[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.y633EB8l9z/springsettings.1084752.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-14-amd64 #1 SMP Debian 4.19.171-2 (2021-01-30) (x86_64) Hardware Config: Intel(R) Xeon(R) CPU E5-2697 v4 @ 2.30GHz; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f043809cd90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4469 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1084752/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45e0dce0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45e0dce0] using game "Zero-K v1.9.3.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.3.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 123ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 539ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 612ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 33ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_gameframe_orders.lua Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: bank.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_fire_once.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_bounty.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_explosion_spawner.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_stealth.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_torpedo_stay_underwater.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1084752/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (176ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11817,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1084752/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526e9890,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e3766360ea65181cb9d93d615fc8eb57 [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: nr1_rANDY_FAN changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player [XHC]DavetheBrave with number 2 to team 0 [f=-000001] > SPRINGIE:User [XHC]DavetheBrave|turretaaclose|4_6||False|XHC||US [f=-000001] Connection attempt from [XHC]DavetheBrave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[XHC]DavetheBrave" string="[Game::Load][lua{Rules,Gaia}={00000000f9f4be60,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={0000000067d1e3a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=-000001] > SPRINGIE:User Fine|subraider|4_5||False|||FI [f=-000001] Connection attempt from Fine [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000a4e0ab40,0000000000000000}]" [f=-000001] Allies: I choose: engi! [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0000000117bc44e0,0000000000000000}]" [f=-000001] [0] Event [4588,261.999146,4411]: 0 finished unit Engineer Commander [f=-000001] [0] Event [665,261.999512,703]: 1 finished unit Engineer Commander [f=0000000] [0] nr1_rANDY_FAN, team: 1, elo:2842, userid: 529166 [f=0000000] [0] DanWarior, team: 0, elo:2412, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [616,261.995605,832]: 1 finished unit Cloakbot Factory [f=0000010] [10] Event [4568,261.995605,4256]: 0 finished unit Cloakbot Factory [f=0000241] [241] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0000255] [255] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000343] [343] Event [840,261.995605,840]: 1 finished unit Wind/Tidal Generator [f=0000433] [433] Event [840,261.995605,760]: 1 finished unit Wind/Tidal Generator [f=0000445] [445] Event [4456,261.995605,4408]: 0 finished unit Solar Collector [f=0000474] [474] Event [616,261.995605,841.599976]: 1 finished unit Conjurer [f=0000523] [523] Event [856,261.995605,680]: 1 finished unit Wind/Tidal Generator [f=0000527] [527] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Conjurer [f=0000676] [676] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0000792] [792] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0000921] [921] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0001011] [1011] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0001282] [1282] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0001344] [1344] Event [4792,261.995605,4408]: 0 finished unit Solar Collector [f=0001596] [1596] Event [4712,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0001704] [1704] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0001756] [1756] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0001837] [1837] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0001841] [1841] Event [4632,261.995605,4456]: 0 finished unit Wind/Tidal Generator [f=0002074] [2074] Event [4552,261.995605,4472]: 0 finished unit Wind/Tidal Generator [f=0002090] [2090] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0002284] [2284] Event [1496,57.717041,1592]: 1 finished unit Solar Collector [f=0002311] [2311] Event [4472,261.995605,4472]: 0 finished unit Wind/Tidal Generator [f=0002353] [2353] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0002476] [2476] Event [1608,57.7231445,1480]: 1 finished unit Solar Collector [f=0002567] [2567] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0002604] [2604] Event [2003.92529,61.4571228,757.900208]: 0 lost unit Glaive [f=0002621] [2621] Event [2101.99072,54.0549889,725.046021]: 1 lost unit Glaive [f=0002634] [2634] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0002656] [2656] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0002713] [2713] Event [4416,261.995605,4288]: 0 finished unit Radar Tower [f=0002756] [2756] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0002834] [2834] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0002836] [2836] Event [232,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0002914] [2914] Event [1392.04089,185.768951,474.010559]: 1 lost unit Glaive [f=0002915] [2915] Event [1244.26501,216.191483,393.530029]: 0 lost unit Glaive [f=0002964] [2964] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0003091] [3091] Event [232,261.995605,584]: 1 finished unit Wind/Tidal Generator [f=0003361] [3361] Event [232,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0003383] [3383] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Conjurer [f=0003470] [3470] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0003607] [3607] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0003614] [3614] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0003631] [3631] Event [216,261.995605,424]: 1 finished unit Wind/Tidal Generator [f=0003632] [3632] Event [1904,108.345703,1840]: 1 finished unit Radar Tower [f=0003809] [3809] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0003830] [3830] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0003870] [3870] Event [1664,105.745605,1728]: 1 finished unit Lotus [f=0003901] [3901] Event [216,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0003999] [3999] Event [1431.33948,57.7105637,1579.86707]: 0 lost unit Glaive [f=0004004] [4004] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0004036] [4036] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0004079] [4079] Event [1480.51953,56.3149681,1538.54321]: 0 lost unit Glaive [f=0004152] [4152] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0004199] [4199] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0004394] [4394] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0004500] [4500] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0004524] [4524] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0004592] [4592] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0004601] [4601] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0004630] [4630] Event [4208,261.995605,4608]: 0 finished unit Lotus [f=0004857] [4857] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0004879] [4879] Event [3544,57.7109375,3704]: 0 finished unit Solar Collector [f=0005145] [5145] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0005175] [5175] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0005195] [5195] Event [3640,57.729248,3576]: 0 finished unit Solar Collector [f=0005210] [5210] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0005265] [5265] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0005430] [5430] Event [2512,55.5441895,2688]: 1 finished unit Lotus [f=0005529] [5529] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0005545] [5545] Event [3472,57.7353516,3600]: 0 finished unit Lotus [f=0005668] [5668] Event [616,261.995605,841.599976]: 1 finished unit Knight [f=0005703] [5703] Event [4480,261.995605,4160]: 0 finished unit Lotus [f=0005730] [5730] Event [2672,55.5136719,2624]: 1 finished unit Lotus [f=0005793] [5793] Event [3472,104.305176,3472]: 0 finished unit Radar Tower [f=0005797] [5797] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0005890] [5890] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0005918] [5918] Event [2944,54.012207,4352]: 0 finished unit Lotus [f=0006059] [6059] Event [2361.62109,55.551712,2697.50708]: 0 lost unit Glaive [f=0006103] [6103] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0006109] [6109] Event [2512,55.5441895,2688]: 1 lost unit Lotus [f=0006144] [6144] Event [2607.93408,55.515358,2805.92212]: 0 lost unit Glaive [f=0006169] [6169] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Conjurer [f=0006213] [6213] Event [2762.34399,55.537323,2715.49976]: 0 lost unit Glaive [f=0006220] [6220] Event [2672,55.5136719,2624]: 1 lost unit Lotus [f=0006313] [6313] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0006321] [6321] Event [3024,54.0488281,4448]: 0 finished unit Radar Tower [f=0006330] [6330] Event [4808,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0006451] [6451] Event [712,261.995605,552]: 1 finished unit Caretaker [f=0006491] [6491] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0006555] [6555] Event [4728,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0006600] [6600] Event [3232,55.2695313,1984]: 1 finished unit Lotus [f=0006701] [6701] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0006780] [6780] Event [4648,261.995605,4872]: 0 finished unit Wind/Tidal Generator [f=0006797] [6797] Event [2846.14087,54.1977921,2542.12378]: 1 lost unit Glaive [f=0006836] [6836] Event [2803.79834,55.5409851,2702.04663]: 1 lost unit Glaive [f=0006843] [6843] Event [2793.68774,54.0292282,2880.09644]: 0 lost unit Glaive [f=0006853] [6853] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Reaver [f=0006862] [6862] Event [632,261.995605,568]: 1 finished unit Caretaker [f=0006900] [6900] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0006984] [6984] Event [616,261.995605,841.599976]: 1 finished unit Conjurer [f=0007002] [7002] Event [2484.27808,55.7862511,2764.45776]: 0 lost unit Glaive [f=0007050] [7050] Event [4568,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0007062] [7062] Event [2447.75195,55.0039711,2669.93335]: 1 lost unit Glaive [f=0007064] [7064] Event [2441.0542,55.5434761,2811.90186]: 0 lost unit Glaive [f=0007109] [7109] Event [2366.48486,54.0149307,2948.42773]: 0 lost unit Glaive [f=0007124] [7124] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Ronin [f=0007132] [7132] Event [2373.59888,54.0218468,3027.36255]: 0 lost unit Glaive [f=0007156] [7156] Event [616,261.995605,841.599976]: 1 finished unit Conjurer [f=0007158] [7158] Event [2469.67407,54.0183105,3024.65918]: 1 lost unit Glaive [f=0007180] [7180] Event [2325.59204,55.2290955,3197.49951]: 0 lost unit Glaive [f=0007190] [7190] Event [312,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0007213] [7213] Event [2262.24487,55.1560211,3301.2854]: 0 lost unit Glaive [f=0007278] [7278] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0007320] [7320] Event [4488,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0007320] [7320] Event [392,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0007394] [7394] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Ronin [f=0007403] [7403] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0007449] [7449] Event [472,261.995605,248]: 1 finished unit Wind/Tidal Generator [f=0007518] [7518] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0007574] [7574] Event [552,261.995605,232]: 1 finished unit Wind/Tidal Generator [f=0007589] [7589] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0007590] [7590] Event [4408,261.995605,4856]: 0 finished unit Wind/Tidal Generator [f=0007642] [7642] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0007694] [7694] Event [632,261.995605,216]: 1 finished unit Wind/Tidal Generator [f=0007784] [7784] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0007784] [7784] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0007892] [7892] Event [712,261.995605,200]: 1 finished unit Wind/Tidal Generator [f=0007979] [7979] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0008008] [8008] Event [3056,55.0559082,2464]: 1 finished unit Lotus [f=0008035] [8035] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0008084] [8084] Event [2910.00513,54.0142403,3196.66187]: 0 finished unit Engineer Commander [f=0008084] [8084] Event [2910.00513,54.0142403,3196.66187]: 0 lost unit Engineer Commander [f=0008084] game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008084] [8084] Received game_message: Morph complete: Memento Mori lvl 1 -> Memento Mori lvl 2 [f=0008088] [8088] Event [328,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0008172] [8172] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0008174] [8174] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0008229] [8229] Event [408,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0008273] [8273] Event [3460.68628,54.0108414,2682.89575]: 1 lost unit Glaive [f=0008302] [8302] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0008308] [8308] Event [488,261.995605,360]: 1 finished unit Wind/Tidal Generator [f=0008316] [8316] Event [3642.03784,54.0358315,2870.46167]: 1 lost unit Glaive [f=0008329] [8329] Event [3001.49902,54.0182037,3476.81982]: 1 lost unit Glaive [f=0008359] [8359] Event [3051.25879,54.7029076,3560.46948]: 1 lost unit Glaive [f=0008369] [8369] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0008375] [8375] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0008413] [8413] Event [2946.05786,54.0366211,3474.53394]: 1 lost unit Glaive [f=0008438] [8438] Event [568,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0008441] [8441] Event [3039.50879,54.1024818,3604.70996]: 1 lost unit Glaive [f=0008444] [8444] Event [3006.49927,54.019455,3600.2002]: 0 lost unit Engineer Commander [f=0008444] [8444] Event [2982.30322,54.0244141,3605.42407]: 1 lost unit Glaive [f=0008454] [8454] Event [2962.62988,38.5870361,3590.08301]: 1 lost unit Glaive [f=0008462] [8462] Event [2954.42456,37.4375153,3590.71729]: 1 lost unit Glaive [f=0008466] [8466] Event [2964.20361,37.1713715,3578.01074]: 1 lost unit Glaive [f=0008471] [8471] Event [2995.61255,38.8503532,3537.00342]: 1 lost unit Glaive [f=0008527] [8527] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0008564] [8564] Event [4568.01465,261.995605,4246.3999]: 0 finished unit Glaive [f=0008569] [8569] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0008607] [8607] Event [648,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0008701] [[XHC]DavetheBrave] Allies: here comes the rage [f=0008731] [8731] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0008768] [8768] Event [3056,55.0559082,2464]: 1 lost unit Lotus [f=0008770] [8770] Event [728,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0008806] [8806] Event [2928,54.0244141,2544]: 1 lost unit Picket [f=0008839] [8839] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0008865] [8865] Event [2967.27295,54.5761566,2458.8916]: 0 lost unit Glaive [f=0008884] [8884] Event [undefined]: DanWarior resigned [f=0008884] game_message: DanWarior has been destroyed! [f=0008884] game_message: nr1_rANDY_FAN wins! [f=0008884] Submitting stats [f=0008884] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008884] Part| Total Time|Time of the last 0.5s [f=0008884] Draw 11825.35ms 17.01% [f=0008884] Lua::Callins::Synced 3668.84ms 15.92% [f=0008884] Lua::Callins::Unsynced 16181.53ms 22.99% [f=0008884] Lua::CollectGarbage::Synced 277.77ms 0.30% [f=0008884] Lua::CollectGarbage::Unsynced 673.40ms 2.69% [f=0008884] Misc::Profiler::AddTime 49.16ms 0.10% [f=0008884] Sim 21188.71ms 67.66% [f=0008884] [8884] Received game_message: DanWarior has been destroyed! [f=0008884] [8884] Received game_message: nr1_rANDY_FAN wins! [f=0008885] [8885] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008885] [8885] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008885] [8885] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008885] [8885] Game End Stats Values: 2,2135,2135,2135,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.71628618,7.71628618,7.4666667,1275,1275,1275,1275,5.34666681,5.34666681,5.34666681,5.34666681,0,0,0,0,0,0,0,0,860,860,860,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008885] [8885] Game End Stats Values: 3,2320,2355,2355,2320,1.51345313,4.13868666,4.13868666,1.51345313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,12.9923897,12.9923897,9.86666679,1275,1275,1275,1275,7.14089775,7.31591225,7.31591225,7.14089775,65,65,65,65,0,0,0,0,980,1015,1015,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008885] [8885] Game End Stats Values: 4,2545,2420,2420,2545,4.50873852,14.5837212,14.5837212,4.50873852,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,14.1959934,14.1959934,10,1275,1275,1275,1275,9.00768471,7.73633528,7.73633528,9.00768471,130,130,130,130,0,0,0,0,1140,1015,1015,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008885] [8885] Game End Stats Values: 5,2580,2575,2575,2580,12.6002121,28.2994595,28.2994595,12.6002121,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.6393213,14.9538708,14.9538708,12.6393213,1275,1275,1275,1275,9.61943054,8.22638226,8.22638226,9.61943054,130,195,195,130,0,0,0,0,1175,1105,1105,1175,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008885] [8885] Game End Stats Values: 6,2715,2665,2665,2715,27.1987133,37.5775719,37.5775719,27.1987133,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.2251053,14.3178644,14.3178644,16.2251053,1275,1275,1275,1275,10.0532331,10.2425394,10.2425394,10.0532331,195,195,195,195,0,0,0,0,1245,1195,1195,1245,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008885] [8885] Game End Stats Values: 7,2840,2895,2895,2840,46.4405479,53.8216209,53.8216209,46.4405479,0,0,0,0,0,0,0,0,0,0,0,0,62.0326195,79.8369675,79.8369675,62.0326195,0,0,0,0,18.0154533,15.2338476,15.2338476,18.0154533,1275,1275,1275,1275,10.3627892,12.6109352,12.6109352,10.3627892,195,195,195,195,65,65,65,65,1370,1425,1425,1370,65,65,65,65,0,0,0,0,79.8369675,65.0000076,65.0000076,79.8369675 [f=0008885] [8885] Game End Stats Values: 8,2960,2965,2965,2960,64.1967239,84.851799,84.851799,64.1967239,0,0,0,0,0,0,0,0,0,0,0,0,127.032631,144.836975,144.836975,127.032631,0,0,0,0,17.9397259,17.1877956,17.1877956,17.9397259,1330,1275,1275,1330,12.3037443,15.2286777,15.2286777,12.3037443,260,195,195,260,130,130,130,130,1370,1495,1495,1370,130,130,130,130,0,0,0,0,144.836975,132.967407,132.967407,144.836975 [f=0008885] [8885] Game End Stats Values: 9,3170,3000,3000,3170,77.2420502,114.991631,114.991631,77.2420502,0,0,0,0,0,0,0,0,0,0,0,0,127.032631,144.836975,144.836975,127.032631,0,0,0,0,15.7917576,17.1134548,17.1134548,15.7917576,1330,1275,1275,1330,12.397687,18.1693287,18.1693287,12.397687,260,195,195,260,130,130,130,130,1580,1530,1530,1580,130,175.000076,175.000076,130,0,0,0,0,144.836975,132.967407,132.967407,144.836975 [f=0008885] [8885] Game End Stats Values: 10,3325,3410,3410,3325,86.9224777,122.105247,122.105247,86.9224777,0,0,0,0,0,0,0,0,0,0,0,0,192.270386,236.826889,236.826889,192.270386,0,90,90,0,15.6629152,18.2618332,18.2618332,15.6629152,1330,1330,1330,1330,13.8053598,13.6342411,13.6342411,13.8053598,325,390,390,325,130,195,195,130,1670,1600,1600,1670,195,175.000076,175.000076,195,0,0,0,0,248.696457,198.20517,198.20517,248.696457 [f=0008885] [8885] Game End Stats Values: 11,3325,3540,3540,3325,90.8288574,134.004196,134.004196,90.8288574,0,0,0,0,0,0,0,0,0,0,0,0,202.599731,262.968353,262.968353,202.599731,0,90,90,0,15.0405035,17.014349,17.014349,15.0405035,1330,1330,1330,1330,15.3244228,13.9532614,13.9532614,15.3244228,325,520,520,325,130,260,260,130,1670,1600,1600,1670,260,175.000076,175.000076,260,0,0,0,0,274.837708,208.534515,208.534515,274.837708 [f=0008885] [8885] Game End Stats Values: 12,3705,3695,3695,3705,92.9369812,163.847168,163.847168,92.9369812,0,0,0,0,0,0,0,0,0,0,0,0,202.599731,262.968353,262.968353,202.599731,90,90,90,90,15.2837973,18.30093,18.30093,15.2837973,1330,1330,1330,1330,16.7005367,17.0535297,17.0535297,16.7005367,455,585,585,455,130,260,260,130,1830,1690,1690,1830,260,175.000076,175.000076,260,0,0,0,0,274.837708,208.534515,208.534515,274.837708 [f=0008885] [8885] Game End Stats Values: 13,3930,3875,3875,3930,103.701721,176.099701,176.099701,103.701721,0,0,0,0,0,0,0,0,0,0,0,0,202.599731,262.968353,262.968353,202.599731,90,90,90,90,21.0920334,24.8507328,24.8507328,21.0920334,1330,1330,1330,1330,18.7736473,17.3768349,17.3768349,18.7736473,520,585,585,520,130,260,260,130,1990,1870,1870,1990,260,175.000076,175.000076,260,0,0,0,0,274.837708,208.534515,208.534515,274.837708 [f=0008885] [8885] Game End Stats Values: 14,4295,4405,4405,4295,118.807808,193.090225,193.090225,118.807808,0,0,0,0,0,0,0,0,0,0,0,0,241.175827,322.315887,322.315887,241.175827,270,270,270,270,22.994833,25.989666,25.989666,22.994833,1385,1330,1330,1385,20.2870712,20.4127007,20.4127007,20.2870712,650,935,935,650,130,260,260,130,1990,1870,1870,1990,260,175.000076,175.000076,260,0,0,0,0,337.152618,247.110611,247.110611,337.152618 [f=0008885] [8885] Game End Stats Values: 15,4310,4355,4355,4310,150.223068,244.639999,244.639999,150.223068,0,0,0,0,0,0,0,0,0,0,0,0,450.192017,508.331787,508.331787,450.192017,360,90,90,360,24.1629524,28.3259029,28.3259029,24.1629524,1385,1330,1330,1385,21.3743515,22.71665,22.71665,21.3743515,455,1065,1065,455,310,455,455,310,2110,1870,1870,2110,455,355.000061,355.000061,455,0,0,0,0,593.442627,470.54303,470.54303,593.442627 [f=0008885] [8885] Game End Stats Values: 16,4435,4820,4820,4435,190.116486,269.009094,269.009094,190.116486,0,0,0,0,0,0,0,0,0,0,0,0,450.192017,516.81012,516.81012,450.192017,360,180,180,360,26.811121,29.0701904,29.0701904,26.811121,1440,1330,1330,1440,21.939558,20.9046059,20.9046059,21.939558,455,1260,1260,455,310,455,455,310,2180,2050,2050,2180,455,355.000061,355.000061,455,0,0,0,0,601.921143,470.54303,470.54303,601.921143 [f=0008885] [8885] Game End Stats Values: 17,4425,5105,5105,4425,245.904861,285.589661,285.589661,245.904861,0,0,0,0,0,0,0,0,0,0,0,0,769.497925,904.342346,904.342346,769.497925,360,180,180,360,30.4195518,28.502533,28.502533,30.4195518,1440,1330,1330,1440,22.9992256,21.6093712,21.6093712,22.9992256,375,1000,1000,375,570,780,780,570,2250,2595,2595,2250,845,615.000061,615.000061,845,0,0,0,0,1036.81494,807.750488,807.750488,1036.81494 [f=0008885] [8885] Game End Stats Values: 18,4585,5470,5470,4585,299.325592,321.648254,321.648254,299.325592,0,0,0,0,0,0,0,0,0,0,0,0,778.400146,921.76593,921.76593,778.400146,360,180,180,360,33.3869247,31.813015,31.813015,33.3869247,1440,1330,1330,1440,22.8413811,23.7239037,23.7239037,22.8413811,465,1260,1260,465,570,845,845,570,2320,2700,2700,2320,910,615.000061,615.000061,910,0,1.20000005,1.20000005,0,1054.23853,822.587524,822.587524,1054.23853 [f=0008885] [8885] Game End Stats Values: 19,4945,5795,5795,4945,346.252716,375.173248,375.173248,346.252716,0,0,0,0,0,0,0,0,0,0,0,0,823.609436,1090.02905,1090.02905,823.609436,360,270,270,360,35.528141,38.8124275,38.8124275,35.528141,1670,1330,1330,1670,22.4084721,25.2216682,25.2216682,22.4084721,595,1390,1390,595,570,845,845,570,2320,2805,2805,2320,910,615.000061,615.000061,910,0,5.03999758,5.03999758,0,1222.50171,867.796814,867.796814,1222.50171 [f=0008885] [8885] Game End Stats Values: 20,3660,5380,5380,3660,405.54953,440.624969,440.624969,405.54953,0,0,0,0,0,0,0,0,411.735321,0,0,411.735321,1717.73206,2470.49487,2470.49487,1717.73206,360,270,270,360,34.0389252,42.1422691,42.1422691,34.0389252,165,1330,1330,165,23.78512,25.683445,25.683445,23.78512,725,870,870,725,1285,2350,2350,1285,2410,2910,2910,2410,2415,1330,1330,2415,0,5.03999758,5.03999758,0,2619.63989,1776.75659,1776.75659,2619.63989 [f=0008885] [8885] Game End Stats Values: 21,3660,5580,5580,3660,434.877075,495.080811,495.080811,434.877075,0,0,0,0,0,0,0,0,422.866913,0,0,422.866913,1979.8949,2714.85718,2714.85718,1979.8949,360,180,180,360,26.820509,43.6722221,43.6722221,26.820509,165,1330,1330,165,20.7639561,27.5579834,27.5579834,20.7639561,725,1000,1000,725,1427.80005,2415,2415,1427.80005,2410,3070,3070,2410,2480,1472.80005,1472.80005,2480,0,5.03999758,5.03999758,0,2902.57373,2038.91943,2038.91943,2902.57373 [f=0008885] [8885] Event [3018.94067,54.0083923,2723.00098]: 1 lost unit Glaive [f=0008890] [8890] Event [3068.27734,51.2295799,2470.0957]: 0 lost unit Glaive [f=0008897] [8897] Event [3190.08447,54.0271187,2685.45898]: 0 lost unit Reaver [f=0008903] [8903] Event [808,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0008921] [8921] Event [4416,54.0244141,2864]: 0 finished unit Lotus [f=0008929] [8929] Event [3087.91675,56.1230354,2553.90601]: 0 lost unit Ronin [f=0008959] [8959] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0008975] [8975] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0008980] Player nr1_rANDY_FAN left the game: normal quit [f=0008980] [8980] Event [undefined]: nr1_rANDY_FAN quit [f=0008986] Spectator DanWarior left the game: normal quit [f=0008986] [8986] Event [undefined]: DanWarior quit [f=0008986] Spectator Fine left the game: normal quit [f=0008986] [8986] Event [undefined]: Fine quit [f=0009041] Spectator [XHC]DavetheBrave left the game: normal quit [f=0009041] [9041] Event [undefined]: [XHC]DavetheBrave quit [f=0009047] No clients connected, shutting down server [f=0009047] Server shutdown [f=0009277] [9277] Event [392,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0009397] [9397] Event [616,261.995605,841.599976]: 1 finished unit Knight [f=0009443] [9443] Event [472,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0009789] [9789] Event [552,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0009860] [9860] Event [616,261.995605,841.599976]: 1 finished unit Knight [f=0009915] [9915] Event [632,261.995605,424]: 1 finished unit Wind/Tidal Generator [f=0009973] [9973] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0010066] [10066] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0010108] [10108] Event [712,261.995605,424]: 1 finished unit Wind/Tidal Generator [f=0010178] [10178] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0010219] [10219] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0010236] [10236] Event [792,261.995605,424]: 1 finished unit Wind/Tidal Generator [f=0010301] [10301] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0010387] [10387] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0010477] [10477] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0010520] [10520] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0010567] [10567] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0010657] [10657] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0011018] [11018] Event [616,261.995605,841.599976]: 1 finished unit Knight [f=0011164] [11164] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0011392] [11392] Event [616,261.995605,841.599976]: 1 finished unit Knight [f=0011449] [11449] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0011481] [11481] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0011571] [11571] Event [616,261.995605,841.599976]: 1 finished unit Glaive [f=0011590] Autoquit sending quit command. [f=0011590] [QuitAction] user exited to system [f=0011590] [SpringApp::Kill][1] fromRun=1 [f=0011590] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011590] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011590] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011590] [ThreadPool::SetThreadCount][2] workers=0 [f=0011590] [SpringApp::Kill][2] [f=0011590] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011590] [Game::KillLua][3] dtor=0 luaUI=0x61003510 [f=0011590] Start widgetHandler:Shutdown [f=0011590] Shutdown - SaveOrderList Complete [f=0011590] Writing last game win data [f=0011590] Shutdown - SaveConfigData Complete [f=0011590] Shutdown Widget - Chili Highlight [f=0011590] Shutdown Widget - Save/Load API [f=0011590] Shutdown Widget - Draw After Chili [f=0011590] Shutdown Widget - EPIC Menu [f=0011590] Shutdown Widget - Chili Minimap [f=0011590] Shutdown Widget - Chili Widget Selector [f=0011590] Shutdown Widget - Local Team Colors [f=0011590] Shutdown Widget - Display Keys 2 [f=0011590] Shutdown Widget - Save Game Menu [f=0011590] Shutdown Widget - HealthBars [f=0011590] Shutdown Widget - Noises [f=0011590] Shutdown Widget - Unit Icons [f=0011590] Shutdown Widget - Win Counter [f=0011590] Shutdown Widget - BuildETA [f=0011590] Shutdown Widget - SpringRTS Replay Stats [f=0011590] Shutdown Widget - Modular Comm Info [f=0011590] Shutdown Widget - CameraShake [f=0011590] Shutdown Widget - Chili Economy Panel Default [f=0011590] Shutdown Widget - Chili EndGame Window [f=0011590] Shutdown Widget - Chili Nuke Warning [f=0011590] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011590] Shutdown Widget - Chili Spectator Panels [f=0011590] Shutdown Widget - Context Menu [f=0011590] Shutdown Widget - Darkening [f=0011590] Shutdown Widget - MetalFeatures (new) [f=0011590] Shutdown Widget - Defense Range Zero-K [f=0011590] Shutdown Widget - Grab Input [f=0011590] Input grabbing is disabled! [f=0011590] Shutdown Widget - Highlight Geos [f=0011590] Shutdown Widget - Local Widgets Config [f=0011590] Shutdown Widget - MinimapEvents [f=0011590] Shutdown Widget - Missile Silo Range [f=0011590] Shutdown Widget - Point Tracker [f=0011590] Shutdown Widget - Showeco and Grid Drawer [f=0011590] Shutdown Widget - Stereo3D [f=0011590] Shutdown Widget - State Reverse and Latency [f=0011590] Shutdown Widget - Music Player v2 [f=0011590] Shutdown Widget - Attack AoE [f=0011590] Shutdown Widget - Map Edge Extension [f=0011590] Shutdown Widget - Selection Send [f=0011590] Shutdown Widget - LupsManager [f=0011590] Shutdown Widget - Newton Firezone [f=0011590] Shutdown Widget - Chili Pro Console [f=0011590] Shutdown Widget - Persistent Build Height [f=0011590] Shutdown Widget - Lasso Terraform GUI [f=0011590] Shutdown Widget - Chili Framework [f=0011590] Shutdown Widget - Lups [f=0011590] Shutdown Widget - Mex Placement Handler [f=0011590] Shutdown Widget - Custom Markers [f=0011590] Shutdown Widget - Chili Core Selector [f=0011590] Shutdown Widget - Select Keys [f=0011590] Shutdown Widget - Pause Screen [f=0011590] Shutdown Widget - Layout Handler [f=0011590] Shutdown Widget - Text To Speech Control [f=0011590] End widgetHandler:Shutdown [f=0011590] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={683179,77662577} {int,ext,rec}Allocs={23781539,0,0} {chunk,block}Bytes={77662577,0} [f=0011590] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0011590] [Game::KillLua][2] dtor=0 luaRules=0x526e9890 [f=0011590] Start gadgetHandler:Shutdown [f=0011590] Shutdown - StartSetup [f=0011590] Shutdown - UnitMorph [f=0011590] Shutdown - Carrier Drones [f=0011590] Shutdown - LupsNanoSpray [f=0011590] Shutdown - Missile Silo Controller [f=0011590] Shutdown - Modular Comm Info [f=0011590] Shutdown - Terrain Texture Handler [f=0011590] Shutdown - UnitCloakShield [f=0011590] Shutdown - Starlight Handler [f=0011590] End gadgetHandler:Shutdown [f=0011590] Start gadgetHandler:Shutdown [f=0011590] Shutdown - Save/Load [f=0011590] Shutdown - Teleport Throw [f=0011590] Shutdown - UnitMorph [f=0011590] Shutdown - Modular Comm Info [f=0011590] Shutdown - Retreat Command [f=0011590] Shutdown - Shockwaves [f=0011590] Shutdown - UnitCloakShield [f=0011590] Shutdown - Lups Cloak FX [f=0011590] Shutdown - Lups [f=0011590] Shutdown - Lups Shield [f=0011590] End gadgetHandler:Shutdown [f=0011590] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23781589,0,0} {chunk,block}Bytes={0,0} [f=0011590] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={23781589,0,0} {chunk,block}Bytes={0,0} [f=0011590] [Game::KillLua][4] dtor=0 [f=0011590] [Game::~CGame][1] [f=0011590] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011590] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011590] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011590] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011590] [Game::KillLua][4] dtor=1 [f=0011590] [Game::KillMisc][1] [f=0011590] [Game::KillMisc][2] [f=0011590] [Game::KillMisc][3] [f=0011590] [Game::KillRendering][1] [f=0011590] [3DOParser::Kill] allocated 137 pieces [f=0011590] [S3OParser::Kill] allocated 2698 pieces [f=0011590] [AssParser::Kill] allocated 222 pieces [f=0011590] [Game::KillInterface][1] [f=0011590] [Game::KillInterface][2] [f=0011590] [Game::KillSimulation][1] [f=0011590] [Game::KillSimulation][2] [f=0011590] [CCollisionHandler] dis-/continuous tests: 0/560582 [f=0011590] [Game::KillSimulation][3] [f=0011590] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011590] [~CPathCache(20x20)] cacheHits=35 hitPercentage=25% numHashColls=0 maxCacheSize=14 [f=0011590] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011590] [~CPathCache(40x40)] cacheHits=23 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011590] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011590] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011590] [LosHandler::Kill] raycast instance cache-{hits,misses}={6491,8523}; shared=8%; cached=36% [f=0011590] [Game::KillSimulation][4] [f=0011590] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011590] [Game::~CGame][2] [f=0011590] [Game::~CGame][3] [f=0011590] [SpringApp::Kill][3] [f=0011590] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122531 bytes sent 145572 bytes recv'd [f=0011590] [SpringApp::Kill][4] font=0x45d41aa0 [f=0011590] [SpringApp::Kill][5] [f=0011590] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7829 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp (0x45e12f60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp" numZipFiles=7829 sumInflSize=723127kb sumReadTime=2730ms file="unittextures/bcore_abc_1.tga" indx=7002 inflSize=3210kb readTime=56ms file="objects3d/funnelweb.dae" indx=5179 inflSize=1500kb readTime=43ms file="scripts/hoverskirm.lua" indx=5739 inflSize=4kb readTime=38ms file="luaui/headers/overdrive.lua" indx=2956 inflSize=0kb readTime=30ms file="unittextures/bcore_abc_2.tga" indx=7004 inflSize=1800kb readTime=28ms file="bitmaps/loadpictures/fire.png" indx=502 inflSize=3301kb readTime=22ms file="scripts/plateveh.lua" indx=5777 inflSize=1kb readTime=20ms file="scripts/pw_warpjammer.lua" indx=5790 inflSize=0kb readTime=19ms file="objects3d/spherebot.s3o" indx=5452 inflSize=60kb readTime=16ms file="objects3d/commsupport.s3o" indx=5016 inflSize=85kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/43827ca59a9e5fbde303bddd1fa5cfca.sdp] 54234295 bytes cached in 2907 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x45ee58f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45ee5030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e19ee0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f043809a030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]