Widget - Map Edge Extension [f=0010957] Shutdown Widget - Selection Send [f=0010957] Shutdown Widget - LupsManager [f=0010957] Shutdown Widget - Newton Firezone [f=0010957] Shutdown Widget - Chili Pro Console [f=0010957] Shutdown Widget - Persistent Build Height [f=0010957] Shutdown Widget - Lasso Terraform GUI [f=0010957] Shutdown Widget - Lups [f=0010957] Shutdown Widget - Chili Framework [f=0010957] Shutdown Widget - Chili Core Selector [f=0010957] Shutdown Widget - Custom Markers [f=0010957] Shutdown Widget - Mex Placement Handler [f=0010957] Shutdown Widget - Select Keys [f=0010957] Shutdown Widget - Pause Screen [f=0010957] Shutdown Widget - Text To Speech Control [f=0010957] Shutdown Widget - Layout Handler [f=0010957] End widgetHandler:Shutdown [f=0010957] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={546301,65803063} {int,ext,rec}Allocs={22094422,0,0} {chunk,block}Bytes={65803063,0} [f=0010957] [Game::KillLua][1] dtor=0 luaGaia=0x62e5a200 [f=0010957] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={378190,55110370} {int,ext,rec}Allocs={22094423,0,0} {chunk,block}Bytes={55110370,0} [f=0010957] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={378190,55110370} {int,ext,rec}Allocs={22094423,0,0} {chunk,block}Bytes={55110370,0} [f=0010957] [Game::KillLua][2] dtor=0 luaRules=0x528c1e20 [f=0010957] Start gadgetHandler:Shutdown [f=0010957] Shutdown - StartSetup [f=0010957] Shutdown - UnitMorph [f=0010957] Shutdown - Carrier Drones [f=0010957] Shutdown - LupsNanoSpray [f=0010957] Shutdown - Missile Silo Controller [f=0010957] Shutdown - Modular Comm Info [f=0010957] Shutdown - Terrain Texture Handler [f=0010957] Shutdown - UnitCloakShield [f=0010957] Shutdown - Starlight Handler [f=0010957] End gadgetHandler:Shutdown [f=0010957] Start gadgetHandler:Shutdown [f=0010957] Shutdown - Save/Load [f=0010957] Shutdown - Teleport Throw [f=0010957] Shutdown - UnitMorph [f=0010957] Shutdown - Modular Comm Info [f=0010957] Shutdown - Retreat Command [f=0010957] Shutdown - Shockwaves [f=0010957] Shutdown - UnitCloakShield [f=0010957] Shutdown - Lups Cloak FX [f=0010957] Shutdown - Lups [f=0010957] Shutdown - Lups Shield [f=0010957] End gadgetHandler:Shutdown [f=0010957] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22094455,0,0} {chunk,block}Bytes={0,0} [f=0010957] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22094455,0,0} {chunk,block}Bytes={0,0} [f=0010957] [Game::KillLua][4] dtor=0 [f=0010957] [Game::~CGame][1] [f=0010957] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010957] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010957] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010957] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010957] [Game::KillLua][4] dtor=1 [f=0010957] [Game::KillMisc][1] [f=0010957] [Game::KillMisc][2] [f=0010957] [Game::KillMisc][3] [f=0010957] [Game::KillRendering][1] [f=0010957] [3DOParser::Kill] allocated 137 pieces [f=0010957] [S3OParser::Kill] allocated 2701 pieces [f=0010957] [AssParser::Kill] allocated 220 pieces [f=0010957] [Game::KillInterface][1] [f=0010957] [Game::KillInterface][2] [f=0010957] [Game::KillSimulation][1] [f=0010957] [Game::KillSimulation][2] [f=0010957] [CCollisionHandler] dis-/continuous tests: 0/186077 [f=0010957] [Game::KillSimulation][3] [f=0010957] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010957] [~CPathCache(24x20)] cacheHits=1 hitPercentage=3% numHashColls=0 maxCacheSize=6 [f=0010957] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010957] [~CPathCache(48x40)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010957] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010957] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010957] [LosHandler::Kill] raycast instance cache-{hits,misses}={2284,8223}; shared=2%; cached=20% [f=0010957] [Game::KillSimulation][4] [f=0010957] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010957] [Game::~CGame][2] [f=0010957] [Game::~CGame][3] [f=0010957] [SpringApp::Kill][3] [f=0010957] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115378 bytes sent 89143 bytes recv'd [f=0010957] [SpringApp::Kill][4] font=0x457a8aa0 [f=0010957] [SpringApp::Kill][5] [f=0010957] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x4454d7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2643ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=56ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=52ms file="objects3d/strikecom_4.dae" indx=5497 inflSize=1000kb readTime=32ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=21ms file="bitmaps/loadpictures/reclaimwrecks.png" indx=511 inflSize=2722kb readTime=21ms file="objects3d/corcomalt5.s3o" indx=5049 inflSize=114kb readTime=20ms file="objects3d/strikecom.dae" indx=5489 inflSize=999kb readTime=15ms file="objects3d/strikecom_1.dae" indx=5491 inflSize=999kb readTime=15ms file="luaui/images/commands/bold/wind.png" indx=3126 inflSize=1kb readTime=14ms file="objects3d/strikecom_3.dae" indx=5495 inflSize=1000kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 53203449 bytes cached in 2903 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x4593b1a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4595ba10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4581f8f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7efc9009a030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]