[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.CplNzCzlDB/springsettings.1085142.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9fc809cc50 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4431 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1085142/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f66910] using map "Fallendell v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f66910] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 520ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 588ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 42ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1085142/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 226 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa128 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa128 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe-920aa128.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cf6484b1 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=10a6fc1e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=920aa138 [f=-000001] [Path] [PathEstimator::ReadFile] hash=920aa138 file="cache/104dev-maintenance/paths/Fallendell v1.1.pe2-920aa138.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (240ms, checksum f3cf7e38)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11819,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1085142/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x521589e0,0x63566ce0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 48576460fc54065c6e4d9b235fc8eb57 [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={0000000141b4b5d0,00000000e0b53d80}]" [f=-000001] [Game::ClientReadNet] added new player Fine with number 2 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={00000000f8fc4320,000000011ffd61e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f37ec41f6674e86987e625b50a1152728dbbfad7a6cafdb72e0447ff39608af6cf07857c30af28acfd2d464e23031f6cfccd913ee8e47980ec32898d677216c2]" [f=-000001] Allies: I choose: Omega! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0050ba193ec8fe2a150a738599038d569497ac11b0bceea99f1b2ec601ad2d8f96b78493fc67bfef11a3b35d8a03e10511e10f1fdef8f7f22b4b1d2f85d4a8b4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={000000009c47ffa0,0000000063c4e750}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [0] Event [5877,4.03094482,2934]: 0 finished unit Engineer Commander [f=-000001] [0] Event [248,4.02648926,2207]: 1 finished unit Recon Commander [f=0000000] [0] DanWarior, team: 0, elo:2430, userid: 460566 [f=0000000] [0] therxyy, team: 1, elo:2399, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [264,4.01947021,2296]: 1 finished unit Amphbot Factory [f=0000014] [14] Event [5744,4.69154358,2896]: 0 finished unit Rover Assembly [f=0000240] [240] Event [5784,4.15283203,3064]: 0 finished unit Metal Extractor [f=0000398] [398] Event [136,4.01947021,2296]: 1 finished unit Metal Extractor [f=0000430] [430] Event [5848,4.1317749,3048]: 0 finished unit Solar Collector [f=0000440] [440] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Mason [f=0000475] [475] Event [300,4.31076002,2296]: 1 finished unit Conch [f=0000669] [669] Event [136,4.01947021,2184]: 1 finished unit Solar Collector [f=0000722] [722] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0000784] [784] Event [6008,4.01947021,2824]: 0 finished unit Metal Extractor [f=0001015] [1015] Event [6024,4.01947021,2888]: 0 finished unit Solar Collector [f=0001206] [1206] Event [5976,4.01947021,3032]: 0 finished unit Solar Collector [f=0001382] [1382] Event [360,4.01596069,2056]: 1 finished unit Metal Extractor [f=0001393] [1393] Event [5944,4.01947021,2936]: 0 finished unit Solar Collector [f=0001468] [1468] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Scorcher [f=0001572] [1572] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0001843] [1843] Event [104,52.7526855,3096]: 1 finished unit Metal Extractor [f=0001846] [1846] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Scorcher [f=0002042] [2042] Event [216,4.01947021,2056]: 1 finished unit Solar Collector [f=0002118] [2118] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0002230] [2230] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Mason [f=0002358] [2358] Event [216,52.7246094,3176]: 1 finished unit Solar Collector [f=0002445] [2445] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0002596] [2596] Event [4952,52.7561951,3720]: 0 finished unit Metal Extractor [f=0002668] [2668] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Scorcher [f=0002686] [2686] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0002733] [2733] Event [6040,52.742157,2024]: 0 finished unit Metal Extractor [f=0002798] [2798] Event [416,8.05892944,2144]: 1 finished unit Radar Tower [f=0002991] [2991] Event [400,52.7246094,3152]: 1 finished unit Radar Tower [f=0003023] [3023] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0003046] [3046] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Scorcher [f=0003056] [3056] Event [4918.16699,103.233643,1290.36194]: 1 lost unit Duck [f=0003182] [3182] Event [6024,54.3424988,2104]: 0 finished unit Solar Collector [f=0003270] [3270] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0003399] [3399] Event [4840,157.350464,4120]: 0 finished unit Metal Extractor [f=0003525] [3525] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0003621] [3621] Event [5144,103.233643,1560]: 0 finished unit Metal Extractor [f=0003692] [3692] Event [5144,157.350464,4184]: 0 finished unit Metal Extractor [f=0003758] [3758] Event [962.366272,103.233643,3600.01709]: 1 lost unit Duck [f=0003814] [3814] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0003833] [3833] Event [1000,103.233643,3560]: 1 finished unit Metal Extractor [f=0003840] [3840] Event [5920,52.7246094,2032]: 0 finished unit Lotus [f=0003892] [3892] Event [920.036865,103.233643,3530.1189]: 0 lost unit Scorcher [f=0003928] [3928] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Scorcher [f=0004096] [4096] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0004155] [4155] Event [4968,157.350464,4504]: 0 finished unit Metal Extractor [f=0004203] [4203] Event [5872,52.903595,2144]: 0 finished unit Radar Tower [f=0004237] [4237] Event [4920,103.237152,1624]: 0 finished unit Metal Extractor [f=0004279] [4279] Event [3558.69312,-4.8926692,1519.25818]: 1 lost unit Duck [f=0004439] [4439] Event [954.135925,97.9417038,1403.19482]: 0 lost unit Scorcher [f=0004450] [4450] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Scorcher [f=0004455] [4455] Event [6024,49.63974,2200]: 0 finished unit Wind/Tidal Generator [f=0004571] [4571] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0004593] [4593] Event [1208,52.7246094,1400]: 1 finished unit Metal Extractor [f=0004605] [4605] Event [937.834778,103.245255,3550.81445]: 1 lost unit Conch [f=0004658] [4658] Event [1000,103.233643,3560]: 1 lost unit Metal Extractor [f=0004745] [4745] Event [4816,157.350464,4368]: 0 finished unit Lotus [f=0004832] [4832] Event [6024,29.9583435,2280]: 0 finished unit Wind/Tidal Generator [f=0004832] [4832] Event [400,52.7246094,3152]: 1 lost unit Radar Tower [f=0004982] [4982] Event [1144,52.8684998,1368]: 1 finished unit Solar Collector [f=0004998] [4998] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Mason [f=0005011] [5011] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0005052] [5052] Event [5000,157.350464,4424]: 0 finished unit Solar Collector [f=0005102] [5102] Event [153.867813,39.9218826,2882.05298]: 0 lost unit Scorcher [f=0005146] [5146] Event [5096,103.233643,1288]: 0 finished unit Metal Extractor [f=0005224] [5224] Event [6024,5.56365967,2360]: 0 finished unit Wind/Tidal Generator [f=0005265] [5265] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0005359] [5359] Event [4768,157.469788,4032]: 0 finished unit Lotus [f=0005493] [5493] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Scorcher [f=0005528] [5528] Event [6024,0,2440]: 0 finished unit Wind/Tidal Generator [f=0005533] [5533] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0005645] [5645] Event [4880,166.078644,3888]: 0 finished unit Radar Tower [f=0005844] [5844] Event [4952,52.7561951,3720]: 0 lost unit Metal Extractor [f=0005912] [5912] Event [6024,0,2520]: 0 finished unit Wind/Tidal Generator [f=0005925] [5925] Event [5064,157.350464,4264]: 0 finished unit Solar Collector [f=0005932] [5932] Event [4864,103.233643,1536]: 0 finished unit Lotus [f=0005984] [5984] Event [300,4.31076002,2296]: 1 finished unit Conch [f=0005995] [5995] Event [1176,157.357483,968]: 1 finished unit Solar Collector [f=0006015] [6015] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Scorcher [f=0006094] [6094] Event [5664,4.25460815,2848]: 0 finished unit Lotus [f=0006180] [6180] Event [6024,0,2600]: 0 finished unit Wind/Tidal Generator [f=0006225] [6225] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0006259] [6259] Event [4968,157.350464,4136]: 0 finished unit Solar Collector [f=0006385] [6385] Event [6008.38135,52.7246094,1669.74121]: 1 lost unit Duck [f=0006457] [6457] Event [1000,157.350464,936]: 1 finished unit Metal Extractor [f=0006512] [6512] Event [4976,103.233643,1312]: 0 finished unit Lotus [f=0006583] [6583] Event [5698.56006,140.864746,3766.49048]: 0 lost unit Scorcher [f=0006615] [6615] Event [5978.66162,160.637726,3959.62622]: 1 lost unit Duck [f=0006622] [6622] Event [5870.27246,158.60199,4081.18091]: 0 lost unit Scorcher [f=0006653] [6653] Event [6001.12598,148.242172,3848.50244]: 1 lost unit Duck [f=0006680] [6680] Event [5145.3374,103.233643,1185.69849]: 1 lost unit Duck [f=0006685] [6685] Event [5974.92236,138.481766,3810.41943]: 1 lost unit Duck [f=0006689] [6689] Event [300,4.31076002,2296]: 1 finished unit Conch [f=0006691] [6691] Event [6024,4.01947021,2712]: 0 finished unit Solar Collector [f=0006728] [6728] Event [1016,157.350464,840]: 1 finished unit Solar Collector [f=0006760] [6760] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Ripper [f=0006873] [6873] Event [4896,103.233643,1392]: 0 finished unit Radar Tower [f=0007156] [7156] Event [5928,4.01947021,2744]: 0 finished unit Solar Collector [f=0007184] [7184] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Fencer [f=0007239] [7239] Event [1176,157.350464,616]: 1 finished unit Metal Extractor [f=0007338] [7338] Event [5000,103.233643,1608]: 0 finished unit Solar Collector [f=0007345] [7345] Event [1000,102.073212,3560]: 1 finished unit Metal Extractor [f=0007438] [7438] Event [300,4.31076002,2296]: 1 finished unit Archer [f=0007535] [7535] Event [3932.55664,104.978783,4806.00732]: 0 finished unit Engineer Commander [f=0007535] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007535] [7535] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0007583] [7583] Event [5704,9.80667114,3032]: 0 finished unit Caretaker [f=0007595] [7595] Event [3752,103.233643,4920]: 0 finished unit Metal Extractor [f=0007600] [7600] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Fencer [f=0007629] [7629] Event [5800,3.84048462,2744]: 0 finished unit Solar Collector [f=0007688] [7688] Event [1240,157.350464,712]: 1 finished unit Solar Collector [f=0007728] [7728] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0007808] [7808] Event [5096,103.233643,1496]: 0 finished unit Solar Collector [f=0007936] [7936] Event [1224,103.233643,3496]: 1 finished unit Metal Extractor [f=0007997] [7997] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Ripper [f=0008002] [8002] Event [88,4.01947021,2424]: 1 finished unit Amphbot Plate [f=0008046] [8046] Event [5672,3.94577026,2776]: 0 finished unit Solar Collector [f=0008061] [8061] Event [1272,157.350464,888]: 1 finished unit Solar Collector [f=0008248] [8248] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Fencer [f=0008267] [8267] Event [5064,103.398895,1384]: 0 finished unit Solar Collector [f=0008350] [8350] Event [3000,52.7246094,4472]: 0 finished unit Metal Extractor [f=0008464] [8464] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Fencer [f=0008494] [8494] Event [3000,52.7246094,4472]: 0 lost unit Metal Extractor [f=0008537] [8537] Event [122,4.01947021,2424]: 1 finished unit Duck [f=0008552] [8552] Event [300,4.31076002,2296]: 1 finished unit Archer [f=0008581] [8581] Event [1048,103.233643,3832]: 1 finished unit Metal Extractor [f=0008768] [8768] Event [2848,53.1282043,4576]: 0 finished unit Lotus [f=0008771] [8771] Event [5784,6.66564941,3000]: 0 finished unit Caretaker [f=0008794] [8794] Event [4952,51.5957642,3720]: 0 finished unit Metal Extractor [f=0008801] [8801] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Mason [f=0008802] [8802] Event [184,-4.7297668,2584]: 1 finished unit Amphbot Plate [f=0008855] [8855] Event [952,103.289108,3656]: 1 finished unit Solar Collector [f=0008871] [8871] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0008996] [8996] Event [3024,52.8833771,4384]: 0 finished unit Picket [f=0009010] [9010] Event [5848,4.1317749,2952]: 0 finished unit Storage [f=0009031] [9031] Event [2792.64551,15.6520901,3332.21362]: 1 lost unit Duck [f=0009046] [9046] Event [2875.52197,10.175395,3260.37842]: 1 lost unit Duck [f=0009067] [9067] Event [2920.34155,17.7920742,3318.33667]: 1 lost unit Archer [f=0009122] [9122] Event [2959.31177,17.8169918,3309.03589]: 1 lost unit Duck [f=0009133] [9133] Event [5096,102.073212,1288]: 0 finished unit Metal Extractor [f=0009136] [9136] Event [3158.00024,-0.5556269,3164.00879]: 0 lost unit Scorcher [f=0009176] [9176] Event [2852.72632,4.00479507,3042.63843]: 1 lost unit Duck [f=0009204] [9204] Event [1128,103.2341,3528]: 1 finished unit Solar Collector [f=0009213] [9213] Event [5928,4.86526489,3128]: 0 finished unit Wind/Tidal Generator [f=0009225] [9225] Event [122,4.01947021,2424]: 1 finished unit Archer [f=0009245] man [f=0009293] [9293] Event [3000,51.5641785,4472]: 0 finished unit Metal Extractor [f=0009301] [Game::ClientReadNet] added new player Myst131 with number 3 to team 0 [f=0009301] > SPRINGIE:User Myst131|spiderassault|0_0||False|||BD [f=0009323] Connection attempt from Myst131 [f=0009323] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009323] -> Connection established (given id 3) [f=0009348] [9348] Event [4984,158.055878,4040]: 0 finished unit Wind/Tidal Generator [f=0009351] [9351] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Ripper [f=0009355] [Game::ClientReadNet][LOGMSG] sender="Myst131" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=0d057a3a635869bf883852fe41c4d413190f0b3b358a46fb4d0155a8b9a154b75b65f2e6cb636f91ae272529bb56134dda5d793a3c9e03bd7a28bf7a11f7d777" [f=0009355] [Game::ClientReadNet][LOGMSG] sender="Myst131" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009379] [9379] Event [5896,31.1199951,3208]: 0 finished unit Wind/Tidal Generator [f=0009392] amphs are so fucking bad [f=0009432] every unit [f=0009451] [9451] Event [2758.20947,9.50360966,2903.34106]: 1 lost unit Duck [f=0009474] [9474] Event [122,4.01947021,2424]: 1 finished unit Duck [f=0009488] [9488] Event [5564.54688,171.235641,616.87439]: 1 lost unit Duck [f=0009494] [9494] Event [5617.625,163.586014,651.4422]: 1 lost unit Duck [f=0009500] [9500] Event [300,4.31076002,2296]: 1 finished unit Archer [f=0009503] nah [f=0009511] [9511] Event [1128,103.233643,3720]: 1 finished unit Solar Collector [f=0009524] is sloow [f=0009540] [9540] Event [5580.42432,151.273224,737.5979]: 1 lost unit Duck [f=0009544] wtf [f=0009564] [9564] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Fencer [f=0009585] no [f=0009588] [9588] Event [5000,163.225403,3960]: 0 finished unit Wind/Tidal Generator [f=0009596] [9596] Event [2584,52.7246094,4376]: 0 finished unit Metal Extractor [f=0009622] [9622] Event [5688,111.698608,3272]: 0 finished unit Wind/Tidal Generator [f=0009656] they are terrible [f=0009685] lol [f=0009711] you cant do shit [f=0009730] [9730] Event [2816,52.7246094,4416]: 0 finished unit Radar Tower [f=0009763] [9763] Event [300,4.31076002,2296]: 1 finished unit Duck [f=0009817] [9817] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Fencer [f=0009818] with any of their units [f=0009831] [9831] Event [5016,139.160614,3880]: 0 finished unit Wind/Tidal Generator [f=0009832] [9832] Event [5768,111.800385,3288]: 0 finished unit Wind/Tidal Generator [f=0009894] [9894] Event [2880.0957,4.18674183,3876.55322]: 1 lost unit Archer [f=0009948] useless factory [f=0009980] useless [f=0010040] [10040] Event [undefined]: therxyy resigned [f=0010040] game_message: therxyy has been destroyed! [f=0010040] game_message: DanWarior wins! [f=0010040] Submitting stats [f=0010040] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010040] Part| Total Time|Time of the last 0.5s [f=0010040] Draw 11246.00ms 18.44% [f=0010040] Lua::Callins::Synced 3971.19ms 9.87% [f=0010040] Lua::Callins::Unsynced 14210.27ms 23.23% [f=0010040] Lua::CollectGarbage::Synced 266.43ms 1.40% [f=0010040] Lua::CollectGarbage::Unsynced 540.94ms 0.80% [f=0010040] Misc::Profiler::AddTime 45.47ms 0.00% [f=0010040] Sim 23263.49ms 67.40% [f=0010040] [10040] Received game_message: therxyy has been destroyed! [f=0010040] [10040] Received game_message: DanWarior wins! [f=0010041] [10041] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010041] [10041] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010041] [10041] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010041] [10041] Game End Stats Values: 2,2065,2255,2065,2255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,4.66666651,6.0666666,4.66666651,6.0666666,0,0,0,0,0,0,0,0,790,980,790,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010041] [10041] Game End Stats Values: 3,2365,2345,2365,2345,0.62250704,0.15964937,0.62250704,0.15964937,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000019,10.1888876,8.80000019,10.1888876,1275,1275,1275,1275,8.54150009,8.97731018,8.54150009,8.97731018,80,0,80,0,0,0,0,0,1010,1070,1010,1070,0,0,0,0,0,0.00038667,0,0.00038667,0,0,0,0 [f=0010041] [10041] Game End Stats Values: 4,2365,2485,2365,2485,3.51337457,2.45625424,3.51337457,2.45625424,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,14.7444448,10,14.7444448,1275,1275,1275,1275,12.8482733,12.1531067,12.8482733,12.1531067,80,0,80,0,0,0,0,0,1010,1210,1010,1210,62.3332329,0,62.3332329,0,0,0.00201333,0,0.00201333,0,0,0,0 [f=0010041] [10041] Game End Stats Values: 5,2535,2680,2535,2680,4.04378033,23.8961182,4.04378033,23.8961182,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,17.2666645,10,17.2666645,1275,1275,1275,1275,11.3353596,13.4293232,11.3353596,13.4293232,160,125,160,125,0,0,0,0,1100,1280,1100,1280,62.3332329,0,62.3332329,0,0,0.00301999,0,0.00301999,0,0,0,0 [f=0010041] [10041] Game End Stats Values: 6,2775,2925,2775,2925,5.04618359,53.5124969,5.04618359,53.5124969,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.666667,16,10.666667,16,1275,1275,1275,1275,13.6668272,13.9744244,13.6668272,13.9744244,240,250,240,250,0,0,0,0,1260,1400,1260,1400,62.3332329,0,62.3332329,0,0,0.00301999,0,0.00301999,0,0,0,0 [f=0010041] [10041] Game End Stats Values: 7,3005,3140,3005,3140,9.89058018,62.874752,9.89058018,62.874752,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.333333,16,13.333333,16,1275,1275,1275,1275,14.3229609,12.8908176,14.3229609,12.8908176,400,375,400,375,0,0,0,0,1330,1490,1330,1490,62.3332329,0,62.3332329,0,0,0.00301999,0,0.00301999,0,0,0,0 [f=0010041] [10041] Game End Stats Values: 8,3115,3355,3115,3355,12.0543213,73.5236969,12.0543213,73.5236969,0,0,0,0,0,0,0,0,0,0,0,0,67.7135391,80,67.7135391,80,0,0,0,0,14,16,14,16,1385,1275,1385,1275,14.1442509,16.3099289,14.1442509,16.3099289,400,500,400,500,0,80,0,80,1330,1580,1330,1580,142.333237,0,142.333237,0,0,0.00301999,0,0.00301999,80,67.7135391,80,67.7135391 [f=0010041] [10041] Game End Stats Values: 9,3275,3515,3275,3515,19.6799297,80.1951523,19.6799297,80.1951523,0,0,0,0,0,0,0,0,0,0,0,0,67.7135391,80,67.7135391,80,0,0,0,0,14,17.6000004,14,17.6000004,1385,1275,1385,1275,14.5083742,17.1114311,14.5083742,17.1114311,560,500,560,500,0,80,0,80,1330,1740,1330,1740,142.333237,0,142.333237,0,0,0.00301999,0,0.00301999,80,67.7135391,80,67.7135391 [f=0010041] [10041] Game End Stats Values: 10,3365,3785,3365,3785,21.0633926,85.8276062,21.0633926,85.8276062,0,0,0,0,0,0,0,0,0,0,0,0,192.713531,317.995544,192.713531,317.995544,0,90,0,90,14,18,14,18,1385,1275,1385,1275,14.89223,21.4421635,14.89223,21.4421635,560,500,560,500,125,160,125,160,1420,1920,1420,1920,222.333237,125,222.333237,125,0,0.00301999,0,0.00301999,341.571228,192.713531,341.571228,192.713531 [f=0010041] [10041] Game End Stats Values: 11,3365,4055,3365,4055,21.8453712,91.4578552,21.8453712,91.4578552,0,0,0,0,0,0,0,0,0,0,0,0,317.713959,433.413483,317.713959,433.413483,0,90,0,90,14,18,14,18,1385,1330,1385,1330,16.0521317,24.6420174,16.0521317,24.6420174,560,500,560,500,250,240,250,240,1420,2135,1420,2135,302.333252,250,302.333252,250,0,0.00301999,0,0.00301999,468.478241,317.713959,468.478241,317.713959 [f=0010041] [10041] Game End Stats Values: 12,3240,4180,3240,4180,22.6105442,93.1495132,22.6105442,93.1495132,0,0,0,0,0,0,0,0,0,0,0,0,317.713959,608.980225,317.713959,608.980225,0,180,0,180,14,19.3735409,14,19.3735409,1330,1330,1330,1330,17.6954575,26.1127815,17.6954575,26.1127815,640,500,640,500,250,535,250,535,1270,2170,1270,2170,617.999939,250,617.999939,250,0,0.00301999,0,0.00301999,646.243958,327.177795,646.243958,327.177795 [f=0010041] [10041] Game End Stats Values: 13,3470,4460,3470,4460,37.165638,95.4871826,37.165638,95.4871826,0,0,0,0,0,0,0,0,0,0,0,0,433.250153,695.874451,433.250153,695.874451,0,270,0,270,15.6000004,22.4613018,15.6000004,22.4613018,1330,1330,1330,1330,16.9703388,27.0891781,16.9703388,27.0891781,800,375,800,375,375,535,375,535,1340,2485,1340,2485,617.999939,375,617.999939,375,0,0.00301999,0,0.00301999,734.459656,442.713989,734.459656,442.713989 [f=0010041] [10041] Game End Stats Values: 14,3550,4585,3550,4585,57.867691,97.887291,57.867691,97.887291,0,0,0,0,0,0,0,0,51.3154602,0,51.3154602,0,523.250122,695.874451,523.250122,695.874451,0,270,0,270,16,24.9815159,16,24.9815159,1330,1385,1330,1385,17.3801365,28.1600075,17.3801365,28.1600075,880,500,880,500,465,535,465,535,1340,2430,1340,2430,617.999939,465,617.999939,465,0,0.00301999,0,0.00301999,734.459656,532.713928,734.459656,532.713928 [f=0010041] [10041] Game End Stats Values: 15,3850,5100,3850,5100,67.8434677,109.09951,67.8434677,109.09951,0,0,0,0,0,0,0,0,66.9463806,0,66.9463806,0,541.532776,728.095886,541.532776,728.095886,0,450,0,450,17.2000008,29.593029,17.2000008,29.593029,1330,1385,1330,1385,16.6650505,26.8808193,16.6650505,26.8808193,960,625,960,625,465,535,465,535,1560,2640,1560,2640,617.999939,465,617.999939,465,0,0.00301999,0,0.00301999,766.681091,550.996582,766.681091,550.996582 [f=0010041] [10041] Game End Stats Values: 16,3760,4920,3760,4920,68.7422409,151.067047,68.7422409,151.067047,0,0,0,0,0,0,0,0,66.9463806,0,66.9463806,0,897.914612,1081.47607,897.914612,1081.47607,0,540,0,540,18,34.4768715,18,34.4768715,1330,1385,1330,1385,17.126585,28.6645031,17.126585,28.6645031,560,375,560,375,590,855,590,855,1870,2620,1870,2620,1017.99994,805,1017.99994,805,0,0.00301999,0,0.00301999,1134.45593,947.677856,1134.45593,947.677856 [f=0010041] [10041] Game End Stats Values: 17,3760,5425,3760,5425,85.6149521,168.245605,85.6149521,168.245605,0,0,0,0,0,0,0,0,201.628998,0,201.628998,0,897.914612,1081.47607,897.914612,1081.47607,0,540,0,540,19.8666668,32.1015968,19.8666668,32.1015968,1330,1440,1330,1440,24.7915115,25.1452351,24.7915115,25.1452351,560,755,560,755,590,855,590,855,1870,2690,1870,2690,1066.99988,805,1066.99988,805,36.25,0.00301999,36.25,0.00301999,1134.45593,947.677856,1134.45593,947.677856 [f=0010041] [10041] Game End Stats Values: 18,4140,6205,4140,6205,86.4941406,168.245605,86.4941406,168.245605,0,0,0,0,0,0,0,0,201.628998,0,201.628998,0,897.914612,1081.47607,897.914612,1081.47607,0,540,0,540,20,32.7685394,20,32.7685394,1330,1670,1330,1670,20.8586121,24,20.8586121,24,760,895,760,895,590,855,590,855,2050,3100,2050,3100,1066.99988,805,1066.99988,805,36.25,0.00301999,36.25,0.00301999,1134.45593,947.677856,1134.45593,947.677856 [f=0010041] [10041] Game End Stats Values: 19,4600,6585,4600,6585,87.8690186,200.449203,87.8690186,200.449203,0,0,0,0,0,0,0,0,201.628998,0,201.628998,0,897.914612,1081.47607,897.914612,1081.47607,0,540,0,540,21.6000004,37.2190399,21.6000004,37.2190399,1330,1670,1330,1670,22.6249924,28.769125,22.6249924,28.769125,840,1135,840,1135,590,855,590,855,2430,3240,2430,3240,1066.99988,805,1066.99988,805,36.25,14.1696959,36.25,14.1696959,1134.45593,947.677856,1134.45593,947.677856 [f=0010041] [10041] Game End Stats Values: 20,4680,6935,4680,6935,89.7342453,234.579147,89.7342453,234.579147,0,0,0,0,0,0,0,0,201.628998,0,201.628998,0,987.914612,1159.25378,987.914612,1159.25378,0,540,0,540,24,42.0695381,24,42.0695381,1330,1670,1330,1670,24.1243496,33.1197891,24.1243496,33.1197891,920,1415,920,1415,680,855,680,855,2430,3310,2430,3310,1066.99988,895,1066.99988,895,36.25,72.3364182,36.25,72.3364182,1212.23364,1052.16858,1212.23364,1052.16858 [f=0010041] [10041] Game End Stats Values: 21,5270,7515,5270,7515,92.6798782,253.659775,92.6798782,253.659775,0,0,0,0,0,0,0,0,201.628998,0,201.628998,0,1023.42242,1196.62061,1023.42242,1196.62061,0,730,0,730,24.3999996,42.6723824,24.3999996,42.6723824,1330,1670,1330,1670,25.7963753,27.9387093,25.7963753,27.9387093,1200,1415,1200,1415,680,855,680,855,2740,3700,2740,3700,1066.99988,895,1066.99988,895,36.25,72.3364182,36.25,72.3364182,1249.60046,1087.67639,1249.60046,1087.67639 [f=0010041] [10041] Game End Stats Values: 22,5020,8015,5020,8015,94.5891342,279.831329,94.5891342,279.831329,0,0,0,0,0,0,0,0,201.628998,0,201.628998,0,1162.43298,1827.05151,1162.43298,1827.05151,0,730,0,730,26.9333324,42.4297256,26.9333324,42.4297256,1330,1670,1330,1670,26.127285,36.0114365,26.127285,36.0114365,880,1530,880,1530,805,1375,805,1375,2810,4085,2810,4085,1586.99988,1020,1586.99988,1020,36.25,142.90329,36.25,142.90329,1885.33765,1263.396,1885.33765,1263.396 [f=0010041] [10041] Game End Stats Values: 23,4930,8580,4930,8580,122.233253,310.524963,122.233253,310.524963,0,0,0,0,0,0,0,0,271.705017,0,271.705017,0,1193.02356,2240.49146,1193.02356,2240.49146,0,730,0,730,29.4666672,46.0691338,29.4666672,46.0691338,1330,1725,1330,1725,27.8429394,37.37957,27.8429394,37.37957,720,1810,720,1810,805,1895,805,1895,2880,4315,2880,4315,2107,1020,2107,1020,36.25,173.070877,36.25,173.070877,2302.89282,1416.34888,2302.89282,1416.34888 [f=0010041] [10041] Game End Stats Values: 24,4930,8580,4930,8580,137.095627,326.647522,137.095627,326.647522,0,0,0,0,0,0,0,0,316.572083,0,316.572083,0,1193.02356,2264.00391,1193.02356,2264.00391,0,730,0,730,30,51.5581741,30,51.5581741,1330,1725,1330,1725,28.972477,37.224514,28.972477,37.224514,720,1810,720,1810,805,1895,805,1895,2880,4315,2880,4315,2107,1020,2107,1020,36.25,173.070877,36.25,173.070877,2326.40527,1416.34888,2326.40527,1416.34888 [f=0010064] [10064] Event [5848,109.473572,3304]: 0 finished unit Wind/Tidal Generator [f=0010065] [10065] Event [2350.89429,52.8105888,2224.90649]: 1 lost unit Duck [f=0010070] [10070] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Ripper [f=0010079] [10079] Event [1048,103.233643,3832]: 1 lost unit Metal Extractor [f=0010089] [10089] Event [3730.38062,53.0751724,2760.52417]: 1 lost unit Duck [f=0010098] [10098] Event [5016,63.73909,3800]: 0 finished unit Wind/Tidal Generator [f=0010148] Spectator therxyy left the game: normal quit [f=0010148] [10148] Event [undefined]: therxyy quit [f=0010154] Player DanWarior left the game: normal quit [f=0010154] [10154] Event [undefined]: DanWarior quit [f=0010154] Spectator Fine left the game: normal quit [f=0010154] [10154] Event [undefined]: Fine quit [f=0010224] [10224] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Fencer [f=0010271] No clients connected, shutting down server [f=0010271] Server shutdown [f=0010304] [10304] Event [5928,108.578644,3304]: 0 finished unit Wind/Tidal Generator [f=0010388] [10388] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Fencer [f=0010427] [10427] Event [5032,57.5067139,3720]: 0 finished unit Wind/Tidal Generator [f=0010520] [10520] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Mason [f=0010570] [10570] Event [4360,4.53186035,2008]: 0 finished unit Metal Extractor [f=0010674] [10674] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Scorcher [f=0010810] [10810] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Scorcher [f=0010945] [10945] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Scorcher [f=0011009] [11009] Event [6008,110.845795,3320]: 0 finished unit Wind/Tidal Generator [f=0011019] [11019] Event [4392,3.9352417,2088]: 0 finished unit Solar Collector [f=0011080] [11080] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Scorcher [f=0011214] [11214] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Scorcher [f=0011249] [11249] Event [5992,105.037537,3384]: 0 finished unit Wind/Tidal Generator [f=0011349] [11349] Event [5726.00781,6.50146008,2896.02954]: 0 finished unit Scorcher [f=0011386] [11386] Event [5912,104.082947,3368]: 0 finished unit Wind/Tidal Generator [f=0011602] [11602] Event [4288,2.81921387,2032]: 0 finished unit Lotus [f=0011626] [11626] Event [5832,105.367432,3352]: 0 finished unit Wind/Tidal Generator [f=0011776] [11776] Event [5752,108.182068,3336]: 0 finished unit Wind/Tidal Generator [f=0011911] [11911] Event [5672,107.967987,3336]: 0 finished unit Wind/Tidal Generator [f=0012061] [12061] Event [5592,100.422516,3320]: 0 finished unit Wind/Tidal Generator [f=0012108] [12108] Event [5624,211.467285,4872]: 0 finished unit Caretaker [f=0012203] [12203] Event [4448,104.640961,1696]: 0 finished unit Radar Tower [f=0012616] Autoquit sending quit command. [f=0012616] [QuitAction] user exited to system [f=0012616] [SpringApp::Kill][1] fromRun=1 [f=0012616] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012616] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012616] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012616] [ThreadPool::SetThreadCount][2] workers=0 [f=0012616] [SpringApp::Kill][2] [f=0012616] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012616] [Game::KillLua][3] dtor=0 luaUI=0x52abd180 [f=0012616] Start widgetHandler:Shutdown [f=0012616] Shutdown - SaveOrderList Complete [f=0012616] Writing last game win data [f=0012616] Shutdown - SaveConfigData Complete [f=0012616] Shutdown Widget - Chili Highlight [f=0012616] Shutdown Widget - Save/Load API [f=0012616] Shutdown Widget - Draw After Chili [f=0012616] Shutdown Widget - EPIC Menu [f=0012616] Shutdown Widget - Chili Minimap [f=0012616] Shutdown Widget - Chili Widget Selector [f=0012616] Shutdown Widget - Local Team Colors [f=0012616] Shutdown Widget - Display Keys 2 [f=0012616] Shutdown Widget - Save Game Menu [f=0012616] Shutdown Widget - HealthBars [f=0012616] Shutdown Widget - Noises [f=0012616] Shutdown Widget - Unit Icons [f=0012616] Shutdown Widget - Win Counter [f=0012616] Shutdown Widget - BuildETA [f=0012616] Shutdown Widget - SpringRTS Replay Stats [f=0012616] Shutdown Widget - Modular Comm Info [f=0012616] Shutdown Widget - CameraShake [f=0012616] Shutdown Widget - Chili Economy Panel Default [f=0012616] Shutdown Widget - Chili EndGame Window [f=0012616] Shutdown Widget - Chili Nuke Warning [f=0012616] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012616] Shutdown Widget - Chili Spectator Panels [f=0012616] Shutdown Widget - Context Menu [f=0012616] Shutdown Widget - Darkening [f=0012616] Shutdown Widget - MetalFeatures (new) [f=0012616] Shutdown Widget - Defense Range Zero-K [f=0012616] Shutdown Widget - Grab Input [f=0012616] Input grabbing is disabled! [f=0012616] Shutdown Widget - Highlight Geos [f=0012616] Shutdown Widget - Local Widgets Config [f=0012616] Shutdown Widget - MinimapEvents [f=0012616] Shutdown Widget - Missile Silo Range [f=0012616] Shutdown Widget - Point Tracker [f=0012616] Shutdown Widget - Showeco and Grid Drawer [f=0012616] Shutdown Widget - Stereo3D [f=0012616] Shutdown Widget - State Reverse and Latency [f=0012616] Shutdown Widget - Music Player v2 [f=0012616] Shutdown Widget - Attack AoE [f=0012616] Shutdown Widget - UnitShapes [f=0012616] Shutdown Widget - Map Edge Extension [f=0012616] Shutdown Widget - Selection Send [f=0012616] Shutdown Widget - LupsManager [f=0012616] Shutdown Widget - Newton Firezone [f=0012616] Shutdown Widget - Chili Pro Console [f=0012616] Shutdown Widget - Persistent Build Height [f=0012616] Shutdown Widget - Lasso Terraform GUI [f=0012616] Shutdown Widget - Chili Framework [f=0012616] Shutdown Widget - Lups [f=0012616] Shutdown Widget - Mex Placement Handler [f=0012616] Shutdown Widget - Custom Markers [f=0012616] Shutdown Widget - Chili Core Selector [f=0012616] Shutdown Widget - Select Keys [f=0012616] Shutdown Widget - Pause Screen [f=0012616] Shutdown Widget - Layout Handler [f=0012616] Shutdown Widget - Text To Speech Control [f=0012616] End widgetHandler:Shutdown [f=0012616] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={476664,61860742} {int,ext,rec}Allocs={24213101,0,0} {chunk,block}Bytes={61860742,0} [f=0012616] [Game::KillLua][1] dtor=0 luaGaia=0x63566ce0 [f=0012616] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={293234,50387457} {int,ext,rec}Allocs={24213102,0,0} {chunk,block}Bytes={50387457,0} [f=0012616] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={293234,50387457} {int,ext,rec}Allocs={24213102,0,0} {chunk,block}Bytes={50387457,0} [f=0012616] [Game::KillLua][2] dtor=0 luaRules=0x521589e0 [f=0012616] Start gadgetHandler:Shutdown [f=0012616] Shutdown - StartSetup [f=0012616] Shutdown - UnitMorph [f=0012616] Shutdown - Carrier Drones [f=0012616] Shutdown - LupsNanoSpray [f=0012616] Shutdown - Missile Silo Controller [f=0012616] Shutdown - Modular Comm Info [f=0012616] Shutdown - Terrain Texture Handler [f=0012616] Shutdown - UnitCloakShield [f=0012616] Shutdown - Starlight Handler [f=0012616] End gadgetHandler:Shutdown [f=0012616] Start gadgetHandler:Shutdown [f=0012616] Shutdown - Save/Load [f=0012616] Shutdown - Teleport Throw [f=0012616] Shutdown - UnitMorph [f=0012616] Shutdown - Modular Comm Info [f=0012616] Shutdown - Retreat Command [f=0012616] Shutdown - Shockwaves [f=0012616] Shutdown - UnitCloakShield [f=0012616] Shutdown - Lups Cloak FX [f=0012616] Shutdown - Lups [f=0012616] Shutdown - Lups Shield [f=0012616] End gadgetHandler:Shutdown [f=0012616] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24213134,0,0} {chunk,block}Bytes={0,0} [f=0012616] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={24213134,0,0} {chunk,block}Bytes={0,0} [f=0012616] [Game::KillLua][4] dtor=0 [f=0012616] [Game::~CGame][1] [f=0012616] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012616] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012616] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012616] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012616] [Game::KillLua][4] dtor=1 [f=0012616] [Game::KillMisc][1] [f=0012616] [Game::KillMisc][2] [f=0012616] [Game::KillMisc][3] [f=0012616] [Game::KillRendering][1] [f=0012616] [3DOParser::Kill] allocated 137 pieces [f=0012616] [S3OParser::Kill] allocated 2722 pieces [f=0012616] [AssParser::Kill] allocated 244 pieces [f=0012616] [Game::KillInterface][1] [f=0012616] [Game::KillInterface][2] [f=0012616] [Game::KillSimulation][1] [f=0012616] [Game::KillSimulation][2] [f=0012616] [CCollisionHandler] dis-/continuous tests: 0/318548 [f=0012616] [Game::KillSimulation][3] [f=0012616] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012616] [~CPathCache(24x20)] cacheHits=9 hitPercentage=3% numHashColls=0 maxCacheSize=10 [f=0012616] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012616] [~CPathCache(48x40)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012616] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012616] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012616] [LosHandler::Kill] raycast instance cache-{hits,misses}={2029,10071}; shared=1%; cached=16% [f=0012616] [Game::KillSimulation][4] [f=0012616] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012616] [Game::~CGame][2] [f=0012616] [Game::~CGame][3] [f=0012616] [SpringApp::Kill][3] [f=0012616] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133645 bytes sent 159184 bytes recv'd [f=0012616] [SpringApp::Kill][4] font=0x44e9caa0 [f=0012616] [SpringApp::Kill][5] [f=0012616] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x43c417c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=3335ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=56ms file="scripts/cloaksnipe.lua" indx=5669 inflSize=11kb readTime=38ms file="luaui/configs/lang/campaign_units.en.json" indx=2863 inflSize=4kb readTime=29ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=28ms file="scripts/gunshipheavytrans.lua" indx=5720 inflSize=15kb readTime=25ms file="unittextures/factoryveh1.png" indx=7184 inflSize=1077kb readTime=23ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=21ms file="scripts/factoryveh.lua" indx=5707 inflSize=4kb readTime=21ms file="bitmaps/pd/shield.png" indx=556 inflSize=260kb readTime=19ms file="bitmaps/gpl/explosion2/exp00_3.tga" indx=432 inflSize=15kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 54843501 bytes cached in 2915 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v1.1.sd7 (0x44ffead0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ff8c10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f70a60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9fc80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]